
Time bar (total: 13.9s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 5 |
| 25% | 24.9% | 74.8% | 0.2% | 0% | 0% | 0% | 6 |
| 25% | 24.9% | 74.8% | 0.2% | 0% | 0% | 0% | 7 |
| 25% | 24.9% | 74.8% | 0.2% | 0% | 0% | 0% | 8 |
| 25% | 24.9% | 74.8% | 0.2% | 0% | 0% | 0% | 9 |
| 37.5% | 37.4% | 62.3% | 0.2% | 0% | 0% | 0% | 10 |
| 56.3% | 56.1% | 43.6% | 0.2% | 0% | 0% | 0% | 11 |
| 56.3% | 56.1% | 43.6% | 0.2% | 0% | 0% | 0% | 12 |
Compiled 111 to 37 computations (66.7% saved)
| 4.0s | 4 126× | 1 | valid |
| 1.3s | 961× | 2 | valid |
| 1.1s | 3 169× | 0 | valid |
ival-pow2: 1.3s (22% of total)ival-sinu: 1.2s (20.7% of total)ival-cosu: 1.2s (19.9% of total)ival-mult!: 1.2s (19.9% of total)ival-div!: 517.0ms (8.9% of total)adjust: 345.0ms (5.9% of total)ival-sub!: 81.0ms (1.4% of total)ival-add!: 77.0ms (1.3% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 340 | 1755 |
| 1 | 1758 | 1743 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 26.7% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(abs a)
(abs b)
(abs x-scale)
(abs y-scale)
Compiled 180 to 78 computations (56.7% saved)
| Inputs |
|---|
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
x-scale |
y-scale |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
#s(literal 4 binary64) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 98.0ms | angle | @ | 0 | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) 2 (- (pow b 2) (pow a 2)) (pow b 2) b (pow a 2) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (cos (* (/ angle 180) (PI))) x-scale y-scale (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI))))) |
| 56.0ms | b | @ | inf | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) 2 (- (pow b 2) (pow a 2)) (pow b 2) b (pow a 2) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (cos (* (/ angle 180) (PI))) x-scale y-scale (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI))))) |
| 34.0ms | angle | @ | -inf | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) 2 (- (pow b 2) (pow a 2)) (pow b 2) b (pow a 2) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (cos (* (/ angle 180) (PI))) x-scale y-scale (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI))))) |
| 30.0ms | a | @ | 0 | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) 2 (- (pow b 2) (pow a 2)) (pow b 2) b (pow a 2) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (cos (* (/ angle 180) (PI))) x-scale y-scale (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI))))) |
| 26.0ms | a | @ | inf | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) 2 (- (pow b 2) (pow a 2)) (pow b 2) b (pow a 2) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (cos (* (/ angle 180) (PI))) x-scale y-scale (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1281 | 16256 |
| 0 | 1346 | 13796 |
| 0 | 8240 | 13500 |
| 1 | 22684 | 13500 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
x-scale |
y-scale |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
#s(literal 4 binary64) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
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(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
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#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
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#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
| Outputs |
|---|
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))) (+.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))) |
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(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale)) (*.f64 y-scale y-scale)) |
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) |
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale)) (neg.f64 y-scale)) |
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale))) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) y-scale) |
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (/.f64 #s(literal 1 binary64) x-scale)) |
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) |
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(literal 2 binary64) |
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b b)) (*.f64 (*.f64 a a) (*.f64 a a))) (fma.f64 b b (*.f64 a a))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b b) #s(literal 3 binary64)) (pow.f64 (*.f64 a a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 a a))))) |
(neg.f64 (-.f64 (*.f64 a a) (*.f64 b b))) |
(fma.f64 b b (neg.f64 (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(+.f64 (*.f64 b b) (neg.f64 (*.f64 a a))) |
(*.f64 b b) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
b |
(*.f64 a a) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(fabs.f64 (*.f64 a a)) |
a |
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(cos.f64 (fabs.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
x-scale |
y-scale |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
#s(literal 4 binary64) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 #s(literal 1 binary64) x-scale)) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)) (neg.f64 x-scale)) |
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x-scale)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 x-scale)) |
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) x-scale)) |
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)) (neg.f64 y-scale)) |
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) y-scale)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 y-scale)) |
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) y-scale)) |
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 b b)) |
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (pow a 2) (*.f64 a a)) |
#s(approx a a) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -2 binary64)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 a a)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 a a))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx b b) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (-.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 b b)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 b b))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -1/8748000 binary64))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal 1/1511654400000 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -1/8748000 binary64)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -1/8748000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -1/3856986201600000000 binary64)))) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal 1/1511654400000 binary64))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) #s(literal -1/8748000 binary64))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) #s(literal 1/1511654400000 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) #s(literal -1/8748000 binary64)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) #s(literal -1/8748000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) #s(literal -1/3856986201600000000 binary64)))) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) #s(literal 1/1511654400000 binary64))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -1/8748000 binary64))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1/1511654400000 binary64))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -1/8748000 binary64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -1/8748000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -1/3856986201600000000 binary64)))) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1/1511654400000 binary64))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (-.f64 b (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) y-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (-.f64 a (*.f64 #s(literal 1/64800 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx x-scale x-scale) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx y-scale y-scale) |
Compiled 14 758 to 2 655 computations (82% saved)
31 alts after pruning (31 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 271 | 31 | 302 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 272 | 31 | 303 |
| Status | Accuracy | Program |
|---|---|---|
| 26.3% | (-.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 27.5% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 6.9% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 20.6% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 #s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| ▶ | 20.0% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
| 24.0% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 26.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) y-scale))) | |
