Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A

Time bar (total: 3.7s)

start0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage

analyze5.0ms (0.1%)

Memory
-41.2MiB live, 1.0MiB allocated; 10ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (35.1%)

Memory
73.3MiB live, 1 211.4MiB allocated; 852ms collecting garbage
Samples
1.0s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 820.0ms
ival-sin: 474.0ms (57.8% of total)
ival-cos: 222.0ms (27.1% of total)
ival-mult!: 103.0ms (12.6% of total)
ival-sub!: 18.0ms (2.2% of total)
adjust: 2.0ms (0.2% of total)
Bogosity

preprocess44.0ms (1.2%)

Memory
27.4MiB live, 27.4MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
110793
221993
338893
471693
5163593
6440093
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 16 to 16 computations (0% saved)

series11.0ms (0.3%)

Memory
5.8MiB live, 5.8MiB allocated; 0ms collecting garbage
Counts
8 → 35
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@-inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite215.0ms (5.8%)

Memory
3.9MiB live, 225.9MiB allocated; 50ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0152565
0160551
1889544
08375517
Stop Event
iter-limit
node-limit
iter-limit
Counts
43 → 99
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (neg.f64 (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (neg.f64 (*.f64 (*.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))
(neg.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (neg.f64 z) (sin.f64 y) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 (sin.f64 y)) z (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (neg.f64 (sin.f64 y)) z (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (neg.f64 (sin.f64 y)) z (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (neg.f64 z) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (sin.f64 y) (neg.f64 z) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (sin.f64 y) (neg.f64 z) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 z (neg.f64 (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 z (neg.f64 (sin.f64 y)) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 z (neg.f64 (sin.f64 y)) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(-.f64 (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)) (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))))
(-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))))
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
x
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(*.f64 (neg.f64 (sin.f64 y)) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(*.f64 #s(literal -1 binary64) (neg.f64 (sin.f64 y)))
(*.f64 (sin.f64 y) #s(literal 1 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (sin.f64 y)) #s(literal 2 binary64))
(neg.f64 (neg.f64 (sin.f64 y)))
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (* x (cos y)) x)
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (*.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) y) y x))
#s(approx (* x (cos y)) (fma.f64 (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) y) y (*.f64 #s(literal -1/2 binary64) x)) y) y x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) y) y z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx z z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))

eval21.0ms (0.6%)

Memory
-61.1MiB live, 29.7MiB allocated; 19ms collecting garbage
Compiler

Compiled 866 to 302 computations (65.1% saved)

prune6.0ms (0.2%)

Memory
19.1MiB live, 19.1MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (10 fresh and 1 done)

PrunedKeptTotal
New801090
Fresh000
Picked011
Done000
Total801191
Accuracy
99.9%
Counts
91 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
41.4%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
76.1%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
52.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
52.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
53.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
87.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
91.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
39.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
61.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
39.5%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 280 to 274 computations (2.1% saved)

series30.0ms (0.8%)

Memory
11.0MiB live, 56.5MiB allocated; 5ms collecting garbage
Counts
22 → 102
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
(*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x)
(-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))
(cos.f64 y)
y
(/.f64 (*.f64 (sin.f64 y) z) x)
(*.f64 (sin.f64 y) z)
(sin.f64 y)
z
x
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
(fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x)
(-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z)
(*.f64 (*.f64 y x) #s(literal -1/2 binary64))
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) x)
(*.f64 z (sin.f64 y))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (- (* -1/2 (* x y)) z)))
#s(approx (* (* y x) -1/2) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1 (/ z x)) (* -1/2 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* 1/2 y) (/ z x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 x))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 1))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* 1/2 x) (/ z y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (+ (* -1 z) (* -1/2 (* x y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
x
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (cos y) y (/ (* (sin y) z) x) (* (sin y) z) (sin y) z x (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
5.0ms
y
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (cos y) y (/ (* (sin y) z) x) (* (sin y) z) (sin y) z x (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
4.0ms
x
@0
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (cos y) y (/ (* (sin y) z) x) (* (sin y) z) (sin y) z x (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
3.0ms
x
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (cos y) y (/ (* (sin y) z) x) (* (sin y) z) (sin y) z x (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
3.0ms
z
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (/ (* (sin y) z) x)) x) (- (cos y) (/ (* (sin y) z) x)) (cos y) y (/ (* (sin y) z) x) (* (sin y) z) (sin y) z x (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))

rewrite275.0ms (7.4%)

