Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C

Time bar (total: 3.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.1s (29.2%)

Memory
37.0MiB live, 1 778.3MiB allocated; 325ms collecting garbage
Samples
784.0ms8 255×0valid
0.0ms1valid
Precisions
Click to see histograms. Total time spent on operations: 539.0ms
ival-sin: 248.0ms (46% of total)
ival-cos: 188.0ms (34.9% of total)
ival-mult!: 59.0ms (11% of total)
ival-add!: 42.0ms (7.8% of total)
adjust: 1.0ms (0.2% of total)
Bogosity

preprocess35.0ms (0.9%)

Memory
-10.8MiB live, 35.5MiB allocated; 5ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03697
113390
248290
3135390
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 16 to 16 computations (0% saved)

series9.0ms (0.2%)

Memory
17.8MiB live, 17.8MiB allocated; 0ms collecting garbage
Counts
8 → 39
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ x (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ x (sin y)) #s(hole binary64 x))
#s(approx (+ x (sin y)) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ x (sin y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x y)))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
z
@0
((+ (+ x (sin y)) (* z (cos y))) (+ x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
y
@0
((+ (+ x (sin y)) (* z (cos y))) (+ x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (+ x (sin y)) (* z (cos y))) (+ x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@0
((+ (+ x (sin y)) (* z (cos y))) (+ x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@inf
((+ (+ x (sin y)) (* z (cos y))) (+ x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite172.0ms (4.4%)

Memory
10.7MiB live, 197.1MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0154587
0162576
11017573
08283527
Stop Event
iter-limit
node-limit
iter-limit
Counts
47 → 126
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ x (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ x (sin y)) #s(hole binary64 x))
#s(approx (+ x (sin y)) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ x (sin y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x y)))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ x (sin y)) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
Outputs
(*.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(*.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))
(*.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (+.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))))
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 y) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (neg.f64 (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (neg.f64 (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64))) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))) (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))) (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (+.f64 (sin.f64 y) x)))
(neg.f64 (-.f64 (neg.f64 (*.f64 (cos.f64 y) z)) (+.f64 (sin.f64 y) x)))
(neg.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) x))
(fma.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(fma.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))) (neg.f64 (neg.f64 (*.f64 (cos.f64 y) z))))
(fma.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))) (*.f64 (cos.f64 y) z))
(fma.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))) x)
(fma.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(fma.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))) (neg.f64 (neg.f64 (*.f64 (cos.f64 y) z))))
(fma.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))) (*.f64 (cos.f64 y) z))
(fma.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))))) x)
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(fma.f64 z (cos.f64 y) (+.f64 (sin.f64 y) x))
(-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))) (/.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))
(-.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) (neg.f64 x))
(-.f64 (*.f64 (cos.f64 y) z) (-.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (+.f64 (sin.f64 y) x) (neg.f64 (*.f64 (cos.f64 y) z)))
(-.f64 x (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))) (/.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
(+.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))
(+.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (+.f64 (sin.f64 y) x) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(+.f64 (+.f64 (sin.f64 y) x) (neg.f64 (neg.f64 (*.f64 (cos.f64 y) z))))
(+.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(+.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))
(*.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))))
(*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (neg.f64 (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (-.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (sin.f64 y)))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (sin.f64 y)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y)))) (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))
(neg.f64 (-.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (sin.f64 y))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 x (sin.f64 y))))
(-.f64 (sin.f64 y) (neg.f64 x))
(-.f64 x (neg.f64 (sin.f64 y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))))
(+.f64 (sin.f64 y) x)
(+.f64 x (neg.f64 (neg.f64 (sin.f64 y))))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 y (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal -1 binary64)) x))
#s(approx (+ x (sin y)) x)
#s(approx (+ x (sin y)) (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (-.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)))
#s(approx (+ x (sin y)) (neg.f64 (*.f64 (-.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ x (sin y)) (+.f64 y x))
#s(approx (+ x (sin y)) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y x))
#s(approx (+ x (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y x))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx z z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 y) x) z)) (cos.f64 y)) z)))

eval12.0ms (0.3%)

Memory
22.8MiB live, 22.8MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 389 to 416 computations (70.1% saved)

prune23.0ms (0.6%)

Memory
-29.6MiB live, 16.8MiB allocated; 3ms collecting garbage
Pruning

15 alts after pruning (15 fresh and 0 done)

PrunedKeptTotal
New10415119
Fresh000
Picked101
Done000
Total10515120
Accuracy
100.0%
Counts
120 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.3%
(fma.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))) x)
99.9%
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
44.6%
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))))
74.5%
(+.f64 (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x)) (*.f64 z (cos.f64 y)))
99.8%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))))
82.6%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
82.6%
(+.f64 #s(approx (+ x (sin y)) x) (*.f64 z (cos.f64 y)))
62.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
57.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
61.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
65.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
55.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
65.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
45.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
39.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Compiler

Compiled 402 to 378 computations (6% saved)

series15.0ms (0.4%)

Memory
29.0MiB live, 29.0MiB allocated; 0ms collecting garbage
Counts
19 → 99
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
(+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x)
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 z y)
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
(fma.f64 (cos.f64 y) z (sin.f64 y))
Outputs
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (sin y) x) #s(hole binary64 (sin y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 x))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (sin y) x) #s(hole binary64 x))
#s(approx (+ (sin y) x) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* x (+ 1 (+ (/ z x) (/ (* y (+ 1 (* -1/2 (* y z)))) x))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (sin y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ z (* y (+ 1 (* -1/2 (* y z))))) x)) 1)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x z)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (+ y z)))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 1))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (+ 1 (* -1/2 (* y z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ y z)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (+ (/ x (pow y 2)) (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* y (+ (* -1/2 z) (/ 1 y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ (+ x z) y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ z y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* -1 (* y (- (* 1/2 z) (/ 1 y))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (sin y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y (* z (+ 1 (* -1/2 (pow y 2))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (+ y (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (+ (/ x z) (/ y z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ y z))))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* z (+ (* -1/2 y) (/ 1 z)))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (+ (cos y) (/ (sin y) z)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (+ x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ y z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* -1 (* z (- (* 1/2 y) (/ 1 z))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (sin y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@-inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) (sin y) x (+ (+ x (sin y)) (* z (cos y))) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (+ (* (* z y) -1/2) 1) y) z) (+ (* (* z y) -1/2) 1) (* z y) -1/2 1 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
2.0ms
z
@-inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) (sin y) x (+ (+ x (sin y)) (* z (cos y))) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (+ (* (* z y) -1/2) 1) y) z) (+ (* (* z y) -1/2) 1) (* z y) -1/2 1 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
2.0ms
z
@inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) (sin y) x (+ (+ x (sin y)) (* z (cos y))) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (+ (* (* z y) -1/2) 1) y) z) (+ (* (* z y) -1/2) 1) (* z y) -1/2 1 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
1.0ms
y
@inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) (sin y) x (+ (+ x (sin y)) (* z (cos y))) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (+ (* (* z y) -1/2) 1) y) z) (+ (* (* z y) -1/2) 1) (* z y) -1/2 1 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
1.0ms
z
@0
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) (sin y) x (+ (+ x (sin y)) (* z (cos y))) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (+ (* (* z y) -1/2) 1) y) z) (+ (* (* z y) -1/2) 1) (* z y) -1/2 1 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))

rewrite260.0ms (6.7%)

