Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Time bar (total: 2.0s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze52.0ms (2.6%)

Memory
-4.2MiB live, 42.8MiB allocated; 4ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
50%49.9%49.9%0.1%0%0%0%3
50%49.9%49.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
75%74.9%25%0.1%0%0%0%7
75%74.9%25%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
87.5%87.4%12.5%0.1%0%0%0%10
87.5%87.4%12.5%0.1%0%0%0%11
93.8%93.6%6.2%0.1%0%0%0%12
Compiler

Compiled 15 to 14 computations (6.7% saved)

sample776.0ms (38.9%)

Memory
26.9MiB live, 1 013.3MiB allocated; 189ms collecting garbage
Samples
424.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 198.0ms
ival-mult!: 82.0ms (41.5% of total)
ival-div!: 42.0ms (21.3% of total)
ival-add!: 39.0ms (19.7% of total)
ival-sub!: 33.0ms (16.7% of total)
adjust: 2.0ms (1% of total)
Bogosity

preprocess68.0ms (3.4%)

Memory
-13.2MiB live, 43.8MiB allocated; 6ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
050139
1140134
2433134
31546134
47385134
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 24 to 24 computations (0% saved)

series13.0ms (0.7%)

Memory
37.6MiB live, 37.6MiB allocated; 0ms collecting garbage
Counts
12 → 68
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 x))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 1/4) #s(hole binary64 (* 1/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* 1/4 y)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)

rewrite163.0ms (8.2%)

Memory
11.2MiB live, 241.9MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02271374
02361323
111531297
085091174
Stop Event
iter-limit
node-limit
iter-limit
Counts
80 → 218
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 x))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 1/4) #s(hole binary64 (* 1/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* 1/4 y)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Outputs
(*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y)))
(*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1/4 binary64)))
(*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y)))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (+.f64 (/.f64 x y) #s(literal 1/4 binary64))) #s(literal 16 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) (-.f64 (*.f64 #s(literal 1/4 binary64) y) z)) #s(literal 16 binary64)) (*.f64 y y))) (-.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64))))
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#s(approx (+ x (* y 1/4)) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1/4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y) #s(literal -1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 #s(literal 1/4 binary64) y x))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
#s(approx (- (+ x (* y 1/4)) z) (neg.f64 z))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (neg.f64 z)) (/.f64 #s(literal 4 binary64) y)) (neg.f64 z)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64)) (neg.f64 z)))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) (neg.f64 z)))

eval22.0ms (1.1%)

Memory
-2.8MiB live, 43.5MiB allocated; 3ms collecting garbage
Compiler

Compiled 2 322 to 868 computations (62.6% saved)

prune10.0ms (0.5%)

Memory
-28.2MiB live, 18.9MiB allocated; 3ms collecting garbage
Pruning

7 alts after pruning (7 fresh and 0 done)

PrunedKeptTotal
New1997206
Fresh000
Picked101
Done000
Total2007207
Accuracy
100.0%
Counts
207 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.8%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 1/4)) z) x)) y))
41.4%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
100.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
67.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
37.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
36.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
33.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 218 to 218 computations (0% saved)

series21.0ms (1%)

Memory
38.7MiB live, 38.7MiB allocated; 0ms collecting garbage
Counts
19 → 58
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
#s(literal -4 binary64)
(/.f64 z y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (* -4 (/ z y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* -4 (/ z y)) -4 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4))
2.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* -4 (/ z y)) -4 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4))
2.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* -4 (/ z y)) -4 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4))
2.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* -4 (/ z y)) -4 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4))
2.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* -4 (/ z y)) -4 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4))

rewrite143.0ms (7.2%)

