Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Time bar (total: 2.1s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze36.0ms (1.7%)

Memory
9.1MiB live, 52.4MiB allocated; 8ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
50%49.9%49.9%0.1%0%0%0%3
50%49.9%49.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
75%74.9%25%0.1%0%0%0%7
75%74.9%25%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
87.5%87.4%12.5%0.1%0%0%0%10
87.5%87.4%12.5%0.1%0%0%0%11
93.8%93.6%6.2%0.1%0%0%0%12
Compiler

Compiled 15 to 14 computations (6.7% saved)

sample779.0ms (37.1%)

Memory
5.8MiB live, 949.2MiB allocated; 164ms collecting garbage
Samples
539.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 289.0ms
ival-div!: 87.0ms (30.1% of total)
ival-mult!: 82.0ms (28.4% of total)
ival-sub!: 67.0ms (23.2% of total)
ival-add!: 52.0ms (18% of total)
adjust: 1.0ms (0.3% of total)
Bogosity

preprocess144.0ms (6.8%)

Memory
-45.7MiB live, 78.2MiB allocated; 107ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
050139
1140134
2428134
31527134
47313134
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 24 to 24 computations (0% saved)

series14.0ms (0.7%)

Memory
27.3MiB live, 27.2MiB allocated; 0ms collecting garbage
Counts
12 → 59
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)

rewrite212.0ms (10.1%)

Memory
20.5MiB live, 302.0MiB allocated; 40ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02181263
02271220
111411123
090711024
Stop Event
iter-limit
node-limit
iter-limit
Counts
71 → 232
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Outputs
(*.f64 #s(literal 4 binary64) (+.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) #s(literal 1/4 binary64)))
(*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y))))
(*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (-.f64 #s(literal 1/4 binary64) (/.f64 z y))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (+.f64 (/.f64 x y) #s(literal 1/4 binary64))) #s(literal 16 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (-.f64 #s(literal 1/4 binary64) (/.f64 z y))) #s(literal 16 binary64))) (-.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 16 binary64) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)))) #s(literal 1 binary64)) (-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 1 binary64)))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 3 binary64)) (*.f64 (pow.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 3 binary64)) #s(literal 64 binary64))) (fma.f64 (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (+.f64 (/.f64 x y) #s(literal 1/4 binary64))) #s(literal 16 binary64) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) (-.f64 #s(literal 1/4 binary64) (/.f64 z y))) #s(literal 16 binary64)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 #s(literal 16 binary64) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 1 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 16 binary64) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)))))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))))
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#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 x z))
#s(approx y y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(literal 1 binary64))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) y y))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) y))
#s(approx (+ x (* y 1/4)) (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64) #s(literal -1 binary64))))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (neg.f64 y) (-.f64 (/.f64 (-.f64 x z) (neg.f64 y)) #s(literal 1/4 binary64))))
#s(approx (+ x (* y 1/4)) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1/4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) #s(literal -1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y) #s(literal -1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (-.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
#s(approx (- (+ x (* y 1/4)) z) (neg.f64 z))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) (neg.f64 z)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64)) (neg.f64 z)))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) (neg.f64 z)))

eval52.0ms (2.5%)

Memory
-23.0MiB live, 73.6MiB allocated; 47ms collecting garbage
Compiler

Compiled 2 422 to 915 computations (62.2% saved)

prune7.0ms (0.3%)

Memory
16.2MiB live, 16.2MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (8 fresh and 0 done)

PrunedKeptTotal
New2118219
Fresh000
Picked101
Done000
Total2128220
Accuracy
100.0%
Counts
220 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))
42.0%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64))) y))
38.6%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
100.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
67.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
36.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
33.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
33.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 240 to 240 computations (0% saved)

series28.0ms (1.3%)

Memory
1.5MiB live, 46.2MiB allocated; 8ms collecting garbage
Counts
23 → 78
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
(-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))
(/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y)
(fma.f64 (-.f64 x z) #s(literal 4 binary64) y)
#s(literal -1 binary64)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (/ (+ y (* -4 z)) y)))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (+ y (* -4 z))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (+ y (+ (* -4 z) (* 4 x)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* x (+ 4 (+ (* -4 (/ z x)) (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ y (* -4 z)) x)) 4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (/ (+ y (* 4 x)) y)))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (+ y (* 4 x))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* z (- (+ (* 4 (/ x z)) (/ y z)) 4))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* -1 (* z (+ 4 (* -1 (/ (+ y (* 4 x)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
7.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (- (/ (+ (* (- x z) 4) y) y) -1) (/ (+ (* (- x z) 4) y) y) (+ (* (- x z) 4) y) -1)
4.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (- (/ (+ (* (- x z) 4) y) y) -1) (/ (+ (* (- x z) 4) y) y) (+ (* (- x z) 4) y) -1)
2.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (- (/ (+ (* (- x z) 4) y) y) -1) (/ (+ (* (- x z) 4) y) y) (+ (* (- x z) 4) y) -1)
2.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (- (/ (+ (* (- x z) 4) y) y) -1) (/ (+ (* (- x z) 4) y) y) (+ (* (- x z) 4) y) -1)
2.0ms
x
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (- (/ (+ (* (- x z) 4) y) y) -1) (/ (+ (* (- x z) 4) y) y) (+ (* (- x z) 4) y) -1)

