Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B

Time bar (total: 4.0s)

start0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (32.8%)

Memory
30.1MiB live, 1 938.9MiB allocated; 517ms collecting garbage
Samples
1.1s8 251×0valid
2.0ms3valid
0.0ms1valid
Precisions
Click to see histograms. Total time spent on operations: 759.0ms
ival-cos: 358.0ms (47.1% of total)
ival-sin: 197.0ms (25.9% of total)
ival-mult!: 97.0ms (12.8% of total)
ival-add!: 62.0ms (8.2% of total)
ival-sub!: 44.0ms (5.8% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess43.0ms (1.1%)

Memory
-28.5MiB live, 69.4MiB allocated; 15ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
113792
252892
3192192
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series18.0ms (0.4%)

Memory
6.9MiB live, 48.5MiB allocated; 8ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0153567
Stop Event
iter-limit
Counts
8 → 35
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
Calls

9 calls:

TimeVariablePoint
1.0ms
z
0
1.0ms
y
0
1.0ms
z
-inf
1.0ms
z
inf
1.0ms
x
0

rewrite289.0ms (7.2%)

Memory
2.7MiB live, 289.6MiB allocated; 117ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
16724
278524
0827424
Stop Event
iter-limit
node-limit
iter-limit
Counts
8 → 271
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) x))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)) (*.f64 x x)))) (/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 x x)))
(*.f64 (/.f64 (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (+.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) (/.f64 (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (+.f64 (cos.f64 y) x)))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))))) (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))))
(*.f64 (/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))))) (/.f64 (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (-.f64 (neg.f64 (cos.f64 y)) x))) (+.f64 (cos.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x)
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (cos.f64 y) x)))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (cos.f64 y) x))
(*.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))
(*.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (+.f64 (cos.f64 y) x) (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))))
(pow.f64 (/.f64 (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))) (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)))) (*.f64 (/.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))) (/.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))) (+.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))) (/.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (-.f64 (neg.f64 (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))) (-.f64 (neg.f64 (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))) (+.f64 x (-.f64 (neg.f64 (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (+.f64 (neg.f64 (cos.f64 y)) (*.f64 (sin.f64 y) z)) (+.f64 (neg.f64 (cos.f64 y)) (*.f64 (sin.f64 y) z)))) (+.f64 x (+.f64 (neg.f64 (cos.f64 y)) (*.f64 (sin.f64 y) z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y)) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (cos.f64 y))))))
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(/.f64 (+.f64 (pow.f64 (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) #s(literal 3 binary64))) (fma.f64 (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) (-.f64 (*.f64 (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))))) (*.f64 (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))))))))
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(fma.f64 (/.f64 (fabs.f64 x) (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (/.f64 (fabs.f64 x) x) (/.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (cos.f64 y))))
(fma.f64 (/.f64 (neg.f64 x) (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (/.f64 (neg.f64 x) x) (/.f64 (*.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) (-.f64 x (cos.f64 y))))
(fma.f64 (/.f64 (neg.f64 x) (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (/.f64 (neg.f64 x) x) (/.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (cos.f64 y))))
(fma.f64 (/.f64 x (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (/.f64 x x) (/.f64 (*.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) (-.f64 x (cos.f64 y))))
(fma.f64 (/.f64 x (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (/.f64 x x) (/.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (cos.f64 y))))
(-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (cos.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (cos.f64 y) x)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x (neg.f64 (cos.f64 y)))))) (/.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x (neg.f64 (cos.f64 y)))))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))) (/.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 x (cos.f64 y))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x))) (/.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x))))
(-.f64 (cos.f64 y) (neg.f64 x))
(-.f64 x (neg.f64 (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))) (/.f64 (*.f64 (*.f64 x x) x) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
(+.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (*.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) (-.f64 x (cos.f64 y))))
(+.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (cos.f64 y))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x))))
(+.f64 (cos.f64 y) x)
(+.f64 x (neg.f64 (neg.f64 (cos.f64 y))))
(+.f64 x (cos.f64 y))
x
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)) (-.f64 (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))))
(sin.f64 (+.f64 (neg.f64 (neg.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (neg.f64 y))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
y
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)

eval36.0ms (0.9%)

Memory
18.1MiB live, 66.3MiB allocated; 9ms collecting garbage
Compiler

Compiled 10 918 to 1 124 computations (89.7% saved)

prune25.0ms (0.6%)

Memory
-17.6MiB live, 28.2MiB allocated; 4ms collecting garbage
Pruning

15 alts after pruning (14 fresh and 1 done)

PrunedKeptTotal
New28514299
Fresh000
Picked011
Done000
Total28515300
Accuracy
100.0%
Counts
300 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
59.2%
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)))
61.8%
(/.f64 (*.f64 (-.f64 (*.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (+.f64 (cos.f64 y) x) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
66.7%
(/.f64 (*.f64 (-.f64 (*.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
71.3%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
89.0%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
58.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (cos.f64 y) x))
94.0%
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) x)
57.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
57.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
68.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
69.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
82.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
23.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
Compiler

Compiled 609 to 424 computations (30.4% saved)

series79.0ms (2%)

