Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.7s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample448.0ms (26.5%)

Memory
24.9MiB live, 595.0MiB allocated; 85ms collecting garbage
Samples
269.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 69.0ms
ival-div!: 40.0ms (57.9% of total)
ival-add!: 27.0ms (39.1% of total)
adjust: 1.0ms (1.4% of total)
Bogosity

preprocess7.0ms (0.4%)

Memory
17.3MiB live, 17.3MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
Stop Event
saturated
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 10 to 10 computations (0% saved)

series3.0ms (0.2%)

Memory
5.8MiB live, 5.8MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite205.0ms (12.1%)

Memory
-1.9MiB live, 274.1MiB allocated; 26ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (*.f64 y y) y))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval6.0ms (0.3%)

Memory
14.2MiB live, 14.2MiB allocated; 0ms collecting garbage
Compiler

Compiled 452 to 211 computations (53.3% saved)

prune18.0ms (1.1%)

Memory
-35.5MiB live, 11.0MiB allocated; 3ms collecting garbage
Pruning

8 alts after pruning (7 fresh and 1 done)

PrunedKeptTotal
New54761
Fresh000
Picked011
Done000
Total54862
Accuracy
100.0%
Counts
62 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
48.4%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.3%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
100.0%
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
48.2%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 105 to 105 computations (0% saved)

series6.0ms (0.3%)

Memory
12.2MiB live, 12.2MiB allocated; 0ms collecting garbage
Counts
15 → 27
Calls
Call 1
Inputs
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(/.f64 y #s(literal 10 binary64))
y
#s(literal 10 binary64)
(/.f64 x #s(literal 10 binary64))
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
Outputs
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ x 10) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ y 10) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
y
@0
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
x
@-inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
x
@inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))

rewrite231.0ms (13.7%)

Memory
-21.8MiB live, 179.2MiB allocated; 32ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
079372
084344
1305344
22219344
08514338
Stop Event
iter-limit
node-limit
iter-limit
Counts
42 → 94
Calls
Call 1
Inputs
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(/.f64 y #s(literal 10 binary64))
y
#s(literal 10 binary64)
(/.f64 x #s(literal 10 binary64))
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ x 10) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ y 10) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))) (*.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64)) (/.f64 (*.f64 x x) #s(literal 100 binary64)))) (*.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64))) (*.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64))) (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)))) (*.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 (neg.f64 x)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 (neg.f64 y)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 (neg.f64 x)) #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 (neg.f64 x)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 (neg.f64 y)))) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 (neg.f64 y)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 (neg.f64 y)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 (neg.f64 x)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 (neg.f64 y)) #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 (neg.f64 y)) #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 (neg.f64 x)))) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) (neg.f64 (neg.f64 x)))) #s(literal 100 binary64))
(/.f64 (/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) #s(literal 100 binary64))) (neg.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(/.f64 (neg.f64 (neg.f64 (+.f64 x y))) #s(literal 10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (+.f64 (/.f64 (*.f64 x x) #s(literal 100 binary64)) (/.f64 (*.f64 y (-.f64 y x)) #s(literal 100 binary64))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 x y)) #s(literal -10 binary64))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))) (/.f64 (/.f64 (*.f64 x x) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(+.f64 (/.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(+.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64)) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(/.f64 (neg.f64 (neg.f64 y)) #s(literal 10 binary64))
(/.f64 (neg.f64 y) #s(literal -10 binary64))
(/.f64 y #s(literal 10 binary64))
(neg.f64 (/.f64 y #s(literal -10 binary64)))
y
#s(literal 10 binary64)
(/.f64 (neg.f64 (neg.f64 x)) #s(literal 10 binary64))
(/.f64 (neg.f64 x) #s(literal -10 binary64))
(/.f64 x #s(literal 10 binary64))
(neg.f64 (/.f64 x #s(literal -10 binary64)))
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(*.f64 y #s(literal 1/10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) x) #s(literal -10 binary64)))
#s(approx (+ x y) x)
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) y) #s(literal -10 binary64)))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx (/ y 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval7.0ms (0.4%)

Memory
15.2MiB live, 15.2MiB allocated; 0ms collecting garbage
Compiler

Compiled 451 to 233 computations (48.3% saved)

prune4.0ms (0.2%)

Memory
8.1MiB live, 8.1MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (3 fresh and 5 done)

PrunedKeptTotal
New70171
Fresh022
Picked145
Done011
Total71879
Accuracy
100.0%
Counts
79 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
48.4%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.3%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.7%
(+.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
48.2%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 59 to 59 computations (0% saved)

series7.0ms (0.4%)

Memory
13.0MiB live, 13.0MiB allocated; 0ms collecting garbage
Counts
15 → 48
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
(+.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 y #s(literal 10 binary64))
#s(literal 10 binary64)
#s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ x 10) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ y 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (+ (/ y 10) (/ x 10)) (/ y 10) 10 (/ x 10) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
x
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (+ (/ y 10) (/ x 10)) (/ y 10) 10 (/ x 10) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
y
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (+ (/ y 10) (/ x 10)) (/ y 10) 10 (/ x 10) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
x
@0
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (+ (/ y 10) (/ x 10)) (/ y 10) 10 (/ x 10) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
y
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (+ (/ y 10) (/ x 10)) (/ y 10) 10 (/ x 10) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)

rewrite196.0ms (11.6%)

