
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1))
(t_3 (sqrt (+ t 1.0)))
(t_4 (- t_3 (sqrt t)))
(t_5 (+ t_2 t_4)))
(if (<= t_5 0.001)
(+
(+
(+
(/
(fma
-0.125
(/ 1.0 (sqrt x))
(fma 0.0625 (sqrt (/ 1.0 (* (* x x) x))) (* 0.5 (sqrt x))))
x)
(* (/ 1.0 (sqrt y)) 0.5))
t_1)
t_4)
(if (<= t_5 2.001)
(-
(+
(sqrt (+ 1.0 x))
(fma 0.5 (/ 1.0 (sqrt z)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(sqrt x))
(+ t_2 (/ 1.0 (+ t_3 (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1;
double t_3 = sqrt((t + 1.0));
double t_4 = t_3 - sqrt(t);
double t_5 = t_2 + t_4;
double tmp;
if (t_5 <= 0.001) {
tmp = (((fma(-0.125, (1.0 / sqrt(x)), fma(0.0625, sqrt((1.0 / ((x * x) * x))), (0.5 * sqrt(x)))) / x) + ((1.0 / sqrt(y)) * 0.5)) + t_1) + t_4;
} else if (t_5 <= 2.001) {
tmp = (sqrt((1.0 + x)) + fma(0.5, (1.0 / sqrt(z)), (1.0 / (sqrt(y) + sqrt((1.0 + y)))))) - sqrt(x);
} else {
tmp = t_2 + (1.0 / (t_3 + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) t_3 = sqrt(Float64(t + 1.0)) t_4 = Float64(t_3 - sqrt(t)) t_5 = Float64(t_2 + t_4) tmp = 0.0 if (t_5 <= 0.001) tmp = Float64(Float64(Float64(Float64(fma(-0.125, Float64(1.0 / sqrt(x)), fma(0.0625, sqrt(Float64(1.0 / Float64(Float64(x * x) * x))), Float64(0.5 * sqrt(x)))) / x) + Float64(Float64(1.0 / sqrt(y)) * 0.5)) + t_1) + t_4); elseif (t_5 <= 2.001) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + fma(0.5, Float64(1.0 / sqrt(z)), Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))))) - sqrt(x)); else tmp = Float64(t_2 + Float64(1.0 / Float64(t_3 + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$2 + t$95$4), $MachinePrecision]}, If[LessEqual[t$95$5, 0.001], N[(N[(N[(N[(N[(-0.125 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.0625 * N[Sqrt[N[(1.0 / N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + N[(N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision], If[LessEqual[t$95$5, 2.001], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(1.0 / N[(t$95$3 + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\\
t_3 := \sqrt{t + 1}\\
t_4 := t\_3 - \sqrt{t}\\
t_5 := t\_2 + t\_4\\
\mathbf{if}\;t\_5 \leq 0.001:\\
\;\;\;\;\left(\left(\frac{\mathsf{fma}\left(-0.125, \frac{1}{\sqrt{x}}, \mathsf{fma}\left(0.0625, \sqrt{\frac{1}{\left(x \cdot x\right) \cdot x}}, 0.5 \cdot \sqrt{x}\right)\right)}{x} + \frac{1}{\sqrt{y}} \cdot 0.5\right) + t\_1\right) + t\_4\\
\mathbf{elif}\;t\_5 \leq 2.001:\\
\;\;\;\;\left(\sqrt{1 + x} + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \frac{1}{t\_3 + \sqrt{t}}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1e-3Initial program 9.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6415.5
Applied rewrites15.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow3N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lift-sqrt.f6498.1
Applied rewrites98.1%
if 1e-3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00099999999999989Initial program 95.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites96.1%
Applied rewrites96.7%
Taylor expanded in t around inf
Applied rewrites11.0%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites99.4%
if 2.00099999999999989 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites98.8%
Taylor expanded in t around 0
Applied rewrites99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1))
(t_3 (sqrt (+ t 1.0)))
(t_4 (- t_3 (sqrt t)))
(t_5 (+ t_2 t_4)))
(if (<= t_5 0.001)
(+
(+
(+
(/ (fma -0.125 (/ 1.0 (sqrt x)) (* 0.5 (sqrt x))) x)
(* (/ 1.0 (sqrt y)) 0.5))
t_1)
t_4)
(if (<= t_5 2.001)
(-
(+
(sqrt (+ 1.0 x))
(fma 0.5 (/ 1.0 (sqrt z)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(sqrt x))
(+ t_2 (/ 1.0 (+ t_3 (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1;
double t_3 = sqrt((t + 1.0));
double t_4 = t_3 - sqrt(t);
double t_5 = t_2 + t_4;
double tmp;
if (t_5 <= 0.001) {
tmp = (((fma(-0.125, (1.0 / sqrt(x)), (0.5 * sqrt(x))) / x) + ((1.0 / sqrt(y)) * 0.5)) + t_1) + t_4;
} else if (t_5 <= 2.001) {
tmp = (sqrt((1.0 + x)) + fma(0.5, (1.0 / sqrt(z)), (1.0 / (sqrt(y) + sqrt((1.0 + y)))))) - sqrt(x);
