Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3

Time bar (total: 3.6s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze23.0ms (0.6%)

Memory
-54.3MiB live, 1.0MiB allocated; 34ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (37.6%)

Memory
28.8MiB live, 1 948.3MiB allocated; 430ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 766.0ms
ival-sin: 329.0ms (42.9% of total)
ival-cos: 285.0ms (37.2% of total)
ival-mult!: 130.0ms (17% of total)
ival-add!: 21.0ms (2.7% of total)
adjust: 1.0ms (0.1% of total)
Bogosity

preprocess49.0ms (1.4%)

Memory
-13.0MiB live, 73.6MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
111890
235290
3111590
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series42.0ms (1.2%)

Memory
34.2MiB live, 71.1MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0138453
Stop Event
iter-limit
Counts
8 → 29
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (* x (cos y)) (*.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx z z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
Calls

9 calls:

TimeVariablePoint
3.0ms
x
0
3.0ms
y
0
2.0ms
x
inf
2.0ms
x
-inf
2.0ms
z
-inf

rewrite224.0ms (6.2%)

Memory
-15.7MiB live, 182.5MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
14724
238724
0551523
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
8 → 262
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) (sin.f64 y)) z)
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) z) (sin.f64 y))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 6 binary64)))) (fma.f64 (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 4 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (*.f64 z (tan.f64 y)) (/.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (cos.f64 y) x) x)) #s(literal 1 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)))
(*.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z))) (fma.f64 (*.f64 z (tan.f64 y)) (/.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (cos.f64 y) x) x)) #s(literal 1 binary64))) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)))
(*.f64 (+.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
(*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (cos.f64 y))
(*.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)))
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))))
(*.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 3 binary64)) #s(literal 1 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(*.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(*.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x))))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(*.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(*.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z))) (*.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z))))))
(*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z))) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))
(*.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (*.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(*.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (/.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(*.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 y) z) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)))
(*.f64 (*.f64 (cos.f64 y) x) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)))
(*.f64 (cos.f64 y) (+.f64 x (*.f64 z (tan.f64 y))))
(*.f64 x (+.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))) #s(literal -1 binary64))
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(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
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(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))) (neg.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (tan.f64 y) x) z)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (+.f64 x (*.f64 z (tan.f64 y)))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (+.f64 x (*.f64 z (tan.f64 y)))))
(+.f64 (*.f64 (*.f64 (/.f64 (tan.f64 y) x) z) (*.f64 (cos.f64 y) x)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))) (neg.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (neg.f64 (*.f64 z z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (tan.f64 y) x) z)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (/.f64 (tan.f64 y) x) z) (*.f64 (cos.f64 y) x)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(*.f64 (*.f64 #s(literal 1 binary64) x) (cos.f64 y))
(*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)
(*.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x))
(*.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
(fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) x (*.f64 (cos.f64 y) x))
(fma.f64 x (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) x) (*.f64 (cos.f64 y) x))
x
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (neg.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal -1/2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
y
(*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z)
(*.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(*.f64 (neg.f64 z) (neg.f64 (sin.f64 y)))
(*.f64 (sin.f64 y) z)
(*.f64 z (neg.f64 (neg.f64 (sin.f64 y))))
(*.f64 z (sin.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
z
(sin.f64 y)

eval36.0ms (1%)

Memory
-2.1MiB live, 48.4MiB allocated; 12ms collecting garbage
Compiler

Compiled 10 489 to 799 computations (92.4% saved)

prune16.0ms (0.4%)

Memory
-16.9MiB live, 30.5MiB allocated; 4ms collecting garbage
Pruning

17 alts after pruning (17 fresh and 0 done)

PrunedKeptTotal
New26717284
Fresh000
Picked101
Done000
Total26817285
Accuracy
100.0%
Counts
285 → 17
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.3%
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (/.f64 x (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (neg.f64 (*.f64 z z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
72.3%
(fma.f64 x (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (neg.f64 (*.f64 z z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
46.9%
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
99.6%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
68.8%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
74.8%
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
47.7%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
93.8%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
66.5%
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
93.9%
(*.f64 (+.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
99.8%
(*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (cos.f64 y))
71.2%
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) z) (sin.f64 y))
53.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
53.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
54.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
35.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
Compiler

Compiled 664 to 454 computations (31.6% saved)

series94.0ms (2.6%)

Memory
11.1MiB live, 151.9MiB allocated; 19ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06343210
Stop Event
iter-limit
Counts
32 → 114
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(cos.f64 y)
y
x
(*.f64 (sin.f64 y) z)
(sin.f64 y)
z
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(+.f64 x (*.f64 y z))
(*.f64 y z)
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 z (sin.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
(fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))
(/.f64 (tan.f64 y) x)
(tan.f64 y)
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
Outputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx x x)
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ x (* y z)) (+.f64 x (*.f64 y z)))
#s(approx (* x (cos y)) (*.f64 x (cos.f64 y)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 x (-.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (cos.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (/.f64 (cos.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
#s(approx (+ (* (/ (tan y) x) z) 1) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
#s(approx (+ (* (/ (tan y) x) z) 1) (/.f64 (+.f64 x (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))) x))
#s(approx (/ (tan y) x) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y))))
#s(approx (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x)) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (* y z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) x))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) x))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))))
#s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) x)) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 3 binary64)))))) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 y (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal 1/3 binary64) (/.f64 z x)))) (*.f64 #s(literal -1/2 binary64) z)))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x)))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal 1/3 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x)))))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/3 binary64) (/.f64 z x))) (/.f64 z x)))))
#s(approx (/ (tan y) x) (/.f64 y x))
#s(approx (/ (tan y) x) (*.f64 y (fma.f64 #s(literal 1/3 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (tan y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/3 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (tan y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 17/315 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 2/15 binary64) (/.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/3 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal 2/15 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/15 binary64) (*.f64 #s(literal 17/315 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -2/45 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))) (fma.f64 #s(literal -1/720 binary64) x (*.f64 #s(literal 1/24 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (pow.f64 x #s(literal 2 binary64)))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/3 binary64) (pow.f64 x #s(literal 2 binary64)))))) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal 1/3 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/3 binary64) x)))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (cos (* 2 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* 2 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (cos (* 2 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/3 binary64) (*.f64 #s(literal -4/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (* 2 y) (*.f64 #s(literal 2 binary64) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y)))))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (/.f64 (*.f64 x (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))) (cos.f64 y)))
#s(approx (tan y) (/.f64 (sin.f64 y) (cos.f64 y)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (* 1/2 (cos (* 2 y))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(approx (cos (* 2 y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx z z)
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 z (-.f64 (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (+.f64 (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) z))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))) z))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (*.f64 z (+.f64 (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))
#s(approx (+ (* (/ (tan y) x) z) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) z)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) z)) (/.f64 (*.f64 x (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) z)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z)))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (/ (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))))
#s(approx (+ (* (/ (tan y) x) z) 1) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y)))) (/.f64 #s(literal 1 binary64) z)))))
Calls

