Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Time bar (total: 2.6s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze52.0ms (2%)

Memory
-16.3MiB live, 81.4MiB allocated; 25ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
50%49.9%49.9%0.1%0%0%0%3
50%49.9%49.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
75%74.9%25%0.1%0%0%0%7
75%74.9%25%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
87.5%87.4%12.5%0.1%0%0%0%10
87.5%87.4%12.5%0.1%0%0%0%11
93.8%93.6%6.2%0.1%0%0%0%12
Compiler

Compiled 15 to 14 computations (6.7% saved)

sample791.0ms (30.2%)

Memory
69.4MiB live, 1 242.9MiB allocated; 212ms collecting garbage
Samples
520.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 256.0ms
ival-mult!: 131.0ms (51.2% of total)
ival-div!: 45.0ms (17.6% of total)
ival-sub!: 39.0ms (15.3% of total)
ival-add!: 39.0ms (15.3% of total)
adjust: 2.0ms (0.8% of total)
Bogosity

preprocess79.0ms (3%)

Memory
-34.0MiB live, 56.2MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
050139
1140134
2428134
31527134
47313134
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 24 to 24 computations (0% saved)

series13.0ms (0.5%)

Memory
41.3MiB live, 41.3MiB allocated; 0ms collecting garbage
Counts
12 → 59
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)

rewrite213.0ms (8.1%)

Memory
-2.7MiB live, 328.5MiB allocated; 108ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02181263
02271220
111411123
090711024
Stop Event
iter-limit
node-limit
iter-limit
Counts
71 → 232
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Outputs
(*.f64 #s(literal 4 binary64) (+.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) #s(literal 1/4 binary64)))
(*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y))))
(*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (-.f64 #s(literal 1/4 binary64) (/.f64 z y))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (+.f64 (/.f64 x y) #s(literal 1/4 binary64))) #s(literal 16 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (-.f64 #s(literal 1/4 binary64) (/.f64 z y))) #s(literal 16 binary64))) (-.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 16 binary64) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)))) #s(literal 1 binary64)) (-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 1 binary64)))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 3 binary64)) (*.f64 (pow.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 3 binary64)) #s(literal 64 binary64))) (fma.f64 (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (+.f64 (/.f64 x y) #s(literal 1/4 binary64))) #s(literal 16 binary64) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (-.f64 #s(literal 1/4 binary64) (/.f64 z y))) #s(literal 16 binary64)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 #s(literal 16 binary64) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 1 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 16 binary64) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)))))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))))
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#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 x z))
#s(approx y y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(literal 1 binary64))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) y y))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) y))
#s(approx (+ x (* y 1/4)) (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64) #s(literal -1 binary64))))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (neg.f64 y) (-.f64 (/.f64 (-.f64 x z) (neg.f64 y)) #s(literal 1/4 binary64))))
#s(approx (+ x (* y 1/4)) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1/4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) #s(literal -1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y) #s(literal -1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (-.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
#s(approx (- (+ x (* y 1/4)) z) (neg.f64 z))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) (neg.f64 z)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64)) (neg.f64 z)))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) (neg.f64 z)))

eval90.0ms (3.4%)

Memory
-33.1MiB live, 61.1MiB allocated; 51ms collecting garbage
Compiler

Compiled 2 422 to 915 computations (62.2% saved)

prune7.0ms (0.3%)

Memory
12.0MiB live, 12.0MiB allocated; 0ms collecting garbage
Pruning

9 alts after pruning (9 fresh and 0 done)

PrunedKeptTotal
New2109219
Fresh000
Picked101
Done000
Total2119220
Accuracy
100.0%
Counts
220 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
(fma.f64 #s(literal 4 binary64) (+.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (/.f64 x y)) #s(literal 1 binary64))
42.4%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64))) y))
44.1%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
100.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
73.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
38.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
89.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
40.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
28.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 290 to 290 computations (0% saved)

series24.0ms (0.9%)