} else {
tmp = t_2 + (1.0 / (t_3 + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) t_3 = sqrt(Float64(t + 1.0)) t_4 = Float64(t_3 - sqrt(t)) t_5 = Float64(t_2 + t_4) tmp = 0.0 if (t_5 <= 0.001) tmp = Float64(Float64(Float64(Float64(fma(-0.125, Float64(1.0 / sqrt(x)), Float64(0.5 * sqrt(x))) / x) + Float64(Float64(1.0 / sqrt(y)) * 0.5)) + t_1) + t_4); elseif (t_5 <= 2.001) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + fma(0.5, Float64(1.0 / sqrt(z)), Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))))) - sqrt(x)); else tmp = Float64(t_2 + Float64(1.0 / Float64(t_3 + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$2 + t$95$4), $MachinePrecision]}, If[LessEqual[t$95$5, 0.001], N[(N[(N[(N[(N[(-0.125 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + N[(N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision], If[LessEqual[t$95$5, 2.001], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(1.0 / N[(t$95$3 + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\\
t_3 := \sqrt{t + 1}\\
t_4 := t\_3 - \sqrt{t}\\
t_5 := t\_2 + t\_4\\
\mathbf{if}\;t\_5 \leq 0.001:\\
\;\;\;\;\left(\left(\frac{\mathsf{fma}\left(-0.125, \frac{1}{\sqrt{x}}, 0.5 \cdot \sqrt{x}\right)}{x} + \frac{1}{\sqrt{y}} \cdot 0.5\right) + t\_1\right) + t\_4\\
\mathbf{elif}\;t\_5 \leq 2.001:\\
\;\;\;\;\left(\sqrt{1 + x} + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \frac{1}{t\_3 + \sqrt{t}}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1e-3Initial program 9.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6415.5
Applied rewrites15.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6497.8
Applied rewrites97.8%
if 1e-3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00099999999999989Initial program 95.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites96.1%
Applied rewrites96.7%
Taylor expanded in t around inf
Applied rewrites11.0%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites99.4%
if 2.00099999999999989 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites98.8%
Taylor expanded in t around 0
Applied rewrites99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1))
(t_3 (sqrt (+ t 1.0)))
(t_4 (- t_3 (sqrt t)))
(t_5 (+ t_2 t_4)))
(if (<= t_5 1e-5)
(+ (+ (+ (* 0.5 (/ 1.0 (sqrt x))) (* (/ 1.0 (sqrt y)) 0.5)) t_1) t_4)
(if (<= t_5 2.001)
(-
(+
(sqrt (+ 1.0 x))
(fma 0.5 (/ 1.0 (sqrt z)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(sqrt x))
(+ t_2 (/ 1.0 (+ t_3 (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1;
double t_3 = sqrt((t + 1.0));
double t_4 = t_3 - sqrt(t);
double t_5 = t_2 + t_4;
double tmp;
if (t_5 <= 1e-5) {
tmp = (((0.5 * (1.0 / sqrt(x))) + ((1.0 / sqrt(y)) * 0.5)) + t_1) + t_4;
} else if (t_5 <= 2.001) {
tmp = (sqrt((1.0 + x)) + fma(0.5, (1.0 / sqrt(z)), (1.0 / (sqrt(y) + sqrt((1.0 + y)))))) - sqrt(x);
} else {
tmp = t_2 + (1.0 / (t_3 + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) t_3 = sqrt(Float64(t + 1.0)) t_4 = Float64(t_3 - sqrt(t)) t_5 = Float64(t_2 + t_4) tmp = 0.0 if (t_5 <= 1e-5) tmp = Float64(Float64(Float64(Float64(0.5 * Float64(1.0 / sqrt(x))) + Float64(Float64(1.0 / sqrt(y)) * 0.5)) + t_1) + t_4); elseif (t_5 <= 2.001) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + fma(0.5, Float64(1.0 / sqrt(z)), Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))))) - sqrt(x)); else tmp = Float64(t_2 + Float64(1.0 / Float64(t_3 + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$2 + t$95$4), $MachinePrecision]}, If[LessEqual[t$95$5, 1e-5], N[(N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision], If[LessEqual[t$95$5, 2.001], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(1.0 / N[(t$95$3 + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\\
t_3 := \sqrt{t + 1}\\
t_4 := t\_3 - \sqrt{t}\\
t_5 := t\_2 + t\_4\\
\mathbf{if}\;t\_5 \leq 10^{-5}:\\
\;\;\;\;\left(\left(0.5 \cdot \frac{1}{\sqrt{x}} + \frac{1}{\sqrt{y}} \cdot 0.5\right) + t\_1\right) + t\_4\\
\mathbf{elif}\;t\_5 \leq 2.001:\\
