Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B

Time bar (total: 3.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.2s (30.8%)

Memory
57.0MiB live, 1 213.2MiB allocated; 721ms collecting garbage
Samples
980.0ms8 251×0valid
0.0ms1valid
0.0ms2valid
Precisions
Click to see histograms. Total time spent on operations: 783.0ms
ival-sub!: 287.0ms (36.6% of total)
ival-sin: 230.0ms (29.4% of total)
ival-cos: 188.0ms (24% of total)
ival-mult!: 47.0ms (6% of total)
ival-add!: 31.0ms (4% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess56.0ms (1.4%)

Memory
-17.7MiB live, 27.7MiB allocated; 6ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
03699
19395
221594
336094
452194
590294
6202094
7474294
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 16 to 16 computations (0% saved)

series9.0ms (0.2%)

Memory
8.1MiB live, 8.1MiB allocated; 0ms collecting garbage
Counts
8 → 41
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
y
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite187.0ms (4.7%)

Memory
-0.1MiB live, 248.0MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0164642
0172627
1932621
08469600
Stop Event
iter-limit
node-limit
iter-limit
Counts
49 → 102
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x))
(/.f64 (+.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (+.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x))))
(/.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (neg.f64 (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (-.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64))) (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (-.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x))))
(fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 (sin.f64 y)) z (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (+.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (*.f64 z #s(literal -1 binary64)) (+.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (neg.f64 z) (+.f64 (cos.f64 y) x))
(fma.f64 z (neg.f64 (sin.f64 y)) (+.f64 (cos.f64 y) x))
(-.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))) (/.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)) (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64)))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(-.f64 (cos.f64 y) (-.f64 (*.f64 (sin.f64 y) z) x))
(+.f64 (+.f64 x (*.f64 (neg.f64 z) (sin.f64 y))) (cos.f64 y))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (-.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)))) (/.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) (-.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)))))
(+.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (+.f64 (cos.f64 y) x))
(+.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (cos.f64 y) (-.f64 x (*.f64 (sin.f64 y) z)))
(+.f64 (cos.f64 y) (fma.f64 (neg.f64 z) (sin.f64 y) x))
(+.f64 (cos.f64 y) (+.f64 x (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (cos.f64 y) x))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (-.f64 x (cos.f64 y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y)))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 x (cos.f64 y))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))))
(+.f64 (cos.f64 y) x)
(+.f64 x (cos.f64 y))
x
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (*.f64 #s(literal 1 binary64) z) (sin.f64 y))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
z
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(neg.f64 (neg.f64 (sin.f64 y)))
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (-.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x))
#s(approx (+ x (cos y)) x)
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))) x) #s(literal 1 binary64))))
#s(approx (+ x (cos y)) (*.f64 (neg.f64 x) (-.f64 (/.f64 (cos.f64 y) (neg.f64 x)) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) y) y (-.f64 x #s(literal -1 binary64))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) y) y z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y) y #s(literal 1 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (-.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (neg.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)))))

eval9.0ms (0.2%)

Memory
26.2MiB live, 26.2MiB allocated; 0ms collecting garbage
Compiler

Compiled 934 to 354 computations (62.1% saved)

prune10.0ms (0.3%)

Memory
-25.6MiB live, 20.9MiB allocated; 3ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New831295
Fresh000
Picked101
Done000
Total841296
Accuracy
99.9%
Counts
96 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
60.7%
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
79.7%
(-.f64 (/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y)))
61.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
65.0%
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
58.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
59.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
65.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
73.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
89.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
27.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
40.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 324 to 320 computations (1.2% saved)

series34.0ms (0.9%)

Memory
28.1MiB live, 73.7MiB allocated; 4ms collecting garbage
Counts
28 → 156
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
(*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z)
(-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))
(/.f64 (+.f64 (cos.f64 y) x) z)
(+.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
(-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64))
(-.f64 x (*.f64 z y))
(*.f64 z y)
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
(fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64)))
(-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z)
(*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y)
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 z y))
#s(literal 1/6 binary64)
#s(literal 1/2 binary64)
(-.f64 x #s(literal -1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (/ (cos y) z) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (* z (- (/ (cos y) z) (sin y))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (/ (cos y) z) (sin y))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (+ (/ x z) (/ (cos y) z)) (sin y))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (/ x z) (/ (cos y) z))))
#s(approx (+ (cos y) x) #s(hole binary64 (cos y)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- 1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (- x (* y z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* x (+ 1 (/ (* z (- (/ (cos y) z) (sin y))) x)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* x (- (+ (/ 1 z) (/ (cos y) (* x z))) (/ (sin y) x)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ x z)))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (* x (+ (/ 1 z) (/ (cos y) (* x z))))))
#s(approx (+ (cos y) x) #s(hole binary64 x))
#s(approx (+ (cos y) x) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (- x (* z y)) #s(hole binary64 x))
#s(approx (- x (* z y)) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 x))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* x (+ 1 (+ (/ 1 x) (/ (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) x))))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (/ (cos y) z) (sin y))) x)) 1)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (/ (cos y) z) (sin y)) x)) (/ 1 z))))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) (* x z))) (/ 1 z))))))
#s(approx (+ (cos y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (/ 1 z) (/ x z)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* -1 (* y z)) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* -1/2 y))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2)))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (/ 1 z) (/ x z))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* -1 y) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* -1/2 (/ y z)) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* y (- (* 1/6 y) (* 1/2 (/ 1 z)))) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ (+ 1 x) z)))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (+ (/ 1 z) (/ x z)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (+ (/ 1 z) (/ x z)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (+ (/ 1 z) (/ x z)))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 x)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- x (* z y)) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 x)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* -1/2 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* -1/2 y) z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* y (- (* 1/6 (* y z)) 1/2)) z)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* y (- (* 1/6 (* y z)) 1/2))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (- (* 1/6 (* y z)) 1/2)))
#s(approx (* 1/6 (* z y)) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ (+ x (cos y)) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* y (- (+ (/ 1 y) (/ x y)) z))))
#s(approx (- x (* z y)) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* 1/6 (* (pow y 3) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* 1/6 z) (+ (/ 1 (pow y 3)) (/ x (pow y 3)))) (+ (* 1/2 (/ 1 y)) (/ z (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* y (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 x) y)) (* -1 z))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ z y)) 1/2) y)) (* -1/6 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ (+ z (* -1 (/ (+ 1 x) y))) y)) 1/2) y)) (* -1/6 z))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ 1/2 (/ z y)) y)) (* 1/6 z)))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* y (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (cos y))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (cos y)) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (+ (cos y) (* -1 (* z (sin y))))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (+ (* -1/2 (pow y 2)) (* y (* z (- (* 1/6 (pow y 2)) 1))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1/2 y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (+ (* -1/2 y) (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (+ (* -1/2 y) (* 1/6 (* (pow y 2) z)))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (* -1 (sin y)) (+ (/ x z) (/ (cos y) z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (sin y))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* z (- (+ (/ 1 z) (/ x z)) y))))
#s(approx (- x (* z y)) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* y (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* z (+ (* -1/2 (/ (pow y 2) z)) (+ (* y (- (* 1/6 (pow y 2)) 1)) (+ (/ 1 z) (/ x z)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (* 1/6 (pow y 2)) 1))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))) 1))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* z (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* z (- (* 1/6 y) (* 1/2 (/ 1 z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (+ x (cos y)) z)))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 x) z)) (* -1 y))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* y (* z (+ 1 (* -1/6 (pow y 2))))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (+ x (* -1/2 (pow y 2)))) z)) (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z))))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1 (* z (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z)))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* z (+ (* -1/6 y) (* 1/2 (/ 1 z)))))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
y
@inf
((- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ (cos y) x) z) (+ (cos y) x) (cos y) y x z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) (* z y) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* 1/6 (* z y)) 1/6 1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z))
6.0ms
y
@-inf
((- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ (cos y) x) z) (+ (cos y) x) (cos y) y x z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) (* z y) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* 1/6 (* z y)) 1/6 1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z))
4.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ (cos y) x) z) (+ (cos y) x) (cos y) y x z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) (* z y) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* 1/6 (* z y)) 1/6 1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z))
3.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ (cos y) x) z) (+ (cos y) x) (cos y) y x z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) (* z y) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* 1/6 (* z y)) 1/6 1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z))
3.0ms
x
@inf
((- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ (cos y) x) z) (+ (cos y) x) (cos y) y x z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) (* z y) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* 1/6 (* z y)) 1/6 1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z))

rewrite181.0ms (4.6%)

