
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1.2e+197)
(*
(+ b a)
(*
(* (* (- b a) 2.0) (sin (fma (/ PI 180.0) angle_m (/ PI 2.0))))
(sin (/ (* 180.0 (* (+ PI PI) angle_m)) (* (* 180.0 180.0) 2.0)))))
(*
(+ b a)
(*
(- b a)
(/
(+
(sin (* (/ angle_m 180.0) (+ PI PI)))
(-
(cos (- 0.0 (/ PI 2.0)))
(cos (fma (+ PI PI) (/ angle_m 180.0) (/ PI 2.0)))))
2.0))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.2e+197) {
tmp = (b + a) * ((((b - a) * 2.0) * sin(fma((((double) M_PI) / 180.0), angle_m, (((double) M_PI) / 2.0)))) * sin(((180.0 * ((((double) M_PI) + ((double) M_PI)) * angle_m)) / ((180.0 * 180.0) * 2.0))));
} else {
tmp = (b + a) * ((b - a) * ((sin(((angle_m / 180.0) * (((double) M_PI) + ((double) M_PI)))) + (cos((0.0 - (((double) M_PI) / 2.0))) - cos(fma((((double) M_PI) + ((double) M_PI)), (angle_m / 180.0), (((double) M_PI) / 2.0))))) / 2.0));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 1.2e+197) tmp = Float64(Float64(b + a) * Float64(Float64(Float64(Float64(b - a) * 2.0) * sin(fma(Float64(pi / 180.0), angle_m, Float64(pi / 2.0)))) * sin(Float64(Float64(180.0 * Float64(Float64(pi + pi) * angle_m)) / Float64(Float64(180.0 * 180.0) * 2.0))))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(Float64(sin(Float64(Float64(angle_m / 180.0) * Float64(pi + pi))) + Float64(cos(Float64(0.0 - Float64(pi / 2.0))) - cos(fma(Float64(pi + pi), Float64(angle_m / 180.0), Float64(pi / 2.0))))) / 2.0))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1.2e+197], N[(N[(b + a), $MachinePrecision] * N[(N[(N[(N[(b - a), $MachinePrecision] * 2.0), $MachinePrecision] * N[Sin[N[(N[(Pi / 180.0), $MachinePrecision] * angle$95$m + N[(Pi / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(180.0 * N[(N[(Pi + Pi), $MachinePrecision] * angle$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(180.0 * 180.0), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(N[(N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(Pi + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[Cos[N[(0.0 - N[(Pi / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[Cos[N[(N[(Pi + Pi), $MachinePrecision] * N[(angle$95$m / 180.0), $MachinePrecision] + N[(Pi / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 1.2 \cdot 10^{+197}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(\left(\left(b - a\right) \cdot 2\right) \cdot \sin \left(\mathsf{fma}\left(\frac{\pi}{180}, angle\_m, \frac{\pi}{2}\right)\right)\right) \cdot \sin \left(\frac{180 \cdot \left(\left(\pi + \pi\right) \cdot angle\_m\right)}{\left(180 \cdot 180\right) \cdot 2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \frac{\sin \left(\frac{angle\_m}{180} \cdot \left(\pi + \pi\right)\right) + \left(\cos \left(0 - \frac{\pi}{2}\right) - \cos \left(\mathsf{fma}\left(\pi + \pi, \frac{angle\_m}{180}, \frac{\pi}{2}\right)\right)\right)}{2}\right)\\
\end{array}
\end{array}
if angle < 1.1999999999999999e197Initial program 54.1%
Applied rewrites67.7%
Applied rewrites67.6%
Applied rewrites67.4%
Applied rewrites66.9%
if 1.1999999999999999e197 < angle Initial program 54.1%
Applied rewrites67.7%
Applied rewrites42.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1.05e+269)
(*
(+ b a)
(*
(* (* (- b a) 2.0) (sin (fma (/ PI 180.0) angle_m (/ PI 2.0))))
(sin (/ (* 180.0 (* (+ PI PI) angle_m)) (* (* 180.0 180.0) 2.0)))))
(*
(+ b a)
(*
(* -1.0 (fma (/ 1.0 b) (* a b) (- b)))
(sin (* (* 0.005555555555555556 angle_m) (+ PI PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 1.05e+269) {
tmp = (b + a) * ((((b - a) * 2.0) * sin(fma((((double) M_PI) / 180.0), angle_m, (((double) M_PI) / 2.0)))) * sin(((180.0 * ((((double) M_PI) + ((double) M_PI)) * angle_m)) / ((180.0 * 180.0) * 2.0))));
} else {
tmp = (b + a) * ((-1.0 * fma((1.0 / b), (a * b), -b)) * sin(((0.005555555555555556 * angle_m) * (((double) M_PI) + ((double) M_PI)))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 1.05e+269) tmp = Float64(Float64(b + a) * Float64(Float64(Float64(Float64(b - a) * 2.0) * sin(fma(Float64(pi / 180.0), angle_m, Float64(pi / 2.0)))) * sin(Float64(Float64(180.0 * Float64(Float64(pi + pi) * angle_m)) / Float64(Float64(180.0 * 180.0) * 2.0))))); else tmp = Float64(Float64(b + a) * Float64(Float64(-1.0 * fma(Float64(1.0 / b), Float64(a * b), Float64(-b))) * sin(Float64(Float64(0.005555555555555556 * angle_m) * Float64(pi + pi))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1.05e+269], N[(N[(b + a), $MachinePrecision] * N[(N[(N[(N[(b - a), $MachinePrecision] * 2.0), $MachinePrecision] * N[Sin[N[(N[(Pi / 180.0), $MachinePrecision] * angle$95$m + N[(Pi / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(180.0 * N[(N[(Pi + Pi), $MachinePrecision] * angle$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(180.0 * 180.0), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(-1.0 * N[(N[(1.0 / b), $MachinePrecision] * N[(a * b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(0.005555555555555556 * angle$95$m), $MachinePrecision] * N[(Pi + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 1.05 \cdot 10^{+269}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(\left(\left(b - a\right) \cdot 2\right) \cdot \sin \left(\mathsf{fma}\left(\frac{\pi}{180}, angle\_m, \frac{\pi}{2}\right)\right)\right) \cdot \sin \left(\frac{180 \cdot \left(\left(\pi + \pi\right) \cdot angle\_m\right)}{\left(180 \cdot 180\right) \cdot 2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(-1 \cdot \mathsf{fma}\left(\frac{1}{b}, a \cdot b, -b\right)\right) \cdot \sin \left(\left(0.005555555555555556 \cdot angle\_m\right) \cdot \left(\pi + \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 1.05e269Initial program 54.1%
