Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3

Time bar (total: 3.6s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (38.2%)

Memory
45.2MiB live, 1 463.1MiB allocated; 416ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 812.0ms
ival-sin: 365.0ms (45% of total)
ival-cos: 347.0ms (42.7% of total)
ival-mult!: 81.0ms (10% of total)
ival-add!: 17.0ms (2.1% of total)
adjust: 2.0ms (0.2% of total)
Bogosity

explain129.0ms (3.6%)

Memory
-3.7MiB live, 184.6MiB allocated; 20ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
00-0-(sin.f64 y)
00-0-y
00-0-(*.f64 x (cos.f64 y))
00-0-z
00-0-(cos.f64 y)
00-0-x
00-0-(*.f64 z (sin.f64 y))
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
70.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 54.0ms
ival-sin: 37.0ms (68.5% of total)
ival-cos: 10.0ms (18.5% of total)
ival-mult!: 5.0ms (9.3% of total)
ival-add!: 1.0ms (1.9% of total)
adjust: 0.0ms (0% of total)

preprocess52.0ms (1.4%)

Memory
-45.8MiB live, 58.7MiB allocated; 10ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
19790
219490
334690
465690
5149990
6379990
7707190
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series11.0ms (0.3%)

Memory
22.4MiB live, 22.4MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@-inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite246.0ms (6.8%)

Memory
12.1MiB live, 195.8MiB allocated; 33ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07879485
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* x (cos y)) x)
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) y) y (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx z z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))

eval7.0ms (0.2%)

Memory
20.6MiB live, 20.6MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 143 to 244 computations (78.7% saved)

prune9.0ms (0.2%)

Memory
-27.7MiB live, 18.2MiB allocated; 5ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New511263
Fresh000
Picked101
Done000
Total521264
Accuracy
99.9%
Counts
64 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
57.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
35.3%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
59.3%
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z (sin.f64 y)))
55.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
55.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
56.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
92.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
86.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
34.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
67.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
44.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 452 to 300 computations (33.6% saved)

series27.0ms (0.8%)

Memory
12.5MiB live, 59.3MiB allocated; 3ms collecting garbage
Counts
24 → 99
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(cos.f64 y)
y
x
(*.f64 (sin.f64 y) z)
(sin.f64 y)
z
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
(fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x)
(fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)
(fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x))
#s(literal 1/24 binary64)
(*.f64 (*.f64 y y) x)
(*.f64 y y)
(*.f64 #s(literal -1/2 binary64) x)
(*.f64 z (sin.f64 y))
Outputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* x (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* x (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (* -1/2 x) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* -1 (* x (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* -1 (* x (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* 1/24 (* x (pow y 4)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ x (pow y 2))) (* 1/24 x)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ x (pow y 2))) (+ (* 1/24 x) (/ x (pow y 4)))))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* 1/24 (* x (pow y 2)))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x (pow y 2))) (* 1/24 x)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
Calls

9 calls:

TimeVariablePointExpression
5.0ms
y
@-inf
((+ (* (cos y) x) (* (sin y) z)) (cos y) y x (* (sin y) z) (sin y) z (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) 1/24 (* (* y y) x) (* y y) (* -1/2 x) (* z (sin y)))
4.0ms
x
@0
((+ (* (cos y) x) (* (sin y) z)) (cos y) y x (* (sin y) z) (sin y) z (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) 1/24 (* (* y y) x) (* y y) (* -1/2 x) (* z (sin y)))
4.0ms
x
@-inf
((+ (* (cos y) x) (* (sin y) z)) (cos y) y x (* (sin y) z) (sin y) z (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) 1/24 (* (* y y) x) (* y y) (* -1/2 x) (* z (sin y)))
3.0ms
x
@inf
((+ (* (cos y) x) (* (sin y) z)) (cos y) y x (* (sin y) z) (sin y) z (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) 1/24 (* (* y y) x) (* y y) (* -1/2 x) (* z (sin y)))
3.0ms
y
@0
((+ (* (cos y) x) (* (sin y) z)) (cos y) y x (* (sin y) z) (sin y) z (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) 1/24 (* (* y y) x) (* y y) (* -1/2 x) (* z (sin y)))

rewrite169.0ms (4.7%)

