
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(a, b)
use fmin_fmax_functions
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(a, b)
use fmin_fmax_functions
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma a a (* b b)))
(t_1 (pow a (/ 3.0 2.0)))
(t_2 (- 1.0 (* 3.0 a))))
(if (<= a 3.1e+48)
(fma
(+ (* a a) a)
(* 4.0 a)
(fma (* 4.0 (* t_2 b)) b (- (* t_0 t_0) 1.0)))
(fma
(fma t_1 t_1 (* (* b b) a))
a
(fma b (* b t_0) (- (* 4.0 (fma t_2 (* b b) (* (fma a a a) a))) 1.0))))))
double code(double a, double b) {
double t_0 = fma(a, a, (b * b));
double t_1 = pow(a, (3.0 / 2.0));
double t_2 = 1.0 - (3.0 * a);
double tmp;
if (a <= 3.1e+48) {
tmp = fma(((a * a) + a), (4.0 * a), fma((4.0 * (t_2 * b)), b, ((t_0 * t_0) - 1.0)));
} else {
tmp = fma(fma(t_1, t_1, ((b * b) * a)), a, fma(b, (b * t_0), ((4.0 * fma(t_2, (b * b), (fma(a, a, a) * a))) - 1.0)));
}
return tmp;
}
function code(a, b) t_0 = fma(a, a, Float64(b * b)) t_1 = a ^ Float64(3.0 / 2.0) t_2 = Float64(1.0 - Float64(3.0 * a)) tmp = 0.0 if (a <= 3.1e+48) tmp = fma(Float64(Float64(a * a) + a), Float64(4.0 * a), fma(Float64(4.0 * Float64(t_2 * b)), b, Float64(Float64(t_0 * t_0) - 1.0))); else tmp = fma(fma(t_1, t_1, Float64(Float64(b * b) * a)), a, fma(b, Float64(b * t_0), Float64(Float64(4.0 * fma(t_2, Float64(b * b), Float64(fma(a, a, a) * a))) - 1.0))); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Power[a, N[(3.0 / 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 3.1e+48], N[(N[(N[(a * a), $MachinePrecision] + a), $MachinePrecision] * N[(4.0 * a), $MachinePrecision] + N[(N[(4.0 * N[(t$95$2 * b), $MachinePrecision]), $MachinePrecision] * b + N[(N[(t$95$0 * t$95$0), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 * t$95$1 + N[(N[(b * b), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] * a + N[(b * N[(b * t$95$0), $MachinePrecision] + N[(N[(4.0 * N[(t$95$2 * N[(b * b), $MachinePrecision] + N[(N[(a * a + a), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
t_1 := {a}^{\left(\frac{3}{2}\right)}\\
t_2 := 1 - 3 \cdot a\\
\mathbf{if}\;a \leq 3.1 \cdot 10^{+48}:\\
\;\;\;\;\mathsf{fma}\left(a \cdot a + a, 4 \cdot a, \mathsf{fma}\left(4 \cdot \left(t\_2 \cdot b\right), b, t\_0 \cdot t\_0 - 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(t\_1, t\_1, \left(b \cdot b\right) \cdot a\right), a, \mathsf{fma}\left(b, b \cdot t\_0, 4 \cdot \mathsf{fma}\left(t\_2, b \cdot b, \mathsf{fma}\left(a, a, a\right) \cdot a\right) - 1\right)\right)\\
\end{array}
\end{array}
if a < 3.10000000000000005e48Initial program 76.9%
Applied rewrites76.9%
Applied rewrites83.8%
Applied rewrites83.8%
if 3.10000000000000005e48 < a Initial program 59.6%
Applied rewrites74.6%
Applied rewrites74.6%
Applied rewrites74.6%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma a a (* b b)))
(t_1 (fma t_0 t_0 -1.0))
(t_2 (- 1.0 (* 3.0 a))))
(if (<= b 1.3e+153)
(fma (+ (* a a) a) (* 4.0 a) (fma t_2 (* (* b b) 4.0) t_1))
(fma (fma a a a) (* 4.0 a) (fma (* t_2 (* b 4.0)) b t_1)))))
double code(double a, double b) {
double t_0 = fma(a, a, (b * b));
double t_1 = fma(t_0, t_0, -1.0);
double t_2 = 1.0 - (3.0 * a);
double tmp;
if (b <= 1.3e+153) {
tmp = fma(((a * a) + a), (4.0 * a), fma(t_2, ((b * b) * 4.0), t_1));
} else {
tmp = fma(fma(a, a, a), (4.0 * a), fma((t_2 * (b * 4.0)), b, t_1));
}
return tmp;
}
