Gyroid sphere

Time bar (total: 4.8s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze137.0ms (2.8%)

Memory
19.5MiB live, 117.2MiB allocated; 29ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
0%0%99.9%0.1%0%0%0%3
0%0%99.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
87.5%87.4%12.5%0.1%0%0%0%7
87.5%87.4%12.5%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
89.1%88.9%10.9%0.1%0%0%0%10
89.8%89.7%10.1%0.1%0%0%0%11
91%90.9%9%0.1%0%0%0%12
Compiler

Compiled 55 to 32 computations (41.8% saved)

sample1.1s (22%)

Memory
2.7MiB live, 1 119.5MiB allocated; 137ms collecting garbage
Samples
690.0ms7 781×0valid
48.0ms213×2valid
39.0ms262×1valid
Precisions
Click to see histograms. Total time spent on operations: 551.0ms
ival-pow2: 245.0ms (44.5% of total)
ival-mult!: 118.0ms (21.4% of total)
ival-sqrt: 58.0ms (10.5% of total)
ival-add!: 40.0ms (7.3% of total)
adjust: 23.0ms (4.2% of total)
ival-sub!: 23.0ms (4.2% of total)
ival-sin: 18.0ms (3.3% of total)
ival-cos: 17.0ms (3.1% of total)
ival-fmax: 4.0ms (0.7% of total)
ival-fabs: 4.0ms (0.7% of total)
Bogosity

preprocess36.0ms (0.7%)

Memory
33.6MiB live, 33.6MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0111545
1354533
21705533
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
44.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 106 to 62 computations (41.5% saved)

series51.0ms (1.1%)

Memory
-32.6MiB live, 57.1MiB allocated; 8ms collecting garbage
Counts
31 → 156
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
x
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
7.0ms
z
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
6.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
6.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
4.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)

rewrite483.0ms (10%)

Memory
43.1MiB live, 372.4MiB allocated; 28ms collecting garbage
Counts
187 → 278
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64))
(/.f64 (-.f64 (*.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 625 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 3 binary64)) #s(literal 15625 binary64)) (fma.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (+.f64 #s(literal 625 binary64) (*.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 25 binary64)))))
(pow.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) z (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) z) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) z (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (fma.f64 (*.f64 (*.f64 z z) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal 33750 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal -1012500 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (fma.f64 (*.f64 (*.f64 z z) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (fma.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal 33750 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal -1012500 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 z z) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (cos (* z 30)) (fma.f64 (*.f64 z z) #s(literal -450 binary64) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) (fma.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 33750 binary64)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* z 30)) (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z z) #s(literal -1012500 binary64) #s(literal 33750 binary64)) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal -4500 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) z))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 z z) (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 202500 binary64) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) z))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 z z) #s(literal -30375000/7 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 z z) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))))) z))
#s(approx (sin (* z 30)) (*.f64 (fma.f64 (*.f64 z z) #s(literal -4500 binary64) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 202500 binary64)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* z 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z z) #s(literal -30375000/7 binary64) #s(literal 202500 binary64)) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z))
#s(approx (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) z))
#s(approx (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) (*.f64 (+.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64) (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64)))) #s(literal 30 binary64)) z))
#s(approx (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z))) (*.f64 (+.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) z) #s(literal -1/60 binary64)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 z z)) #s(literal -1/216000 binary64) (*.f64 #s(literal 1/60 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) z)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)))
#s(approx (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) z)))
#s(approx (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64) (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64)))) #s(literal 30 binary64)) z)))

eval39.0ms (0.8%)

Memory
10.2MiB live, 55.2MiB allocated; 2ms collecting garbage
Compiler

Compiled 18 100 to 1 800 computations (90.1% saved)

prune19.0ms (0.4%)

Memory
-22.0MiB live, 22.9MiB allocated; 5ms collecting garbage
Pruning

10 alts after pruning (10 fresh and 0 done)

PrunedKeptTotal
New24610256
Fresh000
Picked101
Done000
Total24710257
Accuracy
99.3%
Counts
257 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
44.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))))))
44.5%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
44.3%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
37.6%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.9%
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
26.2%
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
27.0%
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.4%
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
20.0%
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.8%
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 358 to 754 computations (44.5% saved)

series88.0ms (1.8%)

Memory
-15.4MiB live, 85.6MiB allocated; 27ms collecting garbage
Counts
61 → 186
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))))))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))))
(-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64)) #s(literal 1/125 binary64))
(pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64))
(fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
#s(literal 3 binary64)
#s(literal 1/125 binary64)
(fma.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))))
(+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
#s(literal 1/25 binary64)
(*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))
(/.f64 #s(literal 25 binary64) y)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))))) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (/ (- (pow (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 3) 1/125) (+ 1/25 (+ (* 1/5 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))) (pow (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 2)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)))) #s(hole binary64 (/ (- (pow (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 3) 1/125) (+ 1/25 (+ (* 1/5 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))) (pow (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 2))))))
#s(approx (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) #s(hole binary64 (- (pow (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 3) 1/125)))
#s(approx (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) #s(hole binary64 (pow (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 3)))
#s(approx (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))) #s(hole binary64 (+ 1/25 (+ (* 1/5 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))) (pow (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 2)))))
#s(approx (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)) #s(hole binary64 (+ 1/25 (* 1/5 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))))
#s(approx (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5) #s(hole binary64 (* 1/5 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))))))
#s(approx (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (+ (pow x 2) (pow y 2))) (* 900 (pow z 2)))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (* (- 30 (/ 25 y)) y) #s(hole binary64 -25))
#s(approx (* (- 30 (/ 25 y)) y) #s(hole binary64 (- (* 30 y) 25)))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 (/ -25 y)))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 (/ (- (* 30 y) 25) y)))
#s(approx (/ 25 y) #s(hole binary64 (/ 25 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 30))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 (- 30 (* 25 (/ 1 y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (* (- 30 (/ 25 y)) y) #s(hole binary64 (* -1 (* y (- (* 25 (/ 1 y)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (* 900 (+ (pow x 2) (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (* -30 z) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow y 2)) z)) 25) z)))))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 2))) (* 15 (+ (pow x 2) (pow y 2)))) z)) 25) z)))))))
Calls

9 calls:

TimeVariablePointExpression
21.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))))) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)))) (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) (sin (* z 30)) (cos (* x 30)) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) (cos (* y 30)) (sin (* x 30)) (* (cos (* z 30)) (sin (* y 30))) (cos (* z 30)) (sin (* y 30)) 3 1/125 (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)) 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 z) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* (- 30 (/ 25 y)) y) (- 30 (/ 25 y)) (/ 25 y))
12.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))))) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)))) (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) (sin (* z 30)) (cos (* x 30)) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) (cos (* y 30)) (sin (* x 30)) (* (cos (* z 30)) (sin (* y 30))) (cos (* z 30)) (sin (* y 30)) 3 1/125 (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)) 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 z) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* (- 30 (/ 25 y)) y) (- 30 (/ 25 y)) (/ 25 y))
9.0ms
z
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))))) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)))) (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) (sin (* z 30)) (cos (* x 30)) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) (cos (* y 30)) (sin (* x 30)) (* (cos (* z 30)) (sin (* y 30))) (cos (* z 30)) (sin (* y 30)) 3 1/125 (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)) 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 z) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* (- 30 (/ 25 y)) y) (- 30 (/ 25 y)) (/ 25 y))
7.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))))) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)))) (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) (sin (* z 30)) (cos (* x 30)) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) (cos (* y 30)) (sin (* x 30)) (* (cos (* z 30)) (sin (* y 30))) (cos (* z 30)) (sin (* y 30)) 3 1/125 (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)) 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 z) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* (- 30 (/ 25 y)) y) (- 30 (/ 25 y)) (/ 25 y))
7.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))))) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (/ (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)))) (- (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) 1/125) (pow (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 3) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) (sin (* z 30)) (cos (* x 30)) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) (cos (* y 30)) (sin (* x 30)) (* (cos (* z 30)) (sin (* y 30))) (cos (* z 30)) (sin (* y 30)) 3 1/125 (+ (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5))) (+ 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5)) 1/25 (* (fabs (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))))) 1/5) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* -30 z) (fmax (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (* (- 30 (/ 25 y)) y) (- 30 (/ 25 y)) (/ 25 y))

rewrite709.0ms (14.7%)