Memory
17.1MiB live, 155.0MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09496629
Stop Event
iter-limit
Counts
31 → 200
Calls
Call 1
Inputs
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (cos.f64 y) x))
(-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))
#s(literal 1 binary64)
(*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))
(sin.f64 y)
y
(/.f64 z (+.f64 (cos.f64 y) x))
z
(+.f64 (cos.f64 y) x)
(cos.f64 y)
x
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))
(*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))
(-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(literal 1/2 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))
(+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(/.f64 (cos.f64 y) x)
Outputs
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (+.f64 x (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (*.f64 z (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 x (*.f64 z (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (fma.f64 x (-.f64 (/.f64 (*.f64 x (*.f64 z (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (/ z (+ (cos y) x)) (/.f64 z (cos.f64 y)))
#s(approx (/ z (+ (cos y) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 z (cos.f64 y))))
#s(approx (/ z (+ (cos y) x)) (fma.f64 x (-.f64 (/.f64 (*.f64 x z) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 z (cos.f64 y))))
#s(approx (/ z (+ (cos y) x)) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (/.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 z (cos.f64 y))))
#s(approx (+ (cos y) x) (cos.f64 y))
#s(approx (+ (cos y) x) (+.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (+ 1 x) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))
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#s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 z (sin.f64 y)) x))
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#s(approx (* (sin y) (/ z (+ (cos y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (sin.f64 y))) x) (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y)))) x)) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) x))) x)))
#s(approx (/ z (+ (cos y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (/.f64 (*.f64 z (cos.f64 y)) x)) x)))
#s(approx (/ z (+ (cos y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) x) (*.f64 z (cos.f64 y))) x))) x)))
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#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (*.f64 #s(literal 1/120 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/120 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5040 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))) (+.f64 #s(literal 1 binary64) x)) (fma.f64 #s(literal -1/720 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) x)))))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (/ z (+ (cos y) x)) (/.f64 z (+.f64 #s(literal 1 binary64) x)))
#s(approx (/ z (+ (cos y) x)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))
#s(approx (/ z (+ (cos y) x)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64))) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))
#s(approx (/ z (+ (cos y) x)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (fma.f64 #s(literal 1/48 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64))) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) x))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64))) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))
#s(approx (+ (cos y) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (cos y) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ (cos y) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))))))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))))
#s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/6 (* y z)) 1/2) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))
#s(approx (* 1/6 (* y z)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
#s(approx (* y z) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (*.f64 y (-.f64 (*.f64 x (*.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 z (*.f64 x (+.f64 #s(literal 1 binary64) x))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))))) #s(literal 1/2 binary64)))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal -1/2 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 z (*.f64 x (+.f64 #s(literal 1 binary64) x))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (*.f64 (+.f64 x (cos.f64 y)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y)))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y))))
#s(approx (sin y) (sin.f64 y))
#s(approx (/ z (+ (cos y) x)) (/.f64 z (+.f64 x (cos.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal 1/6 binary64) z (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 3 binary64))) (/.f64 x (pow.f64 y #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y) (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 x (pow.f64 y #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y) (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 x (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y)))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y))))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)) y) (*.f64 #s(literal -1/6 binary64) z)))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) x) y))) y)) #s(literal 1/2 binary64)) y) (*.f64 #s(literal -1/6 binary64) z)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y)) #s(literal 1/2 binary64)) y) (*.f64 #s(literal -1/6 binary64) z)))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 z y)) y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y))))))
#s(approx z z)
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (fma.f64 #s(literal -1/2 binary64) y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))) (+.f64 x (cos.f64 y))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (+.f64 x (cos.f64 y))) (/.f64 (cos.f64 y) x))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y)))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (*.f64 z (-.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (+.f64 x (cos.f64 y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (fma.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x z))))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (fma.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 z (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 y z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64))))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 y z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))) (+.f64 x (cos.f64 y)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (+.f64 x (cos.f64 y))) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (+.f64 x (cos.f64 y)))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (+.f64 x (cos.f64 y))) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (*.f64 x z))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (+.f64 x (cos.f64 y))) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 y z)))))))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 y z))))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (+.f64 x (cos.f64 y)))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) z) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (+.f64 x (cos.f64 y)))))))
Calls

9 calls:

TimeVariablePoint
11.0ms
y
inf
4.0ms
x
inf
4.0ms
y
0
4.0ms
y
-inf
4.0ms
z
-inf

rewrite181.0ms (4.5%)

Memory
13.3MiB live, 199.0MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
036252
058234
1313234
23598234
08271224
Stop Event
iter-limit
node-limit
iter-limit
Counts
31 → 805
Calls
Call 1
Inputs
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (cos.f64 y) x))
(-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))
#s(literal 1 binary64)
(*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))
(sin.f64 y)
y
(/.f64 z (+.f64 (cos.f64 y) x))
z
(+.f64 (cos.f64 y) x)
(cos.f64 y)
x
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))
(*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))
(-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(literal 1/2 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))
(+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(/.f64 (cos.f64 y) x)
Outputs
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (cos.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) (cos.f64 y)))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x)
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) x) (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)))
(*.f64 (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) (cos.f64 y)))
(*.f64 (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (+.f64 x (cos.f64 y)))))
(*.f64 (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 z (sin.f64 y) (+.f64 x (cos.f64 y))) (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64)))))
(*.f64 (*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y)))) x)
(*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) x))
(*.f64 (+.f64 x (cos.f64 y)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))))
(*.f64 (-.f64 (+.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z)) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) (*.f64 #s(literal 1 binary64) (+.f64 x (cos.f64 y))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) (+.f64 x (cos.f64 y)))
(*.f64 x (*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y)))))
(pow.f64 (/.f64 (fma.f64 z (sin.f64 y) (+.f64 x (cos.f64 y))) (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 z (sin.f64 y) (+.f64 x (cos.f64 y))) (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) #s(literal -1 binary64))
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(*.f64 (/.f64 (cos.f64 y) x) (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (+.f64 x (cos.f64 y)) (/.f64 #s(literal 1 binary64) x))
(pow.f64 (/.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) #s(literal 1 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) (-.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal -1 binary64))) #s(literal -1 binary64))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 x) (neg.f64 (cos.f64 y))) (neg.f64 x))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
(/.f64 (neg.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal -1 binary64))) (neg.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))))
(/.f64 (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64)) (/.f64 x (cos.f64 y)))
(/.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) #s(literal 1 binary64)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))
(/.f64 (-.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal -1 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (/.f64 (cos.f64 y) x))))
(/.f64 (-.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal -1 binary64)) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal -1 binary64)) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))))
(/.f64 (-.f64 (neg.f64 x) (cos.f64 y)) (neg.f64 x))
(/.f64 (+.f64 x (cos.f64 y)) x)
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) #s(literal 1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) (-.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal -1 binary64))))
(neg.f64 (-.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)))
(fma.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (neg.f64 x)) #s(literal 1 binary64))
(fma.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) x) (pow.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal -1 binary64)) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) x) (cos.f64 y) #s(literal 1 binary64))
(fma.f64 (neg.f64 (cos.f64 y)) (/.f64 #s(literal 1 binary64) (neg.f64 x)) #s(literal 1 binary64))
(fma.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))))
(-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (cos.f64 y)) (/.f64 #s(literal 1 binary64) x)))
(-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (cos.f64 y) x)))
(+.f64 (/.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))))
(+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (neg.f64 x)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))
(*.f64 (/.f64 #s(literal 1 binary64) x) (pow.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x) (cos.f64 y))
(*.f64 (neg.f64 (cos.f64 y)) (/.f64 #s(literal 1 binary64) (neg.f64 x)))
(*.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(pow.f64 (/.f64 x (cos.f64 y)) #s(literal -1 binary64))
(pow.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(/.f64 (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)) (neg.f64 x))
(/.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) x)
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x (cos.f64 y))))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(/.f64 (cos.f64 y) x)
(/.f64 #s(literal 1 binary64) (/.f64 x (cos.f64 y)))
(neg.f64 (/.f64 (cos.f64 y) (neg.f64 x)))
(neg.f64 (/.f64 (neg.f64 (cos.f64 y)) x))
(exp.f64 (*.f64 (log.f64 (/.f64 x (cos.f64 y))) #s(literal -1 binary64)))

eval133.0ms (3.3%)