| 26.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) | |
| ▶ | 21.9% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
| 18.7% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 19.1% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 20.6% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 24.1% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 25.9% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 21.6% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 23.8% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 28.1% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 34.8% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 #s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 37.4% | (-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 34.8% | (-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 23.1% | (-.f64 (*.f64 (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) y-scale) (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 34.3% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 23.0% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 31.9% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 20.3% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 20.8% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| ▶ | 21.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
| 21.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) | |
| 41.2% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) | |
| ▶ | 40.6% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
| ▶ | 47.6% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
Compiled 6 382 to 3 434 computations (46.2% saved)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(literal -4 binary64) |
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(*.f64 a a) |
a |
(*.f64 b b) |
b |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 x-scale x-scale) |
x-scale |
(*.f64 y-scale y-scale) |
y-scale |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
(fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(literal -8 binary64) |
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 2 binary64) |
(*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) |
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale) |
(/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a)) |
(*.f64 angle angle) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (PI.f64) (PI.f64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (* (* a a) (* b b)) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* a a) (* (PI) (PI))) #s(hole binary64 (* (pow a 2) (pow (PI) 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow a 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow a 2))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow a 2)) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow a 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4)))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow b 2) (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 2) (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* (pow b 2) (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (+ (* -2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))))) |
#s(approx (* (* b b) (* (PI) (PI))) #s(hole binary64 (* (pow b 2) (pow (PI) 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow b 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow b 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 2))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow b 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow b 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4)))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
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#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
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#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
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#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))))) (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (* (pow b 2) (pow (PI) 4)))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow b 2) (pow (PI) 4))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (pow (PI) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1049760000 (pow (PI) 4)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (+ (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 4))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 4))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (/ (pow a 2) (pow angle 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (* (* x-scale x-scale) (* y-scale y-scale)) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2))))) (pow x-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2))))) (pow y-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 77.0ms | x-scale | @ | 0 | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale)))) -4 (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* a a) (* b b)) (* a a) a (* b b) b (* (* x-scale x-scale) (* y-scale y-scale)) (* x-scale x-scale) x-scale (* y-scale y-scale) y-scale (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (sin (* 1/180 (* angle (PI)))) 2 (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 4) 4 (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 4) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (- (* b b) (* a a)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* b (cos (* 1/180 (* angle (PI))))) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (cos (* (/ angle 180) (PI))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) -1/32400 (* (* a a) (* (PI) (PI))) (* (PI) (PI)) (* 1/32400 (* (* b b) (* (PI) (PI)))) 1/32400 (* (* b b) (* (PI) (PI))) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) |
| 51.0ms | angle | @ | inf | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale)))) -4 (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* a a) (* b b)) (* a a) a (* b b) b (* (* x-scale x-scale) (* y-scale y-scale)) (* x-scale x-scale) x-scale (* y-scale y-scale) y-scale (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (sin (* 1/180 (* angle (PI)))) 2 (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 4) 4 (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow (sin (* 1/180 (* angle (PI)))) 4) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2350 | 38318 |
| 0 | 2533 | 34968 |
| 0 | 8554 | 34024 |
| 1 | 21261 | 34024 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
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(*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 2 binary64) |
(*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)) |
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale) |
(/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a)) |
(*.f64 angle angle) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (PI.f64) (PI.f64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (* (* a a) (* b b)) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* a a) (* (PI) (PI))) #s(hole binary64 (* (pow a 2) (pow (PI) 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow a 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow a 2))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow a 2)) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow a 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4)))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow b 2) (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 2) (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* (pow b 2) (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (+ (* -2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))))) |
#s(approx (* (* b b) (* (PI) (PI))) #s(hole binary64 (* (pow b 2) (pow (PI) 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow b 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow b 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 2))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow b 4) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow b 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow b 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4)))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow angle 2) (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))))) (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (* (pow b 2) (pow (PI) 4)))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6)))) (* 1/1049760000 (* (pow b 2) (pow (PI) 4))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 2) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (pow (PI) 4))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1049760000 (pow (PI) 4)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/51018336000000 (pow (PI) 6)) (* (pow angle 2) (+ (* 1/9917964518400000000 (pow (PI) 8)) (+ (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 4))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 4))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (/ (pow a 2) (pow angle 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (* (* x-scale x-scale) (* y-scale y-scale)) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2))))) (pow x-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2))))) (pow y-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(literal -4 binary64) |