Memory
-3.0MiB live, 186.7MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02131188
02251132
111241109
083041048
Stop Event
iter-limit
node-limit
iter-limit
Counts
77 → 138
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
#s(literal -4 binary64)
(/.f64 z y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (* -4 (/ z y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 8 binary64) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y))))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) #s(literal -4 binary64))) (neg.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64))) (neg.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) #s(literal -4 binary64)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64)))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 2 binary64))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(-.f64 (/.f64 (/.f64 (*.f64 (*.f64 (-.f64 x z) (-.f64 x z)) #s(literal 16 binary64)) (*.f64 y y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -2 binary64))))
(-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal -2 binary64))
(-.f64 #s(literal 2 binary64) (*.f64 (neg.f64 (/.f64 (-.f64 x z) y)) #s(literal 4 binary64)))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(+.f64 (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) (/.f64 (-.f64 x z) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(/.f64 (-.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 (*.f64 z z) (*.f64 y y))) (+.f64 (/.f64 x y) (/.f64 z y)))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 x x) (*.f64 y y)) (/.f64 x y)) (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y))) (fma.f64 (/.f64 x y) (/.f64 x y) (fma.f64 (/.f64 z y) (/.f64 z y) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 (neg.f64 y) (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(neg.f64 (/.f64 (neg.f64 (-.f64 x z)) y))
(neg.f64 (/.f64 (-.f64 x z) (neg.f64 y)))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 (+.f64 x z) (-.f64 x z))) (neg.f64 (+.f64 x z)))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (neg.f64 (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (+.f64 x z))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z)) (fma.f64 x x (fma.f64 z z (*.f64 x z))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x z)) (/.f64 (*.f64 z z) (+.f64 x z)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (fma.f64 z z (*.f64 x z)))) (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
(/.f64 (*.f64 #s(literal 4 binary64) z) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) z) y)
(neg.f64 (*.f64 (/.f64 z y) #s(literal 4 binary64)))
(neg.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)))
#s(literal -4 binary64)
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
(neg.f64 (/.f64 (neg.f64 z) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 x y))
(/.f64 (neg.f64 (*.f64 x #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 x #s(literal 4 binary64)) y)
(/.f64 (*.f64 #s(literal 4 binary64) x) y)
(/.f64 (*.f64 #s(literal -4 binary64) x) (neg.f64 y))
(neg.f64 (*.f64 (/.f64 x y) #s(literal -4 binary64)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 x y)))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(neg.f64 (/.f64 (neg.f64 x) y))
(neg.f64 (/.f64 x (neg.f64 y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 x z)) (neg.f64 y))
(/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)
(neg.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal -2 binary64)))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (/.f64 (+.f64 (neg.f64 z) x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx x x)
#s(approx (* (/ x y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ x y) (/.f64 x y))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (/ (- x z) y) 4) (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (/ (- x z) y) (/.f64 x y))
#s(approx (/ (- x z) y) (*.f64 (+.f64 (/.f64 (neg.f64 z) (*.f64 y x)) (/.f64 #s(literal 1 binary64) y)) x))
#s(approx (- x z) x)
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (/ (- x z) y) 4) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal -1 binary64)) x) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 z y) #s(literal -2 binary64)) x) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (* -4 (/ z y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (/ z y) (/.f64 z y))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/4 binary64) y x) (*.f64 #s(literal -4 binary64) z)) y) #s(literal -1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (- x z) (+.f64 (neg.f64 z) x))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (-.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (-.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal 2 binary64) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 x (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (* (/ (- x z) y) 4) (*.f64 (-.f64 (*.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 x y) #s(literal -2 binary64)) z) (/.f64 #s(literal 4 binary64) y))) z))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (+.f64 (/.f64 (neg.f64 x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- x z) (*.f64 (neg.f64 z) (-.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))) z))

eval83.0ms (4.2%)

Memory
-44.8MiB live, 71.1MiB allocated; 98ms collecting garbage
Compiler

Compiled 1 416 to 606 computations (57.2% saved)

prune6.0ms (0.3%)

Memory
18.1MiB live, 18.1MiB allocated; 0ms collecting garbage
Pruning

6 alts after pruning (2 fresh and 4 done)

PrunedKeptTotal
New1522154
Fresh202
Picked145
Done000
Total1556161
Accuracy
100.0%
Counts
161 → 6
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
67.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
37.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
36.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
68.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
33.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 105 to 105 computations (0% saved)

series22.0ms (1.1%)

Memory
-0.6MiB live, 34.7MiB allocated; 13ms collecting garbage
Counts
14 → 53
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(/.f64 z y)
z
y
#s(literal -4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
x
#s(literal 4 binary64)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
Calls

9 calls:

TimeVariablePointExpression
13.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x 4)
2.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x 4)
1.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x 4)
1.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x 4)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x 4)

rewrite210.0ms (10.6%)

