
Time bar (total: 5.1s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 4 |
| 50% | 49.9% | 49.9% | 0.1% | 0% | 0% | 0% | 5 |
| 75% | 74.9% | 25% | 0.1% | 0% | 0% | 0% | 6 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0% | 0% | 0% | 7 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0% | 0% | 0% | 8 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0% | 0% | 0% | 9 |
| 89.1% | 88.9% | 10.9% | 0.1% | 0% | 0% | 0% | 10 |
| 89.8% | 89.7% | 10.1% | 0.1% | 0% | 0% | 0% | 11 |
| 91% | 90.9% | 9% | 0.1% | 0% | 0% | 0% | 12 |
Compiled 55 to 32 computations (41.8% saved)
| 755.0ms | 7 834× | 0 | valid |
| 41.0ms | 204× | 2 | valid |
| 31.0ms | 217× | 1 | valid |
| 0.0ms | 1× | 3 | valid |
ival-pow2: 233.0ms (37.7% of total)ival-mult!: 190.0ms (30.7% of total)ival-sqrt: 66.0ms (10.7% of total)ival-add!: 39.0ms (6.3% of total)ival-sub!: 23.0ms (3.7% of total)adjust: 21.0ms (3.4% of total)ival-cos: 20.0ms (3.2% of total)ival-sin: 19.0ms (3.1% of total)ival-fabs: 5.0ms (0.8% of total)ival-fmax: 4.0ms (0.6% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 111 | 545 |
| 1 | 463 | 533 |
| 2 | 2485 | 533 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 47.9% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 94 to 62 computations (34% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 752 | 6392 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx x x) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx y y) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx z z) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
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#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 8.0ms | y | @ | -inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5) |
| 6.0ms | x | @ | inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5) |
| 5.0ms | x | @ | 0 | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5) |
| 5.0ms | y | @ | inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5) |
| 5.0ms | z | @ | -inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 311 |
| 0 | 55 | 311 |
| 1 | 261 | 311 |
| 2 | 2345 | 311 |
| 0 | 8315 | 293 |
| 1 | 28681 | 293 |
| 1× | saturated |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) |
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64)) |
(pow.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) |
(pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fabs.f64 (neg.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))) |
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) |
(fabs.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) |
(*.f64 (neg.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) (neg.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))) |
(*.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) |
(*.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) |
(pow.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64)) |
(neg.f64 (-.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64))) (fabs.f64 x) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x)) #s(literal 30 binary64) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 x x)) #s(literal 900 binary64) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y)) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64))) (fabs.f64 y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64))) (fabs.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (fabs.f64 (*.f64 y y)) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 y y)) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z)) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64))) (fabs.f64 z) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 z z)) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 #s(literal 900 binary64) (fabs.f64 (*.f64 x x)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (fabs.f64 (*.f64 y y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (fabs.f64 (*.f64 y y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 #s(literal 900 binary64) (fabs.f64 (*.f64 z z)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (fabs.f64 y) (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64)))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 y) (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (fabs.f64 z) (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64)))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 x) (fabs.f64 (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (neg.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 x (*.f64 #s(literal 30 binary64) x))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 y (*.f64 y #s(literal 30 binary64)))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 y (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 z (*.f64 z #s(literal 30 binary64)))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 2 binary64))) |
(-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(-.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (+.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
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(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -30 binary64) x)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64)) |
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
#s(literal 1/5 binary64) |
Compiled 9 293 to 3 757 computations (59.6% saved)
10 alts after pruning (10 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 575 | 10 | 585 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 576 | 10 | 586 |
| Status | Accuracy | Program |
|---|---|---|
| 47.9% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 47.9% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
| 47.1% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| ▶ | 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 28.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 36.2% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 33.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 15.9% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 20.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 17.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 938 to 784 computations (16.4% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 934 | 8117 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(*.f64 z z) |
z |
#s(literal 900 binary64) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(*.f64 x x) |
x |
(*.f64 (*.f64 y y) #s(literal 900 binary64)) |
(*.f64 y y) |
y |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(*.f64 #s(literal -30 binary64) x) |