9 calls:

TimeVariablePoint
20.0ms
z
-inf
17.0ms
y
inf
7.0ms
x
0
6.0ms
y
0
6.0ms
y
-inf

rewrite108.0ms (3%)

Memory
39.1MiB live, 172.8MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
037202
063182
1288167
02520164
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
32 → 732
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(cos.f64 y)
y
x
(*.f64 (sin.f64 y) z)
(sin.f64 y)
z
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(+.f64 x (*.f64 y z))
(*.f64 y z)
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 z (sin.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
(fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))
(/.f64 (tan.f64 y) x)
(tan.f64 y)
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
Outputs
(*.f64 (*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) x) (cos.f64 y))
(*.f64 (*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (cos.f64 y)) x)
(*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) z) (sin.f64 y))
(*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (sin.f64 y)) z)
(*.f64 (*.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))
(*.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))) (*.f64 x (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 x (cos.f64 y)))) (*.f64 x (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))) #s(literal -1/2 binary64)))
(*.f64 (/.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))))
(*.f64 (-.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y)))))
(*.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y)))))))
(*.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x (cos.f64 y)) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))))))
(*.f64 #s(literal -1 binary64) (neg.f64 (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 x (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 x (cos.f64 y)))
(*.f64 (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))) #s(literal 1 binary64))
(*.f64 (*.f64 x (cos.f64 y)) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))))
(*.f64 (*.f64 (sin.f64 y) z) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))) #s(literal -1 binary64))
(pow.f64 (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))) #s(literal 1 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z)))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x))) (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y)))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y))))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y)))))))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x (cos.f64 y)) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))))))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y))))))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x (cos.f64 y)) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 x (cos.f64 y)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x (cos.f64 y)) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))))))
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(fma.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (fma.f64 (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 (fma.f64 (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64) #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64) #s(literal 1 binary64)) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) (-.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (cos.f64 y) (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 (cos.f64 y) (cos.f64 y) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))
(cos.f64 (neg.f64 (fabs.f64 (+.f64 y y))))
(cos.f64 (fabs.f64 (fabs.f64 (+.f64 y y))))
(cos.f64 (*.f64 #s(literal -2 binary64) y))
(cos.f64 (fabs.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 (*.f64 (sin.f64 (+.f64 y y)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (+.f64 y y)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(+.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(+.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 y y)) y)
(*.f64 #s(literal 2 binary64) y)
(*.f64 y #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 y y) (*.f64 y y)) (-.f64 y y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 y y) (*.f64 y y))))
(fma.f64 #s(literal 1 binary64) y (*.f64 #s(literal 1 binary64) y))
(fma.f64 y #s(literal 1 binary64) (*.f64 y #s(literal 1 binary64)))
(-.f64 y (neg.f64 y))
(+.f64 (*.f64 y #s(literal 1 binary64)) (*.f64 y #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) y) (*.f64 #s(literal 1 binary64) y))
(+.f64 y y)
#s(literal 2 binary64)

eval114.0ms (3.1%)

Memory
-20.9MiB live, 260.0MiB allocated; 86ms collecting garbage
Compiler

Compiled 20 417 to 2 780 computations (86.4% saved)

prune29.0ms (0.8%)

Memory
38.3MiB live, 84.0MiB allocated; 5ms collecting garbage
Pruning

31 alts after pruning (29 fresh and 2 done)

PrunedKeptTotal
New66924693
Fresh7512
Picked325
Done000
Total67931710
Accuracy
100.0%
Counts
710 → 31
Alt Table
Click to see full alt table
StatusAccuracyProgram
74.8%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
93.6%
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))) (*.f64 x (cos.f64 y))))
69.5%
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z)))
99.6%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
34.0%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
35.9%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
66.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
42.1%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
68.8%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
53.5%
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
93.4%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)))
93.1%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y))))
93.8%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
69.6%
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
66.5%
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
93.9%
(*.f64 (+.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
99.8%
(*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (cos.f64 y))
65.5%
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)) #s(literal 1 binary64)) #s(approx (cos y) #s(literal 1 binary64))) x)
34.5%
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
35.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
54.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
31.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
33.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 z y)) (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))))))
53.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
33.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) (-.f64 x (*.f64 z y)))))
46.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z)))))
43.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y)))))
16.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 1 116 to 815 computations (27% saved)

series61.0ms (1.7%)

