
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dX.u))
(t_2 (pow t_1 2.0))
(t_3 (pow t_0 2.0))
(t_4 (* (floor w) dY.u))
(t_5 (pow t_4 2.0))
(t_6 (+ (* t_1 t_1) (* t_0 t_0)))
(t_7 (* (floor h) dY.v))
(t_8 (+ (* t_4 t_4) (* t_7 t_7)))
(t_9 (pow t_7 2.0))
(t_10 (+ t_9 t_5))
(t_11 (/ 1.0 (sqrt (fmax t_6 t_8))))
(t_12 (if (>= t_6 t_8) (* t_11 t_0) (* t_11 t_7)))
(t_13 (+ t_3 t_2))
(t_14 (sqrt (fmax t_13 t_10)))
(t_15
(if (>= t_3 t_10)
(/ t_0 t_14)
(* (/ dY.v (sqrt (fmax (+ t_2 t_3) (+ t_5 t_9)))) (floor h)))))
(if (<= t_12 -0.9994999766349792)
t_15
(if (<= t_12 0.0020000000949949026)
(if (>= t_13 t_5)
(/ t_0 (sqrt (fmax t_13 (* (pow dY.u 2.0) (pow (floor w) 2.0)))))
(/ t_7 t_14))
t_15))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dX_46_u;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = floorf(w) * dY_46_u;
float t_5 = powf(t_4, 2.0f);
float t_6 = (t_1 * t_1) + (t_0 * t_0);
float t_7 = floorf(h) * dY_46_v;
float t_8 = (t_4 * t_4) + (t_7 * t_7);
float t_9 = powf(t_7, 2.0f);
float t_10 = t_9 + t_5;
float t_11 = 1.0f / sqrtf(fmaxf(t_6, t_8));
float tmp;
if (t_6 >= t_8) {
tmp = t_11 * t_0;
} else {
tmp = t_11 * t_7;
}
float t_12 = tmp;
float t_13 = t_3 + t_2;
float t_14 = sqrtf(fmaxf(t_13, t_10));
float tmp_1;
if (t_3 >= t_10) {
tmp_1 = t_0 / t_14;
} else {
tmp_1 = (dY_46_v / sqrtf(fmaxf((t_2 + t_3), (t_5 + t_9)))) * floorf(h);
}
float t_15 = tmp_1;
float tmp_2;
if (t_12 <= -0.9994999766349792f) {
tmp_2 = t_15;
} else if (t_12 <= 0.0020000000949949026f) {
float tmp_3;
if (t_13 >= t_5) {
tmp_3 = t_0 / sqrtf(fmaxf(t_13, (powf(dY_46_u, 2.0f) * powf(floorf(w), 2.0f))));
} else {
tmp_3 = t_7 / t_14;
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_15;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(floor(w) * dY_46_u) t_5 = t_4 ^ Float32(2.0) t_6 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_7 = Float32(floor(h) * dY_46_v) t_8 = Float32(Float32(t_4 * t_4) + Float32(t_7 * t_7)) t_9 = t_7 ^ Float32(2.0) t_10 = Float32(t_9 + t_5) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_6, t_8))) tmp = Float32(0.0) if (t_6 >= t_8) tmp = Float32(t_11 * t_0); else tmp = Float32(t_11 * t_7); end t_12 = tmp t_13 = Float32(t_3 + t_2) t_14 = sqrt(fmax(t_13, t_10)) tmp_1 = Float32(0.0) if (t_3 >= t_10) tmp_1 = Float32(t_0 / t_14); else tmp_1 = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_2 + t_3), Float32(t_5 + t_9)))) * floor(h)); end t_15 = tmp_1 tmp_2 = Float32(0.0) if (t_12 <= Float32(-0.9994999766349792)) tmp_2 = t_15; elseif (t_12 <= Float32(0.0020000000949949026)) tmp_3 = Float32(0.0) if (t_13 >= t_5) tmp_3 = Float32(t_0 / sqrt(fmax(t_13, Float32((dY_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))))); else tmp_3 = Float32(t_7 / t_14); end tmp_2 = tmp_3; else tmp_2 = t_15; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dX_46_u; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = floor(w) * dY_46_u; t_5 = t_4 ^ single(2.0); t_6 = (t_1 * t_1) + (t_0 * t_0); t_7 = floor(h) * dY_46_v; t_8 = (t_4 * t_4) + (t_7 * t_7); t_9 = t_7 ^ single(2.0); t_10 = t_9 + t_5; t_11 = single(1.0) / sqrt(max(t_6, t_8)); tmp = single(0.0); if (t_6 >= t_8) tmp = t_11 * t_0; else tmp = t_11 * t_7; end t_12 = tmp; t_13 = t_3 + t_2; t_14 = sqrt(max(t_13, t_10)); tmp_2 = single(0.0); if (t_3 >= t_10) tmp_2 = t_0 / t_14; else tmp_2 = (dY_46_v / sqrt(max((t_2 + t_3), (t_5 + t_9)))) * floor(h); end t_15 = tmp_2; tmp_3 = single(0.0); if (t_12 <= single(-0.9994999766349792)) tmp_3 = t_15; elseif (t_12 <= single(0.0020000000949949026)) tmp_4 = single(0.0); if (t_13 >= t_5) tmp_4 = t_0 / sqrt(max(t_13, ((dY_46_u ^ single(2.0)) * (floor(w) ^ single(2.0))))); else tmp_4 = t_7 / t_14; end tmp_3 = tmp_4; else tmp_3 = t_15; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := {t\_1}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_5 := {t\_4}^{2}\\
t_6 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\
t_7 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_8 := t\_4 \cdot t\_4 + t\_7 \cdot t\_7\\
t_9 := {t\_7}^{2}\\
t_10 := t\_9 + t\_5\\
t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_8\right)}}\\
t_12 := \begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_8:\\
\;\;\;\;t\_11 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_11 \cdot t\_7\\
\end{array}\\
t_13 := t\_3 + t\_2\\
t_14 := \sqrt{\mathsf{max}\left(t\_13, t\_10\right)}\\
t_15 := \begin{array}{l}
\mathbf{if}\;t\_3 \geq t\_10:\\
\;\;\;\;\frac{t\_0}{t\_14}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_2 + t\_3, t\_5 + t\_9\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}\\
\mathbf{if}\;t\_12 \leq -0.9994999766349792:\\
\;\;\;\;t\_15\\
\mathbf{elif}\;t\_12 \leq 0.0020000000949949026:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_13 \geq t\_5:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_13, {dY.u}^{2} \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_7}{t\_14}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_15\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.999499977 or 0.00200000009 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.4%
Applied rewrites99.8%
Applied rewrites99.4%
Taylor expanded in dX.u around 0
Applied rewrites99.2%
if -0.999499977 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 0.00200000009Initial program 61.7%
Applied rewrites61.9%
Taylor expanded in dY.u around inf
Applied rewrites61.8%
Taylor expanded in dY.u around inf
Applied rewrites63.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dX.u))
(t_2 (pow t_1 2.0))
(t_3 (pow t_0 2.0))
(t_4 (* (floor w) dY.u))
(t_5 (pow t_4 2.0))
(t_6 (+ (* t_1 t_1) (* t_0 t_0)))
(t_7 (* (floor h) dY.v))
(t_8 (+ (* t_4 t_4) (* t_7 t_7)))
(t_9 (pow t_7 2.0))
(t_10 (+ t_9 t_5))
(t_11 (/ 1.0 (sqrt (fmax t_6 t_8))))
(t_12 (if (>= t_6 t_8) (* t_11 t_0) (* t_11 t_7)))
(t_13 (+ t_3 t_2))
(t_14 (sqrt (fmax t_13 t_10)))
(t_15
(if (>= t_3 t_10)
(/ t_0 t_14)
(* (/ dY.v (sqrt (fmax (+ t_2 t_3) (+ t_5 t_9)))) (floor h)))))
(if (<= t_12 -0.9994999766349792)
t_15
(if (<= t_12 0.0020000000949949026)
(if (>= (* (pow dX.u 2.0) (pow (floor w) 2.0)) t_5)
(/ t_0 (sqrt (fmax t_13 (+ (pow t_7 (/ 0.0 0.0)) t_5))))
(/ t_7 t_14))
t_15))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dX_46_u;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = floorf(w) * dY_46_u;
float t_5 = powf(t_4, 2.0f);
float t_6 = (t_1 * t_1) + (t_0 * t_0);
float t_7 = floorf(h) * dY_46_v;
float t_8 = (t_4 * t_4) + (t_7 * t_7);
float t_9 = powf(t_7, 2.0f);
float t_10 = t_9 + t_5;
float t_11 = 1.0f / sqrtf(fmaxf(t_6, t_8));
float tmp;
if (t_6 >= t_8) {
tmp = t_11 * t_0;
} else {
