
Time bar (total: 7.7s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 5 |
| 16.7% | 0.1% | 0.5% | 99.2% | 0% | 0.2% | 0% | 6 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 7 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 8 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 9 |
| 45% | 0.2% | 0.3% | 99.2% | 0% | 0.3% | 0% | 10 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 11 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 12 |
Compiled 59 to 39 computations (33.9% saved)
| 839.0ms | 8 254× | 0 | valid |
| 460.0ms | 2 082× | 0 | invalid |
| 0.0ms | 2× | 1 | valid |
ival-sin: 414.0ms (47.2% of total)ival-mult!: 320.0ms (36.5% of total)ival-div!: 57.0ms (6.5% of total)ival-sub!: 39.0ms (4.4% of total)ival-add!: 21.0ms (2.4% of total)ival-<=: 12.0ms (1.4% of total)ival-and: 10.0ms (1.1% of total)adjust: 3.0ms (0.3% of total)ival-assert: 1.0ms (0.1% of total)Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 107 | 327 |
| 1 | 364 | 316 |
| 2 | 1321 | 270 |
| 3 | 6568 | 270 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 97.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(abs normAngle)
Compiled 42 to 34 computations (19% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 574 | 3271 |
| 1× | iter-limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx normAngle normAngle) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle u)) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx n1_i n1_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 21.0ms | u | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 6.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 5.0ms | normAngle | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 4.0ms | u | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 4.0ms | normAngle | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 101 |
| 0 | 29 | 89 |
| 1 | 97 | 89 |
| 2 | 311 | 86 |
| 3 | 1297 | 86 |
| 0 | 8256 | 85 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(*.f32 (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle)))))) |
(*.f32 (*.f32 (sin.f32 normAngle) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle)))))) |
(*.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle)))))) |
(*.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle)))))) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))) |
(/.f32 (*.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) #s(literal 2 binary32)) |
(/.f32 (*.f32 #s(literal -2 binary32) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (neg.f32 (*.f32 (sin.f32 normAngle) #s(literal 2 binary32)))) |
(/.f32 (*.f32 #s(literal -2 binary32) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))) |
(/.f32 (*.f32 #s(literal 2 binary32) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (/.f32 #s(literal 2 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal 2 binary32)) |
(/.f32 (*.f32 #s(literal -2 binary32) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (neg.f32 (*.f32 (sin.f32 normAngle) #s(literal 2 binary32)))) |
(/.f32 (*.f32 #s(literal -2 binary32) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))) |
(/.f32 (*.f32 #s(literal 2 binary32) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (/.f32 (*.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 normAngle)) (sin.f32 normAngle)) |
(/.f32 (/.f32 (*.f32 (sin.f32 normAngle) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle)) (sin.f32 normAngle)) |
(/.f32 (/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 normAngle)) (sin.f32 normAngle)) |
(/.f32 (/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle)) (sin.f32 normAngle)) |
(/.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle))))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (-.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle))))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 normAngle) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) (*.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (-.f32 (*.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (+.f32 normAngle normAngle))))) |
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(fma.f32 (/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 8 binary32)) #s(literal 4 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 (/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 8 binary32)) #s(literal 4 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 (/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 8 binary32)) #s(literal 4 binary32) #s(literal 0 binary32)) |
(fma.f32 (/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 4 binary32)) #s(literal 2 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 (/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 4 binary32)) #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 (/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 4 binary32)) #s(literal 2 binary32) #s(literal 0 binary32)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32) #s(literal 0 binary32)) |
(fma.f32 #s(literal 1/2 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 1/2 binary32) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 1/2 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 1/2 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 1/2 binary32) #s(literal 0 binary32)) |
(fma.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal -1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal -1 binary32) #s(literal 0 binary32)) |
(fma.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 0 binary32)) |
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 0 binary32)) |
(fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32)) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1/2 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1/2 binary32))) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32) #s(literal 0 binary32)) |
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) |
(sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))) |
(sin.f32 (+.f32 (fma.f32 normAngle u (PI.f32)) (PI.f32))) |
(sin.f32 (fma.f32 (neg.f32 normAngle) u (PI.f32))) |
(sin.f32 (*.f32 normAngle u)) |
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1/2 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1/2 binary32))) |
(+.f32 (*.f32 #s(literal 1/2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 1/2 binary32) (sin.f32 (*.f32 normAngle u)))) |
(+.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) |
(+.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 (neg.f32 normAngle) u)))) |
(+.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u)) #s(literal 0 binary32))) |
(+.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) |
(cos.f32 (+.f32 (fma.f32 normAngle u (PI.f32)) (*.f32 (PI.f32) #s(literal 1/2 binary32)))) |
(cos.f32 (fma.f32 (neg.f32 normAngle) u (*.f32 (PI.f32) #s(literal 1/2 binary32)))) |
(cos.f32 (+.f32 (fma.f32 normAngle u (*.f32 (PI.f32) #s(literal 1/2 binary32))) (PI.f32))) |
(neg.f32 (sin.f32 (*.f32 (neg.f32 normAngle) u))) |
(*.f32 (neg.f32 normAngle) (neg.f32 u)) |
(*.f32 (neg.f32 u) (neg.f32 normAngle)) |
(*.f32 normAngle (*.f32 #s(literal 1 binary32) u)) |
(*.f32 normAngle u) |
(*.f32 u normAngle) |
(*.f32 #s(literal 1 binary32) (*.f32 normAngle u)) |
(/.f32 (*.f32 u (+.f32 normAngle normAngle)) #s(literal 2 binary32)) |
(/.f32 (*.f32 (+.f32 normAngle normAngle) u) #s(literal 2 binary32)) |
(fma.f32 (neg.f32 normAngle) (neg.f32 u) (*.f32 u #s(literal 0 binary32))) |
(fma.f32 (neg.f32 normAngle) (neg.f32 u) (*.f32 #s(literal 0 binary32) u)) |
(fma.f32 (neg.f32 u) (neg.f32 normAngle) (*.f32 u #s(literal 0 binary32))) |
(fma.f32 (neg.f32 u) (neg.f32 normAngle) (*.f32 #s(literal 0 binary32) u)) |
(fma.f32 normAngle (*.f32 #s(literal 1 binary32) u) (*.f32 u #s(literal 0 binary32))) |
(fma.f32 normAngle (*.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 0 binary32) u)) |
(fma.f32 normAngle u (*.f32 u #s(literal 0 binary32))) |
(fma.f32 normAngle u (*.f32 #s(literal 0 binary32) u)) |
(fma.f32 u normAngle (*.f32 u #s(literal 0 binary32))) |
(fma.f32 u normAngle (*.f32 #s(literal 0 binary32) u)) |
(fma.f32 #s(literal 1 binary32) (*.f32 normAngle u) (*.f32 u #s(literal 0 binary32))) |
(fma.f32 #s(literal 1 binary32) (*.f32 normAngle u) (*.f32 #s(literal 0 binary32) u)) |
(+.f32 (*.f32 normAngle u) (*.f32 u #s(literal 0 binary32))) |
(+.f32 (*.f32 normAngle u) (*.f32 #s(literal 0 binary32) u)) |
(neg.f32 (*.f32 (neg.f32 normAngle) u)) |
n1_i |
Compiled 16 820 to 5 301 computations (68.5% saved)
18 alts after pruning (18 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 312 | 18 | 1 330 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 1 313 | 18 | 1 331 |
| Status | Accuracy | Program |
|---|---|---|
| 97.9% | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| 97.8% | (fma.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/2 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) | |
| 71.5% | (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) | |
| 71.5% | (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) | |
| ▶ | 71.2% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
| 98.0% | (+.f32 (+.f32 (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 normAngle) u))) (/.f32 n0_i (sin.f32 normAngle)))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.9% | (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| ▶ | 97.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| 85.2% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) | |
| 97.2% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 81.7% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 71.3% | (*.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| 94.3% | (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) | |
| ▶ | 98.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
| 97.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) | |
| 87.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) | |
| ▶ | 57.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
| ▶ | 47.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 822 to 754 computations (8.3% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1759 | 15994 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
n0_i |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
n1_i |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(literal -1/6 binary32) |
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
(/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))) |
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))) |