Memory
-18.1MiB live, 210.0MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05353361
05673198
129073194
081693114
Stop Event
iter-limit
node-limit
iter-limit
Counts
184 → 277
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
(*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z)
(-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))
(/.f64 (+.f64 (cos.f64 y) x) z)
(+.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
(-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64))
(-.f64 x (*.f64 z y))
(*.f64 z y)
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
(fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64)))
(-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z)
(*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y)
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 z y))
#s(literal 1/6 binary64)
#s(literal 1/2 binary64)
(-.f64 x #s(literal -1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (/ (cos y) z) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (* z (- (/ (cos y) z) (sin y))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (/ (cos y) z) (sin y))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (+ (/ x z) (/ (cos y) z)) (sin y))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (/ x z) (/ (cos y) z))))
#s(approx (+ (cos y) x) #s(hole binary64 (cos y)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- 1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (- x (* y z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* x (+ 1 (/ (* z (- (/ (cos y) z) (sin y))) x)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* x (- (+ (/ 1 z) (/ (cos y) (* x z))) (/ (sin y) x)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ x z)))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (* x (+ (/ 1 z) (/ (cos y) (* x z))))))
#s(approx (+ (cos y) x) #s(hole binary64 x))
#s(approx (+ (cos y) x) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (- x (* z y)) #s(hole binary64 x))
#s(approx (- x (* z y)) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 x))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* x (+ 1 (+ (/ 1 x) (/ (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) x))))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (/ (cos y) z) (sin y))) x)) 1)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (/ (cos y) z) (sin y)) x)) (/ 1 z))))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) (* x z))) (/ 1 z))))))
#s(approx (+ (cos y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (/ 1 z) (/ x z)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* -1 (* y z)) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* -1/2 y))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2)))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (/ 1 z) (/ x z))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* -1 y) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* -1/2 (/ y z)) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* y (- (* 1/6 y) (* 1/2 (/ 1 z)))) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ (+ 1 x) z)))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (+ (/ 1 z) (/ x z)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (+ (/ 1 z) (/ x z)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (+ (/ 1 z) (/ x z)))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 x)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- x (* z y)) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 x)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* -1/2 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* -1/2 y) z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* y (- (* 1/6 (* y z)) 1/2)) z)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* y (- (* 1/6 (* y z)) 1/2))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (- (* 1/6 (* y z)) 1/2)))
#s(approx (* 1/6 (* z y)) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (/ (+ (cos y) x) z) #s(hole binary64 (/ (+ x (cos y)) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* y (- (+ (/ 1 y) (/ x y)) z))))
#s(approx (- x (* z y)) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* 1/6 (* (pow y 3) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* 1/6 z) (+ (/ 1 (pow y 3)) (/ x (pow y 3)))) (+ (* 1/2 (/ 1 y)) (/ z (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* y (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 x) y)) (* -1 z))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ z y)) 1/2) y)) (* -1/6 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ (+ z (* -1 (/ (+ 1 x) y))) y)) 1/2) y)) (* -1/6 z))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ 1/2 (/ z y)) y)) (* 1/6 z)))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* y (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (cos y))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (cos y)) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (+ (cos y) (* -1 (* z (sin y))))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (+ (* -1/2 (pow y 2)) (* y (* z (- (* 1/6 (pow y 2)) 1))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1/2 y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (+ (* -1/2 y) (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (+ (* -1/2 y) (* 1/6 (* (pow y 2) z)))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (* -1 (sin y)) (+ (/ x z) (/ (cos y) z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (sin y))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* z (- (+ (/ 1 z) (/ x z)) y))))
#s(approx (- x (* z y)) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* y (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* z (+ (* -1/2 (/ (pow y 2) z)) (+ (* y (- (* 1/6 (pow y 2)) 1)) (+ (/ 1 z) (/ x z)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (* 1/6 (pow y 2)) 1))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))) 1))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* z (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* z (- (* 1/6 y) (* 1/2 (/ 1 z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (+ x (cos y)) z)))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 x) z)) (* -1 y))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* y (* z (+ 1 (* -1/6 (pow y 2))))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (+ x (* -1/2 (pow y 2)))) z)) (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z))))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1 (* z (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z)))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* z (+ (* -1/6 y) (* 1/2 (/ 1 z)))))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
(*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z)
(*.f64 z (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (+.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (fma.f64 (neg.f64 x) (+.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) (*.f64 (neg.f64 z) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))) (*.f64 (neg.f64 z) (+.f64 (/.f64 (cos.f64 y) z) (sin.f64 y))))
(/.f64 (fma.f64 (neg.f64 x) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)))) (*.f64 (neg.f64 z) (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (*.f64 (neg.f64 z) (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (cos.f64 y) z) (sin.f64 y))))))
(/.f64 (fma.f64 x (+.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) (*.f64 z (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))) (*.f64 z (+.f64 (/.f64 (cos.f64 y) z) (sin.f64 y))))
(/.f64 (fma.f64 x (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)))) (*.f64 z (-.f64 (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (*.f64 z (+.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (cos.f64 y) z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))
(+.f64 (/.f64 x z) (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (neg.f64 (/.f64 (-.f64 x (cos.f64 y)) z)))
(/.f64 (neg.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (/.f64 x z) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 x z) (/.f64 x z) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z z))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (cos.f64 y) x))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (fma.f64 z x (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 z z)))
(/.f64 (fma.f64 (neg.f64 x) (neg.f64 z) (*.f64 (neg.f64 z) (neg.f64 (cos.f64 y)))) (*.f64 z z))
(/.f64 (fma.f64 (neg.f64 x) z (*.f64 (neg.f64 z) (cos.f64 y))) (*.f64 (neg.f64 z) z))
(/.f64 (fma.f64 x (neg.f64 z) (*.f64 z (neg.f64 (cos.f64 y)))) (*.f64 z (neg.f64 z)))
(/.f64 (fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 z) (*.f64 (neg.f64 z) (neg.f64 x))) (*.f64 z z))
(/.f64 (fma.f64 (neg.f64 (cos.f64 y)) z (*.f64 (neg.f64 z) x)) (*.f64 (neg.f64 z) z))
(/.f64 (fma.f64 (cos.f64 y) (neg.f64 z) (*.f64 z (neg.f64 x))) (*.f64 z (neg.f64 z)))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 z x)) (*.f64 z z))
(/.f64 (-.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (/.f64 (-.f64 x (cos.f64 y)) z))
(/.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (/.f64 x z) (pow.f64 (/.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (/.f64 x z) (/.f64 x z) (-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (/.f64 (*.f64 x (cos.f64 y)) (*.f64 z z)))))
(/.f64 (neg.f64 (+.f64 (cos.f64 y) x)) (neg.f64 z))
(/.f64 (fma.f64 z x (*.f64 z (cos.f64 y))) (*.f64 z z))
(/.f64 (+.f64 (cos.f64 y) x) z)
(+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z))
(+.f64 (/.f64 (cos.f64 y) z) (/.f64 x z))
(/.f64 (neg.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (neg.f64 (-.f64 (cos.f64 y) x)))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (-.f64 x (cos.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x))) (neg.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (cos.f64 y))))))
(/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (-.f64 (cos.f64 y) x))
(/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (cos.f64 y)))))
(+.f64 (cos.f64 y) x)
(+.f64 x (cos.f64 y))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
(/.f64 (neg.f64 (-.f64 (*.f64 (-.f64 x (*.f64 z y)) (-.f64 x (*.f64 z y))) #s(literal 1 binary64))) (neg.f64 (+.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (-.f64 x (*.f64 z y)) #s(literal 3 binary64)) #s(literal -1 binary64))) (neg.f64 (fma.f64 (-.f64 x (*.f64 z y)) (-.f64 x (*.f64 z y)) (+.f64 #s(literal 1 binary64) (*.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64))))))
(/.f64 (-.f64 (*.f64 (-.f64 x (*.f64 z y)) (-.f64 x (*.f64 z y))) #s(literal 1 binary64)) (+.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
(/.f64 (-.f64 (pow.f64 (-.f64 x (*.f64 z y)) #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 (-.f64 x (*.f64 z y)) (-.f64 x (*.f64 z y)) (+.f64 #s(literal 1 binary64) (*.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))))
(-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64))
(-.f64 x (fma.f64 z y #s(literal -1 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 z y) (*.f64 z y)))) (neg.f64 (+.f64 x (*.f64 z y))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 z y) (*.f64 z y)))) (neg.f64 (-.f64 x (*.f64 (neg.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 (*.f64 z z) z) (*.f64 (*.f64 y y) y)))) (neg.f64 (fma.f64 x x (fma.f64 (*.f64 z y) (*.f64 z y) (*.f64 x (*.f64 z y))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 (neg.f64 y) z)))) (neg.f64 (fma.f64 x x (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x (*.f64 (neg.f64 y) z))))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 z y) (*.f64 z y))) (+.f64 x (*.f64 z y)))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 z y) (*.f64 z y))) (-.f64 x (*.f64 (neg.f64 y) z)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 (*.f64 z z) z) (*.f64 (*.f64 y y) y))) (fma.f64 x x (fma.f64 (*.f64 z y) (*.f64 z y) (*.f64 x (*.f64 z y)))))
(/.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 (neg.f64 y) z))) (fma.f64 x x (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x (*.f64 (neg.f64 y) z)))))
(fma.f64 (neg.f64 y) z x)
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(fma.f64 #s(literal -1 binary64) (*.f64 z y) x)
(-.f64 x (*.f64 #s(literal 1 binary64) (*.f64 z y)))
(-.f64 x (*.f64 z y))
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(+.f64 x (*.f64 (neg.f64 y) z))
(*.f64 z y)
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#s(literal -1 binary64)
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(fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64)))
(fma.f64 y (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) (-.f64 x #s(literal -1 binary64)))
(-.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y x) #s(literal -1 binary64))
(+.f64 (*.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y) (-.f64 x #s(literal -1 binary64)))
(+.f64 (-.f64 x #s(literal -1 binary64)) (*.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y))
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(-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z)
(*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y)
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(-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64))
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(*.f64 (*.f64 #s(literal 1/6 binary64) y) z)
(*.f64 (*.f64 z y) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 z y))
#s(literal 1/6 binary64)
#s(literal 1/2 binary64)
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(/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (+.f64 x #s(literal -1 binary64)))
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(-.f64 x #s(literal -1 binary64))
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(*.f64 #s(literal -1 binary64) z)
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(neg.f64 z)
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#s(approx (/ (+ (cos y) x) z) (/.f64 (cos.f64 y) z))
#s(approx (/ (+ (cos y) x) z) (/.f64 (+.f64 (cos.f64 y) x) z))
#s(approx (+ (cos y) x) (cos.f64 y))
#s(approx (+ (cos y) x) (+.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y)))
#s(approx (- (- x (* z y)) -1) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (- x (* z y)) (*.f64 (neg.f64 y) z))
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#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y x) #s(literal 1 binary64)))
#s(approx (- x -1) #s(literal 1 binary64))
#s(approx (- x -1) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) x)
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#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z))
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#s(approx (/ (+ (cos y) x) z) (*.f64 (+.f64 (/.f64 (cos.f64 y) (*.f64 z x)) (/.f64 #s(literal 1 binary64) z)) x))
#s(approx (+ (cos y) x) x)
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#s(approx (- x (* z y)) x)
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#s(approx (- x -1) x)
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#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
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#s(approx (/ (+ (cos y) x) z) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) z) (*.f64 y y) (/.f64 (+.f64 #s(literal 1 binary64) x) z)))
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#s(approx (+ (cos y) x) (+.f64 #s(literal 1 binary64) x))
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#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (sin y) y)
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#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
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#s(approx (- (- x (* z y)) -1) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (- x (* z y)) -1) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (- x (* z y)) (-.f64 x (*.f64 z y)))
#s(approx (* z y) (*.f64 z y))
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#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (neg.f64 z)) y x) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y (neg.f64 z)) y x) #s(literal 1 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (neg.f64 z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/6 (* z y)) 1/2) (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)))
#s(approx (* 1/6 (* z y)) (*.f64 (*.f64 z y) #s(literal 1/6 binary64)))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 y) z))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (/ (+ (cos y) x) z) (/.f64 (+.f64 (cos.f64 y) x) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 y) z))
#s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y))
#s(approx (- x (* z y)) (*.f64 (-.f64 (/.f64 x y) z) y))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 (*.f64 y y) y)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (-.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y))) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 (*.f64 y y) y)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (-.f64 (-.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 (*.f64 y y) y))) (/.f64 #s(literal 1/2 binary64) y)) (/.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y))) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y)))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64)))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 y) (-.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y)) (neg.f64 z))))
#s(approx (- x (* z y)) (*.f64 (neg.f64 y) (-.f64 (neg.f64 (/.f64 x y)) (neg.f64 z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (neg.f64 y) (*.f64 y y)) (fma.f64 #s(literal -1/6 binary64) z (/.f64 #s(literal 1/2 binary64) y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (neg.f64 y) (*.f64 y y)) (fma.f64 #s(literal -1/6 binary64) z (neg.f64 (/.f64 (-.f64 (/.f64 (neg.f64 z) y) #s(literal 1/2 binary64)) y)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (neg.f64 y) (*.f64 y y)) (fma.f64 #s(literal -1/6 binary64) z (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y)) z) y)) #s(literal 1/2 binary64)) y)))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (fma.f64 #s(literal 1/6 binary64) z (neg.f64 (/.f64 (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) y))) (*.f64 y y)))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (neg.f64 y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 #s(literal 1/2 binary64) y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (+.f64 (cos.f64 y) x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 (cos.f64 y) x) z))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) z))
#s(approx z z)
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (+.f64 (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y (*.f64 (*.f64 y y) #s(literal -1/2 binary64))) x) #s(literal 1 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (neg z) (neg.f64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (+.f64 (neg.f64 (sin.f64 y)) (/.f64 (+.f64 (cos.f64 y) x) z)) z))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (neg.f64 (sin.f64 y)))
#s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z) y) z))
#s(approx (- x (* z y)) (*.f64 (-.f64 (/.f64 x z) y) z))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (fma.f64 (/.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (fma.f64 (/.f64 y z) #s(literal -1/2 binary64) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64))) z))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/6 binary64) (*.f64 (/.f64 y z) #s(literal -1/2 binary64))) z))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) y) (/.f64 #s(literal 1/2 binary64) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (+.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (+.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z)) (neg.f64 y))))
#s(approx (- x (* z y)) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 x z)) (neg.f64 y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (neg.f64 y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) z)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (neg.f64 z) (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y (neg.f64 (/.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal 1 binary64)) z)))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (neg.f64 z) (+.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) (*.f64 (/.f64 y z) #s(literal 1/2 binary64))) #s(literal 1 binary64))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) (*.f64 (/.f64 y z) #s(literal 1/2 binary64)))))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1/6 binary64) y (/.f64 #s(literal 1/2 binary64) z))))

eval32.0ms (0.8%)

Memory
23.3MiB live, 80.9MiB allocated; 6ms collecting garbage
Compiler

Compiled 3 248 to 1 364 computations (58% saved)

prune24.0ms (0.6%)

Memory
-35.9MiB live, 57.0MiB allocated; 7ms collecting garbage
Pruning

27 alts after pruning (25 fresh and 2 done)

PrunedKeptTotal
New24820268
Fresh257
Picked325
Done000
Total25327280
Accuracy
100.0%
Counts
280 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
60.7%
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
79.7%
(-.f64 (/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y)))
61.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
65.0%
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
60.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
59.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
49.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
50.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
65.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
73.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
50.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))) z))
61.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(approx (+ (cos y) x) (cos.f64 y)) z) (sin.f64 y)) z))
27.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
11.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
11.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
51.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
51.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
29.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
73.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (*.f64 (-.f64 (+.f64 (/.f64 (cos.f64 y) (*.f64 z x)) (/.f64 #s(literal 1 binary64) z)) (/.f64 (sin.f64 y) x)) x)) z))
32.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
53.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
63.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
11.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
2.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
78.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) x) #s(literal 1 binary64)) x)))
40.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 993 to 955 computations (3.8% saved)

series43.0ms (1.1%)

