2-ancestry mixing, positive discriminant

Percentage Accurate: 44.3% → 75.4%
Time: 13.7s
Alternatives: 4
Speedup: 1.5×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{2 \cdot a}\\ t_1 := \sqrt{g \cdot g - h \cdot h}\\ \sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)} \end{array} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h)))))
   (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = sqrt(((g * g) - (h * h)));
	return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = Math.sqrt(((g * g) - (h * h)));
	return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a)
	t_0 = Float64(1.0 / Float64(2.0 * a))
	t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h)))
	return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1))))
end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 44.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{2 \cdot a}\\ t_1 := \sqrt{g \cdot g - h \cdot h}\\ \sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)} \end{array} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h)))))
   (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = sqrt(((g * g) - (h * h)));
	return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = Math.sqrt(((g * g) - (h * h)));
	return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a)
	t_0 = Float64(1.0 / Float64(2.0 * a))
	t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h)))
	return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1))))
end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}

Alternative 1: 75.4% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{g \cdot g - h \cdot h}\\ t_1 := \frac{1}{2 \cdot a}\\ \mathbf{if}\;\sqrt[3]{t\_1 \cdot \left(\left(-g\right) + t\_0\right)} + \sqrt[3]{t\_1 \cdot \left(\left(-g\right) - t\_0\right)} \leq -\infty:\\ \;\;\;\;g \cdot \mathsf{fma}\left(\sqrt[3]{\frac{1}{a \cdot {g}^{2}}}, \sqrt[3]{-0.5} \cdot \sqrt[3]{2}, \sqrt[3]{\frac{{h}^{2}}{a \cdot {g}^{4}}} \cdot \left(\sqrt[3]{-0.5} \cdot \sqrt[3]{0.5}\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt[3]{t\_1 \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}}\\ \end{array} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (let* ((t_0 (sqrt (- (* g g) (* h h)))) (t_1 (/ 1.0 (* 2.0 a))))
   (if (<=
        (+ (cbrt (* t_1 (+ (- g) t_0))) (cbrt (* t_1 (- (- g) t_0))))
        (- INFINITY))
     (*
      g
      (fma
       (cbrt (/ 1.0 (* a (pow g 2.0))))
       (* (cbrt -0.5) (cbrt 2.0))
       (*
        (cbrt (/ (pow h 2.0) (* a (pow g 4.0))))
        (* (cbrt -0.5) (cbrt 0.5)))))
     (+ (cbrt (* t_1 (+ (- g) g))) (cbrt (* -1.0 (/ g a)))))))
double code(double g, double h, double a) {
	double t_0 = sqrt(((g * g) - (h * h)));
	double t_1 = 1.0 / (2.0 * a);
	double tmp;
	if ((cbrt((t_1 * (-g + t_0))) + cbrt((t_1 * (-g - t_0)))) <= -((double) INFINITY)) {
		tmp = g * fma(cbrt((1.0 / (a * pow(g, 2.0)))), (cbrt(-0.5) * cbrt(2.0)), (cbrt((pow(h, 2.0) / (a * pow(g, 4.0)))) * (cbrt(-0.5) * cbrt(0.5))));
	} else {
		tmp = cbrt((t_1 * (-g + g))) + cbrt((-1.0 * (g / a)));
	}
	return tmp;
}
function code(g, h, a)
	t_0 = sqrt(Float64(Float64(g * g) - Float64(h * h)))
	t_1 = Float64(1.0 / Float64(2.0 * a))
	tmp = 0.0
	if (Float64(cbrt(Float64(t_1 * Float64(Float64(-g) + t_0))) + cbrt(Float64(t_1 * Float64(Float64(-g) - t_0)))) <= Float64(-Inf))
		tmp = Float64(g * fma(cbrt(Float64(1.0 / Float64(a * (g ^ 2.0)))), Float64(cbrt(-0.5) * cbrt(2.0)), Float64(cbrt(Float64((h ^ 2.0) / Float64(a * (g ^ 4.0)))) * Float64(cbrt(-0.5) * cbrt(0.5)))));
	else
		tmp = Float64(cbrt(Float64(t_1 * Float64(Float64(-g) + g))) + cbrt(Float64(-1.0 * Float64(g / a))));
	end
	return tmp
end
code[g_, h_, a_] := Block[{t$95$0 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(t$95$1 * N[((-g) + t$95$0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$1 * N[((-g) - t$95$0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(g * N[(N[Power[N[(1.0 / N[(a * N[Power[g, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] * N[(N[Power[-0.5, 1/3], $MachinePrecision] * N[Power[2.0, 1/3], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[(N[Power[h, 2.0], $MachinePrecision] / N[(a * N[Power[g, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] * N[(N[Power[-0.5, 1/3], $MachinePrecision] * N[Power[0.5, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[N[(t$95$1 * N[((-g) + g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{g \cdot g - h \cdot h}\\
t_1 := \frac{1}{2 \cdot a}\\
\mathbf{if}\;\sqrt[3]{t\_1 \cdot \left(\left(-g\right) + t\_0\right)} + \sqrt[3]{t\_1 \cdot \left(\left(-g\right) - t\_0\right)} \leq -\infty:\\
\;\;\;\;g \cdot \mathsf{fma}\left(\sqrt[3]{\frac{1}{a \cdot {g}^{2}}}, \sqrt[3]{-0.5} \cdot \sqrt[3]{2}, \sqrt[3]{\frac{{h}^{2}}{a \cdot {g}^{4}}} \cdot \left(\sqrt[3]{-0.5} \cdot \sqrt[3]{0.5}\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt[3]{t\_1 \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (+.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))) (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (-.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h))))))) < -inf.0

