
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x1, x2)
use fmin_fmax_functions
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x1, x2)
use fmin_fmax_functions
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 INFINITY) t_3 (* 6.0 (pow x1 4.0)))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = 6.0 * pow(x1, 4.0);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_3;
} else {
tmp = 6.0 * Math.pow(x1, 4.0);
}
return tmp;
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))) tmp = 0 if t_3 <= math.inf: tmp = t_3 else: tmp = 6.0 * math.pow(x1, 4.0) return tmp
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= Inf) tmp = t_3; else tmp = Float64(6.0 * (x1 ^ 4.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); tmp = 0.0; if (t_3 <= Inf) tmp = t_3; else tmp = 6.0 * (x1 ^ 4.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, Infinity], t$95$3, N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 70.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* x1 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (* (* 3.0 x1) x1))
(t_3 (/ (- (+ t_2 (* 2.0 x2)) x1) t_1))
(t_4 (* t_2 t_3))
(t_5 (- t_3 3.0))
(t_6 (* (* x1 x1) (- (* 4.0 t_3) 6.0)))
(t_7 (* 3.0 (/ (- (- t_2 (* 2.0 x2)) x1) t_1))))
(if (<=
(+
x1
(+
(+ (+ (+ (* (+ (* (* (* 2.0 x1) t_3) t_5) t_6) t_1) t_4) t_0) x1)
t_7))
INFINITY)
(+
x1
(+
(+
(+
(+
(* (+ (* (* 4.0 (/ (* x1 x2) (+ 1.0 (* x1 x1)))) t_5) t_6) t_1)
t_4)
t_0)
x1)
t_7))
(* 6.0 (pow x1 4.0)))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = (3.0 * x1) * x1;
double t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1;
double t_4 = t_2 * t_3;
double t_5 = t_3 - 3.0;
double t_6 = (x1 * x1) * ((4.0 * t_3) - 6.0);
double t_7 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1);
double tmp;
if ((x1 + (((((((((2.0 * x1) * t_3) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7)) <= ((double) INFINITY)) {
tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7);
} else {
tmp = 6.0 * pow(x1, 4.0);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = (3.0 * x1) * x1;
double t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1;
double t_4 = t_2 * t_3;
double t_5 = t_3 - 3.0;
double t_6 = (x1 * x1) * ((4.0 * t_3) - 6.0);
double t_7 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1);
double tmp;
if ((x1 + (((((((((2.0 * x1) * t_3) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7)) <= Double.POSITIVE_INFINITY) {
tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7);
} else {
tmp = 6.0 * Math.pow(x1, 4.0);
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = (3.0 * x1) * x1 t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1 t_4 = t_2 * t_3 t_5 = t_3 - 3.0 t_6 = (x1 * x1) * ((4.0 * t_3) - 6.0) t_7 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1) tmp = 0 if (x1 + (((((((((2.0 * x1) * t_3) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7)) <= math.inf: tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7) else: tmp = 6.0 * math.pow(x1, 4.0) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(3.0 * x1) * x1) t_3 = Float64(Float64(Float64(t_2 + Float64(2.0 * x2)) - x1) / t_1) t_4 = Float64(t_2 * t_3) t_5 = Float64(t_3 - 3.0) t_6 = Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_3) - 6.0)) t_7 = Float64(3.0 * Float64(Float64(Float64(t_2 - Float64(2.0 * x2)) - x1) / t_1)) tmp = 0.0 if (Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_3) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7)) <= Inf) tmp = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(4.0 * Float64(Float64(x1 * x2) / Float64(1.0 + Float64(x1 * x1)))) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7)); else tmp = Float64(6.0 * (x1 ^ 4.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = (3.0 * x1) * x1; t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1; t_4 = t_2 * t_3; t_5 = t_3 - 3.0; t_6 = (x1 * x1) * ((4.0 * t_3) - 6.0); t_7 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1); tmp = 0.0; if ((x1 + (((((((((2.0 * x1) * t_3) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7)) <= Inf) tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + t_6) * t_1) + t_4) + t_0) + x1) + t_7); else tmp = 6.0 * (x1 ^ 4.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$2 * t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$3 - 3.0), $MachinePrecision]}, Block[{t$95$6 = N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[(3.0 * N[(N[(N[(t$95$2 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$3), $MachinePrecision] * t$95$5), $MachinePrecision] + t$95$6), $MachinePrecision] * t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + t$95$7), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(4.0 * N[(N[(x1 * x2), $MachinePrecision] / N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$5), $MachinePrecision] + t$95$6), $MachinePrecision] * t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + t$95$7), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x1 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \left(3 \cdot x1\right) \cdot x1\\