\;\;\;\;\left(\sqrt{1 + x} + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \frac{1}{t\_3 + \sqrt{t}}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00000000000000008e-5Initial program 6.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6412.0
Applied rewrites12.0%
Taylor expanded in x around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6496.9
Applied rewrites96.9%
if 1.00000000000000008e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00099999999999989Initial program 95.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites95.8%
Applied rewrites96.5%
Taylor expanded in t around inf
Applied rewrites11.0%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites99.2%
if 2.00099999999999989 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites98.8%
Taylor expanded in t around 0
Applied rewrites99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2 (- t_1 (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (sqrt (+ 1.0 x)))
(t_5 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_6 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_5) t_2) t_3)))
(if (<= t_6 1e-5)
(+ (+ (+ (* 0.5 (/ 1.0 (sqrt x))) (* (/ 1.0 (sqrt y)) 0.5)) t_2) t_3)
(if (<= t_6 2.001)
(-
(+
t_4
(fma 0.5 (/ 1.0 (sqrt z)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(sqrt x))
(+ (- (+ (- t_4 (- (sqrt x) t_5)) t_1) (sqrt z)) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = t_1 - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = sqrt((1.0 + x));
double t_5 = sqrt((y + 1.0)) - sqrt(y);
double t_6 = (((sqrt((x + 1.0)) - sqrt(x)) + t_5) + t_2) + t_3;
double tmp;
if (t_6 <= 1e-5) {
tmp = (((0.5 * (1.0 / sqrt(x))) + ((1.0 / sqrt(y)) * 0.5)) + t_2) + t_3;
} else if (t_6 <= 2.001) {
tmp = (t_4 + fma(0.5, (1.0 / sqrt(z)), (1.0 / (sqrt(y) + sqrt((1.0 + y)))))) - sqrt(x);
} else {
tmp = (((t_4 - (sqrt(x) - t_5)) + t_1) - sqrt(z)) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(t_1 - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = sqrt(Float64(1.0 + x)) t_5 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_6 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_5) + t_2) + t_3) tmp = 0.0 if (t_6 <= 1e-5) tmp = Float64(Float64(Float64(Float64(0.5 * Float64(1.0 / sqrt(x))) + Float64(Float64(1.0 / sqrt(y)) * 0.5)) + t_2) + t_3); elseif (t_6 <= 2.001) tmp = Float64(Float64(t_4 + fma(0.5, Float64(1.0 / sqrt(z)), Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))))) - sqrt(x)); else tmp = Float64(Float64(Float64(Float64(t_4 - Float64(sqrt(x) - t_5)) + t_1) - sqrt(z)) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$6, 1e-5], N[(N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$6, 2.001], N[(N[(t$95$4 + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$4 - N[(N[Sqrt[x], $MachinePrecision] - t$95$5), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := t\_1 - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \sqrt{1 + x}\\
t_5 := \sqrt{y + 1} - \sqrt{y}\\
t_6 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_5\right) + t\_2\right) + t\_3\\
\mathbf{if}\;t\_6 \leq 10^{-5}:\\
\;\;\;\;\left(\left(0.5 \cdot \frac{1}{\sqrt{x}} + \frac{1}{\sqrt{y}} \cdot 0.5\right) + t\_2\right) + t\_3\\
\mathbf{elif}\;t\_6 \leq 2.001:\\
\;\;\;\;\left(t\_4 + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_4 - \left(\sqrt{x} - t\_5\right)\right) + t\_1\right) - \sqrt{z}\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00000000000000008e-5Initial program 6.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6412.0
Applied rewrites12.0%
Taylor expanded in x around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6496.9
Applied rewrites96.9%
if 1.00000000000000008e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00099999999999989Initial program 95.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites95.8%
Applied rewrites96.5%
Taylor expanded in t around inf
Applied rewrites11.0%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites99.2%
if 2.00099999999999989 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
Applied rewrites98.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_1 (sqrt y))) t_2) t_3)))
