
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (/ (cbrt g) (cbrt (+ a a))))
double code(double g, double a) {
return cbrt(g) / cbrt((a + a));
}
public static double code(double g, double a) {
return Math.cbrt(g) / Math.cbrt((a + a));
}
function code(g, a) return Float64(cbrt(g) / cbrt(Float64(a + a))) end
code[g_, a_] := N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[N[(a + a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{g}}{\sqrt[3]{a + a}}
\end{array}
Initial program 75.8%
lift-cbrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
cbrt-divN/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f64N/A
count-2-revN/A
lower-+.f6498.7
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (if (<= (cbrt (/ g (* 2.0 a))) 1e+99) (cbrt (/ g (+ a a))) (exp (* (+ (- (log (/ -1.0 g))) (log (/ -0.5 a))) 0.3333333333333333))))
double code(double g, double a) {
double tmp;
if (cbrt((g / (2.0 * a))) <= 1e+99) {
tmp = cbrt((g / (a + a)));
} else {
tmp = exp(((-log((-1.0 / g)) + log((-0.5 / a))) * 0.3333333333333333));
}
return tmp;
}
public static double code(double g, double a) {
double tmp;
if (Math.cbrt((g / (2.0 * a))) <= 1e+99) {
tmp = Math.cbrt((g / (a + a)));
} else {
tmp = Math.exp(((-Math.log((-1.0 / g)) + Math.log((-0.5 / a))) * 0.3333333333333333));
}
return tmp;
}
function code(g, a) tmp = 0.0 if (cbrt(Float64(g / Float64(2.0 * a))) <= 1e+99) tmp = cbrt(Float64(g / Float64(a + a))); else tmp = exp(Float64(Float64(Float64(-log(Float64(-1.0 / g))) + log(Float64(-0.5 / a))) * 0.3333333333333333)); end return tmp end
code[g_, a_] := If[LessEqual[N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 1e+99], N[Power[N[(g / N[(a + a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], N[Exp[N[(N[((-N[Log[N[(-1.0 / g), $MachinePrecision]], $MachinePrecision]) + N[Log[N[(-0.5 / a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt[3]{\frac{g}{2 \cdot a}} \leq 10^{+99}:\\
\;\;\;\;\sqrt[3]{\frac{g}{a + a}}\\
\mathbf{else}:\\
\;\;\;\;e^{\left(\left(-\log \left(\frac{-1}{g}\right)\right) + \log \left(\frac{-0.5}{a}\right)\right) \cdot 0.3333333333333333}\\
\end{array}
\end{array}
if (cbrt.f64 (/.f64 g (*.f64 #s(literal 2 binary64) a))) < 9.9999999999999997e98Initial program 80.8%
lift-*.f64N/A
count-2-revN/A
lower-+.f6480.8
Applied rewrites80.8%
if 9.9999999999999997e98 < (cbrt.f64 (/.f64 g (*.f64 #s(literal 2 binary64) a))) Initial program 10.3%
lift-cbrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
pow1/3N/A
pow-to-expN/A
lower-exp.f64N/A
lower-*.f64N/A
lower-log.f64N/A
lift-/.f64N/A
count-2-revN/A
lower-+.f649.8
Applied rewrites9.8%
Taylor expanded in g around -inf
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-/.f64N/A
lower-log.f64N/A
lower-/.f6447.2
Applied rewrites47.2%
(FPCore (g a) :precision binary64 (cbrt (/ g (+ a a))))
double code(double g, double a) {
return cbrt((g / (a + a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (a + a)));
}
function code(g, a) return cbrt(Float64(g / Float64(a + a))) end
code[g_, a_] := N[Power[N[(g / N[(a + a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{a + a}}
\end{array}
Initial program 75.8%
lift-*.f64N/A
count-2-revN/A
lower-+.f6475.8
Applied rewrites75.8%
herbie shell --seed 2025116
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))