Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 3.4s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.2s (34.4%)

Memory
40.1MiB live, 1 687.9MiB allocated; 283ms collecting garbage
Samples
877.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 617.0ms
ival-sin: 309.0ms (50.1% of total)
ival-cos: 195.0ms (31.6% of total)
ival-mult!: 94.0ms (15.2% of total)
ival-add!: 18.0ms (2.9% of total)
adjust: 1.0ms (0.2% of total)
Bogosity

preprocess57.0ms (1.7%)

Memory
-32.9MiB live, 33.3MiB allocated; 27ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 16 to 16 computations (0% saved)

series10.0ms (0.3%)

Memory
23.8MiB live, 23.8MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite209.0ms (6.2%)

Memory
-8.5MiB live, 226.7MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07893485
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 (*.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) y) y x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) y) y x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y) y #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) y) y z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))))

eval6.0ms (0.2%)

Memory
21.9MiB live, 21.9MiB allocated; 0ms collecting garbage
Compiler

Compiled 623 to 255 computations (59.1% saved)

prune8.0ms (0.2%)

Memory
-26.6MiB live, 20.6MiB allocated; 1ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New511162
Fresh000
Picked101
Done000
Total521163
Accuracy
99.9%
Counts
63 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
44.1%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
99.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
48.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
48.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
49.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
91.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
86.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
41.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
36.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 294 to 282 computations (4.1% saved)

series24.0ms (0.7%)

Memory
27.5MiB live, 27.5MiB allocated; 0ms collecting garbage
Counts
18 → 93
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
Outputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
z
@0
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x))
3.0ms
x
@0
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x))
3.0ms
x
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x))
2.0ms
y
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x))
2.0ms
y
@inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x))

rewrite193.0ms (5.7%)

Memory
21.9MiB live, 205.7MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03181800
03391722
117241716
086811657
Stop Event
iter-limit
node-limit
iter-limit
Counts
111 → 208
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (sin.f64 y)) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (sin.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (sin.f64 y)) x))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
(/.f64 (-.f64 (*.f64 (*.f64 z z) z) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (*.f64 (*.f64 z z) z))) (neg.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 z z) z (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (*.f64 (*.f64 z z) z)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))))
(/.f64 (fma.f64 (*.f64 z z) z (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) z)
(-.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))) (/.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))) (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(+.f64 (/.f64 (*.f64 (*.f64 z z) z) (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)
(+.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))) (neg.f64 (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)) (*.f64 (*.f64 z z) z) (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)) (*.f64 (*.f64 z z) z)))) (neg.f64 (fma.f64 x x (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) (*.f64 x x)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(/.f64 (fma.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 y y) y)) (*.f64 (*.f64 z z) z) (*.f64 (*.f64 x x) x)) (fma.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))))
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#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 y y) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) x) (*.f64 y y)) (/.f64 #s(literal 1/2 binary64) x)) (*.f64 y y) (/.f64 #s(literal 1 binary64) x)))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (+.f64 (neg.f64 x) (neg.f64 (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (sin.f64 y) x) z)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (neg.f64 (*.f64 (+.f64 (/.f64 (neg.f64 (sin.f64 y)) z) (/.f64 (neg.f64 (cos.f64 y)) x)) z)))

eval59.0ms (1.7%)

Memory
-31.9MiB live, 74.0MiB allocated; 10ms collecting garbage
Compiler

Compiled 2 629 to 872 computations (66.8% saved)

prune53.0ms (1.6%)

Memory
-2.6MiB live, 44.5MiB allocated; 2ms collecting garbage
Pruning

27 alts after pruning (24 fresh and 3 done)

PrunedKeptTotal
New19220212
Fresh246
Picked235
Done000
Total19627223
Accuracy
99.9%
Counts
223 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(fma.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z (*.f64 (sin.f64 y) x))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
55.7%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
44.1%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
38.3%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
48.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
44.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z)) y z))
34.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
49.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
91.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
55.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
47.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) x))
41.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
41.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 (/.f64 z x) #s(literal -1/2 binary64))) y #s(literal 1 binary64)) y (/.f64 z x))) x))
41.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x))) x))
29.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
47.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
16.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
16.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
16.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x))
16.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
47.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
3.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
16.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
16.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
36.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 987 to 891 computations (9.7% saved)

series133.0ms (3.9%)