Memory
-2.1MiB live, 277.9MiB allocated; 39ms collecting garbage
Compiler

Compiled 36 867 to 4 268 computations (88.4% saved)

prune48.0ms (1.2%)

Memory
7.1MiB live, 110.6MiB allocated; 42ms collecting garbage
Pruning

29 alts after pruning (27 fresh and 2 done)

PrunedKeptTotal
New1 068231 091
Fresh549
Picked415
Done011
Total1 077291 106
Accuracy
100.0%
Counts
1 106 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
71.3%
(fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x (neg.f64 #s(approx (* z (sin y)) (*.f64 z y))))
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
71.3%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
89.0%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
58.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%
(*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) x))
99.9%
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (/.f64 (+.f64 x (cos.f64 y)) z))) (+.f64 (cos.f64 y) x))
99.9%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y))) (+.f64 (cos.f64 y) x))
58.4%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z #s(approx (+ (cos y) x) (cos.f64 y))))) #s(approx (+ (cos y) x) (cos.f64 y)))
71.9%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(approx (/ z (+ (cos y) x)) (/.f64 z x)))) (+.f64 (cos.f64 y) x))
71.3%
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (cos.f64 y) x))
46.6%
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) #s(approx (+ (/ (cos y) x) 1) (/.f64 (cos.f64 y) x))) x)
63.4%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
69.0%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
46.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
45.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
69.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
57.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
57.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
57.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))) z)))))
57.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
68.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
52.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
33.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
45.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
82.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
23.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
28.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
58.5%
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
Compiler

Compiled 1 348 to 970 computations (28% saved)

series108.0ms (2.7%)

Memory
12.5MiB live, 230.0MiB allocated; 50ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
010396789
Stop Event
iter-limit
Counts
41 → 215
Calls
Call 1
Inputs
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y))) (+.f64 (cos.f64 y) x))
(-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y)))
#s(literal 1 binary64)
(*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y))
(/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64)))
z
(+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))
(/.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(tan.f64 y)
(+.f64 (cos.f64 y) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)))
(-.f64 #s(literal 1 binary64) (*.f64 x x))
(*.f64 x x)
(/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))
(-.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))
(*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z))
(-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)
(*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))
(-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 1/6 binary64) y)
#s(literal 1/6 binary64)
(*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))
#s(literal 1/2 binary64)
(/.f64 #s(literal 1 binary64) z)
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (cos.f64 y) x))
(-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))
(/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x))
(*.f64 y z)
(+.f64 #s(literal 1 binary64) x)
Outputs
#s(approx (* (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+ (cos y) x)) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))))
#s(approx (* (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+ (cos y) x)) (+.f64 x (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (* (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+ (cos y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (* (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+ (cos y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
#s(approx (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (*.f64 z (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))
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#s(approx x x)
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#s(approx (* (/ z (+ (/ x (cos y)) 1)) (tan y)) (/.f64 (*.f64 z (sin.f64 y)) x))
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#s(approx (/ z (+ (/ x (cos y)) 1)) (/.f64 (*.f64 z (cos.f64 y)) x))
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#s(approx (+ (/ x (cos y)) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
#s(approx (+ (cos y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
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#s(approx (/ z (+ (/ x (cos y)) 1)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) x) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) x))) x)))
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#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)) x)) #s(literal 1 binary64)))))
#s(approx (/ (* y z) (+ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y z) (/.f64 (*.f64 y z) x)) x)))
#s(approx (/ (* y z) (+ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) (*.f64 y z)) x))) x)))
#s(approx (/ (* y z) (+ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 y z) x) (*.f64 y z)) x)) (*.f64 y z)) x))) x)))
#s(approx (* (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+ (cos y) x)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (* (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+ (cos y) x)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (* (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+ (cos y) x)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (+.f64 #s(literal 1 binary64) x) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))) #s(literal 1/2 binary64))))))))
#s(approx (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))))
#s(approx (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- 1 (* (/ z (+ (/ x (cos y)) 1)) (tan y))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))) (+.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 2/15 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))) (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))
#s(approx (* (/ z (+ (/ x (cos y)) 1)) (tan y)) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))
#s(approx (* (/ z (+ (/ x (cos y)) 1)) (tan y)) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))
#s(approx (* (/ z (+ (/ x (cos y)) 1)) (tan y)) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/15 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))) (+.f64 #s(literal 1 binary64) x))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))
#s(approx (* (/ z (+ (/ x (cos y)) 1)) (tan y)) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 2/15 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 17/315 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) x (fma.f64 #s(literal 1/48 binary64) x (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)))))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)) (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 2/15 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))) (+.f64 #s(literal 1 binary64) x)))))) (+.f64 #s(literal 1 binary64) x)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 1/3 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))))) (+.f64 #s(literal 1 binary64) x))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))
#s(approx (/ z (+ (/ x (cos y)) 1)) (/.f64 z (+.f64 #s(literal 1 binary64) x)))
#s(approx (/ z (+ (/ x (cos y)) 1)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))
#s(approx (/ z (+ (/ x (cos y)) 1)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))
#s(approx (/ z (+ (/ x (cos y)) 1)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) x (fma.f64 #s(literal 1/48 binary64) x (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)))))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64)))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64)))))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 3 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x z) (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))
#s(approx (+ (/ x (cos y)) 1) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (/ x (cos y)) 1) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)))) (*.f64 #s(literal -1/2 binary64) x))))))
#s(approx (+ (/ x (cos y)) 1) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) x (fma.f64 #s(literal 1/48 binary64) x (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))))))) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)))) (*.f64 #s(literal -1/2 binary64) x))))))
#s(approx (/ x (cos y)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (/ x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) x (fma.f64 #s(literal 1/48 binary64) x (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x))))))) (fma.f64 #s(literal -1/4 binary64) x (*.f64 #s(literal 1/24 binary64) x)))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal 2/15 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/15 binary64) (*.f64 #s(literal 17/315 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (+ (cos y) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (cos y) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ (cos y) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))))))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))))
#s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/6 (* y z)) 1/2) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))
#s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))
#s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (* 1/6 y) (*.f64 #s(literal 1/6 binary64) y))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)) (*.f64 (+.f64 #s(literal 1 binary64) x) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))) #s(literal 1/2 binary64))))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64)))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 #s(literal 1/24 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (*.f64 #s(literal 1/120 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))))) (/.f64 z (+.f64 #s(literal 1 binary64) x))))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 z (+.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 2 binary64))))) (/.f64 z (+.f64 #s(literal 1 binary64) x)))))
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#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 y z))))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (cos y) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z))))))
#s(approx (- 1 (* (sin y) (/ z (+ (cos y) x)))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (+.f64 x (cos.f64 y))) (/.f64 #s(literal 1 binary64) z))))
Calls