Memory
36.9MiB live, 83.2MiB allocated; 2ms collecting garbage
Counts
37 → 190
Calls
Call 1
Inputs
(-.f64 (/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y)))
(/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y)))
(-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
(*.f64 x x)
x
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
y
(-.f64 x (cos.f64 y))
(cos.f64 y)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
(-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64))
#s(approx (- x (* z y)) x)
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
(fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y))
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
(-.f64 x #s(literal -1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
(fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64)))
(-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z)
(*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y)
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64)))
(*.f64 (*.f64 z y) #s(literal 1/6 binary64))
(*.f64 z y)
#s(literal 1/6 binary64)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (cos.f64 y))
Outputs
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (* 1/2 (/ 1 (cos y))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (* 1/2 (/ 1 (pow (cos y) 2))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (* 1/2 (/ 1 (pow (cos y) 3))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 3))) (* x (- (* 1/2 (/ 1 (pow (cos y) 4))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 4))) (/ 1 (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 4))) (/ 1 (pow (cos y) 2))))) (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* -1 (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- x (cos y)) #s(hole binary64 (* -1 (cos y))))
#s(approx (- x (cos y)) #s(hole binary64 (- x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- 1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (- x (* y z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ (* -1 (cos y)) (* z (sin y))) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (+ (* -1 (pow (cos y) 2)) (* 1/2 (cos (* 2 y))))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (/ (* z (sin y)) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ (* -1 (pow (cos y) 3)) (+ (* 1/2 (cos y)) (* 1/2 (* (cos y) (cos (* 2 y)))))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (+ (* -1 (/ (pow (cos y) 2) (pow x 2))) (+ (* 1/2 (/ (cos (* 2 y)) (pow x 2))) (+ (/ 1/2 (pow x 2)) (/ (* z (sin y)) x)))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2))) (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (pow x 2)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow x 2) (+ 1 (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))))))
#s(approx (- x (cos y)) #s(hole binary64 x))
#s(approx (- x (cos y)) #s(hole binary64 (* x (+ 1 (* -1 (/ (cos y) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (- x (* z y)) #s(hole binary64 x))
#s(approx (- x (* z y)) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 x))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* x (+ 1 (+ (/ 1 x) (/ (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) x))))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (+ (* -1 (/ (pow (cos y) 2) x)) (* z (sin y)))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) (* z (sin y))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (* -1 (/ (pow (cos y) 2) x))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) x)) 1)))))
#s(approx (- x (cos y)) #s(hole binary64 (* -1 (* x (- (/ (cos y) x) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x 1)) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* y z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (* 1/4 (/ 1 (pow (- x 1) 2))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (+ (* 1/6 (* y z)) (* 1/4 (/ 1 (pow (- x 1) 2)))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) 1) (- x 1))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* -1 (* (pow y 2) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* (pow y 2) (- (* (pow y 2) (- (* 2/45 (/ 1 (- x 1))) (+ (* -1/2 (/ (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))) (- x 1))) (+ (* -1/24 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))) (* 1/720 (/ (- (pow x 2) 1) (pow (- x 1) 2))))))) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (pow x 2) 1)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (+ (pow x 2) (pow y 2)) 1)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (+ (* (pow y 2) (+ 1 (* -1/3 (pow y 2)))) (pow x 2)) 1)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (+ (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3)))) (pow x 2)) 1)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 1))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 1))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx y #s(hole binary64 y))
#s(approx (- x (cos y)) #s(hole binary64 (- x 1)))
#s(approx (- x (cos y)) #s(hole binary64 (- (+ x (* 1/2 (pow y 2))) 1)))
#s(approx (- x (cos y)) #s(hole binary64 (- (+ x (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2))))) 1)))
#s(approx (- x (cos y)) #s(hole binary64 (- (+ x (* (pow y 2) (+ 1/2 (* (pow y 2) (- (* 1/720 (pow y 2)) 1/24))))) 1)))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- x (* z y)) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 x)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* -1/2 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* -1/2 y) z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* y (- (* 1/6 (* y z)) 1/2)) z)))
#s(approx (* -1/2 y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* y (- (* 1/6 (* y z)) 1/2))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (- (* 1/6 (* y z)) 1/2)))
#s(approx (* (* z y) 1/6) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))) (* z (sin y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* y (- (+ (/ 1 y) (/ x y)) z))))
#s(approx (- x (* z y)) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* 1/6 (* (pow y 3) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* 1/6 z) (+ (/ 1 (pow y 3)) (/ x (pow y 3)))) (+ (* 1/2 (/ 1 y)) (/ z (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* y (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 x) y)) (* -1 z))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ z y)) 1/2) y)) (* -1/6 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ (+ z (* -1 (/ (+ 1 x) y))) y)) 1/2) y)) (* -1/6 z))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ 1/2 (/ z y)) y)) (* 1/6 z)))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* y (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* z (sin y))) (/ (pow x 2) (- x (cos y)))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (+ (* -1/2 (pow y 2)) (* y (* z (- (* 1/6 (pow y 2)) 1))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1/2 y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (+ (* -1/2 y) (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (+ (* -1/2 y) (* 1/6 (* (pow y 2) z)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* z (- (/ (pow x 2) (* z (- x (cos y)))) (+ (sin y) (+ (* 1/2 (/ (cos (* 2 y)) (* z (- x (cos y))))) (/ 1/2 (* z (- x (cos y))))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* z (- (+ (/ 1 z) (/ x z)) y))))
#s(approx (- x (* z y)) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* y (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* z (+ (* -1/2 (/ (pow y 2) z)) (+ (* y (- (* 1/6 (pow y 2)) 1)) (+ (/ 1 z) (/ x z)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (* 1/6 (pow y 2)) 1))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))) 1))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* z (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* z (- (* 1/6 y) (* 1/2 (/ 1 z))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))))) z)) (* -1 (sin y)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 x) z)) (* -1 y))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* y (* z (+ 1 (* -1/6 (pow y 2))))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (+ x (* -1/2 (pow y 2)))) z)) (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z))))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1 (* z (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z)))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* z (+ (* -1/6 y) (* 1/2 (/ 1 z)))))))
Calls

9 calls:

TimeVariablePointExpression
12.0ms
y
@inf
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x x) x (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 y (- x (cos y)) (cos y) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* -1/2 y) -1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* (* z y) 1/6) (* z y) 1/6 (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)))
5.0ms
y
@-inf
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x x) x (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 y (- x (cos y)) (cos y) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* -1/2 y) -1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* (* z y) 1/6) (* z y) 1/6 (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)))
4.0ms
y
@0
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x x) x (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 y (- x (cos y)) (cos y) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* -1/2 y) -1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* (* z y) 1/6) (* z y) 1/6 (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)))
4.0ms
x
@0
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x x) x (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 y (- x (cos y)) (cos y) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* -1/2 y) -1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* (* z y) 1/6) (* z y) 1/6 (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)))
4.0ms
x
@inf
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x x) x (+ 1/2 (* 1/2 (cos (* 2 y)))) 1/2 (* 1/2 (cos (* 2 y))) (cos (* 2 y)) (* 2 y) 2 y (- x (cos y)) (cos y) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (- x (* z y)) -1 (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* -1/2 y) -1/2 (- x -1) (- (+ x (cos y)) (* z (sin y))) (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (- (* (- (* 1/6 (* z y)) 1/2) y) z) (* (- (* 1/6 (* z y)) 1/2) y) (- (* 1/6 (* z y)) 1/2) (* (* z y) 1/6) (* z y) 1/6 (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)))

rewrite268.0ms (6.8%)

