Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 5.2s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample3.8s (72%)

Memory
-215.1MiB live, 784.3MiB allocated; 3.8s collecting garbage
Samples
3.5s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 3.3s
ival-div!: 3.2s (99.1% of total)
ival-add!: 26.0ms (0.8% of total)
adjust: 1.0ms (0% of total)
Bogosity

preprocess8.0ms (0.2%)

Memory
11.3MiB live, 11.3MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
Stop Event
saturated
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 10 to 10 computations (0% saved)

series3.0ms (0.1%)

Memory
4.9MiB live, 4.9MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite168.0ms (3.2%)

Memory
-7.8MiB live, 231.4MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (*.f64 y y) y))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval5.0ms (0.1%)

Memory
12.8MiB live, 12.8MiB allocated; 0ms collecting garbage
Compiler

Compiled 452 to 211 computations (53.3% saved)

prune7.0ms (0.1%)

Memory
-35.3MiB live, 10.4MiB allocated; 4ms collecting garbage
Pruning

9 alts after pruning (8 fresh and 1 done)

PrunedKeptTotal
New53861
Fresh000
Picked011
Done000
Total53962
Accuracy
100.0%
Counts
62 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
51.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
100.0%
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
91.4%
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
47.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
51.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 125 to 125 computations (0% saved)

series8.0ms (0.2%)

Memory
17.2MiB live, 17.2MiB allocated; 0ms collecting garbage
Counts
18 → 55
Calls
Call 1
Inputs
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(/.f64 y #s(literal 10 binary64))
y
#s(literal 10 binary64)
(/.f64 x #s(literal 10 binary64))
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(+.f64 y x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
Outputs
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ x 10) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ y 10) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
x
@inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
x
@-inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
x
@0
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
y
@-inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)
1.0ms
y
@inf
((+ (/ y 10) (/ x 10)) (/ y 10) y 10 (/ x 10) x (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (* 1/10 (+ y x)) (+ y x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) (* 10 x) 100)

rewrite240.0ms (4.6%)

Memory
25.2MiB live, 212.8MiB allocated; 75ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0134767
0144691
1488691
23436691
09342677
Stop Event
iter-limit
node-limit
iter-limit
Counts
73 → 376
Calls
Call 1
Inputs
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(/.f64 y #s(literal 10 binary64))
y
#s(literal 10 binary64)
(/.f64 x #s(literal 10 binary64))
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(+.f64 y x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ x 10) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ y 10) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ (/ y 10) (/ x 10)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 1/100 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))) (*.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64)) (/.f64 (*.f64 x x) #s(literal 100 binary64)))) (*.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (/.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64))))))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 100 binary64))) (neg.f64 (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y))) #s(literal 100 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 x y))) #s(literal 10 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) x (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) y (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (*.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64)))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (+.f64 (/.f64 (*.f64 x x) #s(literal 100 binary64)) (/.f64 (*.f64 y (-.f64 y x)) #s(literal 100 binary64))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64)))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal -100 binary64))
(/.f64 (neg.f64 (+.f64 x y)) #s(literal -10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal 100 binary64)))
(neg.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (/.f64 (/.f64 (*.f64 y y) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))) (/.f64 (/.f64 (*.f64 x x) #s(literal 100 binary64)) (/.f64 (-.f64 y x) #s(literal 10 binary64))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64))))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (/.f64 (-.f64 y x) #s(literal 10 binary64))))))
(+.f64 (/.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(/.f64 (neg.f64 (neg.f64 y)) #s(literal 10 binary64))
(/.f64 (neg.f64 y) #s(literal -10 binary64))
(/.f64 y #s(literal 10 binary64))
(neg.f64 (/.f64 y #s(literal -10 binary64)))
y
#s(literal 10 binary64)
(/.f64 (neg.f64 (neg.f64 x)) #s(literal 10 binary64))
(/.f64 (neg.f64 x) #s(literal -10 binary64))
(/.f64 x #s(literal 10 binary64))
(neg.f64 (/.f64 x #s(literal -10 binary64)))
x
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 x #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)))
(/.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64))
(/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64))
#s(literal 1/10 binary64)
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) x) #s(literal -10 binary64)))
#s(approx (+ x y) x)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
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(+.f64 (/.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))) (/.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (+.f64 (/.f64 (*.f64 x (-.f64 x y)) #s(literal 100 binary64)) (/.f64 (*.f64 y y) #s(literal 100 binary64)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
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(*.f64 (+.f64 x y) #s(literal 10 binary64))
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(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 100 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
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(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
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(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (*.f64 #s(literal -1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal -10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x))))
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(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (*.f64 #s(literal 10 binary64) (-.f64 y x)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 #s(literal 10 binary64) y (*.f64 x #s(literal 10 binary64)))
(fma.f64 y #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(-.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal -10 binary64) y))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 x #s(literal 10 binary64)))
(+.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) y))
(*.f64 x #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (/ x 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx x x)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (* 10 x) (*.f64 x #s(literal 10 binary64)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 x #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (/ y 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx y y)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))

eval73.0ms (1.4%)

