
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (/ b t) y (- a -1.0))))
(if (<= t -7.5e-10)
(fma (/ y t) (/ z t_1) (/ x t_1))
(if (<= t 1.1e-93)
(* (fma x t (* y z)) (/ 1.0 (fma b y (fma t a t))))
(/
(/ (fma (/ z t) y x) (fma y (/ (/ b t) (- a -1.0)) 1.0))
(- a -1.0))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((b / t), y, (a - -1.0));
double tmp;
if (t <= -7.5e-10) {
tmp = fma((y / t), (z / t_1), (x / t_1));
} else if (t <= 1.1e-93) {
tmp = fma(x, t, (y * z)) * (1.0 / fma(b, y, fma(t, a, t)));
} else {
tmp = (fma((z / t), y, x) / fma(y, ((b / t) / (a - -1.0)), 1.0)) / (a - -1.0);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(Float64(b / t), y, Float64(a - -1.0)) tmp = 0.0 if (t <= -7.5e-10) tmp = fma(Float64(y / t), Float64(z / t_1), Float64(x / t_1)); elseif (t <= 1.1e-93) tmp = Float64(fma(x, t, Float64(y * z)) * Float64(1.0 / fma(b, y, fma(t, a, t)))); else tmp = Float64(Float64(fma(Float64(z / t), y, x) / fma(y, Float64(Float64(b / t) / Float64(a - -1.0)), 1.0)) / Float64(a - -1.0)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b / t), $MachinePrecision] * y + N[(a - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.5e-10], N[(N[(y / t), $MachinePrecision] * N[(z / t$95$1), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.1e-93], N[(N[(x * t + N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(y * N[(N[(b / t), $MachinePrecision] / N[(a - -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(a - -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{b}{t}, y, a - -1\right)\\
\mathbf{if}\;t \leq -7.5 \cdot 10^{-10}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, \frac{z}{t\_1}, \frac{x}{t\_1}\right)\\
\mathbf{elif}\;t \leq 1.1 \cdot 10^{-93}:\\
\;\;\;\;\mathsf{fma}\left(x, t, y \cdot z\right) \cdot \frac{1}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(y, \frac{\frac{b}{t}}{a - -1}, 1\right)}}{a - -1}\\
\end{array}
\end{array}
if t < -7.49999999999999995e-10Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
lift-fma.f64N/A
Applied rewrites77.5%
if -7.49999999999999995e-10 < t < 1.09999999999999998e-93Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Applied rewrites69.5%
if 1.09999999999999998e-93 < t Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
sum-to-multN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites76.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (/ b t) y (- a -1.0))))
(if (<= t -3.4e-16)
(fma y (/ (/ z t) t_1) (/ x t_1))
(if (<= t 1.1e-93)
(* (fma x t (* y z)) (/ 1.0 (fma b y (fma t a t))))
(/
(/ (fma (/ z t) y x) (fma y (/ (/ b t) (- a -1.0)) 1.0))
(- a -1.0))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((b / t), y, (a - -1.0));
double tmp;
if (t <= -3.4e-16) {
tmp = fma(y, ((z / t) / t_1), (x / t_1));
} else if (t <= 1.1e-93) {
tmp = fma(x, t, (y * z)) * (1.0 / fma(b, y, fma(t, a, t)));
} else {
tmp = (fma((z / t), y, x) / fma(y, ((b / t) / (a - -1.0)), 1.0)) / (a - -1.0);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(Float64(b / t), y, Float64(a - -1.0)) tmp = 0.0 if (t <= -3.4e-16) tmp = fma(y, Float64(Float64(z / t) / t_1), Float64(x / t_1)); elseif (t <= 1.1e-93) tmp = Float64(fma(x, t, Float64(y * z)) * Float64(1.0 / fma(b, y, fma(t, a, t)))); else tmp = Float64(Float64(fma(Float64(z / t), y, x) / fma(y, Float64(Float64(b / t) / Float64(a - -1.0)), 1.0)) / Float64(a - -1.0)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b / t), $MachinePrecision] * y + N[(a - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.4e-16], N[(y * N[(N[(z / t), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.1e-93], N[(N[(x * t + N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(y * N[(N[(b / t), $MachinePrecision] / N[(a - -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(a - -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{b}{t}, y, a - -1\right)\\
\mathbf{if}\;t \leq -3.4 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{\frac{z}{t}}{t\_1}, \frac{x}{t\_1}\right)\\
\mathbf{elif}\;t \leq 1.1 \cdot 10^{-93}:\\
\;\;\;\;\mathsf{fma}\left(x, t, y \cdot z\right) \cdot \frac{1}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(y, \frac{\frac{b}{t}}{a - -1}, 1\right)}}{a - -1}\\