tmp = t_11 * t_7;
}
float t_12 = tmp;
float t_13 = t_3 + t_2;
float t_14 = sqrtf(fmaxf(t_13, t_10));
float tmp_1;
if (t_3 >= t_10) {
tmp_1 = t_0 / t_14;
} else {
tmp_1 = (dY_46_v / sqrtf(fmaxf((t_2 + t_3), (t_5 + t_9)))) * floorf(h);
}
float t_15 = tmp_1;
float tmp_2;
if (t_12 <= -0.9994999766349792f) {
tmp_2 = t_15;
} else if (t_12 <= 0.0020000000949949026f) {
float tmp_3;
if ((powf(dX_46_u, 2.0f) * powf(floorf(w), 2.0f)) >= t_5) {
tmp_3 = t_0 / sqrtf(fmaxf(t_13, (powf(t_7, (0.0f / 0.0f)) + t_5)));
} else {
tmp_3 = t_7 / t_14;
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_15;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(floor(w) * dY_46_u) t_5 = t_4 ^ Float32(2.0) t_6 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_7 = Float32(floor(h) * dY_46_v) t_8 = Float32(Float32(t_4 * t_4) + Float32(t_7 * t_7)) t_9 = t_7 ^ Float32(2.0) t_10 = Float32(t_9 + t_5) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_6, t_8))) tmp = Float32(0.0) if (t_6 >= t_8) tmp = Float32(t_11 * t_0); else tmp = Float32(t_11 * t_7); end t_12 = tmp t_13 = Float32(t_3 + t_2) t_14 = sqrt(fmax(t_13, t_10)) tmp_1 = Float32(0.0) if (t_3 >= t_10) tmp_1 = Float32(t_0 / t_14); else tmp_1 = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_2 + t_3), Float32(t_5 + t_9)))) * floor(h)); end t_15 = tmp_1 tmp_2 = Float32(0.0) if (t_12 <= Float32(-0.9994999766349792)) tmp_2 = t_15; elseif (t_12 <= Float32(0.0020000000949949026)) tmp_3 = Float32(0.0) if (Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))) >= t_5) tmp_3 = Float32(t_0 / sqrt(fmax(t_13, Float32((t_7 ^ Float32(Float32(0.0) / Float32(0.0))) + t_5)))); else tmp_3 = Float32(t_7 / t_14); end tmp_2 = tmp_3; else tmp_2 = t_15; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dX_46_u; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = floor(w) * dY_46_u; t_5 = t_4 ^ single(2.0); t_6 = (t_1 * t_1) + (t_0 * t_0); t_7 = floor(h) * dY_46_v; t_8 = (t_4 * t_4) + (t_7 * t_7); t_9 = t_7 ^ single(2.0); t_10 = t_9 + t_5; t_11 = single(1.0) / sqrt(max(t_6, t_8)); tmp = single(0.0); if (t_6 >= t_8) tmp = t_11 * t_0; else tmp = t_11 * t_7; end t_12 = tmp; t_13 = t_3 + t_2; t_14 = sqrt(max(t_13, t_10)); tmp_2 = single(0.0); if (t_3 >= t_10) tmp_2 = t_0 / t_14; else tmp_2 = (dY_46_v / sqrt(max((t_2 + t_3), (t_5 + t_9)))) * floor(h); end t_15 = tmp_2; tmp_3 = single(0.0); if (t_12 <= single(-0.9994999766349792)) tmp_3 = t_15; elseif (t_12 <= single(0.0020000000949949026)) tmp_4 = single(0.0); if (((dX_46_u ^ single(2.0)) * (floor(w) ^ single(2.0))) >= t_5) tmp_4 = t_0 / sqrt(max(t_13, ((t_7 ^ (single(0.0) / single(0.0))) + t_5))); else tmp_4 = t_7 / t_14; end tmp_3 = tmp_4; else tmp_3 = t_15; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := {t\_1}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_5 := {t\_4}^{2}\\
t_6 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\
t_7 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_8 := t\_4 \cdot t\_4 + t\_7 \cdot t\_7\\
t_9 := {t\_7}^{2}\\
t_10 := t\_9 + t\_5\\
t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_8\right)}}\\
t_12 := \begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_8:\\
\;\;\;\;t\_11 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_11 \cdot t\_7\\
\end{array}\\
t_13 := t\_3 + t\_2\\