(if (<= t_4 1e-5)
(+ (+ (+ (* 0.5 (/ 1.0 (sqrt x))) (* (/ 1.0 (sqrt y)) 0.5)) t_2) t_3)
(if (<= t_4 2.001)
(-
(+
(sqrt (+ 1.0 x))
(fma 0.5 (/ 1.0 (sqrt z)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(sqrt x))
(+ (+ (- (- (+ t_1 1.0) (sqrt x)) (sqrt y)) t_2) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y))) + t_2) + t_3;
double tmp;
if (t_4 <= 1e-5) {
tmp = (((0.5 * (1.0 / sqrt(x))) + ((1.0 / sqrt(y)) * 0.5)) + t_2) + t_3;
} else if (t_4 <= 2.001) {
tmp = (sqrt((1.0 + x)) + fma(0.5, (1.0 / sqrt(z)), (1.0 / (sqrt(y) + sqrt((1.0 + y)))))) - sqrt(x);
} else {
tmp = ((((t_1 + 1.0) - sqrt(x)) - sqrt(y)) + t_2) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_1 - sqrt(y))) + t_2) + t_3) tmp = 0.0 if (t_4 <= 1e-5) tmp = Float64(Float64(Float64(Float64(0.5 * Float64(1.0 / sqrt(x))) + Float64(Float64(1.0 / sqrt(y)) * 0.5)) + t_2) + t_3); elseif (t_4 <= 2.001) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + fma(0.5, Float64(1.0 / sqrt(z)), Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))))) - sqrt(x)); else tmp = Float64(Float64(Float64(Float64(Float64(t_1 + 1.0) - sqrt(x)) - sqrt(y)) + t_2) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 1e-5], N[(N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 2.001], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(t$95$1 + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
\mathbf{if}\;t\_4 \leq 10^{-5}:\\
\;\;\;\;\left(\left(0.5 \cdot \frac{1}{\sqrt{x}} + \frac{1}{\sqrt{y}} \cdot 0.5\right) + t\_2\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 2.001:\\
\;\;\;\;\left(\sqrt{1 + x} + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(t\_1 + 1\right) - \sqrt{x}\right) - \sqrt{y}\right) + t\_2\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00000000000000008e-5Initial program 6.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6412.0
Applied rewrites12.0%
Taylor expanded in x around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6496.9
Applied rewrites96.9%
if 1.00000000000000008e-5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00099999999999989Initial program 95.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites95.8%
Applied rewrites96.5%
Taylor expanded in t around inf
Applied rewrites11.0%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites99.2%
if 2.00099999999999989 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
Taylor expanded in x around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6498.6
Applied rewrites98.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z))))
(if (<= t_1 2e-6)
(-
(+
(sqrt (+ 1.0 x))
(fma 0.5 (/ 1.0 (sqrt z)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(sqrt x))
(+
(+ (- (- (+ (sqrt (+ y 1.0)) 1.0) (sqrt x)) (sqrt y)) t_1)
(- (sqrt (+ t 1.0)) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double tmp;
if (t_1 <= 2e-6) {
tmp = (sqrt((1.0 + x)) + fma(0.5, (1.0 / sqrt(z)), (1.0 / (sqrt(y) + sqrt((1.0 + y)))))) - sqrt(x);
} else {
tmp = ((((sqrt((y + 1.0)) + 1.0) - sqrt(x)) - sqrt(y)) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) tmp = 0.0 if (t_1 <= 2e-6) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + fma(0.5, Float64(1.0 / sqrt(z)), Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))))) - sqrt(x)); else tmp = Float64(Float64(Float64(Float64(Float64(sqrt(Float64(y + 1.0)) + 1.0) - sqrt(x)) - sqrt(y)) + t_1) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-6], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\left(\sqrt{1 + x} + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\left(\sqrt{y + 1} + 1\right) - \sqrt{x}\right) - \sqrt{y}\right) + t\_1\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z)) < 1.99999999999999991e-6Initial program 88.5%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites88.8%
Applied rewrites89.1%
Taylor expanded in t around inf
Applied rewrites8.9%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites91.9%
if 1.99999999999999991e-6 < (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z)) Initial program 98.0%