#s(literal -30 binary64) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 z #s(literal 30 binary64)) |
#s(literal 30 binary64) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal -30 binary64) y) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) x) |
#s(literal 1/5 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
(/.f64 #s(literal 1 binary64) y) |
#s(literal 1 binary64) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (* (* x x) 900) (* (* y y) 900)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (* (* x x) 900) (* (* y y) 900)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64))) |
#s(approx x x) |
#s(approx (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (cos (* -30 x)) #s(literal 1 binary64)) |
#s(approx (cos (* -30 x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* -30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* -30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))))))) |
#s(approx (sin (* 30 x)) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
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#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y y) (pow.f64 y #s(literal 2 binary64))) |
#s(approx y y) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (sin (* y 30)) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* -30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64)) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64))) |
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 #s(literal -25 binary64) y)) |
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y)) |
#s(approx (* 25 (/ 1 y)) (/.f64 #s(literal 25 binary64) y)) |
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y)) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
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#s(approx (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (+ (* (* x x) 900) (* (* y y) 900)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (cos (* -30 y)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (- 30 (* 25 (/ 1 y))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 y))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
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#s(approx (* z z) (pow.f64 z #s(literal 2 binary64))) |
#s(approx z z) |
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#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (sin (* z 30)) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* -30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
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#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
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#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
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#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
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#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
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#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 10.0ms | x | @ | 0 | ((fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* z z) z 900 (+ (* (* x x) 900) (* (* y y) 900)) (* x x) x (* (* y y) 900) (* y y) y 25 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (* -30 x) -30 (sin (* z 30)) (* z 30) 30 (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (* -30 z) (sin (* y 30)) (* y 30) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y) (sin (* 30 x)) (* 30 x) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) 2 (pow (* y 30) 2) (pow (* z 30) 2) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* y (- 30 (* 25 (/ 1 y)))) (- 30 (* 25 (/ 1 y))) (* 25 (/ 1 y)) (/ 1 y) 1) |
| 7.0ms | y | @ | -inf | ((fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* z z) z 900 (+ (* (* x x) 900) (* (* y y) 900)) (* x x) x (* (* y y) 900) (* y y) y 25 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (* -30 x) -30 (sin (* z 30)) (* z 30) 30 (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (* -30 z) (sin (* y 30)) (* y 30) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y) (sin (* 30 x)) (* 30 x) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) 2 (pow (* y 30) 2) (pow (* z 30) 2) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* y (- 30 (* 25 (/ 1 y)))) (- 30 (* 25 (/ 1 y))) (* 25 (/ 1 y)) (/ 1 y) 1) |
| 7.0ms | y | @ | inf | ((fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* z z) z 900 (+ (* (* x x) 900) (* (* y y) 900)) (* x x) x (* (* y y) 900) (* y y) y 25 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (* -30 x) -30 (sin (* z 30)) (* z 30) 30 (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (* -30 z) (sin (* y 30)) (* y 30) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y) (sin (* 30 x)) (* 30 x) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) 2 (pow (* y 30) 2) (pow (* z 30) 2) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* y (- 30 (* 25 (/ 1 y)))) (- 30 (* 25 (/ 1 y))) (* 25 (/ 1 y)) (/ 1 y) 1) |
| 7.0ms | y | @ | 0 | ((fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* z z) z 900 (+ (* (* x x) 900) (* (* y y) 900)) (* x x) x (* (* y y) 900) (* y y) y 25 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (* -30 x) -30 (sin (* z 30)) (* z 30) 30 (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (* -30 z) (sin (* y 30)) (* y 30) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y) (sin (* 30 x)) (* 30 x) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) 2 (pow (* y 30) 2) (pow (* z 30) 2) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* y (- 30 (* 25 (/ 1 y)))) (- 30 (* 25 (/ 1 y))) (* 25 (/ 1 y)) (/ 1 y) 1) |
| 7.0ms | x | @ | inf | ((fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900))) (* z z) z 900 (+ (* (* x x) 900) (* (* y y) 900)) (* x x) x (* (* y y) 900) (* y y) y 25 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (* -30 x) -30 (sin (* z 30)) (* z 30) 30 (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (* -30 z) (sin (* y 30)) (* y 30) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y) (sin (* 30 x)) (* 30 x) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) 2 (pow (* y 30) 2) (pow (* z 30) 2) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* y (- 30 (* 25 (/ 1 y)))) (- 30 (* 25 (/ 1 y))) (* 25 (/ 1 y)) (/ 1 y) 1) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 95 | 1040 |
| 0 | 166 | 1007 |
| 1 | 642 | 958 |
| 2 | 5693 | 958 |
| 0 | 8015 | 923 |
| 1 | 24764 | 923 |
| 1× | saturated |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
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(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