t_14 := \sqrt{\mathsf{max}\left(t\_13, t\_10\right)}\\
t_15 := \begin{array}{l}
\mathbf{if}\;t\_3 \geq t\_10:\\
\;\;\;\;\frac{t\_0}{t\_14}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_2 + t\_3, t\_5 + t\_9\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}\\
\mathbf{if}\;t\_12 \leq -0.9994999766349792:\\
\;\;\;\;t\_15\\
\mathbf{elif}\;t\_12 \leq 0.0020000000949949026:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{dX.u}^{2} \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2} \geq t\_5:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_13, {t\_7}^{\left(\frac{0}{0}\right)} + t\_5\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_7}{t\_14}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_15\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.999499977 or 0.00200000009 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.4%
Applied rewrites99.8%
Applied rewrites99.4%
Taylor expanded in dX.u around 0
Applied rewrites99.2%
if -0.999499977 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 0.00200000009Initial program 61.7%
Applied rewrites61.9%
Taylor expanded in dY.u around inf
Applied rewrites61.8%
Taylor expanded in dX.u around inf
Applied rewrites61.9%
Applied rewrites62.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (pow t_1 2.0))
(t_3 (* (floor w) dX.u))
(t_4 (+ (* t_3 t_3) (* t_0 t_0)))
(t_5 (* (floor h) dY.v))
(t_6 (+ (* t_1 t_1) (* t_5 t_5)))
(t_7 (/ 1.0 (sqrt (fmax t_4 t_6))))
(t_8 (if (>= t_4 t_6) (* t_7 t_0) (* t_7 t_5)))
(t_9 (+ (pow t_0 2.0) (pow t_3 2.0)))
(t_10 (sqrt (fmax t_9 (+ (pow t_5 2.0) t_2))))
(t_11 (/ t_5 t_10))
(t_12
(if (>= (* (pow dX.v 2.0) (pow (floor h) 2.0)) t_2)
(/ t_0 t_10)
t_11)))
(if (<= t_8 -0.9994999766349792)
t_12
(if (<= t_8 1.0000000116860974e-7)
(if (>= (* (pow dX.u 2.0) (pow (floor w) 2.0)) t_2)
(/ t_0 (sqrt (fmax t_9 (+ (pow t_5 (/ 0.0 0.0)) t_2))))
t_11)
t_12))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(w) * dX_46_u;
float t_4 = (t_3 * t_3) + (t_0 * t_0);
float t_5 = floorf(h) * dY_46_v;
float t_6 = (t_1 * t_1) + (t_5 * t_5);
float t_7 = 1.0f / sqrtf(fmaxf(t_4, t_6));
float tmp;
if (t_4 >= t_6) {
tmp = t_7 * t_0;
} else {
tmp = t_7 * t_5;
}
float t_8 = tmp;
float t_9 = powf(t_0, 2.0f) + powf(t_3, 2.0f);
float t_10 = sqrtf(fmaxf(t_9, (powf(t_5, 2.0f) + t_2)));
float t_11 = t_5 / t_10;
float tmp_1;
if ((powf(dX_46_v, 2.0f) * powf(floorf(h), 2.0f)) >= t_2) {
tmp_1 = t_0 / t_10;
} else {
tmp_1 = t_11;
}
float t_12 = tmp_1;
float tmp_2;
if (t_8 <= -0.9994999766349792f) {
tmp_2 = t_12;
} else if (t_8 <= 1.0000000116860974e-7f) {
float tmp_3;
if ((powf(dX_46_u, 2.0f) * powf(floorf(w), 2.0f)) >= t_2) {
tmp_3 = t_0 / sqrtf(fmaxf(t_9, (powf(t_5, (0.0f / 0.0f)) + t_2)));
} else {
tmp_3 = t_11;
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_12;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(w) * dX_46_u) t_4 = Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) t_5 = Float32(floor(h) * dY_46_v) t_6 = Float32(Float32(t_1 * t_1) + Float32(t_5 * t_5)) t_7 = Float32(Float32(1.0) / sqrt(fmax(t_4, t_6))) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(t_7 * t_0); else tmp = Float32(t_7 * t_5); end t_8 = tmp t_9 = Float32((t_0 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) t_10 = sqrt(fmax(t_9, Float32((t_5 ^ Float32(2.0)) + t_2))) t_11 = Float32(t_5 / t_10) tmp_1 = Float32(0.0) if (Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0))) >= t_2) tmp_1 = Float32(t_0 / t_10); else tmp_1 = t_11; end t_12 = tmp_1 tmp_2 = Float32(0.0) if (t_8 <= Float32(-0.9994999766349792)) tmp_2 = t_12; elseif (t_8 <= Float32(1.0000000116860974e-7)) tmp_3 = Float32(0.0) if (Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))) >= t_2) tmp_3 = Float32(t_0 / sqrt(fmax(t_9, Float32((t_5 ^ Float32(Float32(0.0) / Float32(0.0))) + t_2)))); else tmp_3 = t_11; end tmp_2 = tmp_3; else tmp_2 = t_12; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = t_1 ^ single(2.0); t_3 = floor(w) * dX_46_u; t_4 = (t_3 * t_3) + (t_0 * t_0); t_5 = floor(h) * dY_46_v; t_6 = (t_1 * t_1) + (t_5 * t_5); t_7 = single(1.0) / sqrt(max(t_4, t_6)); tmp = single(0.0); if (t_4 >= t_6) tmp = t_7 * t_0; else tmp = t_7 * t_5; end t_8 = tmp; t_9 = (t_0 ^ single(2.0)) + (t_3 ^ single(2.0)); t_10 = sqrt(max(t_9, ((t_5 ^ single(2.0)) + t_2))); t_11 = t_5 / t_10; tmp_2 = single(0.0); if (((dX_46_v ^ single(2.0)) * (floor(h) ^ single(2.0))) >= t_2) tmp_2 = t_0 / t_10; else tmp_2 = t_11; end t_12 = tmp_2; tmp_3 = single(0.0); if (t_8 <= single(-0.9994999766349792)) tmp_3 = t_12; elseif (t_8 <= single(1.0000000116860974e-7)) tmp_4 = single(0.0); if (((dX_46_u ^ single(2.0)) * (floor(w) ^ single(2.0))) >= t_2) tmp_4 = t_0 / sqrt(max(t_9, ((t_5 ^ (single(0.0) / single(0.0))) + t_2))); else tmp_4 = t_11; end tmp_3 = tmp_4; else tmp_3 = t_12; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {t\_1}^{2}\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := t\_3 \cdot t\_3 + t\_0 \cdot t\_0\\
t_5 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_6 := t\_1 \cdot t\_1 + t\_5 \cdot t\_5\\
t_7 := \frac{1}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\
t_8 := \begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_6:\\
\;\;\;\;t\_7 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_7 \cdot t\_5\\
\end{array}\\
t_9 := {t\_0}^{2} + {t\_3}^{2}\\
t_10 := \sqrt{\mathsf{max}\left(t\_9, {t\_5}^{2} + t\_2\right)}\\
t_11 := \frac{t\_5}{t\_10}\\
t_12 := \begin{array}{l}
\mathbf{if}\;{dX.v}^{2} \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2} \geq t\_2:\\
\;\;\;\;\frac{t\_0}{t\_10}\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}\\
\mathbf{if}\;t\_8 \leq -0.9994999766349792:\\
\;\;\;\;t\_12\\
\mathbf{elif}\;t\_8 \leq 1.0000000116860974 \cdot 10^{-7}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{dX.u}^{2} \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2} \geq t\_2:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_9, {t\_5}^{\left(\frac{0}{0}\right)} + t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.999499977 or 1.00000001e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.4%
Applied rewrites99.7%
Taylor expanded in dY.u around inf
Applied rewrites72.4%
Taylor expanded in dX.u around 0
Applied rewrites78.5%
if -0.999499977 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 1.00000001e-7Initial program 59.9%
Applied rewrites60.0%
Taylor expanded in dY.u around inf
Applied rewrites60.0%
Taylor expanded in dX.u around inf
Applied rewrites60.0%
Applied rewrites60.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (+ t_1 (pow (* (floor w) dY.u) 2.0)))