Taylor expanded in x around 0
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6498.0
Applied rewrites98.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (sqrt (+ z 1.0)))
(t_4 (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_1 (sqrt y))))
(t_5 (+ (+ t_4 (- t_3 (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_5 2.001)
(-
(+ t_2 (fma 0.5 (/ 1.0 (sqrt z)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(sqrt x))
(if (<= t_5 3.5)
(- (- (+ (+ t_2 t_1) t_3) (sqrt x)) (+ (sqrt z) (sqrt y)))
(+ (+ t_4 (- 1.0 (sqrt z))) (- 1.0 (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((z + 1.0));
double t_4 = (sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y));
double t_5 = (t_4 + (t_3 - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_5 <= 2.001) {
tmp = (t_2 + fma(0.5, (1.0 / sqrt(z)), (1.0 / (sqrt(y) + sqrt((1.0 + y)))))) - sqrt(x);
} else if (t_5 <= 3.5) {
tmp = (((t_2 + t_1) + t_3) - sqrt(x)) - (sqrt(z) + sqrt(y));
} else {
tmp = (t_4 + (1.0 - sqrt(z))) + (1.0 - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = sqrt(Float64(1.0 + x)) t_3 = sqrt(Float64(z + 1.0)) t_4 = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_1 - sqrt(y))) t_5 = Float64(Float64(t_4 + Float64(t_3 - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_5 <= 2.001) tmp = Float64(Float64(t_2 + fma(0.5, Float64(1.0 / sqrt(z)), Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))))) - sqrt(x)); elseif (t_5 <= 3.5) tmp = Float64(Float64(Float64(Float64(t_2 + t_1) + t_3) - sqrt(x)) - Float64(sqrt(z) + sqrt(y))); else tmp = Float64(Float64(t_4 + Float64(1.0 - sqrt(z))) + Float64(1.0 - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$4 + N[(t$95$3 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 2.001], N[(N[(t$95$2 + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.5], N[(N[(N[(N[(t$95$2 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$4 + N[(1.0 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{z + 1}\\
t_4 := \left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\\
t_5 := \left(t\_4 + \left(t\_3 - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_5 \leq 2.001:\\
\;\;\;\;\left(t\_2 + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right)\right) - \sqrt{x}\\
\mathbf{elif}\;t\_5 \leq 3.5:\\
\;\;\;\;\left(\left(\left(t\_2 + t\_1\right) + t\_3\right) - \sqrt{x}\right) - \left(\sqrt{z} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_4 + \left(1 - \sqrt{z}\right)\right) + \left(1 - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00099999999999989Initial program 88.5%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites88.7%
Applied rewrites89.0%
Taylor expanded in t around inf
Applied rewrites10.4%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites91.7%
if 2.00099999999999989 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.5Initial program 98.3%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites96.3%
if 3.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites99.3%
Taylor expanded in t around 0
Applied rewrites91.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (t_2 (sqrt (+ 1.0 x))))
(if (<= z 38000000.0)
(- (+ t_2 (+ (sqrt (+ 1.0 z)) t_1)) (sqrt z))
(- (+ t_2 (fma 0.5 (/ 1.0 (sqrt z)) t_1)) (sqrt x)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / (sqrt(y) + sqrt((1.0 + y)));
double t_2 = sqrt((1.0 + x));
double tmp;
if (z <= 38000000.0) {
tmp = (t_2 + (sqrt((1.0 + z)) + t_1)) - sqrt(z);
} else {
tmp = (t_2 + fma(0.5, (1.0 / sqrt(z)), t_1)) - sqrt(x);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))) t_2 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (z <= 38000000.0) tmp = Float64(Float64(t_2 + Float64(sqrt(Float64(1.0 + z)) + t_1)) - sqrt(z)); else tmp = Float64(Float64(t_2 + fma(0.5, Float64(1.0 / sqrt(z)), t_1)) - sqrt(x)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, 38000000.0], N[(N[(t$95$2 + N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{1}{\sqrt{y} + \sqrt{1 + y}}\\
t_2 := \sqrt{1 + x}\\
\mathbf{if}\;z \leq 38000000:\\
