
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (fma (* v -5.0) v 1.0) t) (* (* PI (- 1.0 (* v v))) (sqrt (fma (* v v) -6.0 2.0)))))
double code(double v, double t) {
return (fma((v * -5.0), v, 1.0) / t) / ((((double) M_PI) * (1.0 - (v * v))) * sqrt(fma((v * v), -6.0, 2.0)));
}
function code(v, t) return Float64(Float64(fma(Float64(v * -5.0), v, 1.0) / t) / Float64(Float64(pi * Float64(1.0 - Float64(v * v))) * sqrt(fma(Float64(v * v), -6.0, 2.0)))) end
code[v_, t_] := N[(N[(N[(N[(v * -5.0), $MachinePrecision] * v + 1.0), $MachinePrecision] / t), $MachinePrecision] / N[(N[(Pi * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot -5, v, 1\right)}{t}}{\left(\pi \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)}}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites99.3%
Applied rewrites99.3%
Applied rewrites99.4%
Applied rewrites99.5%
(FPCore (v t) :precision binary64 (/ (fma -5.0 (* v v) 1.0) (* (* (* PI (- 1.0 (* v v))) (sqrt (fma (* v v) -6.0 2.0))) t)))
double code(double v, double t) {
return fma(-5.0, (v * v), 1.0) / (((((double) M_PI) * (1.0 - (v * v))) * sqrt(fma((v * v), -6.0, 2.0))) * t);
}
function code(v, t) return Float64(fma(-5.0, Float64(v * v), 1.0) / Float64(Float64(Float64(pi * Float64(1.0 - Float64(v * v))) * sqrt(fma(Float64(v * v), -6.0, 2.0))) * t)) end
code[v_, t_] := N[(N[(-5.0 * N[(v * v), $MachinePrecision] + 1.0), $MachinePrecision] / N[(N[(N[(Pi * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-5, v \cdot v, 1\right)}{\left(\left(\pi \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)}\right) \cdot t}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites99.3%
Applied rewrites99.3%
Applied rewrites99.4%
Applied rewrites99.4%
(FPCore (v t) :precision binary64 (/ (fma -5.0 (* v v) 1.0) (* t (* PI (* (- 1.0 (* v v)) (sqrt (fma (* v v) -6.0 2.0)))))))
double code(double v, double t) {
return fma(-5.0, (v * v), 1.0) / (t * (((double) M_PI) * ((1.0 - (v * v)) * sqrt(fma((v * v), -6.0, 2.0)))));
}
function code(v, t) return Float64(fma(-5.0, Float64(v * v), 1.0) / Float64(t * Float64(pi * Float64(Float64(1.0 - Float64(v * v)) * sqrt(fma(Float64(v * v), -6.0, 2.0)))))) end
code[v_, t_] := N[(N[(-5.0 * N[(v * v), $MachinePrecision] + 1.0), $MachinePrecision] / N[(t * N[(Pi * N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-5, v \cdot v, 1\right)}{t \cdot \left(\pi \cdot \left(\left(1 - v \cdot v\right) \cdot \sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)}\right)\right)}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites99.3%
Applied rewrites99.3%
Applied rewrites99.4%
(FPCore (v t) :precision binary64 (/ (fma (* -5.0 v) v 1.0) (* (* (* (sqrt 2.0) PI) t) (- 1.0 (* v v)))))
double code(double v, double t) {
return fma((-5.0 * v), v, 1.0) / (((sqrt(2.0) * ((double) M_PI)) * t) * (1.0 - (v * v)));
}
function code(v, t) return Float64(fma(Float64(-5.0 * v), v, 1.0) / Float64(Float64(Float64(sqrt(2.0) * pi) * t) * Float64(1.0 - Float64(v * v)))) end
code[v_, t_] := N[(N[(N[(-5.0 * v), $MachinePrecision] * v + 1.0), $MachinePrecision] / N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision] * t), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-5 \cdot v, v, 1\right)}{\left(\left(\sqrt{2} \cdot \pi\right) \cdot t\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.6%
Applied rewrites98.6%
(FPCore (v t) :precision binary64 (/ (fma (* v v) -5.0 1.0) (* (* (sqrt 2.0) PI) t)))
double code(double v, double t) {
return fma((v * v), -5.0, 1.0) / ((sqrt(2.0) * ((double) M_PI)) * t);
}
function code(v, t) return Float64(fma(Float64(v * v), -5.0, 1.0) / Float64(Float64(sqrt(2.0) * pi) * t)) end
code[v_, t_] := N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[(N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{\left(\sqrt{2} \cdot \pi\right) \cdot t}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.6%
Applied rewrites98.6%
(FPCore (v t) :precision binary64 (/ 1.0 (* (* (sqrt 2.0) PI) t)))
double code(double v, double t) {
return 1.0 / ((sqrt(2.0) * ((double) M_PI)) * t);
}
public static double code(double v, double t) {
return 1.0 / ((Math.sqrt(2.0) * Math.PI) * t);
}
def code(v, t): return 1.0 / ((math.sqrt(2.0) * math.pi) * t)
function code(v, t) return Float64(1.0 / Float64(Float64(sqrt(2.0) * pi) * t)) end
function tmp = code(v, t) tmp = 1.0 / ((sqrt(2.0) * pi) * t); end
code[v_, t_] := N[(1.0 / N[(N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(\sqrt{2} \cdot \pi\right) \cdot t}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.6%
Taylor expanded in v around 0
Applied rewrites98.6%
(FPCore (v t) :precision binary64 (/ 1.0 (* (* PI t) (sqrt 2.0))))
double code(double v, double t) {
return 1.0 / ((((double) M_PI) * t) * sqrt(2.0));
}
public static double code(double v, double t) {
return 1.0 / ((Math.PI * t) * Math.sqrt(2.0));
}
def code(v, t): return 1.0 / ((math.pi * t) * math.sqrt(2.0))
function code(v, t) return Float64(1.0 / Float64(Float64(pi * t) * sqrt(2.0))) end
function tmp = code(v, t) tmp = 1.0 / ((pi * t) * sqrt(2.0)); end
code[v_, t_] := N[(1.0 / N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(\pi \cdot t\right) \cdot \sqrt{2}}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.6%
Taylor expanded in v around 0
Applied rewrites98.6%
Applied rewrites98.5%
(FPCore (v t) :precision binary64 (/ 1.0 (* PI (* t (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (((double) M_PI) * (t * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (Math.PI * (t * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (math.pi * (t * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(pi * Float64(t * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (pi * (t * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(Pi * N[(t * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\pi \cdot \left(t \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.6%
Taylor expanded in v around 0
Applied rewrites98.6%
Applied rewrites98.5%
Applied rewrites98.5%
herbie shell --seed 2025106
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))