Memory
55.9MiB live, 336.3MiB allocated; 97ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03131838
03321747
119471741
088101689
Stop Event
iter-limit
node-limit
iter-limit
Counts
118 → 267
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
(+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x)
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 z y)
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
(fma.f64 (cos.f64 y) z (sin.f64 y))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (sin y) x) #s(hole binary64 (sin y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 x))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (sin y) x) #s(hole binary64 x))
#s(approx (+ (sin y) x) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* x (+ 1 (+ (/ z x) (/ (* y (+ 1 (* -1/2 (* y z)))) x))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (sin y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ z (* y (+ 1 (* -1/2 (* y z))))) x)) 1)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x z)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (+ y z)))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 1))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (+ 1 (* -1/2 (* y z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ y z)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (+ (/ x (pow y 2)) (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* y (+ (* -1/2 z) (/ 1 y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ (+ x z) y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ z y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* -1 (* y (- (* 1/2 z) (/ 1 y))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (sin y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y (* z (+ 1 (* -1/2 (pow y 2))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (+ y (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (+ (/ x z) (/ y z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ y z))))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* z (+ (* -1/2 y) (/ 1 z)))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (+ (cos y) (/ (sin y) z)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (+ x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ y z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) 1) #s(hole binary64 (* -1 (* z (- (* 1/2 y) (/ 1 z))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (sin y) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 y) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 y) x) (neg.f64 (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (neg.f64 (+.f64 (sin.f64 y) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (neg.f64 (+.f64 (sin.f64 y) x))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64))) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))))
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(fma.f64 z (cos.f64 y) (+.f64 (sin.f64 y) x))
(-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))) (/.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))))
(-.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (+.f64 (sin.f64 y) x) (neg.f64 (*.f64 (cos.f64 y) z)))
(-.f64 (*.f64 (cos.f64 y) z) (neg.f64 (+.f64 (sin.f64 y) x)))
(-.f64 x (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))) (/.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))))) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))))))
(+.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
(+.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))
(+.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (neg.f64 x) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (fma.f64 x x (*.f64 (sin.f64 y) (neg.f64 x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (neg.f64 (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (-.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (neg.f64 (-.f64 (sin.f64 y) x)))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x))) (neg.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))))
(/.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (sin.f64 y)))
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (sin.f64 y))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 x (sin.f64 y))))
(-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (sin.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (sin.f64 y) x)))
(-.f64 (sin.f64 y) (neg.f64 x))
(-.f64 x (neg.f64 (sin.f64 y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))) (/.f64 (*.f64 (*.f64 x x) x) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))))
(+.f64 (sin.f64 y) x)
(+.f64 x (sin.f64 y))
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y (+.f64 x z)))
(/.f64 (-.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 3 binary64)) (pow.f64 (neg.f64 x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (fma.f64 x x (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (neg.f64 x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (neg.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (*.f64 x (neg.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (*.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64))) (-.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
(/.f64 (-.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (*.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y (+.f64 x z))
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) (+.f64 x z))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))) (/.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (-.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))))
(-.f64 (/.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (-.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)) (/.f64 (*.f64 x x) (-.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)))
(-.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (neg.f64 x))
(-.f64 x (neg.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (*.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))))) (/.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 2 binary64)) (*.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))))))
(+.f64 (/.f64 (pow.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)))))
(+.f64 (+.f64 x z) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (+.f64 x z))
(+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)
(+.f64 x (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) #s(literal 3 binary64)) (pow.f64 (neg.f64 z) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (fma.f64 z z (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (neg.f64 z)))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) z) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64))) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64))) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64))) (*.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) z) (pow.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 z (neg.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) #s(literal 3 binary64)) (*.f64 (*.f64 z z) z))) (neg.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 z z) z (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) #s(literal 3 binary64)) (*.f64 (*.f64 z z) z)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z))))
(/.f64 (fma.f64 (*.f64 z z) z (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) z)
(-.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))) (/.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))))
(-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (neg.f64 z))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64))))
(-.f64 z (neg.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z)))) (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z)))))
(+.f64 (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y) z)
(+.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z)) z)
(*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) z) (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y))) #s(literal -1 binary64)) (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal -1 binary64)))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (neg.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) #s(literal 1 binary64))) (neg.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))) (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 z z) z) (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)) #s(literal 1 binary64))) (neg.f64 (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z z) z) (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y))))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) #s(literal 1 binary64)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 z z) z) (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)) #s(literal 1 binary64)) (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z z) z) (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) y) z (*.f64 z (/.f64 #s(literal 1 binary64) z)))
(fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64))
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) (*.f64 z (/.f64 #s(literal 1 binary64) z)))
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal -1/2 binary64) (*.f64 z y) (*.f64 z (/.f64 #s(literal 1 binary64) z)))
(fma.f64 #s(literal -1/2 binary64) (*.f64 z y) #s(literal 1 binary64))
(fma.f64 z (*.f64 #s(literal -1/2 binary64) y) (*.f64 z (/.f64 #s(literal 1 binary64) z)))
(fma.f64 z (*.f64 #s(literal -1/2 binary64) y) #s(literal 1 binary64))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64))))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(-.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 z z) z) (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64))))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64))))))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 z z) z) (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(+.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 z (/.f64 #s(literal 1 binary64) z)))
(+.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 z y)
(*.f64 y z)
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (neg.f64 (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (sin.f64 y) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 y) z)) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (neg.f64 (*.f64 (cos.f64 y) z))))))
(/.f64 (neg.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))))))
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 (cos.f64 y) z) (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (cos.f64 y) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (sin.f64 y)))))
(fma.f64 (cos.f64 y) z (sin.f64 y))
(fma.f64 z (cos.f64 y) (sin.f64 y))
(-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))))
(-.f64 (*.f64 (cos.f64 y) z) (neg.f64 (sin.f64 y)))
(-.f64 (sin.f64 y) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (sin.f64 y) (neg.f64 (*.f64 (cos.f64 y) z)))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))))))
(+.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
#s(approx (+ (sin y) x) (sin.f64 y))
#s(approx (+ (sin y) x) (+.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (+ (sin y) x) x)
#s(approx (+ (sin y) x) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) x)
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (+.f64 (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (sin y) x) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (+ (sin y) x) (+.f64 x y))
#s(approx (+ (sin y) x) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y x))
#s(approx (+ (sin y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y x))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 x z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 (+.f64 z y) x))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (+.f64 z y))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))
#s(approx (+ (* (* z y) -1/2) 1) #s(literal 1 binary64))
#s(approx (+ (* (* z y) -1/2) 1) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)))
#s(approx (* z y) (*.f64 z y))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (cos y) z) (sin y)) z)
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y y) (+.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (/.f64 (+.f64 x z) (*.f64 y y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 #s(literal 1 binary64) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* z y) -1/2) 1) (fma.f64 (*.f64 #s(literal -1/2 binary64) z) y #s(literal 1 binary64)))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y))) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (*.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1 binary64)) y)))))
#s(approx (+ (* (* z y) -1/2) 1) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx z z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 x y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z y) x))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y)
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z y))
#s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (+.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) 1) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64)) z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (+.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 y z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) 1) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) y) (/.f64 #s(literal 1 binary64) z)) z)))
#s(approx (+ (* (cos y) z) (sin y)) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (sin.f64 y) z)) (neg.f64 (cos.f64 y))) z)))

eval148.0ms (3.8%)

Memory
-75.7MiB live, 111.5MiB allocated; 151ms collecting garbage
Compiler

Compiled 3 251 to 1 093 computations (66.4% saved)

prune27.0ms (0.7%)

Memory
34.1MiB live, 77.0MiB allocated; 11ms collecting garbage
Pruning

25 alts after pruning (21 fresh and 4 done)

PrunedKeptTotal
New24618264
Fresh7310
Picked145
Done000
Total25425279
Accuracy
100.0%
Counts
279 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.3%
(fma.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))) x)
74.5%
(fma.f64 (cos.f64 y) z (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x)))
99.9%
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
82.6%
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
44.6%
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))))
62.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
45.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
56.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
55.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
65.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
39.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
45.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
45.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
28.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
27.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
28.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
32.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
7.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
2.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
32.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
33.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
19.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
29.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
27.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
39.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Compiler

Compiled 799 to 743 computations (7% saved)

series53.0ms (1.4%)

Memory
-29.1MiB live, 63.5MiB allocated; 47ms collecting garbage
Counts
25 → 97
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
(cos.f64 y)
y
z
#s(approx (+ (sin y) x) x)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (* (cos y) z) (sin y)) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y))
(fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)
(*.f64 y y)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))
#s(literal 1/24 binary64)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y))
#s(approx (cos y) #s(literal 1 binary64))
(sin.f64 y)
Outputs
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (sin y) x) #s(hole binary64 (sin y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 x))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (sin y) x) #s(hole binary64 x))
#s(approx (+ (sin y) x) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* x (+ 1 (+ (/ z x) (/ (* y (+ 1 (* -1/2 (* y z)))) x))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (sin y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ z (* y (+ 1 (* -1/2 (* y z))))) x)) 1)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x z)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ y z)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 y))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* y (+ 1 (* -1/2 (* y z))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 -1/2))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (+ (/ x (pow y 2)) (/ z (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ (+ x z) y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (sin y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y (* z (+ 1 (* -1/2 (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (+ y (* -1/2 (* (pow y 2) z)))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (+ (cos y) (/ (sin y) z)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (+ (/ x z) (/ y z)))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* z (+ (* -1/2 (pow y 2)) (/ y z)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (+ x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y z)) (* 1/2 (pow y 2)))))))
Calls

9 calls:

TimeVariablePointExpression
30.0ms
z
@-inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) x (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (* y y) (* -1/2 z) -1/2 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (cos y) (sin y))
10.0ms
x
@inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) x (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (* y y) (* -1/2 z) -1/2 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (cos y) (sin y))
2.0ms
z
@inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) x (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (* y y) (* -1/2 z) -1/2 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (cos y) (sin y))
2.0ms
y
@inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) x (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (* y y) (* -1/2 z) -1/2 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (cos y) (sin y))
2.0ms
y
@-inf
((+ (* (cos y) z) (+ (sin y) x)) (cos y) y z (+ (sin y) x) x (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (* y y) (* -1/2 z) -1/2 (+ (+ x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)) (cos y) (sin y))

rewrite226.0ms (5.8%)

