Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample568.0ms (30.1%)

Memory
9.7MiB live, 751.6MiB allocated; 171ms collecting garbage
Samples
338.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 88.0ms
ival-div!: 47.0ms (53.1% of total)
ival-add!: 40.0ms (45.2% of total)
adjust: 2.0ms (2.3% of total)
Bogosity

preprocess7.0ms (0.4%)

Memory
12.2MiB live, 12.2MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
Stop Event
saturated
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 10 to 10 computations (0% saved)

series3.0ms (0.2%)

Memory
5.6MiB live, 5.6MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite185.0ms (9.8%)

Memory
20.8MiB live, 152.7MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (*.f64 y y) y))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval5.0ms (0.3%)

Memory
11.5MiB live, 11.5MiB allocated; 0ms collecting garbage
Compiler

Compiled 452 to 211 computations (53.3% saved)

prune52.0ms (2.7%)

Memory
-43.7MiB live, 9.2MiB allocated; 63ms collecting garbage
Pruning

8 alts after pruning (7 fresh and 1 done)

PrunedKeptTotal
New54761
Fresh000
Picked011
Done000
Total54862
Accuracy
100.0%
Counts
62 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
34.0%
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
53.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
53.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
47.7%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 137 to 129 computations (5.8% saved)

series4.0ms (0.2%)

Memory
8.3MiB live, 8.3MiB allocated; 0ms collecting garbage
Counts
15 → 32
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))

rewrite164.0ms (8.7%)

Memory
-9.8MiB live, 227.8MiB allocated; 42ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083419
088403
1301403
22093403
08251395
Stop Event
iter-limit
node-limit
iter-limit
Counts
47 → 123
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (fma.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y) (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(-.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))) (/.f64 (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (*.f64 (*.f64 y y) y)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 1/10 binary64)
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (neg.f64 (-.f64 y x))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) (-.f64 y x)) (*.f64 (-.f64 y x) (*.f64 x x))) (*.f64 (-.f64 y x) (-.f64 y x)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (*.f64 x x) x))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (*.f64 y y) y))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(*.f64 y #s(literal 1/10 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) x) #s(literal -10 binary64)))
#s(approx (+ y x) x)
#s(literal 10 binary64)
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) y) #s(literal -10 binary64)))
#s(approx (+ y x) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx x x)
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (-.f64 (/.f64 (neg.f64 y) x) #s(literal 1 binary64))))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64))))

eval14.0ms (0.7%)

Memory
25.6MiB live, 25.6MiB allocated; 0ms collecting garbage
Compiler

Compiled 958 to 384 computations (59.9% saved)

prune5.0ms (0.3%)

Memory
6.8MiB live, 6.8MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (2 fresh and 6 done)

PrunedKeptTotal
New1031104
Fresh112
Picked055
Done011
Total1048112
Accuracy
100.0%
Counts
112 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
53.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
51.5%
#s(approx (/ (+ x y) 10) (/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
53.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
47.7%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 66 to 66 computations (0% saved)

series91.0ms (4.8%)