(*.f32 n1_i (sin.f32 normAngle)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i u)) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (pow normAngle 2) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32)))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal 1/5040 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32)))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32)))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))))))))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle u)) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (fma.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (fma.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) |
#s(approx (* n1_i (sin normAngle)) (*.f32 n1_i normAngle)) |
#s(approx (* n1_i (sin normAngle)) (*.f32 normAngle (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* n1_i (sin normAngle)) (*.f32 normAngle (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (* n1_i (sin normAngle)) (*.f32 normAngle (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) n1_i)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (sin (* normAngle u)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))) |
#s(approx (* n1_i (sin normAngle)) (*.f32 n1_i (sin.f32 normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (- 1 u) #s(literal 1 binary32)) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) n0_i)) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i u)))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (*.f32 n0_i u)))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal 3 binary32) (*.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i))))))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -3 binary32) u))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 3 binary32) u) #s(literal 3 binary32))))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 u (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) u))) #s(literal 3 binary32))))) |
#s(approx (* -1/6 (* n1_i (pow u 3))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* n1_i (pow u 3)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow u 3) (pow.f32 u #s(literal 3 binary32))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n0_i (- 1 u)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))) |
#s(approx (* -1/6 (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 u (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) n0_i))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 u (-.f32 (*.f32 u (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) n0_i)))) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal 1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))))))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) n0_i))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 normAngle))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) (*.f32 n1_i normAngle)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 n1_i normAngle (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))))))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (*.f32 n0_i (sin.f32 normAngle)))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))))))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+.f32 n0_i (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+.f32 n0_i (*.f32 u (fma.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))))))))))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 n0_i n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))))))) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n1_i))) (/.f32 n0_i n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) n1_i) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (*.f32 n1_i (sin.f32 normAngle))))))) (/.f32 n0_i n1_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 3 binary32) (/.f32 n0_i u) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))) |
#s(approx (* n0_i (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u))) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u))) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) u))) u)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u))))))) |
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (*.f32 n1_i (sin.f32 normAngle))))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (*.f32 n1_i (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 4 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))) (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32))))))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) n0_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32))))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) n0_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 4 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))))) n0_i)) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) n0_i))) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) n0_i)) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) n0_i))) n0_i))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx n1_i n1_i) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n1_i (-.f32 (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n1_i (-.f32 (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 4 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))) (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32))))))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) n1_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32))))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) n1_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 4 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))))) n1_i)) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) n1_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) n1_i))) n1_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) n1_i)) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) n1_i))) n1_i))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 53.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) n0_i (- 1 u) 1 u (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) n1_i (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (pow normAngle 2) normAngle 2 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) -1/6 (* n0_i (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (* n1_i (pow u 3))) (* n1_i (pow u 3)) (pow u 3) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (* n0_i (- 1 u)) (* -1/6 (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (/ 1 (sin normAngle)) (sin normAngle) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (sin (* normAngle u)) (* normAngle u) (* n0_i (sin (* normAngle (- 1 u)))) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (* n1_i (sin normAngle))) |
| 27.0ms | normAngle | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) n0_i (- 1 u) 1 u (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) n1_i (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (pow normAngle 2) normAngle 2 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) -1/6 (* n0_i (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (* n1_i (pow u 3))) (* n1_i (pow u 3)) (pow u 3) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (* n0_i (- 1 u)) (* -1/6 (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (/ 1 (sin normAngle)) (sin normAngle) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (sin (* normAngle u)) (* normAngle u) (* n0_i (sin (* normAngle (- 1 u)))) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (* n1_i (sin normAngle))) |
| 25.0ms | n0_i | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) n0_i (- 1 u) 1 u (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) n1_i (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (pow normAngle 2) normAngle 2 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) -1/6 (* n0_i (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (* n1_i (pow u 3))) (* n1_i (pow u 3)) (pow u 3) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (* n0_i (- 1 u)) (* -1/6 (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (/ 1 (sin normAngle)) (sin normAngle) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (sin (* normAngle u)) (* normAngle u) (* n0_i (sin (* normAngle (- 1 u)))) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (* n1_i (sin normAngle))) |
| 15.0ms | normAngle | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) n0_i (- 1 u) 1 u (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) n1_i (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (pow normAngle 2) normAngle 2 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) -1/6 (* n0_i (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (* n1_i (pow u 3))) (* n1_i (pow u 3)) (pow u 3) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (* n0_i (- 1 u)) (* -1/6 (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (/ 1 (sin normAngle)) (sin normAngle) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (sin (* normAngle u)) (* normAngle u) (* n0_i (sin (* normAngle (- 1 u)))) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (* n1_i (sin normAngle))) |
| 15.0ms | n1_i | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) n0_i (- 1 u) 1 u (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) n1_i (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (pow normAngle 2) normAngle 2 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) -1/6 (* n0_i (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (* n1_i (pow u 3))) (* n1_i (pow u 3)) (pow u 3) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (* n0_i (- 1 u)) (* -1/6 (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (/ 1 (sin normAngle)) (sin normAngle) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (sin (* normAngle u)) (* normAngle u) (* n0_i (sin (* normAngle (- 1 u)))) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))) (* n1_i (sin normAngle))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 61 | 600 |
| 0 | 102 | 562 |
| 1 | 441 | 531 |
| 2 | 1851 | 531 |
| 0 | 8523 | 515 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
n0_i |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
n1_i |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(literal -1/6 binary32) |
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
(/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))) |
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))) |
(*.f32 n1_i (sin.f32 normAngle)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))) |
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(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u)) |
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n0_i |
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(fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) normAngle) normAngle (*.f32 (neg.f32 (neg.f32 n1_i)) u)) |
(fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) normAngle) normAngle (*.f32 (neg.f32 (neg.f32 u)) n1_i)) |
(fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) normAngle) normAngle (neg.f32 (*.f32 (neg.f32 n1_i) u))) |
(fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) normAngle) normAngle (*.f32 n1_i u)) |
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(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 (neg.f32 (neg.f32 n1_i)) u)) |