Memory
14.5MiB live, 191.5MiB allocated; 30ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03582067
03822004
120131998
089861926
Stop Event
iter-limit
node-limit
iter-limit
Counts
124 → 220
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
(*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x)
(-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))
(cos.f64 y)
y
(/.f64 (*.f64 (sin.f64 y) z) x)
(*.f64 (sin.f64 y) z)
(sin.f64 y)
z
x
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
(fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x)
(-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z)
(*.f64 (*.f64 y x) #s(literal -1/2 binary64))
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) x)
(*.f64 z (sin.f64 y))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (- (* -1/2 (* x y)) z)))
#s(approx (* (* y x) -1/2) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1 (/ z x)) (* -1/2 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* 1/2 y) (/ z x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 x))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 1))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (/ (* (sin y) z) x) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* 1/2 x) (/ z y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (+ (* -1 z) (* -1/2 (* x y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
(*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x)
(*.f64 x (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))))
(fma.f64 (cos.f64 y) x (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(fma.f64 (cos.f64 y) x (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(fma.f64 x (cos.f64 y) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(fma.f64 x (cos.f64 y) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (fma.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) x)) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) x)) (*.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) x))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (cos.f64 y)))))
(/.f64 (neg.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))
(/.f64 (neg.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))))
(/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
(/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))))
(neg.f64 (-.f64 (/.f64 (*.f64 (sin.f64 y) z) x) (cos.f64 y)))
(fma.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal -1 binary64) (cos.f64 y))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) z) x) (cos.f64 y))
(-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))) (/.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))
(-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) (/.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))) (/.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))))))
(-.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) x)))
(-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))
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#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (neg.f64 y) z (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)))
#s(approx (- (* (* y x) -1/2) z) (neg.f64 z))
#s(approx (- (* (* y x) -1/2) z) (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z))
#s(approx (* (* y x) -1/2) (*.f64 (*.f64 y x) #s(literal -1/2 binary64)))
#s(approx (* y x) (*.f64 y x))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (*.f64 (cos.f64 y) x))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (cos.f64 y))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 (neg.f64 y) z) x)) #s(literal 1 binary64)) x))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 z x) (neg.f64 (cos.f64 y))) x)))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (neg.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 z x) (neg.f64 (cos.f64 y))) x)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64)) x)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x)))
#s(approx (- (* (* y x) -1/2) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 z x)) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 y) z x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) x)
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (fma.f64 (neg.f64 y) z x))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (cos y) (/ (* (sin y) z) x)) #s(literal 1 binary64))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (+.f64 (/.f64 (*.f64 (neg.f64 y) z) x) #s(literal 1 binary64)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z y) x) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (/ (* (sin y) z) x) (/.f64 (*.f64 z y) x))
#s(approx (/ (* (sin y) z) x) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))
#s(approx (/ (* (sin y) z) x) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) x) (*.f64 y y) (/.f64 z x)) y))
#s(approx (/ (* (sin y) z) x) (*.f64 (fma.f64 (fma.f64 (/.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) x) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) (/.f64 z x))) (*.f64 y y) (/.f64 z x)) y))
#s(approx (* (sin y) z) (*.f64 z y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (neg.f64 y) z x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (sin y) z) (*.f64 z y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx (cos y) (cos.f64 y))
#s(approx (* (sin y) z) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 y y) (-.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 x (*.f64 y y))) (/.f64 z y))))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) y))
#s(approx (* (sin y) z) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 x y)) z) y))) (*.f64 y y)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 z y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx z z)
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (neg.f64 y) z (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))) x))
#s(approx (- (* (* y x) -1/2) z) (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (* (- (cos y) (/ (* (sin y) z) x)) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (cos y) (/ (* (sin y) z) x)) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (neg.f64 (sin.f64 y)) x))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) y)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (*.f64 y x) z) #s(literal 1/2 binary64) #s(literal 1 binary64))))

eval26.0ms (0.7%)

Memory
-23.3MiB live, 62.1MiB allocated; 17ms collecting garbage
Compiler

Compiled 2 710 to 939 computations (65.4% saved)

prune22.0ms (0.6%)

Memory
-12.8MiB live, 55.5MiB allocated; 6ms collecting garbage
Pruning

27 alts after pruning (24 fresh and 3 done)

PrunedKeptTotal
New18620206
Fresh145
Picked325
Done011
Total19027217
Accuracy
99.9%
Counts
217 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
41.4%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
43.5%
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z)))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
76.1%
(-.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z))
52.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
52.9%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
52.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
53.6%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
52.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
49.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
37.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
81.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))) x))
87.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
88.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
91.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
39.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
61.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
31.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
37.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
37.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
11.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
45.4%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z)))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
18.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
37.4%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
37.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
39.5%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 922 to 864 computations (6.3% saved)

series31.0ms (0.8%)

Memory
37.6MiB live, 82.5MiB allocated; 4ms collecting garbage
Counts
35 → 140
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
(-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x)))
(cos.f64 y)
y
(*.f64 z (/.f64 (sin.f64 y) x))
z
(/.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))
(*.f64 (neg.f64 y) z)
(neg.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x)
(-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x)))
(*.f64 (sin.f64 y) (/.f64 z x))
(/.f64 z x)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 x))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 1))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (neg y) z) #s(hole binary64 (* -1 (* y z))))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 -1/2))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 -1/2))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 x))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 1))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
y
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 (* y y) -1/2 1 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (+ (* -1/720 (* y y)) 1/24) -1/720 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (* (sin y) (/ z x)) (/ z x))
3.0ms
x
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 (* y y) -1/2 1 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (+ (* -1/720 (* y y)) 1/24) -1/720 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (* (sin y) (/ z x)) (/ z x))
3.0ms
y
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 (* y y) -1/2 1 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (+ (* -1/720 (* y y)) 1/24) -1/720 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (* (sin y) (/ z x)) (/ z x))
3.0ms
x
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 (* y y) -1/2 1 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (+ (* -1/720 (* y y)) 1/24) -1/720 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (* (sin y) (/ z x)) (/ z x))
3.0ms
x
@0
((- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* z (/ (sin y) x))) x) (- (cos y) (* z (/ (sin y) x))) (cos y) y (* z (/ (sin y) x)) z (/ (sin y) x) (sin y) x (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (+ (* 1/24 (* y y)) -1/2) 1/24 (* y y) -1/2 1 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (+ (* -1/720 (* y y)) 1/24) -1/720 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (* (sin y) (/ z x)) (/ z x))

rewrite410.0ms (11%)