Memory
-15.7MiB live, 121.2MiB allocated; 31ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05372933
Stop Event
iter-limit
Counts
30 → 123
Calls
Call 1
Inputs
(*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (cos.f64 y))
(+.f64 x (*.f64 z (tan.f64 y)))
x
(*.f64 z (tan.f64 y))
z
(tan.f64 y)
y
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ x (* y z)) (*.f64 y z))
(*.f64 y z)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))))
(*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))
(fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) (*.f64 y z))
#s(literal -1/6 binary64)
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(sin.f64 y)
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(/.f64 x (*.f64 (tan.f64 y) z))
(*.f64 (tan.f64 y) z)
(*.f64 (sin.f64 y) z)
Outputs
#s(approx (* (+ x (* z (tan y))) (cos y)) (*.f64 z (sin.f64 y)))
#s(approx (* (+ x (* z (tan y))) (cos y)) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (+ x (* z (tan y))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))
#s(approx (+ x (* z (tan y))) (+.f64 x (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx x x)
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ x (* y z)) (+.f64 x (*.f64 y z)))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))
#s(approx (* (cos y) x) (*.f64 x (cos.f64 y)))
#s(approx (+ (/ x (* (tan y) z)) 1) #s(literal 1 binary64))
#s(approx (+ (/ x (* (tan y) z)) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))
#s(approx (/ x (* (tan y) z)) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (* (+ x (* z (tan y))) (cos y)) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (* z (tan y))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))))
#s(approx (+ x (* y z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x)))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 x (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64))))
#s(approx (+ (/ x (* (tan y) z)) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))))
#s(approx (* (+ x (* z (tan y))) (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ x (* z (tan y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) #s(literal 1 binary64)))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x))))))
#s(approx (* (+ x (* z (tan y))) (cos y)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (* (+ x (* z (tan y))) (cos y)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/3 binary64) z)))))))))
#s(approx (+ x (* z (tan y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ x (* z (tan y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/3 binary64) z)))))))
#s(approx (* z (tan y)) (*.f64 y (+.f64 z (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (tan y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/3 binary64) z))))))
#s(approx (* z (tan y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 1/3 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 17/315 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 2/15 binary64) z))))))))
#s(approx (tan y) y)
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal 2/15 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/15 binary64) (*.f64 #s(literal 17/315 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) z)
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (* (+ (/ x (* (tan y) z)) 1) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (*.f64 z (fma.f64 #s(literal -1/3 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) (/.f64 x z)))))))))
#s(approx (* (+ (/ x (* (tan y) z)) 1) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/6 binary64) (*.f64 y z) (*.f64 z (fma.f64 #s(literal -1/3 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) (/.f64 x z))))))))))
#s(approx (+ (/ x (* (tan y) z)) 1) (/.f64 x (*.f64 y z)))
#s(approx (+ (/ x (* (tan y) z)) 1) (/.f64 (+.f64 y (/.f64 x z)) y))
#s(approx (+ (/ x (* (tan y) z)) 1) (/.f64 (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/3 binary64) (/.f64 (*.f64 x y) z))) (/.f64 x z)) y))
#s(approx (+ (/ x (* (tan y) z)) 1) (/.f64 (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/9 binary64) (/.f64 x z) (*.f64 #s(literal 2/15 binary64) (/.f64 x z))))) (*.f64 #s(literal 1/3 binary64) (/.f64 x z))))) (/.f64 x z)) y))
#s(approx (/ x (* (tan y) z)) (/.f64 (fma.f64 #s(literal -1/3 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (/.f64 x z)) y))
#s(approx (/ x (* (tan y) z)) (/.f64 (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/9 binary64) (/.f64 x z) (*.f64 #s(literal 2/15 binary64) (/.f64 x z))))) (*.f64 #s(literal 1/3 binary64) (/.f64 x z))) (/.f64 x z)) y))
#s(approx (/ x (* (tan y) z)) (/.f64 (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/3 binary64) (fma.f64 #s(literal -1/9 binary64) (/.f64 x z) (*.f64 #s(literal 2/15 binary64) (/.f64 x z))) (fma.f64 #s(literal -2/45 binary64) (/.f64 x z) (*.f64 #s(literal 17/315 binary64) (/.f64 x z)))))) (fma.f64 #s(literal -1/9 binary64) (/.f64 x z) (*.f64 #s(literal 2/15 binary64) (/.f64 x z))))) (*.f64 #s(literal 1/3 binary64) (/.f64 x z))) (/.f64 x z)) y))
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* (sin y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (* (+ x (* z (tan y))) (cos y)) (*.f64 (cos.f64 y) (+.f64 x (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))))
#s(approx (tan y) (/.f64 (sin.f64 y) (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (+ (/ x (* (tan y) z)) 1) (* (sin y) z)) (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (*.f64 #s(literal 1/2 binary64) x)) y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal 1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (/ x (* (tan y) z)) 1) (/.f64 (+.f64 z (/.f64 (*.f64 x (cos.f64 y)) (sin.f64 y))) z))
#s(approx (* (+ x (* z (tan y))) (cos y)) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ x (* z (tan y))) (*.f64 z (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) (cos.f64 y)))))
#s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (/.f64 x z)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (* (+ x (* z (tan y))) (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ x (* z (tan y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 x z) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (cos.f64 y)))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 x z))))))
Calls

9 calls:

TimeVariablePoint
12.0ms
y
-inf
7.0ms
x
0
4.0ms
z
-inf
4.0ms
x
-inf
4.0ms
z
0

rewrite171.0ms (4.7%)