(t_3 (* (floor h) dX.v))
(t_4 (+ (pow t_3 2.0) (pow (* (floor w) dX.u) 2.0))))
(if (>= t_4 t_2)
(/ t_3 (sqrt (fmax t_4 t_2)))
(/ t_0 (sqrt (fmax t_4 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_1)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = t_1 + powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float tmp;
if (t_4 >= t_2) {
tmp = t_3 / sqrtf(fmaxf(t_4, t_2));
} else {
tmp = t_0 / sqrtf(fmaxf(t_4, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_1)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(t_1 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32((t_3 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) tmp = Float32(0.0) if (t_4 >= t_2) tmp = Float32(t_3 / sqrt(fmax(t_4, t_2))); else tmp = Float32(t_0 / sqrt(fmax(t_4, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := t\_1 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_4, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_1\right)\right)}}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.5%
Applied rewrites76.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (* (floor h) dX.v))
(t_3 (+ (pow t_2 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_4 (sqrt (fmax t_3 t_1))))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = sqrtf(fmaxf(t_3, t_1));
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = sqrt(fmax(t_3, t_1)) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = floor(h) * dX_46_v; t_3 = (t_2 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dX.u) 2.0))
(t_1 (pow (* (floor h) dY.v) 2.0))
(t_2 (* (floor h) dX.v))
(t_3 (pow t_2 2.0))
(t_4 (+ t_3 t_0))
(t_5 (pow (* (floor w) dY.u) 2.0))
(t_6 (+ t_1 t_5)))
(if (>= t_4 t_6)
(/ t_2 (sqrt (fmax t_4 t_6)))
(* (/ dY.v (sqrt (fmax (+ t_0 t_3) (+ t_5 t_1)))) (floor h)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f);
float t_1 = powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f);
float t_4 = t_3 + t_0;
float t_5 = powf((floorf(w) * dY_46_u), 2.0f);
float t_6 = t_1 + t_5;
float tmp;
if (t_4 >= t_6) {
tmp = t_2 / sqrtf(fmaxf(t_4, t_6));
} else {
tmp = (dY_46_v / sqrtf(fmaxf((t_0 + t_3), (t_5 + t_1)))) * floorf(h);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_2 = Float32(floor(h) * dX_46_v) t_3 = t_2 ^ Float32(2.0) t_4 = Float32(t_3 + t_0) t_5 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_6 = Float32(t_1 + t_5) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(t_2 / sqrt(fmax(t_4, t_6))); else tmp = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_0 + t_3), Float32(t_5 + t_1)))) * floor(h)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dX_46_u) ^ single(2.0); t_1 = (floor(h) * dY_46_v) ^ single(2.0); t_2 = floor(h) * dX_46_v; t_3 = t_2 ^ single(2.0); t_4 = t_3 + t_0; t_5 = (floor(w) * dY_46_u) ^ single(2.0); t_6 = t_1 + t_5; tmp = single(0.0); if (t_4 >= t_6) tmp = t_2 / sqrt(max(t_4, t_6)); else tmp = (dY_46_v / sqrt(max((t_0 + t_3), (t_5 + t_1)))) * floor(h); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2}\\
t_4 := t\_3 + t\_0\\
t_5 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_6 := t\_1 + t\_5\\
\mathbf{if}\;t\_4 \geq t\_6:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_0 + t\_3, t\_5 + t\_1\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.5%