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(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 n1_i u)) |
(fma.f32 n1_i u (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))) |
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))) (*.f32 (neg.f32 (neg.f32 n1_i)) u)) |
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))) (*.f32 (neg.f32 (neg.f32 u)) n1_i)) |
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))) (neg.f32 (*.f32 (neg.f32 n1_i) u))) |
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))) (*.f32 n1_i u)) |
(fma.f32 u n1_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))) |
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(+.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 (neg.f32 n1_i)) u)) |
(+.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (neg.f32 (neg.f32 u)) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (neg.f32 (*.f32 (neg.f32 n1_i) u))) |
(+.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) |
(+.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))) |
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n1_i |
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(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)))) |
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(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))) |
(*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) normAngle) normAngle) |
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(/.f32 (*.f32 (*.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))) |
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(/.f32 (*.f32 #s(literal 2 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
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(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle)) |
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(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (sin.f32 normAngle))) |
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(fma.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 (neg.f32 (neg.f32 n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) |
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(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (sin.f32 normAngle))) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) |
(pow.f32 (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) #s(literal -1 binary32)) |
(+.f32 (/.f32 (*.f32 (*.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (/.f32 (*.f32 (*.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (sin.f32 normAngle))) |
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(+.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) |
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 (neg.f32 n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))) |
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(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) #s(literal -1 binary32))) |
(neg.f32 (*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(neg.f32 (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) #s(literal 1 binary32))) |
(neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) |
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(neg.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) |
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(neg.f32 (/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle))) |
(neg.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) |
(neg.f32 (/.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) |
(neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) |
(*.f32 (*.f32 (sin.f32 normAngle) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) |
(*.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle)) |
(*.f32 (sin.f32 (neg.f32 normAngle)) (/.f32 #s(literal -1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) |
(*.f32 (sin.f32 normAngle) (/.f32 #s(literal 1 binary32) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 normAngle) #s(literal 1 binary32))) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) |
(/.f32 (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) |
(/.f32 (*.f32 (sin.f32 normAngle) #s(literal 1 binary32)) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) |
(/.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) |
(/.f32 (sin.f32 (neg.f32 normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) |
(/.f32 (sin.f32 normAngle) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))) |
(neg.f32 (/.f32 (sin.f32 normAngle) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) |
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(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i n1_i)) (sin.f32 normAngle)) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (neg.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 normAngle) n1_i)) |
(/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n1_i) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i n1_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (neg.f32 normAngle))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) |
(/.f32 #s(literal 1 binary32) (/.f32 n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i n1_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i))) |
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) |
(neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) n0_i)) |
(*.f32 (sin.f32 normAngle) n1_i) |
(*.f32 n1_i (sin.f32 normAngle)) |
Compiled 38 741 to 9 410 computations (75.7% saved)
27 alts after pruning (25 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 799 | 21 | 1 820 |
| Fresh | 9 | 4 | 13 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 811 | 27 | 1 838 |
| Status | Accuracy | Program |
|---|---|---|
| 71.5% | (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) | |
| ✓ | 71.2% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
| 68.7% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) #s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| 70.8% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| 68.5% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) | |
| 29.9% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) | |
| 44.5% | (/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| 97.1% | (/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) | |
| 47.2% | (/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) | |
| 78.8% | (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 97.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (/.f32 (-.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (*.f32 (*.f32 u u) u)) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (fma.f32 u u (*.f32 #s(literal 1 binary32) u)))) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 96.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 95.6% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| ▶ | 97.2% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 81.7% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 71.3% | (*.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| ▶ | 98.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
| 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) | |
| 97.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) | |
| 98.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) | |
| ▶ | 58.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
| ▶ | 47.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) | |
| ▶ | 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
| 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) | |
| 58.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)))) | |
| ✓ | 47.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 1 661 to 1 535 computations (7.6% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1931 | 18818 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
(fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
u |
n1_i |
(fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) |
#s(literal 1/6 binary32) |
(-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
n0_i |
(*.f32 n1_i u) |
(fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
(*.f32 (*.f32 u u) u) |
(*.f32 u u) |
(*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) |
(-.f32 u #s(literal 1 binary32)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(*.f32 normAngle normAngle) |
normAngle |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
(*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)) |
(/.f32 n0_i n1_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
(+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
(*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
(+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(literal -1 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
#s(literal 2 binary32) |
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
(*.f32 #s(literal 1/2 binary32) n0_i) |
#s(literal 1/2 binary32) |
(fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal 1/6 binary32) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
(*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) |
(-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) |
(*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (* normAngle normAngle) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (fma.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (fma.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))))))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i)) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i u)) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle u)) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i)))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i)))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i)))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 u (fma.f32 #s(literal 1/6 binary32) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i)))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 u (-.f32 (+.f32 n1_i (fma.f32 #s(literal -3 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1 binary32) n0_i))) (*.f32 #s(literal -3 binary32) n0_i)))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 u (-.f32 (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 u (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 #s(literal 3 binary32) n0_i))))) (*.f32 #s(literal -3 binary32) n0_i)))) |
#s(approx (- 1 u) #s(literal 1 binary32)) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (*.f32 n0_i u)))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal 3 binary32) (*.f32 n0_i u)))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal 3 binary32) n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) |
#s(approx (* (* u u) u) (pow.f32 u #s(literal 3 binary32))) |
#s(approx (* u u) (pow.f32 u #s(literal 2 binary32))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i))))))) |