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 a a) (*.f64 b b))) (neg.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(fabs.f64 (*.f64 a a)) |
a |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 b b) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
b |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 (fabs.f64 x-scale) (fabs.f64 x-scale)) |
(*.f64 (neg.f64 x-scale) (neg.f64 x-scale)) |
(*.f64 x-scale x-scale) |
(pow.f64 (fabs.f64 x-scale) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 x-scale) #s(literal 2 binary64)) |
(pow.f64 x-scale #s(literal 2 binary64)) |
(fabs.f64 (*.f64 x-scale x-scale)) |
x-scale |
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale)) |
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 y-scale y-scale) |
(pow.f64 (fabs.f64 y-scale) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 y-scale) #s(literal 2 binary64)) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(fabs.f64 (*.f64 y-scale y-scale)) |
y-scale |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
(fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(literal -8 binary64) |
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(cos.f64 (fabs.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 2 binary64) |
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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
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(pow.f64 (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
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(-.f64 (*.f64 b b) (*.f64 a a)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(-.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(*.f64 (fabs.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (fabs.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
(*.f64 (neg.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (neg.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)) (*.f64 y-scale y-scale)) |
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)) (neg.f64 y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (neg.f64 x-scale)) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b b) #s(literal 3 binary64)) (pow.f64 (*.f64 a a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 a a))))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 b b) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(fabs.f64 (*.f64 a a)) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (fabs.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)) (neg.f64 x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 x-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) x-scale)) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale)) (neg.f64 y-scale)) |
(/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale) |
(/.f64 (neg.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a)))) (neg.f64 y-scale)) |
(/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 a a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (-.f64 (*.f64 (*.f64 a a) (*.f64 a a)) (*.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 a a))))) |
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a)) |
(+.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 a a)) |
(*.f64 (fabs.f64 angle) (fabs.f64 angle)) |
(*.f64 (neg.f64 angle) (neg.f64 angle)) |
(*.f64 angle angle) |
(pow.f64 (fabs.f64 angle) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 angle) #s(literal 2 binary64)) |
(pow.f64 angle #s(literal 2 binary64)) |
(fabs.f64 (*.f64 angle angle)) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) |
(pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) |
(*.f64 (fabs.f64 (PI.f64)) (fabs.f64 (PI.f64))) |
(*.f64 (neg.f64 (PI.f64)) (neg.f64 (PI.f64))) |
(*.f64 (PI.f64) (PI.f64)) |
(pow.f64 (fabs.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (PI.f64) #s(literal 2 binary64)) |
(fabs.f64 (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) |
(pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) |
(/.f64 (-.f64 (pow.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (fma.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
(-.f64 (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* -4 (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (* a a) (* b b)) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (* (* a a) (* b b)) (*.f64 (*.f64 a a) (*.f64 b b))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx a a) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (* a a) (* (PI) (PI))) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64)))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 a a)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 a a))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx b b) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 (*.f64 b b) (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))) |
#s(approx (* (* b b) (* (PI) (PI))) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64)))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 b b)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 b b))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
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#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
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#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 4 binary64)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 (*.f64 a a) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 (*.f64 a a) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))))))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 (*.f64 a a) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (* angle angle) (*.f64 angle angle)) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 4) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 a a) (*.f64 angle angle)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (* (* x-scale x-scale) (* y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
#s(approx y-scale y-scale) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
Compiled 37 819 to 5 905 computations (84.4% saved)
36 alts after pruning (35 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 755 | 29 | 784 |
| Fresh | 20 | 6 | 26 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 779 | 36 | 815 |
| Status | Accuracy | Program |
|---|---|---|
| 5.1% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 18.6% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) y-scale) y-scale))) | |
| 26.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) y-scale))) | |
| 26.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) | |
| 22.0% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 20.0% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| ▶ | 18.4% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
| 20.0% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 19.3% | (-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 25.3% | (-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 34.3% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 28.5% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 23.0% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 20.0% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 31.9% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 22.6% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 27.3% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| ▶ | 20.3% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 21.8% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 15.3% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 20.4% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 12.2% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 16.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) | |
| ▶ | 14.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
| 21.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) | |
| 28.2% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 #s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) | |
| 15.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) | |
| 48.3% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) | |
| 51.3% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) | |