Memory
-27.0MiB live, 242.9MiB allocated; 37ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04373170
04743049
122803031
083382938
Stop Event
iter-limit
node-limit
iter-limit
Counts
175 → 372
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x)
(-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x)))
(cos.f64 y)
y
(*.f64 z (/.f64 (sin.f64 y) x))
z
(/.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))
(*.f64 (neg.f64 y) z)
(neg.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x)
(-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x)))
(*.f64 (sin.f64 y) (/.f64 z x))
(/.f64 z x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 x))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 1))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* z (/ (sin y) x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (neg y) z) #s(hole binary64 (* -1 (* y z))))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 -1/2))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 -1/2))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 x))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 1))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* z (/ (sin y) x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x)
(*.f64 x (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))))
(fma.f64 (cos.f64 y) x (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(fma.f64 (cos.f64 y) x (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(fma.f64 x (cos.f64 y) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(fma.f64 x (cos.f64 y) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 x (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (/.f64 (sin.f64 y) x)) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 (*.f64 (neg.f64 z) (/.f64 (sin.f64 y) x)) (*.f64 (neg.f64 z) (/.f64 (sin.f64 y) x))) (*.f64 (cos.f64 y) (*.f64 (neg.f64 z) (/.f64 (sin.f64 y) x))))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (sin.f64 y)) (/.f64 z x)) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 (*.f64 (neg.f64 (sin.f64 y)) (/.f64 z x)) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 z x))) (*.f64 (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 z x))))))
(/.f64 (neg.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))
(/.f64 (neg.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))))
(/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)))))
(neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y)))
(fma.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal -1 binary64) (cos.f64 y))
(fma.f64 #s(literal -1 binary64) (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))
(-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))
(-.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))))
(-.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (sin.f64 y) x) z)))
(-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))) (/.f64 (pow.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) #s(literal 3 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))))))
(+.f64 (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (neg.f64 z) (/.f64 (sin.f64 y) x)))
(+.f64 (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 z x)))
(+.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (/.f64 z x) (sin.f64 y))
(*.f64 (/.f64 (sin.f64 y) x) z)
(*.f64 (sin.f64 y) (/.f64 z x))
(*.f64 z (/.f64 (sin.f64 y) x))
(/.f64 (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (neg.f64 x))
(/.f64 (*.f64 (sin.f64 y) z) x)
z
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 x))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))
(*.f64 (*.f64 z y) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (*.f64 z y))
(*.f64 (neg.f64 y) z)
(*.f64 z (neg.f64 y))
(neg.f64 (*.f64 z y))
(*.f64 #s(literal -1 binary64) y)
(*.f64 y #s(literal -1 binary64))
(neg.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
(*.f64 x #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))))
#s(approx (cos y) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) #s(literal 1 binary64))) (neg.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) #s(literal 1 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) #s(literal 1 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64)))))
(fma.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))
(fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))) (/.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 1 binary64))))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))) (/.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) y) y))))))
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(-.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (sin.f64 y) x) z)))
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(+.f64 (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 z x)))
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(*.f64 (/.f64 z x) (sin.f64 y))
(*.f64 (/.f64 (sin.f64 y) x) z)
(*.f64 (sin.f64 y) (/.f64 z x))
(*.f64 z (/.f64 (sin.f64 y) x))
(/.f64 (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (neg.f64 x))
(/.f64 (*.f64 (sin.f64 y) z) x)
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 z) (neg.f64 x))
(/.f64 z x)
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#s(approx (/ (sin y) x) (/.f64 (sin.f64 y) x))
#s(approx x x)
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#s(approx (/ (sin y) x) (/.f64 y x))
#s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) x) y))
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#s(approx (sin y) y)
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#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
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#s(approx (* (neg y) z) (*.f64 (neg.f64 y) z))
#s(approx (neg y) (neg.f64 y))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
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#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* 1/24 (* y y)) -1/2) #s(literal -1/2 binary64))
#s(approx (+ (* 1/24 (* y y)) -1/2) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)))
#s(approx (* y y) (*.f64 y y))
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#s(approx (* z (/ (sin y) x)) (*.f64 y (/.f64 z x)))
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#s(approx (+ (* 1/24 (* y y)) -1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 y y))) (*.f64 y y)))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) #s(literal -1/720 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) (-.f64 (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) (-.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -6 binary64)) (/.f64 #s(literal 1/24 binary64) (*.f64 y y))) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal -1/720 binary64)))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (*.f64 (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64)) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (+ (* (+ (* -1/720 (* y y)) 1/24) (* y y)) -1/2) (*.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64)) (*.f64 y y)))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
#s(approx (- (cos y) (* z (/ (sin y) x))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 x y)) z) y))) (*.f64 y y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx z z)
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 (neg.f64 y) z)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (cos y) (* z (/ (sin y) x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) (neg.f64 y)) z))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (cos y) (* z (/ (sin y) x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (cos y) (* z (/ (sin y) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (neg.f64 (sin.f64 y)) x))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) y)))
#s(approx (* (- (cos y) (* z (/ (sin y) x))) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (cos y) (* z (/ (sin y) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (neg.f64 (sin.f64 y)) x))))

eval51.0ms (1.4%)

Memory
2.7MiB live, 107.0MiB allocated; 30ms collecting garbage
Compiler

Compiled 4 616 to 1 934 computations (58.1% saved)

prune28.0ms (0.7%)

Memory
34.0MiB live, 78.4MiB allocated; 6ms collecting garbage
Pruning

29 alts after pruning (24 fresh and 5 done)