Memory
18.4MiB live, 533.7MiB allocated; 55ms collecting garbage
Counts
247 → 426
Calls
Call 1
Inputs
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(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))))
(-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64)) #s(literal 1/125 binary64))
(pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64))
(fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
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#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (* (- 30 (/ 25 y)) y) #s(hole binary64 -25))
#s(approx (* (- 30 (/ 25 y)) y) #s(hole binary64 (- (* 30 y) 25)))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 (/ -25 y)))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 (/ (- (* 30 y) 25) y)))
#s(approx (/ 25 y) #s(hole binary64 (/ 25 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 30))
#s(approx (- 30 (/ 25 y)) #s(hole binary64 (- 30 (* 25 (/ 1 y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (* (- 30 (/ 25 y)) y) #s(hole binary64 (* -1 (* y (- (* 25 (/ 1 y)) 30)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* x 30))) (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30))))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (cos (* y 30)) (sin (* x 30))) (* (cos (* z 30)) (sin (* y 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (cos (* z 30)) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (* 900 (+ (pow x 2) (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (* -30 z) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow y 2)) z)) 25) z)))))))
#s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 2))) (* 15 (+ (pow x 2) (pow y 2)))) z)) 25) z)))))))
Outputs
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(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)))) #s(literal 25 binary64))
(/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z))))) #s(literal 625 binary64)) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)))) #s(literal 25 binary64)))
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(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)))
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(+.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(-.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
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(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
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(*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
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(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
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(*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 30 binary64)
(sqrt.f64 #s(literal 900 binary64))
#s(literal 2 binary64)
(+.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
y
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 (*.f64 #s(literal 900 binary64) z) z)
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 25 binary64)
(*.f64 #s(literal 25 binary64) #s(literal 1 binary64))
(neg.f64 #s(literal -25 binary64))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64))
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#s(approx (* 30 y) (*.f64 y #s(literal 30 binary64)))
#s(approx y y)
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#s(approx (cos (* 30 y)) (cos.f64 (*.f64 y #s(literal 30 binary64))))
#s(approx (- 30 (/ 25 y)) #s(literal 30 binary64))
#s(approx (- 30 (/ 25 y)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) y))
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#s(approx (* (* z z) 900) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (* 30 z) (*.f64 z #s(literal 30 binary64)))
#s(approx z z)
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#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z))
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#s(approx (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)))
#s(approx (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) z)))
#s(approx (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64)))) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 x x (*.f64 y y))) z) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal -15/4 binary64) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 15 binary64))) z)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))

eval103.0ms (2.1%)

Memory
2.8MiB live, 135.7MiB allocated; 15ms collecting garbage
Compiler

Compiled 78 099 to 3 383 computations (95.7% saved)

prune24.0ms (0.5%)

Memory
38.3MiB live, 38.3MiB allocated; 0ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New65911670
Fresh415
Picked505
Done000
Total66812680
Accuracy
99.3%
Counts
680 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
38.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))))
44.5%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
44.1%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (fma.f64 #s(literal 30 binary64) y (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
44.1%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
37.2%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (+ (* x x) (* y y)) (* z z))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.5%
(fmax.f64 (-.f64 #s(approx (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
26.2%
(fmax.f64 #s(approx (- (sqrt (+ (* 900 (+ (* x x) (* y y))) (* 900 (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(approx (* (sin (* 30 z)) (cos (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.3%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
26.1%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.6%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.9%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
24.4%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 058 to 1 090 computations (47% saved)

series110.0ms (2.3%)

Memory
-58.2MiB live, 54.2MiB allocated; 122ms collecting garbage
Counts
50 → 169
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))
(/.f64 #s(literal 25 binary64) z)
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)))
(neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z))
(*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)
(+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))))))
#s(approx (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (* 900 (+ (pow x 2) (+ (pow y 2) (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow y 2) (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (* 900 (+ (pow y 2) (pow z 2))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow y 2) (pow z 2))))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow y 2) (pow z 2))))))))) 25)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow y 2) (pow z 2)) x)) 25) x)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 2))) (* 15 (+ (pow y 2) (pow z 2)))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (* 900 (+ (pow x 2) (pow z 2))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow z 2))))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow z 2))))))))) 25)))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow z 2)) y)) 25) y)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 2))) (* 15 (+ (pow x 2) (pow z 2)))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (* 900 (+ (pow x 2) (pow y 2))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (* (- 30 (/ 25 z)) z) #s(hole binary64 -25))
#s(approx (* (- 30 (/ 25 z)) z) #s(hole binary64 (- (* 30 z) 25)))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 (/ -25 z)))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 (/ (- (* 30 z) 25) z)))
#s(approx (/ 25 z) #s(hole binary64 (/ 25 z)))
#s(approx (neg (* (+ (/ 25 z) 30) z)) #s(hole binary64 (- (* -30 z) 25)))
#s(approx (* (+ (/ 25 z) 30) z) #s(hole binary64 25))
#s(approx (* (+ (/ 25 z) 30) z) #s(hole binary64 (+ 25 (* 30 z))))
#s(approx (+ (/ 25 z) 30) #s(hole binary64 (/ (+ 25 (* 30 z)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 30))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 (- 30 (* 25 (/ 1 z)))))
#s(approx (neg (* (+ (/ 25 z) 30) z)) #s(hole binary64 (* -30 z)))
#s(approx (neg (* (+ (/ 25 z) 30) z)) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (* (+ (/ 25 z) 30) z) #s(hole binary64 (* z (+ 30 (* 25 (/ 1 z))))))
#s(approx (+ (/ 25 z) 30) #s(hole binary64 (+ 30 (* 25 (/ 1 z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow y 2)) z)) 25) z)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 2))) (* 15 (+ (pow x 2) (pow y 2)))) z)) 25) z)))))))
#s(approx (* (- 30 (/ 25 z)) z) #s(hole binary64 (* -1 (* z (- (* 25 (/ 1 z)) 30)))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
z
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) (cos (* z 30)) (sin (* y 30)) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 y) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (cos (* y 30)) (sin (* x 30)) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* (- 30 (/ 25 z)) z) (- 30 (/ 25 z)) (/ 25 z) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 z) 30) z)) (* (+ (/ 25 z) 30) z) (+ (/ 25 z) 30))
4.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) (cos (* z 30)) (sin (* y 30)) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 y) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (cos (* y 30)) (sin (* x 30)) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* (- 30 (/ 25 z)) z) (- 30 (/ 25 z)) (/ 25 z) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 z) 30) z)) (* (+ (/ 25 z) 30) z) (+ (/ 25 z) 30))
4.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) (cos (* z 30)) (sin (* y 30)) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 y) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (cos (* y 30)) (sin (* x 30)) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* (- 30 (/ 25 z)) z) (- 30 (/ 25 z)) (/ 25 z) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 z) 30) z)) (* (+ (/ 25 z) 30) z) (+ (/ 25 z) 30))
4.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) (cos (* z 30)) (sin (* y 30)) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 y) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (cos (* y 30)) (sin (* x 30)) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* (- 30 (/ 25 z)) z) (- 30 (/ 25 z)) (/ 25 z) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 z) 30) z)) (* (+ (/ 25 z) 30) z) (+ (/ 25 z) 30))
4.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) (cos (* z 30)) (sin (* y 30)) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 y) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* y 30)) (sin (* x 30))) (sin (* y 30))) (cos (* y 30)) (sin (* x 30)) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (* (- 30 (/ 25 z)) z) (- 30 (/ 25 z)) (/ 25 z) (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 z) 30) z)) (* (+ (/ 25 z) 30) z) (+ (/ 25 z) 30))

rewrite624.0ms (12.9%)