Memory
-16.0MiB live, 129.3MiB allocated; 106ms collecting garbage
Counts
47 → 173
Calls
Call 1
Inputs
(fma.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 y)
y
(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 y)
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
z
(*.f64 (sin.f64 y) x)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
(*.f64 #s(approx (sin y) y) x)
#s(approx (sin y) y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
(*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)
(fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x)
(fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x))
#s(literal 1/120 binary64)
(*.f64 (*.f64 y y) x)
(*.f64 #s(literal -1/6 binary64) x)
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
(*.f64 z z)
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
(*.f64 x x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(*.f64 (cos.f64 y) z)
Outputs
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* x (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* x (- (* 1/120 (pow y 2)) 1/6))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (* -1/6 x) #s(hole binary64 (* -1/6 x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* -1 (* x (* y (- (* (pow y 2) (+ 1/6 (* -1/120 (pow y 2)))) 1))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* -1 (* x (- (* (pow y 2) (+ 1/6 (* -1/120 (pow y 2)))) 1)))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* -1 (* x (+ 1/6 (* -1/120 (pow y 2)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* y (+ (* -1/6 x) (* -1/6 (* z (cos (* 1/2 (PI))))))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (cos (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* -1/2 (* y (sin (* 1/2 (PI))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* y (+ (* -1/2 (sin (* 1/2 (PI)))) (* -1/6 (* y (cos (* 1/2 (PI))))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/2 (* (pow y 2) (sin (* 1/2 (PI))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* 1/24 (* (pow y 2) (sin (* 1/2 (PI))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* (pow y 2) (+ (* -1/720 (* (pow y 2) (sin (* 1/2 (PI))))) (* 1/24 (sin (* 1/2 (PI)))))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* -1/6 x)))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 z) (* -1 (* y (+ (* -1 (/ (* x (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) z)) (+ (* -1/2 x) (* 1/6 x)))))) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (pow z 2)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow y 2) (- (* -1 (pow z 2)) (pow x 2))) (pow z 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (* 1/3 (pow z 2)) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (+ (* 1/3 (pow z 2)) (* (pow y 2) (- (* -2/45 (pow z 2)) (* 2/45 (pow x 2))))) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (pow z 2)))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 1))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 1))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (pow y 2)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (* (cos y) (sin (* 1/2 (PI))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* 1/120 (* x (pow y 5)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* 1/120 (* x (pow y 4)))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* 1/120 (* x (pow y 2)))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* (pow y 2) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* -1 (* (pow y 5) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2))))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* -1 (* (pow y 5) (+ (* -1 (/ x (pow y 4))) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2)))))))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* -1 (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* z z) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (+ (* (cos (* 1/2 (PI))) (sin y)) (/ (* x (sin y)) z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
Calls

9 calls:

TimeVariablePointExpression
68.0ms
z
@-inf
((+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) z (* (sin y) x) x (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) 1/120 (* (* y y) x) (* -1/6 x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) (* z z) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))) (- (* (cos y) z) (* (sin y) x)) (* (cos y) z))
11.0ms
y
@0
((+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) z (* (sin y) x) x (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) 1/120 (* (* y y) x) (* -1/6 x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) (* z z) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))) (- (* (cos y) z) (* (sin y) x)) (* (cos y) z))
10.0ms
y
@inf
((+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) z (* (sin y) x) x (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) 1/120 (* (* y y) x) (* -1/6 x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) (* z z) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))) (- (* (cos y) z) (* (sin y) x)) (* (cos y) z))
10.0ms
x
@inf
((+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) z (* (sin y) x) x (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) 1/120 (* (* y y) x) (* -1/6 x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) (* z z) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))) (- (* (cos y) z) (* (sin y) x)) (* (cos y) z))
7.0ms
x
@0
((+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) z (* (sin y) x) x (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) 1/120 (* (* y y) x) (* -1/6 x) (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) (* z z) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))) (- (* (cos y) z) (* (sin y) x)) (* (cos y) z))

rewrite219.0ms (6.5%)

