
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor h) dX.v))
(t_3 (* (floor d) dY.w))
(t_4 (* (floor d) dX.w))
(t_5 (* (floor w) dX.u)))
(log2
(sqrt
(fmax
(+ (+ (* t_5 t_5) (* t_2 t_2)) (* t_4 t_4))
(+ (+ (* t_0 t_0) (* t_1 t_1)) (* t_3 t_3)))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(h) * dX_46_v;
float t_3 = floorf(d) * dY_46_w;
float t_4 = floorf(d) * dX_46_w;
float t_5 = floorf(w) * dX_46_u;
return log2f(sqrtf(fmaxf((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3)))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32(floor(d) * dY_46_w) t_4 = Float32(floor(d) * dX_46_w) t_5 = Float32(floor(w) * dX_46_u) return log2(sqrt(fmax(Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)), Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dY_46_v; t_2 = floor(h) * dX_46_v; t_3 = floor(d) * dY_46_w; t_4 = floor(d) * dX_46_w; t_5 = floor(w) * dX_46_u; tmp = log2(sqrt(max((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := \left\lfloor d\right\rfloor \cdot dY.w\\
t_4 := \left\lfloor d\right\rfloor \cdot dX.w\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
\log_{2} \left(\sqrt{\mathsf{max}\left(\left(t\_5 \cdot t\_5 + t\_2 \cdot t\_2\right) + t\_4 \cdot t\_4, \left(t\_0 \cdot t\_0 + t\_1 \cdot t\_1\right) + t\_3 \cdot t\_3\right)}\right)
\end{array}
\end{array}
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor h) dX.v))
(t_3 (* (floor d) dY.w))
(t_4 (* (floor d) dX.w))
(t_5 (* (floor w) dX.u)))
(log2
(sqrt
(fmax
(+ (+ (* t_5 t_5) (* t_2 t_2)) (* t_4 t_4))
(+ (+ (* t_0 t_0) (* t_1 t_1)) (* t_3 t_3)))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(h) * dX_46_v;
float t_3 = floorf(d) * dY_46_w;
float t_4 = floorf(d) * dX_46_w;
float t_5 = floorf(w) * dX_46_u;
return log2f(sqrtf(fmaxf((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3)))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32(floor(d) * dY_46_w) t_4 = Float32(floor(d) * dX_46_w) t_5 = Float32(floor(w) * dX_46_u) return log2(sqrt(fmax(Float32(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) + Float32(t_4 * t_4)), Float32(Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) + Float32(t_3 * t_3))))) end
function tmp = code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dY_46_v; t_2 = floor(h) * dX_46_v; t_3 = floor(d) * dY_46_w; t_4 = floor(d) * dX_46_w; t_5 = floor(w) * dX_46_u; tmp = log2(sqrt(max((((t_5 * t_5) + (t_2 * t_2)) + (t_4 * t_4)), (((t_0 * t_0) + (t_1 * t_1)) + (t_3 * t_3))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := \left\lfloor d\right\rfloor \cdot dY.w\\
t_4 := \left\lfloor d\right\rfloor \cdot dX.w\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
\log_{2} \left(\sqrt{\mathsf{max}\left(\left(t\_5 \cdot t\_5 + t\_2 \cdot t\_2\right) + t\_4 \cdot t\_4, \left(t\_0 \cdot t\_0 + t\_1 \cdot t\_1\right) + t\_3 \cdot t\_3\right)}\right)
\end{array}
\end{array}
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(log2
(sqrt
(fmax
(fma
(* (* dX.w (floor d)) dX.w)
(floor d)
(fma
(* (* dX.u (floor w)) dX.u)
(floor w)
(* (* (* dX.v (floor h)) dX.v) (floor h))))
(fma
(* (* dY.w (floor d)) dY.w)
(floor d)
(fma
(* (* dY.u (floor w)) dY.u)
(floor w)
(* (* (* dY.v (floor h)) dY.v) (floor h))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