PrunedKeptTotal
New3556361
Fresh11819
Picked325
Done033
Total35929388
Accuracy
99.9%
Counts
388 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
41.4%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
43.5%
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z)))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
76.1%
(-.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z))
52.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
52.9%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
52.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
53.6%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
52.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
49.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
37.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
81.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))) x))
81.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) x))
87.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
64.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (/.f64 z x))) x))
67.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 z (/.f64 (sin.f64 y) x))) x))
39.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
61.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
31.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
37.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
37.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) x))
3.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) #s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))) x))
11.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
45.4%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) (neg.f64 y)) z)))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
18.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
37.4%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
37.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
39.5%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 003 to 937 computations (6.6% saved)

series51.0ms (1.4%)

Memory
-44.3MiB live, 105.6MiB allocated; 17ms collecting garbage
Counts
41 → 172
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
(*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z)
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))
(/.f64 (*.f64 (cos.f64 y) x) z)
(*.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
#s(approx (* x (cos y)) x)
(*.f64 z #s(approx (sin y) y))
#s(approx (sin y) y)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
(fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x)
#s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z))
(*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)
(fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64))
(/.f64 (*.f64 y x) z)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(literal -1 binary64)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
(*.f64 y y)
#s(literal 1/120 binary64)
#s(literal -1/6 binary64)
#s(literal 1 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (/.f64 z x))) x))
(*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (/.f64 z x))) x)
(-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (/.f64 z x)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 (sin.f64 y) (/.f64 z x))
(/.f64 z x)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (sin y))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (- (/ (* x (cos y)) z) (sin y))))
#s(approx (/ (* (cos y) x) z) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (- (* -1/2 (* x y)) z)))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* -1 z)))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (+ (* -1 z) (* -1/2 (* x y)))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 -1))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (- (* -1/2 (/ (* x y) z)) 1)))
#s(approx (/ (* y x) z) #s(hole binary64 (/ (* x y) z)))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* -1 (/ (* z (sin y)) x))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (/ (- (* x (cos y)) (* z (sin y))) x)))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (* x (+ (* -1 (/ (sin y) x)) (/ (cos y) z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1 (/ z x)) (* -1/2 y)))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* x (+ (* -1 (/ z x)) (* -1/2 y)))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (* -1/2 (/ (* x y) z))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (* x (- (* -1/2 (/ y z)) (/ 1 x)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (cos y)))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ (cos y) (* -1 (/ (* z (sin y)) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (/ (sin y) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* 1/2 y) (/ z x))))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* -1 (* x (+ (* 1/2 y) (/ z x))))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (* -1 (* x (+ (* 1/2 (/ y z)) (/ 1 x))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 x))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (+ (* -1 y) (/ x z))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (- (* y (+ (* -1/2 (/ x z)) (* 1/6 y))) 1)) (/ x z))))
#s(approx (/ (* (cos y) x) z) #s(hole binary64 (/ x z)))
#s(approx (/ (* (cos y) x) z) #s(hole binary64 (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))
#s(approx (/ (* (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (+ (* -1/2 (/ x z)) (* 1/24 (/ (* x (pow y 2)) z)))) (/ x z))))
#s(approx (/ (* (cos y) x) z) #s(hole binary64 (+ (* (pow y 2) (+ (* -1/2 (/ x z)) (* (pow y 2) (+ (* -1/720 (/ (* x (pow y 2)) z)) (* 1/24 (/ x z)))))) (/ x z))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 -1/6))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 x))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* y (+ (* -1/2 x) (* 1/6 (* y z)))))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 1))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* -1 (/ (* y z) x)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* y (- (* -1/2 y) (/ z x))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (+ 1 (* y (- (* y (- (* 1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x)))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* 1/120 (/ (* (pow y 2) z) x)))) (/ z x)))))
#s(approx (* (sin y) (/ z x)) #s(hole binary64 (* y (+ (* (pow y 2) (+ (* -1/6 (/ z x)) (* (pow y 2) (+ (* -1/5040 (/ (* (pow y 2) z) x)) (* 1/120 (/ z x)))))) (/ z x)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* y (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (* y (- (* -1/2 (/ x z)) (/ 1 y)))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* x (- (cos y) (/ (* z (sin y)) x)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (- (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* 1/2 x) (/ z y))))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* -1 (* y (+ (* 1/2 x) (/ z y))))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (* -1 (* y (+ (* 1/2 (/ x z)) (/ 1 y))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* -1 (* z (sin y))) (* x (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (+ (* -1 z) (* -1/2 (* x y)))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (/ (+ (* -1 z) (* -1/2 (* x y))) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
y
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (/ (* (cos y) x) z) (sin y)) z) (- (/ (* (cos y) x) z) (sin y)) (/ (* (cos y) x) z) (* (cos y) x) (cos y) y x z (sin y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (+ (* (/ (* y x) z) -1/2) -1) z) (+ (* (/ (* y x) z) -1/2) -1) (/ (* y x) z) (* y x) -1/2 -1 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 (* y y) 1/120 -1/6 1 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (cos y) (* (sin y) (/ z x)) (/ z x))
8.0ms
y
@inf
((- (* x (cos y)) (* z (sin y))) (* (- (/ (* (cos y) x) z) (sin y)) z) (- (/ (* (cos y) x) z) (sin y)) (/ (* (cos y) x) z) (* (cos y) x) (cos y) y x z (sin y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (+ (* (/ (* y x) z) -1/2) -1) z) (+ (* (/ (* y x) z) -1/2) -1) (/ (* y x) z) (* y x) -1/2 -1 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 (* y y) 1/120 -1/6 1 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (cos y) (* (sin y) (/ z x)) (/ z x))
6.0ms
x
@0
((- (* x (cos y)) (* z (sin y))) (* (- (/ (* (cos y) x) z) (sin y)) z) (- (/ (* (cos y) x) z) (sin y)) (/ (* (cos y) x) z) (* (cos y) x) (cos y) y x z (sin y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (+ (* (/ (* y x) z) -1/2) -1) z) (+ (* (/ (* y x) z) -1/2) -1) (/ (* y x) z) (* y x) -1/2 -1 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 (* y y) 1/120 -1/6 1 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (cos y) (* (sin y) (/ z x)) (/ z x))
5.0ms
z
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (/ (* (cos y) x) z) (sin y)) z) (- (/ (* (cos y) x) z) (sin y)) (/ (* (cos y) x) z) (* (cos y) x) (cos y) y x z (sin y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (+ (* (/ (* y x) z) -1/2) -1) z) (+ (* (/ (* y x) z) -1/2) -1) (/ (* y x) z) (* y x) -1/2 -1 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 (* y y) 1/120 -1/6 1 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (cos y) (* (sin y) (/ z x)) (/ z x))
4.0ms
x
@-inf
((- (* x (cos y)) (* z (sin y))) (* (- (/ (* (cos y) x) z) (sin y)) z) (- (/ (* (cos y) x) z) (sin y)) (/ (* (cos y) x) z) (* (cos y) x) (cos y) y x z (sin y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (+ (* (/ (* y x) z) -1/2) -1) z) (+ (* (/ (* y x) z) -1/2) -1) (/ (* y x) z) (* y x) -1/2 -1 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (+ (* -1/5040 (* y y)) 1/120) -1/5040 (* y y) 1/120 -1/6 1 (- (* x (cos y)) (* z (sin y))) (* (- (cos y) (* (sin y) (/ z x))) x) (- (cos y) (* (sin y) (/ z x))) (cos y) (* (sin y) (/ z x)) (/ z x))