Memory
7.8MiB live, 246.3MiB allocated; 32ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08466643
09115451
151704687
081224547
Stop Event
iter-limit
node-limit
iter-limit
Counts
220 → 459
Calls
Call 1
Inputs
(fma.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 y)
y
(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 y)
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
z
(*.f64 (sin.f64 y) x)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
(*.f64 #s(approx (sin y) y) x)
#s(approx (sin y) y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
(*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)
(fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x)
(fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x))
#s(literal 1/120 binary64)
(*.f64 (*.f64 y y) x)
(*.f64 #s(literal -1/6 binary64) x)
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
(*.f64 z z)
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
(*.f64 x x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(*.f64 (cos.f64 y) z)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* x (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* x (- (* 1/120 (pow y 2)) 1/6))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (* -1/6 x) #s(hole binary64 (* -1/6 x)))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* -1 (* x (sin y))) (* z (cos y)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (sin y)))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (- (/ (* z (cos y)) x) (sin y)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* -1 (* x (* y (- (* (pow y 2) (+ 1/6 (* -1/120 (pow y 2)))) 1))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* -1 (* x (- (* (pow y 2) (+ 1/6 (* -1/120 (pow y 2)))) 1)))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* -1 (* x (+ 1/6 (* -1/120 (pow y 2)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (cos y)) x)) (* -1 (sin y)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* y (+ (* -1/6 x) (* -1/6 (* z (cos (* 1/2 (PI))))))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (cos (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* -1/2 (* y (sin (* 1/2 (PI))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* y (+ (* -1/2 (sin (* 1/2 (PI)))) (* -1/6 (* y (cos (* 1/2 (PI))))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/2 (* (pow y 2) (sin (* 1/2 (PI))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* 1/24 (* (pow y 2) (sin (* 1/2 (PI))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* (pow y 2) (+ (* -1/720 (* (pow y 2) (sin (* 1/2 (PI))))) (* 1/24 (sin (* 1/2 (PI)))))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* -1/6 x)))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 z) (* -1 (* y (+ (* -1 (/ (* x (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) z)) (+ (* -1/2 x) (* 1/6 x)))))) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (pow z 2)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow y 2) (- (* -1 (pow z 2)) (pow x 2))) (pow z 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (* 1/3 (pow z 2)) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (+ (* 1/3 (pow z 2)) (* (pow y 2) (- (* -2/45 (pow z 2)) (* 2/45 (pow x 2))))) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (pow z 2)))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 1))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 1))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (pow y 2)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* -1 (* x y)))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (- (* -1/2 (* y z)) x)))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (- (* y (+ (* -1/2 z) (* 1/6 (* x y)))) x)))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (* (cos y) (sin (* 1/2 (PI))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* 1/120 (* x (pow y 5)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* 1/120 (* x (pow y 4)))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* 1/120 (* x (pow y 2)))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) #s(hole binary64 (* (pow y 2) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) #s(hole binary64 (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (- (* z (cos y)) (* x (sin y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* -1 (* (pow y 5) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2))))))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) #s(hole binary64 (* -1 (* (pow y 5) (+ (* -1 (/ x (pow y 4))) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2)))))))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* -1 (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))))
#s(approx (* z z) #s(hole binary64 (pow z 2)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (+ (* (cos (* 1/2 (PI))) (sin y)) (/ (* x (sin y)) z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) #s(hole binary64 (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (* -1 (/ (* x (sin y)) z))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))))
#s(approx (/ (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* (cos y) z) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (/ (* x (sin y)) z))))))
Outputs
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 z z) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(-.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (sin.f64 y)) x))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(pow.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 1 binary64)))
(pow.f64 (sin.f64 y) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)))
(sin.f64 y)
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64)))
y
#s(literal 0 binary64)
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 #s(literal 1 binary64) (cos.f64 y))
(*.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y))) (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y)))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y)) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (neg.f64 (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(pow.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 1 binary64)))
#s(literal 1 binary64)
z
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 #s(approx (sin y) y) x))
(*.f64 #s(approx (sin y) y) x)
(*.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x)
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)
(*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) y (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y))
(fma.f64 y #s(literal 1 binary64) (*.f64 y (*.f64 (*.f64 y y) #s(literal -1/6 binary64))))
(+.f64 (*.f64 #s(literal 1 binary64) y) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) y))
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#s(approx (- (* (cos y) z) (* (sin y) x)) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (neg.f64 x) (+.f64 (neg.f64 (*.f64 z (/.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) x))) (neg.f64 (sin.f64 y)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (neg.f64 x) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) z) x)) (neg.f64 (sin.f64 y)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (*.f64 (neg.f64 x) (*.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 y y) #s(literal 1/6 binary64)) (*.f64 y y)) #s(literal 1 binary64)) y)))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 y y) #s(literal 1/6 binary64)) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1/120 binary64) (*.f64 y y) #s(literal 1/6 binary64))))
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#s(approx (- (* (cos y) z) (* (sin y) x)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) z) x)) (neg.f64 (sin.f64 y)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z x) y (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 y (+.f64 (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z) y) #s(literal -1/2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z)) x) (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (+.f64 (fma.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) (fma.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z x)) y (*.f64 #s(literal -1/2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z))) (*.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z)) x) y (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) z)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) y (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 y (fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) y) #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 y (fma.f64 y (fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) y) #s(literal -1/6 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) #s(literal -1/2 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* (cos y) (sin (/ (PI) 2))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) #s(literal 1/24 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) #s(literal -1/2 binary64))) (*.f64 y y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/24 binary64) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 y y))) (*.f64 y y) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(literal 1 binary64))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 #s(literal -1/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (sin y) x) (*.f64 x y))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) y) y x) y))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) z)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) y)
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (+ (* -1/6 (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* -1/6 (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (*.f64 x y))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) y) y x) y))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) x)