Applied rewrites67.7%
Applied rewrites67.6%
Applied rewrites67.4%
Applied rewrites66.9%
if 1.05e269 < angle Initial program 54.1%
Applied rewrites67.7%
Taylor expanded in angle around 0
Applied rewrites67.6%
Taylor expanded in b around -inf
Applied rewrites64.1%
Applied rewrites63.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 8e+108)
(*
(* (- b a) (* (+ b a) (* (sin (/ (* angle_m PI) 180.0)) 2.0)))
(sin (fma (/ PI 180.0) angle_m (/ PI 2.0))))
(* (+ b a) (* (- b a) (sin (* (/ angle_m 180.0) (+ PI PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 8e+108) {
tmp = ((b - a) * ((b + a) * (sin(((angle_m * ((double) M_PI)) / 180.0)) * 2.0))) * sin(fma((((double) M_PI) / 180.0), angle_m, (((double) M_PI) / 2.0)));
} else {
tmp = (b + a) * ((b - a) * sin(((angle_m / 180.0) * (((double) M_PI) + ((double) M_PI)))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 8e+108) tmp = Float64(Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(sin(Float64(Float64(angle_m * pi) / 180.0)) * 2.0))) * sin(fma(Float64(pi / 180.0), angle_m, Float64(pi / 2.0)))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(angle_m / 180.0) * Float64(pi + pi))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 8e+108], N[(N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(Pi / 180.0), $MachinePrecision] * angle$95$m + N[(Pi / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(Pi + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 8 \cdot 10^{+108}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(\sin \left(\frac{angle\_m \cdot \pi}{180}\right) \cdot 2\right)\right)\right) \cdot \sin \left(\mathsf{fma}\left(\frac{\pi}{180}, angle\_m, \frac{\pi}{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \left(\pi + \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 8.0000000000000003e108Initial program 54.1%
Applied rewrites57.9%
Applied rewrites57.0%
Applied rewrites67.4%
if 8.0000000000000003e108 < angle Initial program 54.1%
Applied rewrites67.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 3e+157)
(* (+ b a) (* (- b a) (sin (* (/ angle_m 180.0) (+ PI PI)))))
(*
(+ b a)
(*
(*
-1.0
(*
b
(-
(/ a b)
(fma (/ 1.0 180.0) (fma angle_m PI (- (* angle_m PI))) 1.0))))
(sin (* (* 0.005555555555555556 angle_m) (+ PI PI))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3e+157) {
tmp = (b + a) * ((b - a) * sin(((angle_m / 180.0) * (((double) M_PI) + ((double) M_PI)))));
} else {
tmp = (b + a) * ((-1.0 * (b * ((a / b) - fma((1.0 / 180.0), fma(angle_m, ((double) M_PI), -(angle_m * ((double) M_PI))), 1.0)))) * sin(((0.005555555555555556 * angle_m) * (((double) M_PI) + ((double) M_PI)))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 3e+157) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(angle_m / 180.0) * Float64(pi + pi))))); else tmp = Float64(Float64(b + a) * Float64(Float64(-1.0 * Float64(b * Float64(Float64(a / b) - fma(Float64(1.0 / 180.0), fma(angle_m, pi, Float64(-Float64(angle_m * pi))), 1.0)))) * sin(Float64(Float64(0.005555555555555556 * angle_m) * Float64(pi + pi))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 3e+157], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(Pi + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(-1.0 * N[(b * N[(N[(a / b), $MachinePrecision] - N[(N[(1.0 / 180.0), $MachinePrecision] * N[(angle$95$m * Pi + (-N[(angle$95$m * Pi), $MachinePrecision])), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(0.005555555555555556 * angle$95$m), $MachinePrecision] * N[(Pi + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 3 \cdot 10^{+157}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \left(\pi + \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(-1 \cdot \left(b \cdot \left(\frac{a}{b} - \mathsf{fma}\left(\frac{1}{180}, \mathsf{fma}\left(angle\_m, \pi, -angle\_m \cdot \pi\right), 1\right)\right)\right)\right) \cdot \sin \left(\left(0.005555555555555556 \cdot angle\_m\right) \cdot \left(\pi + \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 3.0000000000000001e157Initial program 54.1%
Applied rewrites67.7%
if 3.0000000000000001e157 < b Initial program 54.1%
Applied rewrites67.7%
Taylor expanded in angle around 0
Applied rewrites67.6%