Memory
-1.9MiB live, 192.4MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03301965
03581905
117501905
084931834
Stop Event
iter-limit
node-limit
iter-limit
Counts
123 → 257
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(cos.f64 y)
y
x
(*.f64 (sin.f64 y) z)
(sin.f64 y)
z
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
(fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x)
(fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)
(fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x))
#s(literal 1/24 binary64)
(*.f64 (*.f64 y y) x)
(*.f64 y y)
(*.f64 #s(literal -1/2 binary64) x)
(*.f64 z (sin.f64 y))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* x (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* x (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (* -1/2 x) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* -1 (* x (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* -1 (* x (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* 1/24 (* x (pow y 4)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ x (pow y 2))) (* 1/24 x)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ x (pow y 2))) (+ (* 1/24 x) (/ x (pow y 4)))))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* 1/24 (* x (pow y 2)))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x (pow y 2))) (* 1/24 x)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (sin.f64 y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (sin.f64 y)) z) (*.f64 (neg.f64 (sin.f64 y)) z) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (sin.f64 y)) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (sin.f64 y)) z))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(sin.f64 y)
z
#s(approx (+ (* (cos y) x) (* (sin y) z)) x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) (*.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64))) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) x)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))
(-.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)
(+.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 x y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))))
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(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y)))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y)) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y)))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y)) x)
(+.f64 x (*.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 3 binary64)) (*.f64 #s(literal 1/8 binary64) (pow.f64 x #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal 1/2 binary64) x)))))
(/.f64 (-.f64 (*.f64 #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (pow.f64 (*.f64 #s(literal -1/24 binary64) (*.f64 (*.f64 y y) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/24 binary64) (*.f64 (*.f64 y y) x)) (*.f64 #s(literal -1/24 binary64) (*.f64 (*.f64 y y) x)) (*.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 #s(literal -1/24 binary64) (*.f64 (*.f64 y y) x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 y y) x) #s(literal 3 binary64)) #s(literal 1/13824 binary64) (*.f64 #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 y y) x) #s(literal 3 binary64)) #s(literal 1/13824 binary64) (*.f64 #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x)))))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64))))))
(fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x))
(fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) x (*.f64 #s(literal -1/2 binary64) x))
(fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x))
(fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))
(fma.f64 x #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x))))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))))
(-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal 1/2 binary64) x))
(-.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 #s(literal -1/24 binary64) (*.f64 (*.f64 y y) x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x))))) (/.f64 (*.f64 #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x))))))
(+.f64 (/.f64 (*.f64 #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))))))
(+.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)) (*.f64 #s(literal -1/2 binary64) x))
(+.f64 (*.f64 #s(literal -1/2 binary64) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))
#s(literal 1/24 binary64)
(*.f64 (*.f64 y y) x)
(*.f64 x (*.f64 y y))
(*.f64 y (*.f64 x y))
(*.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)))
(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(*.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 y #s(literal 2 binary64))
(fabs.f64 (*.f64 y y))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
(*.f64 #s(literal -1/2 binary64) x)
(*.f64 x #s(literal -1/2 binary64))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx x x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x (*.f64 z y)))
#s(approx (+ (* (* y x) -1/2) z) z)
#s(approx (+ (* (* y x) -1/2) z) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))
#s(approx (* y x) (*.f64 x y))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)) x))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) x))
#s(approx (* (* y y) x) (*.f64 (*.f64 y y) x))
#s(approx (* -1/2 x) (*.f64 #s(literal -1/2 binary64) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (cos.f64 y) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (cos.f64 y) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 z y) x))) #s(literal 1 binary64)) x)))
#s(approx (+ (* (* y x) -1/2) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 z) x)) x)))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (neg.f64 (*.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) (*.f64 y y)) #s(literal 1 binary64)) x)))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* (sin y) z) (*.f64 z y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (cos y) x) (* (sin y) z)) x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 z y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) x)
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (*.f64 #s(literal -1/2 binary64) x))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (sin y) z) (*.f64 z y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* (sin y) z) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (+.f64 (/.f64 x (*.f64 y y)) (/.f64 z y))) (*.f64 y y)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (*.f64 (*.f64 (pow.f64 y #s(literal 4 binary64)) x) #s(literal 1/24 binary64)))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) x)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (* y y)) x) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/2 binary64) (fma.f64 #s(literal 1/24 binary64) x (/.f64 x (pow.f64 y #s(literal 4 binary64))))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64)))
#s(approx (+ (* 1/24 (* (* y y) x)) (* -1/2 x)) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y)))
#s(approx (* (sin y) z) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal -1 binary64) (neg.f64 z)) y))) (*.f64 y y)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 (neg.f64 z) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal 1/2 binary64)) #s(literal 1 binary64))))

eval42.0ms (1.2%)

Memory
-6.2MiB live, 39.6MiB allocated; 7ms collecting garbage
Compiler

Compiled 8 674 to 1 137 computations (86.9% saved)

prune36.0ms (1%)

Memory
-23.5MiB live, 33.9MiB allocated; 5ms collecting garbage
Pruning

23 alts after pruning (19 fresh and 4 done)