#s(approx (* (- u 1) (- u 1)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -2 binary32) u))) |
#s(approx (* (- u 1) (- u 1)) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 u #s(literal 2 binary32))))) |
#s(approx (- u 1) #s(literal -1 binary32)) |
#s(approx (- u 1) (-.f32 u #s(literal 1 binary32))) |
#s(approx (* (- 1 u) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+.f32 n0_i (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+.f32 n0_i (*.f32 u (fma.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))))))))))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (/.f32 n0_i n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n1_i) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))))))) (/.f32 normAngle (sin.f32 normAngle)))) (/.f32 n0_i n1_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 #s(literal 1/3 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 u (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 #s(literal 1/3 binary32) u)) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal -1/2 binary32) u)))) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))))) |
#s(approx (* -1/6 (pow (- 1 u) 3)) #s(literal -1/6 binary32)) |
#s(approx (* -1/6 (pow (- 1 u) 3)) (-.f32 (*.f32 #s(literal 1/2 binary32) u) #s(literal 1/6 binary32))) |
#s(approx (* -1/6 (pow (- 1 u) 3)) (-.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/2 binary32) u))) #s(literal 1/6 binary32))) |
#s(approx (* -1/6 (pow (- 1 u) 3)) (-.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))))) #s(literal 1/6 binary32))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -3 binary32) u))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 3 binary32) u) #s(literal 3 binary32))))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 u (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) u))) #s(literal 3 binary32))))) |
#s(approx (* -1/6 (- 1 u)) (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/6 binary32))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (pow.f32 u #s(literal 2 binary32))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal 1/6 binary32) (/.f32 (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) (/.f32 n0_i u)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))) (+.f32 n1_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 3 binary32) (/.f32 n0_i u) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))))))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 3 binary32) (/.f32 n0_i u) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (* (- u 1) (- u 1)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (* (- u 1) (- u 1)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (- u 1) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))) |
#s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))) |
#s(approx (* (- 1 u) n0_i) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 n0_i u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/3 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/3 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (* -1/6 (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/2 binary32) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (* -1/6 (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/2 binary32) (pow.f32 u #s(literal 2 binary32)))) (fma.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* -1/6 (- 1 u)) (*.f32 #s(literal 1/6 binary32) u)) |
#s(approx (* -1/6 (- 1 u)) (*.f32 u (-.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u)))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (/.f32 (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i)) u))) u) (*.f32 #s(literal -1/6 binary32) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i)) u)) (*.f32 #s(literal 3 binary32) n0_i)) u)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u))))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u) (*.f32 #s(literal 3 binary32) n0_i)) u))))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (* (- u 1) (- u 1)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) u)) u))))) |
#s(approx (- u 1) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))) |
#s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (*.f32 n1_i (sin.f32 normAngle))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/3 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/3 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) u) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1/6 binary32))))) |
#s(approx (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/3 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1/2 binary32)) u)) #s(literal 1/6 binary32))))) |
#s(approx (* -1/6 (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1/2 binary32)) u)) #s(literal 1/6 binary32))))) |
#s(approx (* -1/6 (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1/2 binary32)) u)) #s(literal 1/2 binary32)) u)) #s(literal 1/6 binary32))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u))) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) u))) u)))))) |
#s(approx (* -1/6 (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1/6 binary32))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) u) (*.f32 n1_i u)))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) u)))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))) (*.f32 n1_i u)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i)) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (*.f32 #s(literal 1/3 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i))) |
#s(approx (* 1/2 n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (* 1/6 n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) u))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) n0_i) (/.f32 (*.f32 n1_i u) n0_i)))) u))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) n0_i)))) u))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))) (*.f32 #s(literal 1/6 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) n0_i))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) (+.f32 u (fma.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i)))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i)))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 n1_i n0_i))) #s(literal 1 binary32)))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) #s(literal 1 binary32)))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal 1/3 binary32) n0_i)) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n0_i (+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 n0_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) n0_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) n0_i) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i)))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i)))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/3 binary32))))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/6 binary32))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx n1_i n1_i) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (-.f32 u (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (-.f32 u (pow.f32 u #s(literal 3 binary32))))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) n1_i) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) n1_i) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (-.f32 u (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (-.f32 u (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))) n1_i))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 n1_i (-.f32 u (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 n1_i (-.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) n1_i) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) n1_i) (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i n1_i))) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i))))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i)) #s(literal 1/6 binary32)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))) n1_i) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))) n1_i))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) n1_i) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) #s(literal 1 binary32))))) |
#s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) n1_i)) #s(literal 1/6 binary32))))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n0_i n1_i)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 34.0ms | n0_i | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) u n1_i (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) 1 n0_i (* n1_i u) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (* (* u u) u) (* u u) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (* (- u 1) (- u 1)) (- u 1) (* (- 1 u) n0_i) (* normAngle normAngle) normAngle (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ n0_i n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) -1 (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (pow normAngle 2) 2 (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (* 1/2 n0_i) 1/2 (+ (* -1/6 n1_i) (* 1/6 n0_i)) -1/6 (* 1/6 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (* -1/6 (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (sin normAngle)) (sin normAngle)) |
| 20.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) u n1_i (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) 1 n0_i (* n1_i u) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (* (* u u) u) (* u u) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (* (- u 1) (- u 1)) (- u 1) (* (- 1 u) n0_i) (* normAngle normAngle) normAngle (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ n0_i n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) -1 (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (pow normAngle 2) 2 (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (* 1/2 n0_i) 1/2 (+ (* -1/6 n1_i) (* 1/6 n0_i)) -1/6 (* 1/6 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (* -1/6 (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (sin normAngle)) (sin normAngle)) |
| 17.0ms | u | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) u n1_i (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) 1 n0_i (* n1_i u) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (* (* u u) u) (* u u) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (* (- u 1) (- u 1)) (- u 1) (* (- 1 u) n0_i) (* normAngle normAngle) normAngle (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ n0_i n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) -1 (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (pow normAngle 2) 2 (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (* 1/2 n0_i) 1/2 (+ (* -1/6 n1_i) (* 1/6 n0_i)) -1/6 (* 1/6 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (* -1/6 (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (sin normAngle)) (sin normAngle)) |