Memory
-25.8MiB live, 20.7MiB allocated; 5ms collecting garbage
Counts
19 → 51
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))
(*.f64 #s(literal 1/100 binary64) (*.f64 y y))
#s(literal 1/100 binary64)
(*.f64 y y)
y
(*.f64 #s(literal 1/100 binary64) (*.f64 x x))
(*.f64 x x)
x
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) y)
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* 1/100 (pow y 2))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (+ (* -1/100 (pow x 2)) (* 1/100 (pow y 2)))))
#s(approx (* 1/100 (* x x)) #s(hole binary64 (* 1/100 (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (+ (* -1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* -1/100 (pow x 2))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* (pow x 2) (- (* 1/100 (/ (pow y 2) (pow x 2))) 1/100))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* -1/10 x)))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* x (- (* 1/10 (/ y x)) 1/10))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* -1 (* x (+ 1/10 (* -1/10 (/ y x)))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (- (* 1/100 (pow y 2)) (* 1/100 (pow x 2)))))
#s(approx (* 1/100 (* y y)) #s(hole binary64 (* 1/100 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx y #s(hole binary64 y))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (- (* 1/10 y) (* 1/10 x))))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* (pow y 2) (+ 1/100 (* -1/100 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* -1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* 1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
77.0ms
y
@0
((/ (+ x y) 10) (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) (- (* 1/100 (* y y)) (* 1/100 (* x x))) (* 1/100 (* y y)) 1/100 (* y y) y (* 1/100 (* x x)) (* x x) x (- (* 1/10 y) (* 1/10 x)) (* 1/10 y) 1/10 (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
3.0ms
x
@-inf
((/ (+ x y) 10) (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) (- (* 1/100 (* y y)) (* 1/100 (* x x))) (* 1/100 (* y y)) 1/100 (* y y) y (* 1/100 (* x x)) (* x x) x (- (* 1/10 y) (* 1/10 x)) (* 1/10 y) 1/10 (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
3.0ms
x
@0
((/ (+ x y) 10) (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) (- (* 1/100 (* y y)) (* 1/100 (* x x))) (* 1/100 (* y y)) 1/100 (* y y) y (* 1/100 (* x x)) (* x x) x (- (* 1/10 y) (* 1/10 x)) (* 1/10 y) 1/10 (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
2.0ms
x
@inf
((/ (+ x y) 10) (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) (- (* 1/100 (* y y)) (* 1/100 (* x x))) (* 1/100 (* y y)) 1/100 (* y y) y (* 1/100 (* x x)) (* x x) x (- (* 1/10 y) (* 1/10 x)) (* 1/10 y) 1/10 (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
2.0ms
y
@-inf
((/ (+ x y) 10) (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) (- (* 1/100 (* y y)) (* 1/100 (* x x))) (* 1/100 (* y y)) 1/100 (* y y) y (* 1/100 (* x x)) (* x x) x (- (* 1/10 y) (* 1/10 x)) (* 1/10 y) 1/10 (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)

rewrite192.0ms (10.2%)

Memory
27.4MiB live, 168.0MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0150934
0166778
1619714
24567714
08336702
Stop Event
iter-limit
node-limit
iter-limit
Counts
70 → 543
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))
(*.f64 #s(literal 1/100 binary64) (*.f64 y y))
#s(literal 1/100 binary64)
(*.f64 y y)
y
(*.f64 #s(literal 1/100 binary64) (*.f64 x x))
(*.f64 x x)
x
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) y)
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* 1/100 (pow y 2))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (+ (* -1/100 (pow x 2)) (* 1/100 (pow y 2)))))
#s(approx (* 1/100 (* x x)) #s(hole binary64 (* 1/100 (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (+ (* -1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* -1/100 (pow x 2))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* (pow x 2) (- (* 1/100 (/ (pow y 2) (pow x 2))) 1/100))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* -1/10 x)))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* x (- (* 1/10 (/ y x)) 1/10))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* -1 (* x (+ 1/10 (* -1/10 (/ y x)))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (- (* 1/100 (pow y 2)) (* 1/100 (pow x 2)))))
#s(approx (* 1/100 (* y y)) #s(hole binary64 (* 1/100 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx y #s(hole binary64 y))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (- (* 1/10 y) (* 1/10 x))))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) #s(hole binary64 (* (pow y 2) (+ 1/100 (* -1/100 (/ (pow x 2) (pow y 2)))))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* -1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (- (* 1/100 (* y y)) (* 1/100 (* x x))) (- (* 1/10 y) (* 1/10 x))) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (- (* 1/10 y) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* 1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/100 binary64)) (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/100 binary64))) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/100 binary64)) (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (fma.f64 #s(literal -1/10 binary64) x (*.f64 #s(literal -1/10 binary64) y)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/100 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x)))) (fma.f64 #s(literal 1/100 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 y (*.f64 #s(literal 1/100 binary64) x))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/100 binary64)) (fma.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)))) (fma.f64 (*.f64 #s(literal 1/100 binary64) x) x (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 #s(literal 1/100 binary64) (/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (*.f64 (-.f64 y x) #s(literal 1/10 binary64))))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (/.f64 (*.f64 #s(literal 10 binary64) (+.f64 y x)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/100 binary64)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 x x) x (*.f64 (*.f64 y y) y))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))))) (fma.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x)) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x)))))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (-.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 #s(literal 1/100 binary64) x) x (fma.f64 (*.f64 #s(literal 1/100 binary64) y) y (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (fma.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x))) (*.f64 (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 y y) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (/.f64 (*.f64 x x) (-.f64 y x)))))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x))) #s(literal 100 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (*.f64 (-.f64 y x) #s(literal 1/10 binary64)))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/100 binary64) x) x (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (-.f64 y x) #s(literal 1/10 binary64))))))
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#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 (/.f64 y x) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/100 binary64)))
#s(approx (* 1/100 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/100 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx y y)
#s(approx (- (* 1/10 y) (* 1/10 x)) (*.f64 (-.f64 y x) #s(literal 1/10 binary64)))
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (- (* 1/100 (* y y)) (* 1/100 (* x x))) (*.f64 (*.f64 (fma.f64 (*.f64 x (/.f64 x (*.f64 y y))) #s(literal -1/100 binary64) #s(literal 1/100 binary64)) y) y))
#s(approx (- (* 1/10 y) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal -1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (- (* 1/10 y) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal 1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))

