Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A

Time bar (total: 3.7s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
1.1MiB live, 1.0MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.2s (32.9%)

Memory
89.3MiB live, 1 908.2MiB allocated; 341ms collecting garbage
Samples
993.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 723.0ms
ival-sin: 254.0ms (35.1% of total)
ival-cos: 191.0ms (26.4% of total)
ival-mult!: 185.0ms (25.6% of total)
ival-sub!: 92.0ms (12.7% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess45.0ms (1.2%)

Memory
-3.5MiB live, 49.3MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
111793
233793
3110693
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 16 to 16 computations (0% saved)

series16.0ms (0.4%)

Memory
-26.5MiB live, 19.8MiB allocated; 6ms collecting garbage
Counts
8 → 31
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
7.0ms
x
@-inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
y
@0
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite161.0ms (4.3%)

Memory
26.9MiB live, 167.4MiB allocated; 46ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148530
0156520
11058518
08130490
Stop Event
iter-limit
node-limit
iter-limit
Counts
39 → 99
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (neg.f64 (*.f64 (sin.f64 y) z)))) (neg.f64 (*.f64 (sin.f64 y) z)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (cos.f64 y) x)) (neg.f64 (*.f64 (sin.f64 y) z)))) (neg.f64 (*.f64 (sin.f64 y) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (neg.f64 (*.f64 (sin.f64 y) z)))) (neg.f64 (*.f64 (sin.f64 y) z)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (/.f64 #s(literal 1 binary64) (-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))))
(*.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
(*.f64 (+.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))) (+.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (neg.f64 x) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (-.f64 (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 (cos.f64 y) x) (neg.f64 (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 y) x)) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (neg.f64 (*.f64 (cos.f64 y) x))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))) (neg.f64 (-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (+.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (neg.f64 (*.f64 (cos.f64 y) x))))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x)) (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x)))) (+.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))))
(neg.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(fma.f64 (*.f64 #s(literal -1 binary64) z) (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (neg.f64 (*.f64 (sin.f64 y) z)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (neg.f64 (*.f64 (sin.f64 y) z)))
(-.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (neg.f64 (*.f64 (cos.f64 y) x)))
(-.f64 (*.f64 (cos.f64 y) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(-.f64 (*.f64 (cos.f64 y) x) (neg.f64 (neg.f64 (*.f64 (sin.f64 y) z))))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))))))
(+.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (neg.f64 (*.f64 (sin.f64 y) z)))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
x
(sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 y (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (fabs.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
y
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (neg.f64 (cos.f64 y))) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx z z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y)) z)))

eval12.0ms (0.3%)

Memory
-28.7MiB live, 18.6MiB allocated; 5ms collecting garbage
Compiler

Compiled 1 210 to 346 computations (71.4% saved)

prune9.0ms (0.3%)

Memory
19.4MiB live, 19.4MiB allocated; 0ms collecting garbage
Pruning

15 alts after pruning (14 fresh and 1 done)

PrunedKeptTotal
New771491
Fresh000
Picked011
Done000
Total771592
Accuracy
99.9%
Counts
92 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
32.0%
(/.f64 (-.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (neg.f64 x) (cos.f64 y))))))
47.2%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
57.7%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
60.6%
(-.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 z y)))
78.2%
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
47.1%
(*.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
50.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
51.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
52.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
88.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
92.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
92.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (neg.f64 (cos.f64 y))) x)))
41.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
Compiler

Compiled 486 to 438 computations (9.9% saved)

series53.0ms (1.4%)

Memory
3.5MiB live, 94.6MiB allocated; 8ms collecting garbage
Counts
33 → 133
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
(cos.f64 y)
y
x
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
(+.f64 (neg.f64 (*.f64 z y)) x)
(neg.f64 (*.f64 z y))
(*.f64 z y)
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
(neg.f64 (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
(*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x)
(-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))
(/.f64 (*.f64 (sin.f64 y) z) x)
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
(*.f64 x x)
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(*.f64 z z)
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
Outputs
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (- x (* y z))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* x (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* -1 (/ (* x (* (cos y) (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3)))))) (* z (sin y)))) (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y)))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* -1 (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* z (* (sin y) (- (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow x 3) (cos y)))) (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* (pow x 2) (+ 1/2 (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (sin y) (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* x (cos y)))) (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* 1/6 (* (pow y 2) z)) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* -1/120 (* (pow y 2) z)) (* -1/6 z))) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* (pow y 2) (- (* 1/5040 (* (pow y 2) z)) (* 1/120 z))) (* -1/6 z))) z))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (+ (* -1 x) (* -1 (* y (+ (* -1/6 z) (+ (* 1/2 z) (/ (* z (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) x)))))) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow y 2) (- (* -1 (pow x 2)) (pow z 2))) (pow x 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow x 2)) (* (pow y 2) (- (* 1/3 (pow x 2)) (* -1/3 (pow z 2))))) (pow z 2))) (pow x 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow x 2)) (* (pow y 2) (- (+ (* 1/3 (pow x 2)) (* (pow y 2) (- (* -2/45 (pow x 2)) (* 2/45 (pow z 2))))) (* -1/3 (pow z 2))))) (pow z 2))) (pow x 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (+ (* -1 (* (pow x 2) (pow y 2))) (pow x 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow x 2)) (* 1/3 (* (pow x 2) (pow y 2))))) (pow x 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow x 2)) (* (pow y 2) (+ (* -2/45 (* (pow x 2) (pow y 2))) (* 1/3 (pow x 2)))))) (pow x 2))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (pow z 2))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow y 2) (pow z 2))) (pow z 2)))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow z 2)) (* 2/45 (* (pow y 2) (pow z 2))))) (pow z 2)))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow z 2)) (* (pow y 2) (+ (* -1/315 (* (pow y 2) (pow z 2))) (* 2/45 (pow z 2)))))) (pow z 2)))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (pow y 2)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* x (cos y)) (* z (sin y))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx z #s(hole binary64 z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (* z (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y)))))))) (* x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (* x (cos y))))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- (* 1/2 (cos (* 2 y))) 1/2)))))
#s(approx (* z z) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* z (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y)))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* (pow z 3) (sin y)))) (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* (pow z 2) (- (* 1/2 (cos (* 2 y))) 1/2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* (pow z 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) 1/2))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (cos y) (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* z (sin y)))) (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
x
@inf
((+ (* (cos y) x) (* (neg z) (sin y))) (cos y) y x (* (neg z) (sin y)) (neg z) z (sin y) (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (neg (* z y)) (* z y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (/ (* (sin y) z) x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z) (+ (* (cos y) x) (* (sin y) z)))
6.0ms
y
@0
((+ (* (cos y) x) (* (neg z) (sin y))) (cos y) y x (* (neg z) (sin y)) (neg z) z (sin y) (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (neg (* z y)) (* z y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (/ (* (sin y) z) x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z) (+ (* (cos y) x) (* (sin y) z)))
6.0ms
z
@0
((+ (* (cos y) x) (* (neg z) (sin y))) (cos y) y x (* (neg z) (sin y)) (neg z) z (sin y) (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (neg (* z y)) (* z y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (/ (* (sin y) z) x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z) (+ (* (cos y) x) (* (sin y) z)))
6.0ms
z
@inf
((+ (* (cos y) x) (* (neg z) (sin y))) (cos y) y x (* (neg z) (sin y)) (neg z) z (sin y) (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (neg (* z y)) (* z y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (/ (* (sin y) z) x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z) (+ (* (cos y) x) (* (sin y) z)))
5.0ms
x
@0
((+ (* (cos y) x) (* (neg z) (sin y))) (cos y) y x (* (neg z) (sin y)) (neg z) z (sin y) (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (neg (* z y)) (* z y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (/ (* (sin y) z) x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z) (+ (* (cos y) x) (* (sin y) z)))

rewrite182.0ms (4.9%)