9 calls:

TimeVariablePoint
12.0ms
x
-inf
11.0ms
z
inf
9.0ms
y
-inf
6.0ms
z
-inf
5.0ms
y
inf

rewrite219.0ms (5.5%)

Memory
0.1MiB live, 331.1MiB allocated; 59ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
053429
083393
1428364
24678364
08339345
Stop Event
iter-limit
node-limit
iter-limit
Counts
41 → 994
Calls
Call 1
Inputs
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y))) (+.f64 (cos.f64 y) x))
(-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y)))
#s(literal 1 binary64)
(*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y))
(/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64)))
z
(+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))
(/.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(tan.f64 y)
(+.f64 (cos.f64 y) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)))
(-.f64 #s(literal 1 binary64) (*.f64 x x))
(*.f64 x x)
(/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))
(-.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))
(*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z))
(-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)
(*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))
(-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 1/6 binary64) y)
#s(literal 1/6 binary64)
(*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))
#s(literal 1/2 binary64)
(/.f64 #s(literal 1 binary64) z)
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (cos.f64 y) x))
(-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x))))
#s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))
(/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x))
(*.f64 y z)
(+.f64 #s(literal 1 binary64) x)
Outputs
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (/.f64 (+.f64 (cos.f64 y) x) x)) x)
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (-.f64 (/.f64 x (cos.f64 y)) #s(literal -1 binary64))) (cos.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (+.f64 (cos.f64 y) x))) (+.f64 (cos.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x)
(*.f64 (/.f64 (+.f64 (cos.f64 y) x) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x))
(*.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))
(*.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) #s(literal 1 binary64))
(*.f64 (+.f64 (cos.f64 y) x) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (*.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x)))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (+.f64 (cos.f64 y) x))
(*.f64 (-.f64 (/.f64 x (cos.f64 y)) #s(literal -1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)))
(/.f64 (*.f64 (+.f64 (cos.f64 y) x) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 2 binary64))))) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)))
(/.f64 (*.f64 (+.f64 (cos.f64 y) x) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 3 binary64))))) (fma.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 (cos.f64 y) x))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 x (cos.f64 y)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (fma.f64 x (-.f64 x (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x)))
(/.f64 (*.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)))) (-.f64 (cos.f64 y) x))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)))) (-.f64 x (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)))) (fma.f64 x (-.f64 x (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x)))
(/.f64 (*.f64 (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)))
(/.f64 (*.f64 (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 3 binary64)))) (+.f64 (cos.f64 y) x)) (fma.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x)))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))) (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) x)))))
(/.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (*.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))) (*.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))))))
(/.f64 (*.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 2 binary64))))) (*.f64 (-.f64 (cos.f64 y) x) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64))))
(/.f64 (*.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 3 binary64))))) (*.f64 (-.f64 (cos.f64 y) x) (fma.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 2 binary64))))) (*.f64 (-.f64 x (cos.f64 y)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64))))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 3 binary64))))) (*.f64 (-.f64 x (cos.f64 y)) (fma.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 2 binary64))))) (*.f64 (fma.f64 x (-.f64 x (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64))))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 2 binary64))))) (*.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64))))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 3 binary64))))) (*.f64 (fma.f64 x (-.f64 x (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y))) #s(literal 3 binary64))))) (*.f64 (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x)) (fma.f64 (*.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y)) (fma.f64 (/.f64 z (+.f64 (cos.f64 y) x)) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))))
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(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 x x) x) x) (*.f64 x x))) (*.f64 (fma.f64 (*.f64 x x) (fma.f64 x x #s(literal 1 binary64)) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) x)))
(/.f64 (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal -1 binary64))))
(neg.f64 (-.f64 (neg.f64 x) #s(literal 1 binary64)))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 x x))) #s(literal -1 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 x x))) #s(literal -1 binary64)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 x x))) #s(literal -1 binary64)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (fma.f64 (*.f64 x x) x #s(literal 1 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (fma.f64 (*.f64 x x) x #s(literal 1 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (fma.f64 (*.f64 x x) x #s(literal 1 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64))) #s(literal -1 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64))) #s(literal -1 binary64)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 x x))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 x x))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 x x))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal -1 binary64))) #s(literal -1 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal -1 binary64))) #s(literal -1 binary64)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal -1 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) x) #s(literal -1/2 binary64)) (pow.f64 (-.f64 #s(literal 1 binary64) x) #s(literal -1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) x) #s(literal -1/2 binary64)) (pow.f64 (-.f64 #s(literal 1 binary64) x) #s(literal -1/2 binary64)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (pow.f64 (-.f64 #s(literal 1 binary64) x) #s(literal -1/2 binary64)) (pow.f64 (-.f64 #s(literal 1 binary64) x) #s(literal -1/2 binary64)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 x x))) (-.f64 x #s(literal -1 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 x x))) (-.f64 x #s(literal -1 binary64)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 x x))) (-.f64 x #s(literal -1 binary64)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) #s(literal 1 binary64) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (/.f64 (*.f64 x x) (-.f64 #s(literal 1 binary64) x)))
(-.f64 x #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (neg.f64 x))
(+.f64 (/.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64))))
(+.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (neg.f64 x) x)))
(+.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (*.f64 (*.f64 (neg.f64 x) x) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
(+.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 #s(literal 1 binary64) x)))
(+.f64 x #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 x)))
(+.f64 #s(literal 1 binary64) x)

eval164.0ms (4.1%)

Memory
3.9MiB live, 242.3MiB allocated; 67ms collecting garbage
Compiler

Compiled 43 396 to 5 560 computations (87.2% saved)

prune39.0ms (1%)

Memory
30.5MiB live, 77.0MiB allocated; 3ms collecting garbage
Pruning

32 alts after pruning (29 fresh and 3 done)