rewrite316.0ms (8.5%)

Memory
44.5MiB live, 306.8MiB allocated; 45ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05363955
05783807
128733793
0104463673
Stop Event
iter-limit
node-limit
iter-limit
Counts
213 → 403
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
(*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z)
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))
(/.f64 (*.f64 (cos.f64 y) x) z)
(*.f64 (cos.f64 y) x)
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#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (- (/ (* (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* -1 (* z (sin y))) (* x (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (+ (* -1 z) (* -1/2 (* x y)))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) #s(hole binary64 (/ (+ (* -1 z) (* -1/2 (* x y))) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* z (+ (* -1 (sin y)) (/ (* x (cos y)) z)))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* z (- (/ (cos y) z) (/ (sin y) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) #s(hole binary64 (* -1 (* z (+ (sin y) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
(*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z)
(*.f64 z (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 (sin.f64 y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (neg.f64 (sin.f64 y)) z) (*.f64 (neg.f64 (sin.f64 y)) z) (-.f64 (*.f64 (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) z) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) z)) (*.f64 (*.f64 (neg.f64 (sin.f64 y)) z) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (neg.f64 (sin.f64 y))) #s(literal 3 binary64)) (pow.f64 (*.f64 z (/.f64 (*.f64 (cos.f64 y) x) z)) #s(literal 3 binary64))) (fma.f64 (*.f64 z (neg.f64 (sin.f64 y))) (*.f64 z (neg.f64 (sin.f64 y))) (-.f64 (*.f64 (*.f64 z (/.f64 (*.f64 (cos.f64 y) x) z)) (*.f64 z (/.f64 (*.f64 (cos.f64 y) x) z))) (*.f64 (*.f64 z (neg.f64 (sin.f64 y))) (*.f64 z (/.f64 (*.f64 (cos.f64 y) x) z))))))
(fma.f64 (neg.f64 (sin.f64 y)) z (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) z))
(fma.f64 z (neg.f64 (sin.f64 y)) (*.f64 z (/.f64 (*.f64 (cos.f64 y) x) z)))
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) z) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) z))
(+.f64 (*.f64 z (neg.f64 (sin.f64 y))) (*.f64 z (/.f64 (*.f64 (cos.f64 y) x) z)))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (neg.f64 (sin.f64 y))))))
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z)))
(/.f64 (neg.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (neg.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z)))))
(neg.f64 (-.f64 (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) x) z)))
(fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) x) z))
(fma.f64 (sin.f64 y) #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 y) x) z))
(fma.f64 (cos.f64 y) (/.f64 x z) (neg.f64 (sin.f64 y)))
(fma.f64 x (/.f64 (cos.f64 y) z) (neg.f64 (sin.f64 y)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))))
(-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z))) (/.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))
(+.f64 (/.f64 (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z))))) (/.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z))))))
(+.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (neg.f64 (sin.f64 y)))
(+.f64 (neg.f64 (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) x) z))
(*.f64 (cos.f64 y) (/.f64 x z))
(*.f64 x (/.f64 (cos.f64 y) z))
(/.f64 (neg.f64 (neg.f64 (*.f64 (cos.f64 y) x))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (*.f64 (cos.f64 y) x)) (neg.f64 z))
(/.f64 (*.f64 (cos.f64 y) x) z)
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
z
(sin.f64 y)
(/.f64 (fma.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) #s(approx (* (cos y) x) x) (pow.f64 (neg.f64 (*.f64 #s(approx (sin y) y) z)) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (-.f64 (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z)) (*.f64 #s(approx (* (cos y) x) x) (neg.f64 (*.f64 #s(approx (sin y) y) z))))))
(/.f64 (fma.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) #s(approx (* (cos y) x) x) (pow.f64 (*.f64 (neg.f64 z) #s(approx (sin y) y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (-.f64 (*.f64 (*.f64 (neg.f64 z) #s(approx (sin y) y)) (*.f64 (neg.f64 z) #s(approx (sin y) y))) (*.f64 #s(approx (* (cos y) x) x) (*.f64 (neg.f64 z) #s(approx (sin y) y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z)))) (neg.f64 (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z)) (*.f64 #s(approx (sin y) y) z)))) (neg.f64 (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (fma.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z))))))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z)) (*.f64 #s(approx (sin y) y) z))) (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (fma.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))))
(neg.f64 (-.f64 (*.f64 #s(approx (sin y) y) z) #s(approx (* (cos y) x) x)))
(-.f64 (/.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z))) (/.f64 (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z)) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z))))
(-.f64 (/.f64 (*.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) #s(approx (* (cos y) x) x)) (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (fma.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z))))) (/.f64 (*.f64 (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z)) (*.f64 #s(approx (sin y) y) z)) (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (fma.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z))))))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z))
(+.f64 #s(approx (* (cos y) x) x) (neg.f64 (*.f64 #s(approx (sin y) y) z)))
(+.f64 #s(approx (* (cos y) x) x) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (* (cos y) x) x)
(*.f64 #s(approx (sin y) y) z)
(*.f64 z #s(approx (sin y) y))
#s(approx (sin y) y)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y) #s(literal 3 binary64)) (*.f64 (*.f64 x x) x))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y) x)))))
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#s(approx (- (* (* y x) -1/2) z) (*.f64 #s(literal -1/2 binary64) (*.f64 y x)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) x))
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#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) x))
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#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (cos y) (* (sin y) (/ z x))) (cos.f64 y))
#s(approx (- (cos y) (* (sin y) (/ z x))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
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#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) (neg.f64 (*.f64 (fma.f64 (/.f64 z x) (sin.f64 y) (neg.f64 (cos.f64 y))) x)))
#s(approx (- (/ (* (cos y) x) z) (sin y)) (neg.f64 (*.f64 (+.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (sin.f64 y) x)) x)))