PrunedKeptTotal
New24617263
Fresh527
Picked145
Done000
Total25223275
Accuracy
99.9%
Counts
275 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
57.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
32.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))))
35.3%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
55.0%
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
54.9%
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
55.0%
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
55.2%
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) y)))
55.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
56.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
92.5%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
86.1%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
34.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
55.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
42.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
45.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) x))
67.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
42.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
42.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
3.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
15.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
42.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
44.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 140 to 704 computations (38.2% saved)

series61.0ms (1.7%)

Memory
13.9MiB live, 59.4MiB allocated; 5ms collecting garbage
Counts
31 → 166
Calls
Call 1
Inputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
(*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x)
(fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))
z
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z)
(fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x))
#s(literal -1/6 binary64)
(*.f64 #s(literal -1/2 binary64) x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)
(fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x))
(fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x))
#s(literal -1/720 binary64)
(*.f64 (*.f64 y y) x)
(*.f64 y y)
(*.f64 #s(literal 1/24 binary64) x)
#s(literal 1/24 binary64)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
Outputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y (+ z (* -1/6 (* (pow y 2) z)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* x y)) (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1/6 (* y z))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* -1/6 (* y z)))))
#s(approx (* -1/2 x) #s(hole binary64 (* -1/2 x)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* x (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* x (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* x (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (* 1/24 x) #s(hole binary64 (* 1/24 x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* x (+ (* -1/2 y) (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* x (- (* -1/6 (/ (* y z) x)) 1/2))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/6 (* (pow y 2) z))) x)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1 (* x (+ 1/2 (* 1/6 (/ (* y z) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* -1 (* x (- (* (pow y 2) (+ 1/2 (* (pow y 2) (- (* 1/720 (pow y 2)) 1/24)))) 1)))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* -1 (* x (+ 1/2 (* (pow y 2) (- (* 1/720 (pow y 2)) 1/24)))))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* -1 (* x (- (* 1/720 (pow y 2)) 1/24)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 1))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* 1/24 x)))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (+ (/ x (pow y 3)) (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* y (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* -1/720 (* x (pow y 6)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 6) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 6) (+ (* -1/2 (/ x (pow y 4))) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2))))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 6) (+ (* -1/2 (/ x (pow y 4))) (+ (* -1/720 x) (+ (* 1/24 (/ x (pow y 2))) (/ x (pow y 6))))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* -1/720 (* x (pow y 4)))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* (pow y 4) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ x (pow y 4))) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2))))))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* -1/720 (* x (pow y 2)))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* (pow y 2) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 z) (* 1/2 (/ x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 x) (/ z y)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ z y)) (* 1/2 x)) y)) (* -1/6 z)))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1 (* y (+ (* 1/6 z) (* 1/2 (/ x y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y (* z (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ (* -1/2 (* x y)) (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* z (+ (* -1/2 (/ (* x (pow y 2)) z)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (/ (* x y) z)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* z (+ (* -1/2 (/ x z)) (* -1/6 y)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* x y) z))) 1)))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1 (* z (+ (* 1/6 y) (* 1/2 (/ x z)))))))
Calls

9 calls:

TimeVariablePointExpression
22.0ms
z
@0
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* z (/ (sin y) x)) (cos y)) x) (+ (* z (/ (sin y) x)) (cos y)) z (/ (sin y) x) (sin y) y x (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* -1/6 (* z y)) (* -1/2 x)) -1/6 (* -1/2 x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) -1/720 (* (* y y) x) (* y y) (* 1/24 x) 1/24 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z))
8.0ms
z
@inf
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* z (/ (sin y) x)) (cos y)) x) (+ (* z (/ (sin y) x)) (cos y)) z (/ (sin y) x) (sin y) y x (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* -1/6 (* z y)) (* -1/2 x)) -1/6 (* -1/2 x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) -1/720 (* (* y y) x) (* y y) (* 1/24 x) 1/24 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z))
6.0ms
x
@-inf
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* z (/ (sin y) x)) (cos y)) x) (+ (* z (/ (sin y) x)) (cos y)) z (/ (sin y) x) (sin y) y x (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* -1/6 (* z y)) (* -1/2 x)) -1/6 (* -1/2 x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) -1/720 (* (* y y) x) (* y y) (* 1/24 x) 1/24 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z))
5.0ms
x
@inf
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* z (/ (sin y) x)) (cos y)) x) (+ (* z (/ (sin y) x)) (cos y)) z (/ (sin y) x) (sin y) y x (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* -1/6 (* z y)) (* -1/2 x)) -1/6 (* -1/2 x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) -1/720 (* (* y y) x) (* y y) (* 1/24 x) 1/24 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z))
4.0ms
x
@0
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* z (/ (sin y) x)) (cos y)) x) (+ (* z (/ (sin y) x)) (cos y)) z (/ (sin y) x) (sin y) y x (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* -1/6 (* z y)) (* -1/2 x)) -1/6 (* -1/2 x) -1/2 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) -1/720 (* (* y y) x) (* y y) (* 1/24 x) 1/24 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z))

rewrite307.0ms (8.5%)