Memory
9.2MiB live, 194.9MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07565300
08034389
161363714
081203592
Stop Event
iter-limit
node-limit
iter-limit
Counts
166 → 448
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
(cos.f64 y)
y
x
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
(+.f64 (neg.f64 (*.f64 z y)) x)
(neg.f64 (*.f64 z y))
(*.f64 z y)
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
(neg.f64 (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
(*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x)
(-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))
(/.f64 (*.f64 (sin.f64 y) z) x)
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
(*.f64 x x)
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(*.f64 z z)
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (- x (* y z))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* x (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* -1 (/ (* x (* (cos y) (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3)))))) (* z (sin y)))) (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y)))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* -1 (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* z (* (sin y) (- (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow x 3) (cos y)))) (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* (pow x 2) (+ 1/2 (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) (* 1/2 (cos (* 2 y))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (sin y) (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* x (cos y)))) (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* 1/6 (* (pow y 2) z)) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* -1/120 (* (pow y 2) z)) (* -1/6 z))) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* (pow y 2) (- (* 1/5040 (* (pow y 2) z)) (* 1/120 z))) (* -1/6 z))) z))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (+ (* -1 x) (* -1 (* y (+ (* -1/6 z) (+ (* 1/2 z) (/ (* z (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) x)))))) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow y 2) (- (* -1 (pow x 2)) (pow z 2))) (pow x 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow x 2)) (* (pow y 2) (- (* 1/3 (pow x 2)) (* -1/3 (pow z 2))))) (pow z 2))) (pow x 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow x 2)) (* (pow y 2) (- (+ (* 1/3 (pow x 2)) (* (pow y 2) (- (* -2/45 (pow x 2)) (* 2/45 (pow z 2))))) (* -1/3 (pow z 2))))) (pow z 2))) (pow x 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (+ (* -1 (* (pow x 2) (pow y 2))) (pow x 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow x 2)) (* 1/3 (* (pow x 2) (pow y 2))))) (pow x 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow x 2)) (* (pow y 2) (+ (* -2/45 (* (pow x 2) (pow y 2))) (* 1/3 (pow x 2)))))) (pow x 2))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (pow z 2))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow y 2) (pow z 2))) (pow z 2)))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow z 2)) (* 2/45 (* (pow y 2) (pow z 2))))) (pow z 2)))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow z 2)) (* (pow y 2) (+ (* -1/315 (* (pow y 2) (pow z 2))) (* 2/45 (pow z 2)))))) (pow z 2)))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (pow y 2)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* x (cos y)) (* z (sin y))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx z #s(hole binary64 z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (* z (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y)))))))) (* x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (* x (cos y))))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (+ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- (* 1/2 (cos (* 2 y))) 1/2)))))
#s(approx (* z z) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* z (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y)))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* (pow z 3) (sin y)))) (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* (pow z 2) (- (* 1/2 (cos (* 2 y))) 1/2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) #s(hole binary64 (* (pow z 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) 1/2))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (cos y) x) (* (neg z) (sin y))) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (cos y) (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* z (sin y)))) (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(pow.f64 (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x)) (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)))) (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)))))
(/.f64 (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(neg.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(fma.f64 (neg.f64 (sin.f64 y)) z (*.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (neg.f64 z) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (neg.f64 (*.f64 (cos.f64 y) x)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (fabs.f64 (neg.f64 y)))
(cos.f64 (fabs.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
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#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx x x)
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z))
#s(approx (+ (neg (* z y)) x) (-.f64 x (*.f64 z y)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx (/ (* (sin y) z) x) (/.f64 (*.f64 (sin.f64 y) z) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 x (*.f64 (cos.f64 y) #s(literal 1 binary64)) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (sin.f64 y) z)) (/.f64 #s(literal 1/2 binary64) (*.f64 (sin.f64 y) z))) (*.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) x) (neg.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)))) x (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (sin.f64 y) z))) (neg.f64 (*.f64 x (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (sin.f64 y) z)) (/.f64 #s(literal 1/2 binary64) (*.f64 (sin.f64 y) z))) (*.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) (cos.f64 y)) (*.f64 (sin.f64 y) z))))) (*.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) x) (neg.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)))) x (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (neg.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) z)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x))
#s(approx (* x x) (*.f64 x x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (+ (neg (* z y)) x) (-.f64 x (*.f64 z y)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (cos.f64 y))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (neg.f64 (*.f64 (/.f64 z x) (*.f64 (sin.f64 y) #s(literal 1 binary64))))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) z)) (*.f64 (*.f64 x x) (cos.f64 y))) (-.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 (/.f64 z x) (*.f64 (sin.f64 y) #s(literal 1 binary64)) (neg.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z z)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 x x))))))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (-.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) z)) (cos.f64 y)) (neg.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal -3 binary64))))) (sin.f64 y)) z) (*.f64 (cos.f64 y) (*.f64 (*.f64 x x) x)))) (+.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) z)) (*.f64 (*.f64 x x) (cos.f64 y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) (fma.f64 (/.f64 z x) (*.f64 (sin.f64 y) #s(literal 1 binary64)) (neg.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z z)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 x x)))))) x))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (*.f64 (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) z)) (*.f64 x x))) #s(literal 1/2 binary64)) (*.f64 x x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 (sin.f64 y) (/.f64 z x) (cos.f64 y)) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 x) (fma.f64 (sin.f64 y) (/.f64 z x) (neg.f64 (cos.f64 y)))))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 z x) (*.f64 (sin.f64 y) #s(literal 1 binary64)) (neg.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal -3 binary64)))) x)) (*.f64 z (*.f64 (sin.f64 y) #s(literal 1 binary64)))) x)) (neg.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 x) (+.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)) (neg.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal -3 binary64)))) (sin.f64 y)) z) (*.f64 (cos.f64 y) x)))) (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal -3 binary64)))) x)) (*.f64 z (*.f64 (sin.f64 y) #s(literal 1 binary64)))) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (neg.f64 x) (+.f64 (neg.f64 (cos.f64 y)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y y) (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z))) z) y))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y)) z) y))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (* z y) (*.f64 z y))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y y) (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z))) z) y))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y)) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (+.f64 (/.f64 (*.f64 (neg.f64 y) z) x) #s(literal 1 binary64)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (/ (* (sin y) z) x) (/.f64 (*.f64 z y) x))
#s(approx (/ (* (sin y) z) x) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) z) x) #s(literal -1/6 binary64) (/.f64 z x)) y))
#s(approx (/ (* (sin y) z) x) (*.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) z) x) #s(literal 1/120 binary64) (*.f64 (/.f64 z x) #s(literal -1/6 binary64))) (*.f64 y y) (/.f64 z x)) y))
#s(approx (/ (* (sin y) z) x) (*.f64 (fma.f64 (fma.f64 (/.f64 z x) #s(literal -1/6 binary64) (*.f64 (*.f64 y y) (fma.f64 (/.f64 (*.f64 (*.f64 y y) z) x) #s(literal -1/5040 binary64) (*.f64 (/.f64 z x) #s(literal 1/120 binary64))))) (*.f64 y y) (/.f64 z x)) y))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (-.f64 (neg.f64 x) (neg.f64 (/.f64 (*.f64 z z) x))) (fma.f64 #s(literal -1/2 binary64) x (/.f64 (*.f64 z z) x))) y) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 y (-.f64 (*.f64 (-.f64 (-.f64 (fma.f64 (neg.f64 y) (fma.f64 #s(literal -1/6 binary64) z (fma.f64 z (/.f64 (-.f64 (-.f64 (neg.f64 x) (neg.f64 (/.f64 (*.f64 z z) x))) (fma.f64 #s(literal -1/2 binary64) x (/.f64 (*.f64 z z) x))) x) (*.f64 #s(literal 1/2 binary64) z))) (neg.f64 x)) (neg.f64 (/.f64 (*.f64 z z) x))) (fma.f64 #s(literal -1/2 binary64) x (/.f64 (*.f64 z z) x))) y) z) x))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (fma.f64 (-.f64 (neg.f64 (*.f64 x x)) (*.f64 z z)) (*.f64 y y) (*.f64 x x)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (fma.f64 (-.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/3 binary64) (*.f64 x x) (*.f64 #s(literal 1/3 binary64) (*.f64 z z))) (neg.f64 (*.f64 x x))) (*.f64 z z)) (*.f64 y y) (*.f64 x x)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (fma.f64 (-.f64 (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 x x) (-.f64 (*.f64 (*.f64 y y) (fma.f64 #s(literal -2/45 binary64) (*.f64 x x) (*.f64 #s(literal -2/45 binary64) (*.f64 z z)))) (*.f64 #s(literal -1/3 binary64) (*.f64 z z)))) (*.f64 y y) (neg.f64 (*.f64 x x))) (*.f64 z z)) (*.f64 y y) (*.f64 x x)))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (fma.f64 (neg.f64 (*.f64 x x)) (*.f64 y y) (*.f64 x x)))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 x x)) #s(literal 1/3 binary64) (neg.f64 (*.f64 x x))) (*.f64 y y) (*.f64 x x)))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 x x)) #s(literal -2/45 binary64) (*.f64 #s(literal 1/3 binary64) (*.f64 x x))) (*.f64 y y) (neg.f64 (*.f64 x x))) (*.f64 y y) (*.f64 x x)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 (neg.f64 (*.f64 y y)) #s(literal 1 binary64)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (fma.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 (neg.f64 (*.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 #s(literal -2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (fma.f64 #s(literal 2/3 binary64) (*.f64 y y) #s(literal -2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -4/45 binary64) (*.f64 y y) #s(literal 2/3 binary64)) (*.f64 y y) #s(literal -2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 2 y) (+.f64 y y))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (*.f64 (*.f64 y y) (*.f64 z z)))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 z z)) (*.f64 y y)))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal 2/45 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 #s(literal -1/3 binary64) (*.f64 z z))) (*.f64 z z)) (*.f64 y y)))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/315 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 #s(literal 2/45 binary64) (*.f64 z z))) (*.f64 y y) (*.f64 #s(literal -1/3 binary64) (*.f64 z z))) (*.f64 y y) (*.f64 z z)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 y y))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 (fma.f64 #s(literal 2/45 binary64) (*.f64 y y) #s(literal -1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 y y) #s(literal 2/45 binary64)) (*.f64 y y) #s(literal -1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) (cos.f64 (+.f64 y y)))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) z))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) (neg.f64 z))))
#s(approx (neg z) (neg.f64 z))
#s(approx z z)
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (neg.f64 (*.f64 z (*.f64 (sin.f64 y) #s(literal 1 binary64))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (-.f64 (*.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (cos.f64 y) x)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) (/.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 y) x))) z) (*.f64 (sin.f64 y) #s(literal 1 binary64))) z (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (-.f64 (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (cos.f64 y) x)) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 (*.f64 (sin.f64 y) z) (-.f64 (-.f64 (*.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (cos.f64 y) x)) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) (/.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 y) x)))) (*.f64 (cos.f64 y) x)))) (neg.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) (/.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 y) x))) z) (*.f64 (sin.f64 y) #s(literal 1 binary64))) z (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z))))
#s(approx (* z z) (*.f64 z z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x z) y) z))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z) (sin.f64 y)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (-.f64 (fma.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))) (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (/.f64 #s(literal 1/2 binary64) (sin.f64 y)))) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y))) (neg.f64 (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64))))) (cos.f64 y)) x) (*.f64 (*.f64 (*.f64 z z) z) (sin.f64 y)))) (fma.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (/.f64 #s(literal 1/2 binary64) (sin.f64 y)))) z))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 z z))) #s(literal 1/2 binary64)) (*.f64 z z)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (neg.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 x) z) (neg.f64 y))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (neg.f64 (sin.f64 y)) x))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)))) (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64)))) z)) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y)))) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (cos.f64 y) x) (-.f64 (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)))) (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64))))) (*.f64 (sin.f64 y) z))) (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y))))) (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64)))) z)) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))