Memory
31.8MiB live, 450.2MiB allocated; 41ms collecting garbage
Counts
219 → 330
Calls
Call 1
Inputs
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(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))
(/.f64 #s(literal 25 binary64) z)
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)))
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#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))))))
#s(approx (fmax (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (* 900 (+ (pow x 2) (+ (pow y 2) (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow y 2) (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (* 900 (+ (pow y 2) (pow z 2))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow y 2) (pow z 2))))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow y 2) (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow y 2) (pow z 2))))))))) 25)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow y 2) (pow z 2)) x)) 25) x)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 2))) (* 15 (+ (pow y 2) (pow z 2)))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (* 900 (+ (pow x 2) (pow z 2))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow z 2))))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow x 2) (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow z 2))))))))) 25)))
#s(approx (* -30 y) #s(hole binary64 (* -30 y)))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow z 2)) y)) 25) y)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 2))) (* 15 (+ (pow x 2) (pow z 2)))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (cos (* z 30)) (sin (* y 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (* 900 (+ (pow x 2) (pow y 2))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (sqrt (* 900 (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (* 900 (+ (pow x 2) (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (* 900 (+ (pow x 2) (pow y 2))))))))) 25)))
#s(approx (* (- 30 (/ 25 z)) z) #s(hole binary64 -25))
#s(approx (* (- 30 (/ 25 z)) z) #s(hole binary64 (- (* 30 z) 25)))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 (/ -25 z)))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 (/ (- (* 30 z) 25) z)))
#s(approx (/ 25 z) #s(hole binary64 (/ 25 z)))
#s(approx (neg (* (+ (/ 25 z) 30) z)) #s(hole binary64 (- (* -30 z) 25)))
#s(approx (* (+ (/ 25 z) 30) z) #s(hole binary64 25))
#s(approx (* (+ (/ 25 z) 30) z) #s(hole binary64 (+ 25 (* 30 z))))
#s(approx (+ (/ 25 z) 30) #s(hole binary64 (/ (+ 25 (* 30 z)) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 30))
#s(approx (- 30 (/ 25 z)) #s(hole binary64 (- 30 (* 25 (/ 1 z)))))
#s(approx (neg (* (+ (/ 25 z) 30) z)) #s(hole binary64 (* -30 z)))
#s(approx (neg (* (+ (/ 25 z) 30) z)) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (* (+ (/ 25 z) 30) z) #s(hole binary64 (* z (+ 30 (* 25 (/ 1 z))))))
#s(approx (+ (/ 25 z) 30) #s(hole binary64 (+ 30 (* 25 (/ 1 z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow y 2)) z)) 25) z)))))))
#s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 2))) (* 15 (+ (pow x 2) (pow y 2)))) z)) 25) z)))))))
#s(approx (* (- 30 (/ 25 z)) z) #s(hole binary64 (* -1 (* z (- (* 25 (/ 1 z)) 30)))))
Outputs
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(-.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 z z (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64))
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(*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 z z (fma.f64 x x (*.f64 y y)))))
(pow.f64 (*.f64 (fma.f64 z z (fma.f64 x x (*.f64 y y))) #s(literal 900 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 (fma.f64 z z (fma.f64 x x (*.f64 y y))) #s(literal 900 binary64)))
(*.f64 (fma.f64 z z (fma.f64 x x (*.f64 y y))) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 x x (*.f64 y y))))
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(+.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)))
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(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
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(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)))
(fma.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)))
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(*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
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(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
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(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
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(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
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(*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 x #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 30 binary64)
(sqrt.f64 #s(literal 900 binary64))
#s(literal 2 binary64)
(+.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
y
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 25 binary64)
(*.f64 #s(literal 25 binary64) #s(literal 1 binary64))
(neg.f64 #s(literal -25 binary64))
(-.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (* (sin (* 30 z)) (cos (* 30 x))))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
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#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (* (sin (* 30 z)) (cos (* 30 x))))) (fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
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#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x))
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#s(approx (* 30 y) (*.f64 y #s(literal 30 binary64)))
#s(approx y y)
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#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) y) #s(literal -450 binary64) #s(literal 30 binary64)) y (sin.f64 (*.f64 x #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 #s(literal -4500 binary64) y)) y #s(literal 30 binary64)) y (sin.f64 (*.f64 x #s(literal 30 binary64)))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z)))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (/.f64 (*.f64 y y) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 y y) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z)))) #s(literal 3 binary64))) #s(literal -101250 binary64) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z)))))) (*.f64 y y) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 y y) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z)))) #s(literal 5 binary64))) #s(literal 45562500 binary64) (*.f64 #s(literal -101250 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z)))) #s(literal -3 binary64)))) (*.f64 y y) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z)))))) (*.f64 y y) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)))
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y))
#s(approx (cos (* 30 y)) #s(literal 1 binary64))
#s(approx (cos (* 30 y)) (fma.f64 (*.f64 y y) #s(literal -450 binary64) #s(literal 1 binary64)))
#s(approx (cos (* 30 y)) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 33750 binary64)) #s(literal 450 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 30 y)) (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1012500 binary64) #s(literal 33750 binary64)) (*.f64 y y)) #s(literal 450 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64))) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) y))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64))) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) y))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (+.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64))) (pow.f64 y #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64)))) #s(literal 30 binary64)) y))
#s(approx (* 900 (+ (+ (* x x) (* y y)) (* z z))) (*.f64 (fma.f64 #s(literal 900 binary64) (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (* 900 (+ (* x x) (* y y))) (*.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 y y)) #s(literal 900 binary64) #s(literal 900 binary64)) (*.f64 y y)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (*.f64 y y)) #s(literal 15 binary64) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) (fma.f64 x x (*.f64 z z))) (pow.f64 y #s(literal 4 binary64))) #s(literal -15/4 binary64) (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 15 binary64)) (*.f64 y y))) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) y)) y))
#s(approx (cos (* 30 y)) (cos.f64 (*.f64 y #s(literal 30 binary64))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) y) #s(literal -1/60 binary64)) #s(literal 25 binary64)) y)) #s(literal 30 binary64)) y)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64))) (*.f64 y y)) #s(literal -1/216000 binary64) (*.f64 #s(literal 1/60 binary64) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)))) y)) #s(literal 25 binary64)) y)) #s(literal 30 binary64)) y)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) y)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64))) (pow.f64 y #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) y)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64))) (pow.f64 y #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) #s(literal 1/388800000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)) (*.f64 y y)) #s(literal 1/60 binary64)))) #s(literal 30 binary64)) y)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 x x (*.f64 z z))) y) #s(literal 25 binary64)) y)) #s(literal 30 binary64)) y)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 z z)) (fma.f64 x x (*.f64 z z))) (*.f64 y y)) #s(literal -15/4 binary64) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 15 binary64))) y)) #s(literal 25 binary64)) y)) #s(literal 30 binary64)) y)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (/.f64 (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 z z) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 3 binary64))) #s(literal -101250 binary64) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 z z) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 5 binary64))) #s(literal 45562500 binary64) (*.f64 #s(literal -101250 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal -3 binary64)))) (*.f64 z z) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (fma.f64 (/.f64 (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (fma.f64 (fma.f64 (/.f64 (*.f64 z z) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 3 binary64))) #s(literal -101250 binary64) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (fma.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 z z) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 5 binary64))) #s(literal 45562500 binary64) (*.f64 #s(literal -101250 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal -3 binary64)))) (*.f64 z z) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))))
#s(approx (* (* z z) 900) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (* 30 z) (*.f64 z #s(literal 30 binary64)))
#s(approx z z)
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (* (sin (* 30 z)) (cos (* 30 x))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (* (sin (* 30 z)) (cos (* 30 x))))) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 30 binary64))) z (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (* (sin (* 30 z)) (cos (* 30 x))))) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) z) #s(literal -4500 binary64) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) z (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 30 binary64))) z (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (fma.f64 (fma.f64 (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -4500 binary64) z)) z #s(literal 30 binary64)) z (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (cos (* 30 z)) (fma.f64 (*.f64 z z) #s(literal -450 binary64) #s(literal 1 binary64)))
#s(approx (cos (* 30 z)) (fma.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 33750 binary64)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (cos (* 30 z)) (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z z) #s(literal -1012500 binary64) #s(literal 33750 binary64)) (*.f64 z z)) #s(literal 450 binary64)) (*.f64 z z) #s(literal 1 binary64)))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (*.f64 z z) #s(literal -4500 binary64) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 202500 binary64)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (sin (* 30 z)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z z) #s(literal -30375000/7 binary64) #s(literal 202500 binary64)) (*.f64 z z)) #s(literal 4500 binary64)) (*.f64 z z) #s(literal 30 binary64)) z))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (/.f64 (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 z z) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 3 binary64))) #s(literal -101250 binary64) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (-.f64 (fma.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 z z) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal 5 binary64))) #s(literal 45562500 binary64) (*.f64 #s(literal -101250 binary64) (pow.f64 (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))) #s(literal -3 binary64)))) (*.f64 z z) (/.f64 #s(literal 450 binary64) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y)))))) (*.f64 z z) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
#s(approx (* (- 30 (/ 25 z)) z) #s(literal -25 binary64))
#s(approx (* (- 30 (/ 25 z)) z) (-.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 25 binary64)))
#s(approx (- 30 (/ 25 z)) (/.f64 #s(literal -25 binary64) z))
#s(approx (- 30 (/ 25 z)) (/.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 25 binary64)) z))
#s(approx (/ 25 z) (/.f64 #s(literal 25 binary64) z))
#s(approx (* (+ 30 (/ 25 z)) (neg z)) (-.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 25 binary64)))
#s(approx (* (+ 30 (/ 25 z)) z) #s(literal 25 binary64))
#s(approx (* (+ 30 (/ 25 z)) z) (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64)))
#s(approx (+ 30 (/ 25 z)) (/.f64 (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64)) z))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) z))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (+.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64)))) #s(literal 30 binary64)) z))
#s(approx (* 900 (+ (+ (* x x) (* y y)) (* z z))) (*.f64 (fma.f64 #s(literal 900 binary64) (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 900 binary64)) (*.f64 z z)))
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (fma.f64 x x (*.f64 y y)) (*.f64 z z)) #s(literal 15 binary64) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) (fma.f64 x x (*.f64 y y))) (pow.f64 z #s(literal 4 binary64))) #s(literal -15/4 binary64) (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 15 binary64)) (*.f64 z z))) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (- 30 (/ 25 z)) #s(literal 30 binary64))
#s(approx (- 30 (/ 25 z)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))
#s(approx (* (+ 30 (/ 25 z)) (neg z)) (*.f64 #s(literal -30 binary64) z))
#s(approx (* (+ 30 (/ 25 z)) (neg z)) (*.f64 (neg.f64 (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) z))
#s(approx (* (+ 30 (/ 25 z)) z) (*.f64 (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z))
#s(approx (+ 30 (/ 25 z)) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) z) #s(literal -1/60 binary64)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (*.f64 z z)) #s(literal -1/216000 binary64) (*.f64 #s(literal 1/60 binary64) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)))) z)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (pow.f64 z #s(literal 4 binary64))) #s(literal -1/216000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64))) #s(literal 30 binary64)) z)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (+.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (*.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))) (pow.f64 z #s(literal 4 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) #s(literal 1/388800000 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64)))) #s(literal 30 binary64)) z)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 #s(literal -15 binary64) (fma.f64 x x (*.f64 y y))) z) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal -15/4 binary64) (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 15 binary64))) z)) #s(literal 25 binary64)) z)) #s(literal 30 binary64)) z)))
#s(approx (* (- 30 (/ 25 z)) z) (neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z)))