Memory
32.4MiB live, 32.4MiB allocated; 0ms collecting garbage
Counts
24 → 85
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
(fma.f64 #s(literal 4 binary64) (+.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (/.f64 x y)) #s(literal 1 binary64))
(+.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (/.f64 x y))
(-.f64 #s(literal 1/4 binary64) (/.f64 z y))
#s(literal 1/4 binary64)
(/.f64 z y)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (* 4 (- 1/4 (/ z y))))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (+ (* 4 (- 1/4 (/ z y))) (* 4 (/ x y))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (- 1/4 (/ z y))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (- (+ 1/4 (/ x y)) (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* x (- (+ (* 1/4 (/ 1 x)) (/ 1 y)) (/ z (* x y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1/4 (/ z y)) x)) (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (/ (- (+ x (* 1/4 y)) z) y)))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (/ (- (* 1/4 y) z) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 1/4))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (+ 1/4 (* -1 (/ z y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 2 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (+ 1/4 (* -1 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (* 4 (+ 1/4 (/ x y))))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (+ 1/4 (/ x y)))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (+ 1/4 (/ x y))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (+ 1/4 (+ (* -1 (/ z y)) (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* z (- (+ (* 1/4 (/ 1 z)) (/ x (* y z))) (/ 1 y)))))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (* z (- (* 1/4 (/ 1 z)) (/ 1 y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1/4 (/ x y)) z)) (/ 1 y))))))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (* -1 (* z (- (/ 1 y) (* 1/4 (/ 1 z)))))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (+ (- 1/4 (/ z y)) (/ x y)) (- 1/4 (/ z y)) 1/4 (/ z y))
3.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (+ (- 1/4 (/ z y)) (/ x y)) (- 1/4 (/ z y)) 1/4 (/ z y))
2.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (+ (- 1/4 (/ z y)) (/ x y)) (- 1/4 (/ z y)) 1/4 (/ z y))
2.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (+ (- 1/4 (/ z y)) (/ x y)) (- 1/4 (/ z y)) 1/4 (/ z y))
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (+ (- 1/4 (/ z y)) (/ x y)) (- 1/4 (/ z y)) 1/4 (/ z y))

rewrite169.0ms (6.4%)

Memory
-6.6MiB live, 178.4MiB allocated; 39ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03131878
03331789
117141729
087571628
Stop Event
iter-limit
node-limit
iter-limit
Counts
109 → 202
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
(fma.f64 #s(literal 4 binary64) (+.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (/.f64 x y)) #s(literal 1 binary64))
(+.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (/.f64 x y))
(-.f64 #s(literal 1/4 binary64) (/.f64 z y))
#s(literal 1/4 binary64)
(/.f64 z y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (* 4 (- 1/4 (/ z y))))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (+ (* 4 (- 1/4 (/ z y))) (* 4 (/ x y))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (- 1/4 (/ z y))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (- (+ 1/4 (/ x y)) (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* x (- (+ (* 1/4 (/ 1 x)) (/ 1 y)) (/ z (* x y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1/4 (/ z y)) x)) (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (/ (- (+ x (* 1/4 y)) z) y)))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (/ (- (* 1/4 y) z) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 1/4))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (+ 1/4 (* -1 (/ z y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 2 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (+ 1/4 (* -1 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (* 4 (+ 1/4 (/ x y))))))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (+ 1/4 (/ x y)))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (+ 1/4 (/ x y))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (+ 1/4 (+ (* -1 (/ z y)) (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* z (- (+ (* 1/4 (/ 1 z)) (/ x (* y z))) (/ 1 y)))))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (* z (- (* 1/4 (/ 1 z)) (/ 1 y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1/4 (/ x y)) z)) (/ 1 y))))))
#s(approx (- 1/4 (/ z y)) #s(hole binary64 (* -1 (* z (- (/ 1 y) (* 1/4 (/ 1 z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal -64 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64))))))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) #s(literal 4 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64))) (neg.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(/.f64 (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64))) (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(+.f64 (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 y y) y)) (/.f64 (*.f64 (*.f64 z z) z) (*.f64 (*.f64 y y) y))) (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 z z))) (neg.f64 (+.f64 x z)))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (neg.f64 (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 z z)) (+.f64 x z))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z)) (fma.f64 x x (fma.f64 z z (*.f64 x z))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x z)) (/.f64 (*.f64 z z) (+.f64 x z)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (fma.f64 z z (*.f64 x z)))) (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 x y))
(/.f64 (neg.f64 (*.f64 x #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 x #s(literal 4 binary64)) y)
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(/.f64 (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y))) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)))
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(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (/.f64 (+.f64 (neg.f64 z) x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx x x)
#s(approx (* (/ x y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ x y) (/.f64 x y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 z x) y)) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (-.f64 #s(literal 1/4 binary64) (/.f64 z y)))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (/ (- x z) y) (*.f64 (+.f64 (/.f64 (neg.f64 z) (*.f64 y x)) (/.f64 #s(literal 1 binary64) y)) x))
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x) #s(literal 4 binary64) #s(literal 4 binary64)) x))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (*.f64 (+.f64 (/.f64 #s(literal 1/4 binary64) x) (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) y)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (- x z) (*.f64 (neg.f64 x) (-.f64 (/.f64 z x) #s(literal 1 binary64))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (neg.f64 x) (-.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal -4 binary64)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 x) (-.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x) #s(literal -4 binary64)) #s(literal 4 binary64))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y))
#s(approx (- 1/4 (/ z y)) (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y))
#s(approx (/ z y) (/.f64 z y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(literal 1 binary64))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)) y))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) #s(literal 1/4 binary64))
#s(approx (- 1/4 (/ z y)) (+.f64 (/.f64 (neg.f64 z) y) #s(literal 1/4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) #s(literal 1 binary64)) y)))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (fma.f64 (/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) y)) #s(literal 1/4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+.f64 (/.f64 (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (- x z) (+.f64 (neg.f64 z) x))
#s(approx z z)
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)))
#s(approx (* -4 z) (*.f64 #s(literal -4 binary64) z))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ (* 4 (+ (- 1/4 (/ z y)) (/ x y))) 1) (+.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))) #s(literal 1 binary64)))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (+.f64 (/.f64 x y) #s(literal 1/4 binary64)))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (+.f64 (/.f64 (+.f64 (neg.f64 z) x) y) #s(literal 1/4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (-.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal 2 binary64) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 x (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (*.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) z) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal 4 binary64)) z))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (*.f64 (-.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) z) (/.f64 #s(literal 1 binary64) y)) z))
#s(approx (- 1/4 (/ z y)) (*.f64 (-.f64 (/.f64 #s(literal 1/4 binary64) z) (/.f64 #s(literal 1 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (+.f64 (/.f64 (neg.f64 x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- x z) (*.f64 (neg.f64 z) (-.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) z) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ (- 1/4 (/ z y)) (/ x y)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) z)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- 1/4 (/ z y)) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1/4 binary64) z))))

