
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (fma (* v v) 5.0 -1.0) (* (fma v v -1.0) (* (* (sqrt (* (fma -3.0 (* v v) 1.0) 2.0)) PI) t))))
double code(double v, double t) {
return fma((v * v), 5.0, -1.0) / (fma(v, v, -1.0) * ((sqrt((fma(-3.0, (v * v), 1.0) * 2.0)) * ((double) M_PI)) * t));
}
function code(v, t) return Float64(fma(Float64(v * v), 5.0, -1.0) / Float64(fma(v, v, -1.0) * Float64(Float64(sqrt(Float64(fma(-3.0, Float64(v * v), 1.0) * 2.0)) * pi) * t))) end
code[v_, t_] := N[(N[(N[(v * v), $MachinePrecision] * 5.0 + -1.0), $MachinePrecision] / N[(N[(v * v + -1.0), $MachinePrecision] * N[(N[(N[Sqrt[N[(N[(-3.0 * N[(v * v), $MachinePrecision] + 1.0), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * Pi), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(v \cdot v, 5, -1\right)}{\mathsf{fma}\left(v, v, -1\right) \cdot \left(\left(\sqrt{\mathsf{fma}\left(-3, v \cdot v, 1\right) \cdot 2} \cdot \pi\right) \cdot t\right)}
\end{array}
Initial program 99.3%
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
lift--.f64N/A
sub-negate-revN/A
sub-flipN/A
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
Applied rewrites99.4%
(FPCore (v t) :precision binary64 (/ (fma (* v v) 5.0 -1.0) (* (fma v v -1.0) (* (* t (sqrt (* (fma -3.0 (* v v) 1.0) 2.0))) PI))))
double code(double v, double t) {
return fma((v * v), 5.0, -1.0) / (fma(v, v, -1.0) * ((t * sqrt((fma(-3.0, (v * v), 1.0) * 2.0))) * ((double) M_PI)));
}
function code(v, t) return Float64(fma(Float64(v * v), 5.0, -1.0) / Float64(fma(v, v, -1.0) * Float64(Float64(t * sqrt(Float64(fma(-3.0, Float64(v * v), 1.0) * 2.0))) * pi))) end
code[v_, t_] := N[(N[(N[(v * v), $MachinePrecision] * 5.0 + -1.0), $MachinePrecision] / N[(N[(v * v + -1.0), $MachinePrecision] * N[(N[(t * N[Sqrt[N[(N[(-3.0 * N[(v * v), $MachinePrecision] + 1.0), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(v \cdot v, 5, -1\right)}{\mathsf{fma}\left(v, v, -1\right) \cdot \left(\left(t \cdot \sqrt{\mathsf{fma}\left(-3, v \cdot v, 1\right) \cdot 2}\right) \cdot \pi\right)}
\end{array}
Initial program 99.3%
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
lift--.f64N/A
sub-negate-revN/A
sub-flipN/A
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
Applied rewrites99.4%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lift-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-fma.f64N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
lower-*.f64N/A
Applied rewrites99.3%
(FPCore (v t) :precision binary64 (/ (/ (fma -4.0 (* v v) 1.0) (* (sqrt 2.0) PI)) t))
double code(double v, double t) {
return (fma(-4.0, (v * v), 1.0) / (sqrt(2.0) * ((double) M_PI))) / t;
}
function code(v, t) return Float64(Float64(fma(-4.0, Float64(v * v), 1.0) / Float64(sqrt(2.0) * pi)) / t) end
code[v_, t_] := N[(N[(N[(-4.0 * N[(v * v), $MachinePrecision] + 1.0), $MachinePrecision] / N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(-4, v \cdot v, 1\right)}{\sqrt{2} \cdot \pi}}{t}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.2%
Applied rewrites98.2%
Taylor expanded in v around 0
lower-+.f64N/A
lower-*.f64N/A
lower-pow.f6498.2
Applied rewrites98.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites98.8%
(FPCore (v t) :precision binary64 (/ (/ 1.0 (* (sqrt 2.0) PI)) t))
double code(double v, double t) {
return (1.0 / (sqrt(2.0) * ((double) M_PI))) / t;
}
public static double code(double v, double t) {
return (1.0 / (Math.sqrt(2.0) * Math.PI)) / t;
}
def code(v, t): return (1.0 / (math.sqrt(2.0) * math.pi)) / t
function code(v, t) return Float64(Float64(1.0 / Float64(sqrt(2.0) * pi)) / t) end
function tmp = code(v, t) tmp = (1.0 / (sqrt(2.0) * pi)) / t; end
code[v_, t_] := N[(N[(1.0 / N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\sqrt{2} \cdot \pi}}{t}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-sqrt.f6498.3
Applied rewrites98.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6498.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.7
Applied rewrites98.7%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-sqrt.f6498.3
Applied rewrites98.3%
herbie shell --seed 2025142
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))