(/.f64 #s(literal 1 binary64) y) |
#s(literal 1 binary64) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) |
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) |
(fabs.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) |
(fabs.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) |
(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z))) |
(pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1 binary64)) |
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) |
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (fma.f64 y y (*.f64 x x))) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 y y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 y y)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(sqrt.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 #s(literal -900 binary64) (*.f64 y y))) |
(-.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x)))) |
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z))) |
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64))) |
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (neg.f64 z) (*.f64 #s(literal 900 binary64) z))) |
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 #s(literal -900 binary64) (*.f64 y y) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64))))) |
(fabs.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) |
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(+.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(+.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) |
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) |
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(*.f64 (fabs.f64 (fabs.f64 z)) (fabs.f64 (fabs.f64 z))) |
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z |
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(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) z))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) z (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) z (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) z (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)))) (cos.f64 (fma.f64 #s(literal 30 binary64) z (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 30 binary64) z))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) z))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 #s(literal 30 binary64) z (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) z (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64)) |
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) #s(literal 2 binary64))) |
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) x)))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal -30 binary64) x)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) |
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y) |
(*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))) |
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y)) |
(neg.f64 (*.f64 y (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) |
(fma.f64 (neg.f64 y) #s(literal -30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 (neg.f64 y) #s(literal -30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(fma.f64 #s(literal 30 binary64) y (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 #s(literal 30 binary64) y (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(fma.f64 #s(literal -30 binary64) (neg.f64 y) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 #s(literal -30 binary64) (neg.f64 y) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(fma.f64 y #s(literal 30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y) |
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))) |
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) y) #s(literal 30 binary64)) |
(fma.f64 (/.f64 #s(literal 1 binary64) y) #s(literal -25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64)) |
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) y))) |
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) |
(+.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64)) |
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) |
(*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1 binary64)) |
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 25 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) y)) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
(/.f64 #s(literal -25 binary64) (neg.f64 y)) |
(/.f64 #s(literal 25 binary64) y) |
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 y))) |
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) y)) |
(pow.f64 y #s(literal -1 binary64)) |
(/.f64 (*.f64 #s(literal 2 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 2 binary64)) |
(/.f64 #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 y))) |
(/.f64 #s(literal -1 binary64) (neg.f64 y)) |
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 y))) |
(/.f64 #s(literal 1 binary64) y) |
(/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) y)) |
(neg.f64 (/.f64 #s(literal -1 binary64) y)) |
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y))) |
#s(literal 1 binary64) |
Compiled 14 303 to 4 990 computations (65.1% saved)
16 alts after pruning (16 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 892 | 15 | 907 |
| Fresh | 4 | 1 | 5 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 901 | 16 | 917 |
| Status | Accuracy | Program |
|---|---|---|
| 47.0% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 47.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 46.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
| ▶ | 47.7% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 36.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 34.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 21.9% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 #s(approx (sin (* z 30)) (*.f64 #s(literal 30 binary64) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 39.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(approx (sin (* y 30)) (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 33.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 39.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 15.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 20.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 16.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 28.8% | (fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) | |
| ▶ | 33.6% | (fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
Compiled 1 562 to 1 382 computations (11.5% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 977 | 8561 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(*.f64 (*.f64 #s(literal 900 binary64) z) z) |