t_3 := \frac{\left(t\_2 + 2 \cdot x2\right) - x1}{t\_1}\\
t_4 := t\_2 \cdot t\_3\\
t_5 := t\_3 - 3\\
t_6 := \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_3 - 6\right)\\
t_7 := 3 \cdot \frac{\left(t\_2 - 2 \cdot x2\right) - x1}{t\_1}\\
\mathbf{if}\;x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_3\right) \cdot t\_5 + t\_6\right) \cdot t\_1 + t\_4\right) + t\_0\right) + x1\right) + t\_7\right) \leq \infty:\\
\;\;\;\;x1 + \left(\left(\left(\left(\left(\left(4 \cdot \frac{x1 \cdot x2}{1 + x1 \cdot x1}\right) \cdot t\_5 + t\_6\right) \cdot t\_1 + t\_4\right) + t\_0\right) + x1\right) + t\_7\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 70.3%
Taylor expanded in x2 around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-+.f64N/A
pow2N/A
lift-*.f6468.9
Applied rewrites68.9%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* x1 x1) x1))
(t_1 (* (* 3.0 x1) x1))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4 (- t_3 3.0))
(t_5
(+
x1
(+
(+
(+
(+
(*
(+ (* (* (* 2.0 x1) t_3) t_4) (* (* x1 x1) (- (* 4.0 t_3) 6.0)))
t_2)
(* t_1 t_3))
t_0)
x1)
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))))))
(if (<= t_5 2000.0)
(fma -6.0 x2 (fma -1.0 x1 (* x2 (* x1 (- (* 8.0 x2) 12.0)))))
(if (<= t_5 INFINITY)
(+
x1
(+
(+
(+
(+
(*
(+
(* (* 4.0 (/ (* x1 x2) (+ 1.0 (* x1 x1)))) t_4)
(* (* x1 x1) 6.0))
t_2)
(* 9.0 (* x1 x1)))
t_0)
x1)
(* 3.0 (* -2.0 x2))))
(* 6.0 (pow x1 4.0))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = (3.0 * x1) * x1;
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = t_3 - 3.0;
double t_5 = x1 + (((((((((2.0 * x1) * t_3) * t_4) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_2) + (t_1 * t_3)) + t_0) + x1) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)));
double tmp;
if (t_5 <= 2000.0) {
tmp = fma(-6.0, x2, fma(-1.0, x1, (x2 * (x1 * ((8.0 * x2) - 12.0)))));
} else if (t_5 <= ((double) INFINITY)) {
tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_4) + ((x1 * x1) * 6.0)) * t_2) + (9.0 * (x1 * x1))) + t_0) + x1) + (3.0 * (-2.0 * x2)));
} else {
tmp = 6.0 * pow(x1, 4.0);
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) * x1) t_1 = Float64(Float64(3.0 * x1) * x1) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(t_3 - 3.0) t_5 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_3) * t_4) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_3) - 6.0))) * t_2) + Float64(t_1 * t_3)) + t_0) + x1) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)))) tmp = 0.0 if (t_5 <= 2000.0) tmp = fma(-6.0, x2, fma(-1.0, x1, Float64(x2 * Float64(x1 * Float64(Float64(8.0 * x2) - 12.0))))); elseif (t_5 <= Inf) tmp = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(4.0 * Float64(Float64(x1 * x2) / Float64(1.0 + Float64(x1 * x1)))) * t_4) + Float64(Float64(x1 * x1) * 6.0)) * t_2) + Float64(9.0 * Float64(x1 * x1))) + t_0) + x1) + Float64(3.0 * Float64(-2.0 * x2)))); else tmp = Float64(6.0 * (x1 ^ 4.0)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 - 3.0), $MachinePrecision]}, Block[{t$95$5 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$3), $MachinePrecision] * t$95$4), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision] + N[(t$95$1 * t$95$3), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 2000.0], N[(-6.0 * x2 + N[(-1.0 * x1 + N[(x2 * N[(x1 * N[(N[(8.0 * x2), $MachinePrecision] - 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, Infinity], N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(4.0 * N[(N[(x1 * x2), $MachinePrecision] / N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$4), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision] + N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(-2.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x1 \cdot x1\right) \cdot x1\\