eval82.0ms (1.7%)

Memory
3.9MiB live, 97.4MiB allocated; 15ms collecting garbage
Compiler

Compiled 42 877 to 2 224 computations (94.8% saved)

prune26.0ms (0.5%)

Memory
-10.0MiB live, 36.1MiB allocated; 2ms collecting garbage
Pruning

14 alts after pruning (14 fresh and 0 done)

PrunedKeptTotal
New50513518
Fresh617
Picked505
Done000
Total51614530
Accuracy
99.3%
Counts
530 → 14
Alt Table
Click to see full alt table
StatusAccuracyProgram
38.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))))
44.3%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
37.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (+ (* x x) (* y y)) (* z z))) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
24.2%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
37.8%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
31.0%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
24.6%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
24.2%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.9%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
27.3%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
23.6%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.2%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* 30 y)) #s(literal 1 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.8%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* 30 y)) #s(literal 1 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 514 to 1 370 computations (45.5% saved)

series59.0ms (1.2%)

Memory
28.4MiB live, 73.7MiB allocated; 3ms collecting garbage
Counts
57 → 269
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x)))
(neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))
(*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x)
(+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))
(/.f64 #s(literal 25 binary64) x)
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z)))))
(*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))
(sqrt.f64 (fma.f64 x x (*.f64 z z)))
(fma.f64 x x (*.f64 z z))
(*.f64 z z)
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z))) #s(literal 25 binary64))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)))
(neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z))
(*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)
(fma.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64))
(/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z))
(*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64))
(fma.f64 x x (*.f64 y y))
(*.f64 y y)
#s(literal 900 binary64)
#s(literal 1/60 binary64)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 45562500 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (* 30 (sqrt (+ (pow x 2) (+ (pow y 2) (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (* 30 (sqrt (+ (pow y 2) (pow z 2)))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow x 2) (sqrt (+ (pow y 2) (pow z 2))))) (* 30 (sqrt (+ (pow y 2) (pow z 2))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2)))))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow y 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2)))))))) 25)))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))))))
#s(approx (neg (* (+ (/ 25 x) 30) x)) #s(hole binary64 -25))
#s(approx (neg (* (+ (/ 25 x) 30) x)) #s(hole binary64 (- (* -30 x) 25)))
#s(approx (* (+ (/ 25 x) 30) x) #s(hole binary64 25))
#s(approx (* (+ (/ 25 x) 30) x) #s(hole binary64 (+ 25 (* 30 x))))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 (/ 25 x)))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 (/ (+ 25 (* 30 x)) x)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* 30 (sqrt (+ (pow y 2) (pow z 2))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) (sqrt (+ (pow y 2) (pow z 2))))) (* 30 (sqrt (+ (pow y 2) (pow z 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow y 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* 30 (sqrt (pow z 2)))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) (sqrt (pow z 2)))) (* 30 (sqrt (pow z 2))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow z 2))) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow (sqrt (pow z 2)) 3))) (* 15 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow z 2))) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow (sqrt (pow z 2)) 5))) (* 15/4 (/ 1 (pow (sqrt (pow z 2)) 3))))) (* 15 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (sqrt (pow z 2))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow z 2)) (* 1/2 (/ (pow x 2) (sqrt (pow z 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow z 2)) (* (pow x 2) (+ (* -1/8 (/ (pow x 2) (pow (sqrt (pow z 2)) 3))) (* 1/2 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow z 2)) (* (pow x 2) (+ (* (pow x 2) (- (* 1/16 (/ (pow x 2) (pow (sqrt (pow z 2)) 5))) (* 1/8 (/ 1 (pow (sqrt (pow z 2)) 3))))) (* 1/2 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (+ (pow x 2) (pow z 2))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (- (* -15 (/ (pow x 2) z)) (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2)))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (+ (* 15 (/ (pow x 2) z)) (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (+ (* 15 (/ (pow x 2) (pow z 2))) (* 15 (/ (pow y 2) (pow z 2)))))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* 900 (/ (pow y 2) (pow z 2)))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (+ (pow x 2) (pow y 2))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (neg (* (+ (/ 25 x) 30) x)) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (* (+ (/ 25 x) 30) x) #s(hole binary64 (* x (+ 30 (* 25 (/ 1 x))))))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 30))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 (+ 30 (* 25 (/ 1 x)))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (+ (* 15/8 (/ (pow (+ (pow y 2) (pow z 2)) 3) (pow x 6))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* x (+ 1 (* 1/2 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (* 1/2 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (+ (* 1/16 (/ (pow z 6) (pow x 6))) (* 1/2 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow z 2) (pow x 2))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -15 (/ (pow x 2) z))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* (pow x 2) (- (* -1 (/ (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))) (pow x 2))) (* 15 (/ 1 z))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* 15 (/ (pow x 2) z))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* (pow x 2) (+ (* 15 (/ 1 z)) (/ (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))) (pow x 2))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* 15 (/ (pow x 2) (pow z 2)))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* (pow x 2) (+ (* 15 (/ (pow y 2) (* (pow x 2) (pow z 2)))) (+ (* 30 (/ 1 (pow x 2))) (* 15 (/ 1 (pow z 2))))))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* 900 (/ (pow x 2) (pow z 2)))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* (pow x 2) (+ (* 900 (/ (pow y 2) (* (pow x 2) (pow z 2)))) (* 900 (/ 1 (pow z 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow y 2) (pow z 2)) x)) 25) x)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 2))) (* 15 (+ (pow y 2) (pow z 2)))) x)) 25) x)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (+ (* 15/8 (/ (pow (+ (pow y 2) (pow z 2)) 3) (pow x 6))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 x)))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* x (+ 1 (* 1/2 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (* 1/2 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (+ (* 1/16 (/ (pow z 6) (pow x 6))) (* 1/2 (/ (pow z 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (* 30 (sqrt (+ (pow x 2) (pow z 2)))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow y 2) (sqrt (+ (pow x 2) (pow z 2))))) (* 30 (sqrt (+ (pow x 2) (pow z 2))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2)))))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2)))))))) 