
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (/ (cbrt (* 0.5 g)) (cbrt a)))
double code(double g, double a) {
return cbrt((0.5 * g)) / cbrt(a);
}
public static double code(double g, double a) {
return Math.cbrt((0.5 * g)) / Math.cbrt(a);
}
function code(g, a) return Float64(cbrt(Float64(0.5 * g)) / cbrt(a)) end
code[g_, a_] := N[(N[Power[N[(0.5 * g), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{0.5 \cdot g}}{\sqrt[3]{a}}
\end{array}
Initial program 76.0%
lift-cbrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-/r*N/A
cbrt-divN/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f6498.7
Applied rewrites98.7%
Taylor expanded in g around 0
lower-*.f6498.7
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (/ (cbrt g) (cbrt (+ a a))))
double code(double g, double a) {
return cbrt(g) / cbrt((a + a));
}
public static double code(double g, double a) {
return Math.cbrt(g) / Math.cbrt((a + a));
}
function code(g, a) return Float64(cbrt(g) / cbrt(Float64(a + a))) end
code[g_, a_] := N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[N[(a + a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{g}}{\sqrt[3]{a + a}}
\end{array}
Initial program 76.0%
lift-cbrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
cbrt-divN/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f64N/A
count-2-revN/A
lower-+.f6498.7
Applied rewrites98.7%
(FPCore (g a) :precision binary64 (if (<= (cbrt (/ g (* 2.0 a))) 2e+96) (cbrt (/ g (+ a a))) (exp (* (- (log (/ -0.5 a)) (log (/ -1.0 g))) 0.3333333333333333))))
double code(double g, double a) {
double tmp;
if (cbrt((g / (2.0 * a))) <= 2e+96) {
tmp = cbrt((g / (a + a)));
} else {
tmp = exp(((log((-0.5 / a)) - log((-1.0 / g))) * 0.3333333333333333));
}
return tmp;
}
public static double code(double g, double a) {
double tmp;
if (Math.cbrt((g / (2.0 * a))) <= 2e+96) {
tmp = Math.cbrt((g / (a + a)));
} else {
tmp = Math.exp(((Math.log((-0.5 / a)) - Math.log((-1.0 / g))) * 0.3333333333333333));
}
return tmp;
}
function code(g, a) tmp = 0.0 if (cbrt(Float64(g / Float64(2.0 * a))) <= 2e+96) tmp = cbrt(Float64(g / Float64(a + a))); else tmp = exp(Float64(Float64(log(Float64(-0.5 / a)) - log(Float64(-1.0 / g))) * 0.3333333333333333)); end return tmp end
code[g_, a_] := If[LessEqual[N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 2e+96], N[Power[N[(g / N[(a + a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], N[Exp[N[(N[(N[Log[N[(-0.5 / a), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / g), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt[3]{\frac{g}{2 \cdot a}} \leq 2 \cdot 10^{+96}:\\
\;\;\;\;\sqrt[3]{\frac{g}{a + a}}\\
\mathbf{else}:\\
\;\;\;\;e^{\left(\log \left(\frac{-0.5}{a}\right) - \log \left(\frac{-1}{g}\right)\right) \cdot 0.3333333333333333}\\
\end{array}
\end{array}
if (cbrt.f64 (/.f64 g (*.f64 #s(literal 2 binary64) a))) < 2.0000000000000001e96Initial program 80.5%
lift-*.f64N/A
count-2-revN/A
lower-+.f6480.5
Applied rewrites80.5%
if 2.0000000000000001e96 < (cbrt.f64 (/.f64 g (*.f64 #s(literal 2 binary64) a))) Initial program 15.0%
lift-cbrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
pow1/3N/A
pow-to-expN/A
lower-exp.f64N/A
lower-*.f64N/A
lower-log.f64N/A
lift-/.f64N/A
count-2-revN/A
lower-+.f6414.1
Applied rewrites14.1%
Taylor expanded in g around -inf
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-/.f64N/A
lower-log.f64N/A
lower-/.f6444.6
Applied rewrites44.6%
lift-+.f64N/A
lift-neg.f64N/A
lift-/.f64N/A
lift-log.f64N/A
lift-/.f64N/A
lift-log.f64N/A
+-commutativeN/A
negate-subN/A
lower--.f64N/A
lift-log.f64N/A
lift-/.f64N/A
lift-log.f64N/A
lift-/.f6444.6
Applied rewrites44.6%
(FPCore (g a) :precision binary64 (if (<= (cbrt (/ g (* 2.0 a))) 2e+96) (cbrt (/ g (+ a a))) (exp (* (- (log g) (log (+ a a))) 0.3333333333333333))))
double code(double g, double a) {
double tmp;
if (cbrt((g / (2.0 * a))) <= 2e+96) {
tmp = cbrt((g / (a + a)));
} else {
tmp = exp(((log(g) - log((a + a))) * 0.3333333333333333));
}
return tmp;
}
public static double code(double g, double a) {
double tmp;
if (Math.cbrt((g / (2.0 * a))) <= 2e+96) {
tmp = Math.cbrt((g / (a + a)));
} else {
tmp = Math.exp(((Math.log(g) - Math.log((a + a))) * 0.3333333333333333));
}
return tmp;
}
function code(g, a) tmp = 0.0 if (cbrt(Float64(g / Float64(2.0 * a))) <= 2e+96) tmp = cbrt(Float64(g / Float64(a + a))); else tmp = exp(Float64(Float64(log(g) - log(Float64(a + a))) * 0.3333333333333333)); end return tmp end
code[g_, a_] := If[LessEqual[N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 2e+96], N[Power[N[(g / N[(a + a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], N[Exp[N[(N[(N[Log[g], $MachinePrecision] - N[Log[N[(a + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt[3]{\frac{g}{2 \cdot a}} \leq 2 \cdot 10^{+96}:\\
\;\;\;\;\sqrt[3]{\frac{g}{a + a}}\\
\mathbf{else}:\\
\;\;\;\;e^{\left(\log g - \log \left(a + a\right)\right) \cdot 0.3333333333333333}\\
\end{array}
\end{array}
if (cbrt.f64 (/.f64 g (*.f64 #s(literal 2 binary64) a))) < 2.0000000000000001e96Initial program 80.5%
lift-*.f64N/A
count-2-revN/A
lower-+.f6480.5
Applied rewrites80.5%
if 2.0000000000000001e96 < (cbrt.f64 (/.f64 g (*.f64 #s(literal 2 binary64) a))) Initial program 15.0%
lift-cbrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
pow1/3N/A
pow-to-expN/A
lower-exp.f64N/A
lower-*.f64N/A
lower-log.f64N/A
lift-/.f64N/A
count-2-revN/A
lower-+.f6414.1
Applied rewrites14.1%
lift-log.f64N/A
lift-+.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f64N/A
lift-+.f6445.0
Applied rewrites45.0%
(FPCore (g a) :precision binary64 (cbrt (/ g (+ a a))))
double code(double g, double a) {
return cbrt((g / (a + a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (a + a)));
}
function code(g, a) return cbrt(Float64(g / Float64(a + a))) end
code[g_, a_] := N[Power[N[(g / N[(a + a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{a + a}}
\end{array}
Initial program 76.0%
lift-*.f64N/A
count-2-revN/A
lower-+.f6476.0
Applied rewrites76.0%
herbie shell --seed 2025115
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))