Memory
-2.1MiB live, 227.8MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05594079
05963949
129993943
0114853712
Stop Event
iter-limit
node-limit
iter-limit
Counts
197 → 360
Calls
Call 1
Inputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
(*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x)
(fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))
z
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z)
(fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x))
#s(literal -1/6 binary64)
(*.f64 #s(literal -1/2 binary64) x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)
(fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x))
(fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x))
#s(literal -1/720 binary64)
(*.f64 (*.f64 y y) x)
(*.f64 y y)
(*.f64 #s(literal 1/24 binary64) x)
#s(literal 1/24 binary64)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y (+ z (* -1/6 (* (pow y 2) z)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* x y)) (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1/6 (* y z))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* -1/6 (* y z)))))
#s(approx (* -1/2 x) #s(hole binary64 (* -1/2 x)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* x (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* x (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* x (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (* 1/24 x) #s(hole binary64 (* 1/24 x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* x (+ (* -1/2 y) (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* x (- (* -1/6 (/ (* y z) x)) 1/2))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/6 (* (pow y 2) z))) x)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1 (* x (+ 1/2 (* 1/6 (/ (* y z) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* -1 (* x (- (* (pow y 2) (+ 1/2 (* (pow y 2) (- (* 1/720 (pow y 2)) 1/24)))) 1)))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* -1 (* x (+ 1/2 (* (pow y 2) (- (* 1/720 (pow y 2)) 1/24)))))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* -1 (* x (- (* 1/720 (pow y 2)) 1/24)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 1))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* -1/2 x)))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* 1/24 x)))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (+ (/ x (pow y 3)) (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* y (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* -1/720 (* x (pow y 6)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 6) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 6) (+ (* -1/2 (/ x (pow y 4))) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2))))))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) #s(hole binary64 (* (pow y 6) (+ (* -1/2 (/ x (pow y 4))) (+ (* -1/720 x) (+ (* 1/24 (/ x (pow y 2))) (/ x (pow y 6))))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* -1/720 (* x (pow y 4)))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* (pow y 4) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ x (pow y 4))) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2))))))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* -1/720 (* x (pow y 2)))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) #s(hole binary64 (* (pow y 2) (+ (* -1/720 x) (* 1/24 (/ x (pow y 2)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 z) (* 1/2 (/ x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 x) (/ z y)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ z y)) (* 1/2 x)) y)) (* -1/6 z)))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1 (* y (+ (* 1/6 z) (* 1/2 (/ x y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y (* z (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ (* -1/2 (* x y)) (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* z (+ (* -1/2 (/ (* x (pow y 2)) z)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (/ (* x y) z)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* z (+ (* -1/2 (/ x z)) (* -1/6 y)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* x y) z))) 1)))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) #s(hole binary64 (* -1 (* z (+ (* 1/6 y) (* 1/2 (/ x z)))))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x)
(*.f64 x (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x)) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z))) (*.f64 (*.f64 x (cos.f64 y)) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z))))))
(fma.f64 x (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(fma.f64 x (cos.f64 y) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(fma.f64 (cos.f64 y) x (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(fma.f64 (cos.f64 y) x (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))))
(fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))
(fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))))
(+.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))
z
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 x))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
(*.f64 y z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64))) (-.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x)
(fma.f64 y (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (-.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y))))
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x)))
(-.f64 x (*.f64 (neg.f64 y) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x)))))
(+.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y) x)
(+.f64 x (*.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y))))))
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#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) z)) y))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (*.f64 (*.f64 #s(literal -1/720 binary64) x) (pow.f64 y #s(literal 6 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (*.f64 (pow.f64 y #s(literal 6 binary64)) (fma.f64 (/.f64 x (*.f64 y y)) #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) x))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (*.f64 (pow.f64 y #s(literal 6 binary64)) (fma.f64 (/.f64 x (pow.f64 y #s(literal 4 binary64))) #s(literal -1/2 binary64) (fma.f64 (/.f64 x (*.f64 y y)) #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) x)))))
#s(approx (+ (* (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (* y y)) x) (*.f64 (pow.f64 y #s(literal 6 binary64)) (fma.f64 (/.f64 x (pow.f64 y #s(literal 4 binary64))) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/720 binary64) x (fma.f64 (/.f64 #s(literal 1/24 binary64) y) (/.f64 x y) (/.f64 x (pow.f64 y #s(literal 6 binary64))))))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (*.f64 (pow.f64 y #s(literal 4 binary64)) x) #s(literal -1/720 binary64)))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (pow.f64 y #s(literal 4 binary64)) (fma.f64 (/.f64 x (*.f64 y y)) #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) x))))
#s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (fma.f64 (/.f64 x (pow.f64 y #s(literal 4 binary64))) #s(literal -1/2 binary64) (fma.f64 (/.f64 x (*.f64 y y)) #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) x))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64)))
#s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 (fma.f64 (/.f64 x (*.f64 y y)) #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) x)) (*.f64 y y)))
#s(approx (* (sin y) z) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 z (/.f64 x y))) y))) (*.f64 y y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 (/.f64 x y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 z (/.f64 x y))) y))) y)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) x (/.f64 (neg.f64 z) y)) y))) (*.f64 y y)))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))) x))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z (*.f64 (*.f64 x y) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 y y) x) z) #s(literal -1/2 binary64) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) #s(literal 1 binary64)) z))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (* (+ (* z (/ (sin y) x)) (cos y)) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (+ (* z (/ (sin y) x)) (cos y)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (neg.f64 y) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (neg.f64 z) (fma.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)) y (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (neg.f64 z) (-.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) (*.f64 y y))) #s(literal 1 binary64))))
#s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 x z) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) y))))