25)))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* 30 (sqrt (+ (pow x 2) (pow z 2))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) (sqrt (+ (pow x 2) (pow z 2))))) (* 30 (sqrt (+ (pow x 2) (pow z 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2))))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (- (* -15 (/ (pow y 2) z)) (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (+ (* 15 (/ (pow y 2) z)) (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow z 2)) 3) (pow y 6))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -15 (/ (pow y 2) z))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* (pow y 2) (- (* -1 (/ (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))) (pow y 2))) (* 15 (/ 1 z))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* 15 (/ (pow y 2) z))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* (pow y 2) (+ (* 15 (/ 1 z)) (/ (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))) (pow y 2))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* 15 (/ (pow y 2) (pow z 2)))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* (pow y 2) (+ (* 15 (/ (pow x 2) (* (pow y 2) (pow z 2)))) (+ (* 30 (/ 1 (pow y 2))) (* 15 (/ 1 (pow z 2))))))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* 900 (/ (pow x 2) (* (pow y 2) (pow z 2)))) (* 900 (/ 1 (pow z 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow z 2)) y)) 25) y)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 2))) (* 15 (+ (pow x 2) (pow z 2)))) y)) 25) y)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow z 2)) 3) (pow y 6))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (* 30 (sqrt (+ (pow x 2) (pow y 2)))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow z 2) (sqrt (+ (pow x 2) (pow y 2))))) (* 30 (sqrt (+ (pow x 2) (pow y 2))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2)))))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow y 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2)))))))) 25)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* 30 (sqrt (+ (pow x 2) (pow y 2))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) (sqrt (+ (pow x 2) (pow y 2))))) (* 30 (sqrt (+ (pow x 2) (pow y 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2))))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow y 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* 30 (sqrt (pow x 2)))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) (sqrt (pow x 2)))) (* 30 (sqrt (pow x 2))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow x 2))) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow (sqrt (pow x 2)) 3))) (* 15 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow x 2))) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow (sqrt (pow x 2)) 5))) (* 15/4 (/ 1 (pow (sqrt (pow x 2)) 3))))) (* 15 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (sqrt (pow x 2))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow x 2)) (* 1/2 (/ (pow z 2) (sqrt (pow x 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow x 2)) (* (pow z 2) (+ (* -1/8 (/ (pow z 2) (pow (sqrt (pow x 2)) 3))) (* 1/2 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow x 2)) (* (pow z 2) (+ (* (pow z 2) (- (* 1/16 (/ (pow z 2) (pow (sqrt (pow x 2)) 5))) (* 1/8 (/ 1 (pow (sqrt (pow x 2)) 3))))) (* 1/2 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -15 (/ (+ (pow x 2) (pow y 2)) z))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (/ (- (* -30 (pow z 2)) (* 15 (+ (pow x 2) (pow y 2)))) z)))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* 15 (/ (+ (pow x 2) (pow y 2)) z))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (/ (+ (* 15 (+ (pow x 2) (pow y 2))) (* 30 (pow z 2))) z)))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (/ (+ (* 15 (+ (pow x 2) (pow y 2))) (* 30 (pow z 2))) (pow z 2))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* 900 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow y 2)) 3) (pow z 6))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* z (+ 1 (* 1/2 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (* 1/2 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (+ (* 1/16 (/ (pow x 6) (pow z 6))) (* 1/2 (/ (pow x 2) (pow z 2)))))))))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (* (pow z 2) (+ 1 (/ (pow x 2) (pow z 2))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -30 z)))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* z (- (* -15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))) 30))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow y 2)) z)) 25) z)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 2))) (* 15 (+ (pow x 2) (pow y 2)))) z)) 25) z)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow y 2)) 3) (pow z 6))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 z)))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (* 1/2 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (+ (* 1/16 (/ (pow x 6) (pow z 6))) (* 1/2 (/ (pow x 2) (pow z 2))))))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* -1 (* z (- (* -15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))) 30)))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin (* z 30)) 1/5 (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin (* y 30)) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 x) 30) x)) (* (+ (/ 25 x) 30) x) (+ (/ 25 x) 30) (/ 25 x) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (* 30 (sqrt (+ (* x x) (* z z)))) (sqrt (+ (* x x) (* z z))) (+ (* x x) (* z z)) (* z z) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) (/ (* (+ (* x x) (* y y)) 900) (* z z)) (* (+ (* x x) (* y y)) 900) (+ (* x x) (* y y)) (* y y) 900 1/60)
7.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin (* z 30)) 1/5 (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin (* y 30)) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 x) 30) x)) (* (+ (/ 25 x) 30) x) (+ (/ 25 x) 30) (/ 25 x) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (* 30 (sqrt (+ (* x x) (* z z)))) (sqrt (+ (* x x) (* z z))) (+ (* x x) (* z z)) (* z z) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) (/ (* (+ (* x x) (* y y)) 900) (* z z)) (* (+ (* x x) (* y y)) 900) (+ (* x x) (* y y)) (* y y) 900 1/60)
6.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin (* z 30)) 1/5 (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin (* y 30)) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 x) 30) x)) (* (+ (/ 25 x) 30) x) (+ (/ 25 x) 30) (/ 25 x) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (* 30 (sqrt (+ (* x x) (* z z)))) (sqrt (+ (* x x) (* z z))) (+ (* x x) (* z z)) (* z z) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) (/ (* (+ (* x x) (* y y)) 900) (* z z)) (* (+ (* x x) (* y y)) 900) (+ (* x x) (* y y)) (* y y) 900 1/60)
5.0ms
x
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin (* z 30)) 1/5 (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin (* y 30)) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 x) 30) x)) (* (+ (/ 25 x) 30) x) (+ (/ 25 x) 30) (/ 25 x) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (* 30 (sqrt (+ (* x x) (* z z)))) (sqrt (+ (* x x) (* z z))) (+ (* x x) (* z z)) (* z z) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) (/ (* (+ (* x x) (* y y)) 900) (* z z)) (* (+ (* x x) (* y y)) 900) (+ (* x x) (* y y)) (* y y) 900 1/60)
5.0ms
y
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin (* z 30)) 1/5 (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin (* y 30)) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg (* (+ (/ 25 x) 30) x)) (* (+ (/ 25 x) 30) x) (+ (/ 25 x) 30) (/ 25 x) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (* 30 (sqrt (+ (* x x) (* z z)))) (sqrt (+ (* x x) (* z z))) (+ (* x x) (* z z)) (* z z) (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) (/ (* (+ (* x x) (* y y)) 900) (* z z)) (* (+ (* x x) (* y y)) 900) (+ (* x x) (* y y)) (* y y) 900 1/60)

rewrite470.0ms (9.7%)