eval52.0ms (2.8%)

Memory
-24.3MiB live, 121.6MiB allocated; 27ms collecting garbage
Compiler

Compiled 3 781 to 1 726 computations (54.4% saved)

prune8.0ms (0.4%)

Memory
26.5MiB live, 26.5MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New4291430
Fresh000
Picked112
Done066
Total4308438
Accuracy
100.0%
Counts
438 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
53.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x)))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
53.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
47.7%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 61 to 61 computations (0% saved)

series5.0ms (0.3%)

Memory
-34.6MiB live, 11.5MiB allocated; 2ms collecting garbage
Counts
9 → 18
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x)))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 10 binary64)
(/.f64 y #s(literal 100 binary64))
y
#s(literal 100 binary64)
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
x
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
y
@-inf
((/ (+ x y) 10) (+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) y 100 (* 1/10 x) 1/10 x)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) y 100 (* 1/10 x) 1/10 x)
1.0ms
y
@inf
((/ (+ x y) 10) (+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) y 100 (* 1/10 x) 1/10 x)
1.0ms
x
@inf
((/ (+ x y) 10) (+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) y 100 (* 1/10 x) 1/10 x)
0.0ms
y
@0
((/ (+ x y) 10) (+ (* 10 (/ y 100)) (* 1/10 x)) 10 (/ y 100) y 100 (* 1/10 x) 1/10 x)

rewrite256.0ms (13.6%)