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#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (*.f64 y (/.f64 z x))) #s(literal 1 binary64)) x)))
#s(approx (- (* (* y x) -1/2) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 z x)) x)))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 z x)) x)))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 y z)) x #s(literal 1 binary64))))
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#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 y) z x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y x)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) x)
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) (fma.f64 (neg.f64 y) z x))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y x)) z) y x))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 x z))
#s(approx (- (/ (* (cos y) x) z) (sin y)) (+.f64 (neg.f64 y) (/.f64 x z)))
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#s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal 1/6 binary64) y)) y #s(literal -1 binary64)) y (/.f64 x z)))
#s(approx (/ (* (cos y) x) z) (/.f64 x z))
#s(approx (/ (* (cos y) x) z) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z))
#s(approx (/ (* (cos y) x) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) z) (*.f64 y y) (/.f64 x z)))
#s(approx (/ (* (cos y) x) z) (fma.f64 (fma.f64 (/.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) z) (*.f64 y y) (*.f64 (/.f64 x z) #s(literal -1/2 binary64))) (*.f64 y y) (/.f64 x z)))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (neg.f64 y) z x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y x)) z) y x))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) y)
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (fma.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) #s(literal -1/6 binary64))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) x)
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) (fma.f64 (neg.f64 y) z x))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y x)) z) y x))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (cos y) (* (sin y) (/ z x))) #s(literal 1 binary64))
#s(approx (- (cos y) (* (sin y) (/ z x))) (+.f64 (/.f64 (*.f64 (neg.f64 y) z) x) #s(literal 1 binary64)))
#s(approx (- (cos y) (* (sin y) (/ z x))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (- (cos y) (* (sin y) (/ z x))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64)) y) (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (* (sin y) (/ z x)) (*.f64 y (/.f64 z x)))
#s(approx (* (sin y) (/ z x)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))
#s(approx (* (sin y) (/ z x)) (*.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) x) (*.f64 y y) (/.f64 z x)) y))
#s(approx (* (sin y) (/ z x)) (*.f64 (fma.f64 (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) x) (*.f64 y y) (*.f64 (/.f64 z x) #s(literal -1/6 binary64))) (*.f64 y y) (/.f64 z x)) y))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 y y) (-.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 x (*.f64 y y))) (/.f64 z y))))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) y))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) y))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal -1/2 binary64)) (/.f64 #s(literal 1 binary64) y)) y))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 7 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (*.f64 (-.f64 (/.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) (*.f64 y y)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -6 binary64)) (/.f64 #s(literal 1/120 binary64) (*.f64 y y))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) (*.f64 y y)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) #s(literal -1/5040 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) (-.f64 (/.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/5040 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) (-.f64 (-.f64 (/.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) (*.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 y y) y)) (-.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -6 binary64)) (/.f64 #s(literal 1/120 binary64) (*.f64 y y))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal -1/5040 binary64)))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (-.f64 (/.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/5040 binary64))))
#s(approx (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (*.f64 (-.f64 (-.f64 (/.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) (*.f64 y y)))) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (-.f64 (/.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/5040 binary64)) (*.f64 y y)))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (cos y) (* (sin y) (/ z x))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 x y)) z) y))) (*.f64 y y)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 z y))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 z y))))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) (neg.f64 (fma.f64 (*.f64 (/.f64 x z) #s(literal 1/2 binary64)) y #s(literal 1 binary64))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/5040 binary64) (/.f64 #s(literal 1/120 binary64) (*.f64 y y))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (neg.f64 (*.f64 (+.f64 #s(literal 1/5040 binary64) (-.f64 (/.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) (*.f64 y y))) (/.f64 #s(literal 1/120 binary64) (*.f64 y y)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (+ (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) -1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 #s(literal 1/5040 binary64) (-.f64 (/.f64 #s(literal 1/6 binary64) (*.f64 (*.f64 y y) (*.f64 y y))) (/.f64 #s(literal 1/120 binary64) (*.f64 y y)))) (pow.f64 y #s(literal -6 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)) z))
#s(approx z z)
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (neg.f64 y) z (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))) x))
#s(approx (- (* (* y x) -1/2) z) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y x)) z))
#s(approx (+ (* (/ (* y x) z) -1/2) -1) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y x)) z) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (cos y) (* (sin y) (/ z x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (* (- (/ (* (cos y) x) z) (sin y)) z) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) y)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y x) z) #s(literal 1 binary64))))
#s(approx (* (+ (* (/ (* y x) z) -1/2) -1) z) (*.f64 (neg.f64 z) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y x) z) #s(literal 1 binary64))))
#s(approx (* (- (cos y) (* (sin y) (/ z x))) x) (*.f64 (neg.f64 z) (+.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (sin.f64 y))))
#s(approx (- (cos y) (* (sin y) (/ z x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (neg.f64 (cos.f64 y)) z) (/.f64 (neg.f64 (sin.f64 y)) x))))

