Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample616.0ms (32.4%)

Memory
-5.7MiB live, 608.4MiB allocated; 91ms collecting garbage
Samples
335.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 102.0ms
ival-div!: 70.0ms (68.3% of total)
ival-add!: 31.0ms (30.3% of total)
adjust: 1.0ms (1% of total)
Bogosity

preprocess52.0ms (2.7%)

Memory
0.7MiB live, 46.4MiB allocated; 7ms collecting garbage
Iterations

Useful iterations: 5 (0.0ms)

IterNodesCost
01534
13934
29834
327734
462132
5157230
6760030
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 10 to 10 computations (0% saved)

series3.0ms (0.2%)

Memory
7.4MiB live, 7.4MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite185.0ms (9.8%)

Memory
17.1MiB live, 264.7MiB allocated; 44ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (*.f64 y y) y))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval9.0ms (0.5%)

Memory
-31.1MiB live, 14.4MiB allocated; 5ms collecting garbage
Compiler

Compiled 452 to 211 computations (53.3% saved)

prune3.0ms (0.2%)

Memory
10.2MiB live, 10.2MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New55661
Fresh000
Picked011
Done000
Total55762
Accuracy
100.0%
Counts
62 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
51.2%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 93 to 93 computations (0% saved)

series4.0ms (0.2%)

Memory
10.1MiB live, 10.0MiB allocated; 0ms collecting garbage
Counts
15 → 32
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))

rewrite139.0ms (7.3%)

Memory
22.4MiB live, 258.0MiB allocated; 21ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083419
088403
1301403
22093403
08251395
Stop Event
iter-limit
node-limit
iter-limit
Counts
47 → 123
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (fma.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(-.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))) (/.f64 (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 1/10 binary64)
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (neg.f64 (-.f64 y x))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) (-.f64 y x)) (*.f64 (-.f64 y x) (*.f64 x x))) (*.f64 (-.f64 y x) (-.f64 y x)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (*.f64 x x) x))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (*.f64 y y) y))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(*.f64 y #s(literal 1/10 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) x) #s(literal -10 binary64)))
#s(approx (+ y x) x)
#s(literal 10 binary64)
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) y) #s(literal -10 binary64)))
#s(approx (+ y x) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx x x)
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval10.0ms (0.5%)

Memory
-15.0MiB live, 31.3MiB allocated; 3ms collecting garbage
Compiler

Compiled 958 to 384 computations (59.9% saved)

prune4.0ms (0.2%)

Memory
10.5MiB live, 10.5MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (1 fresh and 6 done)

PrunedKeptTotal
New1040104
Fresh011
Picked055
Done011
Total1047111
Accuracy
100.0%
Counts
111 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
51.2%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 49 to 49 computations (0% saved)

series5.0ms (0.2%)

Memory
12.3MiB live, 12.3MiB allocated; 0ms collecting garbage
Counts
7 → 17
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
Outputs
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@0
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
1.0ms
x
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
1.0ms
x
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
1.0ms
y
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
0.0ms
y
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)

rewrite209.0ms (11%)

Memory
15.5MiB live, 384.4MiB allocated; 56ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
067252
070228
1295212
22173212
08419208
Stop Event
iter-limit
node-limit
iter-limit
Counts
24 → 211
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
(*.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(*.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(*.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (-.f64 x y)))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)) #s(literal -1 binary64))
(*.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 (neg.f64 (+.f64 x y)) #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))))))))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64))) #s(literal -10 binary64))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)))) #s(literal -100 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64))))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 1/100 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (neg.f64 (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
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y
#s(literal 10 binary64)
(*.f64 x #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
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#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (* 10 x) (*.f64 x #s(literal 10 binary64)))
#s(approx x x)
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#s(approx y y)
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eval67.0ms (3.5%)

Memory
-17.9MiB live, 75.6MiB allocated; 58ms collecting garbage
Compiler

Compiled 2 386 to 662 computations (72.3% saved)

prune14.0ms (0.7%)

Memory
-17.3MiB live, 25.9MiB allocated; 10ms collecting garbage
Pruning

9 alts after pruning (2 fresh and 7 done)

PrunedKeptTotal
New2042206
Fresh000
Picked011
Done066
Total2049213
Accuracy
100.0%
Counts
213 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.2%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
51.2%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 64 to 64 computations (0% saved)

series6.0ms (0.3%)