(*.f64 #s(literal 900 binary64) z) |
#s(literal 900 binary64) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
#s(literal 1/5 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 #s(literal -30 binary64) x) |
#s(literal -30 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
(cos.f64 (*.f64 #s(literal 30 binary64) y)) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(/.f64 #s(literal 1 binary64) x) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal -30 binary64) y) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
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#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
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#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx x x) |
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#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
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#s(approx (cos (* 30 x)) #s(literal 1 binary64)) |
#s(approx (cos (* 30 x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
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#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
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#s(approx (* x (cos (* 30 y))) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) |
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#s(approx (* x (- 30 (* 25 (/ 1 x)))) #s(literal -25 binary64)) |
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#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 #s(literal -25 binary64) x)) |
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#s(approx (* 25 (/ 1 x)) (/.f64 #s(literal 25 binary64) x)) |
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x)) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* 30 x)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) x)))) |
#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 x))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (cos (* -30 x)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) x)))))) |
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx y y) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal -13500 binary64) (*.f64 x y) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -13500 binary64) x (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 #s(literal -450 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) x (*.f64 #s(literal 33750 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 33750 binary64) x))))))) |
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (cos (* 30 y)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (cos (* -30 y)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (* (* 900 z) z) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* 900 z) (*.f64 #s(literal 900 binary64) z)) |
#s(approx z z) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 624.0ms | x | @ | inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (* (* 900 z) z) (* 900 z) 900 z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (pow (* z 30) 2) (* z 30) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (cos (* 30 z)) (sin (* 30 y))) (cos (* 30 z)) (sin (* 30 y)) (* 30 y) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (* x (- 30 (* 25 (/ 1 x)))) (- 30 (* 25 (/ 1 x))) (* 25 (/ 1 x)) (/ 1 x) 1 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (sin (* y 30)) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y)) |
| 15.0ms | y | @ | -inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (* (* 900 z) z) (* 900 z) 900 z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (pow (* z 30) 2) (* z 30) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (cos (* 30 z)) (sin (* 30 y))) (cos (* 30 z)) (sin (* 30 y)) (* 30 y) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (* x (- 30 (* 25 (/ 1 x)))) (- 30 (* 25 (/ 1 x))) (* 25 (/ 1 x)) (/ 1 x) 1 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (sin (* y 30)) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y)) |
| 13.0ms | x | @ | -inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (* (* 900 z) z) (* 900 z) 900 z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (pow (* z 30) 2) (* z 30) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (cos (* 30 z)) (sin (* 30 y))) (cos (* 30 z)) (sin (* 30 y)) (* 30 y) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (* x (- 30 (* 25 (/ 1 x)))) (- 30 (* 25 (/ 1 x))) (* 25 (/ 1 x)) (/ 1 x) 1 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (sin (* y 30)) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y)) |
| 7.0ms | y | @ | inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (* (* 900 z) z) (* 900 z) 900 z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (pow (* z 30) 2) (* z 30) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (cos (* 30 z)) (sin (* 30 y))) (cos (* 30 z)) (sin (* 30 y)) (* 30 y) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (* x (- 30 (* 25 (/ 1 x)))) (- 30 (* 25 (/ 1 x))) (* 25 (/ 1 x)) (/ 1 x) 1 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (sin (* y 30)) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y)) |
| 7.0ms | z | @ | -inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (* (* 900 z) z) (* 900 z) 900 z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x)) (sin (* 30 z)) (* 30 z) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (pow (* z 30) 2) (* z 30) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (cos (* 30 z)) (sin (* 30 y))) (cos (* 30 z)) (sin (* 30 y)) (* 30 y) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (* x (- 30 (* 25 (/ 1 x)))) (- 30 (* 25 (/ 1 x))) (* 25 (/ 1 x)) (/ 1 x) 1 (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (cos (* -30 x)) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (cos (* -30 z)) (sin (* y 30)) (* (cos (* -30 y)) (sin (* 30 x))) (cos (* -30 y)) (* -30 y)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 119 | 1489 |
| 0 | 190 | 1475 |
| 1 | 845 | 1395 |
| 2 | 7098 | 1395 |
| 0 | 8460 | 1348 |
| 1 | 25709 | 1348 |
| 1× | saturated |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
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x |
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(*.f64 #s(literal -30 binary64) x) |
#s(literal -30 binary64) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(sin.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 #s(literal 30 binary64) y) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
(fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