\end{array}
\end{array}
if t < -3.4e-16Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites77.0%
if -3.4e-16 < t < 1.09999999999999998e-93Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Applied rewrites69.5%
if 1.09999999999999998e-93 < t Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
sum-to-multN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites76.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (/ z t) y x)))
(if (<= t -2e-15)
(/ t_1 (fma (/ b t) y (- a -1.0)))
(if (<= t 1.1e-93)
(* (fma x t (* y z)) (/ 1.0 (fma b y (fma t a t))))
(/ (/ t_1 (fma y (/ (/ b t) (- a -1.0)) 1.0)) (- a -1.0))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((z / t), y, x);
double tmp;
if (t <= -2e-15) {
tmp = t_1 / fma((b / t), y, (a - -1.0));
} else if (t <= 1.1e-93) {
tmp = fma(x, t, (y * z)) * (1.0 / fma(b, y, fma(t, a, t)));
} else {
tmp = (t_1 / fma(y, ((b / t) / (a - -1.0)), 1.0)) / (a - -1.0);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(Float64(z / t), y, x) tmp = 0.0 if (t <= -2e-15) tmp = Float64(t_1 / fma(Float64(b / t), y, Float64(a - -1.0))); elseif (t <= 1.1e-93) tmp = Float64(fma(x, t, Float64(y * z)) * Float64(1.0 / fma(b, y, fma(t, a, t)))); else tmp = Float64(Float64(t_1 / fma(y, Float64(Float64(b / t) / Float64(a - -1.0)), 1.0)) / Float64(a - -1.0)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -2e-15], N[(t$95$1 / N[(N[(b / t), $MachinePrecision] * y + N[(a - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.1e-93], N[(N[(x * t + N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 / N[(y * N[(N[(b / t), $MachinePrecision] / N[(a - -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(a - -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -2 \cdot 10^{-15}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(\frac{b}{t}, y, a - -1\right)}\\
\mathbf{elif}\;t \leq 1.1 \cdot 10^{-93}:\\
\;\;\;\;\mathsf{fma}\left(x, t, y \cdot z\right) \cdot \frac{1}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{t\_1}{\mathsf{fma}\left(y, \frac{\frac{b}{t}}{a - -1}, 1\right)}}{a - -1}\\
\end{array}
\end{array}
if t < -2.0000000000000002e-15Initial program 75.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6474.2
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.1
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval75.1
Applied rewrites75.1%
if -2.0000000000000002e-15 < t < 1.09999999999999998e-93Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Applied rewrites69.5%
if 1.09999999999999998e-93 < t Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
sum-to-multN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites76.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma (/ z t) y x) (fma (/ b t) y (- a -1.0)))))
(if (<= t -2e-15)
t_1
(if (<= t 1.1e-93)
(* (fma x t (* y z)) (/ 1.0 (fma b y (fma t a t))))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((z / t), y, x) / fma((b / t), y, (a - -1.0));
double tmp;
if (t <= -2e-15) {
tmp = t_1;
} else if (t <= 1.1e-93) {
tmp = fma(x, t, (y * z)) * (1.0 / fma(b, y, fma(t, a, t)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(Float64(z / t), y, x) / fma(Float64(b / t), y, Float64(a - -1.0))) tmp = 0.0 if (t <= -2e-15) tmp = t_1; elseif (t <= 1.1e-93) tmp = Float64(fma(x, t, Float64(y * z)) * Float64(1.0 / fma(b, y, fma(t, a, t)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(N[(b / t), $MachinePrecision] * y + N[(a - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2e-15], t$95$1, If[LessEqual[t, 1.1e-93], N[(N[(x * t + N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, a - -1\right)}\\
\mathbf{if}\;t \leq -2 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.1 \cdot 10^{-93}:\\
\;\;\;\;\mathsf{fma}\left(x, t, y \cdot z\right) \cdot \frac{1}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.0000000000000002e-15 or 1.09999999999999998e-93 < t Initial program 75.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6474.2
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.1
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval75.1
