
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= u1 0.029999999329447746)
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* 0.25 u1))))))))
t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.029999999329447746f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (0.25f * u1)))))))) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.029999999329447746)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(Float32(0.25) * u1)))))))) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos(((single(2.0) * single(pi)) * u2)); tmp = single(0.0); if (u1 <= single(0.029999999329447746)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (single(0.25) * u1)))))))) * t_0; else tmp = sqrt(-log((single(1.0) - u1))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.029999999329447746:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0299999993Initial program 57.7%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.7
Applied rewrites93.7%
if 0.0299999993 < u1 Initial program 57.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= u1 0.017799999564886093)
(* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* 0.3333333333333333 u1)))))) t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.017799999564886093f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (0.3333333333333333f * u1)))))) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.017799999564886093)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(Float32(0.3333333333333333) * u1)))))) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos(((single(2.0) * single(pi)) * u2)); tmp = single(0.0); if (u1 <= single(0.017799999564886093)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (single(0.3333333333333333) * u1)))))) * t_0; else tmp = sqrt(-log((single(1.0) - u1))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.017799999564886093:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + 0.3333333333333333 \cdot u1\right)\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0177999996Initial program 57.7%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3291.9
Applied rewrites91.9%
if 0.0177999996 < u1 Initial program 57.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= u1 0.0022499999031424522)
(* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.0022499999031424522f) {
tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.0022499999031424522)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos(((single(2.0) * single(pi)) * u2)); tmp = single(0.0); if (u1 <= single(0.0022499999031424522)) tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * t_0; else tmp = sqrt(-log((single(1.0) - u1))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.0022499999031424522:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0022499999Initial program 57.7%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3288.2
Applied rewrites88.2%
if 0.0022499999 < u1 Initial program 57.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (0.5f * u1)))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 57.7%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3288.2
Applied rewrites88.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt u1) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(u1) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{u1} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 57.7%
Taylor expanded in u1 around 0
Applied rewrites76.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* -1.0 u1)) (sqrt -1.0)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((-1.0f * u1)) * sqrtf(-1.0f);
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((-1.0e0) * u1)) * sqrt((-1.0e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(-1.0) * u1)) * sqrt(Float32(-1.0))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(-1.0) * u1)) * sqrt(single(-1.0)); end
\begin{array}{l}
\\
\sqrt{-1 \cdot u1} \cdot \sqrt{-1}
\end{array}
Initial program 57.7%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-sqrt.f32N/A
lift-log.f32N/A
lift--.f32N/A
lower-sqrt.f32-0.0
Applied rewrites-0.0%
Taylor expanded in u1 around 0
lower-*.f32-0.0
Applied rewrites-0.0%
herbie shell --seed 2025132
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))