Taylor expanded in b around -inf
Applied rewrites64.1%
Applied rewrites61.4%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 3.9e+157)
(* (+ b a) (* (- b a) (sin (* (/ angle_m 180.0) (+ PI PI)))))
(* (* (* (* angle_m 0.011111111111111112) (+ b a)) (- b a)) PI))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.9e+157) {
tmp = (b + a) * ((b - a) * sin(((angle_m / 180.0) * (((double) M_PI) + ((double) M_PI)))));
} else {
tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * ((double) M_PI);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.9e+157) {
tmp = (b + a) * ((b - a) * Math.sin(((angle_m / 180.0) * (Math.PI + Math.PI))));
} else {
tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * Math.PI;
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 3.9e+157: tmp = (b + a) * ((b - a) * math.sin(((angle_m / 180.0) * (math.pi + math.pi)))) else: tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * math.pi return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 3.9e+157) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(angle_m / 180.0) * Float64(pi + pi))))); else tmp = Float64(Float64(Float64(Float64(angle_m * 0.011111111111111112) * Float64(b + a)) * Float64(b - a)) * pi); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 3.9e+157) tmp = (b + a) * ((b - a) * sin(((angle_m / 180.0) * (pi + pi)))); else tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * pi; end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 3.9e+157], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[(Pi + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * Pi), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 3.9 \cdot 10^{+157}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\frac{angle\_m}{180} \cdot \left(\pi + \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(b + a\right)\right) \cdot \left(b - a\right)\right) \cdot \pi\\
\end{array}
\end{array}
if b < 3.89999999999999971e157Initial program 54.1%
Applied rewrites67.7%
if 3.89999999999999971e157 < b Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites62.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 2.25e+157)
(*
(+ b a)
(* (- b a) (sin (* (* 0.005555555555555556 angle_m) (+ PI PI)))))
(* (* (* (* angle_m 0.011111111111111112) (+ b a)) (- b a)) PI))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2.25e+157) {
tmp = (b + a) * ((b - a) * sin(((0.005555555555555556 * angle_m) * (((double) M_PI) + ((double) M_PI)))));
} else {
tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * ((double) M_PI);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2.25e+157) {
tmp = (b + a) * ((b - a) * Math.sin(((0.005555555555555556 * angle_m) * (Math.PI + Math.PI))));
} else {
tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * Math.PI;
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 2.25e+157: tmp = (b + a) * ((b - a) * math.sin(((0.005555555555555556 * angle_m) * (math.pi + math.pi)))) else: tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * math.pi return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 2.25e+157) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(0.005555555555555556 * angle_m) * Float64(pi + pi))))); else tmp = Float64(Float64(Float64(Float64(angle_m * 0.011111111111111112) * Float64(b + a)) * Float64(b - a)) * pi); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 2.25e+157) tmp = (b + a) * ((b - a) * sin(((0.005555555555555556 * angle_m) * (pi + pi)))); else tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * pi; end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 2.25e+157], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(0.005555555555555556 * angle$95$m), $MachinePrecision] * N[(Pi + Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * Pi), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 2.25 \cdot 10^{+157}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\left(0.005555555555555556 \cdot angle\_m\right) \cdot \left(\pi + \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(b + a\right)\right) \cdot \left(b - a\right)\right) \cdot \pi\\
\end{array}
\end{array}
if b < 2.24999999999999992e157Initial program 54.1%
Applied rewrites67.7%
Taylor expanded in angle around 0
Applied rewrites67.6%
if 2.24999999999999992e157 < b Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites62.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 2.2e+155)
(* (+ b a) (* (sin (* 0.011111111111111112 (* angle_m PI))) (- b a)))
(* (* (* (* angle_m 0.011111111111111112) (+ b a)) (- b a)) PI))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2.2e+155) {
tmp = (b + a) * (sin((0.011111111111111112 * (angle_m * ((double) M_PI)))) * (b - a));
} else {
tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * ((double) M_PI);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2.2e+155) {
tmp = (b + a) * (Math.sin((0.011111111111111112 * (angle_m * Math.PI))) * (b - a));
} else {
tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * Math.PI;
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 2.2e+155: tmp = (b + a) * (math.sin((0.011111111111111112 * (angle_m * math.pi))) * (b - a)) else: tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * math.pi return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 2.2e+155) tmp = Float64(Float64(b + a) * Float64(sin(Float64(0.011111111111111112 * Float64(angle_m * pi))) * Float64(b - a))); else tmp = Float64(Float64(Float64(Float64(angle_m * 0.011111111111111112) * Float64(b + a)) * Float64(b - a)) * pi); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 2.2e+155) tmp = (b + a) * (sin((0.011111111111111112 * (angle_m * pi))) * (b - a)); else tmp = (((angle_m * 0.011111111111111112) * (b + a)) * (b - a)) * pi; end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 2.2e+155], N[(N[(b + a), $MachinePrecision] * N[(N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * Pi), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 2.2 \cdot 10^{+155}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot \left(b - a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(b + a\right)\right) \cdot \left(b - a\right)\right) \cdot \pi\\
\end{array}
\end{array}
if b < 2.2000000000000002e155Initial program 54.1%
Applied rewrites67.7%
Taylor expanded in angle around inf
Applied rewrites67.6%
if 2.2000000000000002e155 < b Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites62.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 9.8e+96)
(* (+ b a) (* (- b a) (* 0.011111111111111112 (* angle_m PI))))
(* (sin (* (* angle_m 0.011111111111111112) PI)) (* (+ a b) (- b a))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 9.8e+96) {
tmp = (b + a) * ((b - a) * (0.011111111111111112 * (angle_m * ((double) M_PI))));
} else {
tmp = sin(((angle_m * 0.011111111111111112) * ((double) M_PI))) * ((a + b) * (b - a));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 9.8e+96) {
tmp = (b + a) * ((b - a) * (0.011111111111111112 * (angle_m * Math.PI)));
} else {
tmp = Math.sin(((angle_m * 0.011111111111111112) * Math.PI)) * ((a + b) * (b - a));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 9.8e+96: tmp = (b + a) * ((b - a) * (0.011111111111111112 * (angle_m * math.pi))) else: tmp = math.sin(((angle_m * 0.011111111111111112) * math.pi)) * ((a + b) * (b - a)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 9.8e+96) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(0.011111111111111112 * Float64(angle_m * pi)))); else tmp = Float64(sin(Float64(Float64(angle_m * 0.011111111111111112) * pi)) * Float64(Float64(a + b) * Float64(b - a))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 9.8e+96) tmp = (b + a) * ((b - a) * (0.011111111111111112 * (angle_m * pi))); else tmp = sin(((angle_m * 0.011111111111111112) * pi)) * ((a + b) * (b - a)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 9.8e+96], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision] * N[(N[(a + b), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 9.8 \cdot 10^{+96}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \pi\right) \cdot \left(\left(a + b\right) \cdot \left(b - a\right)\right)\\
\end{array}
\end{array}
if angle < 9.7999999999999993e96Initial program 54.1%
Applied rewrites67.7%
Taylor expanded in angle around 0
Applied rewrites62.3%
if 9.7999999999999993e96 < angle Initial program 54.1%
Applied rewrites67.7%
Taylor expanded in angle around inf
Applied rewrites57.7%
Applied rewrites57.7%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (+ b a) (* (- b a) (* 0.011111111111111112 (* angle_m PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * (0.011111111111111112 * (angle_m * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * (0.011111111111111112 * (angle_m * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((b - a) * (0.011111111111111112 * (angle_m * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(0.011111111111111112 * Float64(angle_m * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b + a) * ((b - a) * (0.011111111111111112 * (angle_m * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 54.1%
Applied rewrites67.7%
Taylor expanded in angle around 0
Applied rewrites62.3%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (* (* (* 0.011111111111111112 PI) angle_m) (- b a)) (+ b a))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((((0.011111111111111112 * ((double) M_PI)) * angle_m) * (b - a)) * (b + a));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((((0.011111111111111112 * Math.PI) * angle_m) * (b - a)) * (b + a));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((((0.011111111111111112 * math.pi) * angle_m) * (b - a)) * (b + a))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(Float64(Float64(0.011111111111111112 * pi) * angle_m) * Float64(b - a)) * Float64(b + a))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((((0.011111111111111112 * pi) * angle_m) * (b - a)) * (b + a)); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(N[(N[(0.011111111111111112 * Pi), $MachinePrecision] * angle$95$m), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(\left(\left(0.011111111111111112 \cdot \pi\right) \cdot angle\_m\right) \cdot \left(b - a\right)\right) \cdot \left(b + a\right)\right)