Memory
34.5MiB live, 297.4MiB allocated; 88ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08495606
08844688
152774645
084524479
Stop Event
iter-limit
node-limit
iter-limit
Counts
227 → 329
Calls
Call 1
Inputs
(-.f64 (/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y)))
(/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y)))
(-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
(*.f64 x x)
x
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
y
(-.f64 x (cos.f64 y))
(cos.f64 y)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
(-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64))
#s(approx (- x (* z y)) x)
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
(fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y))
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
(-.f64 x #s(literal -1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
(fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64)))
(-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z)
(*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y)
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64)))
(*.f64 (*.f64 z y) #s(literal 1/6 binary64))
(*.f64 z y)
#s(literal 1/6 binary64)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (* 1/2 (/ 1 (cos y))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (* 1/2 (/ 1 (pow (cos y) 2))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (* 1/2 (/ 1 (pow (cos y) 3))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 3))) (* x (- (* 1/2 (/ 1 (pow (cos y) 4))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 4))) (/ 1 (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 4))) (/ 1 (pow (cos y) 2))))) (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* -1 (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- x (cos y)) #s(hole binary64 (* -1 (cos y))))
#s(approx (- x (cos y)) #s(hole binary64 (- x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- 1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- x (* z y)) #s(hole binary64 (- x (* y z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ (* -1 (cos y)) (* z (sin y))) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (+ (* -1 (pow (cos y) 2)) (* 1/2 (cos (* 2 y))))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (/ (* z (sin y)) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ (* -1 (pow (cos y) 3)) (+ (* 1/2 (cos y)) (* 1/2 (* (cos y) (cos (* 2 y)))))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (+ (* -1 (/ (pow (cos y) 2) (pow x 2))) (+ (* 1/2 (/ (cos (* 2 y)) (pow x 2))) (+ (/ 1/2 (pow x 2)) (/ (* z (sin y)) x)))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2))) (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (pow x 2)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (* (pow x 2) (+ 1 (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))))))
#s(approx (- x (cos y)) #s(hole binary64 x))
#s(approx (- x (cos y)) #s(hole binary64 (* x (+ 1 (* -1 (/ (cos y) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (- x (* z y)) #s(hole binary64 x))
#s(approx (- x (* z y)) #s(hole binary64 (* x (+ 1 (* -1 (/ (* y z) x))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 x))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* x (+ 1 (+ (/ 1 x) (/ (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z)) x))))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (+ (* -1 (/ (pow (cos y) 2) x)) (* z (sin y)))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) (* z (sin y))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (* -1 (/ (pow (cos y) 2) x))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) x)) 1)))))
#s(approx (- x (cos y)) #s(hole binary64 (* -1 (* x (- (/ (cos y) x) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* x (- (/ (* y z) x) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x 1)) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* y z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (* 1/4 (/ 1 (pow (- x 1) 2))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (+ (* 1/6 (* y z)) (* 1/4 (/ 1 (pow (- x 1) 2)))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) 1) (- x 1))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* -1 (* (pow y 2) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* (pow y 2) (- (* (pow y 2) (- (* 2/45 (/ 1 (- x 1))) (+ (* -1/2 (/ (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))) (- x 1))) (+ (* -1/24 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))) (* 1/720 (/ (- (pow x 2) 1) (pow (- x 1) 2))))))) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (pow x 2) 1)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (+ (pow x 2) (pow y 2)) 1)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (+ (* (pow y 2) (+ 1 (* -1/3 (pow y 2)))) (pow x 2)) 1)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) #s(hole binary64 (- (+ (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3)))) (pow x 2)) 1)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 1))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 1/2))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* -1 (pow y 2)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (+ 1/2 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos (* 2 y)) #s(hole binary64 1))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (* 2 y) #s(hole binary64 (* 2 y)))
#s(approx y #s(hole binary64 y))
#s(approx (- x (cos y)) #s(hole binary64 (- x 1)))
#s(approx (- x (cos y)) #s(hole binary64 (- (+ x (* 1/2 (pow y 2))) 1)))
#s(approx (- x (cos y)) #s(hole binary64 (- (+ x (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2))))) 1)))
#s(approx (- x (cos y)) #s(hole binary64 (- (+ x (* (pow y 2) (+ 1/2 (* (pow y 2) (- (* 1/720 (pow y 2)) 1/24))))) 1)))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- x (* z y)) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 x)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* -1/2 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* -1/2 y) z)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (- (* y (- (* 1/6 (* y z)) 1/2)) z)))
#s(approx (* -1/2 y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* y (- (* 1/6 (* y z)) 1/2))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (- (* 1/6 (* y z)) 1/2)))
#s(approx (* (* z y) 1/6) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))) (* z (sin y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(hole binary64 (+ 1/2 (* 1/2 (cos (* 2 y))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(hole binary64 (* 1/2 (cos (* 2 y)))))
#s(approx (cos (* 2 y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* y (- (+ (/ 1 y) (/ x y)) z))))
#s(approx (- x (* z y)) #s(hole binary64 (* y (- (/ x y) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* 1/6 (* (pow y 3) z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* (pow y 3) (- (+ (* 1/6 z) (+ (/ 1 (pow y 3)) (/ x (pow y 3)))) (+ (* 1/2 (/ 1 y)) (/ z (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ z (pow y 2))) (* 1/6 z)) (* 1/2 (/ 1 y))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* 1/6 (* (pow y 2) z))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* (pow y 2) (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* 1/6 (* y z))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* y (- (* 1/6 z) (* 1/2 (/ 1 y))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 x) y)) (* -1 z))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) (* -1 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ z y)) 1/2) y)) (* -1/6 z))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (- (* -1 (/ (+ z (* -1 (/ (+ 1 x) y))) y)) 1/2) y)) (* -1/6 z))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ 1/2 (/ z y)) y)) (* 1/6 z)))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* y (+ (* -1/6 z) (* 1/2 (/ 1 y)))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* z (sin y))) (/ (pow x 2) (- x (cos y)))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (+ 1 (+ x (+ (* -1/2 (pow y 2)) (* y (* z (- (* 1/6 (pow y 2)) 1))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1/2 y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (+ (* -1/2 y) (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (+ (* -1/2 y) (* 1/6 (* (pow y 2) z)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* z (- (/ (pow x 2) (* z (- x (cos y)))) (+ (sin y) (+ (* 1/2 (/ (cos (* 2 y)) (* z (- x (cos y))))) (/ 1/2 (* z (- x (cos y))))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* z (- (+ (/ 1 z) (/ x z)) y))))
#s(approx (- x (* z y)) #s(hole binary64 (* z (- (/ x z) y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* y (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* z (+ (* -1/2 (/ (pow y 2) z)) (+ (* y (- (* 1/6 (pow y 2)) 1)) (+ (/ 1 z) (/ x z)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (* 1/6 (pow y 2)) 1))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* z (- (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))) 1))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* z (+ (* -1/2 (/ y z)) (* 1/6 (pow y 2))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* z (- (* 1/6 y) (* 1/2 (/ 1 z))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))))) z)) (* -1 (sin y)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 x) z)) (* -1 y))))))
#s(approx (- x (* z y)) #s(hole binary64 (* -1 (* z (- (* -1 (/ x z)) (* -1 y))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* y (* z (+ 1 (* -1/6 (pow y 2))))))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (+ x (* -1/2 (pow y 2)))) z)) (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) #s(hole binary64 (* -1 (* z (+ 1 (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z))))))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) #s(hole binary64 (* -1 (* z (+ (* -1/6 (pow y 2)) (* 1/2 (/ y z)))))))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(hole binary64 (* -1 (* z (+ (* -1/6 y) (* 1/2 (/ 1 z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64))) (-.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) #s(literal 2 binary64)) (*.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z))))))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(+.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)
(+.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 x (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x (cos.f64 y)))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 x (cos.f64 y))))
(/.f64 (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 x (cos.f64 y)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 x (cos.f64 y))))
(+.f64 (cos.f64 y) x)
(+.f64 x (cos.f64 y))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (fma.f64 x x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 x x) x)) (pow.f64 (cos.f64 y) #s(literal 6 binary64))) (fma.f64 (*.f64 x x) (*.f64 x x) (+.f64 (pow.f64 (cos.f64 y) #s(literal 4 binary64)) (*.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))))
(-.f64 (-.f64 (*.f64 x x) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)))
(*.f64 (neg.f64 x) (neg.f64 x))
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 x x)
(pow.f64 (exp.f64 (log.f64 x)) #s(literal 2 binary64))
(pow.f64 (neg.f64 x) #s(literal 2 binary64))
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(pow.f64 (*.f64 x x) #s(literal 1 binary64))
(pow.f64 x #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) x)))
(exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))))
x
(*.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 (cos.f64 y))))
(*.f64 (cos.f64 y) (cos.f64 y))
(pow.f64 (exp.f64 (log.f64 (cos.f64 y))) #s(literal 2 binary64))
(pow.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 1 binary64))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 y))) (sin.f64 (+.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 y)))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) y)) (sin.f64 (+.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) y))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))) (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 y) (neg.f64 y))) (cos.f64 (-.f64 (neg.f64 y) (neg.f64 y)))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 y) y)) (cos.f64 (-.f64 (neg.f64 y) y))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 y (neg.f64 y))) (cos.f64 (-.f64 y (neg.f64 y)))) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (+.f64 y y)) (cos.f64 (-.f64 y y))) #s(literal 2 binary64))
(/.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (+.f64 #s(literal 1/8 binary64) (*.f64 (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (+.f64 #s(literal 1/4 binary64) (-.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(-.f64 #s(literal 1 binary64) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 2 binary64)))
(-.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 2 binary64))))
(+.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (neg.f64 y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
#s(literal 1/2 binary64)
(*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(sin.f64 (+.f64 (neg.f64 (+.f64 y y)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 y #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (+.f64 y y)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (+.f64 y y)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (+.f64 y y))))
(cos.f64 (neg.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 (*.f64 (sin.f64 (+.f64 y y)) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (+.f64 y y)) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 y #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) y)
(+.f64 y y)
#s(literal 2 binary64)
y
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (+.f64 (cos.f64 y) x))
(-.f64 x (cos.f64 y))
(pow.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal -1 binary64))
(pow.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
(/.f64 (-.f64 (*.f64 #s(approx (- x (* z y)) x) #s(approx (- x (* z y)) x)) #s(literal 1 binary64)) (+.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (- x (* z y)) x) #s(approx (- x (* z y)) x)) #s(approx (- x (* z y)) x)) #s(literal -1 binary64)) (fma.f64 #s(approx (- x (* z y)) x) #s(approx (- x (* z y)) x) (+.f64 #s(literal 1 binary64) (*.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))))
(-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64))
#s(approx (- x (* z y)) x)
#s(literal -1 binary64)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y) (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y)) (*.f64 (-.f64 x #s(literal -1 binary64)) (-.f64 x #s(literal -1 binary64)))) (-.f64 (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y) (-.f64 x #s(literal -1 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y) #s(literal 3 binary64)) (*.f64 (*.f64 (-.f64 x #s(literal -1 binary64)) (-.f64 x #s(literal -1 binary64))) (-.f64 x #s(literal -1 binary64)))) (fma.f64 (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y) (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y) (-.f64 (*.f64 (-.f64 x #s(literal -1 binary64)) (-.f64 x #s(literal -1 binary64))) (*.f64 (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y) (-.f64 x #s(literal -1 binary64))))))
(fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64)))
(fma.f64 y #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) (-.f64 x #s(literal -1 binary64)))
(-.f64 (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y x) #s(literal -1 binary64))
(+.f64 (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y) (-.f64 x #s(literal -1 binary64)))
(+.f64 (-.f64 x #s(literal -1 binary64)) (*.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y))
(*.f64 #s(literal -1/2 binary64) y)
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
(/.f64 (-.f64 (*.f64 (*.f64 x x) x) #s(literal -1 binary64)) (fma.f64 x x (+.f64 #s(literal 1 binary64) (*.f64 x #s(literal -1 binary64)))))
(/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (+.f64 x #s(literal -1 binary64)))
(-.f64 x #s(literal -1 binary64))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y) #s(literal 2 binary64)) (*.f64 (-.f64 x #s(literal -1 binary64)) (-.f64 x #s(literal -1 binary64)))) (-.f64 (*.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y) (-.f64 x #s(literal -1 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y) #s(literal 3 binary64)) (*.f64 (*.f64 (-.f64 x #s(literal -1 binary64)) (-.f64 x #s(literal -1 binary64))) (-.f64 x #s(literal -1 binary64)))) (+.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 (-.f64 x #s(literal -1 binary64)) (-.f64 x #s(literal -1 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y) (-.f64 x #s(literal -1 binary64))))))
(fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64)))
(fma.f64 y (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) (-.f64 x #s(literal -1 binary64)))
(-.f64 (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y x) #s(literal -1 binary64))
(+.f64 (*.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y) (-.f64 x #s(literal -1 binary64)))
(+.f64 (-.f64 x #s(literal -1 binary64)) (*.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y)) (*.f64 z z)) (fma.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y z))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) #s(literal 3 binary64)) (*.f64 (*.f64 z z) z)) (fma.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) (fma.f64 z z (*.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z))))
(-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z)
(*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y)
(*.f64 y #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64)))
(*.f64 (*.f64 #s(literal 1/6 binary64) y) z)
(*.f64 (*.f64 #s(literal 1/6 binary64) z) y)
(*.f64 (*.f64 z y) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/6 binary64) (*.f64 z y))
(*.f64 z (*.f64 #s(literal 1/6 binary64) y))
(*.f64 z y)
(*.f64 y z)
#s(literal 1/6 binary64)
(/.f64 (-.f64 (pow.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)) (*.f64 (sin.f64 y) z)))))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) (fma.f64 (sin.f64 y) z (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (cos.f64 y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (fma.f64 (-.f64 (/.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (/.f64 (cos.f64 (+.f64 y y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(literal -1/2 binary64))) x (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (fma.f64 (sin.f64 y) z (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (cos.f64 y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (fma.f64 (-.f64 (fma.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal -3 binary64)) #s(literal 1/2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) x (/.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (cos.f64 (+.f64 y y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(literal -1/2 binary64))) x (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (fma.f64 (sin.f64 y) z (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (cos.f64 y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (fma.f64 (-.f64 (fma.f64 (-.f64 (fma.f64 (-.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal -4 binary64)) #s(literal 1/2 binary64)) (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) #s(literal -1/2 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))) x (*.f64 (pow.f64 (cos.f64 y) #s(literal -3 binary64)) #s(literal 1/2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) x (/.f64 #s(literal 1/2 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (cos.f64 (+.f64 y y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(literal -1/2 binary64))) x (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (fma.f64 (sin.f64 y) z (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (cos.f64 y)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) #s(literal 1/2 binary64) (fma.f64 x (-.f64 (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 (fma.f64 (-.f64 (-.f64 (neg.f64 (*.f64 (+.f64 (neg.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) x)) (neg.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x #s(literal 1 binary64)) x (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
#s(approx (* x x) (*.f64 x x))
#s(approx x x)
#s(approx (- x (cos y)) (neg.f64 (cos.f64 y)))
#s(approx (- x (cos y)) (-.f64 x (cos.f64 y)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y)))
#s(approx (- (- x (* z y)) -1) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (- x (* z y)) (*.f64 (neg.f64 y) z))
#s(approx (- x (* z y)) (-.f64 x (*.f64 z y)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y #s(literal 1 binary64)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y x) #s(literal 1 binary64)))
#s(approx (- x -1) #s(literal 1 binary64))
#s(approx (- x -1) (+.f64 #s(literal 1 binary64) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (cos.f64 y) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) x)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 (sin.f64 y) z (neg.f64 (cos.f64 y))) x)) #s(literal 1 binary64)) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (-.f64 (neg.f64 (/.f64 (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (*.f64 x x))) (/.f64 (fma.f64 (sin.f64 y) z (neg.f64 (cos.f64 y))) x))) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (-.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 y) (*.f64 (cos.f64 (+.f64 y y)) (cos.f64 y))) (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64))) (*.f64 (*.f64 x x) x))) #s(literal 1 binary64)) (/.f64 (neg.f64 (cos.f64 y)) x)) (+.f64 (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 x x)) #s(literal 1/2 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (/.f64 #s(literal 1/2 binary64) (*.f64 x x)))) (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)))) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x)
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (-.f64 (-.f64 (+.f64 (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) #s(literal 1 binary64)) (/.f64 (neg.f64 (cos.f64 y)) x)) (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x))) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (-.f64 (-.f64 (+.f64 (fma.f64 (cos.f64 y) (/.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x x) x)) (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x))) #s(literal 1 binary64)) (/.f64 (neg.f64 (cos.f64 y)) x)) (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x))) x))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (*.f64 x x))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (*.f64 (+.f64 (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 x x)) #s(literal 1 binary64)) (*.f64 x x)))
#s(approx (- x (cos y)) x)
#s(approx (- x (cos y)) (*.f64 (+.f64 (/.f64 (neg.f64 (cos.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) x)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x))
#s(approx (- (- x (* z y)) -1) x)
#s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x))
#s(approx (- x (* z y)) x)
#s(approx (- x (* z y)) (*.f64 (+.f64 (/.f64 (*.f64 (neg.f64 y) z) x) #s(literal 1 binary64)) x))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) x)
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y #s(literal 1 binary64)) x) #s(literal 1 binary64)) x))
#s(approx (- x -1) x)
#s(approx (- x -1) (fma.f64 #s(literal 1 binary64) x #s(literal 1 binary64)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x)
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) #s(literal 1 binary64)) x)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x) (cos.f64 y)) (fma.f64 (sin.f64 y) z (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x))) x)) #s(literal 1 binary64)) x)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (cos.f64 y) (/.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) x))) (neg.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))) x)) (cos.f64 y)) (*.f64 (sin.f64 y) z)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (/.f64 (neg.f64 (cos.f64 y)) x) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x) (cos.f64 y)) (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (cos.f64 y) (/.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) x))) (neg.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))) x)) (cos.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (- x (cos y)) (neg.f64 (*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) x)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) #s(literal 1 binary64)) x)))
#s(approx (- (- x (* z y)) -1) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) #s(literal 1 binary64)) x)))
#s(approx (- x (* z y)) (neg.f64 (*.f64 (-.f64 (/.f64 (*.f64 z y) x) #s(literal 1 binary64)) x)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y #s(literal 1 binary64)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (/.f64 (neg.f64 (cos.f64 y)) x) #s(literal 1 binary64)) x)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (fma.f64 (neg.f64 y) z (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (fma.f64 y (-.f64 (*.f64 (-.f64 (/.f64 #s(literal 1/4 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (/.f64 #s(literal 2 binary64) (-.f64 x #s(literal 1 binary64)))) #s(literal -1/2 binary64)))) y) z) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (fma.f64 y (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z (-.f64 (/.f64 #s(literal 1/4 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (/.f64 #s(literal 2 binary64) (-.f64 x #s(literal 1 binary64)))) #s(literal -1/2 binary64))))) y) z) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (*.f64 y y) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 (fma.f64 (neg.f64 (*.f64 y y)) (fma.f64 #s(literal -1/24 binary64) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/3 binary64) (-.f64 x #s(literal 1 binary64))))) (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64)))) (*.f64 y y) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (/.f64 #s(literal 2/45 binary64) (-.f64 x #s(literal 1 binary64))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/24 binary64) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/3 binary64) (-.f64 x #s(literal 1 binary64))))) (-.f64 x #s(literal 1 binary64))) #s(literal -1/2 binary64) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal -1/24 binary64) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/720 binary64))))) (*.f64 y y)) (fma.f64 #s(literal -1/24 binary64) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/3 binary64) (-.f64 x #s(literal 1 binary64)))))) (*.f64 y y) (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64)))) (*.f64 y y) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (-.f64 (*.f64 x x) #s(literal 1 binary64)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (-.f64 (fma.f64 y y (*.f64 x x)) #s(literal 1 binary64)))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (fma.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y) (-.f64 (*.f64 x x) #s(literal 1 binary64))))
#s(approx (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (fma.f64 (fma.f64 (-.f64 (*.f64 #s(literal 2/45 binary64) (*.f64 y y)) #s(literal 1/3 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 y y) (-.f64 (*.f64 x x) #s(literal 1 binary64))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) #s(literal 1 binary64))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 (neg.f64 (*.f64 y y)) #s(literal 1 binary64)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 (neg.f64 (*.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) #s(literal 1 binary64))
#s(approx (cos (* 2 y)) (fma.f64 #s(literal -2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (-.f64 (*.f64 #s(literal 2/3 binary64) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (* 2 y)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -4/45 binary64) (*.f64 y y) #s(literal 2/3 binary64)) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 2 y) (+.f64 y y))
#s(approx y y)
#s(approx (- x (cos y)) (-.f64 x #s(literal 1 binary64)))
#s(approx (- x (cos y)) (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) x) #s(literal 1 binary64)))
#s(approx (- x (cos y)) (-.f64 (fma.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (- x (cos y)) (-.f64 (fma.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 y y)) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) #s(literal 1 binary64)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z) y x) #s(literal 1 binary64)))
#s(approx (- (- x (* z y)) -1) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (- x (* z y)) -1) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (- x (* z y)) (-.f64 x (*.f64 z y)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (neg.f64 z)) y x) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (fma.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y (neg.f64 z)) y x) #s(literal 1 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (neg.f64 z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (-.f64 (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y) z))
#s(approx (* -1/2 y) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)) y))
#s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/6 (* z y)) 1/2) (-.f64 (*.f64 (*.f64 z y) #s(literal 1/6 binary64)) #s(literal 1/2 binary64)))
#s(approx (* (* z y) 1/6) (*.f64 (*.f64 z y) #s(literal 1/6 binary64)))
#s(approx (* z y) (*.f64 z y))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal 1 binary64)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (*.f64 (sin.f64 y) z))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (cos.f64 y) x))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
#s(approx (* 1/2 (cos (* 2 y))) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (cos (* 2 y)) (cos.f64 (+.f64 y y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 y) z))
#s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y))
#s(approx (- x (* z y)) (*.f64 (-.f64 (/.f64 x y) z) y))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 (*.f64 y y) y)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (-.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y))) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 (*.f64 y y) y)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (-.f64 (-.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 (*.f64 y y) y))) (/.f64 #s(literal 1/2 binary64) y)) (/.f64 z (*.f64 y y))) (*.f64 (*.f64 y y) y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y))) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y)))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64)))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) y))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 y) (-.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y)) (neg.f64 z))))
#s(approx (- x (* z y)) (*.f64 (neg.f64 y) (-.f64 (neg.f64 (/.f64 x y)) (neg.f64 z))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 #s(literal 1/2 binary64) y)) (*.f64 (*.f64 y y) y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/6 binary64) z (neg.f64 (/.f64 (-.f64 (/.f64 (neg.f64 z) y) #s(literal 1/2 binary64)) y))) (*.f64 (*.f64 y y) y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/6 binary64) z (neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y)) z) y)) #s(literal 1/2 binary64)) y))) (*.f64 (*.f64 y y) y))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (fma.f64 #s(literal 1/6 binary64) z (neg.f64 (/.f64 (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) y))) (*.f64 y y)))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (neg.f64 y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 #s(literal 1/2 binary64) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y))))))
#s(approx z z)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (+.f64 (+.f64 (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y (*.f64 (*.f64 y y) #s(literal -1/2 binary64))) x) #s(literal 1 binary64)))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (-.f64 (-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x (cos.f64 y)) z)) (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (-.f64 x (cos.f64 y)) z)) (/.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 x (cos.f64 y)) z)))) z))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z) y) z))
#s(approx (- x (* z y)) (*.f64 (-.f64 (/.f64 x z) y) z))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (fma.f64 (/.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (fma.f64 (/.f64 y z) #s(literal -1/2 binary64) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64))) z))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (fma.f64 (/.f64 y z) #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/6 binary64))) z))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) y) (/.f64 #s(literal 1/2 binary64) z)) z))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y))))) z)) (neg.f64 (sin.f64 y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (+.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z)) (neg.f64 y))))
#s(approx (- x (* z y)) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 x z)) (neg.f64 y))))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (neg.f64 y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) z)))
#s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (neg.f64 z) (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y (neg.f64 (/.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal 1 binary64)) z)))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))))
#s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (neg.f64 z) (+.f64 (fma.f64 (/.f64 y z) #s(literal 1/2 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y))) #s(literal 1 binary64))))
#s(approx (* (- (* 1/6 (* z y)) 1/2) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 y z) #s(literal 1/2 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
#s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1/6 binary64) y (/.f64 #s(literal 1/2 binary64) z))))