(cos.f64 (*.f64 #s(literal 30 binary64) y)) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) |
(/.f64 #s(literal 1 binary64) x) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal -30 binary64) y) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(+.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) |
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) |
(fabs.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) |
(fabs.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(*.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z))) |
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) |
(pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1 binary64)) |
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (*.f64 (neg.f64 (*.f64 #s(literal -900 binary64) z)) z)) |
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal -900 binary64) z) (neg.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (neg.f64 z) (*.f64 #s(literal -900 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 #s(literal 900 binary64) y) y)) |
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (neg.f64 (*.f64 #s(literal -900 binary64) z)) z)) |
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) |
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (*.f64 y y)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) x) x) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) |
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(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x))) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x))) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) |
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (neg.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x))) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64)) |
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) #s(literal 2 binary64))) |
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(*.f64 (neg.f64 y) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) y) |
(*.f64 y #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 y)) |
(neg.f64 (*.f64 y #s(literal 30 binary64))) |
Compiled 15 547 to 5 747 computations (63% saved)
14 alts after pruning (14 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 979 | 13 | 992 |
| Fresh | 10 | 1 | 11 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 994 | 14 | 1 008 |
| Status | Accuracy | Program |
|---|---|---|
| 46.4% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 47.0% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 46.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
| 36.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| ▶ | 46.7% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 36.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 63.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| ▶ | 33.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 40.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 27.9% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 35.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 34.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 32.5% | (fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 57.1% | (fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
Compiled 1 544 to 1 382 computations (10.5% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1192 | 10273 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
#s(literal -30 binary64) |
z |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
(fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(literal 30 binary64) |
x |
(*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
(*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
y |
(cos.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 z #s(literal 30 binary64)) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
(*.f64 x #s(literal 30 binary64)) |
#s(literal 1/5 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) |
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) |
#s(literal 900 binary64) |
(fma.f64 z z (fma.f64 y y (*.f64 x x))) |
(fma.f64 y y (*.f64 x x)) |
(*.f64 x x) |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z)) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
(*.f64 (*.f64 #s(literal 900 binary64) z) z) |
(*.f64 #s(literal 900 binary64) z) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
(*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
(cos.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 #s(literal 30 binary64) y) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(/.f64 #s(literal 1 binary64) z) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx x x) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx (fmax (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64))) |
#s(approx (+ (* y y) (* x x)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* 30 (* x (cos (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* x (cos (* 30 y))) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) x)))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (/.f64 (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (* y y) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) x)))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -30 binary64) (/.f64 (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) x)) #s(literal 30 binary64))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal -13500 binary64) (*.f64 x y) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -13500 binary64) x (*.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (* y (cos (* 30 z))) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx y y) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (* 30 (* x (cos (* 30 y)))) (fma.f64 #s(literal -13500 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* 30 (* x (cos (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) x (*.f64 #s(literal 1012500 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (* 30 (* x (cos (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1012500 binary64) x))))))) |
#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 #s(literal -450 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) x (*.f64 #s(literal 33750 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (* x (cos (* 30 y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 33750 binary64) x))))))) |