eval59.0ms (1.6%)

Memory
28.3MiB live, 74.3MiB allocated; 4ms collecting garbage
Compiler

Compiled 15 590 to 1 865 computations (88% saved)

prune41.0ms (1.1%)

Memory
-15.7MiB live, 42.6MiB allocated; 5ms collecting garbage
Pruning

26 alts after pruning (20 fresh and 6 done)

PrunedKeptTotal
New36913382
Fresh7714
Picked325
Done044
Total37926405
Accuracy
100.0%
Counts
405 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
57.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
32.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))))
35.3%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
55.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (*.f64 z y) #s(literal -1/6 binary64))) y z) y x))
42.7%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
56.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
86.1%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
78.1%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) x))
34.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
51.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
26.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
14.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
14.7%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
14.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))
14.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
14.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)))
55.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
45.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) x))
67.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
42.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
3.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
15.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
42.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
42.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 #s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) x)) (*.f64 y y) x)))
44.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 411 to 874 computations (38.1% saved)

series38.0ms (1.1%)

Memory
-17.0MiB live, 75.3MiB allocated; 9ms collecting garbage
Counts
39 → 170
Calls
Call 1
Inputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
(*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z)
(fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))
x
(/.f64 (cos.f64 y) z)
(cos.f64 y)
y
z
(sin.f64 y)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x)
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z)
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/6 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
Outputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y (+ z (* -1/6 (* (pow y 2) z)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* x y)) (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* x (+ (* -1/2 y) (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/6 (* (pow y 2) z))) x)) (* 1/2 y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (+ (/ x (pow y 3)) (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 z) (* 1/2 (/ x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 x) (/ z y)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ z y)) (* 1/2 x)) y)) (* -1/6 z)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y (* z (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ (* -1/2 (* x y)) (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* z (+ (* -1/2 (/ (* x (pow y 2)) z)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (/ (* x y) z)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* x y) z))) 1)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
y
@inf
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* x (/ (cos y) z)) (sin y)) z) (+ (* x (/ (cos y) z)) (sin y)) x (/ (cos y) z) (cos y) y z (sin y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 1 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6)
6.0ms
z
@-inf
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* x (/ (cos y) z)) (sin y)) z) (+ (* x (/ (cos y) z)) (sin y)) x (/ (cos y) z) (cos y) y z (sin y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 1 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6)
5.0ms
y
@-inf
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* x (/ (cos y) z)) (sin y)) z) (+ (* x (/ (cos y) z)) (sin y)) x (/ (cos y) z) (cos y) y z (sin y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 1 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6)
3.0ms
z
@0
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* x (/ (cos y) z)) (sin y)) z) (+ (* x (/ (cos y) z)) (sin y)) x (/ (cos y) z) (cos y) y z (sin y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 1 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6)
3.0ms
z
@inf
((+ (* (cos y) x) (* (sin y) z)) (* (+ (* x (/ (cos y) z)) (sin y)) z) (+ (* x (/ (cos y) z)) (sin y)) x (/ (cos y) z) (cos y) y z (sin y) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+ (* (cos y) x) (* (sin y) z)) (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 1 (+ (* (cos y) x) (* (sin y) z)) (* (sin y) z) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6)

rewrite213.0ms (5.9%)

