Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample676.0ms (36%)

Memory
-2.0MiB live, 820.9MiB allocated; 163ms collecting garbage
Samples
412.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 181.0ms
ival-add!: 130.0ms (71.7% of total)
ival-div!: 50.0ms (27.6% of total)
adjust: 2.0ms (1.1% of total)
Bogosity

preprocess7.0ms (0.4%)

Memory
9.5MiB live, 9.5MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
01532
13430
26130
311630
413230
514030
Stop Event
saturated
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 10 to 10 computations (0% saved)

series3.0ms (0.2%)

Memory
4.2MiB live, 4.2MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite279.0ms (14.9%)

Memory
4.0MiB live, 229.5MiB allocated; 36ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059167
1268167
22185167
08456159
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 58
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (*.f64 y y) y))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))

eval5.0ms (0.2%)

Memory
12.3MiB live, 12.3MiB allocated; 0ms collecting garbage
Compiler

Compiled 355 to 170 computations (52.1% saved)

prune8.0ms (0.4%)

Memory
-36.5MiB live, 9.7MiB allocated; 4ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New44650
Fresh000
Picked011
Done000
Total44751
Accuracy
100.0%
Counts
51 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
51.2%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
51.2%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 93 to 93 computations (0% saved)

series8.0ms (0.4%)

Memory
14.5MiB live, 14.5MiB allocated; 0ms collecting garbage
Counts
16 → 33
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
Outputs
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
x
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
x
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100 (/ (+ x y) 10) (* 1/10 x) 1/10 (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) (/ (+ x y) 10) (+ x y))

rewrite292.0ms (15.6%)

Memory
-53.0MiB live, 221.6MiB allocated; 132ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0104479
0109443
1445421
23486421
09682405
Stop Event
iter-limit
node-limit
iter-limit
Counts
49 → 186
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) y (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 #s(literal -10 binary64) x (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal -10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (+.f64 (/.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (/.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64))) (fma.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)) (-.f64 (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 x y))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 10000 binary64))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal -100 binary64))
(/.f64 (neg.f64 (+.f64 x y)) #s(literal -10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(neg.f64 (-.f64 (*.f64 #s(literal -1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal 100 binary64)))
(neg.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(fma.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) x (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
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(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
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(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
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(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 x y))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))))
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(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
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(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (*.f64 #s(literal -1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal -10 binary64) y)))))
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(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
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(-.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal -10 binary64) y))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))))
(+.f64 (*.f64 #s(literal 10 binary64) y) (neg.f64 (*.f64 #s(literal -10 binary64) x)))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 x #s(literal 10 binary64)))
(+.f64 (*.f64 x #s(literal 10 binary64)) (neg.f64 (*.f64 #s(literal -10 binary64) y)))
(+.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) y))
y
#s(literal 10 binary64)
(*.f64 x #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 x #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 x #s(literal 100 binary64)))
(/.f64 (/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64))
(/.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64))
#s(literal 1/10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 y #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) y)
(*.f64 #s(literal 10 binary64) (/.f64 y #s(literal 100 binary64)))
(*.f64 y #s(literal 1/10 binary64))
(/.f64 (/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -100 binary64))
(/.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) x) #s(literal -10 binary64)))
#s(approx (+ x y) x)
(/.f64 (neg.f64 (neg.f64 #s(approx (+ x y) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ x y) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ x y) y) #s(literal -10 binary64)))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (* 10 x) (*.f64 x #s(literal 10 binary64)))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 x y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 x #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))

eval14.0ms (0.8%)

Memory
30.7MiB live, 30.7MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 044 to 451 computations (56.8% saved)

prune6.0ms (0.3%)

Memory
11.7MiB live, 11.7MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (2 fresh and 5 done)

PrunedKeptTotal
New1562158
Fresh101
Picked145
Done011
Total1587165
Accuracy
100.0%
Counts
165 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.7%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
51.2%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
51.2%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 45 to 45 computations (0% saved)

series21.0ms (1.1%)

Memory
-48.1MiB live, 6.1MiB allocated; 5ms collecting garbage
Counts
9 → 30
Calls
Call 1
Inputs
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(+.f64 x y)
x
y
#s(literal 1/10 binary64)
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
#s(literal 10 binary64)
#s(literal 100 binary64)
Outputs
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 x)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
18.0ms
y
@0
((* (+ x y) 1/10) (+ x y) x y 1/10 (/ (* (+ x y) 10) 100) (* (+ x y) 10) 10 100)
1.0ms
y
@-inf
((* (+ x y) 1/10) (+ x y) x y 1/10 (/ (* (+ x y) 10) 100) (* (+ x y) 10) 10 100)
1.0ms
x
@-inf
((* (+ x y) 1/10) (+ x y) x y 1/10 (/ (* (+ x y) 10) 100) (* (+ x y) 10) 10 100)
1.0ms
y
@inf
((* (+ x y) 1/10) (+ x y) x y 1/10 (/ (* (+ x y) 10) 100) (* (+ x y) 10) 10 100)
0.0ms
x
@inf
((* (+ x y) 1/10) (+ x y) x y 1/10 (/ (* (+ x y) 10) 100) (* (+ x y) 10) 10 100)

rewrite276.0ms (14.7%)