Memory
-19.6MiB live, 357.1MiB allocated; 58ms collecting garbage
Counts
326 → 330
Calls
Call 1
Inputs
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(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
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#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
#s(literal 1/5 binary64)
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#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x))
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#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
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#s(literal 900 binary64)
#s(literal 1/60 binary64)
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (/ (pow x 2) (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (/ (pow x 2) (pow (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
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#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (fmax (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (* 30 (sqrt (+ (pow x 2) (+ (pow y 2) (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (* 30 (sqrt (+ (pow y 2) (pow z 2)))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow x 2) (sqrt (+ (pow y 2) (pow z 2))))) (* 30 (sqrt (+ (pow y 2) (pow z 2))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2)))))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow y 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2)))))))) 25)))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))))))
#s(approx (neg (* (+ (/ 25 x) 30) x)) #s(hole binary64 -25))
#s(approx (neg (* (+ (/ 25 x) 30) x)) #s(hole binary64 (- (* -30 x) 25)))
#s(approx (* (+ (/ 25 x) 30) x) #s(hole binary64 25))
#s(approx (* (+ (/ 25 x) 30) x) #s(hole binary64 (+ 25 (* 30 x))))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 (/ 25 x)))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 (/ (+ 25 (* 30 x)) x)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* 30 (sqrt (+ (pow y 2) (pow z 2))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) (sqrt (+ (pow y 2) (pow z 2))))) (* 30 (sqrt (+ (pow y 2) (pow z 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow y 2) (pow z 2)))) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow (sqrt (+ (pow y 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow y 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow y 2) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* 30 (sqrt (pow z 2)))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) (sqrt (pow z 2)))) (* 30 (sqrt (pow z 2))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow z 2))) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow (sqrt (pow z 2)) 3))) (* 15 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow z 2))) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow (sqrt (pow z 2)) 5))) (* 15/4 (/ 1 (pow (sqrt (pow z 2)) 3))))) (* 15 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (sqrt (pow z 2))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow z 2)) (* 1/2 (/ (pow x 2) (sqrt (pow z 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow z 2)) (* (pow x 2) (+ (* -1/8 (/ (pow x 2) (pow (sqrt (pow z 2)) 3))) (* 1/2 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow z 2)) (* (pow x 2) (+ (* (pow x 2) (- (* 1/16 (/ (pow x 2) (pow (sqrt (pow z 2)) 5))) (* 1/8 (/ 1 (pow (sqrt (pow z 2)) 3))))) (* 1/2 (/ 1 (sqrt (pow z 2)))))))))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (pow z 2)))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (+ (pow x 2) (pow z 2))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (- (* -15 (/ (pow x 2) z)) (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2)))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (+ (* 15 (/ (pow x 2) z)) (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (+ (* 15 (/ (pow x 2) (pow z 2))) (* 15 (/ (pow y 2) (pow z 2)))))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* 900 (/ (pow y 2) (pow z 2)))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (+ (pow x 2) (pow y 2))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (neg (* (+ (/ 25 x) 30) x)) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (* (+ (/ 25 x) 30) x) #s(hole binary64 (* x (+ 30 (* 25 (/ 1 x))))))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 30))
#s(approx (+ (/ 25 x) 30) #s(hole binary64 (+ 30 (* 25 (/ 1 x)))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (+ (* 15/8 (/ (pow (+ (pow y 2) (pow z 2)) 3) (pow x 6))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* x (+ 1 (* 1/2 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (* 1/2 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (+ (* 1/16 (/ (pow z 6) (pow x 6))) (* 1/2 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow z 2) (pow x 2))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -15 (/ (pow x 2) z))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* (pow x 2) (- (* -1 (/ (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))) (pow x 2))) (* 15 (/ 1 z))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* 15 (/ (pow x 2) z))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* (pow x 2) (+ (* 15 (/ 1 z)) (/ (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))) (pow x 2))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* 15 (/ (pow x 2) (pow z 2)))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* (pow x 2) (+ (* 15 (/ (pow y 2) (* (pow x 2) (pow z 2)))) (+ (* 30 (/ 1 (pow x 2))) (* 15 (/ 1 (pow z 2))))))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* 900 (/ (pow x 2) (pow z 2)))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* (pow x 2) (+ (* 900 (/ (pow y 2) (* (pow x 2) (pow z 2)))) (* 900 (/ 1 (pow z 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow x 2) (+ 1 (/ (pow y 2) (pow x 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow y 2) (pow z 2)) x)) 25) x)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 2))) (* 15 (+ (pow y 2) (pow z 2)))) x)) 25) x)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow (+ (pow y 2) (pow z 2)) 2) (pow x 4))) (+ (* 15/8 (/ (pow (+ (pow y 2) (pow z 2)) 3) (pow x 6))) (* 15 (/ (+ (pow y 2) (pow z 2)) (pow x 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 x)))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* x (+ 1 (* 1/2 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (* 1/2 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* x (+ 1 (+ (* -1/8 (/ (pow z 4) (pow x 4))) (+ (* 1/16 (/ (pow z 6) (pow x 6))) (* 1/2 (/ (pow z 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (/ (pow y 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 45562500 (/ (pow y 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (* 30 (sqrt (+ (pow x 2) (pow z 2)))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow y 2) (sqrt (+ (pow x 2) (pow z 2))))) (* 30 (sqrt (+ (pow x 2) (pow z 2))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2)))))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2)))))))) 25)))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* 30 (sqrt (+ (pow x 2) (pow z 2))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) (sqrt (+ (pow x 2) (pow z 2))))) (* 30 (sqrt (+ (pow x 2) (pow z 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow z 2)))) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow (sqrt (+ (pow x 2) (pow z 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow z 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow z 2))))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (- (* -15 (/ (pow y 2) z)) (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (+ (* 15 (/ (pow y 2) z)) (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow z 2)) 3) (pow y 6))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -15 (/ (pow y 2) z))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* (pow y 2) (- (* -1 (/ (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))) (pow y 2))) (* 15 (/ 1 z))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* 15 (/ (pow y 2) z))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* (pow y 2) (+ (* 15 (/ 1 z)) (/ (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))) (pow y 2))))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* 15 (/ (pow y 2) (pow z 2)))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* (pow y 2) (+ (* 15 (/ (pow x 2) (* (pow y 2) (pow z 2)))) (+ (* 30 (/ 1 (pow y 2))) (* 15 (/ 1 (pow z 2))))))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* (pow y 2) (+ (* 900 (/ (pow x 2) (* (pow y 2) (pow z 2)))) (* 900 (/ 1 (pow z 2)))))))
#s(approx (+ (* x x) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1 (/ (pow x 2) (pow y 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow z 2)) y)) 25) y)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 2))) (* 15 (+ (pow x 2) (pow z 2)))) y)) 25) y)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2)))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow z 2)) 2) (pow y 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow z 2)) 3) (pow y 6))) (* 15 (/ (+ (pow x 2) (pow z 2)) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (/ (pow z 2) (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 45562500 (/ (pow z 2) (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 5))) (* 101250 (/ 1 (pow (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 3))))) (* 450 (/ 1 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (* 30 (sqrt (+ (pow x 2) (pow y 2)))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow z 2) (sqrt (+ (pow x 2) (pow y 2))))) (* 30 (sqrt (+ (pow x 2) (pow y 2))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2)))))))) 25)))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (- (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow y 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2)))))))) 25)))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* 30 (sqrt (+ (pow x 2) (pow y 2))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) (sqrt (+ (pow x 2) (pow y 2))))) (* 30 (sqrt (+ (pow x 2) (pow y 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 3))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2))))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (+ (pow x 2) (pow y 2)))) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow (sqrt (+ (pow x 2) (pow y 2))) 5))) (* 15/4 (/ 1 (pow (sqrt (+ (pow x 2) (pow y 2))) 3))))) (* 15 (/ 1 (sqrt (+ (pow x 2) (pow y 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* 30 (sqrt (pow x 2)))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) (sqrt (pow x 2)))) (* 30 (sqrt (pow x 2))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow x 2))) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow (sqrt (pow x 2)) 3))) (* 15 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (+ (* 30 (sqrt (pow x 2))) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow (sqrt (pow x 2)) 5))) (* 15/4 (/ 1 (pow (sqrt (pow x 2)) 3))))) (* 15 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (sqrt (pow x 2))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow x 2)) (* 1/2 (/ (pow z 2) (sqrt (pow x 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow x 2)) (* (pow z 2) (+ (* -1/8 (/ (pow z 2) (pow (sqrt (pow x 2)) 3))) (* 1/2 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (+ (sqrt (pow x 2)) (* (pow z 2) (+ (* (pow z 2) (- (* 1/16 (/ (pow z 2) (pow (sqrt (pow x 2)) 5))) (* 1/8 (/ 1 (pow (sqrt (pow x 2)) 3))))) (* 1/2 (/ 1 (sqrt (pow x 2)))))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -15 (/ (+ (pow x 2) (pow y 2)) z))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (/ (- (* -30 (pow z 2)) (* 15 (+ (pow x 2) (pow y 2)))) z)))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* 15 (/ (+ (pow x 2) (pow y 2)) z))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (/ (+ (* 15 (+ (pow x 2) (pow y 2))) (* 30 (pow z 2))) z)))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (/ (+ (* 15 (+ (pow x 2) (pow y 2))) (* 30 (pow z 2))) (pow z 2))))
#s(approx (/ (* (+ (* x x) (* y y)) 900) (* z z)) #s(hole binary64 (* 900 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow y 2)) 3) (pow z 6))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* z (+ 1 (* 1/2 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (* 1/2 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (+ (* 1/16 (/ (pow x 6) (pow z 6))) (* 1/2 (/ (pow x 2) (pow z 2)))))))))
#s(approx (+ (* x x) (* z z)) #s(hole binary64 (* (pow z 2) (+ 1 (/ (pow x 2) (pow z 2))))))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* -30 z)))
#s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) #s(hole binary64 (* z (- (* -15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))) 30))))
#s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) #s(hole binary64 (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -15 (/ (+ (pow x 2) (pow y 2)) z)) 25) z)))))))
#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 2))) (* 15 (+ (pow x 2) (pow y 2)))) z)) 25) z)))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow (+ (pow x 2) (pow y 2)) 2) (pow z 4))) (+ (* 15/8 (/ (pow (+ (pow x 2) (pow y 2)) 3) (pow z 6))) (* 15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 z)))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (* 1/2 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/8 (/ (pow x 4) (pow z 4))) (+ (* 1/16 (/ (pow x 6) (pow z 6))) (* 1/2 (/ (pow x 2) (pow z 2))))))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) #s(hole binary64 (* -1 (* z (- (* -15 (/ (+ (pow x 2) (pow y 2)) (pow z 2))) 30)))))
Outputs
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(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
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(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
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#s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
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(+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))
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(hypot.f64 x z)
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(+.f64 (*.f64 (/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z)) #s(literal 1/60 binary64)) #s(literal 30 binary64))
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(/.f64 (*.f64 (fma.f64 x x (*.f64 y y)) #s(literal 900 binary64)) (*.f64 z z))
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(+.f64 (*.f64 x x) (*.f64 y y))
(fma.f64 x x (*.f64 y y))
(*.f64 y y)
#s(literal 900 binary64)
#s(literal 1/60 binary64)
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
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#s(approx (sqrt (+ (* x x) (* z z))) (*.f64 #s(literal -1 binary64) x))
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#s(approx z z)
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#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (* 30 (sqrt (+ (* x x) (* z z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 x #s(literal 6 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (sqrt (+ (* x x) (* z z))) (*.f64 #s(literal -1 binary64) z))
#s(approx (sqrt (+ (* x x) (* z z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* x x) (* z z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/8 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* x x) (* z z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/8 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (pow.f64 x #s(literal 6 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))) #s(literal 30 binary64)))))