Memory
43.2MiB live, 277.3MiB allocated; 68ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03091951
03241897
119631891
085491747
Stop Event
iter-limit
node-limit
iter-limit
Counts
122 → 244
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
(cos.f64 y)
y
z
#s(approx (+ (sin y) x) x)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (* (cos y) z) (sin y)) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y))
(fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)
(*.f64 y y)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))
#s(literal 1/24 binary64)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y))
#s(approx (cos y) #s(literal 1 binary64))
(sin.f64 y)
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (sin y) x) #s(hole binary64 (sin y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 x))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (sin y) x) #s(hole binary64 x))
#s(approx (+ (sin y) x) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* x (+ 1 (+ (/ z x) (/ (* y (+ 1 (* -1/2 (* y z)))) x))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (sin y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ z (* y (+ 1 (* -1/2 (* y z))))) x)) 1)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x z)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x y)))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (sin y) x) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ y z)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 y))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* y (+ 1 (* -1/2 (* y z))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 -1/2))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (+ (/ x (pow y 2)) (/ z (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ (+ x z) y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (+ x (sin y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y (* z (+ 1 (* -1/2 (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (+ y (* -1/2 (* (pow y 2) z)))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (+ (cos y) (/ (sin y) z)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (+ (/ x z) (/ y z)))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* z (+ (* -1/2 (pow y 2)) (/ y z)))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (+ x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y z)) (* 1/2 (pow y 2)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (neg.f64 #s(approx (+ (sin y) x) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x) (*.f64 (*.f64 (cos.f64 y) z) (neg.f64 #s(approx (+ (sin y) x) x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (*.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) #s(approx (+ (sin y) x) x)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (*.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x))) (-.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (*.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) #s(approx (+ (sin y) x) x))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (*.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x)))))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
(fma.f64 z (cos.f64 y) #s(approx (+ (sin y) x) x))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x))) (/.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (-.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x))))
(-.f64 (*.f64 (cos.f64 y) z) (neg.f64 #s(approx (+ (sin y) x) x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (*.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x))))) (/.f64 (*.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) #s(approx (+ (sin y) x) x)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (*.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x))))))
(+.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x))
(+.f64 #s(approx (+ (sin y) x) x) (*.f64 (cos.f64 y) z))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
#s(approx (+ (sin y) x) x)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (* (cos y) z) (sin y)) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))
(*.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64)) (pow.f64 (neg.f64 y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (fma.f64 y y (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (neg.f64 y)))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) y) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) z)) #s(literal 3 binary64))) (fma.f64 y y (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) z)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) z)) (*.f64 y (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) z))))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) y) (pow.f64 (neg.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) #s(literal 3 binary64))) (fma.f64 y y (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 y (neg.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y y))) (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))) (neg.f64 (-.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y))) (neg.f64 (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y y)) (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y))
(/.f64 (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))) (-.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64))) (fma.f64 y y (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))))
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y)
(fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)
(fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)
(fma.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 y y) y)
(fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) z) y)
(fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)) (/.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (-.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))))
(-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (neg.f64 y))
(-.f64 y (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) z)))
(-.f64 y (neg.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
(+.f64 (/.f64 (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)))))
(+.f64 (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y y (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))))) (/.f64 (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64)) (fma.f64 y y (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))))))
(+.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)
(+.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(*.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)))
(*.f64 (pow.f64 (fabs.f64 y) #s(literal 1 binary64)) (pow.f64 (fabs.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fabs.f64 y) #s(literal 1 binary64)) (fabs.f64 y))
(*.f64 (pow.f64 (neg.f64 y) #s(literal 1 binary64)) (pow.f64 (neg.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 y) #s(literal 1 binary64)) (neg.f64 y))
(*.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 (fabs.f64 (fabs.f64 y)) #s(literal 2 binary64))
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (fabs.f64 y)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (neg.f64 y)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 y #s(literal 2 binary64))
(sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y)))
(fabs.f64 (neg.f64 (*.f64 y y)))
(fabs.f64 (*.f64 y y))
(exp.f64 (*.f64 (log.f64 (fabs.f64 y)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (neg.f64 y)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
(*.f64 #s(literal -1/2 binary64) z)
(*.f64 z #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
(*.f64 z #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))))
#s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) #s(literal -1 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal -1 binary64)))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (neg.f64 (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (neg.f64 (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 (neg.f64 (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (neg.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y)) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) #s(literal 1 binary64))) (neg.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) #s(literal 1 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) #s(literal 1 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64)))))
(fma.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))
(fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))) (/.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))
(-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))))
(-.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y)))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))) (/.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))))
(+.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) #s(literal 1/4 binary64))) (neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) #s(literal 1/4 binary64))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 y y) #s(literal 3 binary64)) #s(literal 1/13824 binary64) #s(literal -1/8 binary64))) (neg.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) #s(literal 1/4 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) #s(literal 1/4 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64)))
(/.f64 (fma.f64 (pow.f64 (*.f64 y y) #s(literal 3 binary64)) #s(literal 1/13824 binary64) #s(literal -1/8 binary64)) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))))
(neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))
(fma.f64 (*.f64 #s(literal 1/24 binary64) y) y #s(literal -1/2 binary64))
(fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))
(fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) (/.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))))) (/.f64 #s(literal -1/8 binary64) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))
(+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(literal 1/24 binary64)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (neg.f64 (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (-.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y)))
(/.f64 (fma.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y)))))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y))
(fma.f64 z #s(approx (cos y) #s(literal 1 binary64)) (sin.f64 y))
(-.f64 (/.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (-.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y))))
(-.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (neg.f64 (sin.f64 y)))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)) (fma.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y))))))
(+.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z))
#s(approx (cos y) #s(literal 1 binary64))
(sin.f64 y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
#s(approx (+ (sin y) x) (sin.f64 y))
#s(approx (+ (sin y) x) (+.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (+ (sin y) x) x)
#s(approx (+ (sin y) x) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) x)
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (+.f64 (/.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (sin y) x) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (+ (sin y) x) (+.f64 x y))
#s(approx (+ (sin y) x) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y x))
#s(approx (+ (sin y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (* (cos y) z) (sin y)) z)
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 x z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 (+.f64 z y) x))
#s(approx (+ (* (* y y) (* -1/2 z)) y) y)
#s(approx (+ (* (* y y) (* -1/2 z)) y) (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(literal -1/2 binary64))
#s(approx (+ (* 1/24 (* y y)) -1/2) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y y) (+.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (/.f64 (+.f64 x z) (*.f64 y y)))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (* y y) (* -1/2 z)) y) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (-.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 y y))) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (+.f64 #s(literal 1/24 binary64) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (*.f64 y y))) (/.f64 #s(literal 1/2 binary64) (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (+ (* 1/24 (* y y)) -1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (+ (* 1/24 (* y y)) -1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 y y))) (*.f64 y y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y))) (*.f64 y y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx z z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 x y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z y) x))
#s(approx (+ (* (* y y) (* -1/2 z)) y) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y))
#s(approx (* -1/2 z) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (+.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* y y) (* -1/2 z)) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 y z)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (* (cos y) z) (sin y)) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (sin.f64 y) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64)) z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (+.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* y y) (* -1/2 z)) y) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 y z))) z)))

eval32.0ms (0.8%)

Memory
-23.0MiB live, 66.9MiB allocated; 9ms collecting garbage
Compiler

Compiled 2 931 to 1 111 computations (62.1% saved)

prune21.0ms (0.6%)

Memory
-12.2MiB live, 41.2MiB allocated; 10ms collecting garbage
Pruning

26 alts after pruning (18 fresh and 8 done)

PrunedKeptTotal
New2255230
Fresh31316
Picked145
Done044
Total22926255
Accuracy
100.0%
Counts
255 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.3%
(fma.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))) x)
74.5%
(fma.f64 (cos.f64 y) z (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x)))
99.9%
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
82.6%
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
27.5%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (*.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) #s(approx (+ (sin y) x) x))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (*.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x)))))
62.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
45.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
32.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
56.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
55.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
65.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
39.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
45.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
45.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
28.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
27.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
28.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
7.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
7.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
2.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
7.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
33.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
19.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
29.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
27.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
39.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Compiler

Compiled 822 to 743 computations (9.6% saved)

series43.0ms (1.1%)