PrunedKeptTotal
New1 161121 173
Fresh51722
Picked415
Done022
Total1 170321 202
Accuracy
100.0%
Counts
1 202 → 32
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) (cos.f64 y) x)
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
71.3%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
89.0%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
58.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%
(*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) x))
99.9%
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (/.f64 (+.f64 (cos.f64 y) x) z))) (+.f64 (cos.f64 y) x))
58.4%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z #s(approx (+ (cos y) x) (cos.f64 y))))) #s(approx (+ (cos y) x) (cos.f64 y)))
71.9%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(approx (/ z (+ (cos y) x)) (/.f64 z x)))) (+.f64 (cos.f64 y) x))
68.5%
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) x))
68.2%
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) x))
62.3%
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) #s(approx (/ (* y z) (+ 1 x)) (*.f64 y z)))) (+.f64 (cos.f64 y) x))
46.6%
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) #s(approx (+ (/ (cos y) x) 1) (/.f64 (cos.f64 y) x))) x)
63.4%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
69.0%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
46.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
69.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
57.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
57.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
57.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
68.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
52.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
33.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
20.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
27.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
28.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
19.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
20.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
82.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
23.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
28.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
58.5%
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
Compiler

Compiled 1 537 to 1 107 computations (28% saved)

series60.0ms (1.5%)

Memory
-8.4MiB live, 87.9MiB allocated; 12ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07905438
Stop Event
iter-limit
Counts
37 → 182
Calls
Call 1
Inputs
(fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) (cos.f64 y) x)
(-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z))
#s(literal 1 binary64)
(*.f64 (tan.f64 y) z)
(tan.f64 y)
y
z
(cos.f64 y)
x
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
(-.f64 x #s(literal -1 binary64))
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
(+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))
(*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))
(-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(literal 1/2 binary64)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x))))
(+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x))
(/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))
(*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
(+.f64 #s(literal 1 binary64) x)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (cos.f64 y))
(*.f64 z (sin.f64 y))
(sin.f64 y)
Outputs
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))))
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (+.f64 x (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (- x -1) #s(literal 1 binary64))
#s(approx (- x -1) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))) x))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (+.f64 x (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))) x))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))) x))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))) (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y))))) x))
#s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (*.f64 y z))) x))
#s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))) x))
#s(approx (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x)) (/.f64 (*.f64 y z) x))
#s(approx (* y (* z (+ 1 (/ 1 x)))) (/.f64 (fma.f64 x (*.f64 y z) (*.f64 y z)) x))
#s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))
#s(approx (* z (+ 1 (/ 1 x))) (/.f64 (+.f64 z (*.f64 x z)) x))
#s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (/ 1 x)) (/.f64 (+.f64 #s(literal 1 binary64) x) x))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (- x -1) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)) x)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)) x))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (/.f64 (cos.f64 y) x)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y))) (pow.f64 x #s(literal 3 binary64))) (+.f64 (/.f64 (cos.f64 y) x) (+.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y))) (pow.f64 x #s(literal 3 binary64)))))))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (/.f64 (cos.f64 y) x))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y))) (pow.f64 x #s(literal 3 binary64))) (+.f64 (/.f64 (cos.f64 y) x) (+.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y))) (pow.f64 x #s(literal 3 binary64))))))))))
#s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (* y (* z (+ 1 (/ 1 x)))) (*.f64 y z))
#s(approx (* y (* z (+ 1 (/ 1 x)))) (fma.f64 y z (/.f64 (*.f64 y z) x)))
#s(approx (* z (+ 1 (/ 1 x))) z)
#s(approx (* z (+ 1 (/ 1 x))) (+.f64 z (/.f64 z x)))
#s(approx (+ 1 (/ 1 x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 y) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (sin.f64 y)) (cos.f64 y)))) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)) x)) #s(literal 1 binary64)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) (/.f64 (*.f64 z (sin.f64 y)) x)) #s(literal 1 binary64)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 z (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) x))) x)) #s(literal 1 binary64)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 z (sin.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y))) x) (/.f64 (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y))) x))) x))) x)) #s(literal 1 binary64)))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 z (sin.f64 y))) x))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (cos.f64 y) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) x) (*.f64 z (sin.f64 y)))) x))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (cos.f64 y) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y))) (*.f64 z (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (sin.f64 y)))) x) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))))) x) (*.f64 z (sin.f64 y)))) x))))
#s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 y z) #s(literal 1 binary64)) x))))
#s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 y z) #s(literal 1 binary64)) x)))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/3 binary64) z (*.f64 #s(literal 1/2 binary64) z))) #s(literal 1/2 binary64))))))))
#s(approx (- 1 (* (tan y) z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- 1 (* (tan y) z)) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- 1 (* (tan y) z)) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -2/15 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) (*.f64 #s(literal 1/3 binary64) z))) z))))
#s(approx (* (tan y) z) (*.f64 y (+.f64 z (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* (tan y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2/15 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/3 binary64) z))))))
#s(approx (* (tan y) z) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 1/3 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 17/315 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 2/15 binary64) z))))))))
#s(approx (tan y) y)
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal 2/15 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (tan y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/15 binary64) (*.f64 #s(literal 17/315 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
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#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 z (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 y z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64))))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 y z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))) (+.f64 x (cos.f64 y)))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (+.f64 x (cos.f64 y))) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (+.f64 x (cos.f64 y)))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (+.f64 x (cos.f64 y))) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (*.f64 x z))))))
#s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 #s(literal 1 binary64) (*.f64 x z))))))
#s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x z)))))
#s(approx (+ (* (- 1 (* (tan y) z)) (cos y)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z))))))
#s(approx (- 1 (* (tan y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 y z)))))))
#s(approx (* y (- (* 1/6 (* y z)) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 y z))))))
#s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (+.f64 x (cos.f64 y)))))))
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) z) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) (+.f64 x (cos.f64 y)))))))
#s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) z) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x))))))
#s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x z))))))
Calls

9 calls:

TimeVariablePoint
7.0ms
z
-inf
7.0ms
x
inf
4.0ms
z
inf
4.0ms
y
-inf
4.0ms
z
0

rewrite160.0ms (4%)