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) y) y x))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 #s(literal -1/6 binary64) x))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (fma.f64 (*.f64 #s(literal 1/120 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) z)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (-.f64 (*.f64 (-.f64 (-.f64 (neg.f64 z) (neg.f64 (/.f64 (*.f64 x x) z))) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 x x) z))) y) (neg.f64 x)) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 y (-.f64 (*.f64 (-.f64 (-.f64 (+.f64 (neg.f64 z) (neg.f64 (*.f64 (fma.f64 x #s(literal -1/3 binary64) (neg.f64 (*.f64 x (/.f64 (-.f64 (-.f64 (neg.f64 z) (neg.f64 (/.f64 (*.f64 x x) z))) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 x x) z))) z)))) y))) (neg.f64 (/.f64 (*.f64 x x) z))) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 x x) z))) y) (neg.f64 x)) z))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (*.f64 z z))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (fma.f64 (-.f64 (neg.f64 (*.f64 z z)) (*.f64 x x)) (*.f64 y y) (*.f64 z z)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (fma.f64 (-.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/3 binary64) (*.f64 z z) (*.f64 #s(literal 1/3 binary64) (*.f64 x x))) (neg.f64 (*.f64 z z))) (*.f64 x x)) (*.f64 y y) (*.f64 z z)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (fma.f64 (-.f64 (fma.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 z z) (-.f64 (*.f64 (*.f64 y y) (fma.f64 #s(literal -2/45 binary64) (*.f64 z z) (*.f64 #s(literal -2/45 binary64) (*.f64 x x)))) (*.f64 #s(literal -1/3 binary64) (*.f64 x x)))) (*.f64 y y) (neg.f64 (*.f64 z z))) (*.f64 x x)) (*.f64 y y) (*.f64 z z)))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (*.f64 z z))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (fma.f64 z z (neg.f64 (*.f64 (*.f64 z y) (*.f64 z y)))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) (*.f64 z z) (neg.f64 (*.f64 z z))) (*.f64 y y) (*.f64 z z)))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -2/45 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 #s(literal 1/3 binary64) (*.f64 z z))) (*.f64 y y) (neg.f64 (*.f64 z z))) (*.f64 y y) (*.f64 z z)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(literal 1 binary64))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 (neg.f64 (*.f64 y y)) #s(literal 1 binary64)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 (neg.f64 (*.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) #s(literal 1 binary64))
#s(approx (cos (* 2 y)) (fma.f64 #s(literal -2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (-.f64 (*.f64 #s(literal 2/3 binary64) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -4/45 binary64) (*.f64 y y) #s(literal 2/3 binary64)) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 2 y) (+.f64 y y))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (*.f64 (*.f64 x y) (*.f64 x y)))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (*.f64 (fma.f64 (*.f64 (*.f64 x y) (*.f64 x y)) #s(literal -1/3 binary64) (*.f64 x x)) (*.f64 y y)))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 x y) (*.f64 x y)) #s(literal 2/45 binary64) (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) (*.f64 x x)) (*.f64 y y)))
#s(approx (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/315 binary64) (*.f64 x x)) (*.f64 y y) (*.f64 #s(literal 2/45 binary64) (*.f64 x x))) (*.f64 y y) (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) (*.f64 y y) (*.f64 x x)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 y y))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 2/45 binary64) (*.f64 y y)) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 y y) #s(literal 2/45 binary64)) (*.f64 y y)) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y)))
#s(approx (- (* (cos y) z) (* (sin y) x)) z)
#s(approx (- (* (cos y) z) (* (sin y) x)) (fma.f64 (neg.f64 x) y z))
#s(approx (- (* (cos y) z) (* (sin y) x)) (fma.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x) y z))
#s(approx (- (* (cos y) z) (* (sin y) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z)) y) x) y z))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (cos y) (sin (/ (PI) 2))) (*.f64 (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (cos.f64 y)))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (cos.f64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 (*.f64 y y) y)))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64)))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y)))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (*.f64 (*.f64 (pow.f64 y #s(literal 5 binary64)) x) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) x)) (pow.f64 y #s(literal 5 binary64))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/6 binary64) (fma.f64 #s(literal 1/120 binary64) x (/.f64 x (*.f64 (*.f64 y y) (*.f64 y y))))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) x) #s(literal 1/120 binary64)))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) x))))
#s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/6 binary64) (fma.f64 #s(literal 1/120 binary64) x (/.f64 x (*.f64 (*.f64 y y) (*.f64 y y))))) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64)))
#s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) (cos.f64 (+.f64 y y)))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
#s(approx (- (* (cos y) z) (* (sin y) x)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y y))) (*.f64 (*.f64 y y) y))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (neg.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal 1/6 binary64) (*.f64 #s(literal -1/120 binary64) x)) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (* (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) y) (neg.f64 (*.f64 (pow.f64 y #s(literal 5 binary64)) (+.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal 1/6 binary64) (*.f64 #s(literal -1/120 binary64) x)) (/.f64 (neg.f64 x) (*.f64 (*.f64 y y) (*.f64 y y)))))))
#s(approx z z)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (sin.f64 y)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 z (*.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (sin.f64 y))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (-.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (sin.f64 y) x))) (neg.f64 (*.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (sin.f64 y))))) z) (neg.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)))) z (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (sin.f64 y))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (-.f64 (*.f64 (-.f64 (fma.f64 z (/.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (sin.f64 y) x))) (neg.f64 (*.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (sin.f64 y))))) (cos.f64 y)) (*.f64 (sin.f64 y) x)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (sin.f64 y) x)))) (neg.f64 (*.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (sin.f64 y))))) z) (neg.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)))) z (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (sin.f64 y))))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
#s(approx (* z z) (*.f64 z z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (+.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) (/.f64 (*.f64 (sin.f64 y) x) z)) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (/.f64 x z) (*.f64 (sin.f64 y) #s(literal 1 binary64)))) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (-.f64 (-.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (*.f64 z z) (cos.f64 y)))) (neg.f64 (*.f64 (/.f64 x z) (*.f64 (sin.f64 y) #s(literal 1 binary64))))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (-.f64 (-.f64 (+.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (*.f64 (-.f64 (neg.f64 (*.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (sin.f64 y)) x) (*.f64 (cos.f64 y) (*.f64 (*.f64 z z) z)))) (/.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 (*.f64 z z) (cos.f64 y)))) (neg.f64 (*.f64 (/.f64 x z) (*.f64 (sin.f64 y) #s(literal 1 binary64))))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) z))
#s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (*.f64 (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (*.f64 z z))) #s(literal 1/2 binary64)) (*.f64 z z)))
#s(approx (- (* (cos y) z) (* (sin y) x)) (*.f64 (+.f64 (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y))) (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) z))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (cos.f64 y)) (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) z))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (neg.f64 (*.f64 (/.f64 x z) (*.f64 (sin.f64 y) #s(literal 1 binary64)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (/.f64 (*.f64 (*.f64 x x) (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (neg.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)))) z)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 x (/.f64 (*.f64 (-.f64 (*.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (/.f64 (*.f64 (*.f64 x x) (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (sin.f64 y)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (cos.f64 y))) (/.f64 (*.f64 (*.f64 x x) (pow.f64 (*.f64 (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) z)) (neg.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))) z)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))))
#s(approx (- (* (cos y) z) (* (sin y) x)) (*.f64 (neg.f64 z) (fma.f64 x (/.f64 (sin.f64 y) z) (neg.f64 (cos.f64 y)))))