Memory
-17.7MiB live, 29.0MiB allocated; 4ms collecting garbage
Compiler

Compiled 1 284 to 557 computations (56.6% saved)

prune7.0ms (0.1%)

Memory
16.5MiB live, 16.5MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (6 fresh and 5 done)

PrunedKeptTotal
New1695174
Fresh213
Picked145
Done011
Total17211183
Accuracy
100.0%
Counts
183 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
99.4%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.0%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
51.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
47.6%
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
51.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 117 to 117 computations (0% saved)

series7.0ms (0.1%)

Memory
9.6MiB live, 9.6MiB allocated; 0ms collecting garbage
Counts
15 → 53
Calls
Call 1
Inputs
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
#s(literal 10 binary64)
(/.f64 (+.f64 x y) #s(literal 100 binary64))
(+.f64 x y)
x
y
#s(literal 100 binary64)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
#s(literal 1/10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
Outputs
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (+ x y) 100) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* 1/100 x)))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((* 10 (/ (+ x y) 100)) 10 (/ (+ x y) 100) (+ x y) x y 100 (/ (+ (* y 10) (* 10 x)) 100) (* 1/10 y) 1/10 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x))
1.0ms
y
@-inf
((* 10 (/ (+ x y) 100)) 10 (/ (+ x y) 100) (+ x y) x y 100 (/ (+ (* y 10) (* 10 x)) 100) (* 1/10 y) 1/10 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x))
1.0ms
y
@inf
((* 10 (/ (+ x y) 100)) 10 (/ (+ x y) 100) (+ x y) x y 100 (/ (+ (* y 10) (* 10 x)) 100) (* 1/10 y) 1/10 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x))
1.0ms
x
@inf
((* 10 (/ (+ x y) 100)) 10 (/ (+ x y) 100) (+ x y) x y 100 (/ (+ (* y 10) (* 10 x)) 100) (* 1/10 y) 1/10 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x))
1.0ms
x
@0
((* 10 (/ (+ x y) 100)) 10 (/ (+ x y) 100) (+ x y) x y 100 (/ (+ (* y 10) (* 10 x)) 100) (* 1/10 y) 1/10 (/ (+ x y) 10) (+ x y) (+ (* x 1/10) (* 1/10 y)) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x))

rewrite273.0ms (5.2%)

Memory
-15.1MiB live, 224.4MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0132778
0138776
1500686
23406686
09706670
Stop Event
iter-limit
node-limit
iter-limit
Counts
68 → 310
Calls
Call 1
Inputs
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
#s(literal 10 binary64)
(/.f64 (+.f64 x y) #s(literal 100 binary64))
(+.f64 x y)
x
y
#s(literal 100 binary64)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
#s(literal 1/10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* 1/100 y)))
#s(approx (/ (+ x y) 100) #s(hole binary64 (+ (* 1/100 x) (* 1/100 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* 1/100 x)))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* x (+ 1/100 (* 1/100 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* -1 (* x (- (* -1/100 (/ y x)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* y (+ 1/100 (* 1/100 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 10 (/ (+ x y) 100)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 100) #s(hole binary64 (* -1 (* y (- (* -1/100 (/ x y)) 1/100)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) #s(literal 100 binary64)) #s(literal 10 binary64))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) x (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (neg.f64 (*.f64 y #s(literal 10 binary64))))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (neg.f64 (*.f64 y #s(literal 10 binary64))))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 y #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 (*.f64 y #s(literal 10 binary64))) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (neg.f64 (*.f64 y #s(literal 10 binary64))) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (*.f64 (neg.f64 (+.f64 y x)) #s(literal 10 binary64)) #s(literal -100 binary64))
(/.f64 (*.f64 #s(literal 10 binary64) (neg.f64 (+.f64 y x))) #s(literal -100 binary64))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (fma.f64 (*.f64 y #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 10000 binary64))
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#s(approx (/ (+ x y) 100) (*.f64 #s(literal 1/100 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
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#s(approx (/ (+ x y) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) x))
#s(approx (+ x y) x)
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#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) x))
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#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) x))
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#s(approx (/ (+ x y) 100) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1/100 binary64) (/.f64 y x) #s(literal -1/100 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
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#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/100 binary64) #s(literal 1/100 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ x y) 100) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1/100 binary64) #s(literal -1/100 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval22.0ms (0.4%)

Memory
-25.0MiB live, 30.5MiB allocated; 4ms collecting garbage
Compiler

Compiled 961 to 454 computations (52.8% saved)

prune5.0ms (0.1%)

Memory
13.0MiB live, 13.0MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (1 fresh and 10 done)