eval50.0ms (1%)

Memory
24.5MiB live, 68.1MiB allocated; 4ms collecting garbage
Compiler

Compiled 31 924 to 2 133 computations (93.3% saved)

prune38.0ms (0.8%)

Memory
-2.3MiB live, 50.2MiB allocated; 7ms collecting garbage
Pruning

19 alts after pruning (19 fresh and 0 done)

PrunedKeptTotal
New31013323
Fresh369
Picked505
Done000
Total31819337
Accuracy
99.6%
Counts
337 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
38.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))))
37.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (+ (* x x) (* y y)) (* z z))) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
71.4%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (hypot.f64 x z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
35.2%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
31.0%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.1%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (neg.f64 (*.f64 #s(approx (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 15 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (fma.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))))))) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.0%
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
24.2%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
43.3%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
14.8%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
14.8%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
52.3%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
23.3%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
23.6%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
11.5%
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(approx (neg (* (+ (/ 25 x) 30) x)) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.2%
(fmax.f64 #s(approx (- (sqrt (* 900 (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (cos (* 30 y)) #s(literal 1 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 5 537 to 1 290 computations (76.7% saved)

regimes87.0ms (1.8%)

Memory
12.8MiB live, 103.6MiB allocated; 5ms collecting garbage
Counts
48 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(approx (neg (* (+ (/ 25 x) 30) x)) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
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(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (* (sin (* 30 z)) (cos (* 30 x))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))) (+.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))))))
Outputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (hypot.f64 x z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Calls

7 calls:

13.0ms
z
13.0ms
(*.f64 x #s(literal 30 binary64))
11.0ms
(*.f64 y #s(literal 30 binary64))
11.0ms
(*.f64 z #s(literal 30 binary64))
11.0ms
y
Results
AccuracySegmentsBranch
80.9%3(*.f64 z #s(literal 30 binary64))
90.3%3(*.f64 y #s(literal 30 binary64))
76.3%4(*.f64 x #s(literal 30 binary64))
78.7%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
76.3%4x
90.3%3y
80.9%3z
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes39.0ms (0.8%)

Memory
3.9MiB live, 49.8MiB allocated; 2ms collecting garbage
Counts
19 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(approx (neg (* (+ (/ 25 x) 30) x)) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (+ (* x x) (* y y)) (* z z))) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

7 calls:

6.0ms
y
5.0ms
x
5.0ms
(*.f64 x #s(literal 30 binary64))
5.0ms
(*.f64 z #s(literal 30 binary64))
5.0ms
z
Results
AccuracySegmentsBranch
65.5%3(*.f64 x #s(literal 30 binary64))
65.5%3x
62.1%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
72.9%3(*.f64 z #s(literal 30 binary64))
72.9%3z
64.4%3(*.f64 y #s(literal 30 binary64))
64.4%3y
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes33.0ms (0.7%)

Memory
-9.7MiB live, 41.8MiB allocated; 3ms collecting garbage
Counts
18 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(approx (neg (* (+ (/ 25 x) 30) x)) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (* 900 (+ (+ (* x x) (* y y)) (* z z))) (*.f64 (fma.f64 x x (*.f64 z z)) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Calls

6 calls:

7.0ms
z
5.0ms
(*.f64 z #s(literal 30 binary64))
5.0ms
(*.f64 x #s(literal 30 binary64))
5.0ms
x
5.0ms
y
Results
AccuracySegmentsBranch
64.4%3(*.f64 y #s(literal 30 binary64))
64.4%3y
63.5%5(*.f64 x #s(literal 30 binary64))
63.5%5x
63.8%3(*.f64 z #s(literal 30 binary64))
63.8%3z
Compiler

Compiled 12 to 24 computations (-100% saved)

regimes21.0ms (0.4%)