Memory
-14.1MiB live, 288.2MiB allocated; 130ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
055264
057256
1198256
21356256
08256252
Stop Event
iter-limit
node-limit
iter-limit
Counts
27 → 75
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x)))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 10 binary64)
(/.f64 y #s(literal 100 binary64))
y
#s(literal 100 binary64)
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
x
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ y 100) #s(hole binary64 (* 1/100 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
Outputs
#s(approx (/ (+ x y) 10) (fma.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))) (*.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))) (+.f64 (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)) (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)))) (fma.f64 #s(literal 1/10 binary64) x (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))) (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))))) (fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))))) (-.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (fma.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (pow.f64 (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)) (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (pow.f64 (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)) (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (pow.f64 (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))) (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64)))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))))) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x)))) (neg.f64 (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))))) (neg.f64 (neg.f64 (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))))) (neg.f64 (neg.f64 (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (*.f64 (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (*.f64 (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (fma.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))) (*.f64 (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (*.f64 (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (neg.f64 (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))
(/.f64 (neg.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) #s(literal 1/10 binary64)) x)))))
(/.f64 (neg.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x)))
(/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) #s(literal 1/10 binary64)) x))))
(/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64))))))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))) (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))) (/.f64 (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 x x) x)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))
(-.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 (/.f64 y #s(literal 100 binary64))) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -10 binary64) (/.f64 y #s(literal 100 binary64))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) #s(literal 1/10 binary64)) x)))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) #s(literal 1/10 binary64)) x)))))
(+.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) #s(literal 1/10 binary64)) x)))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (-.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) #s(literal 1/10 binary64)) x)))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))))
(+.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000000 binary64)) #s(literal 1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))))))
(+.f64 (/.f64 (*.f64 (/.f64 (*.f64 y y) #s(literal 10000 binary64)) #s(literal 100 binary64)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))) (/.f64 (*.f64 (*.f64 #s(literal -1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) x)) (fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal -1/10 binary64) x))))
(+.f64 (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (/.f64 y #s(literal 100 binary64)) #s(literal 10 binary64)))
#s(literal 10 binary64)
(/.f64 (neg.f64 (neg.f64 (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (neg.f64 (neg.f64 y)) #s(literal 100 binary64))
(/.f64 (neg.f64 y) #s(literal -100 binary64))
(/.f64 y #s(literal 100 binary64))
(neg.f64 (/.f64 y #s(literal -100 binary64)))
y
#s(literal 100 binary64)
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
#s(literal 1/10 binary64)
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* 10 (/ y 100)) (* 1/10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))

eval6.0ms (0.3%)

Memory
19.3MiB live, 19.3MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 103 to 289 computations (73.8% saved)

prune5.0ms (0.3%)

Memory
14.7MiB live, 14.7MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New63164
Fresh000
Picked101
Done077
Total64872
Accuracy
100.0%
Counts
72 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
53.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.9%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x)))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
53.6%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
47.7%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 135 to 119 computations (11.9% saved)

regimes18.0ms (0.9%)

Memory
-17.0MiB live, 45.2MiB allocated; 4ms collecting garbage
Counts
11 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (fma.f64 #s(literal 10 binary64) #s(approx (/ y 100) (*.f64 #s(literal 1/100 binary64) y)) (*.f64 #s(literal 1/10 binary64) x)))
#s(approx (/ (+ x y) 10) (fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
#s(approx (/ (+ x y) 10) (/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

6.0ms
x
4.0ms
(+.f64 x y)
4.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
y
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes15.0ms (0.8%)

Memory
-8.0MiB live, 33.8MiB allocated; 8ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

8.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
2.0ms
y
2.0ms
x
Results
AccuracySegmentsBranch
99.5%1(+.f64 x y)
99.5%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%1x
99.5%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes8.0ms (0.4%)

Memory
28.4MiB live, 28.4MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Calls

4 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
y
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
98.5%2(+.f64 x y)
98.5%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
85.6%4x
87.7%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes15.0ms (0.8%)

Memory
-25.5MiB live, 14.4MiB allocated; 12ms collecting garbage
Counts
3 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

13.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
98.2%2(+.f64 x y)
98.2%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes3.0ms (0.2%)

Memory
15.4MiB live, 15.5MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
98.0%2(+.f64 x y)
98.0%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes4.0ms (0.2%)

Memory
17.2MiB live, 17.1MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
47.7%1x
47.7%1y
47.7%1(+.f64 x y)
47.7%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.5596892625654702e-280
4.596364587612164e-266
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.5596892625654702e-280
4.596364587612164e-266
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.5596892625654702e-280
4.596364587612164e-266
Compiler

Compiled 8 to 10 computations (-25% saved)

derivations158.0ms (8.3%)

Memory
-15.6MiB live, 88.3MiB allocated; 21ms collecting garbage
Stop Event
fuel
Compiler

Compiled 35 to 25 computations (28.6% saved)

preprocess45.0ms (2.4%)

Memory
5.6MiB live, 93.4MiB allocated; 14ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 182 to 164 computations (9.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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