Memory
-16.3MiB live, 163.8MiB allocated; 29ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
056379
085379
1461360
05427344
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
37 → 690
Calls
Call 1
Inputs
(fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) (cos.f64 y) x)
(-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z))
#s(literal 1 binary64)
(*.f64 (tan.f64 y) z)
(tan.f64 y)
y
z
(cos.f64 y)
x
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
(-.f64 x #s(literal -1 binary64))
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
(+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))))
#s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))
(*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z))
(-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(literal 1/2 binary64)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x))))
(+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x))
(/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))
(*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
(+.f64 #s(literal 1 binary64) x)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (cos.f64 y))
(*.f64 z (sin.f64 y))
(sin.f64 y)
Outputs
(*.f64 (*.f64 (+.f64 (/.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))) #s(literal 1 binary64)) (cos.f64 y)) (-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)))
(*.f64 (*.f64 (+.f64 (/.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z))) (cos.f64 y))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (cos.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 x) (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))) (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))
(*.f64 (+.f64 (/.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))) #s(literal 1 binary64)) (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))
(*.f64 (-.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)))
(*.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))
(*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))) (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)) (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (+.f64 (/.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))) #s(literal 1 binary64)))
(*.f64 (*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))))) x)
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (*.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x)))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (cos.f64 y) x))
(*.f64 (+.f64 (cos.f64 y) x) (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (-.f64 (cos.f64 y) x))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 x (cos.f64 y)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (fma.f64 x (-.f64 x (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))) #s(literal 2 binary64))) (+.f64 (cos.f64 y) x)) (fma.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)) #s(literal 1 binary64)))
(/.f64 (*.f64 (neg.f64 (expm1.f64 (*.f64 (log.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) #s(literal 3 binary64)))) (+.f64 (cos.f64 y) x)) (fma.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))) (fma.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)) #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64))) (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))))
(/.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (neg.f64 x) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)) (fma.f64 x x (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (neg.f64 x)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))) #s(literal 2 binary64))) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)) #s(literal 1 binary64)) (-.f64 (cos.f64 y) x)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))) #s(literal 2 binary64))) (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)) #s(literal 1 binary64)) (-.f64 x (cos.f64 y))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))) #s(literal 2 binary64))) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)) #s(literal 1 binary64)) (fma.f64 x (-.f64 x (cos.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x))) #s(literal 2 binary64))) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (fma.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)) #s(literal 1 binary64)) (fma.f64 (cos.f64 y) (-.f64 (cos.f64 y) x) (*.f64 x x))))
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(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -1 binary64) x) #s(literal 1 binary64))) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x x))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x #s(literal 1 binary64)) x)))
(*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 #s(literal 1 binary64) x) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64))))
(*.f64 (-.f64 x #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))
(*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 x))
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 x x)) #s(literal 1 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(literal -1 binary64) x) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1 binary64) x) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x x)))) (neg.f64 (/.f64 (-.f64 x #s(literal 1 binary64)) x)))
(/.f64 (neg.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal 1 binary64))) (neg.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64))))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x x))) (/.f64 (-.f64 x #s(literal 1 binary64)) x))
(/.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal 1 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 (-.f64 x #s(literal 1 binary64)) x)))
(/.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal 1 binary64)) (fma.f64 (/.f64 #s(literal 1 binary64) x) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal -1 binary64) x) (neg.f64 x))
(/.f64 (-.f64 x #s(literal -1 binary64)) x)
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 x (-.f64 x #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 x #s(literal 1 binary64)) x) (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x x)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 1 binary64) x) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) #s(literal 1 binary64))))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) #s(literal -1 binary64)))
(neg.f64 (-.f64 (/.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)))
(fma.f64 (pow.f64 x #s(literal -1/2 binary64)) (pow.f64 x #s(literal -1/2 binary64)) #s(literal 1 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) #s(literal 1 binary64))
(fma.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) x) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x #s(literal 1 binary64)) x)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 (-.f64 x #s(literal 1 binary64)) x)))
(-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) x))
(+.f64 (/.f64 x x) (/.f64 #s(literal 1 binary64) x))
(+.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 #s(literal 1 binary64) x) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (/.f64 #s(literal 1 binary64) x) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64))))
(+.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(*.f64 (pow.f64 x #s(literal -1/2 binary64)) (pow.f64 x #s(literal -1/2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) x))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(pow.f64 x #s(literal -1 binary64))
(/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (/.f64 #s(literal -1 binary64) x) #s(literal -1 binary64))
(/.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 x) #s(literal 1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) x)
(neg.f64 (/.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)))
(neg.f64 (/.f64 #s(literal -1 binary64) x))
(exp.f64 (*.f64 (log.f64 x) #s(literal -1 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 x) #s(literal 1 binary64))) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)))
(*.f64 (fma.f64 x x #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))))
(*.f64 (fma.f64 (*.f64 x x) x #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 #s(literal 1 binary64) x))))
(*.f64 (fma.f64 (*.f64 x x) x #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64))))
(*.f64 (-.f64 #s(literal -1 binary64) x) #s(literal -1 binary64))
(*.f64 (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64))
(*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x)
(*.f64 x (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (-.f64 x #s(literal -1 binary64)))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (neg.f64 x) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (fma.f64 x x (*.f64 #s(literal 1 binary64) (neg.f64 x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x #s(literal 1 binary64))) (neg.f64 (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x #s(literal 1 binary64))) (neg.f64 (fma.f64 x x (-.f64 #s(literal 1 binary64) x))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) x))
(/.f64 (fma.f64 x x #s(literal -1 binary64)) (neg.f64 (-.f64 #s(literal 1 binary64) x)))
(/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64)))
(/.f64 (fma.f64 (*.f64 x x) x #s(literal 1 binary64)) (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (fma.f64 (*.f64 x x) x #s(literal 1 binary64)) (fma.f64 x x (-.f64 #s(literal 1 binary64) x)))
(/.f64 (-.f64 x #s(literal -1 binary64)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (-.f64 #s(literal -1 binary64) x)))
(neg.f64 (-.f64 #s(literal -1 binary64) x))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (/.f64 (*.f64 x x) (-.f64 #s(literal 1 binary64) x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (-.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal -1 binary64) (fma.f64 x x (-.f64 #s(literal 1 binary64) x))))
(-.f64 x #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (neg.f64 x))
(+.f64 (/.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x (-.f64 x #s(literal 1 binary64)) #s(literal 1 binary64))))
(+.f64 x #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) x)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(approx (+ x (cos y)) (cos.f64 y)))) #s(approx (+ x (cos y)) (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) #s(approx (+ x (cos y)) (cos.f64 y)))) #s(approx (+ x (cos y)) (cos.f64 y)))
(*.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y)))))
(*.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))) (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)))))
(*.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) #s(approx (+ x (cos y)) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))) (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))) (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))) (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))) (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))))
(neg.f64 (-.f64 (*.f64 (sin.f64 y) z) #s(approx (+ x (cos y)) (cos.f64 y))))
(fma.f64 (neg.f64 (sin.f64 y)) z #s(approx (+ x (cos y)) (cos.f64 y)))
(fma.f64 (neg.f64 z) (sin.f64 y) #s(approx (+ x (cos y)) (cos.f64 y)))
(fma.f64 (sin.f64 y) (neg.f64 z) #s(approx (+ x (cos y)) (cos.f64 y)))
(fma.f64 z (neg.f64 (sin.f64 y)) #s(approx (+ x (cos y)) (cos.f64 y)))
(-.f64 (/.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y)))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))) (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z #s(approx (+ x (cos y)) (cos.f64 y))) (pow.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(literal 2 binary64)))))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(approx (+ x (cos y)) (cos.f64 y)))
(+.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (+ x (cos y)) (cos.f64 y))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(sin.f64 y)