Memory
-16.4MiB live, 29.6MiB allocated; 2ms collecting garbage
Counts
8 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(approx (neg (* (+ (/ 25 x) 30) x)) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) #s(approx (neg (* (+ (* (/ (* (+ (* x x) (* y y)) 900) (* z z)) 1/60) 30) z)) (*.f64 #s(literal -30 binary64) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) (*.f64 #s(literal 30 binary64) (sqrt.f64 (fma.f64 x x (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
Calls

7 calls:

4.0ms
z
3.0ms
(*.f64 x #s(literal 30 binary64))
3.0ms
(*.f64 y #s(literal 30 binary64))
3.0ms
(*.f64 z #s(literal 30 binary64))
3.0ms
x
Results
AccuracySegmentsBranch
41.8%2(*.f64 x #s(literal 30 binary64))
41.8%2x
43.8%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
43.1%2(*.f64 z #s(literal 30 binary64))
43.1%2z
50.3%2(*.f64 y #s(literal 30 binary64))
50.3%2y
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes16.0ms (0.3%)

Memory
24.6MiB live, 24.6MiB allocated; 0ms collecting garbage
Counts
6 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(approx (neg (* (+ (/ 25 x) 30) x)) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 z)) (sin (* 30 y))) (sin (* 30 z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
Calls

7 calls:

2.0ms
(*.f64 x #s(literal 30 binary64))
2.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
2.0ms
x
2.0ms
y
2.0ms
(*.f64 y #s(literal 30 binary64))
Results
AccuracySegmentsBranch
29.8%3(*.f64 x #s(literal 30 binary64))
29.8%3x
25.4%2(*.f64 z #s(literal 30 binary64))
25.4%2z
30.0%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
38.7%2(*.f64 y #s(literal 30 binary64))
38.7%2y
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes13.0ms (0.3%)

Memory
-26.4MiB live, 19.3MiB allocated; 2ms collecting garbage
Counts
3 → 1
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) #s(approx (neg (* (+ (/ 25 x) 30) x)) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
Calls

7 calls:

3.0ms
(*.f64 y #s(literal 30 binary64))
2.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
1.0ms
(*.f64 x #s(literal 30 binary64))
1.0ms
(*.f64 z #s(literal 30 binary64))
1.0ms
x
Results
AccuracySegmentsBranch
23.6%1(*.f64 z #s(literal 30 binary64))
23.6%1z
23.6%1(*.f64 x #s(literal 30 binary64))
23.6%1x
23.6%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
23.6%1(*.f64 y #s(literal 30 binary64))
23.6%1y
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes8.0ms (0.2%)

Memory
15.6MiB live, 15.6MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (* 30 (sqrt (+ (+ (* x x) (* y y)) (* z z)))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (cos (* 30 y)) (sin (* 30 x))) (sin (* 30 y))) #s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
Calls

7 calls:

1.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
1.0ms
x
1.0ms
(*.f64 y #s(literal 30 binary64))
1.0ms
(*.f64 z #s(literal 30 binary64))
1.0ms
(*.f64 x #s(literal 30 binary64))
Results
AccuracySegmentsBranch
14.8%1(*.f64 x #s(literal 30 binary64))
14.8%1x
14.8%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.8%1(*.f64 z #s(literal 30 binary64))
14.8%1(*.f64 y #s(literal 30 binary64))
14.8%1y
14.8%1z
Compiler

Compiled 65 to 55 computations (15.4% saved)

bsearch102.0ms (2.1%)

Memory
-2.2MiB live, 95.2MiB allocated; 18ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
53.0ms
5.433428724681923e+62
3.564609964506325e+67
41.0ms
-1.0581506718484995e+120
-3.8780353523932594e+115
Samples
78.0ms264×0valid
2.0ms2valid
1.0ms1valid
Compiler

Compiled 2 685 to 1 695 computations (36.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 63.0ms
ival-sin: 20.0ms (31.5% of total)
ival-cos: 19.0ms (29.9% of total)
ival-pow2: 9.0ms (14.2% of total)
ival-mult!: 7.0ms (11% of total)
ival-add!: 2.0ms (3.2% of total)
ival-sqrt: 2.0ms (3.2% of total)
ival-fmax: 1.0ms (1.6% of total)
ival-sub!: 1.0ms (1.6% of total)
ival-fabs: 1.0ms (1.6% of total)
adjust: 0.0ms (0% of total)

bsearch78.0ms (1.6%)

Memory
-12.4MiB live, 78.7MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
25.0ms
3.7740404593144273e+24
1.047044829253082e+25
46.0ms
-7.063591270493007e+193
-1.418355056949735e+188
Samples
53.0ms201×0valid
5.0ms16×2valid
2.0ms1valid
Compiler

Compiled 2 465 to 1 523 computations (38.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 54.0ms
ival-cos: 18.0ms (33.3% of total)
ival-sin: 16.0ms (29.6% of total)
ival-pow2: 6.0ms (11.1% of total)
ival-mult!: 6.0ms (11.1% of total)
ival-add!: 2.0ms (3.7% of total)
ival-sqrt: 2.0ms (3.7% of total)
ival-fmax: 1.0ms (1.9% of total)
adjust: 1.0ms (1.9% of total)
ival-sub!: 1.0ms (1.9% of total)
ival-fabs: 1.0ms (1.9% of total)

bsearch69.0ms (1.4%)

Memory
25.4MiB live, 70.6MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
34.0ms
4655493780.35559
143550284330.79163
29.0ms
-1.2179123678673273e+41
-9.421041430846021e+39
Samples
51.0ms202×0valid
2.0ms2valid
1.0ms1valid
Compiler

Compiled 2 214 to 1 375 computations (37.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 47.0ms
ival-cos: 16.0ms (33.8% of total)
ival-sin: 14.0ms (29.6% of total)
ival-pow2: 6.0ms (12.7% of total)
ival-mult!: 5.0ms (10.6% of total)
ival-add!: 2.0ms (4.2% of total)
ival-fmax: 1.0ms (2.1% of total)
ival-sqrt: 1.0ms (2.1% of total)
ival-sub!: 1.0ms (2.1% of total)
ival-fabs: 1.0ms (2.1% of total)
adjust: 0.0ms (0% of total)

bsearch54.0ms (1.1%)

Memory
4.1MiB live, 55.1MiB allocated; 5ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
50.0ms
-7.4718518140556044e+50
-1.2179123678673273e+41
Samples
41.0ms155×0valid
1.0ms1valid
Compiler

Compiled 1 716 to 1 046 computations (39% saved)

Precisions
Click to see histograms. Total time spent on operations: 38.0ms
ival-sin: 11.0ms (29.2% of total)
ival-cos: 11.0ms (29.2% of total)
ival-pow2: 7.0ms (18.6% of total)
ival-mult!: 4.0ms (10.6% of total)
ival-fmax: 1.0ms (2.7% of total)
ival-fabs: 1.0ms (2.7% of total)
ival-add!: 1.0ms (2.7% of total)
ival-sub!: 1.0ms (2.7% of total)
ival-sqrt: 1.0ms (2.7% of total)
adjust: 0.0ms (0% of total)

bsearch29.0ms (0.6%)

Memory
-16.0MiB live, 29.8MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
26.0ms
-7.4718518140556044e+50
-1.2179123678673273e+41
Samples
22.0ms80×0valid
Compiler

Compiled 1 706 to 1 056 computations (38.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 19.0ms
ival-sin: 7.0ms (36.5% of total)
ival-cos: 6.0ms (31.3% of total)
ival-mult!: 2.0ms (10.4% of total)
ival-pow2: 2.0ms (10.4% of total)
ival-add!: 1.0ms (5.2% of total)
ival-sqrt: 1.0ms (5.2% of total)
ival-fmax: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-fabs: 0.0ms (0% of total)
ival-sub!: 0.0ms (0% of total)

derivations3.0ms (0.1%)

Memory
4.7MiB live, 4.7MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 1 270 to 152 computations (88% saved)

preprocess70.0ms (1.4%)

Memory
11.7MiB live, 102.6MiB allocated; 7ms collecting garbage
Compiler

Compiled 1 323 to 183 computations (86.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...