rewrite183.0ms (8.7%)

Memory
-26.8MiB live, 207.7MiB allocated; 31ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03121741
03291657
117261639
086991530
Stop Event
iter-limit
node-limit
iter-limit
Counts
101 → 183
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
(-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))
(/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y)
(fma.f64 (-.f64 x z) #s(literal 4 binary64) y)
#s(literal -1 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (/ (+ y (* -4 z)) y)))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (+ y (* -4 z))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (+ y (+ (* -4 z) (* 4 x)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* x (+ 4 (+ (* -4 (/ z x)) (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ y (* -4 z)) x)) 4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (/ (+ y (* 4 x)) y)))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (+ y (* 4 x))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* z (- (+ (* 4 (/ x z)) (/ y z)) 4))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (/ (+ (* (- x z) 4) y) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- x z) 4) y) #s(hole binary64 (* -1 (* z (+ 4 (* -1 (/ (+ y (* 4 x)) z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal -64 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) #s(literal 4 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64))) (neg.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64))) (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 2 binary64))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (+.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(+.f64 (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 y y) y)) (/.f64 (*.f64 (*.f64 z z) z) (*.f64 (*.f64 y y) y))) (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 z z))) (neg.f64 (+.f64 x z)))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (neg.f64 (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 z z)) (+.f64 x z))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z)) (fma.f64 x x (fma.f64 z z (*.f64 x z))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x z)) (/.f64 (*.f64 z z) (+.f64 x z)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (fma.f64 z z (*.f64 x z)))) (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 x y))
(/.f64 (neg.f64 (*.f64 x #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 x #s(literal 4 binary64)) y)
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(/.f64 (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y))) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)))))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))) (/.f64 (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))) (/.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (*.f64 y y)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))))
(+.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 (neg.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (neg.f64 y))
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
(*.f64 z #s(literal -4 binary64))
#s(literal -4 binary64)
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y)) (*.f64 y y)) #s(literal 1 binary64))) (neg.f64 (+.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 3 binary64)) #s(literal -1 binary64))) (neg.f64 (fma.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))))))
(/.f64 (-.f64 (/.f64 (*.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y)) (*.f64 y y)) #s(literal 1 binary64)) (+.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64)))
(/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64)))))
(-.f64 (/.f64 (/.f64 (*.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y)) (*.f64 y y)) (+.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))))
(-.f64 (/.f64 (pow.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal 3 binary64)) (fma.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))))) (/.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))))))
(-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))
(/.f64 (+.f64 (pow.f64 (/.f64 y y) #s(literal 3 binary64)) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64))) (fma.f64 (/.f64 y y) (/.f64 y y) (-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (*.f64 (/.f64 y y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (/.f64 y y) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 y y) (/.f64 y y)) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (/.f64 y y)))))
(/.f64 (fma.f64 y y (*.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))) (*.f64 y y))
(/.f64 (fma.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y (*.f64 y y)) (*.f64 y y))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y)) (neg.f64 y))
(/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y)
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) (/.f64 y y))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) (/.f64 y y))
(-.f64 (/.f64 y y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(+.f64 (/.f64 y y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (/.f64 y y))