Memory
31.7MiB live, 304.4MiB allocated; 47ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
040208
063208
1307208
22707208
08847196
Stop Event
iter-limit
node-limit
iter-limit
Counts
30 → 549
Calls
Call 1
Inputs
(*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (cos.f64 y))
(+.f64 x (*.f64 z (tan.f64 y)))
x
(*.f64 z (tan.f64 y))
z
(tan.f64 y)
y
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ x (* y z)) (*.f64 y z))
(*.f64 y z)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))))
(*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))
(fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) (*.f64 y z))
#s(literal -1/6 binary64)
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(sin.f64 y)
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(/.f64 x (*.f64 (tan.f64 y) z))
(*.f64 (tan.f64 y) z)
(*.f64 (sin.f64 y) z)
Outputs
(*.f64 (*.f64 (fma.f64 (tan.f64 y) (/.f64 z x) #s(literal 1 binary64)) (cos.f64 y)) x)
(*.f64 (*.f64 (cos.f64 y) (fma.f64 (tan.f64 y) (/.f64 z x) #s(literal 1 binary64))) x)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (fma.f64 (tan.f64 y) (/.f64 z x) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(*.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))))
(*.f64 (*.f64 (cos.f64 y) x) (fma.f64 (tan.f64 y) (/.f64 z x) #s(literal 1 binary64)))
(*.f64 (cos.f64 y) (fma.f64 (tan.f64 y) z x))
(*.f64 (fma.f64 (tan.f64 y) z x) (cos.f64 y))
(pow.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (*.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (*.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (*.f64 (cos.f64 y) (-.f64 (*.f64 x x) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64))))) (neg.f64 (-.f64 x (*.f64 (tan.f64 y) z))))
(/.f64 (neg.f64 (*.f64 (cos.f64 y) (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 (tan.f64 y) z) (-.f64 (*.f64 (tan.f64 y) z) x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64))) (cos.f64 y))) (neg.f64 (-.f64 x (*.f64 (tan.f64 y) z))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64))) (cos.f64 y))) (neg.f64 (fma.f64 (*.f64 (tan.f64 y) z) (-.f64 (*.f64 (tan.f64 y) z) x) (*.f64 x x))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))))) (neg.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))))
(/.f64 (*.f64 (cos.f64 y) (-.f64 (*.f64 x x) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64)))) (-.f64 x (*.f64 (tan.f64 y) z)))
(/.f64 (*.f64 (cos.f64 y) (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (tan.f64 y) z) (-.f64 (*.f64 (tan.f64 y) z) x) (*.f64 x x)))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64))) (cos.f64 y)) (-.f64 x (*.f64 (tan.f64 y) z)))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64))) (cos.f64 y)) (fma.f64 (*.f64 (tan.f64 y) z) (-.f64 (*.f64 (tan.f64 y) z) x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (neg.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (*.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (*.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x)))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) (*.f64 (tan.f64 y) z) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (cos.f64 y) (*.f64 (tan.f64 y) z)))
(fma.f64 (cos.f64 y) x (*.f64 (*.f64 (tan.f64 y) z) (cos.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 (cos.f64 y) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 (tan.f64 y) z) (cos.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 (cos.f64 y) (*.f64 (tan.f64 y) z)))
(fma.f64 x (cos.f64 y) (*.f64 (*.f64 (tan.f64 y) z) (cos.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 x (cos.f64 y) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (cos.f64 y)) x))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (cos.f64 y) x)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) (*.f64 (tan.f64 y) z)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (*.f64 (tan.f64 y) z) (cos.f64 y)) (*.f64 (cos.f64 y) x))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) (*.f64 (tan.f64 y) z)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (tan.f64 y) z) (cos.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(+.f64 (*.f64 (cos.f64 y) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (tan.f64 y)) x)) x)
(*.f64 (fma.f64 (tan.f64 y) (/.f64 z x) #s(literal 1 binary64)) x)
(*.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64))) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (tan.f64 y) z) x)))
(*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (tan.f64 y) z) (-.f64 (*.f64 (tan.f64 y) z) x) (*.f64 x x))))
(*.f64 (-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal -1 binary64)) (*.f64 (tan.f64 y) z))
(*.f64 x (fma.f64 (tan.f64 y) (/.f64 z x) #s(literal 1 binary64)))
(pow.f64 (/.f64 (-.f64 (*.f64 (tan.f64 y) z) x) (-.f64 (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64)) (*.f64 x x))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 (tan.f64 y) z) (-.f64 (*.f64 (tan.f64 y) z) x) (*.f64 x x)) (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64)))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x (*.f64 (tan.f64 y) z))) (*.f64 (-.f64 x (*.f64 (tan.f64 y) z)) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64)))) (*.f64 (-.f64 x (*.f64 (tan.f64 y) z)) (-.f64 x (*.f64 (tan.f64 y) z))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (-.f64 x (*.f64 (tan.f64 y) z)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 (tan.f64 y) z) (-.f64 (*.f64 (tan.f64 y) z) x) (*.f64 x x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (tan.f64 y) z) x))
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(fma.f64 (/.f64 #s(literal 1 binary64) (tan.f64 y)) (pow.f64 (/.f64 z x) #s(literal -1 binary64)) #s(literal 1 binary64))
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(fma.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x (tan.f64 y)) #s(literal 1 binary64))
(fma.f64 (/.f64 x (tan.f64 y)) (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) (pow.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) x #s(literal 1 binary64))
(fma.f64 (neg.f64 x) (/.f64 #s(literal -1 binary64) (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(fma.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(fma.f64 x (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64))
(fma.f64 x (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(-.f64 (/.f64 (pow.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 2 binary64)) (-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (/.f64 #s(literal -1 binary64) (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (tan.f64 y) z)))))
(-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 x) (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z))))
(-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 x (*.f64 (tan.f64 y) z))))
(+.f64 (/.f64 (pow.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 3 binary64)) (-.f64 (pow.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 2 binary64)) (-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 2 binary64)) (-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)))))
(+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (tan.f64 y) z)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 x (tan.f64 y))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) z))
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) x) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (*.f64 (tan.f64 y) z)))
(*.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) (pow.f64 (/.f64 z (cos.f64 y)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 z (cos.f64 y)) #s(literal -1 binary64)) (pow.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal -1 binary64)) (pow.f64 (/.f64 z (*.f64 (cos.f64 y) x)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)))
(*.f64 (pow.f64 (/.f64 z x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (tan.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (tan.f64 y)) (pow.f64 (/.f64 z x) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) z) (pow.f64 (/.f64 (sin.f64 y) (*.f64 (cos.f64 y) x)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x (tan.f64 y)))
(*.f64 (/.f64 x (tan.f64 y)) (/.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) (pow.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) x)
(*.f64 (neg.f64 x) (/.f64 #s(literal -1 binary64) (*.f64 (tan.f64 y) z)))
(*.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (tan.f64 y) z)))
(*.f64 x (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)))
(*.f64 x (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)))
(pow.f64 (/.f64 (*.f64 (tan.f64 y) z) x) #s(literal -1 binary64))
(pow.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))
(/.f64 (neg.f64 (/.f64 x z)) (neg.f64 (tan.f64 y)))
(/.f64 (neg.f64 (neg.f64 (/.f64 x (tan.f64 y)))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (neg.f64 (neg.f64 x))) (neg.f64 (neg.f64 (*.f64 (neg.f64 z) (tan.f64 y)))))
(/.f64 (neg.f64 (*.f64 (/.f64 x (tan.f64 y)) #s(literal 1 binary64))) (neg.f64 z))
(/.f64 (neg.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64))) (neg.f64 (*.f64 (neg.f64 z) (tan.f64 y))))
(/.f64 (neg.f64 (*.f64 x #s(literal 1 binary64))) (*.f64 (neg.f64 z) (tan.f64 y)))
(/.f64 (/.f64 x z) (tan.f64 y))
(/.f64 (*.f64 (/.f64 x (tan.f64 y)) #s(literal 1 binary64)) z)
(/.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 z) (tan.f64 y)))
(/.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 (tan.f64 y) z))
(/.f64 (neg.f64 (/.f64 x (tan.f64 y))) (neg.f64 z))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (*.f64 (neg.f64 z) (tan.f64 y))))
(/.f64 (/.f64 x (tan.f64 y)) z)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (tan.f64 y) z) x)))
(/.f64 (neg.f64 x) (*.f64 (neg.f64 z) (tan.f64 y)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (*.f64 (tan.f64 y) z) x))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (tan.f64 y) z) x))
(/.f64 x (*.f64 (tan.f64 y) z))
(neg.f64 (/.f64 x (*.f64 (neg.f64 z) (tan.f64 y))))
(neg.f64 (/.f64 (neg.f64 x) (*.f64 (tan.f64 y) z)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (tan.f64 y) z) x)) #s(literal -1 binary64)))
(*.f64 (tan.f64 y) z)
(*.f64 z (tan.f64 y))
(/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (neg.f64 (cos.f64 y)))
(/.f64 (*.f64 (sin.f64 y) z) (cos.f64 y))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))