t_1 := \left(3 \cdot x1\right) \cdot x1\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := t\_3 - 3\\
t_5 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_3\right) \cdot t\_4 + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_3 - 6\right)\right) \cdot t\_2 + t\_1 \cdot t\_3\right) + t\_0\right) + x1\right) + 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2}\right)\\
\mathbf{if}\;t\_5 \leq 2000:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, \mathsf{fma}\left(-1, x1, x2 \cdot \left(x1 \cdot \left(8 \cdot x2 - 12\right)\right)\right)\right)\\
\mathbf{elif}\;t\_5 \leq \infty:\\
\;\;\;\;x1 + \left(\left(\left(\left(\left(\left(4 \cdot \frac{x1 \cdot x2}{1 + x1 \cdot x1}\right) \cdot t\_4 + \left(x1 \cdot x1\right) \cdot 6\right) \cdot t\_2 + 9 \cdot \left(x1 \cdot x1\right)\right) + t\_0\right) + x1\right) + 3 \cdot \left(-2 \cdot x2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2e3Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f6460.5
Applied rewrites60.5%
Taylor expanded in x1 around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f6460.5
Applied rewrites60.5%
if 2e3 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 70.3%
Taylor expanded in x2 around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-+.f64N/A
pow2N/A
lift-*.f6468.9
Applied rewrites68.9%
Taylor expanded in x1 around inf
Applied rewrites67.7%
Taylor expanded in x1 around inf
lower-*.f64N/A
pow2N/A
lift-*.f6467.7
Applied rewrites67.7%
Taylor expanded in x1 around 0
lower-*.f6455.9
Applied rewrites55.9%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* x1 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (* (* 3.0 x1) x1))
(t_3 (/ (- (+ t_2 (* 2.0 x2)) x1) t_1))
(t_4 (* t_2 t_3))
(t_5 (- t_3 3.0))
(t_6 (* 3.0 (/ (- (- t_2 (* 2.0 x2)) x1) t_1))))
(if (<=
(+
x1
(+
(+
(+
(+
(*
(+ (* (* (* 2.0 x1) t_3) t_5) (* (* x1 x1) (- (* 4.0 t_3) 6.0)))
t_1)
t_4)
t_0)
x1)
t_6))
INFINITY)
(+
x1
(+
(+
(+
(+
(*
(+
(* (* 4.0 (/ (* x1 x2) (+ 1.0 (* x1 x1)))) t_5)
(* (* x1 x1) 6.0))
t_1)
t_4)
t_0)
x1)
t_6))
(* 6.0 (pow x1 4.0)))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = (3.0 * x1) * x1;
double t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1;
double t_4 = t_2 * t_3;
double t_5 = t_3 - 3.0;
double t_6 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1);
double tmp;
if ((x1 + (((((((((2.0 * x1) * t_3) * t_5) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + t_4) + t_0) + x1) + t_6)) <= ((double) INFINITY)) {
tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + ((x1 * x1) * 6.0)) * t_1) + t_4) + t_0) + x1) + t_6);
} else {
tmp = 6.0 * pow(x1, 4.0);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = (3.0 * x1) * x1;
double t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1;
double t_4 = t_2 * t_3;
double t_5 = t_3 - 3.0;
double t_6 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1);
double tmp;
if ((x1 + (((((((((2.0 * x1) * t_3) * t_5) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + t_4) + t_0) + x1) + t_6)) <= Double.POSITIVE_INFINITY) {
tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + ((x1 * x1) * 6.0)) * t_1) + t_4) + t_0) + x1) + t_6);
} else {
tmp = 6.0 * Math.pow(x1, 4.0);
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = (3.0 * x1) * x1 t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1 t_4 = t_2 * t_3 t_5 = t_3 - 3.0 t_6 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1) tmp = 0 if (x1 + (((((((((2.0 * x1) * t_3) * t_5) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + t_4) + t_0) + x1) + t_6)) <= math.inf: tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + ((x1 * x1) * 6.0)) * t_1) + t_4) + t_0) + x1) + t_6) else: tmp = 6.0 * math.pow(x1, 4.0) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(3.0 * x1) * x1) t_3 = Float64(Float64(Float64(t_2 + Float64(2.0 * x2)) - x1) / t_1) t_4 = Float64(t_2 * t_3) t_5 = Float64(t_3 - 3.0) t_6 = Float64(3.0 * Float64(Float64(Float64(t_2 - Float64(2.0 * x2)) - x1) / t_1)) tmp = 0.0 if (Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_3) * t_5) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_3) - 6.0))) * t_1) + t_4) + t_0) + x1) + t_6)) <= Inf) tmp = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(4.0 * Float64(Float64(x1 * x2) / Float64(1.0 + Float64(x1 * x1)))) * t_5) + Float64(Float64(x1 * x1) * 6.0)) * t_1) + t_4) + t_0) + x1) + t_6)); else tmp = Float64(6.0 * (x1 ^ 4.