| 17.0ms | u | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) u n1_i (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) 1 n0_i (* n1_i u) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (* (* u u) u) (* u u) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (* (- u 1) (- u 1)) (- u 1) (* (- 1 u) n0_i) (* normAngle normAngle) normAngle (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ n0_i n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) -1 (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (pow normAngle 2) 2 (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (* 1/2 n0_i) 1/2 (+ (* -1/6 n1_i) (* 1/6 n0_i)) -1/6 (* 1/6 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (* -1/6 (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (sin normAngle)) (sin normAngle)) |
| 15.0ms | n1_i | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) u n1_i (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) 1 n0_i (* n1_i u) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (* (* u u) u) (* u u) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)) (* (- u 1) (- u 1)) (- u 1) (* (- 1 u) n0_i) (* normAngle normAngle) normAngle (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/ n0_i n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) -1 (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (pow normAngle 2) 2 (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (* 1/2 n0_i) 1/2 (+ (* -1/6 n1_i) (* 1/6 n0_i)) -1/6 (* 1/6 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (* n0_i (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))) (* -1/6 (pow (- 1 u) 3)) (pow (- 1 u) 3) 3 (* -1/6 (- 1 u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (sin normAngle)) (sin normAngle)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 99 | 1060 |
| 0 | 152 | 930 |
| 1 | 780 | 894 |
| 2 | 3162 | 882 |
| 0 | 8384 | 863 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
(fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
u |
n1_i |
(fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) |
#s(literal 1/6 binary32) |
(-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
n0_i |
(*.f32 n1_i u) |
(fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
(*.f32 (*.f32 u u) u) |
(*.f32 u u) |
(*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) |
(-.f32 u #s(literal 1 binary32)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(*.f32 normAngle normAngle) |
normAngle |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
(*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i))) |
#s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)) |
(/.f32 n0_i n1_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
(+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
(*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
(+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(literal -1 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
#s(literal 2 binary32) |
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
(*.f32 #s(literal 1/2 binary32) n0_i) |
#s(literal 1/2 binary32) |
(fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal 1/6 binary32) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
(*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) |
(-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) |
(*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 n1_i u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 n1_i u))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (neg.f32 n1_i) u) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 n1_i u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 n1_i u))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u))) (*.f32 n1_i u)) |
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(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))))) (*.f32 (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 n1_i u)))) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) (-.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 n1_i u)))) |
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u |
n1_i |
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(fma.f32 #s(literal -1/6 binary32) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)))) |
(fma.f32 #s(literal -1/6 binary32) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 u u) u) n1_i) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/6 binary32) (*.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) #s(literal 1/6 binary32))) |
(fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (-.f32 u #s(literal 1 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (*.f32 (*.f32 u u) u) (*.f32 #s(literal -1/6 binary32) n1_i) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (*.f32 (*.f32 u u) u) (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 1/6 binary32) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal 1/6 binary32))) |
(fma.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) |
(fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)))) |
(fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) |
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 u u) u) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(+.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 1/6 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)) #s(literal 1/6 binary32))) |
(+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 1/6 binary32)) (*.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) #s(literal 1/6 binary32))) |
(+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))))) |
(+.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (*.f32 n1_i u) #s(literal 1/6 binary32))) |
(+.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i)) |
(+.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (*.f32 (*.f32 u u) u) n1_i)))) |
(+.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) |
(+.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) u)) n1_i) (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(+.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(neg.f32 (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #s(literal 1/6 binary32))) |
(neg.f32 (*.f32 (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) #s(literal -1/6 binary32))) |
(neg.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(neg.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) |
(neg.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))))) |
#s(literal 1/6 binary32) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (*.f32 u u) u) n1_i) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (neg.f32 n1_i) u) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (*.f32 (*.f32 (*.f32 u u) u) n1_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (neg.f32 n1_i) u (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 n1_i (*.f32 u u)) u (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
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#s(literal -1 binary32) |
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(/.f32 (*.f32 #s(literal 2 binary32) (neg.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (*.f32 normAngle u)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (sin.f32 (neg.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 (*.f32 normAngle u))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) |
(neg.f32 (/.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 u normAngle) |
(*.f32 (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32))) (pow.f32 (sin.f32 normAngle) (/.f32 #s(literal -1 binary32) #s(literal 2 binary32)))) |
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 #s(literal -2 binary32) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 2 binary32))) |
(/.f32 #s(literal -2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle))) |
(/.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal 2 binary32))) |
(/.f32 #s(literal 2 binary32) (*.f32 (sin.f32 normAngle) #s(literal 2 binary32))) |
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32))) |
(/.f32 #s(literal 1 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (pow.f32 (sin.f32 normAngle) #s(literal 1 binary32))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(literal 1 binary32))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(fma.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle))) |
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(fma.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle))) |
(pow.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal -1 binary32)) |
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32)) |
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(+.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (sin.f32 normAngle))) |
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) |
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(sin.f32 normAngle) |
Compiled 37 069 to 10 242 computations (72.4% saved)
40 alts after pruning (38 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 432 | 26 | 1 458 |
| Fresh | 8 | 12 | 20 |
| Picked | 4 | 1 | 5 |
| Done | 1 | 1 | 2 |
| Total | 1 445 | 40 | 1 485 |
| Status | Accuracy | Program |
|---|---|---|
| 97.4% | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) | |
| 84.9% | (fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) | |
| 71.5% | (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) | |
| 68.7% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) #s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| 70.8% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| ▶ | 29.9% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
| 44.5% | (/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| 97.1% | (/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) | |
| ▶ | 47.2% | (/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
| 78.8% | (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 96.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 96.9% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.0% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) | |
| 71.3% | (*.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| 58.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) | |
| 37.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))))))) (*.f32 normAngle normAngle) #s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))))) | |
| 96.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) | |
| 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i)))) | |
| 36.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i)))) | |
| 98.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) #s(approx (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i)))) (*.f32 n1_i (-.f32 u (pow.f32 u #s(literal 3 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) | |
| 97.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) | |
| 97.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) | |
| 58.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (-.f32 #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))) | |