eval93.0ms (2.5%)

Memory
-11.6MiB live, 90.9MiB allocated; 12ms collecting garbage
Compiler

Compiled 5 783 to 2 038 computations (64.8% saved)

prune37.0ms (1%)

Memory
0.7MiB live, 47.5MiB allocated; 2ms collecting garbage
Pruning

34 alts after pruning (31 fresh and 3 done)

PrunedKeptTotal
New40930439
Fresh819
Picked325
Done011
Total42034454
Accuracy
100.0%
Counts
454 → 34
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
47.2%
(/.f64 (fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x)) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
57.7%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
51.0%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
30.7%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 #s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 y y)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
78.2%
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
51.1%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
28.5%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z) (sin.f64 y)))
52.1%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
88.3%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
45.0%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
60.6%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
52.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
33.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
26.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
77.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) (/.f64 z x) (cos.f64 y))) x))
75.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))) x))
88.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
92.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
71.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
50.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
44.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
45.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
34.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
92.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z)) x))
41.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
15.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
15.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
15.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
15.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
41.1%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
16.0%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
46.0%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
Compiler

Compiled 1 386 to 1 278 computations (7.8% saved)

series53.0ms (1.4%)

Memory
-15.5MiB live, 79.3MiB allocated; 12ms collecting garbage
Counts
41 → 146
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
(-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x)))
(cos.f64 y)
y
(*.f64 z (/.f64 (sin.f64 y) x))
z
(/.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z))
(*.f64 (neg.f64 y) z)
(neg.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
(neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y)))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))
(*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y)
(fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z)
(*.f64 #s(literal -1/6 binary64) (*.f64 y y))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
(neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal 1 binary64)
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z) (sin.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z) (sin.f64 y))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
#s(literal -1/2 binary64)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (- x (* y z))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* x (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* -1 (/ (* x (* (cos y) (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3)))))) (* z (sin y)))) (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y)))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* z (* (sin y) (- (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow x 3) (cos y)))) (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (sin y) (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* x (cos y)))) (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 1))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* 1/6 (* (pow y 2) z)) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* -1/120 (* (pow y 2) z)) (* -1/6 z))) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* (pow y 2) (- (* 1/5040 (* (pow y 2) z)) (* 1/120 z))) (* -1/6 z))) z))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 z))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* -1/6 (* y y)) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 -1/6))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (+ (* -1 x) (* -1 (* y (+ (* -1/6 z) (+ (* 1/2 z) (/ (* z (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) x)))))) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (* 1/6 z)))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/6 (- (* 1/3 z) (* 1/6 z))) (* -1/120 z))))) (* 1/6 z)))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (+ (* -2/45 z) (* (pow y 2) (- (* 1/315 z) (+ (* -1/6 (- (* -2/45 z) (+ (* -1/6 (- (* 1/3 z) (* 1/6 z))) (* -1/120 z)))) (+ (* 1/5040 z) (* 1/120 (- (* 1/3 z) (* 1/6 z)))))))) (+ (* -1/6 (- (* 1/3 z) (* 1/6 z))) (* -1/120 z))))) (* 1/6 z)))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* -1 (* (pow y 2) z))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* 1/3 (* (pow y 2) z))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (+ (* -2/45 (* (pow y 2) z)) (* 1/3 z)))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (+ (* 1/3 z) (* (pow y 2) (+ (* -2/45 z) (* 1/315 (* (pow y 2) z))))))))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* -1 (pow y 2))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* (pow y 2) (- (* 1/3 (pow y 2)) 1))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* (pow y 2) (- (* 1/315 (pow y 2)) 2/45)))) 1))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (+ y y) #s(hole binary64 (* 2 y)))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* x (cos y)) (* z (sin y))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* z (- (* 1/2 (cos (* 2 y))) 1/2))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (- (* 1/2 (cos (* 2 y))) 1/2)))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/2 (cos (neg (* -2 y)))) 1/2)) (sin y))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* z (- (* 1/2 (cos (neg (* -2 y)))) 1/2))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (- (* 1/2 (cos (neg (* -2 y)))) 1/2)))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (neg (* -2 y)))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (* z (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y)))))))) (* x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (* x (cos y))))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y)))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* (pow z 3) (sin y)))) (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (cos y) (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* z (sin y)))) (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
Calls

9 calls:

TimeVariablePointExpression
15.0ms
y
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (* (+ (* (* -1/6 (* y y)) z) z) y) (+ (* (* -1/6 (* y y)) z) z) (* -1/6 (* y y)) -1/6 (* y y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1 (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (+ (* (cos (+ y y)) 1/2) -1/2) (cos (+ y y)) (+ y y) 1/2 -1/2)
10.0ms
z
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (* (+ (* (* -1/6 (* y y)) z) z) y) (+ (* (* -1/6 (* y y)) z) z) (* -1/6 (* y y)) -1/6 (* y y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1 (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (+ (* (cos (+ y y)) 1/2) -1/2) (cos (+ y y)) (+ y y) 1/2 -1/2)
6.0ms
y
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (* (+ (* (* -1/6 (* y y)) z) z) y) (+ (* (* -1/6 (* y y)) z) z) (* -1/6 (* y y)) -1/6 (* y y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1 (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (+ (* (cos (+ y y)) 1/2) -1/2) (cos (+ y y)) (+ y y) 1/2 -1/2)
4.0ms
z
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (* (+ (* (* -1/6 (* y y)) z) z) y) (+ (* (* -1/6 (* y y)) z) z) (* -1/6 (* y y)) -1/6 (* y y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1 (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (+ (* (cos (+ y y)) 1/2) -1/2) (cos (+ y y)) (+ y y) 1/2 -1/2)
4.0ms
z
@0
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (neg (* z y)) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (* (+ (* (* -1/6 (* y y)) z) z) y) (+ (* (* -1/6 (* y y)) z) z) (* -1/6 (* y y)) -1/6 (* y y) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1 (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (+ (* (cos (+ y y)) 1/2) -1/2) (cos (+ y y)) (+ y y) 1/2 -1/2)

rewrite298.0ms (8%)