eval147.0ms (3.7%)

Memory
1.7MiB live, 188.8MiB allocated; 37ms collecting garbage
Compiler

Compiled 33 546 to 4 125 computations (87.7% saved)

prune33.0ms (0.8%)

Memory
23.1MiB live, 68.2MiB allocated; 7ms collecting garbage
Pruning

35 alts after pruning (29 fresh and 6 done)

PrunedKeptTotal
New81715832
Fresh101424
Picked235
Done033
Total82935864
Accuracy
100.0%
Counts
864 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) (cos.f64 y) x)
99.8%
(fma.f64 #s(approx (- 1 (* (tan y) z)) (*.f64 z (-.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (cos.f64 y))))) (cos.f64 y) x)
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
71.3%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
89.0%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
58.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%
(*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) x))
58.4%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z #s(approx (+ (cos y) x) (cos.f64 y))))) #s(approx (+ (cos y) x) (cos.f64 y)))
71.9%
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(approx (/ z (+ (cos y) x)) (/.f64 z x)))) (+.f64 (cos.f64 y) x))
46.6%
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) #s(approx (+ (/ (cos y) x) 1) (/.f64 (cos.f64 y) x))) x)
63.4%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 z x) z) (/.f64 y (-.f64 x #s(literal -1 binary64))))) x #s(literal 1 binary64)) x)) x)
63.4%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))) x) (/.f64 #s(literal 1 binary64) x)))) x)
65.7%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z #s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
65.7%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y #s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
79.1%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) x)
63.4%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 #s(literal -1 binary64) x)) x #s(literal 1 binary64)))))) x)
50.9%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) #s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))) x)
6.4%
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) #s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))))) x)
46.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
33.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
69.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
57.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
33.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
33.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
33.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
27.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
69.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
20.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
27.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
28.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
19.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
20.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
82.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
23.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
28.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Compiler

Compiled 1 030 to 695 computations (32.5% saved)

regimes434.0ms (10.9%)

Memory
-14.5MiB live, 539.5MiB allocated; 201ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
3 → 1
8 → 3
12 → 3
23 → 3
39 → 3
40 → 3
42 → 1
48 → 3
49 → 3
65 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Call 2
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Call 3
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Call 4
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Call 5
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Call 6
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) #s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y #s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 z x) z) (/.f64 y (-.f64 x #s(literal -1 binary64))))) x #s(literal 1 binary64)) x)) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z #s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 #s(literal -1 binary64) x)) x #s(literal 1 binary64)))))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) #s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))) x)
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))) x) (/.f64 #s(literal 1 binary64) x)))) x)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Call 7
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) #s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y #s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 z x) z) (/.f64 y (-.f64 x #s(literal -1 binary64))))) x #s(literal 1 binary64)) x)) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z #s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 #s(literal -1 binary64) x)) x #s(literal 1 binary64)))))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) #s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))) x)
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))) x) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
Call 8
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) #s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y #s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 z x) z) (/.f64 y (-.f64 x #s(literal -1 binary64))))) x #s(literal 1 binary64)) x)) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z #s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 #s(literal -1 binary64) x)) x #s(literal 1 binary64)))))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) #s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))) x)
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))) x) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 9
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) #s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y #s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 z x) z) (/.f64 y (-.f64 x #s(literal -1 binary64))))) x #s(literal 1 binary64)) x)) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z #s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 #s(literal -1 binary64) x)) x #s(literal 1 binary64)))))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) #s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))) x)
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))) x) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) x)
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) #s(approx (/ (* y z) (+ 1 x)) (*.f64 y z)))) (+.f64 (cos.f64 y) x))
(fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x (neg.f64 #s(approx (* z (sin y)) (*.f64 z y))))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) x))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) x))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) x)
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 10
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) #s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y #s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 z x) z) (/.f64 y (-.f64 x #s(literal -1 binary64))))) x #s(literal 1 binary64)) x)) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z #s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 #s(literal -1 binary64) x)) x #s(literal 1 binary64)))))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) #s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))) x)
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))) x) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) x)
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) #s(approx (/ (* y z) (+ 1 x)) (*.f64 y z)))) (+.f64 (cos.f64 y) x))
(fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x (neg.f64 #s(approx (* z (sin y)) (*.f64 z y))))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) x))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) x))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 11
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64)) x))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* y (- (* 1/6 (* y z)) 1/2)) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (/.f64 #s(literal -1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) (*.f64 x x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) z) y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z #s(approx (- (* 1/6 y) (* 1/2 (/ 1 z))) (/.f64 #s(literal -1/2 binary64) z))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z #s(literal -1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) #s(approx (/ 1 (- 1 x)) (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) x))))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) #s(approx (+ 1 (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x))))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y #s(approx (* z (+ 1 (/ 1 x))) (/.f64 z x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- 1 (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y)))))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (- (* 1/6 (* y z)) 1/2) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))))) z)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 z x) z) (/.f64 y (-.f64 x #s(literal -1 binary64))))) x #s(literal 1 binary64)) x)) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z #s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) x)))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 #s(literal -1 binary64) x)) x #s(literal 1 binary64)))))) x)
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) #s(approx (+ (* -1 (/ (* y (* z (+ 1 (/ 1 x)))) (+ 1 x))) (/ 1 x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))) (+.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) (*.f64 x y))))))) x)
#s(approx (* (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))) (+.f64 #s(literal 1 binary64) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 (/.f64 z x) z) y) (-.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -1 binary64))) x) (/.f64 #s(literal 1 binary64) x)))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 #s(approx (* (- 1 (* (sin y) (/ z (+ (cos y) x)))) (+ (/ (cos y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) x)
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) #s(approx (/ (* y z) (+ 1 x)) (*.f64 y z)))) (+.f64 (cos.f64 y) x))
(fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x (neg.f64 #s(approx (* z (sin y)) (*.f64 z y))))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) x))
(*.f64 (-.f64 #s(literal 1 binary64) #s(approx (* (sin y) (/ z (+ (cos y) x))) (/.f64 (*.f64 y z) (+.f64 #s(literal 1 binary64) x)))) (+.f64 (sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) x))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(fma.f64 (-.f64 #s(literal 1 binary64) (*.f64 (tan.f64 y) z)) (cos.f64 y) x)
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(approx (/ z (+ (cos y) x)) (/.f64 z x)))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z #s(approx (+ (cos y) x) (cos.f64 y))))) #s(approx (+ (cos y) x) (cos.f64 y)))
(fma.f64 #s(approx (- 1 (* (tan y) z)) (*.f64 z (-.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 y) (cos.f64 y))))) (cos.f64 y) x)
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (/.f64 (+.f64 x (cos.f64 y)) z))) (+.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (/.f64 (+.f64 (cos.f64 y) x) z))) (+.f64 (cos.f64 y) x))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) #s(approx (+ (/ (cos y) x) 1) (/.f64 (cos.f64 y) x))) x)
(*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 x (cos.f64 y))) (sin.f64 y))) x))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 z (+.f64 (cos.f64 y) x)))) (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (+.f64 (/.f64 x (cos.f64 y)) #s(literal 1 binary64))) (tan.f64 y))) (+.f64 (cos.f64 y) x))
(/.f64 (*.f64 (-.f64 (*.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)))
(/.f64 (*.f64 (-.f64 (*.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x)) (*.f64 (sin.f64 y) z)) (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (+.f64 (cos.f64 y) x) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