| 11.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) | |
| ✓ | 47.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
| 47.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))) | |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) | |
| 47.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 (/.f32 #s(literal 1 binary32) n1_i) n0_i)))) | |
| 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u)))) | |
| ▶ | 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))))) |
| ▶ | 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) |
| 98.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 (*.f32 n1_i u) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) u n0_i)))) | |
| 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) n0_i) n1_i))))) | |
| 82.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))))) | |
| 97.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))))) | |
| 98.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) n1_i) (neg.f32 n0_i))) (neg.f32 n0_i)))))) | |
| 97.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u) n0_i)) n0_i))) | |
| ▶ | 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
| 58.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))))) | |
| ✓ | 47.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 3 259 to 2 818 computations (13.5% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1514 | 13074 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)) |
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i) |
(-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) |
(-.f32 n1_i n0_i) |
n1_i |
n0_i |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal -1/2 binary32) n0_i) |
#s(literal -1/2 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
u |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(literal 1 binary32) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i)) |
(/.f32 #s(literal 1 binary32) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
(*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) |
(+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) |
(*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(literal 1/6 binary32) |
(pow.f32 normAngle #s(literal 2 binary32)) |
#s(literal 2 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))))) |
(*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))) |
(+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))) |
(*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))) |
(-.f32 u (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(sin.f32 normAngle) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
(*.f32 n1_i (sin.f32 (*.f32 normAngle u))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) (*.f32 u (-.f32 n1_i n0_i))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) n0_i)) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) |
#s(approx (* normAngle normAngle) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32)))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal 1/5040 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32)))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32)))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (pow.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (*.f32 n1_i u)) |
#s(approx (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n1_i u))) |
#s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u) |
#s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (+ 1 (* 1/6 (pow normAngle 2))) #s(literal 1 binary32)) |
#s(approx (+ 1 (* 1/6 (pow normAngle 2))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* 1/6 (pow normAngle 2)) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* (pow normAngle 2) (- u (pow u 3))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))))))))))))))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 n1_i (*.f32 normAngle u))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))) (*.f32 n1_i u)))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 normAngle (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 normAngle (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle u)) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i u) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) |
#s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) u (/.f32 u (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ 1 (* 1/6 (pow normAngle 2))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (-.f32 u (pow.f32 u #s(literal 3 binary32)))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (-.f32 u (pow.f32 u #s(literal 3 binary32))) (/.f32 u (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
#s(approx (sin (* normAngle u)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 u (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) n0_i))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 u (-.f32 (*.f32 u (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) n0_i)))) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal 1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))))))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (*.f32 n0_i (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) n0_i))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (sin.f32 normAngle))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i)))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (pow normAngle 2) (- u (pow u 3))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) |
#s(approx (* (pow normAngle 2) (- u (pow u 3))) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (- u (pow u 3)) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (pow u 3) (pow.f32 u #s(literal 3 binary32))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 normAngle))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) (*.f32 n1_i normAngle)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 n1_i normAngle (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))))))))))))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i normAngle)))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 u (fma.f32 n1_i normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (* n1_i (sin (* normAngle u))) (*.f32 u (fma.f32 n1_i normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 u (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 u (-.f32 (+.f32 n1_i (/.f32 n0_i u)) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 n0_i u)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) (pow.f32 u #s(literal 2 binary32))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (pow normAngle 2) (- u (pow u 3))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* (pow normAngle 2) (- u (pow u 3))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (- u (pow u 3)) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (- u (pow u 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))) #s(literal 1 binary32)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal 3 binary32) n0_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* (pow normAngle 2) (- u (pow u 3))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- u (pow u 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- n1_i n0_i) n1_i) |
#s(approx (- n1_i n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (fma.f32 #s(literal -1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))) |
#s(approx (* -1/2 n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 4 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))) (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32))))))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) u) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))))) |
#s(approx (- n1_i n0_i) (*.f32 #s(literal -1 binary32) n0_i)) |
#s(approx (- n1_i n0_i) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/3 binary32)))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) n0_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32))))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) n0_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 4 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))))) n0_i)) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))) u))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 #s(literal 1 binary32) (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) n0_i) (/.f32 (*.f32 n1_i u) n0_i)))) u))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- n1_i n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i)))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) n0_i))) n0_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (*.f32 n0_i (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) n0_i)) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) n0_i))) n0_i))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 n1_i (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 (*.f32 n1_i (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n1_i (-.f32 (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n1_i (-.f32 (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (*.f32 (pow.f32 n0_i #s(literal 4 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))) (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32))))))) (/.f32 (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n1_i (*.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (fma.f32 u (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 n0_i n1_i))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 n1_i (-.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- n1_i n0_i) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i n1_i) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i))) #s(literal 1/6 binary32)))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) n1_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (+.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32))))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) n1_i)) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 4 binary32)))) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 (pow.f32 n1_i #s(literal 2 binary32)) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))))) n1_i)) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) n1_i) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) n1_i)))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (- n1_i n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (/.f32 n0_i n1_i) #s(literal 1 binary32))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)) n1_i)))))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))))) n1_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) n1_i))) n1_i))) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (/.f32 (*.f32 (pow.f32 n0_i #s(literal 3 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))) (*.f32 n1_i (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 n0_i #s(literal 2 binary32)) (*.f32 (sin.f32 normAngle) (pow.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)))) n1_i)) (/.f32 (*.f32 n0_i (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)))) n1_i))) n1_i))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) u) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 33.0ms | normAngle | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (- n1_i n0_i) n1_i n0_i (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) -1/6 (* -1/2 n0_i) -1/2 (* normAngle normAngle) normAngle u (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/ 1 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ 1 (* 1/6 (pow normAngle 2))) (* 1/6 (pow normAngle 2)) 1/6 (pow normAngle 2) 2 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (* (pow normAngle 2) (- u (pow u 3))) (- u (pow u 3)) (pow u 3) 3 (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (* n1_i (sin (* normAngle u))) (sin (* normAngle u)) (* normAngle u)) |