Memory
-7.2MiB live, 237.3MiB allocated; 155ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08075671
08534891
162004273
081374156
Stop Event
iter-limit
node-limit
iter-limit
Counts
187 → 372
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
(-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x)))
(cos.f64 y)
y
(*.f64 z (/.f64 (sin.f64 y) x))
z
(/.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z))
(*.f64 (neg.f64 y) z)
(neg.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
(neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y)))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))
(*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y)
(fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z)
(*.f64 #s(literal -1/6 binary64) (*.f64 y y))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
(neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal 1 binary64)
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z) (sin.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z) (sin.f64 y))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
#s(literal -1/2 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (- x (* y z))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* x (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* -1 (/ (* x (* (cos y) (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3)))))) (* z (sin y)))) (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y)))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* z (* (sin y) (- (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow x 3) (cos y)))) (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (sin y) (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* x (cos y)))) (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 1))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* 1/6 (* (pow y 2) z)) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* -1/120 (* (pow y 2) z)) (* -1/6 z))) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* (pow y 2) (- (* 1/5040 (* (pow y 2) z)) (* 1/120 z))) (* -1/6 z))) z))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 z))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* -1/6 (* y y)) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 -1/6))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (+ (* -1 x) (* -1 (* y (+ (* -1/6 z) (+ (* 1/2 z) (/ (* z (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) x)))))) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (* 1/6 z)))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/6 (- (* 1/3 z) (* 1/6 z))) (* -1/120 z))))) (* 1/6 z)))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (+ (* -2/45 z) (* (pow y 2) (- (* 1/315 z) (+ (* -1/6 (- (* -2/45 z) (+ (* -1/6 (- (* 1/3 z) (* 1/6 z))) (* -1/120 z)))) (+ (* 1/5040 z) (* 1/120 (- (* 1/3 z) (* 1/6 z)))))))) (+ (* -1/6 (- (* 1/3 z) (* 1/6 z))) (* -1/120 z))))) (* 1/6 z)))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* -1 (* (pow y 2) z))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* 1/3 (* (pow y 2) z))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (+ (* -2/45 (* (pow y 2) z)) (* 1/3 z)))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (+ (* 1/3 z) (* (pow y 2) (+ (* -2/45 z) (* 1/315 (* (pow y 2) z))))))))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* -1 (pow y 2))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* (pow y 2) (- (* 1/3 (pow y 2)) 1))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* (pow y 2) (- (* 1/315 (pow y 2)) 2/45)))) 1))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (+ y y) #s(hole binary64 (* 2 y)))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* x (cos y)) (* z (sin y))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* z (- (* 1/2 (cos (* 2 y))) 1/2))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (- (* 1/2 (cos (* 2 y))) 1/2)))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) -1/2) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/2 (cos (neg (* -2 y)))) 1/2)) (sin y))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) -1/2) z) #s(hole binary64 (* z (- (* 1/2 (cos (neg (* -2 y)))) 1/2))))
#s(approx (+ (* (cos (+ y y)) 1/2) -1/2) #s(hole binary64 (- (* 1/2 (cos (neg (* -2 y)))) 1/2)))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (neg (* -2 y)))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (* z (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y)))))))) (* x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (* x (cos y))))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y)))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* (pow z 3) (sin y)))) (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (neg (* z y)) x) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* -1/6 (* y y)) z) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (cos y) (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* z (sin y)))) (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
Outputs
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x)
(*.f64 x (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(fma.f64 (cos.f64 y) x (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(fma.f64 (cos.f64 y) x (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(fma.f64 x (cos.f64 y) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(fma.f64 x (cos.f64 y) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (cos.f64 y))) (cos.f64 y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))) (cos.f64 y))
(*.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (/.f64 #s(literal 1 binary64) x))
(/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (neg.f64 x))
(/.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) x)
(/.f64 #s(literal 1 binary64) (/.f64 x (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y)))
(fma.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal -1 binary64) (cos.f64 y))
(fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) x) (*.f64 (/.f64 (sin.f64 y) x) z))
(-.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (sin.f64 y) x) z)))
(-.f64 (cos.f64 y) (neg.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))
(+.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (neg.f64 z) (/.f64 (sin.f64 y) x)))
(+.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))
(sin.f64 (+.f64 (fabs.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (fabs.f64 (fabs.f64 y)))
(cos.f64 (fabs.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (fabs.f64 y))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (/.f64 (sin.f64 y) x) z)
(*.f64 (*.f64 (sin.f64 y) z) (/.f64 #s(literal 1 binary64) x))
(*.f64 z (/.f64 (sin.f64 y) x))
(/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (sin.f64 y) z)))
(/.f64 (*.f64 (sin.f64 y) z) x)
z
(*.f64 (sin.f64 y) (/.f64 #s(literal 1 binary64) x))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y)))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z))
(*.f64 (neg.f64 z) y)
(*.f64 (*.f64 z y) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (*.f64 z y))
(*.f64 (neg.f64 y) z)
(*.f64 z (neg.f64 y))
(neg.f64 (*.f64 z y))
(*.f64 #s(literal -1 binary64) y)
(*.f64 y #s(literal -1 binary64))
(neg.f64 y)
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))))
(neg.f64 #s(approx (* (sin y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)))
#s(approx (* (sin y) z) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
(*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)
(*.f64 (*.f64 z y) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
(*.f64 y (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z))
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(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal -1/2 binary64)))
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(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64))
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(fma.f64 (cos.f64 y) (cos.f64 y) (*.f64 (sin.f64 y) (neg.f64 (sin.f64 y))))
(-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (+.f64 y y))))
(cos.f64 (neg.f64 (fabs.f64 (+.f64 y y))))
(cos.f64 (fabs.f64 (neg.f64 (+.f64 y y))))
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(cos.f64 (fabs.f64 (*.f64 #s(literal -2 binary64) y)))
(cos.f64 (neg.f64 (+.f64 y y)))
(cos.f64 (fabs.f64 (+.f64 y y)))
(cos.f64 (*.f64 #s(literal -2 binary64) y))
(cos.f64 (+.f64 y y))
(+.f64 (*.f64 (sin.f64 (+.f64 y y)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (+.f64 y y)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
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(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 y y)) y)
(*.f64 #s(literal -2 binary64) (neg.f64 y))
(*.f64 #s(literal 2 binary64) y)
(*.f64 y #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 y y) (*.f64 y y)) (-.f64 y y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 y y) y)) (fma.f64 y y (-.f64 (*.f64 y y) (*.f64 y y))))
(neg.f64 (*.f64 #s(literal -2 binary64) y))
(-.f64 y (neg.f64 y))
(+.f64 y y)
#s(literal 1/2 binary64)
#s(literal -1/2 binary64)
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#s(approx (- (cos y) (* z (/ (sin y) x))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
#s(approx (* z (/ (sin y) x)) (*.f64 (/.f64 (sin.f64 y) x) z))
#s(approx (/ (sin y) x) (/.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z))
#s(approx (+ (neg (* z y)) x) (-.f64 x (*.f64 z y)))
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#s(approx (- (cos y) (* z (/ (sin y) x))) (cos.f64 y))
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#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64))))
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#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
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#s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64))
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#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
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#s(approx y y)
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#s(approx (* z (/ (sin y) x)) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) z) x) #s(literal -1/6 binary64) (/.f64 z x)) y))
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#s(approx (/ (sin y) x) (/.f64 y x))
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#s(approx (/ (sin y) x) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) x) #s(literal 1/120 binary64)) (/.f64 #s(literal 1/6 binary64) x)) (*.f64 y y) (/.f64 #s(literal 1 binary64) x)) y))
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#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
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#s(approx (neg y) (neg.f64 y))
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#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (-.f64 (fma.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))) (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (/.f64 #s(literal 1/2 binary64) (sin.f64 y)))) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y))) (neg.f64 (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64))))) (cos.f64 y)) x) (*.f64 (*.f64 (*.f64 z z) z) (sin.f64 y)))) (fma.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (/.f64 #s(literal 1/2 binary64) (sin.f64 y)))) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (neg.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (cos y) (* z (/ (sin y) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (neg.f64 (sin.f64 y)) x))))
#s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 x) z) (neg.f64 y))))
#s(approx (* (+ (* (* -1/6 (* y y)) z) z) y) (*.f64 (neg.f64 y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)))
#s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (neg.f64 z) (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)))) (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64)))) z)) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y)))) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (cos.f64 y) x) (-.f64 (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)))) (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64))))) (*.f64 (sin.f64 y) z))) (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y))))) (*.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal -3 binary64)))) z)) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))

eval56.0ms (1.5%)

Memory
14.8MiB live, 58.9MiB allocated; 6ms collecting garbage
Compiler

Compiled 5 296 to 2 212 computations (58.2% saved)

prune50.0ms (1.3%)

Memory
2.9MiB live, 48.3MiB allocated; 5ms collecting garbage
Pruning

37 alts after pruning (32 fresh and 5 done)

PrunedKeptTotal
New3409349
Fresh32326
Picked325
Done033
Total34637383
Accuracy
100.0%
Counts
383 → 37
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
47.2%
(/.f64 (fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x)) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
57.7%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
51.0%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
30.7%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 #s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 y y)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
78.2%
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
51.1%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
28.3%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (sin.f64 y)))
52.1%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
28.2%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (/.f64 z (sin.f64 y))))
88.3%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
45.0%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
60.6%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
15.6%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
52.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
33.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
26.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
77.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) (/.f64 z x) (cos.f64 y))) x))
75.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))) x))
88.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
92.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
92.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
71.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
50.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
44.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
45.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
34.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
92.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z)) x))
40.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
41.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
15.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
41.1%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
16.0%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
46.0%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
15.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
Compiler