Applied rewrites75.1%
if -2.0000000000000002e-15 < t < 1.09999999999999998e-93Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Applied rewrites69.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t))) (t_2 (/ t_1 (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_2 (- INFINITY))
(/ (/ (* t (* y z)) (fma b y (* t (+ 1.0 a)))) t)
(if (<= t_2 2e+279)
(/ t_1 (fma b (/ y t) (- a -1.0)))
(/ (+ z (/ (* t x) y)) b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = ((t * (y * z)) / fma(b, y, (t * (1.0 + a)))) / t;
} else if (t_2 <= 2e+279) {
tmp = t_1 / fma(b, (y / t), (a - -1.0));
} else {
tmp = (z + ((t * x) / y)) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(Float64(t * Float64(y * z)) / fma(b, y, Float64(t * Float64(1.0 + a)))) / t); elseif (t_2 <= 2e+279) tmp = Float64(t_1 / fma(b, Float64(y / t), Float64(a - -1.0))); else tmp = Float64(Float64(z + Float64(Float64(t * x) / y)) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(N[(t * N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(b * y + N[(t * N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$2, 2e+279], N[(t$95$1 / N[(b * N[(y / t), $MachinePrecision] + N[(a - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z + N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{\frac{t \cdot \left(y \cdot z\right)}{\mathsf{fma}\left(b, y, t \cdot \left(1 + a\right)\right)}}{t}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+279}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(b, \frac{y}{t}, a - -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z + \frac{t \cdot x}{y}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 75.1%
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
lift-/.f64N/A
add-to-fractionN/A
associate-*l/N/A
lower-/.f64N/A
Applied rewrites60.9%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-+.f6433.7
Applied rewrites33.7%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000012e279Initial program 75.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.7
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval74.7
Applied rewrites74.7%
if 2.00000000000000012e279 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma (/ z t) y x) (fma (/ b t) y (- a -1.0)))))
(if (<= t -4e-66)
t_1
(if (<= t 9e-96) (/ (fma t x (* y z)) (+ t (* b y))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((z / t), y, x) / fma((b / t), y, (a - -1.0));
double tmp;
if (t <= -4e-66) {
tmp = t_1;
} else if (t <= 9e-96) {
tmp = fma(t, x, (y * z)) / (t + (b * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(Float64(z / t), y, x) / fma(Float64(b / t), y, Float64(a - -1.0))) tmp = 0.0 if (t <= -4e-66) tmp = t_1; elseif (t <= 9e-96) tmp = Float64(fma(t, x, Float64(y * z)) / Float64(t + Float64(b * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(N[(b / t), $MachinePrecision] * y + N[(a - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4e-66], t$95$1, If[LessEqual[t, 9e-96], N[(N[(t * x + N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t + N[(b * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, a - -1\right)}\\
\mathbf{if}\;t \leq -4 \cdot 10^{-66}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 9 \cdot 10^{-96}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, x, y \cdot z\right)}{t + b \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.9999999999999999e-66 or 9e-96 < t Initial program 75.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6474.2
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.1
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval75.1
Applied rewrites75.1%
if -3.9999999999999999e-66 < t < 9e-96Initial program 75.1%
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
lift-/.f64N/A
add-to-fractionN/A
associate-*l/N/A
lower-/.f64N/A
Applied rewrites60.9%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower-*.f6448.6
Applied rewrites48.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ z (/ (* t x) y)) b))
(t_2 (+ x (/ (* y z) t)))
(t_3 (/ t_2 (+ 1.0 a)))
(t_4 (/ t_2 (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_4 (- INFINITY))
(/ (* y z) (fma b y (* t (+ 1.0 a))))