eval29.0ms (1.1%)

Memory
-17.8MiB live, 28.6MiB allocated; 4ms collecting garbage
Compiler

Compiled 2 483 to 841 computations (66.1% saved)

prune7.0ms (0.3%)

Memory
10.7MiB live, 10.7MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (6 fresh and 2 done)

PrunedKeptTotal
New1795184
Fresh314
Picked325
Done000
Total1858193
Accuracy
100.0%
Counts
193 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64)))
86.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(approx (/ (- x z) y) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))) #s(literal 4 binary64) #s(literal 2 binary64)))
73.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
40.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
38.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
64.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
28.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 276 to 276 computations (0% saved)

series18.0ms (0.7%)

Memory
23.3MiB live, 23.3MiB allocated; 0ms collecting garbage
Counts
23 → 54
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 x y)
x
y
(/.f64 z y)
z
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (- (/ x y) (/ z y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 2) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 2) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 2) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 2) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 2) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))

rewrite209.0ms (8%)

Memory
-28.9MiB live, 200.7MiB allocated; 96ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02401276
02571152
113351135
083841080
Stop Event
iter-limit
node-limit
iter-limit
Counts
77 → 185
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 x y)
x
y
(/.f64 z y)
z
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (- (/ x y) (/ z y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (-.f64 #s(literal 8 binary64) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) #s(literal -4 binary64))) (neg.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64))) (neg.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(/.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) #s(literal -4 binary64)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64))))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal -2 binary64))
(-.f64 #s(literal 2 binary64) (*.f64 (neg.f64 (/.f64 (-.f64 x z) y)) #s(literal 4 binary64)))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))
(+.f64 (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (neg.f64 (*.f64 (/.f64 (+.f64 x z) y) (/.f64 (-.f64 x z) y))) (neg.f64 (/.f64 (+.f64 x z) y)))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)))) (neg.f64 (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (/.f64 (*.f64 x z) (*.f64 y y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 y x) (*.f64 z y))) (neg.f64 (*.f64 y y)))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (*.f64 (/.f64 (+.f64 x z) y) (/.f64 (-.f64 x z) y)) (/.f64 (+.f64 x z) y))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y))) (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (/.f64 (*.f64 x z) (*.f64 y y)))))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 (+.f64 x z) y)) (/.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 (+.f64 x z) y)))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (/.f64 (*.f64 x z) (*.f64 y y))))) (/.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (/.f64 (*.f64 x z) (*.f64 y y))))))
(-.f64 (/.f64 (*.f64 y x) (*.f64 y y)) (/.f64 (*.f64 z y) (*.f64 y y)))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
x
y
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
z
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) z)) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) z) y)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 x y)) (*.f64 #s(literal -4 binary64) (/.f64 x y)))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
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#s(approx (* (/ (- x z) y) 4) (*.f64 (-.f64 (*.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (- (/ x y) (/ z y)) (*.f64 (neg.f64 z) (+.f64 (/.f64 (neg.f64 x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 4 binary64) y) (/.f64 #s(literal 2 binary64) z))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 x (*.f64 z y)) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (- x z) (*.f64 (neg.f64 z) (-.f64 #s(literal 1 binary64) (/.f64 x z))))

eval16.0ms (0.6%)

Memory
35.4MiB live, 35.4MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 759 to 777 computations (55.8% saved)

prune8.0ms (0.3%)

Memory
-32.6MiB live, 12.6MiB allocated; 5ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New1591160
Fresh101
Picked055
Done022
Total1608168
Accuracy
100.0%
Counts
168 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64)))
73.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
40.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
38.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
64.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
61.8%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))))
28.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 153 to 153 computations (0% saved)

series27.0ms (1%)

Memory
-12.3MiB live, 46.6MiB allocated; 8ms collecting garbage
Counts
13 → 44
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))))
(*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
(neg.f64 x)
x
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))
#s(literal 4 binary64)
(/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)
(-.f64 (/.f64 z x) #s(literal 1 binary64))
(/.f64 z x)
z
#s(literal 1 binary64)
y
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (neg x) #s(hole binary64 (* -1 x)))
#s(approx x #s(hole binary64 x))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* 4 (/ z (* x y)))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (/ (+ (* -4 (/ x y)) (* 4 (/ z y))) x)))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ z (* x y))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ (+ (* -1 (/ x y)) (/ z y)) x)))
#s(approx (- (/ z x) 1) #s(hole binary64 (/ z x)))
#s(approx (- (/ z x) 1) #s(hole binary64 (/ (+ z (* -1 x)) x)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (/ -4 y)))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ -1 y)))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (- (/ z (* x y)) (/ 1 y))))
#s(approx (- (/ z x) 1) #s(hole binary64 -1))
#s(approx (- (/ z x) 1) #s(hole binary64 (- (/ z x) 1)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (neg x) (* 4 (/ (- (/ z x) 1) y))) #s(hole binary64 (* -4 (/ (* x (- (/ z x) 1)) y))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* 4 (/ (- (/ z x) 1) y))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ (- (/ z x) 1) y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* z (- (* 4 (/ 1 (* x y))) (* 4 (/ 1 (* y z)))))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (* z (- (/ 1 (* x y)) (/ 1 (* y z))))))
#s(approx (- (/ z x) 1) #s(hole binary64 (* z (- (/ 1 x) (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 (* y z))) (* 4 (/ 1 (* x y))))))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (* -1 (* z (- (/ 1 (* y z)) (/ 1 (* x y)))))))
#s(approx (- (/ z x) 1) #s(hole binary64 (* -1 (* z (- (/ 1 z) (/ 1 x))))))
Calls

9 calls:

TimeVariablePointExpression
11.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (* (neg x) (* 4 (/ (- (/ z x) 1) y))) (neg x) x (* 4 (/ (- (/ z x) 1) y)) 4 (/ (- (/ z x) 1) y) (- (/ z x) 1) (/ z x) z 1 y)
2.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (* (neg x) (* 4 (/ (- (/ z x) 1) y))) (neg x) x (* 4 (/ (- (/ z x) 1) y)) 4 (/ (- (/ z x) 1) y) (- (/ z x) 1) (/ z x) z 1 y)
2.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (* (neg x) (* 4 (/ (- (/ z x) 1) y))) (neg x) x (* 4 (/ (- (/ z x) 1) y)) 4 (/ (- (/ z x) 1) y) (- (/ z x) 1) (/ z x) z 1 y)
2.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (* (neg x) (* 4 (/ (- (/ z x) 1) y))) (neg x) x (* 4 (/ (- (/ z x) 1) y)) 4 (/ (- (/ z x) 1) y) (- (/ z x) 1) (/ z x) z 1 y)
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (* (neg x) (* 4 (/ (- (/ z x) 1) y))) (neg x) x (* 4 (/ (- (/ z x) 1) y)) 4 (/ (- (/ z x) 1) y) (- (/ z x) 1) (/ z x) z 1 y)

rewrite243.0ms (9.3%)