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 x y))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (* y y) (* x x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (cos (* 30 y)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -30 binary64) (/.f64 x y)))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx z z) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1012500 binary64) y)))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 #s(literal 1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* 30 (* y (cos (* 30 z)))) (fma.f64 #s(literal 30 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -13500 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1012500 binary64) y))))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 #s(literal -450 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) y (*.f64 #s(literal 33750 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (* y (cos (* 30 z))) (+.f64 y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) y (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 33750 binary64) y))))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* 30 z) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (* (* 900 z) z) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* 900 z) (*.f64 #s(literal 900 binary64) z)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z)) |
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))) |
#s(approx (+ (* z z) (+ (* y y) (* x x))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 20.0ms | y | @ | 0 | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) -30 z (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) 30 x (* 30 (* y (cos (* 30 z)))) (* y (cos (* 30 z))) y (cos (* 30 z)) (* 30 z) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (* 900 (+ (* z z) (+ (* y y) (* x x)))) 900 (+ (* z z) (+ (* y y) (* x x))) (+ (* y y) (* x x)) (* x x) 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) 2 (pow (* y 30) 2) (* y 30) (* (* 900 z) z) (* 900 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 z)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* 30 (* x (cos (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (* 30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (* z (- 30 (* 25 (/ 1 z)))) (- 30 (* 25 (/ 1 z))) (* 25 (/ 1 z)) (/ 1 z) 1 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x))) |
| 11.0ms | z | @ | inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) -30 z (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) 30 x (* 30 (* y (cos (* 30 z)))) (* y (cos (* 30 z))) y (cos (* 30 z)) (* 30 z) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (* 900 (+ (* z z) (+ (* y y) (* x x)))) 900 (+ (* z z) (+ (* y y) (* x x))) (+ (* y y) (* x x)) (* x x) 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) 2 (pow (* y 30) 2) (* y 30) (* (* 900 z) z) (* 900 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 z)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* 30 (* x (cos (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (* 30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (* z (- 30 (* 25 (/ 1 z)))) (- 30 (* 25 (/ 1 z))) (* 25 (/ 1 z)) (/ 1 z) 1 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x))) |
| 8.0ms | z | @ | -inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) -30 z (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) 30 x (* 30 (* y (cos (* 30 z)))) (* y (cos (* 30 z))) y (cos (* 30 z)) (* 30 z) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (* 900 (+ (* z z) (+ (* y y) (* x x)))) 900 (+ (* z z) (+ (* y y) (* x x))) (+ (* y y) (* x x)) (* x x) 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) 2 (pow (* y 30) 2) (* y 30) (* (* 900 z) z) (* 900 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 z)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* 30 (* x (cos (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (* 30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (* z (- 30 (* 25 (/ 1 z)))) (- 30 (* 25 (/ 1 z))) (* 25 (/ 1 z)) (/ 1 z) 1 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x))) |
| 7.0ms | y | @ | inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) -30 z (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) 30 x (* 30 (* y (cos (* 30 z)))) (* y (cos (* 30 z))) y (cos (* 30 z)) (* 30 z) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (* 900 (+ (* z z) (+ (* y y) (* x x)))) 900 (+ (* z z) (+ (* y y) (* x x))) (+ (* y y) (* x x)) (* x x) 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) 2 (pow (* y 30) 2) (* y 30) (* (* 900 z) z) (* 900 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 z)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* 30 (* x (cos (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (* 30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (* z (- 30 (* 25 (/ 1 z)))) (- 30 (* 25 (/ 1 z))) (* 25 (/ 1 z)) (/ 1 z) 1 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x))) |
| 7.0ms | x | @ | inf | ((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 z) -30 z (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) 30 x (* 30 (* y (cos (* 30 z)))) (* y (cos (* 30 z))) y (cos (* 30 z)) (* 30 z) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (* z 30) (cos (* x 30)) (* x 30) 1/5 (fmax (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) 25) (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (* 900 (+ (* z z) (+ (* y y) (* x x)))) 900 (+ (* z z) (+ (* y y) (* x x))) (+ (* y y) (* x x)) (* x x) 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) 2 (pow (* y 30) 2) (* y 30) (* (* 900 z) z) (* 900 z) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 z)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (* 30 (* x (cos (* 30 y)))) (* x (cos (* 30 y))) (cos (* 30 y)) (* 30 y) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (* z (- 30 (* 25 (/ 1 z)))) (- 30 (* 25 (/ 1 z))) (* 25 (/ 1 z)) (/ 1 z) 1 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin (* 30 x)) (* 30 x) (* (cos (* 30 x)) (sin (* 30 z))) (cos (* 30 x))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 119 | 1727 |
| 0 | 182 | 1686 |
| 1 | 801 | 1653 |
| 2 | 5983 | 1653 |
| 0 | 8193 | 1577 |
| 1 | 26479 | 1577 |
| 1× | saturated |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
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(*.f64 #s(literal 900 binary64) z) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
(*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))) |
(*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
(cos.f64 (*.f64 #s(literal 30 binary64) y)) |
(*.f64 #s(literal 30 binary64) y) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(/.f64 #s(literal 1 binary64) z) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 #s(literal 30 binary64) x) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 (neg.f64 z) #s(literal 30 binary64)) |
(*.f64 #s(literal -30 binary64) z) |
(*.f64 z #s(literal -30 binary64)) |