PrunedKeptTotal
New1401141
Fresh101
Picked055
Done055
Total14111152
Accuracy
100.0%
Counts
152 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
99.4%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.0%
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
51.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
47.6%
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
51.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 76 to 76 computations (0% saved)

series4.0ms (0.1%)

Memory
7.6MiB live, 7.6MiB allocated; 0ms collecting garbage
Counts
7 → 23
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(+.f64 y x)
y
x
#s(literal 10 binary64)
#s(literal 100 binary64)
Outputs
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ y x) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ y x) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@0
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
1.0ms
x
@-inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
0.0ms
y
@-inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
0.0ms
x
@inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
0.0ms
y
@inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)

rewrite164.0ms (3.1%)

Memory
20.2MiB live, 158.4MiB allocated; 10ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
087298
091270
1394270
23111270
08648264
Stop Event
iter-limit
node-limit
iter-limit
Counts
30 → 123
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(+.f64 y x)
y
x
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ y x) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ y x) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y))) #s(literal 100 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 10 binary64)) (*.f64 (-.f64 y x) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (*.f64 #s(literal 100 binary64) (-.f64 y x)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (*.f64 #s(literal 100 binary64) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1000 binary64) (*.f64 (*.f64 x x) x))) (*.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) #s(literal 100 binary64)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64)) y))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal 100 binary64)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 x y))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 100 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1000 binary64) (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) y) #s(literal 10 binary64)))))
(/.f64 (fma.f64 #s(literal 1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) x))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))) (/.f64 (*.f64 #s(literal 1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))))
(+.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) y))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))
(/.f64 (-.f64 (*.f64 (*.f64 y y) (-.f64 y x)) (*.f64 (-.f64 y x) (*.f64 x x))) (*.f64 (-.f64 y x) (-.f64 y x)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 x y)
(+.f64 y x)
y
x
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ y x) 10) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* (+ y x) 10) (*.f64 #s(literal 10 binary64) y))
#s(approx (* (+ y x) 10) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 x y))
#s(approx x x)
#s(approx (/ (* (+ y x) 10) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* (+ y x) 10) (*.f64 #s(literal 10 binary64) x))
#s(approx (* (+ y x) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* (+ y x) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx y y)
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* (+ y x) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* (+ y x) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval56.0ms (1.1%)

Memory
-34.1MiB live, 19.2MiB allocated; 3ms collecting garbage
Compiler

Compiled 926 to 388 computations (58.1% saved)

prune7.0ms (0.1%)

Memory
10.7MiB live, 10.7MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (0 fresh and 11 done)

PrunedKeptTotal
New1140114
Fresh000
Picked011
Done01010
Total11411125
Accuracy
100.0%
Counts
125 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.4%
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
99.4%
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
99.0%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.0%
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
47.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
51.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
47.6%
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
51.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 135 to 121 computations (10.4% saved)

regimes41.0ms (0.8%)

Memory
-20.0MiB live, 27.4MiB allocated; 1ms collecting garbage
Counts
15 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
Outputs
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
Calls

4 calls:

27.0ms
(+.f64 x y)
4.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
4.0ms
y
4.0ms
x
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes15.0ms (0.3%)

Memory
26.9MiB live, 26.9MiB allocated; 0ms collecting garbage
Counts
12 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
y
3.0ms
x
3.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes28.0ms (0.5%)

Memory
-27.4MiB live, 18.3MiB allocated; 3ms collecting garbage
Counts
6 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

20.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
2.0ms
x
2.0ms
y
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes8.0ms (0.2%)

Memory
18.4MiB live, 18.4MiB allocated; 0ms collecting garbage
Counts
5 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Calls

4 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
y
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
96.3%2(+.f64 x y)
96.3%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
82.0%2x
83.7%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes4.0ms (0.1%)

Memory
10.5MiB live, 10.5MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
96.0%2(+.f64 x y)
96.0%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes3.0ms (0.1%)

Memory
9.2MiB live, 9.2MiB allocated; 0ms collecting garbage
Counts
3 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
95.8%2(+.f64 x y)
95.8%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes9.0ms (0.2%)

Memory
-30.4MiB live, 15.4MiB allocated; 2ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

6.0ms
(+.f64 x y)
1.0ms
y
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
x
Results
AccuracySegmentsBranch
51.6%1x
51.6%1y
51.6%1(+.f64 x y)
51.6%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
1.1MiB live, 1.1MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.638241522926043e-271
9.77626404789553e-291
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.638241522926043e-271
9.77626404789553e-291
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.638241522926043e-271
9.77626404789553e-291
Compiler

Compiled 8 to 10 computations (-25% saved)

derivations228.0ms (4.4%)

Memory
-9.4MiB live, 280.7MiB allocated; 29ms collecting garbage
Stop Event
done
Compiler

Compiled 38 to 28 computations (26.3% saved)

preprocess68.0ms (1.3%)

Memory
3.1MiB live, 192.2MiB allocated; 10ms collecting garbage
Compiler

Compiled 197 to 179 computations (9.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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