eval157.0ms (4.3%)

Memory
-47.3MiB live, 229.3MiB allocated; 157ms collecting garbage
Compiler

Compiled 20 190 to 2 820 computations (86% saved)

prune42.0ms (1.2%)

Memory
-11.7MiB live, 126.7MiB allocated; 13ms collecting garbage
Pruning

41 alts after pruning (37 fresh and 4 done)

PrunedKeptTotal
New65316669
Fresh32124
Picked325
Done022
Total65941700
Accuracy
100.0%
Counts
700 → 41
Alt Table
Click to see full alt table
StatusAccuracyProgram
74.8%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
93.6%
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))) (*.f64 x (cos.f64 y))))
69.5%
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z)))
99.6%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
34.0%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
35.9%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
66.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
42.1%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
68.8%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
93.4%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)))
93.1%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y))))
93.8%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
69.2%
(*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) x #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
99.8%
(*.f64 (fma.f64 (tan.f64 y) z x) (cos.f64 y))
69.6%
(*.f64 (-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal -1 binary64)) (*.f64 (sin.f64 y) z))
66.1%
(*.f64 (+.f64 (/.f64 (/.f64 x (tan.f64 y)) z) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
93.9%
(*.f64 (+.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
68.8%
(*.f64 (+.f64 x (*.f64 z #s(approx (tan y) y))) (cos.f64 y))
65.5%
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)) #s(literal 1 binary64)) #s(approx (cos y) #s(literal 1 binary64))) x)
34.5%
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
51.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64)) (*.f64 y z) x))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
51.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64))) z x))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) z (*.f64 #s(literal -1/2 binary64) x)))))))
53.7%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
28.6%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z)))))))
40.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
40.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
35.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
16.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
3.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
54.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
31.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
33.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 z y)) (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))))))
53.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
33.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) (-.f64 x (*.f64 z y)))))
46.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z)))))
43.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y)))))
16.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 1 699 to 1 217 computations (28.4% saved)

series83.0ms (2.3%)

Memory
17.4MiB live, 162.8MiB allocated; 12ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06012943
Stop Event
iter-limit
Counts
30 → 112
Calls
Call 1
Inputs
(*.f64 (fma.f64 (tan.f64 y) z x) (cos.f64 y))
(fma.f64 (tan.f64 y) z x)
(tan.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(fma.f64 z y x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
(*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))
#s(literal -1/6 binary64)
(*.f64 (pow.f64 y #s(literal 3 binary64)) z)
(pow.f64 y #s(literal 3 binary64))
#s(literal 3 binary64)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
#s(literal 1 binary64)
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))
#s(literal -1 binary64)
(/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))
(*.f64 y z)
(pow.f64 x #s(literal 2 binary64))
#s(literal 2 binary64)
(/.f64 #s(literal 1 binary64) x)
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))
(/.f64 (tan.f64 y) x)
(*.f64 (cos.f64 y) x)
Outputs
#s(approx (* (+ (* (tan y) z) x) (cos y)) (*.f64 z (sin.f64 y)))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (+ (* (tan y) z) x) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))
#s(approx (+ (* (tan y) z) x) (+.f64 x (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx x x)
#s(approx (+ (* z y) x) (*.f64 y z))
#s(approx (+ (* z y) x) (+.f64 x (*.f64 y z)))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 x (-.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (cos.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (/.f64 (cos.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (/.f64 (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))) (pow.f64 x #s(literal 2 binary64))))
#s(approx (/ (* y z) (pow x 2)) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))))
#s(approx (pow x 2) (pow.f64 x #s(literal 2 binary64)))
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x))
#s(approx (+ (* (/ (tan y) x) z) 1) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
#s(approx (+ (* (/ (tan y) x) z) 1) (/.f64 (+.f64 x (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))) x))
#s(approx (/ (tan y) x) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y))))
#s(approx (* (cos y) x) (*.f64 x (cos.f64 y)))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ (* (tan y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))))
#s(approx (+ (* z y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) x))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) x))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x))) x))
#s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ (* (tan y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) #s(literal 1 binary64)))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) x)) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)) x)))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/3 binary64) z)))))))))
#s(approx (+ (* (tan y) z) x) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ (* (tan y) z) x) (+.f64 x (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/3 binary64) z)))))))
#s(approx (tan y) y)
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal 2/15 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/15 binary64) (*.f64 #s(literal 17/315 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* -1/6 (* (pow y 3) z)) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
#s(approx (* (pow y 3) z) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))
#s(approx (pow y 3) (pow.f64 y #s(literal 3 binary64)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 3 binary64)))))) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (* (cos y) x)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal 1/3 binary64) (/.f64 z x)))))))))))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x)))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal 1/3 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x)))))
#s(approx (+ (* (/ (tan y) x) z) 1) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/3 binary64) (/.f64 z x))) (/.f64 z x)))))
#s(approx (/ (tan y) x) (/.f64 y x))
#s(approx (/ (tan y) x) (*.f64 y (fma.f64 #s(literal 1/3 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (tan y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/3 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (tan y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 17/315 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 2/15 binary64) (/.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/3 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (cos y) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (*.f64 (cos.f64 y) (+.f64 x (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))))
#s(approx (tan y) (/.f64 (sin.f64 y) (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y)))))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x y)))))
#s(approx (* (+ (* (/ (tan y) x) z) 1) (* (cos y) x)) (*.f64 x (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))
#s(approx z z)
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 z (-.f64 (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* (tan y) z) x) (*.f64 z (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) (cos.f64 y)))))
#s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (/.f64 x z)))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) z))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))) z))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x z)))))
#s(approx (+ (* (/ (tan y) x) z) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y))))))
#s(approx (* (+ (* (tan y) z) x) (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ (* (tan y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 x z) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (cos.f64 y)))))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) z)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z)))
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) z)) (/.f64 (*.f64 x (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) z)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) z)))
#s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x z))))))
#s(approx (+ (* (/ (tan y) x) z) 1) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y)))) (/.f64 #s(literal 1 binary64) z)))))
Calls