(if (<= t_4 -2e-304)
t_3
(if (<= t_4 0.0) t_1 (if (<= t_4 2e+279) t_3 t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z + ((t * x) / y)) / b;
double t_2 = x + ((y * z) / t);
double t_3 = t_2 / (1.0 + a);
double t_4 = t_2 / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_4 <= -((double) INFINITY)) {
tmp = (y * z) / fma(b, y, (t * (1.0 + a)));
} else if (t_4 <= -2e-304) {
tmp = t_3;
} else if (t_4 <= 0.0) {
tmp = t_1;
} else if (t_4 <= 2e+279) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z + Float64(Float64(t * x) / y)) / b) t_2 = Float64(x + Float64(Float64(y * z) / t)) t_3 = Float64(t_2 / Float64(1.0 + a)) t_4 = Float64(t_2 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_4 <= Float64(-Inf)) tmp = Float64(Float64(y * z) / fma(b, y, Float64(t * Float64(1.0 + a)))); elseif (t_4 <= -2e-304) tmp = t_3; elseif (t_4 <= 0.0) tmp = t_1; elseif (t_4 <= 2e+279) tmp = t_3; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z + N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$2 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, (-Infinity)], N[(N[(y * z), $MachinePrecision] / N[(b * y + N[(t * N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, -2e-304], t$95$3, If[LessEqual[t$95$4, 0.0], t$95$1, If[LessEqual[t$95$4, 2e+279], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z + \frac{t \cdot x}{y}}{b}\\
t_2 := x + \frac{y \cdot z}{t}\\
t_3 := \frac{t\_2}{1 + a}\\
t_4 := \frac{t\_2}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_4 \leq -\infty:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(b, y, t \cdot \left(1 + a\right)\right)}\\
\mathbf{elif}\;t\_4 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_4 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_4 \leq 2 \cdot 10^{+279}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 75.1%
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
lift-/.f64N/A
add-to-fractionN/A
associate-*l/N/A
lower-/.f64N/A
Applied rewrites60.9%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-+.f6441.7
Applied rewrites41.7%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000012e279Initial program 75.1%
Taylor expanded in y around 0
lower-+.f6456.8
Applied rewrites56.8%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0 or 2.00000000000000012e279 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ z (/ (* t x) y)) b))
(t_2 (+ x (/ (* y z) t)))
(t_3 (/ t_2 (+ (+ a 1.0) (/ (* y b) t))))
(t_4 (/ t_2 (+ 1.0 a))))
(if (<= t_3 (- INFINITY))
(/ (/ (fma t x (* y z)) a) t)
(if (<= t_3 -2e-304)
t_4
(if (<= t_3 0.0) t_1 (if (<= t_3 2e+279) t_4 t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z + ((t * x) / y)) / b;
double t_2 = x + ((y * z) / t);
double t_3 = t_2 / ((a + 1.0) + ((y * b) / t));
double t_4 = t_2 / (1.0 + a);
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = (fma(t, x, (y * z)) / a) / t;
} else if (t_3 <= -2e-304) {
tmp = t_4;
} else if (t_3 <= 0.0) {
tmp = t_1;
} else if (t_3 <= 2e+279) {
tmp = t_4;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z + Float64(Float64(t * x) / y)) / b) t_2 = Float64(x + Float64(Float64(y * z) / t)) t_3 = Float64(t_2 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_4 = Float64(t_2 / Float64(1.0 + a)) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = Float64(Float64(fma(t, x, Float64(y * z)) / a) / t); elseif (t_3 <= -2e-304) tmp = t_4; elseif (t_3 <= 0.0) tmp = t_1; elseif (t_3 <= 2e+279) tmp = t_4; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z + N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$2 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(N[(N[(t * x + N[(y * z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$3, -2e-304], t$95$4, If[LessEqual[t$95$3, 0.0], t$95$1, If[LessEqual[t$95$3, 2e+279], t$95$4, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z + \frac{t \cdot x}{y}}{b}\\
t_2 := x + \frac{y \cdot z}{t}\\
t_3 := \frac{t\_2}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_4 := \frac{t\_2}{1 + a}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(t, x, y \cdot z\right)}{a}}{t}\\