| 43.5% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))))) | |
| ▶ | 48.8% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
| ▶ | 59.7% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
| 58.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) | |
| ✓ | 47.6% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
| 49.2% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) | |
| 43.6% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))) |
Compiled 8 404 to 4 785 computations (43.1% saved)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(literal -4 binary64) |
(/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(*.f64 a b) |
a |
b |
#s(literal 2 binary64) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 x-scale x-scale) |
x-scale |
(*.f64 y-scale y-scale) |
y-scale |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
(*.f64 a a) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 b b) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale)) |
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))))) |
#s(literal 4 binary64) |
(-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))) |
(*.f64 angle angle) |
(/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) |
(fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (PI.f64) (PI.f64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale) |
(/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a)) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* a b) 2) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a b) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow b 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow a 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* a a) (* (PI) (PI)))) #s(hole binary64 (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (* (* a a) (* (PI) (PI))) #s(hole binary64 (* (pow a 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (/ (* (* a a) (* b b)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow a 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow a 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow a 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* -4 (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (+ (* -2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow a 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow b 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (* (* b b) (* (PI) (PI))) #s(hole binary64 (* (pow b 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* b b) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow b 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (* (pow b 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow b 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 4) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow b 2)) (* (pow angle 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (/ (pow a 2) (pow angle 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (* (* x-scale x-scale) (* y-scale y-scale)) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2))))) (pow x-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2))))) (pow y-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (pow y-scale 2)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (pow y-scale 2)))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 85.0ms | a | @ | inf | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale)))) -4 (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale))) (pow (* a b) 2) (* a b) a b 2 (* (* x-scale x-scale) (* y-scale y-scale)) (* x-scale x-scale) x-scale (* y-scale y-scale) y-scale (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (* -4 (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale)))) (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale))) (* b b) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 2) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (pow (* (sin (* 1/180 (* angle 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2362 | 38938 |
| 0 | 2543 | 35141 |
| 0 | 8457 | 34267 |
| 1 | 20919 | 34267 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
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a |
b |
#s(literal 2 binary64) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
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x-scale |
(*.f64 y-scale y-scale) |
y-scale |
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(*.f64 a a) |
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(*.f64 b b) |
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#s(literal 4 binary64) |
(-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))) |
(*.f64 angle angle) |
(/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) |
(fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (PI.f64) (PI.f64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale) |
(/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a)) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* a b) 2) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a b) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow b 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow a 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* a a) (* (PI) (PI)))) #s(hole binary64 (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (* (* a a) (* (PI) (PI))) #s(hole binary64 (* (pow a 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (/ (* (* a a) (* b b)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow a 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow a 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow a 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow a 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2)))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (* (pow a 2) (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (* (pow b 2) (+ (* -8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* -4 (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (+ (* -2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow a 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow b 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (* (* b b) (* (PI) (PI))) #s(hole binary64 (* (pow b 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* b b) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow a 2))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow b 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (* (pow b 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow b 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 4) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -4 (/ (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/4050 (/ (* (pow b 2) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (* 1/1049760000 (/ (* (pow b 2) (pow (PI) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -8 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (* -1/51018336000000 (/ (* (pow b 2) (pow (PI) 6)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (pow x-scale 2))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow b 2)) (* (pow angle 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (/ (pow a 2) (pow angle 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (* (* x-scale x-scale) (* y-scale y-scale)) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2))))) (pow x-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) #s(hole binary64 (/ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2))))) (pow y-scale 2)))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) #s(hole binary64 (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* -4 (/ (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (pow y-scale 2)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (pow y-scale 2)))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(literal -4 binary64) |
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 a b) (*.f64 a b))) (neg.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a b) (*.f64 a b)) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(pow.f64 (fabs.f64 (*.f64 a b)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(fabs.f64 (*.f64 (*.f64 a b) (*.f64 a b))) |
(*.f64 a b) |
a |
b |
#s(literal 2 binary64) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 (fabs.f64 x-scale) (fabs.f64 x-scale)) |
(*.f64 (neg.f64 x-scale) (neg.f64 x-scale)) |
(*.f64 x-scale x-scale) |
(pow.f64 (fabs.f64 x-scale) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 x-scale) #s(literal 2 binary64)) |
(pow.f64 x-scale #s(literal 2 binary64)) |
(fabs.f64 (*.f64 x-scale x-scale)) |
x-scale |
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale)) |
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 y-scale y-scale) |