eval71.0ms (2.1%)

Memory
21.5MiB live, 112.1MiB allocated; 11ms collecting garbage
Compiler

Compiled 6 323 to 2 223 computations (64.8% saved)

prune37.0ms (1.1%)

Memory
-3.0MiB live, 54.2MiB allocated; 4ms collecting garbage
Pruning

31 alts after pruning (27 fresh and 4 done)

PrunedKeptTotal
New41416430
Fresh81119
Picked415
Done033
Total42631457
Accuracy
100.0%
Counts
457 → 31
Alt Table
Click to see full alt table
StatusAccuracyProgram
55.0%
(fma.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z (*.f64 (exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64))) x))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
44.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
31.0%
(/.f64 #s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
48.5%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
49.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
28.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (sin.f64 y)))
89.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (/.f64 x z) (*.f64 (sin.f64 y) #s(literal 1 binary64)))) z))
38.4%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) z))
60.4%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (cos.f64 y) z))
60.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 z (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))
44.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z)) y z))
34.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
91.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
47.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) x))
41.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
41.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x))) x))
29.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
47.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
16.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
16.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
16.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
8.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) #s(literal 1 binary64)) y)) x))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
16.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
47.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
3.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
16.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64))) (*.f64 y y) x) y)))
16.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
3.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 #s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) x) #s(literal 1/120 binary64))) y)))
36.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 311 to 1 188 computations (9.4% saved)

series43.0ms (1.3%)

Memory
-1.3MiB live, 91.3MiB allocated; 10ms collecting garbage
Counts
34 → 136
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
(fma.f64 x y z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)
(fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x)
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
(*.f64 y y)
#s(literal 1/6 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
(*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x)
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z))
(*.f64 (/.f64 (cos.f64 y) x) z)
(/.f64 (cos.f64 y) x)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* y (+ (* -1/6 x) (* -1/6 (* z (cos (* 1/2 (PI))))))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 1))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* -1/6 y) #s(hole binary64 (* -1/6 y)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (/ z x)))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (+ (* -1/2 (/ z x)) (* 1/24 (/ (* (pow y 2) z) x)))) (/ z x))))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (+ (* -1/2 (/ z x)) (* (pow y 2) (+ (* -1/720 (/ (* (pow y 2) z) x)) (* 1/24 (/ z x)))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (+ (* (cos (* 1/2 (PI))) (sin y)) (/ (* x (sin y)) z))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
z
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (* -1/6 y) y) 1) y) (+ (* (* -1/6 y) y) 1) (* -1/6 y) -1/6 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 (* y y) 1/6 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (* (/ (cos y) x) z) (/ (cos y) x))
5.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (* -1/6 y) y) 1) y) (+ (* (* -1/6 y) y) 1) (* -1/6 y) -1/6 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 (* y y) 1/6 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (* (/ (cos y) x) z) (/ (cos y) x))
5.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (* -1/6 y) y) 1) y) (+ (* (* -1/6 y) y) 1) (* -1/6 y) -1/6 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 (* y y) 1/6 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (* (/ (cos y) x) z) (/ (cos y) x))
4.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (* -1/6 y) y) 1) y) (+ (* (* -1/6 y) y) 1) (* -1/6 y) -1/6 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 (* y y) 1/6 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (* (/ (cos y) x) z) (/ (cos y) x))
4.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (* -1/6 y) y) 1) y) (+ (* (* -1/6 y) y) 1) (* -1/6 y) -1/6 1 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 (* y y) 1/6 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (* (/ (cos y) x) z) (/ (cos y) x))