| 15.0ms | u | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (- n1_i n0_i) n1_i n0_i (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) -1/6 (* -1/2 n0_i) -1/2 (* normAngle normAngle) normAngle u (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/ 1 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ 1 (* 1/6 (pow normAngle 2))) (* 1/6 (pow normAngle 2)) 1/6 (pow normAngle 2) 2 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (* (pow normAngle 2) (- u (pow u 3))) (- u (pow u 3)) (pow u 3) 3 (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (* n1_i (sin (* normAngle u))) (sin (* normAngle u)) (* normAngle u)) |
| 12.0ms | n1_i | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (- n1_i n0_i) n1_i n0_i (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) -1/6 (* -1/2 n0_i) -1/2 (* normAngle normAngle) normAngle u (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/ 1 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ 1 (* 1/6 (pow normAngle 2))) (* 1/6 (pow normAngle 2)) 1/6 (pow normAngle 2) 2 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (* (pow normAngle 2) (- u (pow u 3))) (- u (pow u 3)) (pow u 3) 3 (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (* n1_i (sin (* normAngle u))) (sin (* normAngle u)) (* normAngle u)) |
| 7.0ms | normAngle | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (- n1_i n0_i) n1_i n0_i (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) -1/6 (* -1/2 n0_i) -1/2 (* normAngle normAngle) normAngle u (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/ 1 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ 1 (* 1/6 (pow normAngle 2))) (* 1/6 (pow normAngle 2)) 1/6 (pow normAngle 2) 2 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (* (pow normAngle 2) (- u (pow u 3))) (- u (pow u 3)) (pow u 3) 3 (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (* n1_i (sin (* normAngle u))) (sin (* normAngle u)) (* normAngle u)) |
| 7.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (- n1_i n0_i) n1_i n0_i (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) -1/6 (* -1/2 n0_i) -1/2 (* normAngle normAngle) normAngle u (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/ 1 n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ 1 (* 1/6 (pow normAngle 2))) (* 1/6 (pow normAngle 2)) 1/6 (pow normAngle 2) 2 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))))) (+ u (* 1/6 (* (pow normAngle 2) (- u (pow u 3))))) (* 1/6 (* (pow normAngle 2) (- u (pow u 3)))) (* (pow normAngle 2) (- u (pow u 3))) (- u (pow u 3)) (pow u 3) 3 (/ 1 (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))))) (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (* n1_i (sin (* normAngle u))) (sin (* normAngle u)) (* normAngle u)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 111 | 840 |
| 0 | 141 | 788 |
| 1 | 845 | 768 |
| 2 | 3402 | 759 |
| 0 | 8013 | 710 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i)) |
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i) |
(-.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) |
(-.f32 n1_i n0_i) |
n1_i |
n0_i |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal -1/2 binary32) n0_i) |
#s(literal -1/2 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
u |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(literal 1 binary32) |
#s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i)) |
(/.f32 #s(literal 1 binary32) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
(*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) |
(+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) |
(*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(literal 1/6 binary32) |
(pow.f32 normAngle #s(literal 2 binary32)) |
#s(literal 2 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))))) |
(*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))) |
(+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))))) |
(*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32)))) |
(-.f32 u (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(sin.f32 normAngle) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
(*.f32 n1_i (sin.f32 (*.f32 normAngle u))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u n0_i))) |
#s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u n0_i)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u) (+.f32 n0_i (*.f32 n1_i u)))) (+.f32 n0_i (*.f32 n1_i u))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (neg.f32 n0_i)) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u n0_i) (*.f32 n1_i u))) (*.f32 n1_i u)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (neg.f32 u)) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))) n0_i)) n0_i) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) n0_i)) n0_i) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 n0_i) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n0_i n1_i)) u) n0_i)) n0_i) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u))) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) |
(/.f32 (-.f32 (*.f32 (+.f32 n0_i (*.f32 n1_i u)) (+.f32 n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u))) |
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (*.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i))) (-.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 #s(literal 1 binary32) n0_i))) |
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))) (-.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u)) (*.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (neg.f32 n0_i)))) (-.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (neg.f32 (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u n0_i))) (-.f32 (*.f32 n1_i u) (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u n0_i))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (neg.f32 (neg.f32 u)) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))) (*.f32 (neg.f32 (neg.f32 u)) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))))) (-.f32 n0_i (*.f32 (neg.f32 (neg.f32 u)) (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i))))) |
(/.f32 (+.f32 (pow.f32 (+.f32 n0_i (*.f32 n1_i u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u) #s(literal 3 binary32))) (fma.f32 (+.f32 n0_i (*.f32 n1_i u)) (+.f32 n0_i (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u)) (*.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) normAngle) normAngle) n0_i) u))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 1 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i)) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 #s(literal 1 binary32) n0_i))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32))) (*.f32 (*.f32 (-.f32 n1_i (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i)) u) (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)))))) |
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(-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (-.f32 n0_i n1_i) #s(literal -1/6 binary32))) |
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(fma.f32 n0_i #s(literal -1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) |
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(neg.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) |
#s(literal -1/6 binary32) |
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(*.f32 n0_i #s(literal -1/2 binary32)) |
#s(literal -1/2 binary32) |
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(pow.f32 normAngle #s(literal 2 binary32)) |
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(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32))) |
(neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) |
normAngle |
u |
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(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 #s(literal 2 binary32) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 #s(literal -2 binary32) (*.f32 (/.f32 (sin.f32 (neg.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal 2 binary32))) |
(/.f32 #s(literal -2 binary32) (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (neg.f32 (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (neg.f32 (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 normAngle) #s(literal 1 binary32))) |
(/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) |
(/.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal -1 binary32))) |
(/.f32 #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 #s(literal 2 binary32) (*.f32 (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal 2 binary32))) |
(/.f32 #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (*.f32 (/.f32 (sin.f32 (neg.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal -1 binary32))) |
(/.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (neg.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal -1 binary32))) |
(/.f32 #s(literal 1 binary32) (pow.f32 (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal 1 binary32))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal 1 binary32))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(fma.f32 (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (*.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (*.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 #s(literal -1 binary32) (/.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 #s(literal -1 binary32) (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(fma.f32 #s(literal 1 binary32) (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(pow.f32 (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) #s(literal -1 binary32)) |
(+.f32 (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 #s(literal 0 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) #s(literal -1 binary32))) |
(neg.f32 (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))) |
(*.f32 (*.f32 (sin.f32 normAngle) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle)) |