\mathbf{elif}\;t\_3 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+279}:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 75.1%
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
lift-/.f64N/A
add-to-fractionN/A
associate-*l/N/A
lower-/.f64N/A
Applied rewrites60.9%
Taylor expanded in a around inf
lower-/.f64N/A
lower-fma.f64N/A
lower-*.f6428.7
Applied rewrites28.7%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000012e279Initial program 75.1%
Taylor expanded in y around 0
lower-+.f6456.8
Applied rewrites56.8%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0 or 2.00000000000000012e279 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma (/ z t) y x) (+ 1.0 a))))
(if (<= t -140000.0)
t_1
(if (<= t 8.1e+74) (/ (+ z (/ (* t x) y)) b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((z / t), y, x) / (1.0 + a);
double tmp;
if (t <= -140000.0) {
tmp = t_1;
} else if (t <= 8.1e+74) {
tmp = (z + ((t * x) / y)) / b;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(Float64(z / t), y, x) / Float64(1.0 + a)) tmp = 0.0 if (t <= -140000.0) tmp = t_1; elseif (t <= 8.1e+74) tmp = Float64(Float64(z + Float64(Float64(t * x) / y)) / b); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -140000.0], t$95$1, If[LessEqual[t, 8.1e+74], N[(N[(z + N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{1 + a}\\
\mathbf{if}\;t \leq -140000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 8.1 \cdot 10^{+74}:\\
\;\;\;\;\frac{z + \frac{t \cdot x}{y}}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.4e5 or 8.1000000000000003e74 < t Initial program 75.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6474.2
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.1
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval75.1
Applied rewrites75.1%
Taylor expanded in y around 0
lower-+.f6456.7
Applied rewrites56.7%
if -1.4e5 < t < 8.1000000000000003e74Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
(FPCore (x y z t a b)
:precision binary64
(if (<= y -800000.0)
(/ (fma x (/ t y) z) b)
(if (<= y 5.8e+87)
(/ x (fma b (/ y t) (- a -1.0)))
(/ (+ z (/ (* t x) y)) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -800000.0) {
tmp = fma(x, (t / y), z) / b;
} else if (y <= 5.8e+87) {
tmp = x / fma(b, (y / t), (a - -1.0));
} else {
tmp = (z + ((t * x) / y)) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -800000.0) tmp = Float64(fma(x, Float64(t / y), z) / b); elseif (y <= 5.8e+87) tmp = Float64(x / fma(b, Float64(y / t), Float64(a - -1.0))); else tmp = Float64(Float64(z + Float64(Float64(t * x) / y)) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -800000.0], N[(N[(x * N[(t / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[y, 5.8e+87], N[(x / N[(b * N[(y / t), $MachinePrecision] + N[(a - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z + N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -800000:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, \frac{t}{y}, z\right)}{b}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+87}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(b, \frac{y}{t}, a - -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z + \frac{t \cdot x}{y}}{b}\\
\end{array}
\end{array}
if y < -8e5Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6441.1
Applied rewrites41.1%
if -8e5 < y < 5.7999999999999996e87Initial program 75.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6451.7
Applied rewrites51.7%
Applied rewrites51.8%
lift-/.f64N/A
lift--.f64N/A
lift-fma.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift--.f6453.2
Applied rewrites53.2%
if 5.7999999999999996e87 < y Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
(FPCore (x y z t a b) :precision binary64 (if (<= y -500000.0) (/ (fma x (/ t y) z) b) (if (<= y 2.3e+26) (/ x (- a -1.0)) (/ (+ z (/ (* t x) y)) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -500000.0) {
tmp = fma(x, (t / y), z) / b;
} else if (y <= 2.3e+26) {
tmp = x / (a - -1.0);
} else {
