
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (/ 1.0 (/ (cbrt (+ a a)) (cbrt g))))
double code(double g, double a) {
return 1.0 / (cbrt((a + a)) / cbrt(g));
}
public static double code(double g, double a) {
return 1.0 / (Math.cbrt((a + a)) / Math.cbrt(g));
}
function code(g, a) return Float64(1.0 / Float64(cbrt(Float64(a + a)) / cbrt(g))) end
code[g_, a_] := N[(1.0 / N[(N[Power[N[(a + a), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[g, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{\sqrt[3]{a + a}}{\sqrt[3]{g}}}
\end{array}
Initial program 76.9%
lift-cbrt.f64N/A
lift-/.f64N/A
cbrt-divN/A
div-flipN/A
lower-/.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lift-*.f64N/A
count-2-revN/A
lower-+.f64N/A
lower-cbrt.f6498.7
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (* (cbrt (* 0.5 g)) (/ 1.0 (cbrt a))))
double code(double g, double a) {
return cbrt((0.5 * g)) * (1.0 / cbrt(a));
}
public static double code(double g, double a) {
return Math.cbrt((0.5 * g)) * (1.0 / Math.cbrt(a));
}
function code(g, a) return Float64(cbrt(Float64(0.5 * g)) * Float64(1.0 / cbrt(a))) end
code[g_, a_] := N[(N[Power[N[(0.5 * g), $MachinePrecision], 1/3], $MachinePrecision] * N[(1.0 / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{0.5 \cdot g} \cdot \frac{1}{\sqrt[3]{a}}
\end{array}
Initial program 76.9%
lift-cbrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
cbrt-divN/A
lower-/.f64N/A
lower-cbrt.f64N/A
mult-flipN/A
lower-*.f64N/A
metadata-evalN/A
lower-cbrt.f6498.7
Applied rewrites98.7%
lift-/.f64N/A
mult-flipN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (/ (cbrt g) (cbrt (+ a a))))
double code(double g, double a) {
return cbrt(g) / cbrt((a + a));
}
public static double code(double g, double a) {
return Math.cbrt(g) / Math.cbrt((a + a));
}
function code(g, a) return Float64(cbrt(g) / cbrt(Float64(a + a))) end
code[g_, a_] := N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[N[(a + a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{g}}{\sqrt[3]{a + a}}
\end{array}
Initial program 76.9%
lift-cbrt.f64N/A
lift-/.f64N/A
cbrt-divN/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6498.7
lift-*.f64N/A
count-2-revN/A
lower-+.f6498.7
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (cbrt (/ (/ 1.0 (+ a a)) (/ 1.0 g))))
double code(double g, double a) {
return cbrt(((1.0 / (a + a)) / (1.0 / g)));
}
public static double code(double g, double a) {
return Math.cbrt(((1.0 / (a + a)) / (1.0 / g)));
}
function code(g, a) return cbrt(Float64(Float64(1.0 / Float64(a + a)) / Float64(1.0 / g))) end
code[g_, a_] := N[Power[N[(N[(1.0 / N[(a + a), $MachinePrecision]), $MachinePrecision] / N[(1.0 / g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{\frac{1}{a + a}}{\frac{1}{g}}}
\end{array}
Initial program 76.9%
lift-/.f64N/A
div-flipN/A
lower-/.f64N/A
lower-/.f6476.2
lift-*.f64N/A
count-2-revN/A
lower-+.f6476.2
Applied rewrites76.2%
lift-/.f64N/A
mult-flipN/A
lower-*.f64N/A
lower-/.f6476.2
Applied rewrites76.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6476.9
Applied rewrites76.9%
(FPCore (g a) :precision binary64 (cbrt (/ g (+ a a))))
double code(double g, double a) {
return cbrt((g / (a + a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (a + a)));
}
function code(g, a) return cbrt(Float64(g / Float64(a + a))) end
code[g_, a_] := N[Power[N[(g / N[(a + a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{a + a}}
\end{array}
Initial program 76.9%
lift-*.f64N/A
count-2-revN/A
lower-+.f6476.9
Applied rewrites76.9%
herbie shell --seed 2025145
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))