Memory
-2.0MiB live, 89.7MiB allocated; 8ms collecting garbage
Counts
33 → 145
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x)))
(cos.f64 y)
y
z
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x))
(-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
(*.f64 x x)
x
(-.f64 (sin.f64 y) x)
(sin.f64 y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y))
#s(approx (+ (* (* y y) (* -1/2 z)) y) y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y)))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))
(fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y))
Outputs
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (* z (cos y))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (+ (* x (- (* 1/2 (/ 1 (pow (sin y) 2))) (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 2))))) (* z (cos y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (+ (* x (- (+ (* 1/2 (/ 1 (pow (sin y) 2))) (* x (- (* 1/2 (/ 1 (pow (sin y) 3))) (+ (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 3))) (/ 1 (sin y)))))) (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 2))))) (* z (cos y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (+ (* x (- (+ (* 1/2 (/ 1 (pow (sin y) 2))) (* x (- (+ (* 1/2 (/ 1 (pow (sin y) 3))) (* x (- (* 1/2 (/ 1 (pow (sin y) 4))) (+ (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 4))) (/ 1 (pow (sin y) 2)))))) (+ (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 3))) (/ 1 (sin y)))))) (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 2))))) (* z (cos y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (- (+ (* x (- (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 3))) (/ 1 (sin y))))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 2))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (- (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 4))) (/ 1 (pow (sin y) 2))))) (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 3))) (/ 1 (sin y))))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 2))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (+ 1/2 (* -1 (pow x 2))) (* 1/2 (cos (* 2 y))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (sin y) x) #s(hole binary64 (sin y)))
#s(approx (- (sin y) x) #s(hole binary64 (+ (sin y) (* -1 x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 x))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* x (- (+ 1 (+ (/ (sin y) x) (+ (/ (* z (cos y)) x) (/ (pow (sin y) 2) (pow x 2))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow x 2))) (/ 1/2 (pow x 2)))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* x (- (+ 1 (+ (* -1/2 (/ (sin y) (pow x 3))) (+ (/ (sin y) x) (+ (/ (* z (cos y)) x) (+ (/ (pow (sin y) 2) (pow x 2)) (/ (pow (sin y) 3) (pow x 3))))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow x 2))) (+ (* -1/2 (/ (* (cos (* 2 y)) (sin y)) (pow x 3))) (/ 1/2 (pow x 2))))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 x))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))) (+ (* -1 (/ (sin y) x)) (* -1 (/ (pow (sin y) 2) (pow x 2))))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* x (- (+ 1 (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2))) (/ (* (sin y) (- (* -1 (- 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (sin y) 2)))) (pow x 3)))) (+ (* -1 (/ (sin y) x)) (* -1 (/ (pow (sin y) 2) (pow x 2))))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (* -1 (pow x 2))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (* (pow x 2) (- (* 1/2 (/ 1 (pow x 2))) (+ 1 (* 1/2 (/ (cos (* 2 y)) (pow x 2))))))))
#s(approx (- (sin y) x) #s(hole binary64 (* -1 x)))
#s(approx (- (sin y) x) #s(hole binary64 (* x (- (/ (sin y) x) 1))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* x (+ 1 (+ (/ z x) (/ (* y (+ 1 (* -1/2 (* y z)))) x))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (+ (* -1 (/ (- (+ 1/2 (* -1 (pow (sin y) 2))) (* 1/2 (cos (* 2 y)))) x)) (* z (cos y)))) x)) 1)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (+ (* -1 (/ (- (+ 1/2 (+ (* -1 (/ (- (+ (* -1/2 (sin y)) (pow (sin y) 3)) (* -1/2 (* (cos (* 2 y)) (sin y)))) x)) (* -1 (pow (sin y) 2)))) (* 1/2 (cos (* 2 y)))) x)) (* z (cos y)))) x)) 1)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1 (/ (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow (sin y) 2))) x)) (* -1 (sin y))) x)) 1)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1 (/ (- (+ 1/2 (/ (* (sin y) (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow (sin y) 2)))) x)) (+ (* 1/2 (cos (* 2 y))) (pow (sin y) 2))) x)) (* -1 (sin y))) x)) 1)))))
#s(approx (- (sin y) x) #s(hole binary64 (* -1 (* x (+ 1 (* -1 (/ (sin y) x)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ z (* y (+ 1 (* -1/2 (* y z))))) x)) 1)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- z (* -1 x))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ y z) (* -1 x))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ z (* y (+ 1 (* y (- (+ (* -1/2 z) (/ 1 x)) (+ (* 1/2 (- (* 2 (/ 1 x)) (/ 1 (pow x 3)))) (* 1/2 (/ 1 (pow x 3))))))))) (* -1 x))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ z (* y (+ 1 (* y (- (+ (* -1/2 z) (+ (* y (- (+ (* 1/2 (- (* 1/6 (/ 1 (pow x 2))) (/ 1 (pow x 4)))) (/ 1 (pow x 2))) (+ 1/6 (* 1/2 (- (* 1/6 (/ 1 (pow x 2))) (* -1 (/ (- (* 2 (/ 1 x)) (/ 1 (pow x 3))) x))))))) (/ 1 x))) (+ (* 1/2 (- (* 2 (/ 1 x)) (/ 1 (pow x 3)))) (* 1/2 (/ 1 (pow x 3))))))))) (* -1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (+ x y)))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (pow y 2) (pow x 2))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (* (pow y 2) (+ 1 (* -1/3 (pow y 2)))) (pow x 2))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3)))) (pow x 2))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (pow y 2)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 1))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx (- (sin y) x) #s(hole binary64 (- y x)))
#s(approx (- (sin y) x) #s(hole binary64 (- (* y (+ 1 (* -1/6 (pow y 2)))) x)))
#s(approx (- (sin y) x) #s(hole binary64 (- (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))) x)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 y))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* y (+ 1 (* -1/2 (* y z))))))
#s(approx (* (* (* y y) z) -1/2) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 y))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* y (+ 1 (* -1/2 (* y z))))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (/ 1 y)))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (/ (+ 1 (* -1/2 (* y z))) y)))
#s(approx (/ 1 y) #s(hole binary64 (/ 1 y)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ y z)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (- (sin y) x))) (* z (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (- (sin y) x))) (/ (pow x 2) (- (sin y) x))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (/ (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow x 2))) (- (sin y) x))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow x 2)))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (- (sin y) x) #s(hole binary64 (- (sin y) x)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (+ (/ x (pow y 2)) (/ z (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (+ (* -1/2 z) (/ 1 y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ (+ x z) y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (* 1/2 (/ 1 (- (sin y) x))) (+ (* 1/2 (/ (cos (* 2 y)) (- (sin y) x))) (/ (pow x 2) (- (sin y) x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y (* z (+ 1 (* -1/2 (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (+ y (* -1/2 (* (pow y 2) z)))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (+ y (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* z (- (+ (cos y) (/ 1/2 (* z (- (sin y) x)))) (+ (* 1/2 (/ (cos (* 2 y)) (* z (- (sin y) x)))) (/ (pow x 2) (* z (- (sin y) x))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (+ (/ x z) (/ y z)))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* z (+ (* -1/2 (pow y 2)) (/ y z)))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* z (+ (* -1/2 (pow y 2)) (/ y z)))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (* z (- (/ 1 (* y z)) 1/2))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (+ (cos y) (/ (sin y) z)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* 1/2 (/ 1 (- (sin y) x))) (+ (* 1/2 (/ (cos (* 2 y)) (- (sin y) x))) (/ (pow x 2) (- (sin y) x)))) z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (+ x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y z)) (* 1/2 (pow y 2)))))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y z)) (* 1/2 (pow y 2)))))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (* -1 (* z (- 1/2 (/ 1 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (sin y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
y
@inf
((+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (cos y) y z (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) x (- (sin y) x) (sin y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (* (* y y) z) -1/2) (* (* y y) z) (* y y) -1/2 (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (+ (* -1/2 z) (/ 1 y)) (/ 1 y) 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
5.0ms
y
@-inf
((+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (cos y) y z (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) x (- (sin y) x) (sin y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (* (* y y) z) -1/2) (* (* y y) z) (* y y) -1/2 (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (+ (* -1/2 z) (/ 1 y)) (/ 1 y) 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
5.0ms
x
@inf
((+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (cos y) y z (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) x (- (sin y) x) (sin y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (* (* y y) z) -1/2) (* (* y y) z) (* y y) -1/2 (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (+ (* -1/2 z) (/ 1 y)) (/ 1 y) 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
4.0ms
x
@0
((+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (cos y) y z (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) x (- (sin y) x) (sin y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (* (* y y) z) -1/2) (* (* y y) z) (* y y) -1/2 (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (+ (* -1/2 z) (/ 1 y)) (/ 1 y) 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))
3.0ms
y
@0
((+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (cos y) y z (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 (* x x) x (- (sin y) x) (sin y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+ (* (* y y) (* -1/2 z)) y) (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (* (* y y) z) -1/2) (* (* y y) z) (* y y) -1/2 (+ (+ x (sin y)) (* z (cos y))) (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (+ (* -1/2 z) (/ 1 y)) (/ 1 y) 1 (+ (+ x (sin y)) (* z (cos y))) (+ (* (cos y) z) (sin y)))

rewrite311.0ms (8%)