(pow.f64 (fabs.f64 y-scale) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 y-scale) #s(literal 2 binary64)) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(fabs.f64 (*.f64 y-scale y-scale)) |
y-scale |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(fabs.f64 (*.f64 a a)) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 b b)) (neg.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 b b) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
(*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale)) |
(/.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))))) (neg.f64 (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale)) |
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) |
#s(literal 4 binary64) |
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) y-scale)) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(pow.f64 (fabs.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (fabs.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b b) #s(literal 3 binary64)) (pow.f64 (*.f64 a a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 a a))))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) |
(fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))) |
(+.f64 (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))) |
(*.f64 (fabs.f64 angle) (fabs.f64 angle)) |
(*.f64 (neg.f64 angle) (neg.f64 angle)) |
(*.f64 angle angle) |
(pow.f64 (fabs.f64 angle) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 angle) #s(literal 2 binary64)) |
(pow.f64 angle #s(literal 2 binary64)) |
(fabs.f64 (*.f64 angle angle)) |
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(-.f64 (*.f64 b b) (*.f64 a a)) |
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(+.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 a a)) |
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#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
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(*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)) (neg.f64 x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 x-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) x-scale)) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)) (neg.f64 y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) (neg.f64 y-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) y-scale)) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) |
(fma.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* -4 (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (pow (* a b) 2) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (pow (* a b) 2) (*.f64 (*.f64 a b) (*.f64 a b))) |
#s(approx (* a b) (*.f64 a b)) |
#s(approx a a) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* 1/32400 (* (* a a) (* (PI) (PI)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (* (* a a) (* (PI) (PI))) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (/ (* (* a a) (* b b)) (* y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 a a)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 a a))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx b b) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* -4 (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* b b) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (* (* b b) (* (PI) (PI))) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (* b b) (* x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
#s(approx (pow b 4) (pow.f64 b #s(literal 4 binary64))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 b b)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 b b))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/4050 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/1049760000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2099520000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal -1/51018336000000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/408146688000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/6122200320000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (* angle angle) (*.f64 angle angle)) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 angle angle)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 a a) (*.f64 angle angle)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (* (* x-scale x-scale) (* y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
#s(approx y-scale y-scale) |
#s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (* x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a a) (* b b)) (* y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a b) (*.f64 a b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) |
Compiled 31 195 to 5 848 computations (81.3% saved)
26 alts after pruning (25 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 660 | 16 | 676 |
| Fresh | 21 | 9 | 30 |
| Picked | 4 | 1 | 5 |
| Done | 1 | 0 | 1 |
| Total | 686 | 26 | 712 |
| Status | Accuracy | Program |
|---|---|---|
| 5.1% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 26.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) y-scale))) | |
| 19.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))))) y-scale) y-scale))) | |
| 17.0% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) y-scale) y-scale))) | |
| 24.2% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) | |
| 19.3% | (-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 23.6% | (-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 34.3% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 28.5% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 18.7% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 31.9% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 20.9% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| ▶ | 21.8% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
| 14.4% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| ▶ | 22.1% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 14.7% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 15.1% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 b b) y-scale)))))) (*.f64 x-scale x-scale))) | |
| 61.3% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) | |
| ▶ | 16.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale))) |
| 60.0% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) | |
| ✓ | 48.8% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
| 57.2% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale))))))) | |
| ▶ | 76.8% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
| ▶ | 59.7% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
| 58.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) | |
| 43.6% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))) |
Compiled 6 046 to 3 436 computations (43.2% saved)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal -4 binary64) |
(/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(*.f64 a b) |
a |
b |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a b) (*.f64 a b)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 x-scale x-scale) |
(*.f64 y-scale y-scale) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale))) |
(*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale)) |
(/.f64 #s(literal 4 binary64) x-scale) |
#s(literal 4 binary64) |
(/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) |
(/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
(*.f64 a a) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
(fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))) |
(*.f64 angle angle) |
(/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) |
(fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(literal -1/32400 binary64) |
(*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (PI.f64) (PI.f64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) |
(/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