return log2f(sqrtf(fmaxf(fmaf(((dX_46_w * floorf(d)) * dX_46_w), floorf(d), fmaf(((dX_46_u * floorf(w)) * dX_46_u), floorf(w), (((dX_46_v * floorf(h)) * dX_46_v) * floorf(h)))), fmaf(((dY_46_w * floorf(d)) * dY_46_w), floorf(d), fmaf(((dY_46_u * floorf(w)) * dY_46_u), floorf(w), (((dY_46_v * floorf(h)) * dY_46_v) * floorf(h)))))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) return log2(sqrt(fmax(fma(Float32(Float32(dX_46_w * floor(d)) * dX_46_w), floor(d), fma(Float32(Float32(dX_46_u * floor(w)) * dX_46_u), floor(w), Float32(Float32(Float32(dX_46_v * floor(h)) * dX_46_v) * floor(h)))), fma(Float32(Float32(dY_46_w * floor(d)) * dY_46_w), floor(d), fma(Float32(Float32(dY_46_u * floor(w)) * dY_46_u), floor(w), Float32(Float32(Float32(dY_46_v * floor(h)) * dY_46_v) * floor(h))))))) end
\begin{array}{l}
\\
\log_{2} \left(\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left(dX.w \cdot \left\lfloor d\right\rfloor \right) \cdot dX.w, \left\lfloor d\right\rfloor , \mathsf{fma}\left(\left(dX.u \cdot \left\lfloor w\right\rfloor \right) \cdot dX.u, \left\lfloor w\right\rfloor , \left(\left(dX.v \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v\right) \cdot \left\lfloor h\right\rfloor \right)\right), \mathsf{fma}\left(\left(dY.w \cdot \left\lfloor d\right\rfloor \right) \cdot dY.w, \left\lfloor d\right\rfloor , \mathsf{fma}\left(\left(dY.u \cdot \left\lfloor w\right\rfloor \right) \cdot dY.u, \left\lfloor w\right\rfloor , \left(\left(dY.v \cdot \left\lfloor h\right\rfloor \right) \cdot dY.v\right) \cdot \left\lfloor h\right\rfloor \right)\right)\right)}\right)
\end{array}
Initial program 68.0%
Applied rewrites68.0%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* dX.w (floor d)))
(t_1 (* (floor d) (floor d)))
(t_2 (* (floor w) (floor w)))
(t_3 (* dY.v (floor h)))
(t_4 (* dX.v (floor h))))
(if (<= dX.v 500000000.0)
(log2
(sqrt
(fmax
(fma t_1 (* dX.w dX.w) (* (* (* dX.u (floor w)) dX.u) (floor w)))
(fma (* dY.w dY.w) t_1 (fma (* dY.u dY.u) t_2 (* t_3 t_3))))))
(log2
(sqrt
(fmax
(fma (* dX.u dX.u) t_2 (fma t_4 t_4 (* t_0 t_0)))
(fma
(* t_3 (floor h))
dY.v
(* (* (* dY.w (floor d)) (floor d)) dY.w))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = dX_46_w * floorf(d);
float t_1 = floorf(d) * floorf(d);
float t_2 = floorf(w) * floorf(w);
float t_3 = dY_46_v * floorf(h);
float t_4 = dX_46_v * floorf(h);
float tmp;
if (dX_46_v <= 500000000.0f) {
tmp = log2f(sqrtf(fmaxf(fmaf(t_1, (dX_46_w * dX_46_w), (((dX_46_u * floorf(w)) * dX_46_u) * floorf(w))), fmaf((dY_46_w * dY_46_w), t_1, fmaf((dY_46_u * dY_46_u), t_2, (t_3 * t_3))))));
} else {
tmp = log2f(sqrtf(fmaxf(fmaf((dX_46_u * dX_46_u), t_2, fmaf(t_4, t_4, (t_0 * t_0))), fmaf((t_3 * floorf(h)), dY_46_v, (((dY_46_w * floorf(d)) * floorf(d)) * dY_46_w)))));
}
return tmp;
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(dX_46_w * floor(d)) t_1 = Float32(floor(d) * floor(d)) t_2 = Float32(floor(w) * floor(w)) t_3 = Float32(dY_46_v * floor(h)) t_4 = Float32(dX_46_v * floor(h)) tmp = Float32(0.0) if (dX_46_v <= Float32(500000000.0)) tmp = log2(sqrt(fmax(fma(t_1, Float32(dX_46_w * dX_46_w), Float32(Float32(Float32(dX_46_u * floor(w)) * dX_46_u) * floor(w))), fma(Float32(dY_46_w * dY_46_w), t_1, fma(Float32(dY_46_u * dY_46_u), t_2, Float32(t_3 * t_3)))))); else tmp = log2(sqrt(fmax(fma(Float32(dX_46_u * dX_46_u), t_2, fma(t_4, t_4, Float32(t_0 * t_0))), fma(Float32(t_3 * floor(h)), dY_46_v, Float32(Float32(Float32(dY_46_w * floor(d)) * floor(d)) * dY_46_w))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.w \cdot \left\lfloor d\right\rfloor \\