Memory
33.7MiB live, 309.6MiB allocated; 183ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06584209
06863717
148963626
080953411
Stop Event
iter-limit
node-limit
iter-limit
Counts
178 → 372
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x)))
(cos.f64 y)
y
z
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x))
(-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
(*.f64 x x)
x
(-.f64 (sin.f64 y) x)
(sin.f64 y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y))
#s(approx (+ (* (* y y) (* -1/2 z)) y) y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y)))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))
(fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (* z (cos y))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (+ (* x (- (* 1/2 (/ 1 (pow (sin y) 2))) (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 2))))) (* z (cos y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (+ (* x (- (+ (* 1/2 (/ 1 (pow (sin y) 2))) (* x (- (* 1/2 (/ 1 (pow (sin y) 3))) (+ (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 3))) (/ 1 (sin y)))))) (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 2))))) (* z (cos y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (+ (* x (- (+ (* 1/2 (/ 1 (pow (sin y) 2))) (* x (- (+ (* 1/2 (/ 1 (pow (sin y) 3))) (* x (- (* 1/2 (/ 1 (pow (sin y) 4))) (+ (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 4))) (/ 1 (pow (sin y) 2)))))) (+ (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 3))) (/ 1 (sin y)))))) (* 1/2 (/ (cos (* 2 y)) (pow (sin y) 2))))) (* z (cos y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (- (+ (* 1/2 (/ 1 (sin y))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (- (+ (* x (- (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 3))) (/ 1 (sin y))))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 2))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (- (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 4))) (/ 1 (pow (sin y) 2))))) (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 3))) (/ 1 (sin y))))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow (sin y) 2))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (+ 1/2 (* -1 (pow x 2))) (* 1/2 (cos (* 2 y))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (sin y) x) #s(hole binary64 (sin y)))
#s(approx (- (sin y) x) #s(hole binary64 (+ (sin y) (* -1 x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ (sin y) (* z (cos y))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 x))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* x (- (+ 1 (+ (/ (sin y) x) (+ (/ (* z (cos y)) x) (/ (pow (sin y) 2) (pow x 2))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow x 2))) (/ 1/2 (pow x 2)))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* x (- (+ 1 (+ (* -1/2 (/ (sin y) (pow x 3))) (+ (/ (sin y) x) (+ (/ (* z (cos y)) x) (+ (/ (pow (sin y) 2) (pow x 2)) (/ (pow (sin y) 3) (pow x 3))))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow x 2))) (+ (* -1/2 (/ (* (cos (* 2 y)) (sin y)) (pow x 3))) (/ 1/2 (pow x 2))))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 x))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* x (+ 1 (/ (sin y) x)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))) (+ (* -1 (/ (sin y) x)) (* -1 (/ (pow (sin y) 2) (pow x 2))))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* x (- (+ 1 (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2))) (/ (* (sin y) (- (* -1 (- 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (sin y) 2)))) (pow x 3)))) (+ (* -1 (/ (sin y) x)) (* -1 (/ (pow (sin y) 2) (pow x 2))))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (* -1 (pow x 2))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (* (pow x 2) (- (* 1/2 (/ 1 (pow x 2))) (+ 1 (* 1/2 (/ (cos (* 2 y)) (pow x 2))))))))
#s(approx (- (sin y) x) #s(hole binary64 (* -1 x)))
#s(approx (- (sin y) x) #s(hole binary64 (* x (- (/ (sin y) x) 1))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ 1 (+ (/ (sin y) x) (/ (* z (cos y)) x))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* x (+ 1 (+ (/ z x) (/ (* y (+ 1 (* -1/2 (* y z)))) x))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (+ (* -1 (/ (- (+ 1/2 (* -1 (pow (sin y) 2))) (* 1/2 (cos (* 2 y)))) x)) (* z (cos y)))) x)) 1)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (+ (* -1 (/ (- (+ 1/2 (+ (* -1 (/ (- (+ (* -1/2 (sin y)) (pow (sin y) 3)) (* -1/2 (* (cos (* 2 y)) (sin y)))) x)) (* -1 (pow (sin y) 2)))) (* 1/2 (cos (* 2 y)))) x)) (* z (cos y)))) x)) 1)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (sin y) x)) 1)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1 (/ (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow (sin y) 2))) x)) (* -1 (sin y))) x)) 1)))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1 (/ (- (+ 1/2 (/ (* (sin y) (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow (sin y) 2)))) x)) (+ (* 1/2 (cos (* 2 y))) (pow (sin y) 2))) x)) (* -1 (sin y))) x)) 1)))))
#s(approx (- (sin y) x) #s(hole binary64 (* -1 (* x (+ 1 (* -1 (/ (sin y) x)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (sin y) (* z (cos y))) x)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ z (* y (+ 1 (* -1/2 (* y z))))) x)) 1)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- z (* -1 x))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ y z) (* -1 x))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ z (* y (+ 1 (* y (- (+ (* -1/2 z) (/ 1 x)) (+ (* 1/2 (- (* 2 (/ 1 x)) (/ 1 (pow x 3)))) (* 1/2 (/ 1 (pow x 3))))))))) (* -1 x))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ z (* y (+ 1 (* y (- (+ (* -1/2 z) (+ (* y (- (+ (* 1/2 (- (* 1/6 (/ 1 (pow x 2))) (/ 1 (pow x 4)))) (/ 1 (pow x 2))) (+ 1/6 (* 1/2 (- (* 1/6 (/ 1 (pow x 2))) (* -1 (/ (- (* 2 (/ 1 x)) (/ 1 (pow x 3))) x))))))) (/ 1 x))) (+ (* 1/2 (- (* 2 (/ 1 x)) (/ 1 (pow x 3)))) (* 1/2 (/ 1 (pow x 3))))))))) (* -1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (+ x y)))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (+ x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (+ x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (pow y 2) (pow x 2))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (* (pow y 2) (+ 1 (* -1/3 (pow y 2)))) (pow x 2))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3)))) (pow x 2))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (pow y 2)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 1))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx (- (sin y) x) #s(hole binary64 (- y x)))
#s(approx (- (sin y) x) #s(hole binary64 (- (* y (+ 1 (* -1/6 (pow y 2)))) x)))
#s(approx (- (sin y) x) #s(hole binary64 (- (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))) x)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* -1/2 (* y z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 y))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* y (+ 1 (* -1/2 (* y z))))))
#s(approx (* (* (* y y) z) -1/2) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 y))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* y (+ 1 (* -1/2 (* y z))))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (/ 1 y)))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (/ (+ 1 (* -1/2 (* y z))) y)))
#s(approx (/ 1 y) #s(hole binary64 (/ 1 y)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ y z)))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (- (sin y) x))) (* z (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (- (sin y) x))) (/ (pow x 2) (- (sin y) x))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) #s(hole binary64 (/ (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow x 2))) (- (sin y) x))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) #s(hole binary64 (- 1/2 (+ (* 1/2 (cos (* 2 y))) (pow x 2)))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (- (sin y) x) #s(hole binary64 (- (sin y) x)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ 1 y) (+ (/ x (pow y 2)) (/ z (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ 1 y)))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (+ (* -1/2 z) (/ 1 y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (+ (sin y) (* z (cos y)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (- (* -1 (/ (+ x z) y)) 1) y)) (* -1/2 z)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (- (* 1/2 (/ 1 (- (sin y) x))) (+ (* 1/2 (/ (cos (* 2 y)) (- (sin y) x))) (/ (pow x 2) (- (sin y) x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (+ x (sin y))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (+ x (+ y (* z (+ 1 (* -1/2 (pow y 2))))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (+ y (* -1/2 (* (pow y 2) z)))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (+ y (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* z (- (+ (cos y) (/ 1/2 (* z (- (sin y) x)))) (+ (* 1/2 (/ (cos (* 2 y)) (* z (- (sin y) x)))) (/ (pow x 2) (* z (- (sin y) x))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (+ (/ x z) (/ (sin y) z))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (+ (/ x z) (/ y z)))))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* z (+ (* -1/2 (pow y 2)) (/ y z)))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* z (+ (* -1/2 (pow y 2)) (/ y z)))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (* z (- (/ 1 (* y z)) 1/2))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* z (+ (cos y) (/ (sin y) z)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* 1/2 (/ 1 (- (sin y) x))) (+ (* 1/2 (/ (cos (* 2 y)) (- (sin y) x))) (/ (pow x 2) (- (sin y) x)))) z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (+ x (sin y)) z)))))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (+ x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y y) (* -1/2 z)) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y z)) (* 1/2 (pow y 2)))))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y z)) (* 1/2 (pow y 2)))))))
#s(approx (+ (* -1/2 z) (/ 1 y)) #s(hole binary64 (* -1 (* z (- 1/2 (/ 1 (* y z)))))))
#s(approx (+ (* (cos y) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (sin y) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x))))))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z))
(fma.f64 (cos.f64 y) z (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)))
(fma.f64 z (cos.f64 y) (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)))
(-.f64 (*.f64 (cos.f64 y) z) (neg.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x))))
(+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 (cos.f64 y) z) (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
(*.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) x)))
(pow.f64 (/.f64 (-.f64 (sin.f64 y) x) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)))) #s(literal -1 binary64))
(/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)))) (neg.f64 (-.f64 (sin.f64 y) x)))
(/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 y) x) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)))))
(-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (sin.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (sin.f64 y) x)))
(-.f64 (/.f64 #s(literal 1/2 binary64) (-.f64 (sin.f64 y) x)) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)) (-.f64 (sin.f64 y) x)))
(/.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (*.f64 (*.f64 x x) (*.f64 x x))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x)))
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (+.f64 (pow.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 6 binary64)) (*.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 x x) x))) (+.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (fma.f64 (*.f64 x x) (*.f64 x x) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x)))))
(neg.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)) #s(literal 1/2 binary64)))
(neg.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(fma.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 (sin.f64 y))) (*.f64 (neg.f64 x) x))
(fma.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 (sin.f64 y))) (neg.f64 (*.f64 x x)))
(fma.f64 (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (*.f64 (neg.f64 x) x))
(fma.f64 (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (neg.f64 (*.f64 x x)))
(fma.f64 (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (fabs.f64 (sin.f64 y)) (*.f64 (neg.f64 x) x))
(fma.f64 (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (fabs.f64 (sin.f64 y)) (neg.f64 (*.f64 x x)))
(fma.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (*.f64 (neg.f64 x) x))
(fma.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (neg.f64 (*.f64 x x)))
(fma.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (neg.f64 (sin.f64 y)) (*.f64 (neg.f64 x) x))
(fma.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (neg.f64 (sin.f64 y)) (neg.f64 (*.f64 x x)))
(fma.f64 (fabs.f64 (sin.f64 y)) (fabs.f64 (sin.f64 y)) (*.f64 (neg.f64 x) x))
(fma.f64 (fabs.f64 (sin.f64 y)) (fabs.f64 (sin.f64 y)) (neg.f64 (*.f64 x x)))
(fma.f64 (neg.f64 (sin.f64 y)) (neg.f64 (sin.f64 y)) (*.f64 (neg.f64 x) x))
(fma.f64 (neg.f64 (sin.f64 y)) (neg.f64 (sin.f64 y)) (neg.f64 (*.f64 x x)))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64) (*.f64 (neg.f64 x) x))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64) (neg.f64 (*.f64 x x)))
(fma.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (neg.f64 x) x))
(fma.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 x x)))
(fma.f64 (sin.f64 y) (sin.f64 y) (*.f64 (neg.f64 x) x))
(fma.f64 (sin.f64 y) (sin.f64 y) (neg.f64 (*.f64 x x)))
(-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x))
(-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x)))
(+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (neg.f64 x) x))
(+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 x x)))
(+.f64 #s(literal 1/2 binary64) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 (sin.f64 y))))
(*.f64 (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 1 binary64)) (fabs.f64 (sin.f64 y)))
(*.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 1 binary64)) (neg.f64 (sin.f64 y)))
(*.f64 (fabs.f64 (sin.f64 y)) (fabs.f64 (sin.f64 y)))
(*.f64 (neg.f64 (sin.f64 y)) (neg.f64 (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(*.f64 (sin.f64 y) (sin.f64 y))
(pow.f64 (exp.f64 (log.f64 (sin.f64 y))) #s(literal 2 binary64))
(pow.f64 (neg.f64 (fabs.f64 (sin.f64 y))) #s(literal 2 binary64))
(pow.f64 (neg.f64 (neg.f64 (sin.f64 y))) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (sin.f64 y)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (sin.f64 y)) #s(literal 2 binary64))
(pow.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1 binary64))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 y y)) (cos.f64 (+.f64 y y))) #s(literal 2 binary64))
(/.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (-.f64 #s(literal 1/8 binary64) (*.f64 (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (+.f64 #s(literal 1/4 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(neg.f64 (-.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(fabs.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))))
(exp.f64 (-.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (fabs.f64 (sin.f64 y))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (neg.f64 (sin.f64 y))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))))
(+.f64 #s(literal 1/2 binary64) (neg.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
#s(literal 1/2 binary64)
(*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(sin.f64 (+.f64 (neg.f64 (+.f64 y y)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 #s(literal 2 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (+.f64 y y)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (+.f64 y y)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (+.f64 y y))))
(cos.f64 (neg.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 (*.f64 (sin.f64 (+.f64 y y)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (+.f64 y y)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) y)
(*.f64 y #s(literal 2 binary64))
(+.f64 y y)
#s(literal 2 binary64)
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)))
(*.f64 (pow.f64 (fabs.f64 x) #s(literal 1 binary64)) (pow.f64 (fabs.f64 x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fabs.f64 x) #s(literal 1 binary64)) (fabs.f64 x))
(*.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (pow.f64 (neg.f64 x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 x) #s(literal 1 binary64)) (neg.f64 x))
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 (neg.f64 x) (neg.f64 x))
(*.f64 (*.f64 x x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 x x))
(*.f64 x x)
(pow.f64 (exp.f64 (log.f64 x)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (fabs.f64 x)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (neg.f64 x)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(pow.f64 (neg.f64 x) #s(literal 2 binary64))