(/.f64 (-.f64 (*.f64 (*.f64 y y) y) (pow.f64 (*.f64 #s(literal -4 binary64) (-.f64 x z)) #s(literal 3 binary64))) (fma.f64 y y (fma.f64 (*.f64 #s(literal -4 binary64) (-.f64 x z)) (*.f64 #s(literal -4 binary64) (-.f64 x z)) (*.f64 y (*.f64 #s(literal -4 binary64) (-.f64 x z))))))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))))) (neg.f64 (-.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y))) (neg.f64 (-.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (pow.f64 (-.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (-.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64) (*.f64 (*.f64 y y) y))) (neg.f64 (fma.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))) (-.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y y)) (-.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (pow.f64 (-.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64))) (fma.f64 y y (-.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64))))))
(/.f64 (fma.f64 (pow.f64 (-.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))))
(fma.f64 (-.f64 x z) #s(literal 4 binary64) y)
(fma.f64 #s(literal 4 binary64) (-.f64 x z) y)
(-.f64 (/.f64 (*.f64 y y) (-.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (-.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))))
(-.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (-.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)) (/.f64 (*.f64 y y) (-.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)))
(-.f64 y (*.f64 #s(literal -4 binary64) (-.f64 x z)))
(+.f64 (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y y (-.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 (-.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 y y (-.f64 (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64))) (*.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))))))
(+.f64 (/.f64 (*.f64 (pow.f64 (-.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) (*.f64 (-.f64 x z) #s(literal 4 binary64)) (-.f64 (*.f64 y y) (*.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)))))
(+.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)
(+.f64 y (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(literal -1 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (/.f64 (+.f64 (neg.f64 z) x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx x x)
#s(approx (* (/ x y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ x y) (/.f64 x y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)))
#s(approx (/ (+ (* (- x z) 4) y) y) (/.f64 (fma.f64 #s(literal -4 binary64) z y) y))
#s(approx (/ (+ (* (- x z) 4) y) y) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 1 binary64)))
#s(approx (+ (* (- x z) 4) y) (fma.f64 #s(literal -4 binary64) z y))
#s(approx (+ (* (- x z) 4) y) (+.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (/ (- x z) y) (*.f64 (+.f64 (/.f64 (neg.f64 z) (*.f64 y x)) (/.f64 #s(literal 1 binary64) y)) x))
#s(approx (- x z) (*.f64 (+.f64 (/.f64 (neg.f64 z) x) #s(literal 1 binary64)) x))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x) #s(literal 4 binary64) #s(literal 4 binary64)) x))
#s(approx (/ (+ (* (- x z) 4) y) y) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (+.f64 (/.f64 #s(literal 4 binary64) y) (/.f64 #s(literal 1 binary64) x))) x))
#s(approx (+ (* (- x z) 4) y) (*.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z y) x) #s(literal 4 binary64)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (/ (- x z) y) (neg.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) x)))
#s(approx (- x z) (neg.f64 (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal -4 binary64)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x) #s(literal -4 binary64)) #s(literal 4 binary64)) x)))
#s(approx (/ (+ (* (- x z) 4) y) y) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (+ (* (- x z) 4) y) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z y) x)) #s(literal 4 binary64)) x)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(literal 1 binary64))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) #s(literal 1 binary64)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+.f64 (/.f64 (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (- x z) (+.f64 (neg.f64 z) x))
#s(approx z z)
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)))
#s(approx (* -4 z) (*.f64 #s(literal -4 binary64) z))
#s(approx (/ (+ (* (- x z) 4) y) y) (/.f64 (fma.f64 x #s(literal 4 binary64) y) y))
#s(approx (+ (* (- x z) 4) y) (fma.f64 x #s(literal 4 binary64) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (-.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal 2 binary64) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 x (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal 4 binary64)) z))
#s(approx (/ (+ (* (- x z) 4) y) y) (*.f64 (-.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (- x z) 4) y) (*.f64 (-.f64 (/.f64 (fma.f64 x #s(literal 4 binary64) y) z) #s(literal 4 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 x (*.f64 z y))) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- x z) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 x z)) #s(literal 1 binary64))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) z) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (/ (+ (* (- x z) 4) y) y) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (- x z) 4) y) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 x #s(literal 4 binary64) y) z)) #s(literal 4 binary64))))