Compiled 1 562 to 1 436 computations (8.1% saved)

series66.0ms (1.8%)

Memory
21.8MiB live, 77.2MiB allocated; 6ms collecting garbage
Counts
40 → 147
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x)
(-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y)))))
(cos.f64 y)
y
(*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))
z
(/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y)))
#s(literal 1 binary64)
(/.f64 x (sin.f64 y))
x
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
(*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x)
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y))
(*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)
(-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z)
(*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal 1/6 binary64)
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 z (sin.f64 y))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (sin.f64 y)))
(/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (sin.f64 y))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z)
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64))
(pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
#s(literal 2 binary64)
#s(literal 1/4 binary64)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (/ (sin y) x)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* x (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* -1 (/ (* x (* (cos y) (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3)))))) (* z (sin y)))) (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y)))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* z (* (sin y) (- (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow x 3) (cos y)))) (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (sin y) (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* x (cos y)))) (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 1))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (/ (* y z) x)))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (/ y x)))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ x (sin y)) #s(hole binary64 (/ x y)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ (+ x (* 1/6 (* x (pow y 2)))) y)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ (+ x (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/36 x) (* 1/120 x)))) (* -1/6 x)))) y)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ (+ x (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/5040 x) (+ (* 1/720 x) (* 1/6 (+ (* -1/36 x) (* 1/120 x))))))) (+ (* -1/36 x) (* 1/120 x)))) (* -1/6 x)))) y)))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* -1 (* y z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* 1/6 (* (pow y 2) z)) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* -1/120 (* (pow y 2) z)) (* -1/6 z))) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* (pow y 2) (- (* 1/5040 (* (pow y 2) z)) (* 1/120 z))) (* -1/6 z))) z))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (- (* 1/6 (* (pow y 2) z)) z)))
#s(approx (* (* (* y y) z) 1/6) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (+ (* -1 x) (* -1 (* y (+ (* -1/6 z) (+ (* 1/2 z) (/ (* z (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) x)))))) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (* 4/3 z) (* 7/6 z)))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (* -32/45 z) (+ (* -7/6 (- (* 4/3 z) (* 7/6 z))) (* -61/120 z))))) (* 7/6 z)))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (+ (* -32/45 z) (* (pow y 2) (- (* 64/315 z) (+ (* -7/6 (- (* -32/45 z) (+ (* -7/6 (- (* 4/3 z) (* 7/6 z))) (* -61/120 z)))) (+ (* 547/5040 z) (* 61/120 (- (* 4/3 z) (* 7/6 z)))))))) (+ (* -7/6 (- (* 4/3 z) (* 7/6 z))) (* -61/120 z))))) (* 7/6 z)))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* -1 (* (pow y 2) z))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (- (* 4/3 z) z))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (* -32/45 z) (+ (* -1 (- (* 4/3 z) z)) (* -1/3 z))))) z))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (+ (* -32/45 z) (* (pow y 2) (- (* 64/315 z) (+ (* -1 (- (* -32/45 z) (+ (* -1 (- (* 4/3 z) z)) (* -1/3 z)))) (+ (* 2/45 z) (* 1/3 (- (* 4/3 z) z))))))) (+ (* -1 (- (* 4/3 z) z)) (* -1/3 z))))) z))))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* -1 (pow y 2))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* (pow y 2) (- (* 1/3 (pow y 2)) 1))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* (pow y 2) (- (* 1/315 (pow y 2)) 2/45)))) 1))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (* (pow y 2) (- (* 4/3 (pow y 2)) 1))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 4/3 (* -32/45 (pow y 2)))) 1))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 4/3 (* (pow y 2) (- (* 64/315 (pow y 2)) 32/45)))) 1))))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 1/4))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (+ 1/4 (* -1 (pow y 2)))))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (+ 1/4 (* (pow y 2) (- (* 4/3 (pow y 2)) 1)))))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (+ 1/4 (* (pow y 2) (- (* (pow y 2) (+ 4/3 (* -32/45 (pow y 2)))) 1)))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 1/2))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (+ y y) #s(hole binary64 (* 2 y)))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* 1/6 (* (pow y 3) z))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z)))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z (pow y 2))) (* 1/6 z)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* x (cos y)) (* z (sin y))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4)) (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (/ (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4)))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (* 1/4 (pow (cos (* 2 y)) 2))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4)) (* (sin y) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4)) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (/ (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4)))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (* 1/4 (pow (cos (neg (* -2 y))) 2))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (* 1/2 (cos (neg (* -2 y))))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (neg (* -2 y)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* y (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* z (- (* 1/6 (pow y 2)) 1))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (* z (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y)))))))) (* x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (* x (cos y))))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* z (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y)))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* (pow z 3) (sin y)))) (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* -1 (* y (* z (+ 1 (* -1/6 (pow y 2))))))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (cos y) (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* z (sin y)))) (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
Calls

9 calls:

TimeVariablePointExpression
26.0ms
y
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (- (cos y) (* z (/ 1 (/ x (sin y))))) (cos y) y (* z (/ 1 (/ x (sin y)))) z (/ 1 (/ x (sin y))) 1 (/ x (sin y)) x (sin y) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (- (* (* (* y y) z) 1/6) z) y) (- (* (* (* y y) z) 1/6) z) (* (* (* y y) z) 1/6) (* (* y y) z) (* y y) 1/6 (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (cos y) (* z (sin y)) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (pow (* (cos (+ y y)) 1/2) 2) (* (cos (+ y y)) 1/2) (cos (+ y y)) (+ y y) 1/2 2 1/4 (+ (* (cos (+ y y)) 1/2) 1/2))
7.0ms
y
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (- (cos y) (* z (/ 1 (/ x (sin y))))) (cos y) y (* z (/ 1 (/ x (sin y)))) z (/ 1 (/ x (sin y))) 1 (/ x (sin y)) x (sin y) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (- (* (* (* y y) z) 1/6) z) y) (- (* (* (* y y) z) 1/6) z) (* (* (* y y) z) 1/6) (* (* y y) z) (* y y) 1/6 (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (cos y) (* z (sin y)) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (pow (* (cos (+ y y)) 1/2) 2) (* (cos (+ y y)) 1/2) (cos (+ y y)) (+ y y) 1/2 2 1/4 (+ (* (cos (+ y y)) 1/2) 1/2))
6.0ms
z
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (- (cos y) (* z (/ 1 (/ x (sin y))))) (cos y) y (* z (/ 1 (/ x (sin y)))) z (/ 1 (/ x (sin y))) 1 (/ x (sin y)) x (sin y) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (- (* (* (* y y) z) 1/6) z) y) (- (* (* (* y y) z) 1/6) z) (* (* (* y y) z) 1/6) (* (* y y) z) (* y y) 1/6 (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (cos y) (* z (sin y)) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (pow (* (cos (+ y y)) 1/2) 2) (* (cos (+ y y)) 1/2) (cos (+ y y)) (+ y y) 1/2 2 1/4 (+ (* (cos (+ y y)) 1/2) 1/2))
5.0ms
z
@0
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (- (cos y) (* z (/ 1 (/ x (sin y))))) (cos y) y (* z (/ 1 (/ x (sin y)))) z (/ 1 (/ x (sin y))) 1 (/ x (sin y)) x (sin y) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (- (* (* (* y y) z) 1/6) z) y) (- (* (* (* y y) z) 1/6) z) (* (* (* y y) z) 1/6) (* (* y y) z) (* y y) 1/6 (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (cos y) (* z (sin y)) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (pow (* (cos (+ y y)) 1/2) 2) (* (cos (+ y y)) 1/2) (cos (+ y y)) (+ y y) 1/2 2 1/4 (+ (* (cos (+ y y)) 1/2) 1/2))
5.0ms
z
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (- (cos y) (* z (/ 1 (/ x (sin y))))) (cos y) y (* z (/ 1 (/ x (sin y)))) z (/ 1 (/ x (sin y))) 1 (/ x (sin y)) x (sin y) (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (- (* x (cos y)) (* z (sin y))) (neg (* (sin y) z)) (* (- (* (* (* y y) z) 1/6) z) y) (- (* (* (* y y) z) 1/6) z) (* (* (* y y) z) 1/6) (* (* y y) z) (* y y) 1/6 (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (cos y) (* z (sin y)) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (pow (* (cos (+ y y)) 1/2) 2) (* (cos (+ y y)) 1/2) (cos (+ y y)) (+ y y) 1/2 2 1/4 (+ (* (cos (+ y y)) 1/2) 1/2))

rewrite233.0ms (6.2%)