Memory
6.5MiB live, 290.3MiB allocated; 106ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02001074
02051017
111091000
08243931
Stop Event
iter-limit
node-limit
iter-limit
Counts
67 → 107
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(/.f64 z y)
z
y
#s(literal -4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
x
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 8 binary64) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) #s(literal -4 binary64))) (neg.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y))))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64) #s(literal 8 binary64))) (neg.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(/.f64 (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) #s(literal -4 binary64)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))
(/.f64 (fma.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64) #s(literal 8 binary64)) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal -4 binary64) (/.f64 z y) #s(literal 2 binary64))
(-.f64 (/.f64 (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y))) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal -2 binary64))))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))) (/.f64 (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal -2 binary64))
(-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (neg.f64 z) y) #s(literal -4 binary64)))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y)))
(+.f64 (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64)) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))) (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 z z) (*.f64 y y)) (/.f64 z y)) #s(literal -64 binary64)) (+.f64 #s(literal 4 binary64) (fma.f64 #s(literal 16 binary64) (/.f64 (*.f64 z z) (*.f64 y y)) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(+.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
(neg.f64 (/.f64 (neg.f64 z) y))
z
y
#s(literal -4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64))))
(/.f64 (+.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64)) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)))) (+.f64 #s(literal 4 binary64) (-.f64 (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64) #s(literal -4 binary64))) (neg.f64 (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal -2 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64)) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 8 binary64))) (neg.f64 (fma.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64) #s(literal -4 binary64)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal -2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64)) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 8 binary64)) (fma.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 #s(approx (- x z) x) y) #s(literal 2 binary64))
(-.f64 (/.f64 (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal -2 binary64))))
(-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal -2 binary64))
(-.f64 #s(literal 2 binary64) (*.f64 (neg.f64 (/.f64 #s(approx (- x z) x) y)) #s(literal 4 binary64)))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 #s(approx (- x z) x) y)))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64)) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64))) (fma.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) (/.f64 #s(approx (- x z) x) y)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (neg.f64 #s(approx (- x z) x))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 #s(approx (- x z) x)) (neg.f64 y))
(/.f64 #s(approx (- x z) x) y)
(neg.f64 (/.f64 (neg.f64 #s(approx (- x z) x)) y))
(neg.f64 (/.f64 #s(approx (- x z) x) (neg.f64 y)))
#s(approx (- x z) x)
x
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 #s(literal 4 binary64) x)) y) #s(literal -2 binary64)))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (/.f64 (+.f64 (neg.f64 z) x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx x x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (/ (- x z) y) (/.f64 x y))
#s(approx (/ (- x z) y) (*.f64 (+.f64 (/.f64 (neg.f64 z) (*.f64 y x)) (/.f64 #s(literal 1 binary64) y)) x))
#s(approx (- x z) x)
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal -1 binary64)) x) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 z y) #s(literal -2 binary64)) x) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (+.f64 y y)) y))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ z y) -4) 2) (/.f64 (fma.f64 #s(literal -4 binary64) z (+.f64 y y)) y))
#s(approx (/ z y) (/.f64 z y))
#s(approx y y)
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ z y) -4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ z y) -4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/4 binary64) y x) (*.f64 #s(literal -4 binary64) z)) y) #s(literal -1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx z z)
#s(approx (- x z) (+.f64 (neg.f64 z) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (-.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (-.f64 (fma.f64 (/.f64 x (*.f64 z y)) #s(literal 4 binary64) (/.f64 #s(literal 2 binary64) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 x (*.f64 z y)) (/.f64 #s(literal 1 binary64) y)) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 x y) #s(literal -2 binary64)) z) (/.f64 #s(literal 4 binary64) y))) z))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 4 binary64) y) (/.f64 #s(literal 2 binary64) z))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (+.f64 (/.f64 (neg.f64 x) (*.f64 z y)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- x z) (*.f64 (neg.f64 z) (-.f64 #s(literal 1 binary64) (/.f64 x z))))

eval9.0ms (0.4%)

Memory
18.5MiB live, 18.5MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 008 to 444 computations (56% saved)

prune8.0ms (0.4%)

Memory
-38.8MiB live, 10.5MiB allocated; 4ms collecting garbage
Pruning

6 alts after pruning (0 fresh and 6 done)