t_1 := \left\lfloor d\right\rfloor \cdot \left\lfloor d\right\rfloor \\
t_2 := \left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := dX.v \cdot \left\lfloor h\right\rfloor \\
\mathbf{if}\;dX.v \leq 500000000:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_1, dX.w \cdot dX.w, \left(\left(dX.u \cdot \left\lfloor w\right\rfloor \right) \cdot dX.u\right) \cdot \left\lfloor w\right\rfloor \right), \mathsf{fma}\left(dY.w \cdot dY.w, t\_1, \mathsf{fma}\left(dY.u \cdot dY.u, t\_2, t\_3 \cdot t\_3\right)\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(\mathsf{fma}\left(dX.u \cdot dX.u, t\_2, \mathsf{fma}\left(t\_4, t\_4, t\_0 \cdot t\_0\right)\right), \mathsf{fma}\left(t\_3 \cdot \left\lfloor h\right\rfloor , dY.v, \left(\left(dY.w \cdot \left\lfloor d\right\rfloor \right) \cdot \left\lfloor d\right\rfloor \right) \cdot dY.w\right)\right)}\right)\\
\end{array}
\end{array}
if dX.v < 5e8Initial program 68.0%
Taylor expanded in dX.v around 0
lower-fma.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f3260.9
Applied rewrites60.9%
Applied rewrites60.9%
if 5e8 < dX.v Initial program 68.0%
Taylor expanded in dY.u around 0
lower-fma.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f3261.3
Applied rewrites61.3%
Applied rewrites61.3%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* (floor d) (floor d)))
(t_2
(fma
(* dY.w dY.w)
t_1
(fma (* dY.u dY.u) (* (floor w) (floor w)) (* t_0 t_0)))))
(if (<= dX.u 170000.0)
(log2
(sqrt
(fmax
(fma (* (floor h) (floor h)) (* dX.v dX.v) (* t_1 (* dX.w dX.w)))
t_2)))
(log2
(sqrt
(fmax
(fma t_1 (* dX.w dX.w) (* (* (* dX.u (floor w)) dX.u) (floor w)))
t_2))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = dY_46_v * floorf(h);
float t_1 = floorf(d) * floorf(d);
float t_2 = fmaf((dY_46_w * dY_46_w), t_1, fmaf((dY_46_u * dY_46_u), (floorf(w) * floorf(w)), (t_0 * t_0)));
float tmp;
if (dX_46_u <= 170000.0f) {
tmp = log2f(sqrtf(fmaxf(fmaf((floorf(h) * floorf(h)), (dX_46_v * dX_46_v), (t_1 * (dX_46_w * dX_46_w))), t_2)));
} else {
tmp = log2f(sqrtf(fmaxf(fmaf(t_1, (dX_46_w * dX_46_w), (((dX_46_u * floorf(w)) * dX_46_u) * floorf(w))), t_2)));
}
return tmp;
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(floor(d) * floor(d)) t_2 = fma(Float32(dY_46_w * dY_46_w), t_1, fma(Float32(dY_46_u * dY_46_u), Float32(floor(w) * floor(w)), Float32(t_0 * t_0))) tmp = Float32(0.0) if (dX_46_u <= Float32(170000.0)) tmp = log2(sqrt(fmax(fma(Float32(floor(h) * floor(h)), Float32(dX_46_v * dX_46_v), Float32(t_1 * Float32(dX_46_w * dX_46_w))), t_2))); else tmp = log2(sqrt(fmax(fma(t_1, Float32(dX_46_w * dX_46_w), Float32(Float32(Float32(dX_46_u * floor(w)) * dX_46_u) * floor(w))), t_2))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left\lfloor d\right\rfloor \cdot \left\lfloor d\right\rfloor \\
t_2 := \mathsf{fma}\left(dY.w \cdot dY.w, t\_1, \mathsf{fma}\left(dY.u \cdot dY.u, \left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor , t\_0 \cdot t\_0\right)\right)\\