Memory
-4.7MiB live, 269.2MiB allocated; 39ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08565916
09034811
168664811
087984636
Stop Event
iter-limit
node-limit
iter-limit
Counts
187 → 393
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x)
(-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y)))))
(cos.f64 y)
y
(*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))
z
(/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y)))
#s(literal 1 binary64)
(/.f64 x (sin.f64 y))
x
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
(*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x)
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y))
(*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)
(-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z)
(*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal 1/6 binary64)
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 z (sin.f64 y))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (sin.f64 y)))
(/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (sin.f64 y))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z)
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64))
(pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
#s(literal 2 binary64)
#s(literal 1/4 binary64)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (/ (sin y) x)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* x (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* x (- (* x (- (+ (* -1 (/ (* x (* (cos y) (- (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3)))))) (* z (sin y)))) (+ (* 1/2 (/ 1 (* z (sin y)))) (* 1/2 (/ (cos (* 2 y)) (* z (sin y)))))) (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (sin y) 3))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* x (- (+ (* -1 (/ (* z (* (sin y) (- (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow x 3) (cos y)))) (+ (* -1 (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))) (+ (* -1 (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (cos y) 3)))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* z (* (sin y) (- (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* x (cos y)))) (/ (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow z 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) x)) (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 1))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (/ (* y z) x)))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* z (/ 1 (/ x (sin y)))) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (/ y x)))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ 1 (/ x (sin y))) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ x (sin y)) #s(hole binary64 (/ x y)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ (+ x (* 1/6 (* x (pow y 2)))) y)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ (+ x (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/36 x) (* 1/120 x)))) (* -1/6 x)))) y)))
#s(approx (/ x (sin y)) #s(hole binary64 (/ (+ x (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/5040 x) (+ (* 1/720 x) (* 1/6 (+ (* -1/36 x) (* 1/120 x))))))) (+ (* -1/36 x) (* 1/120 x)))) (* -1/6 x)))) y)))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* -1 (* y z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* 1/6 (* (pow y 2) z)) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* -1/120 (* (pow y 2) z)) (* -1/6 z))) z))))
#s(approx (neg (* (sin y) z)) #s(hole binary64 (* y (- (* (pow y 2) (- (* (pow y 2) (- (* 1/5040 (* (pow y 2) z)) (* 1/120 z))) (* -1/6 z))) z))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (- (* 1/6 (* (pow y 2) z)) z)))
#s(approx (* (* (* y y) z) 1/6) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ x (* y (- (* y (- (+ (* -1 x) (* -1 (* y (+ (* -1/6 z) (+ (* 1/2 z) (/ (* z (- (* -1 x) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) x)))))) (+ (* -1 (/ (pow z 2) x)) (+ (* -1/2 x) (/ (pow z 2) x))))) z)))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (* 4/3 z) (* 7/6 z)))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (* -32/45 z) (+ (* -7/6 (- (* 4/3 z) (* 7/6 z))) (* -61/120 z))))) (* 7/6 z)))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (+ (* -32/45 z) (* (pow y 2) (- (* 64/315 z) (+ (* -7/6 (- (* -32/45 z) (+ (* -7/6 (- (* 4/3 z) (* 7/6 z))) (* -61/120 z)))) (+ (* 547/5040 z) (* 61/120 (- (* 4/3 z) (* 7/6 z)))))))) (+ (* -7/6 (- (* 4/3 z) (* 7/6 z))) (* -61/120 z))))) (* 7/6 z)))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* -1 (* (pow y 2) z))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (- (* 4/3 z) z))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (* -32/45 z) (+ (* -1 (- (* 4/3 z) z)) (* -1/3 z))))) z))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (* (pow y 2) (+ (* -1 z) (* (pow y 2) (- (+ (* 4/3 z) (* (pow y 2) (- (+ (* -32/45 z) (* (pow y 2) (- (* 64/315 z) (+ (* -1 (- (* -32/45 z) (+ (* -1 (- (* 4/3 z) z)) (* -1/3 z)))) (+ (* 2/45 z) (* 1/3 (- (* 4/3 z) z))))))) (+ (* -1 (- (* 4/3 z) z)) (* -1/3 z))))) z))))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* -1 (pow y 2))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* (pow y 2) (- (* 1/3 (pow y 2)) 1))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* (pow y 2) (- (* 1/315 (pow y 2)) 2/45)))) 1))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (* (pow y 2) (- (* 4/3 (pow y 2)) 1))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 4/3 (* -32/45 (pow y 2)))) 1))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (* (pow y 2) (- (* (pow y 2) (+ 4/3 (* (pow y 2) (- (* 64/315 (pow y 2)) 32/45)))) 1))))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 1/4))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (+ 1/4 (* -1 (pow y 2)))))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (+ 1/4 (* (pow y 2) (- (* 4/3 (pow y 2)) 1)))))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (+ 1/4 (* (pow y 2) (- (* (pow y 2) (+ 4/3 (* -32/45 (pow y 2)))) 1)))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 1/2))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (+ y y) #s(hole binary64 (* 2 y)))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* 1/6 (* (pow y 3) z))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z)))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z (pow y 2))) (* 1/6 z)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (- (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (+ (* x (cos y)) (* z (sin y))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4)) (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4)) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (/ (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (- (* 1/4 (pow (cos (* 2 y)) 2)) 1/4)))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (* 1/4 (pow (cos (* 2 y)) 2))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (/ (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) (sin y)) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4)) (* (sin y) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))))
#s(approx (* (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) z) #s(hole binary64 (/ (* z (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4)) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))))
#s(approx (/ (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) (+ (* (cos (+ y y)) 1/2) 1/2)) #s(hole binary64 (/ (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4) (+ 1/2 (* 1/2 (cos (neg (* -2 y))))))))
#s(approx (- (pow (* (cos (+ y y)) 1/2) 2) 1/4) #s(hole binary64 (- (* 1/4 (pow (cos (neg (* -2 y))) 2)) 1/4)))
#s(approx (pow (* (cos (+ y y)) 1/2) 2) #s(hole binary64 (* 1/4 (pow (cos (neg (* -2 y))) 2))))
#s(approx (* (cos (+ y y)) 1/2) #s(hole binary64 (* 1/2 (cos (neg (* -2 y))))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (neg (* -2 y)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) #s(hole binary64 (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* y (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* z (- (* 1/6 (pow y 2)) 1))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* -1 (/ (* z (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (* z (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y)))))))) (* x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (* x (cos y))))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (cos y) 3)))) (* 1/2 (/ 1 (* x (cos y))))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (/ (* z (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y)))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* z (- (+ (* -1 (/ (* x (* (cos y) (- (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* (pow z 3) (sin y)))) (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (sin y))))) (+ (* -1 (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (sin y) 3)))) (+ (* 1/2 (/ 1 (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* z (/ 1 (/ x (sin y))))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) #s(hole binary64 (* -1 (* y (* z (+ 1 (* -1/6 (pow y 2))))))))
#s(approx (- (* (* (* y y) z) 1/6) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (sin y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* x (* (cos y) (- (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* z (sin y)))) (* -1 (/ (* (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) (/ (* (pow x 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))) z)) (/ (* x (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) z)) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))))))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x)
(*.f64 x (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(fma.f64 (cos.f64 y) x (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(fma.f64 (cos.f64 y) x (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(fma.f64 x (cos.f64 y) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(fma.f64 x (cos.f64 y) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (cos.f64 y))) (cos.f64 y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))) (cos.f64 y))
(*.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) (/.f64 #s(literal 1 binary64) x))
(/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (*.f64 (/.f64 (sin.f64 y) x) z))) (+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64))) (fma.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 1/2 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (*.f64 (/.f64 (sin.f64 y) x) z) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (/.f64 x (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) x)
(neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y)))
(fma.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal -1 binary64) (cos.f64 y))
(fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) x) (*.f64 (/.f64 (sin.f64 y) x) z))
(-.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (sin.f64 y) x) z)))
(-.f64 (cos.f64 y) (neg.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))
(+.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (neg.f64 z) (/.f64 (sin.f64 y) x)))
(+.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (fabs.f64 (neg.f64 y)))
(cos.f64 (fabs.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (/.f64 (sin.f64 y) x) z)
(*.f64 (*.f64 (sin.f64 y) z) (/.f64 #s(literal 1 binary64) x))
(*.f64 z (/.f64 (sin.f64 y) x))
(/.f64 (*.f64 z #s(literal 1 binary64)) (/.f64 x (sin.f64 y)))
(/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (sin.f64 y) z)))
(/.f64 (*.f64 (sin.f64 y) z) x)
(/.f64 z (/.f64 x (sin.f64 y)))
z
(*.f64 (/.f64 #s(literal 1 binary64) x) (pow.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x) (sin.f64 y))
(*.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) (/.f64 #s(literal 1 binary64) x))
(pow.f64 (/.f64 x (sin.f64 y)) #s(literal -1 binary64))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 x))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x (sin.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (sin.f64 y)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y)))