\;\;\;\;\left(t\_2 + \left(\sqrt{1 + z} + t\_1\right)\right) - \sqrt{z}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{z}}, t\_1\right)\right) - \sqrt{x}\\
\end{array}
\end{array}
if z < 3.8e7Initial program 98.4%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites98.4%
Applied rewrites98.2%
Taylor expanded in t around inf
Applied rewrites81.2%
Taylor expanded in z around inf
lift-sqrt.f6481.2
Applied rewrites81.2%
if 3.8e7 < z Initial program 88.5%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites88.7%
Applied rewrites89.0%
Taylor expanded in t around inf
Applied rewrites9.5%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites92.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (t_2 (sqrt (+ 1.0 x))))
(if (<= (- (sqrt (+ z 1.0)) (sqrt z)) 0.0)
(- (+ t_2 t_1) (sqrt x))
(- (+ t_2 (+ (sqrt (+ 1.0 z)) t_1)) (sqrt z)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / (sqrt(y) + sqrt((1.0 + y)));
double t_2 = sqrt((1.0 + x));
double tmp;
if ((sqrt((z + 1.0)) - sqrt(z)) <= 0.0) {
tmp = (t_2 + t_1) - sqrt(x);
} else {
tmp = (t_2 + (sqrt((1.0 + z)) + t_1)) - sqrt(z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 1.0d0 / (sqrt(y) + sqrt((1.0d0 + y)))
t_2 = sqrt((1.0d0 + x))
if ((sqrt((z + 1.0d0)) - sqrt(z)) <= 0.0d0) then
tmp = (t_2 + t_1) - sqrt(x)
else
tmp = (t_2 + (sqrt((1.0d0 + z)) + t_1)) - sqrt(z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / (Math.sqrt(y) + Math.sqrt((1.0 + y)));
double t_2 = Math.sqrt((1.0 + x));
double tmp;
if ((Math.sqrt((z + 1.0)) - Math.sqrt(z)) <= 0.0) {
tmp = (t_2 + t_1) - Math.sqrt(x);
} else {
tmp = (t_2 + (Math.sqrt((1.0 + z)) + t_1)) - Math.sqrt(z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = 1.0 / (math.sqrt(y) + math.sqrt((1.0 + y))) t_2 = math.sqrt((1.0 + x)) tmp = 0 if (math.sqrt((z + 1.0)) - math.sqrt(z)) <= 0.0: tmp = (t_2 + t_1) - math.sqrt(x) else: tmp = (t_2 + (math.sqrt((1.0 + z)) + t_1)) - math.sqrt(z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))) t_2 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) <= 0.0) tmp = Float64(Float64(t_2 + t_1) - sqrt(x)); else tmp = Float64(Float64(t_2 + Float64(sqrt(Float64(1.0 + z)) + t_1)) - sqrt(z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = 1.0 / (sqrt(y) + sqrt((1.0 + y)));
t_2 = sqrt((1.0 + x));
tmp = 0.0;
if ((sqrt((z + 1.0)) - sqrt(z)) <= 0.0)
tmp = (t_2 + t_1) - sqrt(x);
else
tmp = (t_2 + (sqrt((1.0 + z)) + t_1)) - sqrt(z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(t$95$2 + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 + N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{1}{\sqrt{y} + \sqrt{1 + y}}\\
t_2 := \sqrt{1 + x}\\
\mathbf{if}\;\sqrt{z + 1} - \sqrt{z} \leq 0:\\
\;\;\;\;\left(t\_2 + t\_1\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + \left(\sqrt{1 + z} + t\_1\right)\right) - \sqrt{z}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z)) < 0.0Initial program 88.9%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites89.1%
Applied rewrites89.5%
Taylor expanded in t around inf
Applied rewrites7.7%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
lift-sqrt.f6490.8
Applied rewrites90.8%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z)) Initial program 97.0%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.0%
Applied rewrites96.9%
Taylor expanded in t around inf
Applied rewrites80.8%
Taylor expanded in z around inf
lift-sqrt.f6480.8
Applied rewrites80.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (t_2 (sqrt (+ 1.0 x))))
(if (<= z 0.88)
(- (+ t_2 (+ (sqrt (+ 1.0 z)) t_1)) (sqrt x))
(- (+ t_2 t_1) (sqrt x)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / (sqrt(y) + sqrt((1.0 + y)));
double t_2 = sqrt((1.0 + x));
double tmp;
if (z <= 0.88) {
tmp = (t_2 + (sqrt((1.0 + z)) + t_1)) - sqrt(x);
} else {
tmp = (t_2 + t_1) - sqrt(x);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 1.0d0 / (sqrt(y) + sqrt((1.0d0 + y)))
t_2 = sqrt((1.0d0 + x))
if (z <= 0.88d0) then
tmp = (t_2 + (sqrt((1.0d0 + z)) + t_1)) - sqrt(x)
else