(pow.f64 (*.f64 x x) #s(literal 1 binary64))
(pow.f64 x #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x x)))
(fabs.f64 (*.f64 x x))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 x) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (fabs.f64 x)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (neg.f64 x)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))))
x
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 (neg.f64 x) (*.f64 x x))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) (neg.f64 x)))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 x x (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) (neg.f64 x)))
(/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (+.f64 (sin.f64 y) x))
(neg.f64 (-.f64 x (sin.f64 y)))
(fma.f64 #s(literal -1 binary64) x (sin.f64 y))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 y)) (neg.f64 x))
(fma.f64 x #s(literal -1 binary64) (sin.f64 y))
(-.f64 (sin.f64 y) (neg.f64 (neg.f64 x)))
(-.f64 (sin.f64 y) (*.f64 #s(literal 1 binary64) x))
(-.f64 (sin.f64 y) x)
(+.f64 (neg.f64 x) (sin.f64 y))
(+.f64 (sin.f64 y) (neg.f64 x))
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 y)))
(pow.f64 (/.f64 (sin.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) #s(literal -1 binary64))
(pow.f64 (sin.f64 y) #s(literal 1 binary64))
(/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (neg.f64 (sin.f64 y)))
(/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (sin.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)))
(sin.f64 y)
(-.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y)))
(exp.f64 (-.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 3 binary64)) (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) y))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))
(*.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z)
(*.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z))
(*.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 y y))
(*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) z))
(*.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)))
(*.f64 (*.f64 y y) z)
(*.f64 z (*.f64 y y))
(*.f64 y (*.f64 z y))
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(*.f64 (pow.f64 (fabs.f64 y) #s(literal 1 binary64)) (pow.f64 (fabs.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fabs.f64 y) #s(literal 1 binary64)) (fabs.f64 y))
(*.f64 (pow.f64 (neg.f64 y) #s(literal 1 binary64)) (pow.f64 (neg.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 y) #s(literal 1 binary64)) (neg.f64 y))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (fabs.f64 y)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (neg.f64 y)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 y #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y y)))
(fabs.f64 (*.f64 y y))
(exp.f64 (*.f64 (log.f64 (fabs.f64 y)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (neg.f64 y)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y))
(*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) y) y)
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))
(*.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))) (-.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y y)) (-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64))) (fma.f64 y y (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))) (*.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 y y) z) #s(literal 3 binary64)) #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y))))
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y)
(fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)
(fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)
(fma.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 y y) y)
(fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) z) y)
(fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)
(-.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) (neg.f64 y))
(-.f64 y (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) z)))
(-.f64 y (neg.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)) y)
(+.f64 y (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/2 binary64) z)) (/.f64 #s(literal 1 binary64) (*.f64 y y))) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 z z) z) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/2 binary64) z) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)))))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) y) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))
(fma.f64 z #s(literal -1/2 binary64) (/.f64 #s(literal 1 binary64) y))
(-.f64 (*.f64 #s(literal -1/2 binary64) z) (neg.f64 (/.f64 #s(literal 1 binary64) y)))
(+.f64 (/.f64 #s(literal 1 binary64) y) (*.f64 #s(literal -1/2 binary64) z))
(+.f64 (*.f64 #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) y))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) y))
(pow.f64 (/.f64 y #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 y #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 y #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) y)
(exp.f64 (*.f64 (log.f64 y) #s(literal -1 binary64)))
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (fma.f64 (cos.f64 y) z (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (+.f64 (fma.f64 #s(literal 1 binary64) x (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (+.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 y)) (-.f64 (fma.f64 (-.f64 (fma.f64 x (-.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) x (*.f64 (cos.f64 y) z)) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y)))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (+.f64 (fma.f64 (-.f64 (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) (-.f64 (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) x) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) x (/.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) x (*.f64 (cos.f64 y) z)) (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (sin.f64 y))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (-.f64 (fma.f64 #s(literal 1 binary64) x (/.f64 #s(literal 1/2 binary64) (sin.f64 y))) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (sin.f64 y))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (fma.f64 x (fma.f64 (neg.f64 x) (+.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) #s(literal 1 binary64)) (sin.f64 y)))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (fma.f64 (fma.f64 (-.f64 (-.f64 (*.f64 (neg.f64 x) (+.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x #s(literal 1 binary64)) x (sin.f64 y)))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 x x)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
#s(approx (* x x) (*.f64 x x))
#s(approx x x)
#s(approx (- (sin y) x) (sin.f64 y))
#s(approx (- (sin y) x) (-.f64 (sin.f64 y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) x)
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (*.f64 (-.f64 (+.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x))) #s(literal 1 binary64)) (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 x x)) #s(literal -1/2 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 x x)))) x))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (*.f64 (+.f64 #s(literal 1 binary64) (-.f64 (fma.f64 (/.f64 (sin.f64 y) (*.f64 (*.f64 x x) x)) #s(literal -1/2 binary64) (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) (+.f64 (pow.f64 (/.f64 (sin.f64 y) x) #s(literal 3 binary64)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x))))) (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 x x)) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) (/.f64 (sin.f64 y) (*.f64 (*.f64 x x) x))) (/.f64 #s(literal 1/2 binary64) (*.f64 x x)))))) x))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) x)
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (*.f64 (+.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) (-.f64 (neg.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x))) (neg.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x))))) x))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (*.f64 (+.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) (-.f64 (fma.f64 (sin.f64 y) (/.f64 (+.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x x) x)) (neg.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x)))) (neg.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x))))) x))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (neg.f64 (*.f64 x x)))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (*.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x x)) (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 x x)) #s(literal 1/2 binary64) #s(literal 1 binary64))) (*.f64 x x)))
#s(approx (- (sin y) x) (neg.f64 x))
#s(approx (- (sin y) x) (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) x)
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (+.f64 (/.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x) #s(literal 1 binary64)) x))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) #s(literal 1 binary64))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (+.f64 (fma.f64 (cos.f64 y) z (neg.f64 (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x))) (sin.f64 y)) x)) #s(literal 1 binary64))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (fma.f64 (cos.f64 y) z (neg.f64 (/.f64 (-.f64 (+.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (fma.f64 #s(literal -1/2 binary64) (sin.f64 y) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (sin.f64 y))) x)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x))) (sin.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (sin.f64 y) x)) #s(literal 1 binary64))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) x)) (neg.f64 (sin.f64 y))) x)) #s(literal 1 binary64))))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (fma.f64 (sin.f64 y) (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) x) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) x)) (neg.f64 (sin.f64 y))) x)) #s(literal 1 binary64))))
#s(approx (- (sin y) x) (*.f64 (neg.f64 x) (+.f64 (neg.f64 (/.f64 (sin.f64 y) x)) #s(literal 1 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) #s(literal 1 binary64))))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x)) #s(literal 1 binary64))))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 z (neg.f64 x)))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (+.f64 z y) (neg.f64 x)))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (fma.f64 (fma.f64 (-.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) x)) (fma.f64 (-.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x x) x)))) y #s(literal 1 binary64)) y z) (neg.f64 x)))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) z (-.f64 (fma.f64 y (-.f64 (fma.f64 (-.f64 (/.f64 #s(literal 1/6 binary64) (*.f64 x x)) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) (*.f64 x x)))) #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x x))) (fma.f64 (-.f64 (/.f64 #s(literal 1/6 binary64) (*.f64 x x)) (neg.f64 (/.f64 (-.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) x))) #s(literal 1/2 binary64) #s(literal 1/6 binary64))) (/.f64 #s(literal 1 binary64) x)) (fma.f64 (-.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x x) x))))) #s(literal 1 binary64)) z) (neg.f64 x)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (+.f64 x y))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y x))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y x))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 (*.f64 y y) (*.f64 x x)))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)) (*.f64 x x)))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 (*.f64 (fma.f64 (fma.f64 #s(literal 2/45 binary64) (*.f64 y y) #s(literal -1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)) (*.f64 x x)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 y y))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 (fma.f64 #s(literal 2/45 binary64) (*.f64 y y) #s(literal -1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 y y) #s(literal 2/45 binary64)) (*.f64 y y) #s(literal -1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (* 1/2 (cos (* 2 y))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 (neg.f64 (*.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal -1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) #s(literal 1 binary64))
#s(approx (cos (* 2 y)) (fma.f64 #s(literal -2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (fma.f64 #s(literal 2/3 binary64) (*.f64 y y) #s(literal -2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -4/45 binary64) (*.f64 y y) #s(literal 2/3 binary64)) (*.f64 y y) #s(literal -2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 2 y) (+.f64 y y))
#s(approx (- (sin y) x) (-.f64 y x))
#s(approx (- (sin y) x) (-.f64 (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y) x))
#s(approx (- (sin y) x) (-.f64 (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y) x))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 x y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 x z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 (+.f64 x y) z))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) y)
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y))
#s(approx (* (* (* y y) z) -1/2) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (* (* y y) z) (*.f64 (*.f64 y y) z))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) y)
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y))
#s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y))
#s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y))
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y))
#s(approx (+ (* (cos y) z) (sin y)) z)
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (fma.f64 (cos.f64 y) z (/.f64 #s(literal 1/2 binary64) (-.f64 (sin.f64 y) x))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 (sin.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (sin.f64 y) x)))))
#s(approx (cos y) (cos.f64 y))
#s(approx (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x)) (/.f64 (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))) (-.f64 (sin.f64 y) x)))
#s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (*.f64 x x))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
#s(approx (* 1/2 (cos (* 2 y))) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) (cos.f64 (+.f64 y y)))
#s(approx (- (sin y) x) (-.f64 (sin.f64 y) x))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y y) (+.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (/.f64 (+.f64 x z) (*.f64 y y)))))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y))
#s(approx (+ (* -1/2 z) (/ 1 y)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/2 z) (/ 1 y)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)))
#s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (cos.f64 y) z (sin.f64 y)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y))) (*.f64 y y)))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (-.f64 (/.f64 #s(literal 1/2 binary64) (-.f64 (sin.f64 y) x)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 (sin.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (sin.f64 y) x)))))
#s(approx z z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 x y))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (+.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z y) x))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) y))
#s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 (sin.f64 y) x) z)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (-.f64 (sin.f64 y) x) z)) (/.f64 (*.f64 x x) (*.f64 (-.f64 (sin.f64 y) x) z)))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y)) z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (+.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 y z)) z))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 y z)) z))
#s(approx (+ (* -1/2 z) (/ 1 y)) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) z))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (cos y) z) (/ (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (- (sin y) x))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (-.f64 (sin.f64 y) x)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 (sin.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (sin.f64 y) x)))) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) #s(literal -1 binary64)) z)))
#s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (+.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (neg.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 y z))) z)))
#s(approx (* (+ (* -1/2 z) (/ 1 y)) (* y y)) (neg.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 y z))) z)))
#s(approx (+ (* -1/2 z) (/ 1 y)) (neg.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (*.f64 z y))) z)))
#s(approx (+ (* (cos y) z) (sin y)) (neg.f64 (*.f64 (+.f64 (/.f64 (neg.f64 (sin.f64 y)) z) (neg.f64 (cos.f64 y))) z)))