    1. Initial program 4.2%

      \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
    2. Taylor expanded in g around inf

      \[\leadsto \color{blue}{g \cdot \left(\sqrt[3]{\frac{1}{a \cdot {g}^{2}}} \cdot \left(\sqrt[3]{\frac{-1}{2}} \cdot \sqrt[3]{2}\right) + \sqrt[3]{\frac{{h}^{2}}{a \cdot {g}^{4}}} \cdot \left(\sqrt[3]{\frac{-1}{2}} \cdot \sqrt[3]{\frac{1}{2}}\right)\right)} \]
    3. Step-by-step derivation
      1. lower-*.f64N/A

        \[\leadsto g \cdot \color{blue}{\left(\sqrt[3]{\frac{1}{a \cdot {g}^{2}}} \cdot \left(\sqrt[3]{\frac{-1}{2}} \cdot \sqrt[3]{2}\right) + \sqrt[3]{\frac{{h}^{2}}{a \cdot {g}^{4}}} \cdot \left(\sqrt[3]{\frac{-1}{2}} \cdot \sqrt[3]{\frac{1}{2}}\right)\right)} \]
      2. lower-fma.f64N/A

        \[\leadsto g \cdot \mathsf{fma}\left(\sqrt[3]{\frac{1}{a \cdot {g}^{2}}}, \color{blue}{\sqrt[3]{\frac{-1}{2}} \cdot \sqrt[3]{2}}, \sqrt[3]{\frac{{h}^{2}}{a \cdot {g}^{4}}} \cdot \left(\sqrt[3]{\frac{-1}{2}} \cdot \sqrt[3]{\frac{1}{2}}\right)\right) \]
    4. Applied rewrites97.1%

      \[\leadsto \color{blue}{g \cdot \mathsf{fma}\left(\sqrt[3]{\frac{1}{a \cdot {g}^{2}}}, \sqrt[3]{-0.5} \cdot \sqrt[3]{2}, \sqrt[3]{\frac{{h}^{2}}{a \cdot {g}^{4}}} \cdot \left(\sqrt[3]{-0.5} \cdot \sqrt[3]{0.5}\right)\right)} \]

    if -inf.0 < (+.f64 (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (+.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))) (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (-.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))))

    1. Initial program 45.2%

      \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
    2. Taylor expanded in g around inf

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
    3. Step-by-step derivation
      1. Applied rewrites24.4%

        \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
      2. Taylor expanded in g around inf

        \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
      3. Step-by-step derivation
        1. Applied rewrites74.8%

          \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
        2. Taylor expanded in g around inf

          \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
        3. Step-by-step derivation
          1. lower-*.f64N/A

            \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \color{blue}{\frac{g}{a}}} \]
          2. lift-/.f6474.9

            \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{\color{blue}{a}}} \]
        4. Applied rewrites74.9%

          \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
      4. Recombined 2 regimes into one program.
      5. Add Preprocessing

      Alternative 2: 73.3% accurate, 1.5× speedup?

      \[\begin{array}{l} \\ \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}} \end{array} \]
      (FPCore (g h a)
       :precision binary64
       (+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) g))) (cbrt (* -1.0 (/ g a)))))
      double code(double g, double h, double a) {
      	return cbrt(((1.0 / (2.0 * a)) * (-g + g))) + cbrt((-1.0 * (g / a)));
      }
      
      public static double code(double g, double h, double a) {
      	return Math.cbrt(((1.0 / (2.0 * a)) * (-g + g))) + Math.cbrt((-1.0 * (g / a)));
      }
      
      function code(g, h, a)
      	return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(Float64(-g) + g))) + cbrt(Float64(-1.0 * Float64(g / a))))
      end
      
      code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[((-g) + g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}}
      \end{array}
      
      Derivation
      1. Initial program 44.3%

        \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
      2. Taylor expanded in g around inf

        \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
      3. Step-by-step derivation
        1. Applied rewrites23.9%

          \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
        2. Taylor expanded in g around inf

          \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
        3. Step-by-step derivation
          1. Applied rewrites73.2%

            \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
          2. Taylor expanded in g around inf

            \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
          3. Step-by-step derivation
            1. lower-*.f64N/A

              \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \color{blue}{\frac{g}{a}}} \]
            2. lift-/.f6473.3

              \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{\color{blue}{a}}} \]
          4. Applied rewrites73.3%

            \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
          5. Add Preprocessing

          Alternative 3: 15.3% accurate, 1.5× speedup?