(/.f64 (*.f64 b b) x-scale) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* a b) 2) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a b) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) x-scale))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow b 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow a 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* a a) (* (PI) (PI)))) #s(hole binary64 (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (* (* a a) (* (PI) (PI))) #s(hole binary64 (* (pow a 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (/ (* (* a b) (* a b)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow a 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow a 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow a 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) x-scale))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow a 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow b 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (* (* b b) (* (PI) (PI))) #s(hole binary64 (* (pow b 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* b b) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow b 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (* (pow b 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow b 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 4) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2)))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* x-scale (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* x-scale (pow y-scale 2)))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2)))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))))))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (pow x-scale 2))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) x-scale))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow b 2)) (* (pow angle 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (/ 4 x-scale) #s(hole binary64 (/ 4 x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (pow y-scale 2)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (pow y-scale 2)))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 56.0ms | a | @ | 0 | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2))) -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2)) (pow (* a b) 2) (* a b) a b 2 (pow (* x-scale y-scale) 2) (* x-scale y-scale) x-scale y-scale (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (* (* a b) (* a b)) (* (* x-scale x-scale) (* y-scale y-scale)))) (/ (* (* a b) (* a b)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* a b) (* a b)) (* (* x-scale x-scale) (* y-scale y-scale)) (* x-scale x-scale) (* y-scale y-scale) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (/ 4 x-scale) 4 (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)) (* b b) (* a a) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) -1/32400 (* (* b b) (* (PI) (PI))) (* (PI) (PI)) (* 1/32400 (* (* a a) (* (PI) (PI)))) 1/32400 (* (* a a) (* (PI) (PI))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (* 1/32400 (* (* b b) (* (PI) (PI)))) (/ (* (* a b) (* a b)) (* y-scale y-scale)) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/ (* b b) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI)))))) |
| 38.0ms | b | @ | inf | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2))) -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2)) (pow (* a b) 2) (* a b) a b 2 (pow (* x-scale y-scale) 2) (* x-scale y-scale) x-scale y-scale (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (* (* a b) (* a b)) (* (* x-scale x-scale) (* y-scale y-scale)))) (/ (* (* a b) (* a b)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* a b) (* a b)) (* (* x-scale x-scale) (* y-scale y-scale)) (* x-scale x-scale) (* y-scale y-scale) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (/ 4 x-scale) 4 (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)) (* b b) (* a a) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) -1/32400 (* (* b b) (* (PI) (PI))) (* (PI) (PI)) (* 1/32400 (* (* a a) (* (PI) (PI)))) 1/32400 (* (* a a) (* (PI) (PI))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (* 1/32400 (* (* b b) (* (PI) (PI)))) (/ (* (* a b) (* a b)) (* y-scale y-scale)) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/ (* b b) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI)))))) |
| 26.0ms | a | @ | inf | ((- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (* -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2))) -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2)) (pow (* a b) 2) (* a b) a b 2 (pow (* x-scale y-scale) 2) (* x-scale y-scale) x-scale y-scale (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1979 | 32616 |
| 0 | 2133 | 29299 |
| 0 | 9545 | 28596 |
| 1 | 23670 | 28596 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal -4 binary64) |
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(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(*.f64 a b) |
a |
b |
#s(literal 2 binary64) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
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x-scale |
y-scale |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a b) (*.f64 a b)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 x-scale x-scale) |
(*.f64 y-scale y-scale) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale))) |
(*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale)) |
(/.f64 #s(literal 4 binary64) x-scale) |
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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
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#s(literal -1/32400 binary64) |
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(*.f64 (PI.f64) (PI.f64)) |
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#s(literal 1/32400 binary64) |
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) |
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(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) |
(/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
(/.f64 (*.f64 b b) x-scale) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* a b) 2) #s(hole binary64 (* (pow a 2) (pow b 2)))) |
#s(approx (* a b) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) x-scale))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (+ (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow b 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow a 2) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow b 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow a 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* a a) (* (PI) (PI)))) #s(hole binary64 (* 1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (* (* a a) (* (PI) (PI))) #s(hole binary64 (* (pow a 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* 1/32400 (* (pow b 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (/ (* (* a b) (* a b)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* -1 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow a 2) (+ (* -1 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow a 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow b 2) (* (pow a 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (* (pow a 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow a 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* 1/32400 (* (pow a 4) (pow (PI) 2))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow a 4) (+ (* -1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* -1/32400 (* (pow a 2) (pow (PI) 2))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow a 2) (+ (* 4 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (pow x-scale 2))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) x-scale))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/16200 (/ (* (pow a 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))) (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow y-scale 2))) (* (pow b 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* -1/16200 (* (pow a 2) (* (pow b 2) (pow (PI) 2)))) (* 1/32400 (* (pow a 4) (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow b 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (* (* b b) (* (PI) (PI))) #s(hole binary64 (* (pow b 2) (pow (PI) 2)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow b 4) #s(hole binary64 (pow b 4))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* b b) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow b 4) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ (pow a 2) (* (pow b 2) (pow y-scale 2))))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (* (pow b 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (* (pow b 4) (pow y-scale 2)))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) #s(hole binary64 (* (pow b 4) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (+ (* 1/32400 (/ (* (pow a 4) (pow (PI) 2)) (pow b 4))) (* 1/32400 (pow (PI) 2))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) #s(hole binary64 (* (pow b 4) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2)))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (+ (* -1 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* x-scale (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* x-scale (pow y-scale 2))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* x-scale (pow y-scale 2)))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* x-scale (pow y-scale 2)))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale (pow y-scale 2))))))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (* -1 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (- (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2))))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