(/.f64 (sin.f64 y) x)
(exp.f64 (*.f64 (log.f64 (/.f64 x (sin.f64 y))) #s(literal -1 binary64)))
#s(literal 1 binary64)
(*.f64 x (/.f64 #s(literal 1 binary64) (sin.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 (sin.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))
(/.f64 x (sin.f64 y))
x
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
(*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x)
(*.f64 x #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y))
(*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)
(*.f64 y (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z))
(fma.f64 (neg.f64 z) y (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) y))
(fma.f64 y (neg.f64 z) (*.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))))
(+.f64 (*.f64 y (neg.f64 z)) (*.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))))
(+.f64 (*.f64 (neg.f64 z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) (neg.f64 z))) (neg.f64 z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))) (-.f64 (neg.f64 z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))) (*.f64 z z)) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) z z))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) z) #s(literal -1 binary64) (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal 1/216 binary64))) (fma.f64 z z (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))) (*.f64 (neg.f64 z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal 1/216 binary64)) (*.f64 (*.f64 z z) z)) (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) (fma.f64 z z (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z))))
(neg.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) z (neg.f64 z))
(fma.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 y y) (neg.f64 z))
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z))
(fma.f64 (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z) (neg.f64 z))
(fma.f64 #s(literal -1 binary64) z (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
(fma.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) z) (neg.f64 z))
(fma.f64 z #s(literal -1 binary64) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
(-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z)
(-.f64 (neg.f64 z) (*.f64 (neg.f64 (*.f64 y y)) (*.f64 #s(literal 1/6 binary64) z)))
(-.f64 (neg.f64 z) (neg.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))))
(-.f64 (neg.f64 z) (*.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z))
(+.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) (neg.f64 z))
(+.f64 (neg.f64 z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) z)
(*.f64 (*.f64 #s(literal 1/6 binary64) z) (*.f64 y y))
(*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64))
(*.f64 (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z))
(*.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) z))
(*.f64 (*.f64 y y) z)
(*.f64 z (*.f64 y y))
(*.f64 y (*.f64 z y))
(*.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 y y)
(pow.f64 y #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
#s(literal 1/6 binary64)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) x (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) x (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 x #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
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#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (- (cos y) (* z (/ (sin y) x))) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))
#s(approx (- (cos y) (* z (/ (sin y) x))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
#s(approx (* z (/ 1 (/ x (sin y)))) (*.f64 (/.f64 (sin.f64 y) x) z))
#s(approx (/ 1 (/ x (sin y))) (/.f64 (sin.f64 y) x))
#s(approx (/ x (sin y)) (/.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 x (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (sin.f64 y) z)) (/.f64 #s(literal 1/2 binary64) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) z))) x) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) x (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (sin.f64 y) z))) (neg.f64 (/.f64 (*.f64 (*.f64 (cos.f64 y) x) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (sin.f64 y) z)) (/.f64 #s(literal 1/2 binary64) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) z)))) (*.f64 (sin.f64 y) z)))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) z))) x) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) x (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z) (sin.f64 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
#s(approx (- (cos y) (* z (/ (sin y) x))) (cos.f64 y))
#s(approx (- (cos y) (* z (/ (sin y) x))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) (neg.f64 (/.f64 (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (+.f64 (neg.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (cos.f64 y))))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (fma.f64 z (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) (neg.f64 (*.f64 (*.f64 z z) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 x x))))))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (-.f64 (neg.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (sin.f64 y)) z) (*.f64 (cos.f64 y) (*.f64 (*.f64 x x) x)))) (-.f64 (+.f64 (neg.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (cos.f64 y))))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (fma.f64 z (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) (neg.f64 (*.f64 (*.f64 z z) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 x x)))))))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (sin.f64 y) x) z (neg.f64 (cos.f64 y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 x) (fma.f64 z (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) x)) (/.f64 (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) x)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)))) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 x) (+.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)) (neg.f64 (*.f64 z (/.f64 (*.f64 (-.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (sin.f64 y)) (*.f64 (cos.f64 y) x))))) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 z z)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) x)) (/.f64 (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y x))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y x))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64))
#s(approx (- (cos y) (* z (/ (sin y) x))) (+.f64 (/.f64 (neg.f64 (*.f64 z y)) x) #s(literal 1 binary64)))
#s(approx (- (cos y) (* z (/ (sin y) x))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (- (cos y) (* z (/ (sin y) x))) (fma.f64 (-.f64 (*.f64 (fma.f64 (/.f64 (*.f64 z y) x) #s(literal 1/6 binary64) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (/ 1 (/ x (sin y)))) (/.f64 (*.f64 z y) x))
#s(approx (* z (/ 1 (/ x (sin y)))) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) z) x) #s(literal -1/6 binary64) (/.f64 z x)) y))
#s(approx (* z (/ 1 (/ x (sin y)))) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (/.f64 (*.f64 (*.f64 y y) z) x) (*.f64 #s(literal -1/6 binary64) (/.f64 z x))) (*.f64 y y) (/.f64 z x)) y))
#s(approx (* z (/ 1 (/ x (sin y)))) (*.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (/.f64 z x) (*.f64 (*.f64 y y) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (*.f64 (*.f64 y y) z) x) (*.f64 #s(literal 1/120 binary64) (/.f64 z x))))) (*.f64 y y) (/.f64 z x)) y))
#s(approx (/ 1 (/ x (sin y))) (/.f64 y x))
#s(approx (/ 1 (/ x (sin y))) (*.f64 (fma.f64 (/.f64 (*.f64 y y) x) #s(literal -1/6 binary64) (/.f64 #s(literal 1 binary64) x)) y))
#s(approx (/ 1 (/ x (sin y))) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) x) #s(literal 1/120 binary64)) (/.f64 #s(literal 1/6 binary64) x)) (*.f64 y y) (/.f64 #s(literal 1 binary64) x)) y))
#s(approx (/ 1 (/ x (sin y))) (fma.f64 y (*.f64 (-.f64 (*.f64 (*.f64 y y) (fma.f64 (/.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (/.f64 #s(literal 1/120 binary64) x))) (/.f64 #s(literal 1/6 binary64) x)) (*.f64 y y)) (/.f64 y x)))
#s(approx (/ x (sin y)) (/.f64 x y))
#s(approx (/ x (sin y)) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/6 binary64) x) y))
#s(approx (/ x (sin y)) (/.f64 (fma.f64 (fma.f64 (neg.f64 (*.f64 y y)) (*.f64 x #s(literal -7/360 binary64)) (*.f64 #s(literal 1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (/ x (sin y)) (/.f64 (fma.f64 (fma.f64 (-.f64 (*.f64 (neg.f64 (*.f64 y y)) (fma.f64 #s(literal -1/5040 binary64) x (fma.f64 #s(literal 1/720 binary64) x (*.f64 (*.f64 x #s(literal -7/360 binary64)) #s(literal 1/6 binary64))))) (*.f64 x #s(literal -7/360 binary64))) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (neg (* (sin y) z)) (neg.f64 (*.f64 z y)))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/120 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/6 binary64) z))) z) y))
#s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal 1/5040 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/120 binary64) z)) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y)) z) y))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y))
#s(approx (- (* (* (* y y) z) 1/6) z) (neg.f64 z))
#s(approx (- (* (* (* y y) z) 1/6) z) (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z))
#s(approx (* (* (* y y) z) 1/6) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
#s(approx (* (* y y) z) (*.f64 (*.f64 y y) z))
#s(approx (* y y) (*.f64 y y))
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (-.f64 (-.f64 (neg.f64 x) (neg.f64 (/.f64 (*.f64 z z) x))) (fma.f64 #s(literal -1/2 binary64) x (/.f64 (*.f64 z z) x))) y) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 y (-.f64 (*.f64 (-.f64 (-.f64 (+.f64 (neg.f64 x) (neg.f64 (*.f64 (fma.f64 #s(literal -1/6 binary64) z (fma.f64 z (/.f64 (-.f64 (-.f64 (neg.f64 x) (neg.f64 (/.f64 (*.f64 z z) x))) (fma.f64 #s(literal -1/2 binary64) x (/.f64 (*.f64 z z) x))) x) (*.f64 #s(literal 1/2 binary64) z))) y))) (neg.f64 (/.f64 (*.f64 z z) x))) (fma.f64 #s(literal -1/2 binary64) x (/.f64 (*.f64 z z) x))) y) z) x))
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#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (-.f64 (fma.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))) (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (/.f64 #s(literal 1/2 binary64) (sin.f64 y)))) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y))) (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (cos.f64 y)) x) (*.f64 (*.f64 (*.f64 z z) z) (sin.f64 y)))) (-.f64 (-.f64 (fma.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))) (neg.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (*.f64 (*.f64 z z) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (/.f64 #s(literal 1/2 binary64) (sin.f64 y))))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (neg.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
#s(approx (* (- (cos y) (* z (/ 1 (/ x (sin y))))) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (cos y) (* z (/ (sin y) x))) (*.f64 (neg.f64 z) (+.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (sin.f64 y) x))))
#s(approx (* (- (* (* (* y y) z) 1/6) z) y) (neg.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) z) y)))
#s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) z)) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y)))) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (cos.f64 y) x) (-.f64 (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y)))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (*.f64 (sin.f64 y) z))) (neg.f64 (*.f64 (*.f64 x x) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (sin.f64 y))))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) z)) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))