9 calls:

TimeVariablePoint
33.0ms
z
inf
6.0ms
y
0
4.0ms
z
-inf
4.0ms
y
-inf
4.0ms
y
inf

rewrite120.0ms (3.3%)

Memory
10.4MiB live, 198.2MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
049223
073219
1372212
03462206
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
30 → 512
Calls
Call 1
Inputs
(*.f64 (fma.f64 (tan.f64 y) z x) (cos.f64 y))
(fma.f64 (tan.f64 y) z x)
(tan.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(fma.f64 z y x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
(*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))
#s(literal -1/6 binary64)
(*.f64 (pow.f64 y #s(literal 3 binary64)) z)
(pow.f64 y #s(literal 3 binary64))
#s(literal 3 binary64)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
#s(literal 1 binary64)
#s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))
#s(literal -1 binary64)
(/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))
(*.f64 y z)
(pow.f64 x #s(literal 2 binary64))
#s(literal 2 binary64)
(/.f64 #s(literal 1 binary64) x)
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))
(/.f64 (tan.f64 y) x)
(*.f64 (cos.f64 y) x)
Outputs
(*.f64 (*.f64 (cos.f64 y) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (*.f64 (tan.f64 y) z))
(*.f64 (*.f64 (*.f64 (cos.f64 y) x) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (*.f64 (/.f64 (tan.f64 y) x) z))
(*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (sin.f64 y)) z)
(*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) z) (sin.f64 y))
(*.f64 (/.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)) #s(literal 2 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (/.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (fma.f64 z (tan.f64 y) x) x) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64)))
(*.f64 (*.f64 (/.f64 (fma.f64 z (tan.f64 y) x) x) (cos.f64 y)) x)
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (*.f64 (tan.f64 y) z) (cos.f64 y)))
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (*.f64 (/.f64 (tan.f64 y) x) z) (*.f64 (cos.f64 y) x)))
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (cos.f64 y) x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))))
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (*.f64 (cos.f64 y) x) (/.f64 (fma.f64 z (tan.f64 y) x) x))
(*.f64 (/.f64 (fma.f64 z (tan.f64 y) x) x) (/.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64)))
(*.f64 (/.f64 (fma.f64 z (tan.f64 y) x) x) (*.f64 (cos.f64 y) x))
(*.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 y) z) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)))
(*.f64 (cos.f64 y) (*.f64 x (/.f64 (fma.f64 z (tan.f64 y) x) x)))
(*.f64 (cos.f64 y) (fma.f64 z (tan.f64 y) x))
(*.f64 (fma.f64 z (tan.f64 y) x) (cos.f64 y))
(*.f64 x (*.f64 (/.f64 (fma.f64 z (tan.f64 y) x) x) (cos.f64 y)))
(/.f64 (*.f64 (cos.f64 y) (-.f64 (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64)) (*.f64 x x))) (-.f64 (*.f64 (tan.f64 y) z) x))
(/.f64 (*.f64 (cos.f64 y) (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64)))) (fma.f64 x (-.f64 x (*.f64 (tan.f64 y) z)) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (cos.f64 y) x) (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 2 binary64)) #s(literal 1 binary64))) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (cos.f64 y) x) (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 3 binary64)) #s(literal -1 binary64))) (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 2 binary64)) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64)) (*.f64 x x)) (cos.f64 y)) (-.f64 (*.f64 (tan.f64 y) z) x))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 3 binary64))) (cos.f64 y)) (fma.f64 x (-.f64 x (*.f64 (tan.f64 y) z)) (pow.f64 (*.f64 (tan.f64 y) z) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 2 binary64)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x)) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal -1 binary64)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 3 binary64)) #s(literal -1 binary64)) (*.f64 (cos.f64 y) x)) (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 2 binary64)) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) #s(literal 1 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (*.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) #s(literal 1 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (*.f64 (fma.f64 (*.f64 (cos.f64 y) x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) #s(literal 1 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (*.f64 (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) #s(literal 1 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))) #s(literal -1 binary64))
(/.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
(neg.f64 (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
(fma.f64 (*.f64 (tan.f64 y) z) (cos.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (/.f64 (tan.f64 y) x) z) (*.f64 (cos.f64 y) x) (*.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x)))
(fma.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (tan.f64 y) x) z) (*.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64)))
(fma.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (tan.f64 y) x) z)))
(fma.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (/.f64 (tan.f64 y) x) z) (*.f64 (cos.f64 y) x)))
(fma.f64 (sin.f64 y) z (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 (sin.f64 y) z (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) (*.f64 (tan.f64 y) z) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (cos.f64 y) (*.f64 (tan.f64 y) z)))
(fma.f64 (cos.f64 y) x (*.f64 (*.f64 (tan.f64 y) z) (cos.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 (cos.f64 y) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 x (cos.f64 y) (*.f64 (cos.f64 y) (*.f64 (tan.f64 y) z)))
(fma.f64 x (cos.f64 y) (*.f64 (*.f64 (tan.f64 y) z) (cos.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) z))
(fma.f64 x (cos.f64 y) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(fma.f64 z (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 z (sin.f64 y) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
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(-.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (/.f64 (tan.f64 y) x)) z))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (/.f64 (tan.f64 y) x)))
(-.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (/.f64 (tan.f64 y) x) z)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 2 binary64)) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal -1 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 2 binary64)) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal -1 binary64)))))
(+.f64 (*.f64 (/.f64 (tan.f64 y) x) z) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z))
(*.f64 (*.f64 (tan.f64 y) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) x))
(*.f64 (neg.f64 (tan.f64 y)) (/.f64 #s(literal -1 binary64) x))
(*.f64 (/.f64 #s(literal 1 binary64) x) (tan.f64 y))
(*.f64 #s(literal 1 binary64) (/.f64 (tan.f64 y) x))
(*.f64 (tan.f64 y) (/.f64 #s(literal 1 binary64) x))
(pow.f64 (/.f64 x (tan.f64 y)) #s(literal -1 binary64))
(/.f64 (*.f64 (tan.f64 y) #s(literal -1 binary64)) (neg.f64 x))
(/.f64 (*.f64 (tan.f64 y) #s(literal 1 binary64)) x)
(/.f64 (*.f64 (sin.f64 y) (/.f64 #s(literal 1 binary64) x)) (cos.f64 y))
(/.f64 (*.f64 (sin.f64 y) #s(literal -1 binary64)) (*.f64 (neg.f64 x) (cos.f64 y)))
(/.f64 (*.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(/.f64 (neg.f64 (neg.f64 (tan.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (tan.f64 y)) (neg.f64 x))
(/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (/.f64 x (tan.f64 y))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x (tan.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (tan.f64 y)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x (tan.f64 y)))
(/.f64 (sin.f64 y) (*.f64 (cos.f64 y) x))
(/.f64 (tan.f64 y) x)
(neg.f64 (/.f64 (tan.f64 y) (neg.f64 x)))
(neg.f64 (/.f64 (neg.f64 (tan.f64 y)) x))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))