eval43.0ms (1.1%)

Memory
3.0MiB live, 91.2MiB allocated; 12ms collecting garbage
Compiler

Compiled 4 449 to 1 641 computations (63.1% saved)

prune35.0ms (0.9%)

Memory
-13.7MiB live, 50.9MiB allocated; 21ms collecting garbage
Pruning

31 alts after pruning (27 fresh and 4 done)

PrunedKeptTotal
New3229331
Fresh21820
Picked325
Done022
Total32731358
Accuracy
100.0%
Counts
358 → 31
Alt Table
Click to see full alt table
StatusAccuracyProgram
60.7%
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
99.7%
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
61.2%
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
65.0%
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x) (*.f64 z (sin.f64 y)))
61.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
43.3%
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
73.9%
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
39.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
60.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
59.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
49.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
30.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
22.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
65.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
50.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))) z))
61.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(approx (+ (cos y) x) (cos.f64 y)) z) (sin.f64 y)) z))
27.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
11.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
11.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
51.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
51.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
29.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
73.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (*.f64 (-.f64 (+.f64 (/.f64 (cos.f64 y) (*.f64 z x)) (/.f64 #s(literal 1 binary64) z)) (/.f64 (sin.f64 y) x)) x)) z))
32.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
53.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
63.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
11.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
2.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
78.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) x) #s(literal 1 binary64)) x)))
40.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 219 to 1 179 computations (3.3% saved)

series57.0ms (1.5%)

Memory
-30.4MiB live, 60.3MiB allocated; 14ms collecting garbage
Counts
34 → 207
Calls
Call 1
Inputs
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
#s(literal 1/2 binary64)
(/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y))
(cos.f64 (+.f64 y y))
(+.f64 y y)
y
(cos.f64 y)
(fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
x
#s(literal 1 binary64)
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
(*.f64 (neg.f64 z) #s(approx (sin y) y))
(neg.f64 z)
#s(approx (sin y) y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
(*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z)
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z))
(/.f64 (+.f64 #s(literal 1 binary64) x) z)
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)
(+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)
(-.f64 #s(literal 1 binary64) (*.f64 z y))
(*.f64 z y)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
(+.f64 (cos.f64 y) x)
Outputs
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (* 1/2 (/ 1 (cos y))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (* 1/2 (/ 1 (pow (cos y) 2))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (* 1/2 (/ 1 (pow (cos y) 3))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 3))) (* x (- (* 1/2 (/ 1 (pow (cos y) 4))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 4))) (/ 1 (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 4))) (/ 1 (pow (cos y) 2))))) (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ x (+ (* 1/2 (/ 1 (cos y))) (* 1/2 (/ (cos (* 2 y)) (cos y)))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (/ 1/2 (cos y))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ x (* 1/2 (/ 1 (cos y))))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (/ (cos y) z) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (* z (- (/ (cos y) z) (sin y))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (/ (cos y) z) (sin y))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (+ (/ x z) (/ (cos y) z)) (sin y))))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (+ (/ 1 z) (/ x z))))
#s(approx (+ 1 x) #s(hole binary64 1))
#s(approx (+ 1 x) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- 1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (- 1 (* y z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (/ (- 1 (* y z)) x)))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (/ (- (+ 1 x) (* y z)) x)))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (/ (- 1 (* y z)) x)))
#s(approx (+ (cos y) x) #s(hole binary64 (cos y)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ x (cos y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ (* -1 (cos y)) (* z (sin y))) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (+ (* -1 (pow (cos y) 2)) (* 1/2 (cos (* 2 y))))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (/ (* z (sin y)) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ (* -1 (pow (cos y) 3)) (+ (* 1/2 (cos y)) (* 1/2 (* (cos y) (cos (* 2 y)))))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (+ (* -1 (/ (pow (cos y) 2) (pow x 2))) (+ (* 1/2 (/ (cos (* 2 y)) (pow x 2))) (+ (/ 1/2 (pow x 2)) (/ (* z (sin y)) x)))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2))) (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 x))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (* x (+ 1 (+ (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (/ 1/2 (* x (cos y))))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 x))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (* x (+ 1 (* 1/2 (/ 1 (* x (cos y))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* x (+ 1 (/ (* z (- (/ (cos y) z) (sin y))) x)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* x (- (+ (/ 1 z) (/ (cos y) (* x z))) (/ (sin y) x)))))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (/ x z)))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (* x (+ (/ 1 z) (/ 1 (* x z))))))
#s(approx (+ 1 x) #s(hole binary64 x))
#s(approx (+ 1 x) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 x))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 1))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (- (+ 1 (/ 1 x)) (/ (* y z) x))))
#s(approx (+ (cos y) x) #s(hole binary64 x))
#s(approx (+ (cos y) x) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (+ (* -1 (/ (pow (cos y) 2) x)) (* z (sin y)))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) (* z (sin y))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (* -1 (/ (pow (cos y) 2) x))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) x)) 1)))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (/ (cos y) z) (sin y))) x)) 1)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (/ (cos y) z) (sin y)) x)) (/ 1 z))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (+ (cos y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x 1)) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* y z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (* 1/4 (/ 1 (pow (- x 1) 2))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (+ (* 1/6 (* y z)) (* 1/4 (/ 1 (pow (- x 1) 2)))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) 1) (- x 1))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* -1 (* (pow y 2) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* (pow y 2) (- (* (pow y 2) (- (* 2/45 (/ 1 (- x 1))) (+ (* -1/2 (/ (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))) (- x 1))) (+ (* -1/24 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))) (* 1/720 (/ (- (pow x 2) 1) (pow (- x 1) 2))))))) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 x)))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 1))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* -1/8 (pow y 2)) 3/2)))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (- (* -7/80 (pow y 2)) 1/8)) 3/2)))))
#s(approx (cos (+ y y)) #s(hole binary64 1))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (+ y y) #s(hole binary64 (* 2 y)))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 x)))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 (+ x (* 1/4 (pow y 2))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 (+ x (* (pow y 2) (+ 1/4 (* 5/48 (pow y 2))))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 (+ x (* (pow y 2) (+ 1/4 (* (pow y 2) (+ 5/48 (* 61/1440 (pow y 2))))))))))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 1/2))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (+ 1/2 (* 1/4 (pow y 2)))))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (+ 1/2 (* (pow y 2) (+ 1/4 (* 5/48 (pow y 2)))))))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (+ 1/2 (* (pow y 2) (+ 1/4 (* (pow y 2) (+ 5/48 (* 61/1440 (pow y 2)))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (/ 1 z) (/ x z)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* -1 (* y z)) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* -1/2 y))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2)))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (/ 1 z) (/ x z))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* -1 y) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* -1/2 (/ y z)) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* y (- (* 1/6 y) (* 1/2 (/ 1 z)))) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (/ 1 x))))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (+ 1 (/ 1 x))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (+ 1 (+ (* -1 (/ (* y z) x)) (/ 1 x)))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (+ (* -1 (/ (* y z) x)) (/ 1 x))))
#s(approx (- 1 (* z y)) #s(hole binary64 1))
#s(approx (- 1 (* z y)) #s(hole binary64 (+ 1 (* -1 (* y z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 x)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))) (* z (sin y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y)))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (/ (cos (* 2 y)) (cos y))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (/ 1/2 (cos y))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* y (- (+ (/ 1 y) (/ x y)) z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* y (+ (* -1 z) (/ (* x (+ 1 (/ 1 x))) y)))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* -1 (/ (* y z) x))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* y (- (+ (/ 1 y) (/ 1 (* x y))) (/ z x)))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* -1 (/ (* y z) x))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* y (+ (* -1 (/ z x)) (/ 1 (* x y))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* y (- (/ 1 y) z))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ x (+ (* 1/2 (/ 1 (cos y))) (* 1/2 (/ (cos (neg (* -2 y))) (cos y)))))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (/ (cos (neg (* -2 y))) (cos y))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (neg (* -2 y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 x) y)) (* -1 z))))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* y (+ z (* -1 (/ (* x (+ 1 (/ 1 x))) y)))))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 (/ 1 x)) y)) (* -1 (/ z x)))))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* -1 (* y (- (/ z x) (/ 1 (* x y)))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* y (+ (* -1 z) (/ 1 y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* z (sin y))) (/ (pow x 2) (- x (cos y)))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (cos y))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (cos y)) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (+ (cos y) (* -1 (* z (sin y))))) z)))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (/ (+ 1 x) z)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* z (- (/ (pow x 2) (* z (- x (cos y)))) (+ (sin y) (+ (* 1/2 (/ (cos (* 2 y)) (* z (- x (cos y))))) (/ 1/2 (* z (- x (cos y))))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (* -1 (sin y)) (+ (/ x z) (/ (cos y) z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (sin y))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* z (- (+ (/ 1 z) (/ x z)) y))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* z (+ (* -1 y) (/ (* x (+ 1 (/ 1 x))) z)))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* z (- (+ (/ 1 z) (/ 1 (* x z))) (/ y x)))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* z (+ (* -1 (/ y x)) (/ 1 (* x z))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* z (- (/ 1 z) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))))) z)) (* -1 (sin y)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (+ x (cos y)) z)))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 x) z)) (* -1 y))))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (* x (+ 1 (/ 1 x))) z)))))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 (/ 1 x)) z)) (* -1 (/ y x)))))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* -1 (* z (- (/ y x) (/ 1 (* x z)))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* z (+ (* -1 y) (/ 1 z)))))
Calls