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#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 4) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow b 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* (pow b 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (+ (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))) |
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#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/11664000 (pow (PI) 3)) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (+ (* 1/2267481600000 (pow (PI) 5)) (* (pow angle 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7))))))))))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* 4 (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))) (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (+ (* 4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))))) (* 4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (pow x-scale 2))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) x-scale))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)) (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) #s(hole binary64 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow b 2)) (* (pow angle 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) #s(hole binary64 (* 4 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (/ 4 x-scale) #s(hole binary64 (/ 4 x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(hole binary64 (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) #s(hole binary64 (* 4 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* x-scale (pow y-scale 2))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) #s(hole binary64 (/ (- (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow y-scale 2)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (pow y-scale 2)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (pow y-scale 2)))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) |
#s(literal -4 binary64) |
(*.f64 (/.f64 (*.f64 a b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a b) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 a b) (*.f64 a b))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
(*.f64 (fabs.f64 (*.f64 a b)) (fabs.f64 (*.f64 a b))) |
(*.f64 (neg.f64 (*.f64 a b)) (neg.f64 (*.f64 a b))) |
(*.f64 (*.f64 a b) (*.f64 a b)) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(pow.f64 (fabs.f64 (*.f64 a b)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(fabs.f64 (*.f64 (*.f64 a b) (*.f64 a b))) |
(*.f64 a b) |
a |
b |
#s(literal 2 binary64) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (fabs.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(fabs.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) |
(*.f64 (/.f64 (*.f64 a b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a b) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 a b) (*.f64 a b))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
(*.f64 (fabs.f64 (*.f64 a b)) (fabs.f64 (*.f64 a b))) |
(*.f64 (neg.f64 (*.f64 a b)) (neg.f64 (*.f64 a b))) |
(*.f64 (*.f64 a b) (*.f64 a b)) |
(*.f64 (*.f64 a a) (*.f64 b b)) |
(pow.f64 (fabs.f64 (*.f64 a b)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 a b)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a b) #s(literal 2 binary64)) |
(fabs.f64 (*.f64 (*.f64 a b) (*.f64 a b))) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(pow.f64 (fabs.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(fabs.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
(*.f64 (fabs.f64 x-scale) (fabs.f64 x-scale)) |
(*.f64 (neg.f64 x-scale) (neg.f64 x-scale)) |
(*.f64 x-scale x-scale) |
(pow.f64 (fabs.f64 x-scale) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 x-scale) #s(literal 2 binary64)) |
(pow.f64 x-scale #s(literal 2 binary64)) |
(fabs.f64 (*.f64 x-scale x-scale)) |
(*.f64 (fabs.f64 y-scale) (fabs.f64 y-scale)) |
(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 y-scale y-scale) |
(pow.f64 (fabs.f64 y-scale) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 y-scale) #s(literal 2 binary64)) |
(pow.f64 y-scale #s(literal 2 binary64)) |
(fabs.f64 (*.f64 y-scale y-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
(*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale)) |
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale)) |
(/.f64 #s(literal -4 binary64) (neg.f64 x-scale)) |
(/.f64 #s(literal 4 binary64) x-scale) |
#s(literal 4 binary64) |
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(/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale) |
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) x-scale) (/.f64 #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) x-scale)) |
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))) |
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (fabs.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b b)) (*.f64 (*.f64 a a) (*.f64 a a))) (fma.f64 b b (*.f64 a a))) |
(/.f64 (-.f64 (pow.f64 (*.f64 b b) #s(literal 3 binary64)) (pow.f64 (*.f64 a a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 a a))))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 b b) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(fabs.f64 (*.f64 a a)) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
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(pow.f64 (neg.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(pow.f64 (fabs.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (fabs.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) |
#s(approx (* -4 (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (/ (pow (* a b) 2) (pow (* x-scale y-scale) 2)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) |
#s(approx (pow (* a b) 2) (*.f64 (*.f64 a b) (*.f64 a b))) |
#s(approx (* a b) (*.f64 a b)) |
#s(approx a a) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (/.f64 (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) x-scale)) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* 1/32400 (* (* a a) (* (PI) (PI)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (* (* a a) (* (PI) (PI))) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (/ (* (* a b) (* a b)) (* y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 a a)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 a a))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) |
#s(approx b b) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (/.f64 (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)))) x-scale)) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (* (* b b) (* (PI) (PI))) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) |
#s(approx (pow b 4) (pow.f64 b #s(literal 4 binary64))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (/ (* b b) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)))))) |
#s(approx (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 b b)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 b b))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 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(*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale (*.f64 y-scale y-scale))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) x-scale) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale (*.f64 y-scale y-scale))))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) x-scale) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) x-scale) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 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#s(literal 6 binary64)))))))) (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) x-scale) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale (*.f64 y-scale y-scale))))))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) |
#s(approx (* angle angle) (*.f64 angle angle)) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))))) |
#s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) |
#s(approx (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale)))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (/.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) x-scale)) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 angle angle)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)))))) |
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (pow (* x-scale y-scale) 2) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx x-scale x-scale) |
#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
#s(approx (/ 4 x-scale) (/.f64 #s(literal 4 binary64) x-scale)) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx y-scale y-scale) |
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