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = (3.0 * x1) * x1; t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1; t_4 = t_2 * t_3; t_5 = t_3 - 3.0; t_6 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1); tmp = 0.0; if ((x1 + (((((((((2.0 * x1) * t_3) * t_5) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + t_4) + t_0) + x1) + t_6)) <= Inf) tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_5) + ((x1 * x1) * 6.0)) * t_1) + t_4) + t_0) + x1) + t_6); else tmp = 6.0 * (x1 ^ 4.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$2 * t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$3 - 3.0), $MachinePrecision]}, Block[{t$95$6 = N[(3.0 * N[(N[(N[(t$95$2 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$3), $MachinePrecision] * t$95$5), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + t$95$6), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(4.0 * N[(N[(x1 * x2), $MachinePrecision] / N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$5), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + t$95$6), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x1 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \left(3 \cdot x1\right) \cdot x1\\
t_3 := \frac{\left(t\_2 + 2 \cdot x2\right) - x1}{t\_1}\\
t_4 := t\_2 \cdot t\_3\\
t_5 := t\_3 - 3\\
t_6 := 3 \cdot \frac{\left(t\_2 - 2 \cdot x2\right) - x1}{t\_1}\\
\mathbf{if}\;x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_3\right) \cdot t\_5 + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_3 - 6\right)\right) \cdot t\_1 + t\_4\right) + t\_0\right) + x1\right) + t\_6\right) \leq \infty:\\
\;\;\;\;x1 + \left(\left(\left(\left(\left(\left(4 \cdot \frac{x1 \cdot x2}{1 + x1 \cdot x1}\right) \cdot t\_5 + \left(x1 \cdot x1\right) \cdot 6\right) \cdot t\_1 + t\_4\right) + t\_0\right) + x1\right) + t\_6\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 70.3%
Taylor expanded in x2 around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-+.f64N/A
pow2N/A
lift-*.f6468.9
Applied rewrites68.9%
Taylor expanded in x1 around inf
Applied rewrites67.7%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* x1 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (* (* 3.0 x1) x1))
(t_3 (/ (- (+ t_2 (* 2.0 x2)) x1) t_1))
(t_4 (- t_3 3.0))
(t_5 (* 3.0 (/ (- (- t_2 (* 2.0 x2)) x1) t_1))))
(if (<=
(+
x1
(+
(+
(+
(+
(*
(+ (* (* (* 2.0 x1) t_3) t_4) (* (* x1 x1) (- (* 4.0 t_3) 6.0)))
t_1)
(* t_2 t_3))
t_0)
x1)
t_5))
INFINITY)
(+
x1
(+
(+
(+
(+
(*
(+
(* (* 4.0 (/ (* x1 x2) (+ 1.0 (* x1 x1)))) t_4)
(* (* x1 x1) 6.0))
t_1)
(* 9.0 (* x1 x1)))
t_0)
x1)
t_5))
(* 6.0 (pow x1 4.0)))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = (3.0 * x1) * x1;
double t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1;
double t_4 = t_3 - 3.0;
double t_5 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1);
double tmp;
if ((x1 + (((((((((2.0 * x1) * t_3) * t_4) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + (t_2 * t_3)) + t_0) + x1) + t_5)) <= ((double) INFINITY)) {
tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_4) + ((x1 * x1) * 6.0)) * t_1) + (9.0 * (x1 * x1))) + t_0) + x1) + t_5);
} else {
tmp = 6.0 * pow(x1, 4.0);
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = (3.0 * x1) * x1;
double t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1;
double t_4 = t_3 - 3.0;
double t_5 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1);
double tmp;
if ((x1 + (((((((((2.0 * x1) * t_3) * t_4) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + (t_2 * t_3)) + t_0) + x1) + t_5)) <= Double.POSITIVE_INFINITY) {
tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_4) + ((x1 * x1) * 6.0)) * t_1) + (9.0 * (x1 * x1))) + t_0) + x1) + t_5);
} else {
tmp = 6.0 * Math.pow(x1, 4.0);
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = (3.0 * x1) * x1 t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1 t_4 = t_3 - 3.0 t_5 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1) tmp = 0 if (x1 + (((((((((2.0 * x1) * t_3) * t_4) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + (t_2 * t_3)) + t_0) + x1) + t_5)) <= math.inf: tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_4) + ((x1 * x1) * 6.0)) * t_1) + (9.0 * (x1 * x1))) + t_0) + x1) + t_5) else: tmp = 6.0 * math.pow(x1, 4.0) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(3.0 * x1) * x1) t_3 = Float64(Float64(Float64(t_2 + Float64(2.0 * x2)) - x1) / t_1) t_4 = Float64(t_3 - 3.0) t_5 = Float64(3.0 * Float64(Float64(Float64(t_2 - Float64(2.0 * x2)) - x1) / t_1)) tmp = 0.0 if (Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_3) * t_4) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_3) - 6.0))) * t_1) + Float64(t_2 * t_3)) + t_0) + x1) + t_5)) <= Inf) tmp = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(4.0 * Float64(Float64(x1 * x2) / Float64(1.0 + Float64(x1 * x1)))) * t_4) + Float64(Float64(x1 * x1) * 6.0)) * t_1) + Float64(9.0 * Float64(x1 * x1))) + t_0) + x1) + t_5)); else tmp = Float64(6.0 * (x1 ^ 4.0)); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = (3.0 * x1) * x1; t_3 = ((t_2 + (2.0 * x2)) - x1) / t_1; t_4 = t_3 - 3.0; t_5 = 3.0 * (((t_2 - (2.0 * x2)) - x1) / t_1); tmp = 0.0; if ((x1 + (((((((((2.0 * x1) * t_3) * t_4) + ((x1 * x1) * ((4.0 * t_3) - 6.0))) * t_1) + (t_2 * t_3)) + t_0) + x1) + t_5)) <= Inf) tmp = x1 + ((((((((4.0 * ((x1 * x2) / (1.0 + (x1 * x1)))) * t_4) + ((x1 * x1) * 6.0)) * t_1) + (9.0 * (x1 * x1))) + t_0) + x1) + t_5); else tmp = 6.0 * (x1 ^ 4.0); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 - 3.0), $MachinePrecision]}, Block[{t$95$5 = N[(3.0 * N[(N[(N[(t$95$2 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$3), $MachinePrecision] * t$95$4), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$2 * t$95$3), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(4.0 * N[(N[(x1 * x2), $MachinePrecision] / N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$4), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + x1), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x1 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \left(3 \cdot x1\right) \cdot x1\\
t_3 := \frac{\left(t\_2 + 2 \cdot x2\right) - x1}{t\_1}\\
t_4 := t\_3 - 3\\
t_5 := 3 \cdot \frac{\left(t\_2 - 2 \cdot x2\right) - x1}{t\_1}\\
\mathbf{if}\;x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_3\right) \cdot t\_4 + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_3 - 6\right)\right) \cdot t\_1 + t\_2 \cdot t\_3\right) + t\_0\right) + x1\right) + t\_5\right) \leq \infty:\\
\;\;\;\;x1 + \left(\left(\left(\left(\left(\left(4 \cdot \frac{x1 \cdot x2}{1 + x1 \cdot x1}\right) \cdot t\_4 + \left(x1 \cdot x1\right) \cdot 6\right) \cdot t\_1 + 9 \cdot \left(x1 \cdot x1\right)\right) + t\_0\right) + x1\right) + t\_5\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 70.3%
Taylor expanded in x2 around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-+.f64N/A
pow2N/A
lift-*.f6468.9
Applied rewrites68.9%
Taylor expanded in x1 around inf
Applied rewrites67.7%
Taylor expanded in x1 around inf
lower-*.f64N/A
pow2N/A
lift-*.f6467.7
Applied rewrites67.7%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0
(*
(pow x1 4.0)
(+
6.0
(*
-1.0
(/
(+ 3.0 (* -1.0 (/ (+ 9.0 (* 4.0 (- (* 2.0 x2) 3.0))) x1)))
x1))))))
(if (<= x1 -2.15e+23)
t_0
(if (<= x1 4.8e+16)
(fma -6.0 x2 (fma -1.0 x1 (* x2 (* x1 (- (* 8.0 x2) 12.0)))))
t_0))))
double code(double x1, double x2) {
double t_0 = pow(x1, 4.0) * (6.0 + (-1.0 * ((3.0 + (-1.0 * ((9.0 + (4.0 * ((2.0 * x2) - 3.0))) / x1))) / x1)));
double tmp;
if (x1 <= -2.15e+23) {
tmp = t_0;
} else if (x1 <= 4.8e+16) {
tmp = fma(-6.0, x2, fma(-1.0, x1, (x2 * (x1 * ((8.0 * x2) - 12.0)))));
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64((x1 ^ 4.0) * Float64(6.0 + Float64(-1.0 * Float64(Float64(3.0 + Float64(-1.0 * Float64(Float64(9.0 + Float64(4.0 * Float64(Float64(2.0 * x2) - 3.0))) / x1))) / x1)))) tmp = 0.0 if (x1 <= -2.15e+23) tmp = t_0; elseif (x1 <= 4.8e+16) tmp = fma(-6.0, x2, fma(-1.0, x1, Float64(x2 * Float64(x1 * Float64(Float64(8.0 * x2) - 12.0))))); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[Power[x1, 4.0], $MachinePrecision] * N[(6.0 + N[(-1.0 * N[(N[(3.0 + N[(-1.0 * N[(N[(9.0 + N[(4.0 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -2.15e+23], t$95$0, If[LessEqual[x1, 4.8e+16], N[(-6.0 * x2 + N[(-1.0 * x1 + N[(x2 * N[(x1 * N[(N[(8.0 * x2), $MachinePrecision] - 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {x1}^{4} \cdot \left(6 + -1 \cdot \frac{3 + -1 \cdot \frac{9 + 4 \cdot \left(2 \cdot x2 - 3\right)}{x1}}{x1}\right)\\
\mathbf{if}\;x1 \leq -2.15 \cdot 10^{+23}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 4.8 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, \mathsf{fma}\left(-1, x1, x2 \cdot \left(x1 \cdot \left(8 \cdot x2 - 12\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -2.1499999999999999e23 or 4.8e16 < x1 Initial program 70.3%
Taylor expanded in x1 around -inf