9 calls:

TimeVariablePointExpression
18.0ms
z
@-inf
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) 1/2 (/ (cos (+ y y)) (cos y)) (cos (+ y y)) (+ y y) y (cos y) (+ (* x 1) (/ 1/2 (cos y))) x 1 (/ 1/2 (cos y)) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) (sin y) (- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ 1 x) z) (+ 1 x) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (* (+ 1 (/ (- 1 (* z y)) x)) x) (+ 1 (/ (- 1 (* z y)) x)) (/ (- 1 (* z y)) x) (- 1 (* z y)) (* z y) (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+ (cos y) x))
8.0ms
x
@0
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) 1/2 (/ (cos (+ y y)) (cos y)) (cos (+ y y)) (+ y y) y (cos y) (+ (* x 1) (/ 1/2 (cos y))) x 1 (/ 1/2 (cos y)) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) (sin y) (- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ 1 x) z) (+ 1 x) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (* (+ 1 (/ (- 1 (* z y)) x)) x) (+ 1 (/ (- 1 (* z y)) x)) (/ (- 1 (* z y)) x) (- 1 (* z y)) (* z y) (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+ (cos y) x))
6.0ms
y
@-inf
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) 1/2 (/ (cos (+ y y)) (cos y)) (cos (+ y y)) (+ y y) y (cos y) (+ (* x 1) (/ 1/2 (cos y))) x 1 (/ 1/2 (cos y)) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) (sin y) (- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ 1 x) z) (+ 1 x) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (* (+ 1 (/ (- 1 (* z y)) x)) x) (+ 1 (/ (- 1 (* z y)) x)) (/ (- 1 (* z y)) x) (- 1 (* z y)) (* z y) (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+ (cos y) x))
6.0ms
y
@inf
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) 1/2 (/ (cos (+ y y)) (cos y)) (cos (+ y y)) (+ y y) y (cos y) (+ (* x 1) (/ 1/2 (cos y))) x 1 (/ 1/2 (cos y)) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) (sin y) (- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ 1 x) z) (+ 1 x) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (* (+ 1 (/ (- 1 (* z y)) x)) x) (+ 1 (/ (- 1 (* z y)) x)) (/ (- 1 (* z y)) x) (- 1 (* z y)) (* z y) (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+ (cos y) x))
3.0ms
z
@inf
((- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) 1/2 (/ (cos (+ y y)) (cos y)) (cos (+ y y)) (+ y y) y (cos y) (+ (* x 1) (/ 1/2 (cos y))) x 1 (/ 1/2 (cos y)) (* z (sin y)) z (sin y) (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) (sin y) (- (+ x (cos y)) (* z (sin y))) (* (- (/ (+ (cos y) x) z) (sin y)) z) (- (/ (+ (cos y) x) z) (sin y)) (/ (+ 1 x) z) (+ 1 x) (- (+ x (cos y)) (* z (sin y))) (- (- x (* z y)) -1) (* (+ 1 (/ (- 1 (* z y)) x)) x) (+ 1 (/ (- 1 (* z y)) x)) (/ (- 1 (* z y)) x) (- 1 (* z y)) (* z y) (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+ (cos y) x))

rewrite216.0ms (5.5%)