Memory
35.6MiB live, 169.1MiB allocated; 43ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0183965
0194916
1954889
08726846
Stop Event
iter-limit
node-limit
iter-limit
Counts
57 → 189
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))))
(*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
(neg.f64 x)
x
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))
#s(literal 4 binary64)
(/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)
(-.f64 (/.f64 z x) #s(literal 1 binary64))
(/.f64 z x)
z
#s(literal 1 binary64)
y
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (neg x) #s(hole binary64 (* -1 x)))
#s(approx x #s(hole binary64 x))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* 4 (/ z (* x y)))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (/ (+ (* -4 (/ x y)) (* 4 (/ z y))) x)))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ z (* x y))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ (+ (* -1 (/ x y)) (/ z y)) x)))
#s(approx (- (/ z x) 1) #s(hole binary64 (/ z x)))
#s(approx (- (/ z x) 1) #s(hole binary64 (/ (+ z (* -1 x)) x)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (/ -4 y)))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ -1 y)))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (- (/ z (* x y)) (/ 1 y))))
#s(approx (- (/ z x) 1) #s(hole binary64 -1))
#s(approx (- (/ z x) 1) #s(hole binary64 (- (/ z x) 1)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (neg x) (* 4 (/ (- (/ z x) 1) y))) #s(hole binary64 (* -4 (/ (* x (- (/ z x) 1)) y))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* 4 (/ (- (/ z x) 1) y))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (/ (- (/ z x) 1) y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* z (- (* 4 (/ 1 (* x y))) (* 4 (/ 1 (* y z)))))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (* z (- (/ 1 (* x y)) (/ 1 (* y z))))))
#s(approx (- (/ z x) 1) #s(hole binary64 (* z (- (/ 1 x) (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (* 4 (/ (- (/ z x) 1) y)) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 (* y z))) (* 4 (/ 1 (* x y))))))))
#s(approx (/ (- (/ z x) 1) y) #s(hole binary64 (* -1 (* z (- (/ 1 (* y z)) (/ 1 (* x y)))))))
#s(approx (- (/ z x) 1) #s(hole binary64 (* -1 (* z (- (/ 1 z) (/ 1 x))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (* (/ (- x z) y) 4) (*.f64 (*.f64 x #s(literal -4 binary64)) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (*.f64 x #s(literal -4 binary64)) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
(*.f64 (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)) #s(literal 4 binary64))
(*.f64 (*.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64)) #s(literal -1 binary64)) x)
(*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64))) x)
(*.f64 (neg.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64))) x)
(*.f64 (*.f64 x #s(literal -4 binary64)) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))
(*.f64 (*.f64 #s(literal -4 binary64) x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))
(*.f64 (*.f64 x (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)) #s(literal -4 binary64))
(*.f64 (*.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64)) x) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64)) x))
(*.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64)) (neg.f64 x))
(*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) (*.f64 #s(literal 4 binary64) (neg.f64 x)))
(*.f64 #s(literal -4 binary64) (*.f64 x (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
(*.f64 (neg.f64 x) (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64)))
(*.f64 x (*.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64)) #s(literal -1 binary64)))
(*.f64 x (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64))))
(*.f64 x (neg.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64))))
(*.f64 x (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal -4 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) (neg.f64 x)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) (neg.f64 x))) (neg.f64 y))
(/.f64 (*.f64 (*.f64 x #s(literal -4 binary64)) (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal -1 binary64)) y) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))) (/.f64 (-.f64 (/.f64 z x) #s(literal -1 binary64)) y))