\end{array}
Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites62.3%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* PI (* (* (* (+ b a) (- b a)) angle_m) 0.011111111111111112))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (((double) M_PI) * ((((b + a) * (b - a)) * angle_m) * 0.011111111111111112));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (Math.PI * ((((b + a) * (b - a)) * angle_m) * 0.011111111111111112));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (math.pi * ((((b + a) * (b - a)) * angle_m) * 0.011111111111111112))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(pi * Float64(Float64(Float64(Float64(b + a) * Float64(b - a)) * angle_m) * 0.011111111111111112))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (pi * ((((b + a) * (b - a)) * angle_m) * 0.011111111111111112)); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(Pi * N[(N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\pi \cdot \left(\left(\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)
\end{array}
Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites54.2%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* (* (+ b a) (- b a)) (* angle_m PI)))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (((b + a) * (b - a)) * (angle_m * ((double) M_PI))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (((b + a) * (b - a)) * (angle_m * Math.PI)));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (((b + a) * (b - a)) * (angle_m * math.pi)))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(Float64(Float64(b + a) * Float64(b - a)) * Float64(angle_m * pi)))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (((b + a) * (b - a)) * (angle_m * pi))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(\left(\left(b + a\right) \cdot \left(b - a\right)\right) \cdot \left(angle\_m \cdot \pi\right)\right)\right)
\end{array}
Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites54.2%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* (- b a) (* (+ b a) PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * Float64(Float64(b + a) * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites54.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (* 2.0 (- (pow b 2.0) (pow a 2.0))) 1e-256)
(* 0.011111111111111112 (* angle_m (* (- b a) (* a PI))))
(* 0.011111111111111112 (* angle_m (* (- b a) (* b PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) <= 1e-256) {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * (a * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) <= 1e-256) {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * (a * Math.PI)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * (b * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) <= 1e-256: tmp = 0.011111111111111112 * (angle_m * ((b - a) * (a * math.pi))) else: tmp = 0.011111111111111112 * (angle_m * ((b - a) * (b * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) <= 1e-256) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * Float64(a * pi)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * Float64(b * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) <= 1e-256) tmp = 0.011111111111111112 * (angle_m * ((b - a) * (a * pi))); else tmp = 0.011111111111111112 * (angle_m * ((b - a) * (b * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e-256], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;2 \cdot \left({b}^{2} - {a}^{2}\right) \leq 10^{-256}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \left(a \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) < 9.99999999999999977e-257Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites54.2%
Taylor expanded in a around inf
Applied rewrites37.6%
if 9.99999999999999977e-257 < (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites54.2%
Taylor expanded in a around 0
Applied rewrites37.9%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* (- b a) (* a PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * (a * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * (a * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * (a * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * Float64(a * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * ((b - a) * (a * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \left(a \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 54.1%
Taylor expanded in angle around 0
Applied rewrites50.6%
Applied rewrites54.2%
Taylor expanded in a around inf
Applied rewrites37.6%
herbie shell --seed 2025153
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))