tmp = (t_2 + t_1) - sqrt(x)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / (Math.sqrt(y) + Math.sqrt((1.0 + y)));
double t_2 = Math.sqrt((1.0 + x));
double tmp;
if (z <= 0.88) {
tmp = (t_2 + (Math.sqrt((1.0 + z)) + t_1)) - Math.sqrt(x);
} else {
tmp = (t_2 + t_1) - Math.sqrt(x);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = 1.0 / (math.sqrt(y) + math.sqrt((1.0 + y))) t_2 = math.sqrt((1.0 + x)) tmp = 0 if z <= 0.88: tmp = (t_2 + (math.sqrt((1.0 + z)) + t_1)) - math.sqrt(x) else: tmp = (t_2 + t_1) - math.sqrt(x) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))) t_2 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (z <= 0.88) tmp = Float64(Float64(t_2 + Float64(sqrt(Float64(1.0 + z)) + t_1)) - sqrt(x)); else tmp = Float64(Float64(t_2 + t_1) - sqrt(x)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = 1.0 / (sqrt(y) + sqrt((1.0 + y)));
t_2 = sqrt((1.0 + x));
tmp = 0.0;
if (z <= 0.88)
tmp = (t_2 + (sqrt((1.0 + z)) + t_1)) - sqrt(x);
else
tmp = (t_2 + t_1) - sqrt(x);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, 0.88], N[(N[(t$95$2 + N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{1}{\sqrt{y} + \sqrt{1 + y}}\\
t_2 := \sqrt{1 + x}\\
\mathbf{if}\;z \leq 0.88:\\
\;\;\;\;\left(t\_2 + \left(\sqrt{1 + z} + t\_1\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + t\_1\right) - \sqrt{x}\\
\end{array}
\end{array}
if z < 0.880000000000000004Initial program 98.7%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites98.7%
Applied rewrites98.6%
Taylor expanded in t around inf
Applied rewrites80.5%
Taylor expanded in x around inf
lift-sqrt.f6472.3
Applied rewrites72.3%
if 0.880000000000000004 < z Initial program 88.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites88.8%
Applied rewrites89.1%
Taylor expanded in t around inf
Applied rewrites12.0%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
lift-sqrt.f6488.0
Applied rewrites88.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (+ (sqrt (+ 1.0 x)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt((1.0 + x)) + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((1.0d0 + x)) + (1.0d0 / (sqrt(y) + sqrt((1.0d0 + y))))) - sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt((1.0 + x)) + (1.0 / (Math.sqrt(y) + Math.sqrt((1.0 + y))))) - Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt((1.0 + x)) + (1.0 / (math.sqrt(y) + math.sqrt((1.0 + y))))) - math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(Float64(1.0 + x)) + Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y))))) - sqrt(x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((1.0 + x)) + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{1 + x} + \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right) - \sqrt{x}
\end{array}
Initial program 91.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites91.9%
Applied rewrites92.1%
Taylor expanded in t around inf
Applied rewrites33.3%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
lift-sqrt.f6466.9
Applied rewrites66.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt((1.0 + x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((1.0d0 + x)) - sqrt(x)) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt((1.0 + x)) - Math.sqrt(x)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt((1.0 + x)) - math.sqrt(x)) + (math.sqrt((t + 1.0)) - math.sqrt(t))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((1.0 + x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Initial program 91.8%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
lift-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6447.5
Applied rewrites47.5%
Taylor expanded in y around inf
lower--.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f6436.0