\mathbf{if}\;dX.u \leq 170000:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left\lfloor h\right\rfloor \cdot \left\lfloor h\right\rfloor , dX.v \cdot dX.v, t\_1 \cdot \left(dX.w \cdot dX.w\right)\right), t\_2\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\log_{2} \left(\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_1, dX.w \cdot dX.w, \left(\left(dX.u \cdot \left\lfloor w\right\rfloor \right) \cdot dX.u\right) \cdot \left\lfloor w\right\rfloor \right), t\_2\right)}\right)\\
\end{array}
\end{array}
if dX.u < 1.7e5Initial program 68.0%
Taylor expanded in dX.u around 0
lower-fma.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f3260.7
Applied rewrites60.7%
Applied rewrites60.7%
if 1.7e5 < dX.u Initial program 68.0%
Taylor expanded in dX.v around 0
lower-fma.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f3260.9
Applied rewrites60.9%
Applied rewrites60.9%
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:precision binary32
(let* ((t_0 (* dY.v (floor h))) (t_1 (* (floor d) (floor d))))
(log2
(sqrt
(fmax
(fma t_1 (* dX.w dX.w) (* (* (* dX.u (floor w)) dX.u) (floor w)))
(fma
(* dY.w dY.w)
t_1
(fma (* dY.u dY.u) (* (floor w) (floor w)) (* t_0 t_0))))))))
float code(float w, float h, float d, float dX_46_u, float dX_46_v, float dX_46_w, float dY_46_u, float dY_46_v, float dY_46_w) {
float t_0 = dY_46_v * floorf(h);
float t_1 = floorf(d) * floorf(d);
return log2f(sqrtf(fmaxf(fmaf(t_1, (dX_46_w * dX_46_w), (((dX_46_u * floorf(w)) * dX_46_u) * floorf(w))), fmaf((dY_46_w * dY_46_w), t_1, fmaf((dY_46_u * dY_46_u), (floorf(w) * floorf(w)), (t_0 * t_0))))));
}
function code(w, h, d, dX_46_u, dX_46_v, dX_46_w, dY_46_u, dY_46_v, dY_46_w) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(floor(d) * floor(d)) return log2(sqrt(fmax(fma(t_1, Float32(dX_46_w * dX_46_w), Float32(Float32(Float32(dX_46_u * floor(w)) * dX_46_u) * floor(w))), fma(Float32(dY_46_w * dY_46_w), t_1, fma(Float32(dY_46_u * dY_46_u), Float32(floor(w) * floor(w)), Float32(t_0 * t_0)))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := \left\lfloor d\right\rfloor \cdot \left\lfloor d\right\rfloor \\
\log_{2} \left(\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_1, dX.w \cdot dX.w, \left(\left(dX.u \cdot \left\lfloor w\right\rfloor \right) \cdot dX.u\right) \cdot \left\lfloor w\right\rfloor \right), \mathsf{fma}\left(dY.w \cdot dY.w, t\_1, \mathsf{fma}\left(dY.u \cdot dY.u, \left\lfloor w\right\rfloor \cdot \left\lfloor w\right\rfloor , t\_0 \cdot t\_0\right)\right)\right)}\right)
\end{array}
\end{array}
Initial program 68.0%
Taylor expanded in dX.v around 0
lower-fma.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lower-floor.f3260.9
Applied rewrites60.9%
Applied rewrites60.9%
herbie shell --seed 2025142
(FPCore (w h d dX.u dX.v dX.w dY.u dY.v dY.w)
:name "Isotropic LOD (LOD)"
:precision binary32
:pre (and (and (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1.0 d) (<= d 4096.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dX.w)) (<= (fabs dX.w) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (and (<= 1e-20 (fabs dY.w)) (<= (fabs dY.w) 1e+20)))
(log2 (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))))