function code(a, b) t_0 = fma(a, a, Float64(b * b)) t_1 = fma(t_0, t_0, -1.0) t_2 = Float64(1.0 - Float64(3.0 * a)) tmp = 0.0 if (b <= 1.3e+153) tmp = fma(Float64(Float64(a * a) + a), Float64(4.0 * a), fma(t_2, Float64(Float64(b * b) * 4.0), t_1)); else tmp = fma(fma(a, a, a), Float64(4.0 * a), fma(Float64(t_2 * Float64(b * 4.0)), b, t_1)); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0 + -1.0), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.3e+153], N[(N[(N[(a * a), $MachinePrecision] + a), $MachinePrecision] * N[(4.0 * a), $MachinePrecision] + N[(t$95$2 * N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(a * a + a), $MachinePrecision] * N[(4.0 * a), $MachinePrecision] + N[(N[(t$95$2 * N[(b * 4.0), $MachinePrecision]), $MachinePrecision] * b + t$95$1), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
t_1 := \mathsf{fma}\left(t\_0, t\_0, -1\right)\\
t_2 := 1 - 3 \cdot a\\
\mathbf{if}\;b \leq 1.3 \cdot 10^{+153}:\\
\;\;\;\;\mathsf{fma}\left(a \cdot a + a, 4 \cdot a, \mathsf{fma}\left(t\_2, \left(b \cdot b\right) \cdot 4, t\_1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(a, a, a\right), 4 \cdot a, \mathsf{fma}\left(t\_2 \cdot \left(b \cdot 4\right), b, t\_1\right)\right)\\
\end{array}
\end{array}
if b < 1.2999999999999999e153Initial program 75.1%
Applied rewrites78.7%
Applied rewrites82.5%
Applied rewrites82.5%
Applied rewrites83.8%
if 1.2999999999999999e153 < b Initial program 59.5%
Applied rewrites59.6%
Applied rewrites68.3%
Applied rewrites68.3%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma a a (* b b))) (t_1 (- 1.0 (* 3.0 a))))
(if (<= a 3e+23)
(fma
(+ (* a a) a)
(* 4.0 a)
(fma (* 4.0 (* t_1 b)) b (- (* t_0 t_0) 1.0)))
(fma (fma t_1 (* b b) (* (fma a a a) a)) 4.0 (fma t_0 t_0 -1.0)))))
double code(double a, double b) {
double t_0 = fma(a, a, (b * b));
double t_1 = 1.0 - (3.0 * a);
double tmp;
if (a <= 3e+23) {
tmp = fma(((a * a) + a), (4.0 * a), fma((4.0 * (t_1 * b)), b, ((t_0 * t_0) - 1.0)));
} else {
tmp = fma(fma(t_1, (b * b), (fma(a, a, a) * a)), 4.0, fma(t_0, t_0, -1.0));
}
return tmp;
}
function code(a, b) t_0 = fma(a, a, Float64(b * b)) t_1 = Float64(1.0 - Float64(3.0 * a)) tmp = 0.0 if (a <= 3e+23) tmp = fma(Float64(Float64(a * a) + a), Float64(4.0 * a), fma(Float64(4.0 * Float64(t_1 * b)), b, Float64(Float64(t_0 * t_0) - 1.0))); else tmp = fma(fma(t_1, Float64(b * b), Float64(fma(a, a, a) * a)), 4.0, fma(t_0, t_0, -1.0)); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 3e+23], N[(N[(N[(a * a), $MachinePrecision] + a), $MachinePrecision] * N[(4.0 * a), $MachinePrecision] + N[(N[(4.0 * N[(t$95$1 * b), $MachinePrecision]), $MachinePrecision] * b + N[(N[(t$95$0 * t$95$0), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 * N[(b * b), $MachinePrecision] + N[(N[(a * a + a), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] * 4.0 + N[(t$95$0 * t$95$0 + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
t_1 := 1 - 3 \cdot a\\
\mathbf{if}\;a \leq 3 \cdot 10^{+23}:\\
\;\;\;\;\mathsf{fma}\left(a \cdot a + a, 4 \cdot a, \mathsf{fma}\left(4 \cdot \left(t\_1 \cdot b\right), b, t\_0 \cdot t\_0 - 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(t\_1, b \cdot b, \mathsf{fma}\left(a, a, a\right) \cdot a\right), 4, \mathsf{fma}\left(t\_0, t\_0, -1\right)\right)\\
\end{array}
\end{array}
if a < 3.0000000000000001e23Initial program 77.2%
Applied rewrites77.2%
Applied rewrites83.5%
Applied rewrites83.5%
if 3.0000000000000001e23 < a Initial program 60.5%
Applied rewrites74.1%
Applied rewrites72.1%