(*.f32 (sin.f32 (neg.f32 normAngle)) (/.f32 #s(literal -1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (sin.f32 normAngle) (/.f32 #s(literal 1 binary32) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 normAngle) #s(literal 1 binary32))) (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))) (neg.f32 (neg.f32 (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))))) |
(/.f32 (*.f32 (sin.f32 normAngle) #s(literal 1 binary32)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(/.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) (neg.f32 (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(/.f32 #s(literal 1 binary32) (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
(neg.f32 (/.f32 (sin.f32 (neg.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(sin.f32 normAngle) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
(*.f32 n1_i (sin.f32 (*.f32 normAngle u))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) |
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 u normAngle) |
Compiled 18 999 to 5 932 computations (68.8% saved)
40 alts after pruning (37 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 939 | 19 | 958 |
| Fresh | 15 | 18 | 33 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 2 | 2 |
| Total | 958 | 40 | 998 |
| Status | Accuracy | Program |
|---|---|---|
| 97.4% | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) | |
| 84.9% | (fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) | |
| 71.5% | (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) | |
| 30.0% | (/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) | |
| 68.7% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) #s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| 70.8% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) | |
| 29.6% | (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 normAngle u)))))) | |
| ✓ | 47.2% | (/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
| 96.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 96.9% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.0% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) | |
| 71.3% | (*.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | |
| 29.9% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) | |
| 58.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) | |
| 37.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))))))) (*.f32 normAngle normAngle) #s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))))) | |
| 96.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) | |
| 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i)))) | |
| 36.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i)))) | |
| 97.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) | |
| 44.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) | |
| 58.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (-.f32 #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))) | |
| 11.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) | |
| ✓ | 47.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
| 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 (*.f32 (*.f32 (-.f32 u (*.f32 (*.f32 u u) u)) normAngle) normAngle) (*.f32 #s(literal 1/6 binary32) n1_i) (*.f32 n1_i u)))) | |
| 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u (*.f32 (*.f32 u u) u)) normAngle) normAngle) #s(literal 1/6 binary32) u) n1_i))) | |
| 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u) n1_i)))) | |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 normAngle normAngle))) u n0_i))) | |
| 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) u n0_i))) | |
| 97.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) | |
| 82.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 #s(approx (- n1_i n0_i) n1_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) #s(approx (- n1_i n0_i) n1_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) | |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle n0_i) n1_i)) n1_i) u n0_i))) | |
| 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle) n1_i) (neg.f32 n0_i))) (neg.f32 n0_i)) u n0_i))) | |
| 97.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i))) | |
| 97.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))) | |
| 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) n1_i) (*.f32 n1_i u))) (*.f32 n1_i u))))) | |
| 38.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u u))))) | |
| 38.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)) (*.f32 u u)) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) u)))))) | |
| 37.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i #s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u))))) | |
| 58.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))))) | |
| ✓ | 47.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 3 314 to 2 147 computations (35.2% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
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(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 normAngle u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))))))) (*.f32 normAngle normAngle) #s(approx (* (- 1 u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 normAngle normAngle))) n0_i)))) |
(/.f32 #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) n0_i)))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) |
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) #s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(*.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (/.f32 (-.f32 (pow.f32 #s(literal 1 binary32) #s(literal 3 binary32)) (*.f32 (*.f32 u u) u)) (fma.f32 #s(literal 1 binary32) #s(literal 1 binary32) (fma.f32 u u (*.f32 #s(literal 1 binary32) u)))) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
(fma.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/2 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(+.f32 (+.f32 (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 (neg.f32 normAngle) u))) (/.f32 n0_i (sin.f32 normAngle)))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
5 calls:
| 26.0ms | n1_i |
| 25.0ms | u |
| 25.0ms | normAngle |
| 20.0ms | n0_i |
| 20.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.5% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 98.5% | 1 | normAngle |
| 98.5% | 1 | u |
| 98.5% | 1 | n0_i |
| 98.5% | 1 | n1_i |
Compiled 25 to 33 computations (-32% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
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(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 normAngle u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 u (pow.f32 u #s(literal 3 binary32))))))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i u)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(approx (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 normAngle normAngle))) u n0_i))) |
5 calls:
| 40.0ms | n1_i |
| 19.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 12.0ms | n0_i |
| 12.0ms | u |
| 12.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.4% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 98.4% | 1 | normAngle |
| 98.4% | 1 | u |
| 98.4% | 1 | n0_i |
| 98.4% | 1 | n1_i |
Compiled 25 to 33 computations (-32% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i #s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 (/.f32 #s(literal 1 binary32) n1_i) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 #s(approx (- n1_i n0_i) n1_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) #s(approx (- n1_i n0_i) n1_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u (*.f32 (*.f32 u u) u)) normAngle) normAngle) #s(literal 1/6 binary32) u) n1_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) u n0_i))) |
5 calls:
| 10.0ms | u |
| 5.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 5.0ms | n0_i |
| 5.0ms | n1_i |
| 5.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.3% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 98.3% | 1 | normAngle |
| 98.3% | 1 | n0_i |
| 98.3% | 1 | u |
| 98.3% | 1 | n1_i |
Compiled 25 to 33 computations (-32% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i #s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 (/.f32 #s(literal 1 binary32) n1_i) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) u n0_i))) |
5 calls:
| 9.0ms | n1_i |
| 5.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 4.0ms | n0_i |
| 4.0ms | u |
| 4.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 97.8% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 97.8% | 1 | normAngle |
| 97.8% | 1 | u |
| 97.8% | 1 | n0_i |
| 97.8% | 1 | n1_i |
Compiled 25 to 33 computations (-32% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i #s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (*.f32 (/.f32 #s(literal 1 binary32) n1_i) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* 1/6 (- (+ (* (- 1 u) n0_i) (* n1_i u)) (+ (* (* (* u u) u) n1_i) (* (* (- u 1) (- u 1)) (* (- 1 u) n0_i))))) (* normAngle normAngle)) (* (- 1 u) n0_i))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle))) (-.f32 n1_i n0_i)) u n0_i))) |
5 calls:
| 9.0ms | n1_i |
| 4.0ms | n0_i |
| 4.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 4.0ms | u |
| 4.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 97.7% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 97.7% | 1 | normAngle |
| 97.7% | 1 | u |
| 97.7% | 1 | n0_i |
| 97.7% | 1 | n1_i |
Compiled 25 to 33 computations (-32% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i #s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i #s(approx (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))) (/.f32 n0_i n1_i)))) |
(/.f32 #s(literal 1 binary32) #s(approx (/ (sin normAngle) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 #s(literal 1 binary32) n0_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i #s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i #s(approx (* u (+ 1 (* 1/6 (pow normAngle 2)))) u))))) |
5 calls:
| 17.0ms | u |
| 2.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 2.0ms | n0_i |
| 2.0ms | n1_i |
| 2.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 47.2% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 62.1% | 3 | n0_i |
| 47.2% | 1 | normAngle |
| 53.4% | 2 | u |
| 64.2% | 3 | n1_i |
Compiled 25 to 33 computations (-32% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
3 calls:
| 1.0ms | n1_i |
| 1.0ms | n0_i |
| 1.0ms | u |
| Accuracy | Segments | Branch |
|---|---|---|
| 47.2% | 1 | u |
| 47.2% | 1 | n0_i |
| 47.2% | 1 | n1_i |
Compiled 3 to 12 computations (-300% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 6.341431803023119e-16 | 8.855179950919179e-16 |
| 0.0ms | -8.838835126712927e-17 | -4.6288659810275455e-17 |
Compiled 28 to 24 computations (14.3% saved)
| 1× | fuel |
Compiled 185 to 120 computations (35.1% saved)
(abs normAngle)
Compiled 980 to 791 computations (19.3% saved)
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