
(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v)))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - (6.0 * (v * v)))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - (6.0 * (v * v)))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v))))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}
\end{array}
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v)))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - (6.0 * (v * v)))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - (6.0 * (v * v)))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v))))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}
\end{array}
(FPCore (v) :precision binary64 (/ (/ 4.0 (* (sqrt (- 2.0 (* 6.0 (* v v)))) 3.0)) (- PI (* (* v v) PI))))
double code(double v) {
return (4.0 / (sqrt((2.0 - (6.0 * (v * v)))) * 3.0)) / (((double) M_PI) - ((v * v) * ((double) M_PI)));
}
public static double code(double v) {
return (4.0 / (Math.sqrt((2.0 - (6.0 * (v * v)))) * 3.0)) / (Math.PI - ((v * v) * Math.PI));
}
def code(v): return (4.0 / (math.sqrt((2.0 - (6.0 * (v * v)))) * 3.0)) / (math.pi - ((v * v) * math.pi))
function code(v) return Float64(Float64(4.0 / Float64(sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))) * 3.0)) / Float64(pi - Float64(Float64(v * v) * pi))) end
function tmp = code(v) tmp = (4.0 / (sqrt((2.0 - (6.0 * (v * v)))) * 3.0)) / (pi - ((v * v) * pi)); end
code[v_] := N[(N[(4.0 / N[(N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] / N[(Pi - N[(N[(v * v), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{4}{\sqrt{2 - 6 \cdot \left(v \cdot v\right)} \cdot 3}}{\pi - \left(v \cdot v\right) \cdot \pi}
\end{array}
Initial program 98.5%
Applied rewrites100.0%
(FPCore (v) :precision binary64 (/ (/ 4.0 (* (sqrt (- 2.0 (* 6.0 (* v v)))) PI)) 3.0))
double code(double v) {
return (4.0 / (sqrt((2.0 - (6.0 * (v * v)))) * ((double) M_PI))) / 3.0;
}
public static double code(double v) {
return (4.0 / (Math.sqrt((2.0 - (6.0 * (v * v)))) * Math.PI)) / 3.0;
}
def code(v): return (4.0 / (math.sqrt((2.0 - (6.0 * (v * v)))) * math.pi)) / 3.0
function code(v) return Float64(Float64(4.0 / Float64(sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))) * pi)) / 3.0) end
function tmp = code(v) tmp = (4.0 / (sqrt((2.0 - (6.0 * (v * v)))) * pi)) / 3.0; end
code[v_] := N[(N[(4.0 / N[(N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{4}{\sqrt{2 - 6 \cdot \left(v \cdot v\right)} \cdot \pi}}{3}
\end{array}
Initial program 98.5%
Applied rewrites100.0%
Applied rewrites100.0%
Taylor expanded in v around 0
Applied rewrites99.0%
(FPCore (v) :precision binary64 (/ (/ 1.3333333333333333 (sqrt 2.0)) (- PI (* (* v v) PI))))
double code(double v) {
return (1.3333333333333333 / sqrt(2.0)) / (((double) M_PI) - ((v * v) * ((double) M_PI)));
}
public static double code(double v) {
return (1.3333333333333333 / Math.sqrt(2.0)) / (Math.PI - ((v * v) * Math.PI));
}
def code(v): return (1.3333333333333333 / math.sqrt(2.0)) / (math.pi - ((v * v) * math.pi))
function code(v) return Float64(Float64(1.3333333333333333 / sqrt(2.0)) / Float64(pi - Float64(Float64(v * v) * pi))) end
function tmp = code(v) tmp = (1.3333333333333333 / sqrt(2.0)) / (pi - ((v * v) * pi)); end
code[v_] := N[(N[(1.3333333333333333 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] / N[(Pi - N[(N[(v * v), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1.3333333333333333}{\sqrt{2}}}{\pi - \left(v \cdot v\right) \cdot \pi}
\end{array}
Initial program 98.5%
Applied rewrites100.0%
Taylor expanded in v around 0
Applied rewrites98.9%
(FPCore (v) :precision binary64 (/ (/ 1.3333333333333333 (sqrt 2.0)) (* (- 1.0 (* v v)) PI)))
double code(double v) {
return (1.3333333333333333 / sqrt(2.0)) / ((1.0 - (v * v)) * ((double) M_PI));
}
public static double code(double v) {
return (1.3333333333333333 / Math.sqrt(2.0)) / ((1.0 - (v * v)) * Math.PI);
}
def code(v): return (1.3333333333333333 / math.sqrt(2.0)) / ((1.0 - (v * v)) * math.pi)
function code(v) return Float64(Float64(1.3333333333333333 / sqrt(2.0)) / Float64(Float64(1.0 - Float64(v * v)) * pi)) end
function tmp = code(v) tmp = (1.3333333333333333 / sqrt(2.0)) / ((1.0 - (v * v)) * pi); end
code[v_] := N[(N[(1.3333333333333333 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1.3333333333333333}{\sqrt{2}}}{\left(1 - v \cdot v\right) \cdot \pi}
\end{array}
Initial program 98.5%
Applied rewrites100.0%
Taylor expanded in v around 0
Applied rewrites98.9%
Applied rewrites98.9%
(FPCore (v) :precision binary64 (/ 1.3333333333333333 (* PI (sqrt 2.0))))
double code(double v) {
return 1.3333333333333333 / (((double) M_PI) * sqrt(2.0));
}
public static double code(double v) {
return 1.3333333333333333 / (Math.PI * Math.sqrt(2.0));
}
def code(v): return 1.3333333333333333 / (math.pi * math.sqrt(2.0))
function code(v) return Float64(1.3333333333333333 / Float64(pi * sqrt(2.0))) end
function tmp = code(v) tmp = 1.3333333333333333 / (pi * sqrt(2.0)); end
code[v_] := N[(1.3333333333333333 / N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1.3333333333333333}{\pi \cdot \sqrt{2}}
\end{array}
Initial program 98.5%
Taylor expanded in v around 0
Applied rewrites98.9%
herbie shell --seed 2025153
(FPCore (v)
:name "Falkner and Boettcher, Equation (22+)"
:precision binary64
(/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))