tmp = (z + ((t * x) / y)) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -500000.0) tmp = Float64(fma(x, Float64(t / y), z) / b); elseif (y <= 2.3e+26) tmp = Float64(x / Float64(a - -1.0)); else tmp = Float64(Float64(z + Float64(Float64(t * x) / y)) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -500000.0], N[(N[(x * N[(t / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[y, 2.3e+26], N[(x / N[(a - -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(z + N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -500000:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, \frac{t}{y}, z\right)}{b}\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+26}:\\
\;\;\;\;\frac{x}{a - -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z + \frac{t \cdot x}{y}}{b}\\
\end{array}
\end{array}
if y < -5e5Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6441.1
Applied rewrites41.1%
if -5e5 < y < 2.3000000000000001e26Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
if 2.3000000000000001e26 < y Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ (fma x (/ t y) z) b))) (if (<= y -500000.0) t_1 (if (<= y 2.3e+26) (/ x (- a -1.0)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(x, (t / y), z) / b;
double tmp;
if (y <= -500000.0) {
tmp = t_1;
} else if (y <= 2.3e+26) {
tmp = x / (a - -1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(x, Float64(t / y), z) / b) tmp = 0.0 if (y <= -500000.0) tmp = t_1; elseif (y <= 2.3e+26) tmp = Float64(x / Float64(a - -1.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x * N[(t / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[y, -500000.0], t$95$1, If[LessEqual[y, 2.3e+26], N[(x / N[(a - -1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(x, \frac{t}{y}, z\right)}{b}\\
\mathbf{if}\;y \leq -500000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+26}:\\
\;\;\;\;\frac{x}{a - -1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -5e5 or 2.3000000000000001e26 < y Initial program 75.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
mult-flipN/A
lift-+.f64N/A
sum-to-multN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6440.1
Applied rewrites40.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6441.1
Applied rewrites41.1%
if -5e5 < y < 2.3000000000000001e26Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (/ x (- a -1.0))))
(if (<= t_1 (- INFINITY))
(/ z b)
(if (<= t_1 -2e-304)
t_2
(if (<= t_1 0.0)
(/ (* t (/ z t)) b)
(if (<= t_1 5e+264) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (a - -1.0);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_1 <= -2e-304) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = (t * (z / t)) / b;
} else if (t_1 <= 5e+264) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (a - -1.0);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = z / b;
} else if (t_1 <= -2e-304) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = (t * (z / t)) / b;
} else if (t_1 <= 5e+264) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)) t_2 = x / (a - -1.0) tmp = 0 if t_1 <= -math.inf: tmp = z / b elif t_1 <= -2e-304: tmp = t_2 elif t_1 <= 0.0: tmp = (t * (z / t)) / b elif t_1 <= 5e+264: tmp = t_2 else: tmp = z / b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(x / Float64(a - -1.0)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_1 <= -2e-304) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(Float64(t * Float64(z / t)) / b); elseif (t_1 <= 5e+264) tmp = t_2; else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); t_2 = x / (a - -1.0); tmp = 0.0; if (t_1 <= -Inf) tmp = z / b; elseif (t_1 <= -2e-304) tmp = t_2; elseif (t_1 <= 0.0) tmp = (t * (z / t)) / b; elseif (t_1 <= 5e+264) tmp = t_2; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(a - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -2e-304], t$95$2, If[LessEqual[t$95$1, 0.0], N[(N[(t * N[(z / t), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$1, 5e+264], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{x}{a - -1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{t \cdot \frac{z}{t}}{b}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+264}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 5.00000000000000033e264 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 75.1%
Taylor expanded in y around inf