#s(approx (* (/ 4 x-scale) (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (/.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* (* angle angle) (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale))) (/ (* (* a b) (* a b)) (* y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a b) (*.f64 a b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (* (* a a) (+ (* -1/32400 (* (* b b) (* (PI) (PI)))) (* 1/32400 (* (* a a) (* (PI) (PI)))))) (* (* b b) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI))))))) (* y-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale))) |
Compiled 28 907 to 5 001 computations (82.7% saved)
22 alts after pruning (21 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 603 | 8 | 611 |
| Fresh | 7 | 13 | 20 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 615 | 22 | 637 |
| Status | Accuracy | Program |
|---|---|---|
| 5.1% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 26.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) y-scale))) | |
| 19.3% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(approx (+ (* (* angle angle) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* 1/32400 (* (* b b) (* (PI) (PI)))))) (* a a)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))))) y-scale) y-scale))) | |
| 24.2% | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) | |
| 19.3% | (-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 34.3% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 28.5% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) | |
| 18.7% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) | |
| 31.9% | (-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 24.0% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) | |
| 22.9% | (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) | |
| 61.3% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) | |
| 17.5% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a b) y-scale) (/.f64 (*.f64 a b) y-scale))))) x-scale))) | |
| 67.9% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 #s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) x-scale))) | |
| 68.2% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) #s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))))))) | |
| 52.6% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) | |
| 60.0% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) | |
| ✓ | 48.8% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
| 57.2% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale))))))) | |
| 76.8% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) | |
| 58.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) | |
| 67.4% | #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a b) (*.f64 y-scale y-scale))))) |
Compiled 6 348 to 2 141 computations (66.3% saved)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a b) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) #s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 #s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
(-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a b) y-scale) (/.f64 (*.f64 a b) y-scale))))) x-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 b b) y-scale)))))) (*.f64 x-scale x-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
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(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 #s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 2 binary64)))))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
8 calls:
| 36.0ms | x-scale |
| 29.0ms | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 23.0ms | y-scale |
| 23.0ms | angle |
| 23.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 76.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 76.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 80.3% | 3 | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 76.8% | 1 | a |
| 76.8% | 1 | b |
| 76.8% | 1 | angle |
| 76.8% | 1 | x-scale |
| 76.8% | 1 | y-scale |
Compiled 103 to 80 computations (22.3% saved)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a b) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) #s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 #s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
(-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale))))) x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a b) y-scale) (/.f64 (*.f64 a b) y-scale))))) x-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(approx (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 b b) y-scale)))))) (*.f64 x-scale x-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale) (/.f64 (/.f64 #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) #s(approx (* (* a a) (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (-.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))) |
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#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 #s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) y-scale))) |
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(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) #s(approx (* 4 (/ (* (pow b 4) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
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#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) y-scale) (/.f64 #s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) y-scale) y-scale))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) #s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) x-scale)) #s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 #s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
1 calls:
| 10.0ms | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 78.4% | 2 | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
Compiled 90 to 39 computations (56.7% saved)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(approx (* 4 (- (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a b) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) #s(approx (+ (* -8 (/ (* (* b b) (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2)) (* (* x-scale x-scale) (* y-scale y-scale)))) (* -4 (/ (+ (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (* x-scale x-scale) (* y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) #s(approx (/ (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) x-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale))))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 #s(approx (- (/ (pow (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a)))) 2) (* y-scale y-scale)) (/ (* (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 y-scale y-scale)))) x-scale))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) |
5 calls:
| 5.0ms | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 4.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 3.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 3.0ms | angle |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 76.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 76.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 76.8% | 1 | a |
| 76.8% | 1 | angle |
| 76.8% | 1 | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
Compiled 100 to 65 computations (35% saved)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
8 calls:
| 1.0ms | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | x-scale |
| 1.0ms | y-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.7% | 1 | b |
| 59.7% | 1 | x-scale |
| 59.7% | 1 | y-scale |
| 59.7% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 59.7% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 59.7% | 1 | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 59.7% | 1 | a |
| 59.7% | 1 | angle |
Compiled 103 to 80 computations (22.3% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
| Outputs |
|---|
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
8 calls:
| 2.0ms | y-scale |
| 1.0ms | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 47.6% | 1 | a |
| 47.6% | 1 | x-scale |
| 47.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 47.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 47.6% | 1 | b |
| 47.6% | 1 | angle |
| 47.6% | 1 | y-scale |
| 47.6% | 1 | (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
Compiled 103 to 80 computations (22.3% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 0.0 | 3.803318779532454e-301 |
| 0.0ms | -3.36243654762363e-284 | -1.0783954641432037e-306 |
Compiled 93 to 47 computations (49.5% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.7070116948172427e+243 | NaN |
Compiled 93 to 47 computations (49.5% saved)
| 1× | fuel |
Compiled 350 to 151 computations (56.9% saved)
(abs y-scale)
(abs x-scale)
(abs b)
(abs a)
Compiled 7 416 to 3 374 computations (54.5% saved)
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