Memory
28.1MiB live, 356.3MiB allocated; 47ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05374310
05804186
127564180
0104043926
Stop Event
iter-limit
node-limit
iter-limit
Counts
209 → 382
Calls
Call 1
Inputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
(*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z)
(fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))
x
(/.f64 (cos.f64 y) z)
(cos.f64 y)
y
z
(sin.f64 y)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x)
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z)
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/6 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z)
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y (+ z (* -1/6 (* (pow y 2) z)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* x y)) (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* x (+ (* -1/2 y) (+ (* -1/6 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y (+ z (* -1/6 (* (pow y 2) z)))) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/6 (* (pow y 2) z))) x)) (* 1/2 y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (+ (/ x (pow y 3)) (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (* -1/6 z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ x y)) (+ (* -1/6 z) (/ z (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 z) (* 1/2 (/ x y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 x) (/ z y)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)) y)) (* 1/6 z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ z y)) (* 1/2 x)) y)) (* -1/6 z)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y (* z (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (+ (* -1/2 (* x y)) (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* z (+ (* -1/2 (/ (* x (pow y 2)) z)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (/ (* x y) z)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) #s(hole binary64 (* -1 (* z (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* x y) z))) 1)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Outputs
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z)) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x))) (*.f64 (*.f64 z (sin.f64 y)) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x))))))
(fma.f64 z (sin.f64 y) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(fma.f64 z (sin.f64 y) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(fma.f64 (sin.f64 y) z (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(fma.f64 (sin.f64 y) z (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x)))))
(fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y))
(fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
(-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))))
(+.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))
x
(*.f64 (/.f64 #s(literal -1 binary64) z) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) z))
(*.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) z))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 z))
(/.f64 (cos.f64 y) z)
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
(sin.f64 y)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
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(-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64))
(*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y)
(*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y))
(*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 1/1728000 binary64) (pow.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) (*.f64 y y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) (*.f64 y y)) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) (*.f64 y y))) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) (*.f64 y y))))))
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(fma.f64 (*.f64 y y) #s(literal 1/120 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) (*.f64 y y)))
(fma.f64 (*.f64 y y) #s(literal 1/120 binary64) (*.f64 (*.f64 y y) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64))))
(fma.f64 #s(literal 1/120 binary64) (*.f64 y y) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) (*.f64 y y)))
(fma.f64 #s(literal 1/120 binary64) (*.f64 y y) (*.f64 (*.f64 y y) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) (*.f64 y y)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 (*.f64 y y) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/14400 binary64) (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) #s(literal 1/14400 binary64))) (neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 1/1728000 binary64) (*.f64 #s(literal -1/128024064000 binary64) (pow.f64 y #s(literal 6 binary64))))) (neg.f64 (+.f64 #s(literal 1/14400 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/128024064000 binary64) (pow.f64 y #s(literal 6 binary64)) #s(literal 1/1728000 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))))))
(/.f64 (-.f64 #s(literal 1/14400 binary64) (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) #s(literal 1/14400 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)))
(/.f64 (+.f64 #s(literal 1/1728000 binary64) (*.f64 #s(literal -1/128024064000 binary64) (pow.f64 y #s(literal 6 binary64)))) (+.f64 #s(literal 1/14400 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64))))))
(/.f64 (fma.f64 #s(literal -1/128024064000 binary64) (pow.f64 y #s(literal 6 binary64)) #s(literal 1/1728000 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)))))
(fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))
(fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
(-.f64 (/.f64 #s(literal 1/14400 binary64) (-.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))) (/.f64 #s(literal 1/14400 binary64) (-.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))))
(-.f64 #s(literal 1/120 binary64) (*.f64 #s(literal 1/5040 binary64) (*.f64 y y)))
(+.f64 (/.f64 #s(literal 1/1728000 binary64) (+.f64 #s(literal 1/14400 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))) (/.f64 (*.f64 #s(literal -1/128024064000 binary64) (pow.f64 y #s(literal 6 binary64))) (+.f64 #s(literal 1/14400 binary64) (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))
(+.f64 (/.f64 (*.f64 #s(literal -1/128024064000 binary64) (pow.f64 y #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))))) (/.f64 #s(literal 1/1728000 binary64) (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))))))
(+.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))
(+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (*.f64 z (sin.f64 y)))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (sin.f64 y))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))
#s(approx x x)
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (+.f64 (fma.f64 (*.f64 x y) #s(literal -1/2 binary64) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))))
#s(approx (* (cos y) x) (*.f64 x (cos.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 x (cos.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (*.f64 x (cos.f64 y)))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (*.f64 y (/.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) x))) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) x)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 x (cos.f64 y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))) x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (*.f64 y (/.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) x)))) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) x))) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) x)
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (fma.f64 z y x))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/2 binary64) z) y x))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 x z))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (+.f64 (/.f64 x z) y))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (/ (cos y) z) (pow.f64 z #s(literal -1 binary64)))
#s(approx (/ (cos y) z) (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
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#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) x)
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (fma.f64 z y x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z)
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (fma.f64 (*.f64 x y) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 z y))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y))
#s(approx (+ (* (* (* y y) z) -1/6) z) z)
#s(approx (+ (* (* (* y y) z) -1/6) z) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z))
#s(approx (* (* y y) z) (*.f64 (*.f64 y y) z))
#s(approx (* y y) (*.f64 y y))
#s(approx (+ (* (cos y) x) (* (sin y) z)) x)
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* (* y y) 1/24) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (* (* y y) 1/24) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* (sin y) z) (*.f64 z y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/6 binary64)) z z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) z (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)) z (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (/ (cos y) z) (/.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) z) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (/.f64 x y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) z)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (/.f64 x y) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (/.f64 x y) #s(literal -1/2 binary64) (+.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 x (pow.f64 y #s(literal 3 binary64)))) (/.f64 z (*.f64 y y)))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (fma.f64 (/.f64 x y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y)))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (fma.f64 (/.f64 x y) #s(literal -1/2 binary64) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y)))) (*.f64 y y)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) z) #s(literal -1/6 binary64)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64)))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) (*.f64 y y)))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/24 binary64)))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (- (* (* y y) 1/24) 1/2) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/24 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (*.f64 y y)))
#s(approx (* (sin y) z) (*.f64 z (sin.f64 y)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 7 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/5040 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (*.f64 y y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (neg.f64 (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) z)) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) z (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y))) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) z (neg.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 z (/.f64 x y))) y))) y))) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (neg.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) x (/.f64 (neg.f64 z) y)) y))) (*.f64 y y)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (neg.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y))) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))) z))
#s(approx z z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (+.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))) x))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z (*.f64 (*.f64 x y) #s(literal -1/2 binary64))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 x (/.f64 (*.f64 y y) z)) #s(literal -1/2 binary64) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) #s(literal 1 binary64)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (* (+ (* x (/ (cos y) z)) (sin y)) z) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (neg.f64 z) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64))))
#s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (neg.f64 z) (-.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal 1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/6 binary64))) #s(literal 1 binary64))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))