eval18.0ms (0.9%)

Memory
27.7MiB live, 27.7MiB allocated; 0ms collecting garbage
Compiler

Compiled 2 184 to 827 computations (62.1% saved)

prune7.0ms (0.3%)

Memory
9.9MiB live, 9.9MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (4 fresh and 4 done)

PrunedKeptTotal
New1733176
Fresh213
Picked145
Done000
Total1768184
Accuracy
100.0%
Counts
184 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))
100.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
67.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
33.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
36.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
68.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
33.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 136 to 136 computations (0% saved)

series20.0ms (0.9%)

Memory
-19.7MiB live, 26.8MiB allocated; 4ms collecting garbage
Counts
20 → 51
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 x y)
x
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(/.f64 z y)
z
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (/ x y) x y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (/ x y) x y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (/ x y) x y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (/ x y) x y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ x y) 4) 2) (/ x y) x y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))

rewrite164.0ms (7.8%)

Memory
19.1MiB live, 212.6MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02251159
02361083
112381068
082111005
Stop Event
iter-limit
node-limit
iter-limit
Counts
71 → 142
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 x y)
x
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(/.f64 z y)
z
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ x y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 x y)) (*.f64 #s(literal -4 binary64) (/.f64 x y)))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(/.f64 (-.f64 #s(literal 8 binary64) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 x y)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 x y)) (*.f64 #s(literal -4 binary64) (/.f64 x y)) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 x y))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) #s(literal -4 binary64))) (neg.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal -2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) #s(literal 64 binary64) #s(literal 8 binary64))) (neg.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (*.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) #s(literal 64 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))))
(/.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) #s(literal -4 binary64)) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal -2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 y y))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(/.f64 (fma.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) #s(literal 64 binary64) #s(literal 8 binary64)) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) #s(literal 64 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 y y)) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal -2 binary64))))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))) (/.f64 (/.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 y y)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))
(-.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal -2 binary64))
(-.f64 #s(literal 2 binary64) (*.f64 (neg.f64 (/.f64 x y)) #s(literal 4 binary64)))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) #s(literal 64 binary64)) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) #s(literal 64 binary64)) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 x x) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(neg.f64 (/.f64 x (neg.f64 y)))
(neg.f64 (/.f64 (neg.f64 x) y))
x
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 4 binary64) (/.f64 z y)))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))
(/.f64 (-.f64 #s(literal 8 binary64) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) #s(literal -4 binary64))) (neg.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y))))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64) #s(literal 8 binary64))) (neg.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(/.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) #s(literal -4 binary64)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))
(/.f64 (fma.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64) #s(literal 8 binary64)) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal -4 binary64) (/.f64 z y) #s(literal 2 binary64))
(-.f64 (/.f64 (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y))) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64))))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))) (/.f64 (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal -2 binary64))
(-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (neg.f64 z) y) #s(literal -4 binary64)))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y)))
(+.f64 (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64)) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64)) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(+.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
(neg.f64 (/.f64 (neg.f64 z) y))
z
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) z)) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) z) y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y))
(/.f64 (neg.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)
(/.f64 (-.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 (*.f64 z z) (*.f64 y y))) (+.f64 (/.f64 x y) (/.f64 z y)))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y))) (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 (neg.f64 y) (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(neg.f64 (/.f64 (-.f64 x z) (neg.f64 y)))
(neg.f64 (/.f64 (neg.f64 (-.f64 x z)) y))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 (+.f64 x z) (-.f64 x z))) (neg.f64 (+.f64 x z)))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (neg.f64 (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (+.f64 x z))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z)) (fma.f64 x x (fma.f64 z z (*.f64 x z))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x z)) (/.f64 (*.f64 z z) (+.f64 x z)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (fma.f64 z z (*.f64 x z)))) (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal -2 binary64)))
#s(approx (+ (* (/ x y) 4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ x y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ x y) (/.f64 x y))
#s(approx x x)
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (/ (- x z) y) 4) (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (/.f64 (+.f64 (neg.f64 z) x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (+ (* (/ x y) 4) 2) (*.f64 (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* (/ (- x z) y) 4) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (/ (- x z) y) (*.f64 (+.f64 (/.f64 (neg.f64 z) (*.f64 y x)) (/.f64 #s(literal 1 binary64) y)) x))
#s(approx (- x z) (*.f64 (neg.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (neg.f64 (*.f64 (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) (neg.f64 x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (neg.f64 (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)) (neg.f64 x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (+ (* (/ x y) 4) 2) (*.f64 (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* (/ (- x z) y) 4) (neg.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)) x)))
#s(approx (/ (- x z) y) (neg.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) x)))
#s(approx (- x z) (neg.f64 (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (+ (* (/ x y) 4) 2) (/.f64 (fma.f64 x #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx y y)
#s(approx (+ (* (/ z y) -4) 2) (/.f64 (fma.f64 #s(literal -4 binary64) z (+.f64 y y)) y))
#s(approx (/ z y) (/.f64 z y))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/4 binary64) y x) (*.f64 #s(literal -4 binary64) z)) y) #s(literal -1 binary64)))
#s(approx z z)
#s(approx (- x z) (+.f64 (neg.f64 z) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (-.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal 2 binary64) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* (/ (- x z) y) 4) (*.f64 (-.f64 (*.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 x (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (+.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) (neg.f64 z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 z) (+.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) (neg.f64 z)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 4 binary64) y) (/.f64 #s(literal 2 binary64) z))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 x (*.f64 z y)) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (+.f64 (/.f64 (neg.f64 x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- x z) (*.f64 (neg.f64 z) (neg.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)))))

eval28.0ms (1.3%)