eval54.0ms (1.5%)

Memory
-28.0MiB live, 127.6MiB allocated; 17ms collecting garbage
Compiler

Compiled 6 419 to 2 293 computations (64.3% saved)

prune35.0ms (0.9%)

Memory
35.9MiB live, 81.3MiB allocated; 4ms collecting garbage
Pruning

39 alts after pruning (32 fresh and 7 done)

PrunedKeptTotal
New39116407
Fresh31619
Picked325
Done055
Total39739436
Accuracy
100.0%
Counts
436 → 39
Alt Table
Click to see full alt table
StatusAccuracyProgram
41.4%
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
43.5%
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z)))
31.6%
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
76.1%
(-.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z))
52.7%
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) z))
52.9%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
53.6%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
52.7%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
52.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
49.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (*.f64 x (/.f64 y z)) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
37.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
34.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64))) z)) y x))
49.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) (/.f64 #s(literal 1 binary64) x)) x)) z)) y x))
45.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))))) z))
57.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))) z))
81.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))) x))
81.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) x))
87.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (cos.f64 y) (/.f64 x z)) (sin.f64 y)) z))
87.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 x (/.f64 (cos.f64 y) z)) (sin.f64 y)) z))
64.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (/.f64 z x))) x))
67.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 z (/.f64 (sin.f64 y) x))) x))
46.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) #s(approx (* (sin y) (/ z x)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))) x))
39.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
61.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
44.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal 1/6 binary64) y)) y #s(literal -1 binary64)) y (/.f64 x z))) z))
45.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) y (/.f64 x z))) z))
49.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 (*.f64 (cos.f64 y) x) z)) z))
32.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 x z)) z))
31.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
37.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
37.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) x))
3.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) #s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))) x))
11.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
18.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
37.4%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
37.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
39.5%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 380 to 1 037 computations (24.9% saved)

regimes95.0ms (2.5%)

Memory
-56.3MiB live, 115.0MiB allocated; 110ms collecting garbage
Counts
53 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) #s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64))) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (*.f64 x (/.f64 y z)) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) (neg.f64 y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) y (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) #s(approx (* (sin y) (/ z x)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) (/.f64 #s(literal 1 binary64) x)) x)) z)) y x))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal 1/6 binary64) y)) y #s(literal -1 binary64)) y (/.f64 x z))) z))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) z))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 (*.f64 (cos.f64 y) x) z)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 z (/.f64 (sin.f64 y) x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (/.f64 z x))) x))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 z (/.f64 (sin.f64 y) x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (sin.f64 y) (/.f64 z x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 x (/.f64 (cos.f64 y) z)) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (cos.f64 y) (/.f64 x z)) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (+.f64 (cos.f64 y) (/.f64 (*.f64 (sin.f64 y) z) x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y))))) z))
Outputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

4 calls:

49.0ms
z
15.0ms
y
14.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
13.0ms
x
Results
AccuracySegmentsBranch
99.8%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes45.0ms (1.2%)

Memory
-8.9MiB live, 92.0MiB allocated; 4ms collecting garbage
Counts
40 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) #s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64))) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (*.f64 x (/.f64 y z)) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) (neg.f64 y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) y (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) #s(approx (* (sin y) (/ z x)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) (/.f64 #s(literal 1 binary64) x)) x)) z)) y x))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal 1/6 binary64) y)) y #s(literal -1 binary64)) y (/.f64 x z))) z))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) z))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 (*.f64 (cos.f64 y) x) z)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (cos y) (/ (* (sin y) z) x)) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) x)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 z (/.f64 (sin.f64 y) x))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (/.f64 z x))) x))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 (sin.f64 y) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

4 calls:

11.0ms
y
10.0ms
x
10.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
10.0ms
z
Results
AccuracySegmentsBranch
80.3%3(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
87.7%3x
79.4%2y
86.1%3z
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes38.0ms (1%)

Memory
25.9MiB live, 72.5MiB allocated; 1ms collecting garbage
Counts
34 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) #s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64))) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (*.f64 x (/.f64 y z)) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) (neg.f64 y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) y (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) #s(approx (* (sin y) (/ z x)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) (/.f64 #s(literal 1 binary64) x)) x)) z)) y x))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal 1/6 binary64) y)) y #s(literal -1 binary64)) y (/.f64 x z))) z))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) z))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