eval53.0ms (1.4%)

Memory
7.1MiB live, 98.3MiB allocated; 20ms collecting garbage
Compiler

Compiled 4 094 to 1 730 computations (57.7% saved)

prune24.0ms (0.6%)

Memory
2.2MiB live, 49.3MiB allocated; 2ms collecting garbage
Pruning

27 alts after pruning (16 fresh and 11 done)

PrunedKeptTotal
New3676373
Fresh31013
Picked235
Done088
Total37227399
Accuracy
100.0%
Counts
399 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.3%
(fma.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))) x)
57.5%
(fma.f64 (cos.f64 y) z (/.f64 #s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (sin.f64 y) x)))
99.9%
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
82.6%
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
27.5%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (*.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) #s(approx (+ (sin y) x) x))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (*.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x)))))
62.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
45.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
55.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
65.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
39.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
45.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
45.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
28.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
27.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
28.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
7.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
2.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
1.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
2.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
7.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
7.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
33.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
19.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
7.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
29.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
27.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
39.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Compiler

Compiled 913 to 678 computations (25.7% saved)

regimes71.0ms (1.8%)

Memory
1.0MiB live, 53.2MiB allocated; 15ms collecting garbage
Counts
45 → 1
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (+ x (sin y)) x) (*.f64 z (cos.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (/.f64 #s(approx (- (- 1/2 (* 1/2 (cos (* 2 y)))) (* x x)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (sin.f64 y) x)))
(fma.f64 (cos.f64 y) z (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x)))
(+.f64 (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x)) (*.f64 z (cos.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (*.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) #s(approx (+ (sin y) x) x))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (sin y) x) x) #s(approx (+ (sin y) x) x)) (*.f64 (*.f64 (cos.f64 y) z) #s(approx (+ (sin y) x) x)))))
(fma.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) (*.f64 (cos.f64 y) z))) x)
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y))))))
Outputs
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
Calls

4 calls:

35.0ms
y
11.0ms
x
11.0ms
z
11.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
99.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes39.0ms (1%)

Memory
17.7MiB live, 64.0MiB allocated; 4ms collecting garbage
Counts
35 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (+ x (sin y)) x) (*.f64 z (cos.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
Outputs
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
Calls

4 calls:

10.0ms
y
9.0ms
x
9.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
9.0ms
z
Results
AccuracySegmentsBranch
99.3%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
97.1%3x
91.6%4y
99.4%3z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes34.0ms (0.9%)

Memory
-34.7MiB live, 52.0MiB allocated; 14ms collecting garbage
Counts
32 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
Outputs
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) x))
Calls

3 calls:

8.0ms
z
8.0ms
x
8.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
87.3%3x
99.3%5(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
96.9%3z
Compiler

Compiled 10 to 14 computations (-40% saved)

regimes81.0ms (2.1%)

Memory
-1.8MiB live, 55.6MiB allocated; 7ms collecting garbage
Counts
31 → 4
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (sin.f64 y)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

3 calls:

64.0ms
y
8.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
8.0ms
z
Results
AccuracySegmentsBranch
81.8%3y
84.4%6(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
90.1%4z
Compiler