Applied rewrites74.1%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma a a (* b b)))
(t_1 (fma t_0 t_0 -1.0))
(t_2 (- 1.0 (* 3.0 a))))
(if (<= a 3e+23)
(fma (fma a a a) (* 4.0 a) (fma (* t_2 (* b 4.0)) b t_1))
(fma (fma t_2 (* b b) (* (fma a a a) a)) 4.0 t_1))))
double code(double a, double b) {
double t_0 = fma(a, a, (b * b));
double t_1 = fma(t_0, t_0, -1.0);
double t_2 = 1.0 - (3.0 * a);
double tmp;
if (a <= 3e+23) {
tmp = fma(fma(a, a, a), (4.0 * a), fma((t_2 * (b * 4.0)), b, t_1));
} else {
tmp = fma(fma(t_2, (b * b), (fma(a, a, a) * a)), 4.0, t_1);
}
return tmp;
}
function code(a, b) t_0 = fma(a, a, Float64(b * b)) t_1 = fma(t_0, t_0, -1.0) t_2 = Float64(1.0 - Float64(3.0 * a)) tmp = 0.0 if (a <= 3e+23) tmp = fma(fma(a, a, a), Float64(4.0 * a), fma(Float64(t_2 * Float64(b * 4.0)), b, t_1)); else tmp = fma(fma(t_2, Float64(b * b), Float64(fma(a, a, a) * a)), 4.0, t_1); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0 + -1.0), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 3e+23], N[(N[(a * a + a), $MachinePrecision] * N[(4.0 * a), $MachinePrecision] + N[(N[(t$95$2 * N[(b * 4.0), $MachinePrecision]), $MachinePrecision] * b + t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 * N[(b * b), $MachinePrecision] + N[(N[(a * a + a), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] * 4.0 + t$95$1), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
t_1 := \mathsf{fma}\left(t\_0, t\_0, -1\right)\\
t_2 := 1 - 3 \cdot a\\
\mathbf{if}\;a \leq 3 \cdot 10^{+23}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(a, a, a\right), 4 \cdot a, \mathsf{fma}\left(t\_2 \cdot \left(b \cdot 4\right), b, t\_1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(t\_2, b \cdot b, \mathsf{fma}\left(a, a, a\right) \cdot a\right), 4, t\_1\right)\\
\end{array}
\end{array}
if a < 3.0000000000000001e23Initial program 77.2%
Applied rewrites77.2%
Applied rewrites83.5%
Applied rewrites83.5%
if 3.0000000000000001e23 < a Initial program 60.5%
Applied rewrites74.1%
Applied rewrites72.1%
Applied rewrites74.1%
(FPCore (a b)
:precision binary64
(let* ((t_0 (- 1.0 (* 3.0 a))) (t_1 (fma a a (* b b))))
(if (<= a -1e+103)
(fma t_1 t_1 (- (* 4.0 (fma (fma a a a) a (* (* b b) t_0))) 1.0))
(- (fma (fma t_0 (* b b) (* (fma a a a) a)) 4.0 (* t_1 t_1)) 1.0))))
double code(double a, double b) {
double t_0 = 1.0 - (3.0 * a);
double t_1 = fma(a, a, (b * b));
double tmp;
if (a <= -1e+103) {
tmp = fma(t_1, t_1, ((4.0 * fma(fma(a, a, a), a, ((b * b) * t_0))) - 1.0));
} else {
tmp = fma(fma(t_0, (b * b), (fma(a, a, a) * a)), 4.0, (t_1 * t_1)) - 1.0;
}
return tmp;
}
function code(a, b) t_0 = Float64(1.0 - Float64(3.0 * a)) t_1 = fma(a, a, Float64(b * b)) tmp = 0.0 if (a <= -1e+103) tmp = fma(t_1, t_1, Float64(Float64(4.0 * fma(fma(a, a, a), a, Float64(Float64(b * b) * t_0))) - 1.0)); else tmp = Float64(fma(fma(t_0, Float64(b * b), Float64(fma(a, a, a) * a)), 4.0, Float64(t_1 * t_1)) - 1.0); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1e+103], N[(t$95$1 * t$95$1 + N[(N[(4.0 * N[(N[(a * a + a), $MachinePrecision] * a + N[(N[(b * b), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$0 * N[(b * b), $MachinePrecision] + N[(N[(a * a + a), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] * 4.0 + N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - 3 \cdot a\\
t_1 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
\mathbf{if}\;a \leq -1 \cdot 10^{+103}:\\
