
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* (* 2.0 PI) u2))))
(if (<= u1 0.029500000178813934)
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* 0.25 u1))))))))
t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.029500000178813934f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (0.25f * u1)))))))) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.029500000178813934)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(Float32(0.25) * u1)))))))) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = sin(((single(2.0) * single(pi)) * u2)); tmp = single(0.0); if (u1 <= single(0.029500000178813934)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (single(0.25) * u1)))))))) * t_0; else tmp = sqrt(-log((single(1.0) - u1))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.029500000178813934:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0295000002Initial program 49.9%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3298.3
Applied rewrites98.3%
if 0.0295000002 < u1 Initial program 97.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (log (- 1.0 u1))) (t_1 (sin (* (* 2.0 PI) u2))))
(if (<= t_0 -0.017999999225139618)
(* (sqrt (- t_0)) t_1)
(* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* 0.3333333333333333 u1)))))) t_1))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = logf((1.0f - u1));
float t_1 = sinf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= -0.017999999225139618f) {
tmp = sqrtf(-t_0) * t_1;
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (0.3333333333333333f * u1)))))) * t_1;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = log(Float32(Float32(1.0) - u1)) t_1 = sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(-0.017999999225139618)) tmp = Float32(sqrt(Float32(-t_0)) * t_1); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(Float32(0.3333333333333333) * u1)))))) * t_1); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = log((single(1.0) - u1)); t_1 = sin(((single(2.0) * single(pi)) * u2)); tmp = single(0.0); if (t_0 <= single(-0.017999999225139618)) tmp = sqrt(-t_0) * t_1; else tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (single(0.3333333333333333) * u1)))))) * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(1 - u1\right)\\
t_1 := \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq -0.017999999225139618:\\
\;\;\;\;\sqrt{-t\_0} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + 0.3333333333333333 \cdot u1\right)\right)} \cdot t\_1\\
\end{array}
\end{array}
if (log.f32 (-.f32 #s(literal 1 binary32) u1)) < -0.0179999992Initial program 96.7%
if -0.0179999992 < (log.f32 (-.f32 #s(literal 1 binary32) u1)) Initial program 48.7%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3298.2
Applied rewrites98.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* (* 2.0 PI) u2))))
(if (<= u1 0.0032999999821186066)
(* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.0032999999821186066f) {
tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.0032999999821186066)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = sin(((single(2.0) * single(pi)) * u2)); tmp = single(0.0); if (u1 <= single(0.0032999999821186066)) tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * t_0; else tmp = sqrt(-log((single(1.0) - u1))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.0032999999821186066:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0033Initial program 44.5%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3297.7
Applied rewrites97.7%
if 0.0033 < u1 Initial program 94.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u1 0.009499999694526196) (* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) (sin (* (* 2.0 PI) u2))) (* (sqrt (- (log (- 1.0 u1)))) (* 2.0 (* u2 PI)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.009499999694526196f) {
tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * sinf(((2.0f * ((float) M_PI)) * u2));
} else {
tmp = sqrtf(-logf((1.0f - u1))) * (2.0f * (u2 * ((float) M_PI)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.009499999694526196)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u1 <= single(0.009499999694526196)) tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * sin(((single(2.0) * single(pi)) * u2)); else tmp = sqrt(-log((single(1.0) - u1))) * (single(2.0) * (u2 * single(pi))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.009499999694526196:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\end{array}
\end{array}
if u1 < 0.00949999969Initial program 47.2%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3296.7
Applied rewrites96.7%
if 0.00949999969 < u1 Initial program 96.0%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-*.f32N/A
lift-PI.f3279.7
Applied rewrites79.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.005799999926239252)
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* 0.25 u1))))))))
(* u2 (* 2.0 PI)))
(* (sqrt u1) (sin (* (* 2.0 PI) u2)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.005799999926239252f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (0.25f * u1)))))))) * (u2 * (2.0f * ((float) M_PI)));
} else {
tmp = sqrtf(u1) * sinf(((2.0f * ((float) M_PI)) * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.005799999926239252)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(Float32(0.25) * u1)))))))) * Float32(u2 * Float32(Float32(2.0) * Float32(pi)))); else tmp = Float32(sqrt(u1) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.005799999926239252)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (single(0.25) * u1)))))))) * (u2 * (single(2.0) * single(pi))); else tmp = sqrt(u1) * sin(((single(2.0) * single(pi)) * u2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.005799999926239252:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\end{array}
\end{array}
if u2 < 0.00579999993Initial program 57.3%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.8
Applied rewrites93.8%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-fma.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lift-PI.f32N/A