(/.f64 (*.f64 (*.f64 x #s(literal -4 binary64)) (-.f64 (pow.f64 (/.f64 z (*.f64 y x)) #s(literal 3 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) (/.f64 #s(literal 1 binary64) y)))) (fma.f64 (/.f64 z (*.f64 y x)) (/.f64 z (*.f64 y x)) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) (/.f64 z (*.f64 (*.f64 y x) y)))))
(/.f64 (*.f64 (*.f64 x #s(literal -4 binary64)) (-.f64 (*.f64 z y) (*.f64 y x))) (*.f64 (*.f64 y x) y))
(/.f64 (*.f64 (*.f64 x #s(literal -4 binary64)) (neg.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)))) (neg.f64 y))
(/.f64 (*.f64 (*.f64 x #s(literal -4 binary64)) (-.f64 (/.f64 z x) #s(literal 1 binary64))) y)
(/.f64 (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 z x) #s(literal 1 binary64)))) y)
(/.f64 (*.f64 (neg.f64 x) (-.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 y x))) #s(literal 16 binary64)) (/.f64 #s(literal 16 binary64) (*.f64 y y)))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal -1 binary64)) y)))
(/.f64 (*.f64 (neg.f64 x) (-.f64 (*.f64 (pow.f64 (/.f64 z (*.f64 y x)) #s(literal 3 binary64)) #s(literal 64 binary64)) (*.f64 (/.f64 #s(literal 16 binary64) (*.f64 y y)) (/.f64 #s(literal 4 binary64) y)))) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 y x))) (*.f64 (/.f64 #s(literal 4 binary64) y) (-.f64 (/.f64 #s(literal 4 binary64) y) (*.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64))))))
(/.f64 (*.f64 (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) (neg.f64 x)) #s(literal -4 binary64)) (neg.f64 y))
(/.f64 (*.f64 (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x) #s(literal -4 binary64)) y)
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 z x) #s(literal 1 binary64))) (neg.f64 x)) y)
(/.f64 (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 (*.f64 y x) (*.f64 y x))) #s(literal 16 binary64)) (/.f64 #s(literal 16 binary64) (*.f64 y y))) (neg.f64 x)) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal -1 binary64)) y)))
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#s(approx (- (/ z x) 1) #s(literal -1 binary64))
#s(approx (- (/ z x) 1) (-.f64 (/.f64 z x) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal -1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) (neg.f64 x)))
#s(approx (* (/ (- x z) y) 4) (*.f64 (*.f64 x #s(literal -4 binary64)) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (* (neg x) (* 4 (/ (- (/ z x) 1) y))) (*.f64 (*.f64 x #s(literal -4 binary64)) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (* 4 (/ (- (/ z x) 1) y)) (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) #s(literal 4 binary64)))
#s(approx (/ (- (/ z x) 1) y) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/4 binary64) y x) (*.f64 #s(literal -4 binary64) z)) y) #s(literal -1 binary64)))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (-.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* (/ (- x z) y) 4) (*.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (* 4 (/ (- (/ z x) 1) y)) (*.f64 (-.f64 (/.f64 #s(literal 4 binary64) (*.f64 y x)) (/.f64 #s(literal 4 binary64) (*.f64 z y))) z))
#s(approx (/ (- (/ z x) 1) y) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y x)) (/.f64 #s(literal 1 binary64) (*.f64 z y))) z))
#s(approx (- (/ z x) 1) (*.f64 (/.f64 (-.f64 z x) (*.f64 x z)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal -4 binary64) y))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (* 4 (/ (- (/ z x) 1) y)) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 4 binary64) (*.f64 z y)) (/.f64 #s(literal 4 binary64) (*.f64 y x)))))
#s(approx (/ (- (/ z x) 1) y) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (- (/ z x) 1) (*.f64 (neg.f64 z) (/.f64 (-.f64 x z) (*.f64 z x))))

eval59.0ms (2.2%)

Memory
-21.7MiB live, 32.0MiB allocated; 11ms collecting garbage
Compiler

Compiled 1 983 to 975 computations (50.8% saved)

prune8.0ms (0.3%)

Memory
18.2MiB live, 18.2MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New1711172
Fresh000
Picked101
Done077
Total1728180
Accuracy
100.0%
Counts
180 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64)))
73.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
40.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
38.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
64.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
28.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (- (/ z x) 1) (/.f64 z x)) y)))))
28.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 313 to 243 computations (22.4% saved)

regimes43.0ms (1.6%)