(*.f64 #s(literal 30 binary64) (neg.f64 z)) |
(neg.f64 (*.f64 z #s(literal 30 binary64))) |
#s(literal -30 binary64) |
z |
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))))) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))))) |
(+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) #s(literal -1/5 binary64)) |
(pow.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) |
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) |
(fabs.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))))) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) |
(/.f64 (fma.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64)) |
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) |
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))) |
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))) |
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (neg.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) |
(-.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) |
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) |
(+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))) |
#s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64))) |
(*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x)) |
(neg.f64 (-.f64 (*.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y) (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 y (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) (*.f64 #s(literal 30 binary64) x)) |
(fma.f64 #s(literal 30 binary64) x (neg.f64 (*.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y))) |
(fma.f64 #s(literal 30 binary64) x (*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y)) |
(fma.f64 x #s(literal 30 binary64) (neg.f64 (*.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y))) |
(fma.f64 x #s(literal 30 binary64) (*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y)) |
(-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y)) |
(-.f64 (*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y) (*.f64 #s(literal -30 binary64) x)) |
(+.f64 (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 (*.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y))) |
(+.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y)) |
(+.f64 (*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y) (*.f64 #s(literal 30 binary64) x)) |
#s(literal 30 binary64) |
x |
(*.f64 (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) y) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (*.f64 y #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(*.f64 y (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 30 binary64))) |
(*.f64 y (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) |
(*.f64 #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) |
(*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
y |
(sin.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) |
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 30 binary64) z) |
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64)) |
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(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -30 binary64) x)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64)) |
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) #s(literal 2 binary64))) |
(sin.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) |
Compiled 14 146 to 4 782 computations (66.2% saved)
27 alts after pruning (26 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 791 | 23 | 814 |
| Fresh | 6 | 3 | 9 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 801 | 27 | 828 |
| Status | Accuracy | Program |
|---|---|---|
| 46.7% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 46.7% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 46.7% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 36.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 46.7% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 47.0% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 47.3% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) | |
| ✓ | 46.7% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 37.9% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) | |
| 36.8% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 24.1% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 34.9% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 39.7% | (fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 23.6% | (fmax.f64 (-.f64 #s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 63.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 63.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 69.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) | |
| 65.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 39.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) | |
| 34.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 72.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 54.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 x y))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 40.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 27.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 13.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z #s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 35.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 32.5% | (fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
Compiled 2 569 to 1 807 computations (29.7% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z #s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 x y))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(approx (sin (* y 30)) (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 #s(approx (sin (* z 30)) (*.f64 #s(literal 30 binary64) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
7 calls:
| 18.0ms | (*.f64 y #s(literal 30 binary64)) |
| 17.0ms | z |
| 16.0ms | x |
| 16.0ms | y |
| 15.0ms | (*.f64 z #s(literal 30 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 84.5% | 4 | (*.f64 z #s(literal 30 binary64)) |
| 80.1% | 3 | (*.f64 y #s(literal 30 binary64)) |
| 79.1% | 4 | (*.f64 x #s(literal 30 binary64)) |
| 90.4% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 79.1% | 4 | x |
| 80.1% | 3 | y |
| 84.5% | 4 | z |
Compiled 59 to 55 computations (6.8% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(approx (sin (* y 30)) (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 #s(approx (sin (* z 30)) (*.f64 #s(literal 30 binary64) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
1 calls:
| 13.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 90.4% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 47 to 31 computations (34% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
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(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(approx (sin (* y 30)) (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 #s(approx (sin (* z 30)) (*.f64 #s(literal 30 binary64) z)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
1 calls:
| 31.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 90.1% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 47 to 31 computations (34% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z #s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 x y))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
1 calls:
| 10.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 90.0% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 47 to 31 computations (34% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 #s(approx (sqrt (* 900 (+ (* z z) (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z #s(approx (- 30 (* 25 (/ 1 z))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y x) #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) y) #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (* (* 900 z) z))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 x y))))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
1 calls:
| 10.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 89.7% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 47 to 31 computations (34% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
1 calls:
| 5.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 89.5% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 47 to 31 computations (34% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (* 30 x) (* 30 (* y (cos (* 30 z))))) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
1 calls:
| 5.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 89.4% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 47 to 31 computations (34% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(approx (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
7 calls:
| 10.0ms | (*.f64 z #s(literal 30 binary64)) |
| 4.0ms | y |
| 4.0ms | z |
| 4.0ms | (*.f64 y #s(literal 30 binary64)) |
| 4.0ms | x |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.4% | 3 | (*.f64 x #s(literal 30 binary64)) |
| 59.4% | 3 | x |
| 47.0% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 47.0% | 1 | y |
| 56.4% | 2 | (*.f64 z #s(literal 30 binary64)) |
| 56.4% | 2 | z |
| 64.5% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 59 to 55 computations (6.8% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z #s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (* z z) (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
5 calls:
| 6.0ms | x |
| 4.0ms | (*.f64 x #s(literal 30 binary64)) |
| 4.0ms | (*.f64 z #s(literal 30 binary64)) |
| 4.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 4.0ms | z |
| Accuracy | Segments | Branch |
|---|---|---|
| 47.0% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 47.0% | 1 | z |
| 47.0% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 47.0% | 1 | x |
| 47.0% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 55 to 47 computations (14.5% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 (*.f64 (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal 30 binary64)) #s(literal 30 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
7 calls:
| 4.0ms | (*.f64 z #s(literal 30 binary64)) |
| 2.0ms | z |
| 2.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 2.0ms | y |
| 2.0ms | x |
| Accuracy | Segments | Branch |
|---|---|---|
| 46.7% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 46.7% | 1 | y |
| 46.7% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 46.7% | 1 | z |
| 46.7% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 46.7% | 1 | x |
| 46.7% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 59 to 55 computations (6.8% saved)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) #s(approx (+ (* z z) (+ (* y y) (* x x))) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
7 calls:
| 2.0ms | (*.f64 x #s(literal 30 binary64)) |
| 2.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 2.0ms | (*.f64 y #s(literal 30 binary64)) |
| 2.0ms | x |
| 1.0ms | y |
| Accuracy | Segments | Branch |
|---|---|---|
| 46.7% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 46.7% | 1 | y |
| 46.7% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 46.7% | 1 | z |
| 46.7% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 46.7% | 1 | x |
| 46.7% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 59 to 55 computations (6.8% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64))) |
7 calls:
| 3.0ms | z |
| 1.0ms | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 1.0ms | (*.f64 z #s(literal 30 binary64)) |
| 1.0ms | (*.f64 y #s(literal 30 binary64)) |
| 1.0ms | y |
| Accuracy | Segments | Branch |
|---|---|---|
| 37.9% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 37.9% | 1 | y |
| 37.9% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 37.9% | 1 | z |
| 37.9% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 37.9% | 1 | x |
| 37.9% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 59 to 55 computations (6.8% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.5891723526169165e+151 | 1.4580484532938049e+152 |
Compiled 50 to 37 computations (26% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.5891723526169165e+151 | 1.4580484532938049e+152 |
Compiled 50 to 37 computations (26% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.5891723526169165e+151 | 1.4580484532938049e+152 |
Compiled 50 to 37 computations (26% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.5891723526169165e+151 | 1.4580484532938049e+152 |
Compiled 50 to 37 computations (26% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.5891723526169165e+151 | 1.4580484532938049e+152 |
Compiled 50 to 37 computations (26% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.5891723526169165e+151 | 1.4580484532938049e+152 |
Compiled 50 to 37 computations (26% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.5891723526169165e+151 | 1.4580484532938049e+152 |
Compiled 50 to 37 computations (26% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.9422647313240336e+153 | +inf |
Compiled 50 to 37 computations (26% saved)
| 1× | fuel |
Compiled 359 to 189 computations (47.4% saved)
Compiled 406 to 220 computations (45.8% saved)
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