32 calls:

88.0ms
y
45.0ms
x
27.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
20.0ms
z
17.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
28.2%1x
28.2%1z
28.2%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
28.2%1y
69.1%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
69.1%1y
69.1%1z
69.1%1x
73.3%3x
71.6%2z
69.1%1y
75.1%3y
75.1%3y
75.2%3y
73.1%2z
69.1%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
73.3%3x
75.2%3y
75.8%3z
89.0%1y
89.0%1z
89.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.1%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
89.0%1x
99.1%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.4%3x
92.0%2y
99.1%3z
99.9%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 1 929 to 525 computations (72.8% saved)

bsearch54.0ms (1.4%)

Memory
-2.9MiB live, 89.0MiB allocated; 9ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
34.0ms
1.3418771926023454e-7
630.6720336994808
18.0ms
-5.774229537037448e-5
-3.7120649318945406e-13
Samples
38.0ms304×0valid
Compiler

Compiled 449 to 432 computations (3.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 31.0ms
ival-cos: 23.0ms (73.8% of total)
ival-sin: 5.0ms (16% of total)
ival-sub!: 1.0ms (3.2% of total)
ival-add!: 1.0ms (3.2% of total)
ival-mult!: 1.0ms (3.2% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
0.9999999999999964
1.0
0.0ms
-5505149200.414428
-3908137.9545930685
Compiler

Compiled 12 to 14 computations (-16.7% saved)

bsearch47.0ms (1.2%)

Memory
-17.3MiB live, 37.1MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
33.0ms
2.51113644890101e+108
3.4849173153920255e+109
12.0ms
-5.748131104039423e+189
-2.703539424285741e+188
Samples
37.0ms208×0valid
Compiler

Compiled 407 to 364 computations (10.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-cos: 27.0ms (84.2% of total)
ival-sin: 4.0ms (12.5% of total)
ival-add!: 1.0ms (3.1% of total)
ival-mult!: 1.0ms (3.1% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch54.0ms (1.3%)

Memory
11.4MiB live, 54.6MiB allocated; 8ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
11.0ms
4.739511112365831e-7
0.014170569857636175
40.0ms
-1.0337046154715485e+20
-581.8763819483462
Samples
22.0ms288×0valid
Compiler

Compiled 714 to 590 computations (17.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 15.0ms
ival-cos: 7.0ms (45.9% of total)
ival-sin: 6.0ms (39.3% of total)
ival-sub!: 1.0ms (6.6% of total)
ival-add!: 1.0ms (6.6% of total)
ival-mult!: 1.0ms (6.6% of total)
adjust: 0.0ms (0% of total)

bsearch28.0ms (0.7%)

Memory
12.5MiB live, 55.2MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
4.739511112365831e-7
0.014170569857636175
26.0ms
-3.2442264368532446e+40
-2.1388775700088888e+24
Samples
20.0ms160×0valid
Compiler

Compiled 624 to 536 computations (14.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-sin: 9.0ms (57.2% of total)
ival-cos: 5.0ms (31.8% of total)
ival-mult!: 1.0ms (6.4% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch46.0ms (1.2%)

Memory
-32.6MiB live, 75.0MiB allocated; 25ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
30.0ms
3.19986196623917e+124
8.042070023669371e+130
14.0ms
-4.1851764400205635e+65
-2.296808447807551e+65
Samples
36.0ms208×0valid
Compiler

Compiled 428 to 378 computations (11.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 21.0ms
ival-sin: 12.0ms (57.3% of total)
ival-cos: 7.0ms (33.4% of total)
ival-add!: 1.0ms (4.8% of total)
ival-mult!: 1.0ms (4.8% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch13.0ms (0.3%)

Memory
25.7MiB live, 25.7MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
1.3418771926023454e-7
630.6720336994808
11.0ms
-5.774229537037448e-5
-3.7120649318945406e-13
Samples
7.0ms96×0valid
Compiler

Compiled 1 114 to 736 computations (33.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 5.0ms
ival-cos: 2.0ms (41% of total)
ival-sin: 2.0ms (41% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)
ival-mult!: 0.0ms (0% of total)

derivations98.0ms (2.5%)

Memory
8.3MiB live, 54.4MiB allocated; 5ms collecting garbage
Stop Event
fuel
Compiler

Compiled 466 to 115 computations (75.3% saved)

preprocess123.0ms (3.1%)

Memory
-3.3MiB live, 270.6MiB allocated; 36ms collecting garbage
Compiler

Compiled 475 to 123 computations (74.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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