Memory
53.6MiB live, 321.4MiB allocated; 42ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
095399
0101357
1409357
23359357
09306341
Stop Event
iter-limit
node-limit
iter-limit
Counts
39 → 166
Calls
Call 1
Inputs
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(+.f64 x y)
x
y
#s(literal 1/10 binary64)
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 y)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* 1/10 x)))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (* (+ x y) 1/10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 1/100 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (-.f64 (*.f64 #s(literal -1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 1/10 binary64)
(*.f64 (/.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 1/100 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 1/10 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (-.f64 (*.f64 #s(literal -1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64)))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (neg.f64 (*.f64 #s(literal -1/10 binary64) y)))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 y x))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 100 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (*.f64 #s(literal -1000 binary64) (*.f64 (*.f64 y y) y))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x)) #s(literal 10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (fma.f64 (*.f64 y y) y (*.f64 (*.f64 x x) x))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) y) #s(literal 10 binary64)))))
(/.f64 (fma.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64) (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64))) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64))))
(neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)))
(fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) x))
(fma.f64 #s(literal 10 binary64) x (neg.f64 (*.f64 #s(literal -10 binary64) y)))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(fma.f64 x #s(literal 10 binary64) (neg.f64 (*.f64 #s(literal -10 binary64) y)))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) x) #s(literal 1000 binary64)) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 y y) y) #s(literal 1000 binary64)) (fma.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)) (*.f64 (*.f64 x x) #s(literal 100 binary64)))))
(+.f64 (*.f64 #s(literal 10 binary64) x) (neg.f64 (*.f64 #s(literal -10 binary64) y)))
(+.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) y))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (+.f64 y x) #s(literal 1/10 binary64)))
#s(approx (* (+ x y) 10) (*.f64 #s(literal 10 binary64) y))
#s(approx (* (+ x y) 10) (*.f64 (+.f64 y x) #s(literal 10 binary64)))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* (+ x y) 10) (*.f64 #s(literal 10 binary64) x))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx y y)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))

eval14.0ms (0.7%)

Memory
-12.6MiB live, 29.7MiB allocated; 7ms collecting garbage
Compiler

Compiled 866 to 345 computations (60.2% saved)

prune5.0ms (0.3%)

Memory
17.0MiB live, 17.0MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (0 fresh and 7 done)

PrunedKeptTotal
New1190119
Fresh000
Picked022
Done055
Total1197126
Accuracy
100.0%
Counts
126 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.7%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
51.2%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
51.2%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
50.9%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 80 to 72 computations (10% saved)

regimes18.0ms (0.9%)

Memory
-16.3MiB live, 41.9MiB allocated; 10ms collecting garbage
Counts
9 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

8.0ms
x
3.0ms
y
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes12.0ms (0.7%)

Memory
-14.5MiB live, 31.5MiB allocated; 3ms collecting garbage
Counts
6 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

5.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
(+.f64 x y)
2.0ms
x
2.0ms
y
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes8.0ms (0.4%)

Memory
22.6MiB live, 22.6MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Calls

4 calls:

2.0ms
y
2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
2.0ms
x
Results
AccuracySegmentsBranch
99.1%2(+.f64 x y)
99.1%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
84.8%2x
84.1%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes3.0ms (0.2%)

Memory
10.4MiB live, 10.4MiB allocated; 0ms collecting garbage
Counts
3 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
98.8%2(+.f64 x y)
98.8%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes6.0ms (0.3%)

Memory
-35.9MiB live, 9.8MiB allocated; 3ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

4.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
98.5%2(+.f64 x y)
98.5%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes6.0ms (0.3%)

Memory
17.6MiB live, 17.6MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

2.0ms
y
2.0ms
x
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
50.9%1y
50.9%1x
50.9%1(+.f64 x y)
50.9%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-3.4938018576667393e-237
3.980370516257769e-279
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-3.4938018576667393e-237
3.980370516257769e-279
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-3.4938018576667393e-237
3.980370516257769e-279
Compiler

Compiled 8 to 10 computations (-25% saved)

derivations147.0ms (7.9%)

Memory
-22.3MiB live, 178.4MiB allocated; 24ms collecting garbage
Stop Event
done
Compiler

Compiled 35 to 25 computations (28.6% saved)

preprocess61.0ms (3.3%)

Memory
-8.8MiB live, 183.4MiB allocated; 9ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 182 to 164 computations (9.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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