Memory
-31.1MiB live, 212.2MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0125685
0134615
1489615
23522615
09634603
Stop Event
iter-limit
node-limit
iter-limit
Counts
63 → 290
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
(+.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 y #s(literal 10 binary64))
#s(literal 10 binary64)
#s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ x 10) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ y 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))) (*.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64)) (/.f64 (*.f64 x x) #s(literal 100 binary64)))) (*.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y)) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (/.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64))))))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 100 binary64))) (neg.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) x (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) y (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (*.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 10 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (+.f64 (/.f64 (*.f64 x x) #s(literal 100 binary64)) (/.f64 (*.f64 y (-.f64 y x)) #s(literal 100 binary64))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64)))))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (/.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))) (/.f64 (/.f64 (*.f64 x x) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64))))))
(+.f64 (/.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
#s(literal 1/10 binary64)
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) (-.f64 y x)) (*.f64 (-.f64 y x) (*.f64 x x))) (*.f64 (-.f64 y x) (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (-.f64 y x))
(/.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 y x)
(+.f64 x y)
y
x
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (-.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (-.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))) (*.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))))) (*.f64 (-.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))) (-.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))))
(/.f64 (-.f64 (*.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))) (/.f64 (*.f64 y y) #s(literal 100 binary64))) (-.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) (/.f64 y #s(literal 10 binary64))))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))))) (neg.f64 (-.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) (-.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) (/.f64 y #s(literal 10 binary64))) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(/.f64 (-.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))) (-.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))))
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(fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) x))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) (-.f64 x y))))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))
(+.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) y))
(*.f64 #s(literal 10 binary64) x)
(*.f64 x #s(literal 10 binary64))
#s(literal 100 binary64)
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx x x)
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (+.f64 y x) #s(literal 10 binary64)))
#s(approx (* 10 x) (*.f64 #s(literal 10 binary64) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx y y)
#s(approx (/ y 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (/ y 10) (/ x 10)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))

eval20.0ms (1.2%)

Memory
-10.8MiB live, 35.3MiB allocated; 3ms collecting garbage
Compiler

Compiled 1 578 to 673 computations (57.4% saved)

prune4.0ms (0.2%)

Memory
9.5MiB live, 9.5MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New1761177
Fresh000
Picked123
Done055
Total1778185
Accuracy
100.0%
Counts
185 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
48.4%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.3%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
48.2%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 58 to 58 computations (0% saved)

series3.0ms (0.2%)

Memory
7.0MiB live, 7.0MiB allocated; 0ms collecting garbage
Counts
6 → 17
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
y
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
x
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) y 1/10 (* 1/10 x) x)
1.0ms
x
@inf
((/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) y 1/10 (* 1/10 x) x)
0.0ms
y
@-inf
((/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) y 1/10 (* 1/10 x) x)
0.0ms
x
@0
((/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) y 1/10 (* 1/10 x) x)
0.0ms
y
@inf
((/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) y 1/10 (* 1/10 x) x)

rewrite203.0ms (12%)

Memory
9.1MiB live, 197.6MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
049234
051217
1192217
21274217
08349213
Stop Event
iter-limit
node-limit
iter-limit
Counts
23 → 99
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
y
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
x
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (-.f64 x y)))
(*.f64 (/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 y x)) (-.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))))) (fma.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))))) (fma.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x)) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))))) (*.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))) (-.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))) (*.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))) (-.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (fma.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 x y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (fma.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x)))))))
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(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 x y))) (/.f64 (*.f64 (*.f64 #s(literal -1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(+.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (/.f64 (*.f64 (*.f64 #s(literal -1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
y
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval9.0ms (0.5%)

Memory
18.8MiB live, 18.8MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 434 to 402 computations (72% saved)

prune14.0ms (0.8%)

Memory
-33.4MiB live, 13.2MiB allocated; 3ms collecting garbage
Pruning

8 alts after pruning (0 fresh and 8 done)

PrunedKeptTotal
New89089
Fresh000
Picked011
Done077
Total89897
Accuracy
100.0%
Counts
97 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
48.4%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
52.3%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
48.2%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
52.1%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 98 to 90 computations (8.2% saved)

regimes13.0ms (0.8%)

Memory
33.5MiB live, 33.5MiB allocated; 0ms collecting garbage
Counts
10 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(+.f64 (/.f64 y #s(literal 10 binary64)) #s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

3.0ms
y
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
x
3.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes12.0ms (0.7%)

Memory
-22.4MiB live, 23.7MiB allocated; 5ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

6.0ms
x
2.0ms
y
2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
99.5%1(+.f64 x y)
99.5%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%1x
99.5%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes7.0ms (0.4%)

Memory
20.9MiB live, 20.9MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Calls

4 calls:

2.0ms
y
2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.2%2(+.f64 x y)
97.2%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
81.5%2x
83.4%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes9.0ms (0.5%)

Memory
-46.1MiB live, 10.9MiB allocated; 9ms collecting garbage
Counts
3 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

7.0ms
(+.f64 x y)
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Results
AccuracySegmentsBranch
97.0%2(+.f64 x y)
97.0%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes3.0ms (0.2%)

Memory
9.0MiB live, 9.0MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

1.0ms
(+.f64 x y)
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Results
AccuracySegmentsBranch
96.7%2(+.f64 x y)
96.7%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes4.0ms (0.2%)

Memory
14.2MiB live, 14.2MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
52.1%1x
52.1%1y
52.1%1(+.f64 x y)
52.1%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-2.1375134249106287e-281
3.342265555237821e-294
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-2.1375134249106287e-281
3.342265555237821e-294
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-2.1375134249106287e-281
3.342265555237821e-294
Compiler

Compiled 8 to 10 computations (-25% saved)

derivations151.0ms (9%)

Memory
-13.4MiB live, 219.9MiB allocated; 15ms collecting garbage
Stop Event
done
Compiler

Compiled 35 to 25 computations (28.6% saved)

preprocess98.0ms (5.8%)

Memory
15.4MiB live, 240.2MiB allocated; 53ms collecting garbage
Compiler

Compiled 182 to 164 computations (9.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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