4 calls:

10.0ms
y
9.0ms
x
9.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.0ms
z
Results
AccuracySegmentsBranch
65.6%3(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
79.1%4y
74.9%4z
77.8%3x
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes20.0ms (0.5%)

Memory
-9.9MiB live, 36.5MiB allocated; 2ms collecting garbage
Counts
33 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) #s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64))) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (*.f64 x (/.f64 y z)) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) (neg.f64 y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) y (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) #s(approx (* (sin y) (/ z x)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) (/.f64 #s(literal 1 binary64) x)) x)) z)) y x))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal 1/6 binary64) y)) y #s(literal -1 binary64)) y (/.f64 x z))) z))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) z))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

2 calls:

10.0ms
y
9.0ms
x
Results
AccuracySegmentsBranch
77.3%3y
72.1%3x
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes36.0ms (1%)

Memory
20.5MiB live, 67.6MiB allocated; 2ms collecting garbage
Counts
32 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (/.f64 x z)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) #s(approx (+ (* (+ (* 1/24 (* y y)) -1/2) (* y y)) 1) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/24 binary64)))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64))) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (*.f64 x (/.f64 y z)) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) z)) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (neg.f64 y) (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) (neg.f64 y)) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal -1 binary64)) y (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 #s(approx (cos y) #s(literal 1 binary64)) #s(approx (* (sin y) (/ z x)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) x) y))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 #s(approx (+ (* (/ (* y x) z) -1/2) -1) (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal -1/2 binary64)) (/.f64 #s(literal 1 binary64) x)) x)) z)) y x))
(/.f64 (-.f64 (*.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x)) (*.f64 (*.f64 #s(approx (sin y) y) z) (*.f64 #s(approx (sin y) y) z))) (+.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) y) z)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y) #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (/ (* (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal 1/6 binary64) y)) y #s(literal -1 binary64)) y (/.f64 x z))) z))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) z))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
Calls

4 calls:

9.0ms
z
9.0ms
x
8.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
8.0ms
y
Results
AccuracySegmentsBranch
53.6%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
53.6%1x
53.6%1z
53.6%1y
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes5.0ms (0.1%)

Memory
9.6MiB live, 9.6MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Calls

4 calls:

1.0ms
x
1.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
z
1.0ms
y
Results
AccuracySegmentsBranch
39.5%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
42.2%2z
41.4%2y
45.4%3x
Compiler

Compiled 11 to 17 computations (-54.5% saved)

regimes18.0ms (0.5%)

Memory
-43.1MiB live, 8.5MiB allocated; 3ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Calls

3 calls:

16.0ms
x
1.0ms
z
1.0ms
y
Results
AccuracySegmentsBranch
39.5%1y
39.5%1z
39.5%1x
Compiler

Compiled 3 to 9 computations (-200% saved)

bsearch37.0ms (1%)

Memory
36.8MiB live, 36.8MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
17.0ms
1.1630719410868234e+124
2.0762384617488405e+132
18.0ms
-1.5477944215654783e-16
-5.153654034776964e-27
Samples
24.0ms304×0valid
Compiler

Compiled 392 to 432 computations (-10.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-cos: 7.0ms (43.7% of total)
ival-sin: 6.0ms (37.4% of total)
ival-mult!: 3.0ms (18.7% of total)
ival-sub!: 1.0ms (6.2% of total)
adjust: 0.0ms (0% of total)

bsearch53.0ms (1.4%)

Memory
-21.6MiB live, 25.3MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
15.0ms
1.37426424177081e-6
0.007589578342196182
37.0ms
-1.5477944215654783e-16
-5.153654034776964e-27
Samples
20.0ms256×0valid
Compiler

Compiled 426 to 464 computations (-8.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-cos: 5.0ms (37.6% of total)
ival-sin: 5.0ms (37.6% of total)
ival-mult!: 2.0ms (15% of total)
ival-sub!: 1.0ms (7.5% of total)
adjust: 0.0ms (0% of total)

bsearch35.0ms (0.9%)

Memory
25.7MiB live, 25.7MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
21.0ms
1103404936.1003335
26360683024857150.0
12.0ms
-0.06173265936222668
-2.0716210523644063e-5
Samples
22.0ms272×0valid
Compiler

Compiled 556 to 575 computations (-3.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 15.0ms
ival-cos: 6.0ms (40.3% of total)
ival-sin: 5.0ms (33.6% of total)
ival-mult!: 3.0ms (20.1% of total)
ival-sub!: 1.0ms (6.7% of total)
adjust: 0.0ms (0% of total)

bsearch43.0ms (1.1%)

Memory
-18.3MiB live, 28.8MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
1.3597387522654551e-132
2.1887716433111814e-126
24.0ms
-1.9005384196091114e-92
-1.1884874366808063e-103
Samples
29.0ms304×0valid
Compiler

Compiled 525 to 565 computations (-7.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 21.0ms
ival-cos: 12.0ms (56.9% of total)
ival-sin: 5.0ms (23.7% of total)
ival-mult!: 3.0ms (14.2% of total)
ival-sub!: 1.0ms (4.7% of total)
adjust: 0.0ms (0% of total)

derivations294.0ms (7.9%)

Memory
-19.8MiB live, 409.9MiB allocated; 26ms collecting garbage
Stop Event
fuel
Compiler

Compiled 102 to 73 computations (28.4% saved)

preprocess59.0ms (1.6%)

Memory
31.1MiB live, 174.0MiB allocated; 8ms collecting garbage
Compiler

Compiled 110 to 81 computations (26.4% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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