Memory
27.4MiB live, 27.4MiB allocated; 0ms collecting garbage
Counts
11 → 32
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 y #s(literal 100 binary64))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
Outputs
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
y
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100) (* 1/10 x) 1/10)
1.0ms
y
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100) (* 1/10 x) 1/10)
1.0ms
x
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100) (* 1/10 x) 1/10)
1.0ms
x
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100) (* 1/10 x) 1/10)
1.0ms
x
@0
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100 (+ (* 10 (/ y 100)) (* 1/10 x)) (/ y 100) (* 1/10 x) 1/10)

rewrite200.0ms (10.5%)

Memory
-1.2MiB live, 193.3MiB allocated; 50ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0103443
0108387
1416387
23248387
08947379
Stop Event
iter-limit
node-limit
iter-limit
Counts
43 → 190
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 y #s(literal 100 binary64))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 #s(literal 1/100 binary64) y) y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))) (*.f64 (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (*.f64 (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (neg.f64 (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x))) #s(literal 100 binary64))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 y x))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 100 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (*.f64 #s(literal -1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) y) #s(literal 10 binary64)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))))
(fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) x))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))))
(+.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) y))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
(*.f64 (/.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 #s(literal 1/100 binary64) y) y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))) (*.f64 (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (*.f64 (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (neg.f64 (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x))) #s(literal 100 binary64))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) y) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal -1/10 binary64) x))))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (neg.f64 (neg.f64 y)) #s(literal 100 binary64))
(/.f64 (neg.f64 y) #s(literal -100 binary64))
(/.f64 y #s(literal 100 binary64))
(neg.f64 (/.f64 y #s(literal -100 binary64)))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
(/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64))
#s(literal 1/10 binary64)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (* (+ x y) 10) (*.f64 #s(literal 10 binary64) y))
#s(approx (* (+ x y) 10) (*.f64 (+.f64 y x) #s(literal 10 binary64)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* (+ x y) 10) (*.f64 #s(literal 10 binary64) x))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx y y)
#s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval13.0ms (0.7%)

Memory
-24.8MiB live, 21.0MiB allocated; 4ms collecting garbage
Compiler

Compiled 913 to 401 computations (56.1% saved)

prune5.0ms (0.3%)

Memory
10.6MiB live, 10.6MiB allocated; 0ms collecting garbage
Pruning

9 alts after pruning (1 fresh and 8 done)

PrunedKeptTotal
New1201121
Fresh000
Picked112
Done077
Total1219130
Accuracy
100.0%
Counts
130 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x))
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.2%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
51.2%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
50.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
49.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 110 to 101 computations (8.2% saved)

regimes13.0ms (0.7%)

Memory
22.9MiB live, 22.9MiB allocated; 0ms collecting garbage
Counts
10 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

3.0ms
y
3.0ms
x
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes12.0ms (0.6%)

Memory
-38.5MiB live, 16.3MiB allocated; 6ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

5.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
2.0ms
y
2.0ms
x
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes8.0ms (0.4%)

Memory
15.8MiB live, 15.8MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Calls

4 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
y
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.8%2(+.f64 x y)
97.8%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
83.6%2x
81.4%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes3.0ms (0.2%)

Memory
7.0MiB live, 7.0MiB allocated; 0ms collecting garbage
Counts
3 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.5%2(+.f64 x y)
97.5%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes3.0ms (0.1%)

Memory
6.4MiB live, 6.4MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.3%2(+.f64 x y)
97.3%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes4.0ms (0.2%)

Memory
11.1MiB live, 11.1MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
49.8%1y
49.8%1x
49.8%1(+.f64 x y)
49.8%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-3.542686226077601e-237
1.946941704048499e-275
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-3.542686226077601e-237
1.946941704048499e-275
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-3.542686226077601e-237
1.946941704048499e-275
Compiler

Compiled 8 to 10 computations (-25% saved)

derivations133.0ms (7%)

Memory
-37.7MiB live, 99.6MiB allocated; 14ms collecting garbage
Stop Event
fuel
Compiler

Compiled 35 to 25 computations (28.6% saved)

preprocess177.0ms (9.3%)

Memory
7.7MiB live, 114.8MiB allocated; 66ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 182 to 164 computations (9.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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