rewrite208.0ms (6.2%)

Memory
-19.2MiB live, 313.7MiB allocated; 40ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04703106
05032850
124932777
093822646
Stop Event
iter-limit
node-limit
iter-limit
Counts
170 → 327
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
(fma.f64 x y z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)
(fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64))
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x)
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
(*.f64 y y)
#s(literal 1/6 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
(*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x)
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z))
(*.f64 (/.f64 (cos.f64 y) x) z)
(/.f64 (cos.f64 y) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (sin (* 1/2 (PI))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (* z (cos (* 1/2 (PI)))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* -1/2 (* y (* z (sin (* 1/2 (PI)))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (+ (* y (+ x (+ (* y (+ (* -1/2 (* z (sin (* 1/2 (PI))))) (* y (+ (* -1/6 x) (* -1/6 (* z (cos (* 1/2 (PI))))))))) (* z (cos (* 1/2 (PI))))))) (* z (sin (* 1/2 (PI)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 1))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* -1/6 y) #s(hole binary64 (* -1/6 y)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (/ z x)))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (+ (* -1/2 (/ z x)) (* 1/24 (/ (* (pow y 2) z) x)))) (/ z x))))
#s(approx (* (/ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (+ (* -1/2 (/ z x)) (* (pow y 2) (+ (* -1/720 (/ (* (pow y 2) z) x)) (* 1/24 (/ z x)))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* (* -1/6 y) y) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* z (+ (* (cos y) (sin (* 1/2 (PI)))) (+ (* (cos (* 1/2 (PI))) (sin y)) (/ (* x (sin y)) z))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
Outputs
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))))))
(fma.f64 (cos.f64 y) z (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 (cos.f64 y) z (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(fma.f64 z (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 z (cos.f64 y) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(/.f64 (neg.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(/.f64 (fma.f64 (neg.f64 (*.f64 (sin.f64 y) x)) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (neg.f64 z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))))) (*.f64 (neg.f64 z) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (neg.f64 (*.f64 (sin.f64 y) x)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))) (*.f64 (neg.f64 z) (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))))) (*.f64 (neg.f64 z) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
(/.f64 (fma.f64 (*.f64 (sin.f64 y) x) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 z (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))))) (*.f64 z (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (fma.f64 (*.f64 (sin.f64 y) x) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))) (*.f64 z (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))))) (*.f64 z (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))) (neg.f64 z) (*.f64 (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) (neg.f64 (*.f64 (sin.f64 y) x)))) (*.f64 (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) (neg.f64 z)))
(/.f64 (fma.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))) z (*.f64 (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (sin.f64 y) x))) (*.f64 (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) z))
(/.f64 (fma.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))) (neg.f64 z) (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))) (neg.f64 (*.f64 (sin.f64 y) x)))) (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))) (neg.f64 z)))
(/.f64 (fma.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))) z (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))) (*.f64 (sin.f64 y) x))) (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))) z))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))
(/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(+.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
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#s(literal 1/120 binary64)
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(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
#s(literal 1/6 binary64)
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#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (cos.f64 y) z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
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#s(approx x x)
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#s(approx (+ (* x y) z) z)
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#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) (*.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) z) y))
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#s(approx (sin y) y)
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#s(approx y y)
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#s(approx (* (+ (* (* -1/6 y) y) 1) y) y)
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#s(approx (- (* 1/120 (* y y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* 1/120 (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)))
#s(approx (* 1/120 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) z)
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 y x z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) y x) y z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (/.f64 z x)))
#s(approx (* (/ (cos y) x) z) (/.f64 z x))
#s(approx (* (/ (cos y) x) z) (/.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) z) z) x))
#s(approx (* (/ (cos y) x) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) x) (*.f64 y y) (/.f64 z x)))
#s(approx (* (/ (cos y) x) z) (fma.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) z (*.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z))) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) (/.f64 z x))) (*.f64 y y) (/.f64 z x)))
#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 y y) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) x) (*.f64 y y)) (/.f64 #s(literal 1/2 binary64) x)) (*.f64 y y) (/.f64 #s(literal 1 binary64) x)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64)))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 (*.f64 y y) y)))
#s(approx (+ (* (* -1/6 y) y) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64)))
#s(approx (+ (* (* -1/6 y) y) 1) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 5 binary64)) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1/6 binary64) (*.f64 y y))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (+.f64 #s(literal 1/120 binary64) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (*.f64 y y))) (/.f64 #s(literal 1/6 binary64) (*.f64 y y)))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/120 binary64)))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (-.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1/6 binary64) (*.f64 y y)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (+.f64 #s(literal 1/120 binary64) (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (*.f64 y y))) (/.f64 #s(literal 1/6 binary64) (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (-.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1/6 binary64) (*.f64 y y))) (*.f64 y y)))
#s(approx (+ (* x y) z) (*.f64 (neg.f64 y) (+.f64 (neg.f64 x) (neg.f64 (/.f64 z y)))))
#s(approx (* (+ (* (* -1/6 y) y) 1) y) (*.f64 (*.f64 (neg.f64 y) (*.f64 y y)) (-.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y y)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1/120 binary64)) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1/120 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (*.f64 y y)))) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) z))
#s(approx z z)
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x y) z) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (neg.f64 (*.f64 (+.f64 (neg.f64 (*.f64 (/.f64 (sin.f64 y) z) x)) (neg.f64 (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (neg.f64 (*.f64 (+.f64 (neg.f64 (*.f64 (/.f64 (sin.f64 y) z) x)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (neg.f64 (*.f64 (+.f64 (neg.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))) (neg.f64 (*.f64 (/.f64 (sin.f64 y) z) x))) z)))
#s(approx (+ (* x y) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (neg.f64 (*.f64 (+.f64 (neg.f64 (*.f64 (/.f64 (sin.f64 y) z) x)) (neg.f64 (cos.f64 y))) z)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (neg.f64 (*.f64 (+.f64 (/.f64 (neg.f64 (sin.f64 y)) z) (neg.f64 (/.f64 (cos.f64 y) x))) z)))