          \[\begin{array}{l} \\ \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(-2 \cdot g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}} \end{array} \]
          (FPCore (g h a)
           :precision binary64
           (+ (cbrt (* (/ 1.0 (* 2.0 a)) (* -2.0 g))) (cbrt (* -1.0 (/ g a)))))
          double code(double g, double h, double a) {
          	return cbrt(((1.0 / (2.0 * a)) * (-2.0 * g))) + cbrt((-1.0 * (g / a)));
          }
          
          public static double code(double g, double h, double a) {
          	return Math.cbrt(((1.0 / (2.0 * a)) * (-2.0 * g))) + Math.cbrt((-1.0 * (g / a)));
          }
          
          function code(g, h, a)
          	return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(-2.0 * g))) + cbrt(Float64(-1.0 * Float64(g / a))))
          end
          
          code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[(-2.0 * g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(-2 \cdot g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}}
          \end{array}
          
          Derivation
          1. Initial program 44.3%

            \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
          2. Taylor expanded in g around inf

            \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
          3. Step-by-step derivation
            1. Applied rewrites23.9%

              \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
            2. Taylor expanded in g around inf

              \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
            3. Step-by-step derivation
              1. Applied rewrites73.2%

                \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
              2. Taylor expanded in g around inf

                \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
              3. Step-by-step derivation
                1. lower-*.f64N/A

                  \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \color{blue}{\frac{g}{a}}} \]
                2. lift-/.f6473.3

                  \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{\color{blue}{a}}} \]
              4. Applied rewrites73.3%

                \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
              5. Taylor expanded in g around -inf

                \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(-2 \cdot g\right)}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
              6. Step-by-step derivation
                1. lower-*.f6415.3

                  \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(-2 \cdot \color{blue}{g}\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
              7. Applied rewrites15.3%

                \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(-2 \cdot g\right)}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
              8. Add Preprocessing

              Alternative 4: 0.0% accurate, 1.6× speedup?

              \[\begin{array}{l} \\ \sqrt[3]{0.5 \cdot \frac{h \cdot \sqrt{-1}}{a}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \end{array} \]
              (FPCore (g h a)
               :precision binary64
               (+ (cbrt (* 0.5 (/ (* h (sqrt -1.0)) a))) (cbrt (* -1.0 (/ g a)))))
              double code(double g, double h, double a) {
              	return cbrt((0.5 * ((h * sqrt(-1.0)) / a))) + cbrt((-1.0 * (g / a)));
              }
              
              public static double code(double g, double h, double a) {
              	return Math.cbrt((0.5 * ((h * Math.sqrt(-1.0)) / a))) + Math.cbrt((-1.0 * (g / a)));
              }
              
              function code(g, h, a)
              	return Float64(cbrt(Float64(0.5 * Float64(Float64(h * sqrt(-1.0)) / a))) + cbrt(Float64(-1.0 * Float64(g / a))))
              end
              
              code[g_, h_, a_] := N[(N[Power[N[(0.5 * N[(N[(h * N[Sqrt[-1.0], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \sqrt[3]{0.5 \cdot \frac{h \cdot \sqrt{-1}}{a}} + \sqrt[3]{-1 \cdot \frac{g}{a}}
              \end{array}
              
              Derivation
              1. Initial program 44.3%

                \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
              2. Taylor expanded in g around inf

                \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
              3. Step-by-step derivation
                1. Applied rewrites23.9%

                  \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
                2. Taylor expanded in g around inf

                  \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
                3. Step-by-step derivation
                  1. Applied rewrites73.2%

                    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \color{blue}{g}\right)} \]
                  2. Taylor expanded in g around inf

                    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
                  3. Step-by-step derivation
                    1. lower-*.f64N/A

                      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \color{blue}{\frac{g}{a}}} \]
                    2. lift-/.f6473.3

                      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{\color{blue}{a}}} \]
                  4. Applied rewrites73.3%

                    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
                  5. Taylor expanded in g around 0

                    \[\leadsto \sqrt[3]{\color{blue}{\frac{1}{2} \cdot \frac{h \cdot \sqrt{-1}}{a}}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
                  6. Step-by-step derivation
                    1. lower-*.f64N/A

                      \[\leadsto \sqrt[3]{\frac{1}{2} \cdot \color{blue}{\frac{h \cdot \sqrt{-1}}{a}}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
                    2. lower-/.f64N/A

                      \[\leadsto \sqrt[3]{\frac{1}{2} \cdot \frac{h \cdot \sqrt{-1}}{\color{blue}{a}}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \sqrt[3]{\frac{1}{2} \cdot \frac{h \cdot \sqrt{-1}}{a}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
                    4. lower-sqrt.f640.0

                      \[\leadsto \sqrt[3]{0.5 \cdot \frac{h \cdot \sqrt{-1}}{a}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
                  7. Applied rewrites0.0%

                    \[\leadsto \sqrt[3]{\color{blue}{0.5 \cdot \frac{h \cdot \sqrt{-1}}{a}}} + \sqrt[3]{-1 \cdot \frac{g}{a}} \]
                  8. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2025124 
                  (FPCore (g h a)
                    :name "2-ancestry mixing, positive discriminant"
                    :precision binary64
                    (+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))