Applied rewrites76.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dX.u) 2.0))
(t_1 (pow (* (floor h) dY.v) 2.0))
(t_2 (* (floor h) dX.v))
(t_3 (pow t_2 2.0))
(t_4 (+ t_3 t_0))
(t_5 (pow (* (floor w) dY.u) 2.0))
(t_6 (+ t_1 t_5)))
(if (>= t_4 t_6)
(/ t_2 (sqrt (fmax t_4 t_6)))
(* dY.v (/ (floor h) (sqrt (fmax (+ t_0 t_3) (+ t_5 t_1))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f);
float t_1 = powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f);
float t_4 = t_3 + t_0;
float t_5 = powf((floorf(w) * dY_46_u), 2.0f);
float t_6 = t_1 + t_5;
float tmp;
if (t_4 >= t_6) {
tmp = t_2 / sqrtf(fmaxf(t_4, t_6));
} else {
tmp = dY_46_v * (floorf(h) / sqrtf(fmaxf((t_0 + t_3), (t_5 + t_1))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_2 = Float32(floor(h) * dX_46_v) t_3 = t_2 ^ Float32(2.0) t_4 = Float32(t_3 + t_0) t_5 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_6 = Float32(t_1 + t_5) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(t_2 / sqrt(fmax(t_4, t_6))); else tmp = Float32(dY_46_v * Float32(floor(h) / sqrt(fmax(Float32(t_0 + t_3), Float32(t_5 + t_1))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dX_46_u) ^ single(2.0); t_1 = (floor(h) * dY_46_v) ^ single(2.0); t_2 = floor(h) * dX_46_v; t_3 = t_2 ^ single(2.0); t_4 = t_3 + t_0; t_5 = (floor(w) * dY_46_u) ^ single(2.0); t_6 = t_1 + t_5; tmp = single(0.0); if (t_4 >= t_6) tmp = t_2 / sqrt(max(t_4, t_6)); else tmp = dY_46_v * (floor(h) / sqrt(max((t_0 + t_3), (t_5 + t_1)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2}\\
t_4 := t\_3 + t\_0\\
t_5 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_6 := t\_1 + t\_5\\
\mathbf{if}\;t\_4 \geq t\_6:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\
\mathbf{else}:\\
\;\;\;\;dY.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(t\_0 + t\_3, t\_5 + t\_1\right)}}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.5%
Applied rewrites76.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dX.u) 2.0))
(t_1 (* (floor h) dY.v))
(t_2 (pow t_1 2.0))
(t_3 (pow (* (floor h) dX.v) 2.0))
(t_4 (+ t_3 t_0))
(t_5 (pow (* (floor w) dY.u) 2.0))
(t_6 (+ t_2 t_5)))
(if (>= t_4 t_6)
(* dX.v (/ (floor h) (sqrt (fmax (+ t_0 t_3) (+ t_5 t_2)))))
(/ t_1 (sqrt (fmax t_4 t_6))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf((floorf(h) * dX_46_v), 2.0f);
float t_4 = t_3 + t_0;
float t_5 = powf((floorf(w) * dY_46_u), 2.0f);
float t_6 = t_2 + t_5;
float tmp;
if (t_4 >= t_6) {
tmp = dX_46_v * (floorf(h) / sqrtf(fmaxf((t_0 + t_3), (t_5 + t_2))));
} else {
tmp = t_1 / sqrtf(fmaxf(t_4, t_6));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_4 = Float32(t_3 + t_0) t_5 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_6 = Float32(t_2 + t_5) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(dX_46_v * Float32(floor(h) / sqrt(fmax(Float32(t_0 + t_3), Float32(t_5 + t_2))))); else tmp = Float32(t_1 / sqrt(fmax(t_4, t_6))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dX_46_u) ^ single(2.0); t_1 = floor(h) * dY_46_v; t_2 = t_1 ^ single(2.0); t_3 = (floor(h) * dX_46_v) ^ single(2.0); t_4 = t_3 + t_0; t_5 = (floor(w) * dY_46_u) ^ single(2.0); t_6 = t_2 + t_5; tmp = single(0.0); if (t_4 >= t_6) tmp = dX_46_v * (floor(h) / sqrt(max((t_0 + t_3), (t_5 + t_2)))); else tmp = t_1 / sqrt(max(t_4, t_6)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {t\_1}^{2}\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_4 := t\_3 + t\_0\\
