
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
(FPCore (g h a)
:precision binary64
(let* ((t_0 (sqrt (- (* g g) (* h h)))) (t_1 (/ 1.0 (* 2.0 a))))
(if (<=
(+ (cbrt (* t_1 (+ (- g) t_0))) (cbrt (* t_1 (- (- g) t_0))))
(- INFINITY))
(*
g
(fma
(cbrt (/ 1.0 (* a (pow g 2.0))))
(* (cbrt -0.5) (cbrt 2.0))
(*
(cbrt (/ (pow h 2.0) (* a (pow g 4.0))))
(* (cbrt -0.5) (cbrt 0.5)))))
(+ (cbrt (* t_1 (+ (- g) g))) (cbrt (* -1.0 (/ g a)))))))
double code(double g, double h, double a) {
double t_0 = sqrt(((g * g) - (h * h)));
double t_1 = 1.0 / (2.0 * a);
double tmp;
if ((cbrt((t_1 * (-g + t_0))) + cbrt((t_1 * (-g - t_0)))) <= -((double) INFINITY)) {
tmp = g * fma(cbrt((1.0 / (a * pow(g, 2.0)))), (cbrt(-0.5) * cbrt(2.0)), (cbrt((pow(h, 2.0) / (a * pow(g, 4.0)))) * (cbrt(-0.5) * cbrt(0.5))));
} else {
tmp = cbrt((t_1 * (-g + g))) + cbrt((-1.0 * (g / a)));
}
return tmp;
}
function code(g, h, a) t_0 = sqrt(Float64(Float64(g * g) - Float64(h * h))) t_1 = Float64(1.0 / Float64(2.0 * a)) tmp = 0.0 if (Float64(cbrt(Float64(t_1 * Float64(Float64(-g) + t_0))) + cbrt(Float64(t_1 * Float64(Float64(-g) - t_0)))) <= Float64(-Inf)) tmp = Float64(g * fma(cbrt(Float64(1.0 / Float64(a * (g ^ 2.0)))), Float64(cbrt(-0.5) * cbrt(2.0)), Float64(cbrt(Float64((h ^ 2.0) / Float64(a * (g ^ 4.0)))) * Float64(cbrt(-0.5) * cbrt(0.5))))); else tmp = Float64(cbrt(Float64(t_1 * Float64(Float64(-g) + g))) + cbrt(Float64(-1.0 * Float64(g / a)))); end return tmp end
code[g_, h_, a_] := Block[{t$95$0 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(t$95$1 * N[((-g) + t$95$0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$1 * N[((-g) - t$95$0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(g * N[(N[Power[N[(1.0 / N[(a * N[Power[g, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] * N[(N[Power[-0.5, 1/3], $MachinePrecision] * N[Power[2.0, 1/3], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[(N[Power[h, 2.0], $MachinePrecision] / N[(a * N[Power[g, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] * N[(N[Power[-0.5, 1/3], $MachinePrecision] * N[Power[0.5, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[N[(t$95$1 * N[((-g) + g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{g \cdot g - h \cdot h}\\
t_1 := \frac{1}{2 \cdot a}\\
\mathbf{if}\;\sqrt[3]{t\_1 \cdot \left(\left(-g\right) + t\_0\right)} + \sqrt[3]{t\_1 \cdot \left(\left(-g\right) - t\_0\right)} \leq -\infty:\\
\;\;\;\;g \cdot \mathsf{fma}\left(\sqrt[3]{\frac{1}{a \cdot {g}^{2}}}, \sqrt[3]{-0.5} \cdot \sqrt[3]{2}, \sqrt[3]{\frac{{h}^{2}}{a \cdot {g}^{4}}} \cdot \left(\sqrt[3]{-0.5} \cdot \sqrt[3]{0.5}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{t\_1 \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}}\\
\end{array}
\end{array}
if (+.f64 (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (+.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))) (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (-.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h))))))) < -inf.0Initial program 4.2%
Taylor expanded in g around inf
lower-*.f64N/A
lower-fma.f64N/A
Applied rewrites97.1%
if -inf.0 < (+.f64 (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (+.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h)))))) (cbrt.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) a)) (-.f64 (neg.f64 g) (sqrt.f64 (-.f64 (*.f64 g g) (*.f64 h h))))))) Initial program 45.2%
Taylor expanded in g around inf
Applied rewrites24.4%
Taylor expanded in g around inf
Applied rewrites74.8%
Taylor expanded in g around inf
lower-*.f64N/A
lift-/.f6474.9
Applied rewrites74.9%
(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) g))) (cbrt (* -1.0 (/ g a)))))
double code(double g, double h, double a) {
return cbrt(((1.0 / (2.0 * a)) * (-g + g))) + cbrt((-1.0 * (g / a)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((1.0 / (2.0 * a)) * (-g + g))) + Math.cbrt((-1.0 * (g / a)));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(Float64(-g) + g))) + cbrt(Float64(-1.0 * Float64(g / a)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[((-g) + g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}}
\end{array}
Initial program 44.3%
Taylor expanded in g around inf
Applied rewrites23.9%
Taylor expanded in g around inf
Applied rewrites73.2%
Taylor expanded in g around inf
lower-*.f64N/A
lift-/.f6473.3
Applied rewrites73.3%
(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 1.0 (* 2.0 a)) (* -2.0 g))) (cbrt (* -1.0 (/ g a)))))
double code(double g, double h, double a) {
return cbrt(((1.0 / (2.0 * a)) * (-2.0 * g))) + cbrt((-1.0 * (g / a)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((1.0 / (2.0 * a)) * (-2.0 * g))) + Math.cbrt((-1.0 * (g / a)));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(-2.0 * g))) + cbrt(Float64(-1.0 * Float64(g / a)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[(-2.0 * g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(-2 \cdot g\right)} + \sqrt[3]{-1 \cdot \frac{g}{a}}
\end{array}
Initial program 44.3%
Taylor expanded in g around inf
Applied rewrites23.9%
Taylor expanded in g around inf
Applied rewrites73.2%
Taylor expanded in g around inf
lower-*.f64N/A
lift-/.f6473.3
Applied rewrites73.3%
Taylor expanded in g around -inf
lower-*.f6415.3
Applied rewrites15.3%
(FPCore (g h a) :precision binary64 (+ (cbrt (* 0.5 (/ (* h (sqrt -1.0)) a))) (cbrt (* -1.0 (/ g a)))))
double code(double g, double h, double a) {
return cbrt((0.5 * ((h * sqrt(-1.0)) / a))) + cbrt((-1.0 * (g / a)));
}
public static double code(double g, double h, double a) {
return Math.cbrt((0.5 * ((h * Math.sqrt(-1.0)) / a))) + Math.cbrt((-1.0 * (g / a)));
}
function code(g, h, a) return Float64(cbrt(Float64(0.5 * Float64(Float64(h * sqrt(-1.0)) / a))) + cbrt(Float64(-1.0 * Float64(g / a)))) end
code[g_, h_, a_] := N[(N[Power[N[(0.5 * N[(N[(h * N[Sqrt[-1.0], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(-1.0 * N[(g / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{0.5 \cdot \frac{h \cdot \sqrt{-1}}{a}} + \sqrt[3]{-1 \cdot \frac{g}{a}}
\end{array}
Initial program 44.3%
Taylor expanded in g around inf
Applied rewrites23.9%
Taylor expanded in g around inf
Applied rewrites73.2%
Taylor expanded in g around inf
lower-*.f64N/A
lift-/.f6473.3
Applied rewrites73.3%
Taylor expanded in g around 0
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f640.0
Applied rewrites0.0%
herbie shell --seed 2025124
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))