Memory
9.6MiB live, 233.5MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08865797
09234743
154494686
086464558
Stop Event
iter-limit
node-limit
iter-limit
Counts
241 → 350
Calls
Call 1
Inputs
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))))
(fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
#s(literal 1/2 binary64)
(/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y))
(cos.f64 (+.f64 y y))
(+.f64 y y)
y
(cos.f64 y)
(fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
x
#s(literal 1 binary64)
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
(*.f64 (neg.f64 z) #s(approx (sin y) y))
(neg.f64 z)
#s(approx (sin y) y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
(*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z)
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z))
(/.f64 (+.f64 #s(literal 1 binary64) x) z)
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)
(+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)
(-.f64 #s(literal 1 binary64) (*.f64 z y))
(*.f64 z y)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
(+.f64 (cos.f64 y) x)
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (* 1/2 (/ 1 (cos y))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (* 1/2 (/ 1 (pow (cos y) 2))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (* 1/2 (/ 1 (pow (cos y) 3))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* 1/2 (/ 1 (cos y))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 2))) (* x (- (+ (* 1/2 (/ 1 (pow (cos y) 3))) (* x (- (* 1/2 (/ 1 (pow (cos y) 4))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 4))) (/ 1 (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 3))) (/ 1 (cos y)))))) (* -1/2 (/ (cos (* 2 y)) (pow (cos y) 2)))))) (+ (* -1/2 (/ (cos (* 2 y)) (cos y))) (* z (sin y))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* x (- (* x (- (* -1 (* x (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 4))) (/ 1 (pow (cos y) 2))))) (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 3))) (/ 1 (cos y))))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow (cos y) 2))))) (* 1/2 (/ 1 (cos y)))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ x (+ (* 1/2 (/ 1 (cos y))) (* 1/2 (/ (cos (* 2 y)) (cos y)))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (/ 1/2 (cos y))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ x (* 1/2 (/ 1 (cos y))))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (/ (cos y) z) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (* z (- (/ (cos y) z) (sin y))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (/ (cos y) z) (sin y))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (- (+ (/ x z) (/ (cos y) z)) (sin y))))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (+ (/ 1 z) (/ x z))))
#s(approx (+ 1 x) #s(hole binary64 1))
#s(approx (+ 1 x) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- 1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (- 1 (* y z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (- (+ 1 x) (* y z))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (/ (- 1 (* y z)) x)))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (/ (- (+ 1 x) (* y z)) x)))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (/ (- 1 (* y z)) x)))
#s(approx (+ (cos y) x) #s(hole binary64 (cos y)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ x (cos y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ (* -1 (cos y)) (* z (sin y))) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (+ (* -1 (pow (cos y) 2)) (* 1/2 (cos (* 2 y))))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (/ (* z (sin y)) x))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ (* -1 (pow (cos y) 3)) (+ (* 1/2 (cos y)) (* 1/2 (* (cos y) (cos (* 2 y)))))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (+ (* -1 (/ (pow (cos y) 2) (pow x 2))) (+ (* 1/2 (/ (cos (* 2 y)) (pow x 2))) (+ (/ 1/2 (pow x 2)) (/ (* z (sin y)) x)))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* x (- (+ 1 (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (pow x 2))) (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (pow x 3)))) (+ (* -1 (/ (cos y) x)) (* -1 (/ (pow (cos y) 2) (pow x 2))))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 x))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (* x (+ 1 (+ (* 1/2 (/ (cos (* 2 y)) (* x (cos y)))) (/ 1/2 (* x (cos y))))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 x))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (* x (+ 1 (* 1/2 (/ 1 (* x (cos y))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* x (+ 1 (/ (* z (- (/ (cos y) z) (sin y))) x)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* x (- (+ (/ 1 z) (/ (cos y) (* x z))) (/ (sin y) x)))))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (/ x z)))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (* x (+ (/ 1 z) (/ 1 (* x z))))))
#s(approx (+ 1 x) #s(hole binary64 x))
#s(approx (+ 1 x) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 x))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 x))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* x (- (+ 1 (/ 1 x)) (/ (* y z) x)))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 1))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (- (+ 1 (/ 1 x)) (/ (* y z) x))))
#s(approx (+ (cos y) x) #s(hole binary64 x))
#s(approx (+ (cos y) x) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (+ (* -1 (/ (pow (cos y) 2) x)) (* z (sin y)))) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) (* z (sin y))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (+ (cos y) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) x))) (* -1 (/ (pow (cos y) 2) x))) x)) 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (cos y) (* -1 (/ (+ (* -1 (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) (* -1 (/ (* (cos y) (- (* -1 (+ 1/2 (* 1/2 (cos (* 2 y))))) (* -1 (pow (cos y) 2)))) x))) x))) x)) 1)))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (/ (cos y) z) (sin y))) x)) 1)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (/ (cos y) z) (sin y)) x)) (/ 1 z))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- 1 (* y z)) x)) 1)))))
#s(approx (+ (cos y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x 1)) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* y z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (* 1/4 (/ 1 (pow (- x 1) 2))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* y (- (* y (- (+ (* 1/6 (* y z)) (* 1/4 (/ 1 (pow (- x 1) 2)))) (+ (* -1/2 (+ (* 2 (/ 1 (- x 1))) (* 1/2 (/ 1 (pow (- x 1) 2))))) (* 1/2 (/ (pow x 2) (pow (- x 1) 2)))))) z)) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) 1) (- x 1))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* -1 (* (pow y 2) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (- (+ (* (pow y 2) (- (+ (* (pow y 2) (- (* (pow y 2) (- (* 2/45 (/ 1 (- x 1))) (+ (* -1/2 (/ (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))) (- x 1))) (+ (* -1/24 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))) (* 1/720 (/ (- (pow x 2) 1) (pow (- x 1) 2))))))) (+ (* -1/24 (/ (- (pow x 2) 1) (pow (- x 1) 2))) (+ (* 1/3 (/ 1 (- x 1))) (* 1/2 (/ (- (/ 1 (- x 1)) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2)))) (- x 1))))))) (/ 1 (- x 1))) (* 1/2 (/ (- (pow x 2) 1) (pow (- x 1) 2))))) (/ (pow x 2) (- x 1))) (/ 1 (- x 1)))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 x)))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 1))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* -1/8 (pow y 2)) 3/2)))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (- (* -7/80 (pow y 2)) 1/8)) 3/2)))))
#s(approx (cos (+ y y)) #s(hole binary64 1))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* -2 (pow y 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))))
#s(approx (cos (+ y y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))))
#s(approx (+ y y) #s(hole binary64 (* 2 y)))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 x)))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 (+ x (* 1/4 (pow y 2))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 (+ x (* (pow y 2) (+ 1/4 (* 5/48 (pow y 2))))))))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) #s(hole binary64 (+ 1/2 (+ x (* (pow y 2) (+ 1/4 (* (pow y 2) (+ 5/48 (* 61/1440 (pow y 2))))))))))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 1/2))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (+ 1/2 (* 1/4 (pow y 2)))))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (+ 1/2 (* (pow y 2) (+ 1/4 (* 5/48 (pow y 2)))))))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (+ 1/2 (* (pow y 2) (+ 1/4 (* (pow y 2) (+ 5/48 (* 61/1440 (pow y 2)))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (/ 1 z) (/ x z)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* -1 (* y z)) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* -1/2 y))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* y (+ (* -1 z) (* y (- (* 1/6 (* y z)) 1/2)))) (* z (+ (/ 1 z) (/ x z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (/ 1 z) (/ x z))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* -1 y) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* -1/2 (/ y z)) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* y (- (* 1/6 y) (* 1/2 (/ 1 z)))) 1)) (+ (/ 1 z) (/ x z)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 x)))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (/ 1 x))))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (+ 1 (/ 1 x))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (+ 1 (+ (* -1 (/ (* y z) x)) (/ 1 x)))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (+ (* -1 (/ (* y z) x)) (/ 1 x))))
#s(approx (- 1 (* z y)) #s(hole binary64 1))
#s(approx (- 1 (* z y)) #s(hole binary64 (+ 1 (* -1 (* y z)))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 x)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))) (* z (sin y)))))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(hole binary64 (/ (- (pow x 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y)))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (/ (cos (* 2 y)) (cos y))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (* 2 y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (/ 1/2 (cos y)) #s(hole binary64 (/ 1/2 (cos y))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* y (- (+ (/ 1 y) (/ x y)) z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* y (+ (* -1 z) (/ (* x (+ 1 (/ 1 x))) y)))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* -1 (/ (* y z) x))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* y (- (+ (/ 1 y) (/ 1 (* x y))) (/ z x)))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* -1 (/ (* y z) x))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* y (+ (* -1 (/ z x)) (/ 1 (* x y))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* y (- (/ 1 y) z))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) #s(hole binary64 (+ x (+ (* 1/2 (/ 1 (cos y))) (* 1/2 (/ (cos (neg (* -2 y))) (cos y)))))))
#s(approx (/ (cos (+ y y)) (cos y)) #s(hole binary64 (/ (cos (neg (* -2 y))) (cos y))))
#s(approx (cos (+ y y)) #s(hole binary64 (cos (neg (* -2 y)))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 x) y)) (* -1 z))))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* y (+ z (* -1 (/ (* x (+ 1 (/ 1 x))) y)))))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (+ 1 (/ 1 x)) y)) (* -1 (/ z x)))))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* -1 (* y (- (/ z x) (/ 1 (* x y)))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* y (+ (* -1 z) (/ 1 y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (- (+ (* -1 (* z (sin y))) (/ (pow x 2) (- x (cos y)))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y))))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (cos y))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (cos y)) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ x (+ (cos y) (* -1 (* z (sin y))))) z)))
#s(approx (/ (+ 1 x) z) #s(hole binary64 (/ (+ 1 x) z)))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* z (- (/ (pow x 2) (* z (- x (cos y)))) (+ (sin y) (+ (* 1/2 (/ (cos (* 2 y)) (* z (- x (cos y))))) (/ 1/2 (* z (- x (cos y))))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (* -1 (sin y)) (+ (/ x z) (/ (cos y) z))))))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (sin y))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* z (- (+ (/ 1 z) (/ x z)) y))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* z (+ (* -1 y) (/ (* x (+ 1 (/ 1 x))) z)))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* z (- (+ (/ 1 z) (/ 1 (* x z))) (/ y x)))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* z (+ (* -1 (/ y x)) (/ 1 (* x z))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* z (- (/ 1 z) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (- (/ (pow x 2) (- x (cos y))) (+ (* 1/2 (/ 1 (- x (cos y)))) (* 1/2 (/ (cos (* 2 y)) (- x (cos y)))))) z)) (* -1 (sin y)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (+ x (cos y)) z)))))))
#s(approx (- (- x (* z y)) -1) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 x) z)) (* -1 y))))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (* x (+ 1 (/ 1 x))) z)))))))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ 1 (/ 1 x)) z)) (* -1 (/ y x)))))))
#s(approx (/ (- 1 (* z y)) x) #s(hole binary64 (* -1 (* z (- (/ y x) (/ 1 (* x z)))))))
#s(approx (- 1 (* z y)) #s(hole binary64 (* z (+ (* -1 y) (/ 1 z)))))
Outputs
(/.f64 (-.f64 (pow.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) (*.f64 (sin.f64 y) z)))))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) (*.f64 (sin.f64 y) z))
(+.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) #s(literal 2 binary64))) (-.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x)))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))))))
(fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y))) x)
(fma.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) x)
(fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x))
(+.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) x) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
(+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)
(+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)))
(+.f64 (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (cos.f64 y)) (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) x))
(+.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)))
#s(literal 1/2 binary64)
(/.f64 (neg.f64 (cos.f64 (+.f64 y y))) (neg.f64 (cos.f64 y)))
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#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 (sin.f64 y) z (neg.f64 (cos.f64 y))) x)) #s(literal 1 binary64)) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (-.f64 (neg.f64 (/.f64 (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (*.f64 x x))) (/.f64 (fma.f64 (sin.f64 y) z (neg.f64 (cos.f64 y))) x))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 y) (*.f64 (cos.f64 y) (cos.f64 (+.f64 y y)))) (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64))) (*.f64 (*.f64 x x) x))) #s(literal 1 binary64)) (/.f64 (neg.f64 (cos.f64 y)) x)) (+.f64 (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 x x)) #s(literal 1/2 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (/.f64 #s(literal 1/2 binary64) (*.f64 x x)))) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))))) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x)
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (-.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))) #s(literal 1 binary64)) (/.f64 (neg.f64 (cos.f64 y)) x)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)))) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (-.f64 (-.f64 (+.f64 (fma.f64 (cos.f64 y) (/.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 (*.f64 x x) x)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)))) #s(literal 1 binary64)) (/.f64 (neg.f64 (cos.f64 y)) x)) (neg.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)))) x))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) x)
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) (*.f64 (+.f64 (fma.f64 (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (cos.f64 y) x)) #s(literal 1/2 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 y) x))) #s(literal 1 binary64)) x))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) x)
#s(approx (+ (* x 1) (/ 1/2 (cos y))) (*.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 y) x)) #s(literal 1 binary64)) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) x)
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (*.f64 (-.f64 (+.f64 (/.f64 (cos.f64 y) (*.f64 z x)) (/.f64 #s(literal 1 binary64) z)) (/.f64 (sin.f64 y) x)) x))
#s(approx (/ (+ 1 x) z) (/.f64 x z))
#s(approx (/ (+ 1 x) z) (/.f64 (+.f64 #s(literal 1 binary64) x) z))
#s(approx (+ 1 x) x)
#s(approx (+ 1 x) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (- x (* z y)) -1) x)
#s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x) #s(literal 1 binary64)) x))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) x)
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (*.f64 (+.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x) #s(literal 1 binary64)) x))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) #s(literal 1 binary64))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (+.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x) #s(literal 1 binary64)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x)
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) #s(literal 1 binary64)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x) (cos.f64 y)) (fma.f64 (sin.f64 y) z (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x))) x)) #s(literal 1 binary64)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (cos.f64 y) (/.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) x))) (neg.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))) x)) (cos.f64 y)) (*.f64 (sin.f64 y) z)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (/.f64 (neg.f64 (cos.f64 y)) x) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (+.f64 (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x) (cos.f64 y)) (/.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) x)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (cos.f64 y) (/.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) x))) (neg.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))) x)) (cos.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) z)) x)) #s(literal 1 binary64)) x)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (*.f64 z (/.f64 (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) x))) #s(literal 1 binary64)) x)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) x)) (/.f64 #s(literal 1 binary64) z)) x)))
#s(approx (- (- x (* z y)) -1) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) #s(literal 1 binary64)) x)))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (neg.f64 (*.f64 (-.f64 (/.f64 (neg.f64 (cos.f64 y)) x) #s(literal 1 binary64)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 y) z (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 y (-.f64 (*.f64 (-.f64 (/.f64 #s(literal 1/4 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (/.f64 #s(literal 2 binary64) (-.f64 x #s(literal 1 binary64)))) #s(literal -1/2 binary64)))) y) z) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 y (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) y) z (-.f64 (/.f64 #s(literal 1/4 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (/.f64 #s(literal 2 binary64) (-.f64 x #s(literal 1 binary64)))) #s(literal -1/2 binary64))))) y) z) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (*.f64 y y) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 (+.f64 (neg.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/3 binary64) (-.f64 x #s(literal 1 binary64))))) (*.f64 y y))) (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64)))) (*.f64 y y) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (/.f64 #s(literal 2/45 binary64) (-.f64 x #s(literal 1 binary64))) (fma.f64 (/.f64 (fma.f64 #s(literal -1/24 binary64) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/3 binary64) (-.f64 x #s(literal 1 binary64))))) (-.f64 x #s(literal 1 binary64))) #s(literal -1/2 binary64) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal -1/24 binary64) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/720 binary64))))) (*.f64 y y)) (fma.f64 #s(literal -1/24 binary64) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64))) (-.f64 x #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 #s(literal 1/3 binary64) (-.f64 x #s(literal 1 binary64)))))) (*.f64 y y) (-.f64 (/.f64 #s(literal 1 binary64) (-.f64 x #s(literal 1 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (*.f64 (-.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) #s(literal 1/2 binary64)))) (*.f64 y y) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal 1 binary64)))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) (+.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) (+.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (/ (cos (+ y y)) (cos y)) #s(literal 1 binary64))
#s(approx (/ (cos (+ y y)) (cos y)) (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (/ (cos (+ y y)) (cos y)) (fma.f64 (-.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (/ (cos (+ y y)) (cos y)) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal -7/80 binary64) (*.f64 y y)) #s(literal 1/8 binary64)) (*.f64 y y)) #s(literal 3/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (+ y y)) #s(literal 1 binary64))
#s(approx (cos (+ y y)) (fma.f64 #s(literal -2 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (+ y y)) (fma.f64 (-.f64 (*.f64 #s(literal 2/3 binary64) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos (+ y y)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -4/45 binary64) (*.f64 y y) #s(literal 2/3 binary64)) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ y y) (+.f64 y y))
#s(approx y y)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) (+.f64 #s(literal 1/2 binary64) x))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) (+.f64 (fma.f64 (*.f64 y y) #s(literal 1/4 binary64) x) #s(literal 1/2 binary64)))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) (+.f64 (fma.f64 (fma.f64 #s(literal 5/48 binary64) (*.f64 y y) #s(literal 1/4 binary64)) (*.f64 y y) x) #s(literal 1/2 binary64)))
#s(approx (+ (* x 1) (/ 1/2 (cos y))) (+.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 61/1440 binary64) (*.f64 y y) #s(literal 5/48 binary64)) (*.f64 y y) #s(literal 1/4 binary64)) (*.f64 y y) x) #s(literal 1/2 binary64)))
#s(approx (/ 1/2 (cos y)) #s(literal 1/2 binary64))
#s(approx (/ 1/2 (cos y)) (fma.f64 (*.f64 y y) #s(literal 1/4 binary64) #s(literal 1/2 binary64)))
#s(approx (/ 1/2 (cos y)) (fma.f64 (fma.f64 #s(literal 5/48 binary64) (*.f64 y y) #s(literal 1/4 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (/ 1/2 (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal 61/1440 binary64) (*.f64 y y) #s(literal 5/48 binary64)) (*.f64 y y) #s(literal 1/4 binary64)) (*.f64 y y) #s(literal 1/2 binary64)))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y x) #s(literal 1 binary64)))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 y) z))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z) z))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (+.f64 (neg.f64 y) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (neg.f64 z)) y (*.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z) z)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (fma.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y (neg.f64 z)) y (*.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (neg.f64 y) (/.f64 (+.f64 #s(literal 1 binary64) x) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) y) (/.f64 #s(literal 1/2 binary64) z)) y) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z)))
#s(approx (- (- x (* z y)) -1) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (- x (* z y)) -1) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (+.f64 #s(literal 1 binary64) x))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (-.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 z y)))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (+.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (+.f64 (+.f64 (/.f64 (*.f64 (neg.f64 y) z) x) (/.f64 #s(literal 1 binary64) x)) #s(literal 1 binary64)))
#s(approx (/ (- 1 (* z y)) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (- 1 (* z y)) x) (+.f64 (/.f64 (*.f64 (neg.f64 y) z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (- 1 (* z y)) #s(literal 1 binary64))
#s(approx (- 1 (* z y)) (-.f64 #s(literal 1 binary64) (*.f64 z y)))
#s(approx (* z y) (*.f64 z y))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal 1 binary64)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (*.f64 (sin.f64 y) z))))
#s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (+.f64 (cos.f64 y) x))
#s(approx (/ (cos (+ y y)) (cos y)) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)))
#s(approx (cos (+ y y)) (cos.f64 (+.f64 y y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (/ 1/2 (cos y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 y) z))
#s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (*.f64 (neg.f64 y) z))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (*.f64 (+.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) (neg.f64 z)) y))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (*.f64 (-.f64 (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) y) (/.f64 z x)) y))
#s(approx (/ (- 1 (* z y)) x) (/.f64 (*.f64 (neg.f64 y) z) x))
#s(approx (/ (- 1 (* z y)) x) (*.f64 (+.f64 (/.f64 (neg.f64 z) x) (/.f64 #s(literal 1 binary64) (*.f64 y x))) y))
#s(approx (- 1 (* z y)) (*.f64 (neg.f64 y) z))
#s(approx (- 1 (* z y)) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) y) z) y))
#s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) (+.f64 (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)) x))
#s(approx (/ (cos (+ y y)) (cos y)) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)))
#s(approx (cos (+ y y)) (cos.f64 (+.f64 y y)))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 y) (-.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y)) (neg.f64 z))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (*.f64 (neg.f64 y) (+.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y)) z)))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (*.f64 (neg.f64 y) (-.f64 (neg.f64 (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) y)) (/.f64 (neg.f64 z) x))))
#s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (- 1 (* z y)) (fma.f64 (neg.f64 z) y #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y))))))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (neg z) (neg.f64 z))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (+.f64 (cos.f64 y) x))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 (cos.f64 y) x) z))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) z))
#s(approx (/ (+ 1 x) z) (/.f64 (+.f64 #s(literal 1 binary64) x) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x (cos.f64 y)) z)) (sin.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (*.f64 (-.f64 x (cos.f64 y)) z)) (/.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 x (cos.f64 y)) z)))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (+.f64 (neg.f64 (sin.f64 y)) (/.f64 (+.f64 (cos.f64 y) x) z)) z))
#s(approx (- (/ (+ (cos y) x) z) (sin y)) (neg.f64 (sin.f64 y)))
#s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z) y) z))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (*.f64 (-.f64 (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) z) (/.f64 y x)) z))
#s(approx (/ (- 1 (* z y)) x) (*.f64 (+.f64 (/.f64 (neg.f64 y) x) (/.f64 #s(literal 1 binary64) (*.f64 z x))) z))
#s(approx (- 1 (* z y)) (*.f64 (-.f64 (/.f64 #s(literal 1 binary64) z) y) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (-.f64 x (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (-.f64 x (cos.f64 y))))) z)) (neg.f64 (sin.f64 y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (+.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (+.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (- x (* z y)) -1) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z)) (neg.f64 y))))
#s(approx (* (+ 1 (/ (- 1 (* z y)) x)) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) z)) y)))
#s(approx (+ 1 (/ (- 1 (* z y)) x)) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) z)) (/.f64 (neg.f64 y) x))))
#s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 z) (-.f64 (/.f64 y x) (/.f64 #s(literal 1 binary64) (*.f64 z x)))))
#s(approx (- 1 (* z y)) (-.f64 #s(literal 1 binary64) (*.f64 z y)))

eval64.0ms (1.6%)

Memory
12.3MiB live, 70.0MiB allocated; 11ms collecting garbage
Compiler

Compiled 4 326 to 1 831 computations (57.7% saved)

prune32.0ms (0.8%)