\;\;\;\;\mathsf{fma}\left(t\_1, t\_1, 4 \cdot \mathsf{fma}\left(\mathsf{fma}\left(a, a, a\right), a, \left(b \cdot b\right) \cdot t\_0\right) - 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(t\_0, b \cdot b, \mathsf{fma}\left(a, a, a\right) \cdot a\right), 4, t\_1 \cdot t\_1\right) - 1\\
\end{array}
\end{array}
if a < -1e103Initial program 0.0%
Applied rewrites0.0%
Applied rewrites8.1%
if -1e103 < a Initial program 88.2%
Applied rewrites92.0%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma a a (* b b))) (t_1 (- 1.0 (* 3.0 a))))
(if (<= a -9.4e+132)
(fma (fma (fma a a a) a (* t_1 (* b b))) 4.0 (fma t_0 t_0 -1.0))
(- (fma (fma t_1 (* b b) (* (fma a a a) a)) 4.0 (* t_0 t_0)) 1.0))))
double code(double a, double b) {
double t_0 = fma(a, a, (b * b));
double t_1 = 1.0 - (3.0 * a);
double tmp;
if (a <= -9.4e+132) {
tmp = fma(fma(fma(a, a, a), a, (t_1 * (b * b))), 4.0, fma(t_0, t_0, -1.0));
} else {
tmp = fma(fma(t_1, (b * b), (fma(a, a, a) * a)), 4.0, (t_0 * t_0)) - 1.0;
}
return tmp;
}
function code(a, b) t_0 = fma(a, a, Float64(b * b)) t_1 = Float64(1.0 - Float64(3.0 * a)) tmp = 0.0 if (a <= -9.4e+132) tmp = fma(fma(fma(a, a, a), a, Float64(t_1 * Float64(b * b))), 4.0, fma(t_0, t_0, -1.0)); else tmp = Float64(fma(fma(t_1, Float64(b * b), Float64(fma(a, a, a) * a)), 4.0, Float64(t_0 * t_0)) - 1.0); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -9.4e+132], N[(N[(N[(a * a + a), $MachinePrecision] * a + N[(t$95$1 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 4.0 + N[(t$95$0 * t$95$0 + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$1 * N[(b * b), $MachinePrecision] + N[(N[(a * a + a), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] * 4.0 + N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
t_1 := 1 - 3 \cdot a\\
\mathbf{if}\;a \leq -9.4 \cdot 10^{+132}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(a, a, a\right), a, t\_1 \cdot \left(b \cdot b\right)\right), 4, \mathsf{fma}\left(t\_0, t\_0, -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(t\_1, b \cdot b, \mathsf{fma}\left(a, a, a\right) \cdot a\right), 4, t\_0 \cdot t\_0\right) - 1\\
\end{array}
\end{array}
if a < -9.400000000000001e132Initial program 0.0%
Applied rewrites0.0%
Applied rewrites11.3%
Applied rewrites0.0%
Applied rewrites3.6%
if -9.400000000000001e132 < a Initial program 85.3%
Applied rewrites89.0%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma a a (* b b))))
(fma
(fma (- 1.0 (* 3.0 a)) (* b b) (* (fma a a a) a))
4.0
(fma t_0 t_0 -1.0))))
double code(double a, double b) {
double t_0 = fma(a, a, (b * b));
return fma(fma((1.0 - (3.0 * a)), (b * b), (fma(a, a, a) * a)), 4.0, fma(t_0, t_0, -1.0));
}
function code(a, b) t_0 = fma(a, a, Float64(b * b)) return fma(fma(Float64(1.0 - Float64(3.0 * a)), Float64(b * b), Float64(fma(a, a, a) * a)), 4.0, fma(t_0, t_0, -1.0)) end
code[a_, b_] := Block[{t$95$0 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision] + N[(N[(a * a + a), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] * 4.0 + N[(t$95$0 * t$95$0 + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
\mathsf{fma}\left(\mathsf{fma}\left(1 - 3 \cdot a, b \cdot b, \mathsf{fma}\left(a, a, a\right) \cdot a\right), 4, \mathsf{fma}\left(t\_0, t\_0, -1\right)\right)
\end{array}
\end{array}
Initial program 73.3%
Applied rewrites76.4%
Applied rewrites80.8%
Applied rewrites76.4%
herbie shell --seed 2025121
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))