eval79.0ms (2.2%)

Memory
-4.4MiB live, 226.5MiB allocated; 38ms collecting garbage
Compiler

Compiled 13 832 to 2 072 computations (85% saved)

prune50.0ms (1.4%)

Memory
-8.9MiB live, 130.2MiB allocated; 32ms collecting garbage
Pruning

47 alts after pruning (41 fresh and 6 done)

PrunedKeptTotal
New51418532
Fresh92332
Picked235
Done134
Total52647573
Accuracy
100.0%
Counts
573 → 47
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
93.6%
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))) (*.f64 x (cos.f64 y))))
69.5%
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z)))
99.6%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
41.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (*.f64 z y) x) (/.f64 #s(literal 1 binary64) x))))
41.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 x (*.f64 z y)))) (/.f64 #s(literal 1 binary64) x))))
34.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (/.f64 y (*.f64 x x))) (/.f64 #s(literal 1 binary64) x))))
23.5%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 x x) (*.f64 (neg.f64 y) z)) (*.f64 x x))))
35.9%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
66.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
42.1%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
28.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x z)))))))
41.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)) x)))))
2.9%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))))))
93.4%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)))
93.8%
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
69.2%
(*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) x #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
99.8%
(*.f64 (fma.f64 (tan.f64 y) z x) (cos.f64 y))
69.6%
(*.f64 (-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal -1 binary64)) (*.f64 (sin.f64 y) z))
66.1%
(*.f64 (+.f64 (/.f64 (/.f64 x (tan.f64 y)) z) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
93.9%
(*.f64 (+.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
65.5%
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)) #s(literal 1 binary64)) #s(approx (cos y) #s(literal 1 binary64))) x)
93.7%
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y)))))) (*.f64 (cos.f64 y) x))
34.5%
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
66.5%
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
15.6%
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (-.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (/.f64 z (*.f64 x x)) y)))) #s(literal -1 binary64)))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
51.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64))) z x))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) z (*.f64 #s(literal -1/2 binary64) x)))))))
53.7%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
53.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
28.6%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z)))))))
40.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
40.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
35.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
3.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 z (*.f64 y y)) y) #s(literal -1/6 binary64))))
3.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 y y) y) (*.f64 z #s(literal -1/6 binary64)))))
3.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (*.f64 y y) y) z))))
54.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
31.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
33.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)))))
53.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
33.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z y) x))))
33.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 z y)) #s(literal 1 binary64)) y) z))
46.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z)))))
43.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y)))))
16.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 1 120 to 801 computations (28.5% saved)

regimes400.0ms (11%)