lower-*.f64N/A
lower-pow.f64N/A
lower-+.f64N/A
Applied rewrites47.9%
if -2.1499999999999999e23 < x1 < 4.8e16Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f6460.5
Applied rewrites60.5%
Taylor expanded in x1 around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f6460.5
Applied rewrites60.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* 6.0 (pow x1 4.0))))
(if (<= x1 -3e+23)
t_0
(if (<= x1 4.8e+16)
(fma -6.0 x2 (fma -1.0 x1 (* x2 (* x1 (- (* 8.0 x2) 12.0)))))
t_0))))
double code(double x1, double x2) {
double t_0 = 6.0 * pow(x1, 4.0);
double tmp;
if (x1 <= -3e+23) {
tmp = t_0;
} else if (x1 <= 4.8e+16) {
tmp = fma(-6.0, x2, fma(-1.0, x1, (x2 * (x1 * ((8.0 * x2) - 12.0)))));
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(6.0 * (x1 ^ 4.0)) tmp = 0.0 if (x1 <= -3e+23) tmp = t_0; elseif (x1 <= 4.8e+16) tmp = fma(-6.0, x2, fma(-1.0, x1, Float64(x2 * Float64(x1 * Float64(Float64(8.0 * x2) - 12.0))))); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -3e+23], t$95$0, If[LessEqual[x1, 4.8e+16], N[(-6.0 * x2 + N[(-1.0 * x1 + N[(x2 * N[(x1 * N[(N[(8.0 * x2), $MachinePrecision] - 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot {x1}^{4}\\
\mathbf{if}\;x1 \leq -3 \cdot 10^{+23}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 4.8 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, \mathsf{fma}\left(-1, x1, x2 \cdot \left(x1 \cdot \left(8 \cdot x2 - 12\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -3.0000000000000001e23 or 4.8e16 < x1 Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
if -3.0000000000000001e23 < x1 < 4.8e16Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f6460.5
Applied rewrites60.5%
Taylor expanded in x1 around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f6460.5
Applied rewrites60.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* 6.0 (pow x1 4.0))))
(if (<= x1 -3e+23)
t_0
(if (<= x1 4.8e+16)
(fma -1.0 x1 (* x2 (- (* x1 (- (* 8.0 x2) 12.0)) 6.0)))
t_0))))
double code(double x1, double x2) {
double t_0 = 6.0 * pow(x1, 4.0);
double tmp;
if (x1 <= -3e+23) {
tmp = t_0;
} else if (x1 <= 4.8e+16) {
tmp = fma(-1.0, x1, (x2 * ((x1 * ((8.0 * x2) - 12.0)) - 6.0)));
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(6.0 * (x1 ^ 4.0)) tmp = 0.0 if (x1 <= -3e+23) tmp = t_0; elseif (x1 <= 4.8e+16) tmp = fma(-1.0, x1, Float64(x2 * Float64(Float64(x1 * Float64(Float64(8.0 * x2) - 12.0)) - 6.0))); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -3e+23], t$95$0, If[LessEqual[x1, 4.8e+16], N[(-1.0 * x1 + N[(x2 * N[(N[(x1 * N[(N[(8.0 * x2), $MachinePrecision] - 12.0), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot {x1}^{4}\\
\mathbf{if}\;x1 \leq -3 \cdot 10^{+23}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 4.8 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(-1, x1, x2 \cdot \left(x1 \cdot \left(8 \cdot x2 - 12\right) - 6\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -3.0000000000000001e23 or 4.8e16 < x1 Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
if -3.0000000000000001e23 < x1 < 4.8e16Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f6460.4
Applied rewrites60.4%
Taylor expanded in x1 around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f6460.4
Applied rewrites60.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
(if (<= t_3 -10000.0)
(fma -6.0 x2 (* x1 (* 8.0 (* x2 x2))))
(if (<= t_3 2e+115)
(fma -6.0 x2 (* x1 (- (* -12.0 x2) 1.0)))
(* 6.0 (pow x1 4.0))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double tmp;
if (t_3 <= -10000.0) {
tmp = fma(-6.0, x2, (x1 * (8.0 * (x2 * x2))));
} else if (t_3 <= 2e+115) {
tmp = fma(-6.0, x2, (x1 * ((-12.0 * x2) - 1.0)));
} else {
tmp = 6.0 * pow(x1, 4.0);
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) tmp = 0.0 if (t_3 <= -10000.0) tmp = fma(-6.0, x2, Float64(x1 * Float64(8.0 * Float64(x2 * x2)))); elseif (t_3 <= 2e+115) tmp = fma(-6.0, x2, Float64(x1 * Float64(Float64(-12.0 * x2) - 1.0))); else tmp = Float64(6.0 * (x1 ^ 4.0)); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -10000.0], N[(-6.0 * x2 + N[(x1 * N[(8.0 * N[(x2 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2e+115], N[(-6.0 * x2 + N[(x1 * N[(N[(-12.0 * x2), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