Applied rewrites36.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (+ (sqrt (+ 1.0 x)) (sqrt z)) (+ (sqrt x) (sqrt z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt((1.0 + x)) + sqrt(z)) - (sqrt(x) + sqrt(z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((1.0d0 + x)) + sqrt(z)) - (sqrt(x) + sqrt(z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt((1.0 + x)) + Math.sqrt(z)) - (Math.sqrt(x) + Math.sqrt(z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt((1.0 + x)) + math.sqrt(z)) - (math.sqrt(x) + math.sqrt(z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(Float64(1.0 + x)) + sqrt(z)) - Float64(sqrt(x) + sqrt(z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((1.0 + x)) + sqrt(z)) - (sqrt(x) + sqrt(z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{1 + x} + \sqrt{z}\right) - \left(\sqrt{x} + \sqrt{z}\right)
\end{array}
Initial program 91.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites91.9%
Applied rewrites92.1%
Taylor expanded in t around inf
Applied rewrites33.3%
Taylor expanded in z around inf
lift-sqrt.f649.2
Applied rewrites9.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (- (sqrt y) (sqrt y)) (* 0.5 (/ 1.0 (sqrt t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt(y) - sqrt(y)) + (0.5 * (1.0 / sqrt(t)));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt(y) - sqrt(y)) + (0.5d0 * (1.0d0 / sqrt(t)))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt(y) - Math.sqrt(y)) + (0.5 * (1.0 / Math.sqrt(t)));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt(y) - math.sqrt(y)) + (0.5 * (1.0 / math.sqrt(t)))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(y) - sqrt(y)) + Float64(0.5 * Float64(1.0 / sqrt(t)))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt(y) - sqrt(y)) + (0.5 * (1.0 / sqrt(t)));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[y], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{y} - \sqrt{y}\right) + 0.5 \cdot \frac{1}{\sqrt{t}}
\end{array}
Initial program 91.8%
Taylor expanded in z around inf
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
lift-sqrt.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6447.5
Applied rewrites47.5%
Taylor expanded in y around inf
lift-sqrt.f644.2
Applied rewrites4.2%
Taylor expanded in t around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f646.2
Applied rewrites6.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt z) (+ (sqrt x) (sqrt z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(z) - (sqrt(x) + sqrt(z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(z) - (sqrt(x) + sqrt(z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(z) - (Math.sqrt(x) + Math.sqrt(z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(z) - (math.sqrt(x) + math.sqrt(z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(sqrt(z) - Float64(sqrt(x) + sqrt(z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt(z) - (sqrt(x) + sqrt(z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Sqrt[z], $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{z} - \left(\sqrt{x} + \sqrt{z}\right)
\end{array}
Initial program 91.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites91.9%
Applied rewrites92.1%
Taylor expanded in t around inf
Applied rewrites33.3%
Taylor expanded in z around inf
lift-sqrt.f643.1
Applied rewrites3.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt x) (+ (sqrt x) (sqrt z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(x) - (sqrt(x) + sqrt(z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(x) - (sqrt(x) + sqrt(z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(x) - (Math.sqrt(x) + Math.sqrt(z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(x) - (math.sqrt(x) + math.sqrt(z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(sqrt(x) - Float64(sqrt(x) + sqrt(z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt(x) - (sqrt(x) + sqrt(z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Sqrt[x], $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{x} - \left(\sqrt{x} + \sqrt{z}\right)
\end{array}
Initial program 91.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites91.9%
Applied rewrites92.1%
Taylor expanded in t around inf
Applied rewrites33.3%
Taylor expanded in x around inf
lift-sqrt.f641.5
Applied rewrites1.5%
herbie shell --seed 2025120
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))