Memory
-34.8MiB live, 24.4MiB allocated; 8ms collecting garbage
Compiler

Compiled 1 314 to 656 computations (50.1% saved)

prune7.0ms (0.3%)

Memory
8.0MiB live, 8.0MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (0 fresh and 8 done)

PrunedKeptTotal
New1270127
Fresh000
Picked044
Done044
Total1278135
Accuracy
100.0%
Counts
135 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))
100.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
67.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
33.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
36.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
68.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
33.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 245 to 197 computations (19.6% saved)

regimes18.0ms (0.9%)

Memory
17.8MiB live, 17.8MiB allocated; 0ms collecting garbage
Counts
12 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64))) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(-.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) #s(literal -1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
Calls

5 calls:

4.0ms
y
4.0ms
x
4.0ms
z
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
100.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
100.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes24.0ms (1.2%)

Memory
-31.2MiB live, 15.7MiB allocated; 2ms collecting garbage
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64))) y))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
Calls

5 calls:

12.0ms
y
3.0ms
x
3.0ms
z
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
98.9%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
98.9%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
88.3%3x
88.6%3y
89.5%3z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes7.0ms (0.3%)

Memory
7.8MiB live, 7.8MiB allocated; 0ms collecting garbage
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Calls

3 calls:

2.0ms
z
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
89.3%3z
68.7%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
68.7%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 23 to 25 computations (-8.7% saved)

regimes6.0ms (0.3%)

Memory
7.8MiB live, 7.8MiB allocated; 0ms collecting garbage
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

3 calls:

2.0ms
y
2.0ms
z
2.0ms
x
Results
AccuracySegmentsBranch
68.7%1x
68.7%1y
83.1%3z
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes9.0ms (0.4%)

Memory
11.6MiB live, 11.6MiB allocated; 0ms collecting garbage
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Calls

5 calls:

2.0ms
y
2.0ms
z
2.0ms
x
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
60.8%4x
61.4%6y
67.4%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
67.4%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
62.2%5z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes3.0ms (0.1%)

Memory
3.6MiB live, 3.6MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

2 calls:

1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
64.1%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
64.1%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 22 to 22 computations (0% saved)

regimes15.0ms (0.7%)

Memory
-35.4MiB live, 11.3MiB allocated; 2ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Calls

5 calls:

11.0ms
z
1.0ms
y
1.0ms
x
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
33.7%1y
33.7%1z
33.7%1x
33.7%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
33.7%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 25 to 31 computations (-24% saved)

bsearch1.0ms (0%)

Memory
0.7MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
7459973685.991115
8944501262826177.0
0.0ms
-1.2401712606987141e+26
-1.8335297277687908e+22
Compiler

Compiled 15 to 18 computations (-20% saved)

bsearch19.0ms (0.9%)

Memory
23.6MiB live, 23.6MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
10.0ms
5.85918350186027e-28
8.02696906507425e-25
6.0ms
-0.0058013942278816
-0.002651655768846824
Samples
9.0ms208×0valid
Compiler

Compiled 614 to 642 computations (-4.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-mult!: 2.0ms (47.8% of total)
ival-add!: 1.0ms (23.9% of total)
ival-div!: 1.0ms (23.9% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch16.0ms (0.7%)

Memory
17.1MiB live, 17.1MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
3.0ms
5.695451118583471e+96
6.4217844780927e+96
11.0ms
-1.7250788969965356e+130
-2.252802247078822e+122
Samples
7.0ms176×0valid
Compiler

Compiled 445 to 469 computations (-5.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-add!: 1.0ms (28.4% of total)
ival-mult!: 1.0ms (28.4% of total)
ival-div!: 1.0ms (28.4% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
56855.576215634646
5091212782.907592
0.0ms
-4683.814972219482
1.1247123739462908
Compiler

Compiled 15 to 18 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.0000093545094315
56855.576215634646
0.0ms
-4683.814972219482
1.1247123739462908
Compiler

Compiled 15 to 18 computations (-20% saved)

derivations191.0ms (9.1%)

Memory
-16.9MiB live, 124.5MiB allocated; 16ms collecting garbage
Stop Event
done
Compiler

Compiled 109 to 74 computations (32.1% saved)

preprocess92.0ms (4.4%)

Memory
-24.4MiB live, 118.0MiB allocated; 13ms collecting garbage
Compiler

Compiled 121 to 86 computations (28.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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