eval39.0ms (1.1%)

Memory
34.3MiB live, 79.9MiB allocated; 3ms collecting garbage
Compiler

Compiled 4 803 to 1 783 computations (62.9% saved)

prune67.0ms (2%)

Memory
-31.9MiB live, 68.5MiB allocated; 5ms collecting garbage
Pruning

37 alts after pruning (29 fresh and 8 done)

PrunedKeptTotal
New31612328
Fresh51722
Picked145
Done044
Total32237359
Accuracy
100.0%
Counts
359 → 37
Alt Table
Click to see full alt table
StatusAccuracyProgram
55.0%
(fma.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z (*.f64 (exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64))) x))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
44.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
31.0%
(/.f64 #s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
48.5%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
49.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
28.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (sin.f64 y)))
89.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (/.f64 x z) (*.f64 (sin.f64 y) #s(literal 1 binary64)))) z))
38.4%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) z))
60.4%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (cos.f64 y) z))
60.0%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 z (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))
38.8%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
47.8%
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))))
34.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
47.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) x))
41.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
44.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
33.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
41.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x))) x))
29.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
31.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y)) x) z)) x))
47.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
28.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
28.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
29.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) #s(literal 1 binary64)) x) z)) x))
28.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 #s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 y y) (/.f64 #s(literal 1 binary64) x))) z)) x))
27.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(approx (* (/ (cos y) x) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) x) (*.f64 y y) (/.f64 z x)))) x))
16.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
16.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
16.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
3.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/120 binary64))) y)) x))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* -1/6 y) y) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
16.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
3.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
16.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64))) (*.f64 y y) x) y)))
16.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
36.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 612 to 1 148 computations (28.8% saved)

regimes109.0ms (3.2%)

Memory
36.1MiB live, 165.8MiB allocated; 23ms collecting garbage
Counts
60 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) #s(literal 1 binary64)) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* -1/6 y) y) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 #s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) x) #s(literal 1/120 binary64))) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/120 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64))) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 (/.f64 z x) #s(literal -1/2 binary64))) y #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 #s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 y y) (/.f64 #s(literal 1 binary64) x))) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(approx (* (/ (cos y) x) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) x) (*.f64 y y) (/.f64 z x)))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y)) x) z)) x))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 z (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x) (sin.f64 y)))
(/.f64 #s(approx (- (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (* z z)) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 (/.f64 x z) (*.f64 (sin.f64 y) #s(literal 1 binary64)))) z))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(fma.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(fma.f64 (fma.f64 (exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z (*.f64 (exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) x))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Calls

4 calls:

35.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
34.0ms
y
21.0ms
x
15.0ms
z
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes113.0ms (3.4%)