eval68.0ms (1.8%)

Memory
14.6MiB live, 109.6MiB allocated; 22ms collecting garbage
Compiler

Compiled 5 596 to 2 324 computations (58.5% saved)

prune43.0ms (1.1%)

Memory
11.7MiB live, 100.6MiB allocated; 11ms collecting garbage
Pruning

37 alts after pruning (30 fresh and 7 done)

PrunedKeptTotal
New3537360
Fresh42327
Picked325
Done055
Total36037397
Accuracy
100.0%
Counts
397 → 37
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
57.7%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
51.0%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
78.2%
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
51.1%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
28.3%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (/.f64 (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))) #s(literal 1/4 binary64) #s(literal -1/4 binary64)) z) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (sin.f64 y)))
52.1%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
28.2%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (/.f64 z (sin.f64 y))))
88.3%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
45.0%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
60.6%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
15.6%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
60.5%
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))
52.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
33.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
26.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
75.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))) x))
88.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
92.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
92.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 #s(literal 1 binary64) (sin.f64 y)))))) x))
52.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
71.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
50.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
45.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
34.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
92.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z)) x))
40.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
41.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
15.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
41.1%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
16.0%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
46.0%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
15.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y (*.f64 z y)) #s(literal 1/6 binary64)) z) y)))
15.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 #s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)) y)))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) #s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))))
Compiler

Compiled 1 625 to 1 124 computations (30.8% saved)

regimes87.0ms (2.3%)

Memory
-24.8MiB live, 169.2MiB allocated; 42ms collecting garbage
Counts
61 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) #s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 #s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y (*.f64 z y)) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (neg.f64 (cos.f64 y))) x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (/.f64 z (sin.f64 y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) z) (sin.f64 y)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 #s(literal 1 binary64) (*.f64 x (/.f64 #s(literal 1 binary64) (sin.f64 y)))))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (/.f64 (*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))) #s(literal 1/4 binary64) #s(literal -1/4 binary64)) z) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (sin.f64 y)))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 #s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 y y)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (/.f64 (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (sin.f64 y)))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) x)) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(*.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) (/.f64 z x) (cos.f64 y))) x))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (cos.f64 y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (sin.f64 y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))) x))
(/.f64 (-.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 (*.f64 (sin.f64 y) z)) (*.f64 (neg.f64 x) (cos.f64 y))))))
Outputs
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
Calls

4 calls:

28.0ms
y
19.0ms
x
18.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
15.0ms
z
Results
AccuracySegmentsBranch
99.8%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes50.0ms (1.3%)

Memory
-11.1MiB live, 83.0MiB allocated; 15ms collecting garbage
Counts
35 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) #s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 #s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y (*.f64 z y)) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

4 calls:

18.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
12.0ms
y
9.0ms
x
9.0ms
z
Results
AccuracySegmentsBranch
99.8%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes41.0ms (1.1%)

Memory
33.2MiB live, 78.5MiB allocated; 5ms collecting garbage
Counts
34 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) #s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 #s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y (*.f64 z y)) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) (*.f64 z (/.f64 #s(literal 1 binary64) (/.f64 x (sin.f64 y))))) x))
Outputs
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Calls

4 calls:

13.0ms
x
9.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.0ms
z
9.0ms
y
Results
AccuracySegmentsBranch
78.2%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
86.7%3x
80.9%2y
87.8%3z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes68.0ms (1.8%)

Memory
-31.5MiB live, 59.9MiB allocated; 8ms collecting garbage
Counts
29 → 4
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) #s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 #s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y (*.f64 z y)) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (sin.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
Calls

4 calls:

35.0ms
z
8.0ms
x
8.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
8.0ms
y
Results
AccuracySegmentsBranch
60.6%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
79.8%4y
74.1%3x
79.0%4z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes24.0ms (0.6%)

Memory
46.8MiB live, 46.8MiB allocated; 0ms collecting garbage
Counts
28 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) #s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 #s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y (*.f64 z y)) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
Outputs
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 (cos.f64 y) x))
Calls

3 calls:

8.0ms
x
7.0ms
z
7.0ms
y
Results
AccuracySegmentsBranch
66.0%3x
69.8%3z
73.4%3y
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes39.0ms (1%)

Memory
-45.1MiB live, 55.5MiB allocated; 6ms collecting garbage
Counts
27 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 (neg.f64 (*.f64 z y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (-.f64 (/.f64 x y) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) #s(approx (* (- (* (* (* y y) z) 1/6) z) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z y) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) #s(literal -1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 #s(approx (+ (* (* -1/6 (* y y)) z) z) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z) y x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 #s(approx (- (* (* (* y y) z) 1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) #s(literal -1 binary64)) z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 y (*.f64 z y)) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (neg (* (sin y) z)) (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)) z) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y y) (*.f64 z z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) z) (*.f64 (neg.f64 y) z))) (fma.f64 z y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) (neg.f64 z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)))
Outputs
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (* (- 1/2 (* 1/2 (cos (* 2 y)))) (* z z))) (+ (* (cos y) x) (* (sin y) z))) (-.f64 x (*.f64 z y)))
Calls

4 calls:

9.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
7.0ms
y
7.0ms
x
7.0ms
z
Results
AccuracySegmentsBranch
52.1%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
52.1%1x
52.1%1z
52.1%1y
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes5.0ms (0.1%)

Memory
15.2MiB live, 15.2MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (neg (* z y)) x) (*.f64 (neg.f64 y) z)))
Calls

4 calls:

1.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
z
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
40.3%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
40.3%1y
40.3%1x
46.0%3z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes2.0ms (0.1%)

Memory
6.0MiB live, 6.0MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (* z (/ (sin y) x))) #s(literal 1 binary64)) x))
Calls

2 calls:

1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
40.3%1x
40.3%1z
Compiler

Compiled 2 to 6 computations (-200% saved)

bsearch44.0ms (1.2%)

Memory
14.0MiB live, 60.6MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
17.0ms
1.0782728451299047e-117
8.701553112643499e-107
24.0ms
-1.1010003428365151e-58
-9.629134020274046e-77
Samples
29.0ms320×0valid
Compiler

Compiled 752 to 734 computations (2.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-sin: 11.0ms (50.1% of total)
ival-cos: 7.0ms (31.9% of total)
ival-mult!: 3.0ms (13.7% of total)
ival-sub!: 1.0ms (4.6% of total)
adjust: 0.0ms (0% of total)

bsearch91.0ms (2.4%)

Memory
-11.7MiB live, 131.1MiB allocated; 9ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
25.0ms
5.478557495403331e+203
6.2283725395175775e+215
16.0ms
4.8521987117208506e-21
5.215597246011596e-10
46.0ms
-6.028544832610551e+29
-3.941672898771181e+19
Samples
46.0ms480×0valid
Compiler

Compiled 922 to 954 computations (-3.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 35.0ms
ival-sin: 15.0ms (43.5% of total)
ival-cos: 12.0ms (34.8% of total)
ival-mult!: 4.0ms (11.6% of total)
ival-sub!: 3.0ms (8.7% of total)
adjust: 0.0ms (0% of total)

bsearch34.0ms (0.9%)

Memory
-8.8MiB live, 83.8MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
92073349127511000.0
166192016315243100.0
20.0ms
-3.941672898771181e+19
-3.351083069141657e-5
Samples
21.0ms240×0valid
Compiler

Compiled 672 to 659 computations (1.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 15.0ms
ival-cos: 8.0ms (52.4% of total)
ival-sin: 4.0ms (26.2% of total)
ival-mult!: 2.0ms (13.1% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch48.0ms (1.3%)

Memory
19.3MiB live, 120.3MiB allocated; 22ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
21.0ms
3.2868564819867228e+221
2.12141971955135e+234
25.0ms
-1.4340753310292373e+141
-2.091483211930152e+125
Samples
34.0ms320×0valid
Compiler

Compiled 652 to 654 computations (-0.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 27.0ms
ival-cos: 17.0ms (64% of total)
ival-sin: 6.0ms (22.6% of total)
ival-mult!: 3.0ms (11.3% of total)
ival-sub!: 1.0ms (3.8% of total)
adjust: 0.0ms (0% of total)

derivations353.0ms (9.5%)

Memory
18.8MiB live, 528.8MiB allocated; 164ms collecting garbage
Stop Event
fuel
Compiler

Compiled 150 to 97 computations (35.3% saved)

preprocess144.0ms (3.8%)

Memory
-36.5MiB live, 209.4MiB allocated; 53ms collecting garbage
Compiler

Compiled 158 to 105 computations (33.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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