lift-*.f32N/A
lift-PI.f3293.8
Applied rewrites93.8%
Taylor expanded in u2 around 0
lift-*.f32N/A
lift-PI.f3290.4
Applied rewrites90.4%
if 0.00579999993 < u2 Initial program 56.9%
Taylor expanded in u1 around 0
Applied rewrites76.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* 2.0 (* u2 PI))))
(if (<= u1 0.019999999552965164)
(*
(sqrt (- (* u1 (- (* u1 (- (* -0.3333333333333333 u1) 0.5)) 1.0))))
t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = 2.0f * (u2 * ((float) M_PI));
float tmp;
if (u1 <= 0.019999999552965164f) {
tmp = sqrtf(-(u1 * ((u1 * ((-0.3333333333333333f * u1) - 0.5f)) - 1.0f))) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(2.0) * Float32(u2 * Float32(pi))) tmp = Float32(0.0) if (u1 <= Float32(0.019999999552965164)) tmp = Float32(sqrt(Float32(-Float32(u1 * Float32(Float32(u1 * Float32(Float32(Float32(-0.3333333333333333) * u1) - Float32(0.5))) - Float32(1.0))))) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = single(2.0) * (u2 * single(pi)); tmp = single(0.0); if (u1 <= single(0.019999999552965164)) tmp = sqrt(-(u1 * ((u1 * ((single(-0.3333333333333333) * u1) - single(0.5))) - single(1.0)))) * t_0; else tmp = sqrt(-log((single(1.0) - u1))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot \left(u2 \cdot \pi\right)\\
\mathbf{if}\;u1 \leq 0.019999999552965164:\\
\;\;\;\;\sqrt{-u1 \cdot \left(u1 \cdot \left(-0.3333333333333333 \cdot u1 - 0.5\right) - 1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0199999996Initial program 49.0%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-*.f32N/A
lift-PI.f3244.3
Applied rewrites44.3%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower--.f32N/A
lower-*.f32N/A
lower--.f32N/A
lower-*.f3281.7
Applied rewrites81.7%
if 0.0199999996 < u1 Initial program 96.8%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-*.f32N/A
lift-PI.f3280.0
Applied rewrites80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u1 0.0033499998971819878) (* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) (* u2 (* 2.0 PI))) (* (sqrt (- (log (- 1.0 u1)))) (* 2.0 (* u2 PI)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.0033499998971819878f) {
tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * (u2 * (2.0f * ((float) M_PI)));
} else {
tmp = sqrtf(-logf((1.0f - u1))) * (2.0f * (u2 * ((float) M_PI)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.0033499998971819878)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * Float32(u2 * Float32(Float32(2.0) * Float32(pi)))); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u1 <= single(0.0033499998971819878)) tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * (u2 * (single(2.0) * single(pi))); else tmp = sqrt(-log((single(1.0) - u1))) * (single(2.0) * (u2 * single(pi))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.0033499998971819878:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\end{array}
\end{array}
if u1 < 0.0033499999Initial program 44.5%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3297.7
Applied rewrites97.7%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-fma.f32N/A
lift-PI.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-fma.f32N/A
lower-pow.f32N/A
lift-PI.f32N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lift-PI.f3291.6
Applied rewrites91.6%
Taylor expanded in u2 around 0
lift-*.f32N/A
lift-PI.f3281.4
Applied rewrites81.4%
if 0.0033499999 < u1 Initial program 94.5%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-*.f32N/A
lift-PI.f3279.0
Applied rewrites79.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* 0.25 u1)))))))) (* u2 (* 2.0 PI))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (0.25f * u1)))))))) * (u2 * (2.0f * ((float) M_PI)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(Float32(0.25) * u1)))))))) * Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (single(0.25) * u1)))))))) * (u2 * (single(2.0) * single(pi))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi\right)\right)
\end{array}
Initial program 57.2%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3293.5
Applied rewrites93.5%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-fma.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lift-PI.f32N/A
lift-*.f32N/A
lift-PI.f3285.4
Applied rewrites85.4%
Taylor expanded in u2 around 0
lift-*.f32N/A
lift-PI.f3278.4
Applied rewrites78.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) (* u2 (* 2.0 PI))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (0.5f * u1)))) * (u2 * (2.0f * ((float) M_PI)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * (u2 * (single(2.0) * single(pi))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi\right)\right)
\end{array}
Initial program 57.2%
Taylor expanded in u1 around 0
lower-*.f32N/A
lower-+.f32N/A
lower-*.f3288.2
Applied rewrites88.2%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-fma.f32N/A
lift-PI.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-fma.f32N/A
lower-pow.f32N/A
lift-PI.f32N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lift-PI.f3282.9
Applied rewrites82.9%
Taylor expanded in u2 around 0
lift-*.f32N/A
lift-PI.f3274.6
Applied rewrites74.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt u1) (* u2 (* 2.0 PI))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1) * (u2 * (2.0f * ((float) M_PI)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(u1) * Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1) * (u2 * (single(2.0) * single(pi))); end
\begin{array}{l}
\\
\sqrt{u1} \cdot \left(u2 \cdot \left(2 \cdot \pi\right)\right)
\end{array}
Initial program 57.2%
Taylor expanded in u1 around 0
Applied rewrites76.9%
Taylor expanded in u2 around 0
lower-*.f32N/A
lower-fma.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-pow.f32N/A
lift-PI.f32N/A
lift-*.f32N/A
lift-PI.f3271.1
Applied rewrites71.1%
Taylor expanded in u2 around 0
lift-*.f32N/A
lift-PI.f3266.6
Applied rewrites66.6%
herbie shell --seed 2025124
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))