lower-/.f6433.5
Applied rewrites33.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.00000000000000033e264Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 75.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6425.3
Applied rewrites25.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6426.7
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6428.2
Applied rewrites28.2%
Taylor expanded in x around 0
lower-/.f6428.2
Applied rewrites28.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (/ x (- a -1.0))))
(if (<= t_1 (- INFINITY))
(/ z b)
(if (<= t_1 -2e-304)
t_2
(if (<= t_1 0.0) (/ z b) (if (<= t_1 5e+264) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (a - -1.0);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_1 <= -2e-304) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = z / b;
} else if (t_1 <= 5e+264) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (a - -1.0);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = z / b;
} else if (t_1 <= -2e-304) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = z / b;
} else if (t_1 <= 5e+264) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)) t_2 = x / (a - -1.0) tmp = 0 if t_1 <= -math.inf: tmp = z / b elif t_1 <= -2e-304: tmp = t_2 elif t_1 <= 0.0: tmp = z / b elif t_1 <= 5e+264: tmp = t_2 else: tmp = z / b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(x / Float64(a - -1.0)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_1 <= -2e-304) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(z / b); elseif (t_1 <= 5e+264) tmp = t_2; else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); t_2 = x / (a - -1.0); tmp = 0.0; if (t_1 <= -Inf) tmp = z / b; elseif (t_1 <= -2e-304) tmp = t_2; elseif (t_1 <= 0.0) tmp = z / b; elseif (t_1 <= 5e+264) tmp = t_2; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(a - -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -2e-304], t$95$2, If[LessEqual[t$95$1, 0.0], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 5e+264], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{x}{a - -1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+264}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0 or 5.00000000000000033e264 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 75.1%
Taylor expanded in y around inf
lower-/.f6433.5
Applied rewrites33.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.00000000000000033e264Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_1 (- INFINITY))
(/ z b)
(if (<= t_1 -1e+41)
(/ x 1.0)
(if (<= t_1 -2e-304)
(/ x a)
(if (<= t_1 4e-278)
(/ z b)
(if (<= t_1 1e-112)
(/ x 1.0)
(if (<= t_1 1e+112)
(/ x a)
(if (<= t_1 1e+253) (/ x 1.0) (/ z b))))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_1 <= -1e+41) {
tmp = x / 1.0;
} else if (t_1 <= -2e-304) {
tmp = x / a;
} else if (t_1 <= 4e-278) {
tmp = z / b;
} else if (t_1 <= 1e-112) {
tmp = x / 1.0;
} else if (t_1 <= 1e+112) {
tmp = x / a;
} else if (t_1 <= 1e+253) {
tmp = x / 1.0;
} else {
tmp = z / b;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = z / b;
} else if (t_1 <= -1e+41) {
tmp = x / 1.0;
} else if (t_1 <= -2e-304) {
tmp = x / a;
} else if (t_1 <= 4e-278) {
tmp = z / b;
} else if (t_1 <= 1e-112) {
tmp = x / 1.0;
} else if (t_1 <= 1e+112) {
tmp = x / a;
} else if (t_1 <= 1e+253) {
tmp = x / 1.0;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)) tmp = 0 if t_1 <= -math.inf: tmp = z / b elif t_1 <= -1e+41: tmp = x / 1.0 elif t_1 <= -2e-304: tmp = x / a elif t_1 <= 4e-278: tmp = z / b elif t_1 <= 1e-112: tmp = x / 1.0 elif t_1 <= 1e+112: tmp = x / a elif t_1 <= 1e+253: tmp = x / 1.0 else: tmp = z / b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_1 <= -1e+41) tmp = Float64(x / 1.0); elseif (t_1 <= -2e-304) tmp = Float64(x / a); elseif (t_1 <= 4e-278) tmp = Float64(z / b); elseif (t_1 <= 1e-112) tmp = Float64(x / 1.0); elseif (t_1 <= 1e+112) tmp = Float64(x / a); elseif (t_1 <= 1e+253) tmp = Float64(x / 1.0); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); tmp = 0.0; if (t_1 <= -Inf) tmp = z / b; elseif (t_1 <= -1e+41) tmp = x / 1.0; elseif (t_1 <= -2e-304) tmp = x / a; elseif (t_1 <= 4e-278) tmp = z / b; elseif (t_1 <= 1e-112) tmp = x / 1.0; elseif (t_1 <= 1e+112) tmp = x / a; elseif (t_1 <= 1e+253) tmp = x / 1.0; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -1e+41], N[(x / 1.0), $MachinePrecision], If[LessEqual[t$95$1, -2e-304], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, 4e-278], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e-112], N[(x / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+112], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, 1e+253], N[(x / 1.0), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+41}:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-278}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{-112}:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{elif}\;t\_1 \leq 10^{+112}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t\_1 \leq 10^{+253}:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 3.99999999999999975e-278 or 9.9999999999999994e252 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 75.1%
Taylor expanded in y around inf
lower-/.f6433.5
Applied rewrites33.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.00000000000000001e41 or 3.99999999999999975e-278 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999995e-113 or 9.9999999999999993e111 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999994e252Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
Taylor expanded in a around 0
Applied rewrites19.3%
if -1.00000000000000001e41 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 9.9999999999999995e-113 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999993e111Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
Taylor expanded in a around inf
lower-/.f6425.9
Applied rewrites25.9%
(FPCore (x y z t a b) :precision binary64 (if (<= a -0.34) (/ x a) (if (<= a 1.0) (/ x 1.0) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -0.34) {
tmp = x / a;
} else if (a <= 1.0) {
tmp = x / 1.0;
} else {
tmp = x / a;
}
return tmp;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-0.34d0)) then
tmp = x / a
else if (a <= 1.0d0) then
tmp = x / 1.0d0
else
tmp = x / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -0.34) {
tmp = x / a;
} else if (a <= 1.0) {
tmp = x / 1.0;
} else {
tmp = x / a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -0.34: tmp = x / a elif a <= 1.0: tmp = x / 1.0 else: tmp = x / a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -0.34) tmp = Float64(x / a); elseif (a <= 1.0) tmp = Float64(x / 1.0); else tmp = Float64(x / a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -0.34) tmp = x / a; elseif (a <= 1.0) tmp = x / 1.0; else tmp = x / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -0.34], N[(x / a), $MachinePrecision], If[LessEqual[a, 1.0], N[(x / 1.0), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.34:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;a \leq 1:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if a < -0.340000000000000024 or 1 < a Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
Taylor expanded in a around inf
lower-/.f6425.9
Applied rewrites25.9%
if -0.340000000000000024 < a < 1Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
Taylor expanded in a around 0
Applied rewrites19.3%
(FPCore (x y z t a b) :precision binary64 (/ x a))
double code(double x, double y, double z, double t, double a, double b) {
return x / a;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x / a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x / a;
}
def code(x, y, z, t, a, b): return x / a
function code(x, y, z, t, a, b) return Float64(x / a) end
function tmp = code(x, y, z, t, a, b) tmp = x / a; end
code[x_, y_, z_, t_, a_, b_] := N[(x / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{a}
\end{array}
Initial program 75.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.0
Applied rewrites42.0%
lift-+.f64N/A
+-commutativeN/A
add-flipN/A
metadata-evalN/A
lift--.f6442.0
Applied rewrites42.0%
Taylor expanded in a around inf
lower-/.f6425.9
Applied rewrites25.9%
herbie shell --seed 2025151
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))