eval57.0ms (1.6%)

Memory
-6.2MiB live, 138.9MiB allocated; 10ms collecting garbage
Compiler

Compiled 17 763 to 2 510 computations (85.9% saved)

prune34.0ms (1%)

Memory
4.0MiB live, 96.3MiB allocated; 5ms collecting garbage
Pruning

31 alts after pruning (21 fresh and 10 done)

PrunedKeptTotal
New4279436
Fresh31215
Picked145
Done066
Total43131462
Accuracy
100.0%
Counts
462 → 31
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
32.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))))
35.3%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
55.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (*.f64 z y) #s(literal -1/6 binary64))) y z) y x))
42.7%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
56.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
86.1%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
86.1%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) z)) (sin.f64 y)) z))
78.1%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) x))
34.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
51.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
26.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
86.3%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))) z)) z))
36.0%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 x z)) z))
53.4%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
14.8%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
14.7%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
14.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))
14.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
14.9%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z) z) y)))
3.2%
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
55.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
45.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) x))
67.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
42.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
42.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
3.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
15.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
42.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
42.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 #s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) x)) (*.f64 y y) x)))
44.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 2 403 to 876 computations (63.5% saved)

regimes97.0ms (2.7%)

Memory
-1.5MiB live, 178.7MiB allocated; 46ms collecting garbage
Counts
52 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (*.f64 z y) #s(literal -1/6 binary64))) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 #s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))) z)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (fma.f64 x (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) z)) (sin.f64 y)) z))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) x) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) x))
Outputs
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
Calls

4 calls:

27.0ms
y
25.0ms
z
24.0ms
x
18.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
99.9%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes71.0ms (2%)

Memory
-7.5MiB live, 96.9MiB allocated; 36ms collecting garbage
Counts
40 → 4
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (*.f64 z y) #s(literal -1/6 binary64))) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 #s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z (sin.f64 y)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

4 calls:

11.0ms
y
10.0ms
x
10.0ms
z
10.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
69.0%2(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
80.4%4x
82.8%4y
80.7%4z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes12.0ms (0.3%)

Memory
28.2MiB live, 28.2MiB allocated; 0ms collecting garbage
Counts
39 → 4
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (*.f64 z y) #s(literal -1/6 binary64))) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 #s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

1 calls:

10.0ms
y
Results
AccuracySegmentsBranch
82.6%4y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes14.0ms (0.4%)

Memory
-23.5MiB live, 25.1MiB allocated; 5ms collecting garbage
Counts
34 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (*.f64 z y) #s(literal -1/6 binary64))) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 #s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

1 calls:

12.0ms
y
Results
AccuracySegmentsBranch
80.0%3y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes37.0ms (1%)

Memory
31.9MiB live, 79.0MiB allocated; 2ms collecting garbage
Counts
33 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 z y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* x (/ (cos y) z)) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) #s(approx (+ (* (+ (* (+ (* -1/6 (* z y)) (* -1/2 x)) y) z) y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (+ (* z (/ (sin y) x)) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* z y)) (* -1/2 x)) (*.f64 (*.f64 z y) #s(literal -1/6 binary64))) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 #s(approx (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 #s(approx (+ (* (+ (* -1/720 (* (* y y) x)) (* 1/24 x)) (* y y)) (* -1/2 x)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) y)))
#s(approx (+ (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
Calls

4 calls:

9.0ms
z
8.0ms
x
8.0ms
y
8.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
56.2%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
56.2%1x
56.2%1z
56.2%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes7.0ms (0.2%)

Memory
-31.6MiB live, 15.5MiB allocated; 2ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
Calls

4 calls:

3.0ms
x
1.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
z
1.0ms
y
Results
AccuracySegmentsBranch
44.3%1y
44.3%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
47.8%3x
48.7%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes3.0ms (0.1%)

Memory
10.0MiB live, 10.0MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Calls

3 calls:

1.0ms
y
1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
44.3%1y
44.3%1x
44.3%1z
Compiler

Compiled 3 to 9 computations (-200% saved)

bsearch61.0ms (1.7%)

Memory
19.6MiB live, 115.9MiB allocated; 5ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
21.0ms
1.8622408176024162e+118
2.218195350882357e+124
20.0ms
23145027149.182713
142786889796225630.0
16.0ms
-7.735780886595718
-0.841015938245429
Samples
43.0ms384×0valid
Compiler

Compiled 849 to 665 computations (21.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 33.0ms
ival-sin: 15.0ms (45.2% of total)
ival-cos: 14.0ms (42.2% of total)
ival-mult!: 4.0ms (12% of total)
ival-add!: 1.0ms (3% of total)
adjust: 0.0ms (0% of total)

bsearch28.0ms (0.8%)

Memory
7.6MiB live, 54.5MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
1.8622408176024162e+118
2.218195350882357e+124
16.0ms
0.0017117459513325722
697370127.0160053
9.0ms
-7.735780886595718
-0.841015938245429
Samples
14.0ms224×0valid
Compiler

Compiled 1 208 to 854 computations (29.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-cos: 3.0ms (33.8% of total)
ival-sin: 3.0ms (33.8% of total)
ival-mult!: 2.0ms (22.5% of total)
ival-add!: 1.0ms (11.3% of total)
adjust: 0.0ms (0% of total)

bsearch20.0ms (0.5%)

Memory
-8.6MiB live, 38.2MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
697370127.0160053
23145027149.182713
1.0ms
-7.735780886595718
-0.841015938245429
Samples
12.0ms112×0valid
Compiler

Compiled 779 to 521 computations (33.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-cos: 4.0ms (46.1% of total)
ival-sin: 3.0ms (34.5% of total)
ival-mult!: 1.0ms (11.5% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch25.0ms (0.7%)

Memory
-5.2MiB live, 44.5MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
9.0ms
2.445619726248469e+174
7.203067404946379e+174
14.0ms
-6.164966586479208e+195
-5.951918245258359e+193
Samples
16.0ms192×0valid
Compiler

Compiled 444 to 350 computations (21.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-sin: 5.0ms (44.4% of total)
ival-cos: 4.0ms (35.6% of total)
ival-mult!: 2.0ms (17.8% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

derivations252.0ms (7%)

Memory
-23.9MiB live, 306.0MiB allocated; 21ms collecting garbage
Stop Event
fuel
Compiler

Compiled 361 to 74 computations (79.5% saved)

preprocess63.0ms (1.7%)

Memory
26.4MiB live, 88.0MiB allocated; 52ms collecting garbage
Compiler

Compiled 370 to 82 computations (77.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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