Memory
28.9MiB live, 550.7MiB allocated; 145ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
41 → 1
45 → 3
46 → 3
53 → 3
76 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Call 2
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (*.f64 y y) y) z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 y y) y) (*.f64 z #s(literal -1/6 binary64)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 z (*.f64 y y)) y) #s(literal -1/6 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 z y)) #s(literal 1 binary64)) y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (/.f64 y (*.f64 x x))) (/.f64 #s(literal 1 binary64) x))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (*.f64 z y) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) z (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 x (*.f64 z y)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 x x) (*.f64 (neg.f64 y) z)) (*.f64 x x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) (-.f64 x (*.f64 z y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z y) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 z y)) (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64))) z x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64)) (*.f64 y z) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (-.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (/.f64 z (*.f64 x x)) y)))) #s(literal -1 binary64)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
Call 3
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (*.f64 y y) y) z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 y y) y) (*.f64 z #s(literal -1/6 binary64)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 z (*.f64 y y)) y) #s(literal -1/6 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 z y)) #s(literal 1 binary64)) y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (/.f64 y (*.f64 x x))) (/.f64 #s(literal 1 binary64) x))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (*.f64 z y) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) z (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 x (*.f64 z y)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 x x) (*.f64 (neg.f64 y) z)) (*.f64 x x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) (-.f64 x (*.f64 z y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z y) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 z y)) (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64))) z x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64)) (*.f64 y z) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (-.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (/.f64 z (*.f64 x x)) y)))) #s(literal -1 binary64)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x z)))))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
Call 4
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (*.f64 y y) y) z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 y y) y) (*.f64 z #s(literal -1/6 binary64)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 z (*.f64 y y)) y) #s(literal -1/6 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 z y)) #s(literal 1 binary64)) y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (/.f64 y (*.f64 x x))) (/.f64 #s(literal 1 binary64) x))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (*.f64 z y) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) z (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 x (*.f64 z y)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 x x) (*.f64 (neg.f64 y) z)) (*.f64 x x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) (-.f64 x (*.f64 z y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z y) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 z y)) (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64))) z x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64)) (*.f64 y z) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (-.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (/.f64 z (*.f64 x x)) y)))) #s(literal -1 binary64)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x z)))))))
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
Outputs
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
Call 5
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (*.f64 y y) y) z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 y y) y) (*.f64 z #s(literal -1/6 binary64)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 z (*.f64 y y)) y) #s(literal -1/6 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 z y)) #s(literal 1 binary64)) y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (/.f64 y (*.f64 x x))) (/.f64 #s(literal 1 binary64) x))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (*.f64 z y) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) z (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 x (*.f64 z y)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 x x) (*.f64 (neg.f64 y) z)) (*.f64 x x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) (-.f64 x (*.f64 z y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z y) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 z y)) (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64))) z x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64)) (*.f64 y z) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (-.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (/.f64 z (*.f64 x x)) y)))) #s(literal -1 binary64)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x z)))))))
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 (+.f64 x (*.f64 z #s(approx (tan y) y))) (cos.f64 y))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)) #s(literal 1 binary64)) #s(approx (cos y) #s(literal 1 binary64))) x)
Outputs
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
Call 6
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 y x) #s(literal 1 binary64)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 (*.f64 y y) y) z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 y y) y) (*.f64 z #s(literal -1/6 binary64)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (*.f64 (*.f64 z (*.f64 y y)) y) #s(literal -1/6 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (+.f64 (/.f64 x (*.f64 z y)) #s(literal 1 binary64)) y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) y z) y x))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (/.f64 y (*.f64 x x))) (/.f64 #s(literal 1 binary64) x))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (*.f64 z y) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) y) z (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) z) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 x (*.f64 z y)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 x x) (*.f64 (neg.f64 y) z)) (*.f64 x x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) (-.f64 x (*.f64 z y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z y) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 z y)) (*.f64 (fma.f64 z y x) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (fma.f64 z y x) (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64))) z x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (/.f64 y z) #s(literal 1 binary64)) (*.f64 y z) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64)))))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x))))
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (-.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (/.f64 z (*.f64 x x)) y)))) #s(literal -1 binary64)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z)))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) #s(approx (+ (* -1 (/ (* y z) (pow x 2))) (/ 1 x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x z)))))))
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 (+.f64 x (*.f64 z #s(approx (tan y) y))) (cos.f64 y))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (sin y) z) (* (cos y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (cos.f64 y)))))
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)) #s(literal 1 binary64)) #s(approx (cos y) #s(literal 1 binary64))) x)
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 (fma.f64 (tan.f64 y) z x) (cos.f64 y))
(*.f64 (+.f64 x (*.f64 z (tan.f64 y))) (cos.f64 y))
(*.f64 (+.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (cos.f64 y) x))
(*.f64 (-.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal -1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 (+.f64 (/.f64 (/.f64 x (tan.f64 y)) z) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 (fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) x #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) z) (sin.f64 y))
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (tan.f64 y) x) z)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64))) (*.f64 x (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 x (*.f64 (tan.f64 y) z)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z)))
(*.f64 #s(approx (+ (* (/ (tan y) x) z) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (*.f64 x (cos.f64 y)))))) (*.f64 (cos.f64 y) x))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y))))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)))
(*.f64 (fma.f64 (/.f64 (tan.f64 y) x) z #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(fma.f64 x (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (neg.f64 (*.f64 z z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (/.f64 x (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (neg.f64 (*.f64 z z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
Outputs
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
Calls

21 calls:

67.0ms
y
50.0ms
z
39.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
25.0ms
x
18.0ms
z
Results
AccuracySegmentsBranch
16.2%1y
16.2%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
16.2%1z
16.2%1x
54.5%1z
54.5%1x
54.5%1y
59.5%3z
54.5%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
73.5%3y
61.1%3x
77.3%3z
81.7%3x
80.9%3(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
90.3%3x
81.0%3y
88.9%3z
99.8%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 1 823 to 443 computations (75.7% saved)

bsearch68.0ms (1.9%)

Memory
-9.7MiB live, 36.7MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
53.0ms
5.5941870870249005e-37
5.424465900080908e-32
13.0ms
-4.24511219598581e+88
-6.461111614623016e+86
Samples
56.0ms256×0valid
Compiler

Compiled 412 to 398 computations (3.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 50.0ms
ival-cos: 42.0ms (84.2% of total)
ival-sin: 5.0ms (10% of total)
ival-mult!: 2.0ms (4% of total)
ival-add!: 1.0ms (2% of total)
adjust: 0.0ms (0% of total)

bsearch44.0ms (1.2%)

Memory
15.0MiB live, 58.3MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
23.0ms
5.718080707504543e-92
4.179351414091839e-81
18.0ms
-4.295183331579478e-209
-2.0419790550214955e-219
Samples
25.0ms320×0valid
Compiler

Compiled 592 to 534 computations (9.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-cos: 7.0ms (41.1% of total)
ival-sin: 6.0ms (35.2% of total)
ival-mult!: 3.0ms (17.6% of total)
ival-add!: 1.0ms (5.9% of total)
adjust: 0.0ms (0% of total)

bsearch52.0ms (1.4%)

Memory
-12.6MiB live, 81.1MiB allocated; 14ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
22.0ms
0.014170569857636175
2.0640158317427947e+27
27.0ms
-1.0337046154715485e+20
-581.8763819483462
Samples
32.0ms336×0valid
Compiler

Compiled 810 to 623 computations (23.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 24.0ms
ival-sin: 11.0ms (45.9% of total)
ival-cos: 8.0ms (33.4% of total)
ival-mult!: 3.0ms (12.5% of total)
ival-add!: 1.0ms (4.2% of total)
adjust: 0.0ms (0% of total)

derivations131.0ms (3.6%)

Memory
19.1MiB live, 107.9MiB allocated; 20ms collecting garbage
Stop Event
fuel
Compiler

Compiled 201 to 61 computations (69.7% saved)

preprocess70.0ms (1.9%)

Memory
8.4MiB live, 112.8MiB allocated; 11ms collecting garbage
Compiler

Compiled 210 to 69 computations (67.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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