Memory
-8.4MiB live, 36.0MiB allocated; 5ms collecting garbage
Counts
17 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64))) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 #s(approx (- (/ z x) 1) (/.f64 z x)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))))
(fma.f64 #s(literal 4 binary64) (+.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (/.f64 x y)) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(approx (/ (- x z) y) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
Calls

5 calls:

23.0ms
y
5.0ms
x
5.0ms
z
5.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
4.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
100.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
100.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes26.0ms (1%)

Memory
-17.2MiB live, 26.8MiB allocated; 5ms collecting garbage
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64))) y))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
Calls

5 calls:

3.0ms
y
3.0ms
x
3.0ms
z
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
99.4%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
99.4%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
90.0%3x
89.1%3y
89.6%3z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes12.0ms (0.5%)

Memory
32.1MiB live, 32.1MiB allocated; 0ms collecting garbage
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Calls

5 calls:

2.0ms
y
2.0ms
x
2.0ms
z
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
70.1%3y
89.1%3z
86.7%3x
67.8%2(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
67.8%2(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes5.0ms (0.2%)

Memory
12.9MiB live, 12.9MiB allocated; 0ms collecting garbage
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

2 calls:

2.0ms
x
2.0ms
z
Results
AccuracySegmentsBranch
72.2%3x
84.5%3z
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes12.0ms (0.5%)

Memory
-18.8MiB live, 25.7MiB allocated; 4ms collecting garbage
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

5 calls:

4.0ms
z
2.0ms
y
2.0ms
x
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
66.2%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
66.2%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
59.6%5y
60.7%3x
62.8%3z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes3.0ms (0.1%)

Memory
7.4MiB live, 7.4MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

2 calls:

1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Results
AccuracySegmentsBranch
65.1%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
65.1%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 22 to 22 computations (0% saved)

regimes5.0ms (0.2%)

Memory
13.8MiB live, 13.8MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Calls

5 calls:

1.0ms
z
1.0ms
y
1.0ms
x
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
28.0%1y
28.0%1x
28.0%1z
28.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
28.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 25 to 31 computations (-24% saved)

bsearch0.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.0000000000117475
87892517114180.34
0.0ms
-56415.50655467394
1.704863255599408
Compiler

Compiled 15 to 18 computations (-20% saved)

bsearch30.0ms (1.1%)

Memory
-16.0MiB live, 36.7MiB allocated; 11ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
9.0ms
1.8519440921524078e+71
7.655434830617866e+72
18.0ms
-9.412659591662563e+95
-1.8998685917470065e+83
Samples
12.0ms272×0valid
Compiler

Compiled 798 to 834 computations (-4.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 5.0ms
ival-mult!: 2.0ms (36.4% of total)
ival-sub!: 1.0ms (18.2% of total)
ival-add!: 1.0ms (18.2% of total)
ival-div!: 1.0ms (18.2% of total)
adjust: 0.0ms (0% of total)

bsearch31.0ms (1.2%)

Memory
-4.4MiB live, 35.7MiB allocated; 12ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
5.0ms
1.1770913944885373e+147
2.0514624149954865e+147
24.0ms
-9.412659591662563e+95
-1.8998685917470065e+83
Samples
21.0ms208×0valid
Compiler

Compiled 562 to 592 computations (-5.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-mult!: 2.0ms (48% of total)
ival-add!: 1.0ms (24% of total)
ival-div!: 1.0ms (24% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.0000000000117475
87892517114180.34
0.0ms
-56415.50655467394
1.704863255599408
Compiler

Compiled 15 to 18 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.0000000000117475
87892517114180.34
0.0ms
-56415.50655467394
1.704863255599408
Compiler

Compiled 15 to 18 computations (-20% saved)

derivations310.0ms (11.8%)

Memory
-65.8MiB live, 174.1MiB allocated; 146ms collecting garbage
Stop Event
fuel
Compiler

Compiled 109 to 67 computations (38.5% saved)

preprocess81.0ms (3.1%)

Memory
6.3MiB live, 143.2MiB allocated; 35ms collecting garbage
Compiler

Compiled 121 to 79 computations (34.7% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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