PrunedKeptTotal
New88088
Fresh000
Picked022
Done044
Total88694
Accuracy
100.0%
Counts
94 → 6
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
67.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
37.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
36.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
68.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
33.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 196 to 161 computations (17.9% saved)

regimes16.0ms (0.8%)

Memory
30.6MiB live, 30.6MiB allocated; 0ms collecting garbage
Counts
10 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 1/4)) z) x)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
Calls

5 calls:

3.0ms
z
3.0ms
y
3.0ms
x
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Results
AccuracySegmentsBranch
100.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
100.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes15.0ms (0.8%)

Memory
-17.7MiB live, 29.2MiB allocated; 2ms collecting garbage
Counts
8 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 1/4)) z) x)) y))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
Calls

5 calls:

4.0ms
x
3.0ms
y
3.0ms
z
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Results
AccuracySegmentsBranch
99.1%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
99.1%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
86.5%3x
87.2%3y
92.5%4z
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes6.0ms (0.3%)

Memory
13.6MiB live, 13.6MiB allocated; 0ms collecting garbage
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Calls

3 calls:

2.0ms
z
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
90.5%3z
73.4%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
73.4%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 23 to 25 computations (-8.7% saved)

regimes6.0ms (0.3%)

Memory
14.1MiB live, 14.1MiB allocated; 0ms collecting garbage
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Calls

3 calls:

2.0ms
y
2.0ms
x
2.0ms
z
Results
AccuracySegmentsBranch
77.6%3x
73.8%3y
72.0%3z
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes9.0ms (0.4%)

Memory
-26.8MiB live, 20.3MiB allocated; 1ms collecting garbage
Counts
3 → 4
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

5 calls:

2.0ms
y
2.0ms
x
2.0ms
z
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
64.5%5z
71.7%4(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
71.7%4(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
64.0%6y
59.4%5x
Compiler

Compiled 25 to 31 computations (-24% saved)

regimes3.0ms (0.1%)

Memory
6.8MiB live, 6.8MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

2 calls:

1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
66.6%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
66.6%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 22 to 22 computations (0% saved)

regimes5.0ms (0.3%)

Memory
14.8MiB live, 14.8MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Calls

5 calls:

1.0ms
z
1.0ms
y
1.0ms
x
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
33.3%1x
33.3%1y
33.3%1z
33.3%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
33.3%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 25 to 31 computations (-24% saved)

bsearch0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
891207.9762069639
32482515255.863247
0.0ms
-18022057.687578537
1.9998895517017286
Compiler

Compiled 15 to 18 computations (-20% saved)

bsearch26.0ms (1.3%)

Memory
-15.1MiB live, 35.7MiB allocated; 11ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
9.0ms
981.6698802885163
79717.57059318146
16.0ms
-3.5804753002439024e+53
-5.234244042392032e+52
Samples
9.0ms208×0valid
Compiler

Compiled 562 to 590 computations (-5% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-mult!: 2.0ms (44.6% of total)
ival-add!: 1.0ms (22.3% of total)
ival-div!: 1.0ms (22.3% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch24.0ms (1.2%)

Memory
-2.5MiB live, 45.4MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
3.808448358967716e+110
1.7356378788781121e+117
9.0ms
-5.349966880745017e+117
-1.5465091466219478e+116
Samples
12.0ms256×0valid
Compiler

Compiled 640 to 674 computations (-5.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 6.0ms
ival-mult!: 3.0ms (47.6% of total)
ival-sub!: 1.0ms (15.9% of total)
ival-add!: 1.0ms (15.9% of total)
ival-div!: 1.0ms (15.9% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
8814.21052337562
891207.9762069639
0.0ms
-18022057.687578537
1.9998895517017286
0.0ms
-1.3312634308315532e+307
-5.973972173766511e+306
Compiler

Compiled 15 to 18 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
8814.21052337562
891207.9762069639
0.0ms
-18022057.687578537
1.9998895517017286
Compiler

Compiled 15 to 18 computations (-20% saved)

derivations209.0ms (10.5%)

Memory
-12.4MiB live, 126.2MiB allocated; 58ms collecting garbage
Stop Event
done
Compiler

Compiled 109 to 74 computations (32.1% saved)

preprocess66.0ms (3.3%)

Memory
37.6MiB live, 180.3MiB allocated; 15ms collecting garbage
Compiler

Compiled 121 to 86 computations (28.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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