\mathbf{if}\;t\_3 \leq -10000:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, x1 \cdot \left(8 \cdot \left(x2 \cdot x2\right)\right)\right)\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+115}:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, x1 \cdot \left(-12 \cdot x2 - 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1e4Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around inf
lower-*.f64N/A
unpow2N/A
lower-*.f6442.5
Applied rewrites42.5%
if -1e4 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2e115Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-*.f6444.0
Applied rewrites44.0%
if 2e115 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around inf
lower-*.f64N/A
lower-pow.f6445.4
Applied rewrites45.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (fma -6.0 x2 (* x1 (* 8.0 (* x2 x2))))))
(if (<= x2 -1.8e-35)
t_0
(if (<= x2 3.95) (fma -6.0 x2 (* x1 (- (* -12.0 x2) 1.0))) t_0))))
double code(double x1, double x2) {
double t_0 = fma(-6.0, x2, (x1 * (8.0 * (x2 * x2))));
double tmp;
if (x2 <= -1.8e-35) {
tmp = t_0;
} else if (x2 <= 3.95) {
tmp = fma(-6.0, x2, (x1 * ((-12.0 * x2) - 1.0)));
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = fma(-6.0, x2, Float64(x1 * Float64(8.0 * Float64(x2 * x2)))) tmp = 0.0 if (x2 <= -1.8e-35) tmp = t_0; elseif (x2 <= 3.95) tmp = fma(-6.0, x2, Float64(x1 * Float64(Float64(-12.0 * x2) - 1.0))); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(-6.0 * x2 + N[(x1 * N[(8.0 * N[(x2 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x2, -1.8e-35], t$95$0, If[LessEqual[x2, 3.95], N[(-6.0 * x2 + N[(x1 * N[(N[(-12.0 * x2), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-6, x2, x1 \cdot \left(8 \cdot \left(x2 \cdot x2\right)\right)\right)\\
\mathbf{if}\;x2 \leq -1.8 \cdot 10^{-35}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x2 \leq 3.95:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, x1 \cdot \left(-12 \cdot x2 - 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x2 < -1.80000000000000009e-35 or 3.9500000000000002 < x2 Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around inf
lower-*.f64N/A
unpow2N/A
lower-*.f6442.5
Applied rewrites42.5%
if -1.80000000000000009e-35 < x2 < 3.9500000000000002Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-*.f6444.0
Applied rewrites44.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1)))))
(t_4 (* 8.0 (* x1 (* x2 x2)))))
(if (<= t_3 -2e+241)
t_4
(if (<= t_3 4e+161) (fma -6.0 x2 (* x1 (- (* -12.0 x2) 1.0))) t_4))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double t_4 = 8.0 * (x1 * (x2 * x2));
double tmp;
if (t_3 <= -2e+241) {
tmp = t_4;
} else if (t_3 <= 4e+161) {
tmp = fma(-6.0, x2, (x1 * ((-12.0 * x2) - 1.0)));
} else {
tmp = t_4;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) t_4 = Float64(8.0 * Float64(x1 * Float64(x2 * x2))) tmp = 0.0 if (t_3 <= -2e+241) tmp = t_4; elseif (t_3 <= 4e+161) tmp = fma(-6.0, x2, Float64(x1 * Float64(Float64(-12.0 * x2) - 1.0))); else tmp = t_4; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(8.0 * N[(x1 * N[(x2 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+241], t$95$4, If[LessEqual[t$95$3, 4e+161], N[(-6.0 * x2 + N[(x1 * N[(N[(-12.0 * x2), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$4]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
t_4 := 8 \cdot \left(x1 \cdot \left(x2 \cdot x2\right)\right)\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+241}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+161}:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, x1 \cdot \left(-12 \cdot x2 - 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -2.0000000000000001e241 or 4.0000000000000002e161 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around inf
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6421.7
Applied rewrites21.7%
if -2.0000000000000001e241 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.0000000000000002e161Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-*.f6444.0
Applied rewrites44.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(t_3
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1)))))
(t_4 (* 8.0 (* x1 (* x2 x2)))))
(if (<= t_3 -2e+241)
t_4
(if (<= t_3 4e+161) (fma -6.0 x2 (* x1 -1.0)) t_4))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double t_3 = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
double t_4 = 8.0 * (x1 * (x2 * x2));
double tmp;
if (t_3 <= -2e+241) {
tmp = t_4;
} else if (t_3 <= 4e+161) {
tmp = fma(-6.0, x2, (x1 * -1.0));
} else {