Compiled 10 to 14 computations (-40% saved)

regimes57.0ms (1.5%)

Memory
-0.6MiB live, 46.1MiB allocated; 2ms collecting garbage
Counts
29 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) x))
Calls

3 calls:

41.0ms
y
7.0ms
z
7.0ms
x
Results
AccuracySegmentsBranch
81.8%3y
68.9%2x
80.2%3z
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes23.0ms (0.6%)

Memory
30.2MiB live, 30.2MiB allocated; 0ms collecting garbage
Counts
28 → 5
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
Calls

3 calls:

7.0ms
y
7.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
7.0ms
z
Results
AccuracySegmentsBranch
82.1%5(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
65.9%1z
72.5%3y
Compiler

Compiled 10 to 14 computations (-40% saved)

regimes18.0ms (0.5%)

Memory
-18.2MiB live, 28.2MiB allocated; 2ms collecting garbage
Counts
27 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
Calls

2 calls:

10.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
7.0ms
y
Results
AccuracySegmentsBranch
71.2%3y
70.9%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 11 computations (-22.2% saved)

regimes7.0ms (0.2%)

Memory
14.7MiB live, 14.7MiB allocated; 0ms collecting garbage
Counts
23 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal -1/2 binary64) z)) y #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) #s(literal 1 binary64)) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
Calls

1 calls:

6.0ms
y
Results
AccuracySegmentsBranch
71.1%3y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes15.0ms (0.4%)

Memory
-20.4MiB live, 24.1MiB allocated; 5ms collecting garbage
Counts
19 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 y (*.f64 z y)) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 #s(approx (+ (* -1/2 z) (/ 1 y)) (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 y (*.f64 y (*.f64 #s(literal -1/2 binary64) z)) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z #s(literal 1 binary64)) y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (fma.f64 #s(approx (+ (* (* z y) -1/2) 1) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) (*.f64 y y))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
Calls

2 calls:

9.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
5.0ms
y
Results
AccuracySegmentsBranch
70.7%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
70.7%3y
Compiler

Compiled 9 to 11 computations (-22.2% saved)

regimes10.0ms (0.3%)

Memory
21.3MiB live, 21.3MiB allocated; 0ms collecting garbage
Counts
7 → 1
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) y) x))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 #s(approx (+ (* (+ (* (* z y) -1/2) 1) y) z) z) x))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 z x))
Calls

4 calls:

2.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
2.0ms
y
2.0ms
x
2.0ms
z
Results
AccuracySegmentsBranch
65.9%1z
65.9%1x
65.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
65.9%1y
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes40.0ms (1%)

Memory
-40.0MiB live, 18.9MiB allocated; 42ms collecting garbage
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) (+.f64 z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Calls

4 calls:

34.0ms
y
2.0ms
x
2.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
2.0ms
z
Results
AccuracySegmentsBranch
46.9%3y
62.0%3x
44.6%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
53.9%3z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes2.0ms (0%)

Memory
3.3MiB live, 3.3MiB allocated; 0ms collecting garbage
Counts
3 → 3
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ (* (+ (* (* z y) -1/2) 1) y) z) x) #s(approx (+ (* (* y y) (* -1/2 z)) y) y)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (* (cos y) z) (sin y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Calls

1 calls:

1.0ms
x
Results
AccuracySegmentsBranch
57.9%3x
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes5.0ms (0.1%)

Memory
12.9MiB live, 12.9MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) x)
Calls

4 calls:

1.0ms
x
1.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
z
1.0ms
y
Results
AccuracySegmentsBranch
39.1%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
39.1%1y
39.1%1z
39.1%1x
Compiler

Compiled 11 to 17 computations (-54.5% saved)

bsearch32.0ms (0.8%)

Memory
17.1MiB live, 66.0MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
19.0ms
2.6823256211786725e-9
0.00027299232038806954
11.0ms
-21286143.59386612
-3161341.3577625304
Samples
22.0ms240×0valid
Compiler

Compiled 267 to 299 computations (-12% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sin: 6.0ms (45.3% of total)
ival-cos: 5.0ms (37.7% of total)
ival-add!: 1.0ms (7.5% of total)
ival-mult!: 1.0ms (7.5% of total)
adjust: 0.0ms (0% of total)

bsearch33.0ms (0.9%)

Memory
9.2MiB live, 55.1MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
14.0ms
2.6823256211786725e-9
0.00027299232038806954
17.0ms
-1.3316953501119423e-53
-4.6336270587558835e-57
Samples
19.0ms256×0valid
Compiler

Compiled 335 to 371 computations (-10.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sin: 6.0ms (47.1% of total)
ival-cos: 5.0ms (39.3% of total)
ival-add!: 1.0ms (7.9% of total)
ival-mult!: 1.0ms (7.9% of total)
adjust: 0.0ms (0% of total)

bsearch48.0ms (1.3%)

Memory
-27.5MiB live, 19.2MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
10.0ms
2.5918126484186853e+205
4.080152131939308e+206
1.0ms
2.6823256211786725e-9
0.00027299232038806954
36.0ms
-3161341.3577625304
-0.002651655768846824
Samples
37.0ms240×0valid
Compiler

Compiled 525 to 575 computations (-9.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-cos: 24.0ms (75.9% of total)
ival-sin: 5.0ms (15.8% of total)
ival-add!: 1.0ms (3.2% of total)
ival-mult!: 1.0ms (3.2% of total)
adjust: 0.0ms (0% of total)

bsearch27.0ms (0.7%)

Memory
20.6MiB live, 20.6MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
8.0ms
3.869465147741634e-30
2.1466816696952697e-29
18.0ms
-1.6481842789773301e+31
-1.6641361074544446e+27
Samples
17.0ms224×0valid
Compiler

Compiled 404 to 434 computations (-7.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 12.0ms
ival-sin: 5.0ms (43.4% of total)
ival-cos: 4.0ms (34.7% of total)
ival-add!: 1.0ms (8.7% of total)
ival-mult!: 1.0ms (8.7% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
0.9944287727306427
3851.0815406486513
0.0ms
2.3920570116133195e-14
2.22741464423301e-10
0.0ms
-0.07704359161084258
-1.5619222612336434e-7
0.0ms
-3161341.3577625304
-0.9776002471493684
Compiler

Compiled 11 to 14 computations (-27.3% saved)

bsearch59.0ms (1.5%)

Memory
-8.9MiB live, 41.3MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
18.0ms
157357909594.64365
1398153017351992.3
39.0ms
-4470679462959731000.0
-39009644745.65501
Samples
46.0ms272×0valid
Compiler

Compiled 471 to 507 computations (-7.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 39.0ms
ival-sin: 28.0ms (72% of total)
ival-cos: 8.0ms (20.6% of total)
ival-add!: 1.0ms (2.6% of total)
ival-mult!: 1.0ms (2.6% of total)
adjust: 0.0ms (0% of total)

bsearch30.0ms (0.8%)

Memory
-13.1MiB live, 30.9MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
157357909594.64365
1398153017351992.3
28.0ms
-1.3364398194564571e+78
-4.1875327206586956e+70
Samples
15.0ms144×0valid
Compiler

Compiled 437 to 473 computations (-8.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-sin: 6.0ms (53.3% of total)
ival-cos: 4.0ms (35.5% of total)
ival-add!: 1.0ms (8.9% of total)
ival-mult!: 1.0ms (8.9% of total)
adjust: 0.0ms (0% of total)

bsearch53.0ms (1.4%)

Memory
9.5MiB live, 55.6MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
32.0ms
4.8237537165037245e+76
1.2294015096458677e+80
19.0ms
-8.736102031414959e+36
-1.6481842789773301e+31
Samples
27.0ms272×0valid
Compiler

Compiled 369 to 405 computations (-9.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 20.0ms
ival-sin: 10.0ms (49.5% of total)
ival-cos: 8.0ms (39.6% of total)
ival-add!: 1.0ms (4.9% of total)
ival-mult!: 1.0ms (4.9% of total)
adjust: 0.0ms (0% of total)

bsearch31.0ms (0.8%)

Memory
19.8MiB live, 19.8MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
15.0ms
9.609594107742168e-26
3.169035410203457e-18
14.0ms
-282569274.0445466
-159039.84782379295
Samples
19.0ms272×0valid
Compiler

Compiled 420 to 422 computations (-0.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sin: 6.0ms (46.3% of total)
ival-cos: 5.0ms (38.6% of total)
ival-add!: 1.0ms (7.7% of total)
ival-mult!: 1.0ms (7.7% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
9.609594107742168e-26
3.169035410203457e-18
1.0ms
-282569274.0445466
-159039.84782379295
Compiler

Compiled 403 to 405 computations (-0.5% saved)

derivations423.0ms (10.9%)

Memory
-24.0MiB live, 307.3MiB allocated; 44ms collecting garbage
Stop Event
fuel
Compiler

Compiled 175 to 115 computations (34.3% saved)

preprocess133.0ms (3.4%)

Memory
25.5MiB live, 316.0MiB allocated; 34ms collecting garbage
Compiler

Compiled 183 to 123 computations (32.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...