Memory
17.4MiB live, 62.3MiB allocated; 4ms collecting garbage
Pruning

38 alts after pruning (32 fresh and 6 done)

PrunedKeptTotal
New32313336
Fresh31922
Picked325
Done044
Total32938367
Accuracy
100.0%
Counts
367 → 38
Alt Table
Click to see full alt table
StatusAccuracyProgram
60.7%
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
61.2%
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) #s(approx (+ (* x 1) (/ 1/2 (cos y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
61.2%
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
65.0%
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) x)) (*.f64 z (sin.f64 y)))
61.4%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
43.3%
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
73.9%
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
47.3%
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
48.4%
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
35.6%
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
39.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
60.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
59.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
49.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
30.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
22.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
65.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
50.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))) z))
61.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(approx (+ (cos y) x) (cos.f64 y)) z) (sin.f64 y)) z))
27.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
11.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
11.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
51.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
32.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
51.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
29.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
24.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
51.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
73.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (*.f64 (-.f64 (+.f64 (/.f64 (cos.f64 y) (*.f64 z x)) (/.f64 #s(literal 1 binary64) z)) (/.f64 (sin.f64 y) x)) x)) z))
32.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
61.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
51.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
10.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
11.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
2.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
78.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) x) #s(literal 1 binary64)) x)))
40.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 405 to 1 113 computations (20.8% saved)

regimes120.0ms (3%)

Memory
-52.3MiB live, 132.3MiB allocated; 146ms collecting garbage
Counts
55 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) x)) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 #s(approx (+ (cos y) x) (cos.f64 y)) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (- (/ (+ (cos y) x) z) (sin y)) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (/.f64 (cos.f64 y) z) (sin.f64 y)) x) #s(literal 1 binary64)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (*.f64 (-.f64 (+.f64 (/.f64 (cos.f64 y) (*.f64 z x)) (/.f64 #s(literal 1 binary64) z)) (/.f64 (sin.f64 y) x)) x)) z))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(-.f64 (/.f64 (-.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) #s(approx (+ (* x 1) (/ 1/2 (cos y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (+.f64 y y)) (cos.f64 y)) (fma.f64 x #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y))) z))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

4 calls:

68.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
16.0ms
y
16.0ms
z
16.0ms
x
Results
AccuracySegmentsBranch
99.9%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes106.0ms (2.7%)

Memory
12.3MiB live, 106.1MiB allocated; 13ms collecting garbage
Counts
44 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) x)) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
Calls

4 calls:

67.0ms
x
15.0ms
z
11.0ms
y
11.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
98.7%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
98.8%3x
89.9%5y
93.4%3z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes43.0ms (1.1%)

Memory
-3.7MiB live, 42.8MiB allocated; 3ms collecting garbage
Counts
43 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) x) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) #s(approx (+ (* 1/2 (/ (cos (+ y y)) (cos y))) (+ (* x 1) (/ 1/2 (cos y)))) x)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
(-.f64 #s(approx (+ x (cos y)) x) (*.f64 z (sin.f64 y)))
Calls

2 calls:

30.0ms
x
11.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
97.8%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
81.9%3x
Compiler

Compiled 9 to 11 computations (-22.2% saved)

regimes35.0ms (0.9%)

Memory
8.9MiB live, 63.2MiB allocated; 5ms collecting garbage
Counts
40 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
Calls

3 calls:

13.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
10.0ms
z
10.0ms
y
Results
AccuracySegmentsBranch
82.9%3y
83.4%3z
77.1%2(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 10 to 14 computations (-40% saved)

regimes23.0ms (0.6%)

Memory
-12.8MiB live, 33.7MiB allocated; 2ms collecting garbage
Counts
39 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 (cos.f64 y) x))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
Calls

2 calls:

10.0ms
z
10.0ms
y
Results
AccuracySegmentsBranch
82.9%3y
82.7%3z
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes66.0ms (1.7%)

Memory
12.1MiB live, 58.7MiB allocated; 3ms collecting garbage
Counts
37 → 4
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) #s(approx (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

4 calls:

36.0ms
z
10.0ms
x
9.0ms
y
9.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
78.7%4(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
75.2%4x
70.9%3z
71.1%3y
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes40.0ms (1%)

Memory
-41.5MiB live, 53.6MiB allocated; 8ms collecting garbage
Counts
36 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (- 1 (* z y)) x) (*.f64 (neg.f64 y) (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) z) (/.f64 #s(literal 1/2 binary64) y)) (*.f64 y y))) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) y (/.f64 (+.f64 #s(literal 1 binary64) x) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

3 calls:

16.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.0ms
x
9.0ms
y
Results
AccuracySegmentsBranch
71.1%3y
68.2%2x
67.1%2(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 10 to 14 computations (-40% saved)

regimes9.0ms (0.2%)

Memory
20.0MiB live, 20.0MiB allocated; 0ms collecting garbage
Counts
30 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) #s(literal -1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 z y)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 x (*.f64 x (/.f64 #s(literal 1 binary64) x))) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (fma.f64 #s(literal 1 binary64) z (*.f64 z x)) (*.f64 z z))) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 #s(literal 1/6 binary64) z) y)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(approx (- (* 1/6 (* z y)) 1/2) (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (+.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

1 calls:

8.0ms
y
Results
AccuracySegmentsBranch
71.0%3y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes7.0ms (0.2%)

Memory
12.6MiB live, 12.6MiB allocated; 0ms collecting garbage
Counts
20 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y #s(approx (- x -1) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (- 1 (* z y)) #s(literal 1 binary64)) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 (+.f64 #s(literal 1 binary64) x) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 #s(approx (+ 1 (/ (- 1 (* z y)) x)) (/.f64 (*.f64 (neg.f64 y) z) x)) x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (- (* 1/6 (* z y)) 1/2) y) z) (*.f64 #s(literal -1/2 binary64) y)) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (/ (- (* x x) (+ 1/2 (* 1/2 (cos (* 2 y))))) (- x (cos y))) (* z (sin y))) (/.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 1 binary64) x) y) z) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (- (* 1/6 (* z y)) 1/2) y) z) y) (- x -1)) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) z) #s(literal 1/6 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (+.f64 (/.f64 x z) (/.f64 #s(literal 1 binary64) z))) z))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x (fma.f64 z y #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

1 calls:

5.0ms
y
Results
AccuracySegmentsBranch
71.0%3y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes13.0ms (0.3%)

Memory
-17.0MiB live, 29.3MiB allocated; 3ms collecting garbage
Counts
8 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) #s(literal 1 binary64)) z)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (+ (cos y) x) z) (sin y)) (/.f64 #s(approx (+ 1 x) x) z)) z))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- (- x (* z y)) -1) (-.f64 #s(literal 1 binary64) (*.f64 z y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

4 calls:

4.0ms
x
3.0ms
z
3.0ms
y
3.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
62.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
67.7%3x
65.5%2z
62.0%1y
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes4.0ms (0.1%)

Memory
10.4MiB live, 10.4MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

2 calls:

2.0ms
z
2.0ms
x
Results
AccuracySegmentsBranch
65.1%2z
62.0%1x
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes3.0ms (0.1%)

Memory
9.6MiB live, 9.6MiB allocated; 0ms collecting garbage
Counts
3 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 #s(approx (- x (* z y)) x) #s(literal -1 binary64)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

2 calls:

2.0ms
z
1.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
62.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
62.0%1z
Compiler

Compiled 9 to 11 computations (-22.2% saved)

regimes7.0ms (0.2%)

Memory
-32.7MiB live, 13.8MiB allocated; 3ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Calls

4 calls:

1.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
x
1.0ms
y
1.0ms
z
Results
AccuracySegmentsBranch
40.6%1z
40.6%1y
40.6%1x
40.6%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 11 to 17 computations (-54.5% saved)

bsearch35.0ms (0.9%)

Memory
20.6MiB live, 67.1MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
17.0ms
1.5415557984568529e-6
6153.968738582064
16.0ms
-19.85002191361498
-1.8405109589617457e-6
Samples
22.0ms282×0valid
1.0ms2valid
0.0ms1valid
Compiler

Compiled 354 to 392 computations (-10.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-cos: 6.0ms (41.8% of total)
ival-sin: 5.0ms (34.8% of total)
ival-add!: 1.0ms (7% of total)
ival-sub!: 1.0ms (7% of total)
ival-mult!: 1.0ms (7% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.0000015415557986
2030828945.5482328
0.0ms
-875274374942848.3
-350121411841.49347
Compiler

Compiled 11 to 14 computations (-27.3% saved)

bsearch61.0ms (1.6%)

Memory
2.0MiB live, 52.7MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
43.0ms
1.988773606288927e+117
1.369527177528956e+134
15.0ms
-6.001026400520248e+190
-1.8659118916118104e+183
Samples
48.0ms304×0valid
Compiler

Compiled 449 to 489 computations (-8.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 41.0ms
ival-sin: 32.0ms (78.4% of total)
ival-cos: 6.0ms (14.7% of total)
ival-sub!: 1.0ms (2.5% of total)
ival-add!: 1.0ms (2.5% of total)
ival-mult!: 1.0ms (2.5% of total)
adjust: 0.0ms (0% of total)

bsearch37.0ms (0.9%)

Memory
-2.5MiB live, 43.4MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
22.0ms
512.7176387239912
850957606.5589464
13.0ms
-0.10947023254950795
-1.2201108064690303e-8
Samples
23.0ms288×0valid
Compiler

Compiled 552 to 590 computations (-6.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-sin: 7.0ms (42.3% of total)
ival-cos: 6.0ms (36.2% of total)
ival-sub!: 1.0ms (6% of total)
ival-add!: 1.0ms (6% of total)
ival-mult!: 1.0ms (6% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.2399571707788563e+63
1.0513841551199001e+65
0.0ms
0.9996358653737386
0.999995828245723
0.0ms
-350121411841.49347
-78.86598677275309
Compiler

Compiled 11 to 14 computations (-27.3% saved)

bsearch52.0ms (1.3%)

Memory
-0.5MiB live, 88.1MiB allocated; 13ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
21.0ms
512.7176387239912
850957606.5589464
29.0ms
-3.8885497724953404e+53
-4.697280247773045e+32
Samples
38.0ms304×0valid
Compiler

Compiled 612 to 654 computations (-6.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 30.0ms
ival-cos: 18.0ms (59.6% of total)
ival-sin: 9.0ms (29.8% of total)
ival-mult!: 2.0ms (6.6% of total)
ival-sub!: 1.0ms (3.3% of total)
ival-add!: 1.0ms (3.3% of total)
adjust: 0.0ms (0% of total)

bsearch47.0ms (1.2%)

Memory
1.1MiB live, 58.6MiB allocated; 18ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
5.5141341651200356e-61
3.756095688922819e-51
31.0ms
-2.578626415189e+79
-7.721817664228197e+72
Samples
33.0ms304×0valid
Compiler

Compiled 506 to 546 computations (-7.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 26.0ms
ival-cos: 17.0ms (66.5% of total)
ival-sin: 6.0ms (23.5% of total)
ival-sub!: 1.0ms (3.9% of total)
ival-add!: 1.0ms (3.9% of total)
ival-mult!: 1.0ms (3.9% of total)
adjust: 0.0ms (0% of total)

bsearch51.0ms (1.3%)

Memory
-0.9MiB live, 44.0MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
31.0ms
7.584934259657938e+45
1.8096399636288865e+51
17.0ms
-85050110607298510.0
-4143085764547.424
Samples
28.0ms272×0valid
Compiler

Compiled 403 to 439 computations (-8.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 21.0ms
ival-cos: 9.0ms (43.2% of total)
ival-sin: 9.0ms (43.2% of total)
ival-sub!: 1.0ms (4.8% of total)
ival-add!: 1.0ms (4.8% of total)
ival-mult!: 1.0ms (4.8% of total)
adjust: 0.0ms (0% of total)

bsearch39.0ms (1%)

Memory
-6.0MiB live, 40.3MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
21.0ms
1.0213942311384666e-16
1.5212021534633327e-13
16.0ms
-350121411842.49347
-4769.600277412399
Samples
27.0ms272×0valid
Compiler

Compiled 488 to 524 computations (-7.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-cos: 6.0ms (43% of total)
ival-sin: 5.0ms (35.9% of total)
ival-sub!: 1.0ms (7.2% of total)
ival-add!: 1.0ms (7.2% of total)
ival-mult!: 1.0ms (7.2% of total)
adjust: 0.0ms (0% of total)

bsearch11.0ms (0.3%)

Memory
17.1MiB live, 17.1MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
10.0ms
-6.001026400520248e+190
-1.8659118916118104e+183
Samples
7.0ms96×0valid
Compiler

Compiled 228 to 239 computations (-4.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-cos: 2.0ms (45.9% of total)
ival-sin: 2.0ms (45.9% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)
ival-mult!: 0.0ms (0% of total)

derivations417.0ms (10.6%)

Memory
-9.0MiB live, 410.3MiB allocated; 46ms collecting garbage
Stop Event
fuel
Compiler

Compiled 186 to 126 computations (32.3% saved)

preprocess203.0ms (5.1%)

Memory
-0.7MiB live, 285.6MiB allocated; 58ms collecting garbage
Compiler

Compiled 194 to 134 computations (30.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...