Memory
11.0MiB live, 100.6MiB allocated; 33ms collecting garbage
Counts
43 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) #s(literal 1 binary64)) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* -1/6 y) y) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 #s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) x) #s(literal 1/120 binary64))) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/120 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64))) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 (/.f64 z x) #s(literal -1/2 binary64))) y #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 #s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 y y) (/.f64 #s(literal 1 binary64) x))) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(approx (* (/ (cos y) x) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) x) (*.f64 y y) (/.f64 z x)))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (*.f64 (sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y)) x) z)) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Calls

4 calls:

53.0ms
z
36.0ms
x
11.0ms
y
11.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
60.4%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
77.7%3x
77.3%4y
74.8%3z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes55.0ms (1.6%)

Memory
-4.1MiB live, 79.0MiB allocated; 23ms collecting garbage
Counts
37 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) #s(literal 1 binary64)) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* -1/6 y) y) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 #s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) x) #s(literal 1/120 binary64))) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/120 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64))) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 (/.f64 z x) #s(literal -1/2 binary64))) y #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 #s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 y y) (/.f64 #s(literal 1 binary64) x))) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(approx (* (/ (cos y) x) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) x) (*.f64 y y) (/.f64 z x)))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Calls

3 calls:

28.0ms
z
15.0ms
x
10.0ms
y
Results
AccuracySegmentsBranch
59.2%3z
73.2%3y
59.8%3x
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes87.0ms (2.6%)

Memory
16.1MiB live, 65.6MiB allocated; 52ms collecting garbage
Counts
36 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) #s(literal 1 binary64)) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* -1/6 y) y) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) #s(approx (+ (* x y) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 #s(approx (+ (* (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (* y y)) x) (*.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) x) #s(literal 1/120 binary64))) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/120 binary64))) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 #s(approx (+ (* 1/120 (* (* y y) x)) (* -1/6 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64))) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) y (*.f64 (/.f64 z x) #s(literal -1/2 binary64))) y #s(literal 1 binary64)) y (/.f64 z x))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 #s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) x) (*.f64 y y) (/.f64 #s(literal 1 binary64) x))) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(approx (* (/ (cos y) x) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) x) (*.f64 y y) (/.f64 z x)))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x) z)) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

57.0ms
y
9.0ms
z
9.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
9.0ms
x
Results
AccuracySegmentsBranch
49.0%1z
49.0%1x
49.0%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
49.0%1y
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes11.0ms (0.3%)

Memory
-39.7MiB live, 9.9MiB allocated; 7ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) y) x))
Calls

4 calls:

7.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
z
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
36.3%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
40.3%2x
37.9%2y
36.3%1z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes3.0ms (0.1%)

Memory
6.5MiB live, 6.5MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

3 calls:

1.0ms
x
1.0ms
y
1.0ms
z
Results
AccuracySegmentsBranch
36.3%1z
36.3%1y
36.3%1x
Compiler

Compiled 3 to 9 computations (-200% saved)

bsearch32.0ms (0.9%)

Memory
30.2MiB live, 30.2MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
4.5946983156640106e-42
1.0756525248160352e-40
17.0ms
-3.6370656699749086e+71
-5.057411113964665e+63
Samples
20.0ms256×0valid
Compiler

Compiled 364 to 398 computations (-9.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-sin: 6.0ms (43.3% of total)
ival-cos: 5.0ms (36.1% of total)
ival-mult!: 2.0ms (14.4% of total)
ival-add!: 1.0ms (7.2% of total)
adjust: 0.0ms (0% of total)

bsearch39.0ms (1.1%)

Memory
-17.9MiB live, 28.2MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
0.00017983662881649863
710.6845551455478
23.0ms
-0.011355288859741266
-3.2628531956804194e-12
Samples
25.0ms288×0valid
Compiler

Compiled 498 to 536 computations (-7.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-sin: 3.0ms (34.8% of total)
ival-mult!: 3.0ms (34.8% of total)
ival-cos: 2.0ms (23.2% of total)
ival-add!: 1.0ms (11.6% of total)
adjust: 0.0ms (0% of total)

bsearch20.0ms (0.6%)

Memory
19.1MiB live, 19.1MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
18.0ms
7.516324702370836e+130
2.378983059552203e+142
Samples
13.0ms160×0valid
Compiler

Compiled 222 to 234 computations (-5.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-sin: 4.0ms (44.1% of total)
ival-cos: 3.0ms (33.1% of total)
ival-mult!: 2.0ms (22.1% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

derivations247.0ms (7.3%)

Memory
-3.2MiB live, 139.0MiB allocated; 88ms collecting garbage
Stop Event
fuel
Compiler

Compiled 68 to 44 computations (35.3% saved)

preprocess62.0ms (1.8%)

Memory
-15.9MiB live, 121.3MiB allocated; 25ms collecting garbage
Compiler

Compiled 76 to 52 computations (31.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

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