tmp = t_4;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) t_3 = Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) t_4 = Float64(8.0 * Float64(x1 * Float64(x2 * x2))) tmp = 0.0 if (t_3 <= -2e+241) tmp = t_4; elseif (t_3 <= 4e+161) tmp = fma(-6.0, x2, Float64(x1 * -1.0)); else tmp = t_4; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(8.0 * N[(x1 * N[(x2 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+241], t$95$4, If[LessEqual[t$95$3, 4e+161], N[(-6.0 * x2 + N[(x1 * -1.0), $MachinePrecision]), $MachinePrecision], t$95$4]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
t_3 := x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)\\
t_4 := 8 \cdot \left(x1 \cdot \left(x2 \cdot x2\right)\right)\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+241}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+161}:\\
\;\;\;\;\mathsf{fma}\left(-6, x2, x1 \cdot -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -2.0000000000000001e241 or 4.0000000000000002e161 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around inf
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6421.7
Applied rewrites21.7%
if -2.0000000000000001e241 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.0000000000000002e161Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
Applied rewrites38.3%
(FPCore (x1 x2) :precision binary64 (fma -6.0 x2 (* x1 -1.0)))
double code(double x1, double x2) {
return fma(-6.0, x2, (x1 * -1.0));
}
function code(x1, x2) return fma(-6.0, x2, Float64(x1 * -1.0)) end
code[x1_, x2_] := N[(-6.0 * x2 + N[(x1 * -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-6, x2, x1 \cdot -1\right)
\end{array}
Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
Applied rewrites38.3%
(FPCore (x1 x2) :precision binary64 (if (<= x2 -2.1e-216) (* -6.0 x2) (if (<= x2 2.4e-123) (* -1.0 x1) (* -6.0 x2))))
double code(double x1, double x2) {
double tmp;
if (x2 <= -2.1e-216) {
tmp = -6.0 * x2;
} else if (x2 <= 2.4e-123) {
tmp = -1.0 * x1;
} else {
tmp = -6.0 * x2;
}
return tmp;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x1, x2)
use fmin_fmax_functions
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (x2 <= (-2.1d-216)) then
tmp = (-6.0d0) * x2
else if (x2 <= 2.4d-123) then
tmp = (-1.0d0) * x1
else
tmp = (-6.0d0) * x2
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (x2 <= -2.1e-216) {
tmp = -6.0 * x2;
} else if (x2 <= 2.4e-123) {
tmp = -1.0 * x1;
} else {
tmp = -6.0 * x2;
}
return tmp;
}
def code(x1, x2): tmp = 0 if x2 <= -2.1e-216: tmp = -6.0 * x2 elif x2 <= 2.4e-123: tmp = -1.0 * x1 else: tmp = -6.0 * x2 return tmp
function code(x1, x2) tmp = 0.0 if (x2 <= -2.1e-216) tmp = Float64(-6.0 * x2); elseif (x2 <= 2.4e-123) tmp = Float64(-1.0 * x1); else tmp = Float64(-6.0 * x2); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (x2 <= -2.1e-216) tmp = -6.0 * x2; elseif (x2 <= 2.4e-123) tmp = -1.0 * x1; else tmp = -6.0 * x2; end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[x2, -2.1e-216], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[x2, 2.4e-123], N[(-1.0 * x1), $MachinePrecision], N[(-6.0 * x2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x2 \leq -2.1 \cdot 10^{-216}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;x2 \leq 2.4 \cdot 10^{-123}:\\
\;\;\;\;-1 \cdot x1\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot x2\\
\end{array}
\end{array}
if x2 < -2.1000000000000002e-216 or 2.4e-123 < x2 Initial program 70.3%
Taylor expanded in x1 around 0
lower-*.f6426.1
Applied rewrites26.1%
if -2.1000000000000002e-216 < x2 < 2.4e-123Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-*.f6414.0
Applied rewrites14.0%
(FPCore (x1 x2) :precision binary64 (* -1.0 x1))
double code(double x1, double x2) {
return -1.0 * x1;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x1, x2)
use fmin_fmax_functions
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = (-1.0d0) * x1
end function
public static double code(double x1, double x2) {
return -1.0 * x1;
}
def code(x1, x2): return -1.0 * x1
function code(x1, x2) return Float64(-1.0 * x1) end
function tmp = code(x1, x2) tmp = -1.0 * x1; end
code[x1_, x2_] := N[(-1.0 * x1), $MachinePrecision]
\begin{array}{l}
\\
-1 \cdot x1
\end{array}
Initial program 70.3%
Taylor expanded in x1 around 0
lower-fma.f64N/A
lower-*.f64N/A
lower--.f64N/A
Applied rewrites54.5%
Taylor expanded in x2 around 0
lower-*.f6414.0
Applied rewrites14.0%
herbie shell --seed 2025134
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))