t_5 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_6 := t\_2 + t\_5\\
\mathbf{if}\;t\_4 \geq t\_6:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(t\_0 + t\_3, t\_5 + t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.5%
Applied rewrites76.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dY.u) 2.0))
(t_1 (* (floor h) dY.v))
(t_2 (pow t_1 2.0))
(t_3 (pow (* (floor w) dX.u) 2.0))
(t_4 (* (floor h) dX.v))
(t_5 (pow t_4 2.0))
(t_6 (+ t_5 t_3))
(t_7 (+ t_3 t_5))
(t_8 (sqrt (fmax t_7 (+ t_0 t_2)))))
(if (<= dY.u 0.006000000052154064)
(if (>= t_7 t_2) (/ t_4 t_8) (/ t_1 t_8))
(if (>= t_6 t_0)
(/ t_4 (sqrt (fmax t_6 (* (pow dY.u 2.0) (pow (floor w) 2.0)))))
(/ t_1 (sqrt (fmax t_6 (+ t_2 t_0))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = floorf(h) * dX_46_v;
float t_5 = powf(t_4, 2.0f);
float t_6 = t_5 + t_3;
float t_7 = t_3 + t_5;
float t_8 = sqrtf(fmaxf(t_7, (t_0 + t_2)));
float tmp_1;
if (dY_46_u <= 0.006000000052154064f) {
float tmp_2;
if (t_7 >= t_2) {
tmp_2 = t_4 / t_8;
} else {
tmp_2 = t_1 / t_8;
}
tmp_1 = tmp_2;
} else if (t_6 >= t_0) {
tmp_1 = t_4 / sqrtf(fmaxf(t_6, (powf(dY_46_u, 2.0f) * powf(floorf(w), 2.0f))));
} else {
tmp_1 = t_1 / sqrtf(fmaxf(t_6, (t_2 + t_0)));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_4 = Float32(floor(h) * dX_46_v) t_5 = t_4 ^ Float32(2.0) t_6 = Float32(t_5 + t_3) t_7 = Float32(t_3 + t_5) t_8 = sqrt(fmax(t_7, Float32(t_0 + t_2))) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(0.006000000052154064)) tmp_2 = Float32(0.0) if (t_7 >= t_2) tmp_2 = Float32(t_4 / t_8); else tmp_2 = Float32(t_1 / t_8); end tmp_1 = tmp_2; elseif (t_6 >= t_0) tmp_1 = Float32(t_4 / sqrt(fmax(t_6, Float32((dY_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))))); else tmp_1 = Float32(t_1 / sqrt(fmax(t_6, Float32(t_2 + t_0)))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dY_46_u) ^ single(2.0); t_1 = floor(h) * dY_46_v; t_2 = t_1 ^ single(2.0); t_3 = (floor(w) * dX_46_u) ^ single(2.0); t_4 = floor(h) * dX_46_v; t_5 = t_4 ^ single(2.0); t_6 = t_5 + t_3; t_7 = t_3 + t_5; t_8 = sqrt(max(t_7, (t_0 + t_2))); tmp_2 = single(0.0); if (dY_46_u <= single(0.006000000052154064)) tmp_3 = single(0.0); if (t_7 >= t_2) tmp_3 = t_4 / t_8; else tmp_3 = t_1 / t_8; end tmp_2 = tmp_3; elseif (t_6 >= t_0) tmp_2 = t_4 / sqrt(max(t_6, ((dY_46_u ^ single(2.0)) * (floor(w) ^ single(2.0))))); else tmp_2 = t_1 / sqrt(max(t_6, (t_2 + t_0))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {t\_1}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_5 := {t\_4}^{2}\\
t_6 := t\_5 + t\_3\\
t_7 := t\_3 + t\_5\\
t_8 := \sqrt{\mathsf{max}\left(t\_7, t\_0 + t\_2\right)}\\
\mathbf{if}\;dY.u \leq 0.006000000052154064:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_2:\\
\;\;\;\;\frac{t\_4}{t\_8}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_8}\\
\end{array}\\
\mathbf{elif}\;t\_6 \geq t\_0:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_6, {dY.u}^{2} \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_6, t\_2 + t\_0\right)}}\\
\end{array}
\end{array}
if dY.u < 0.00600000005Initial program 77.9%
Taylor expanded in dY.u around 0
Applied rewrites69.1%
Applied rewrites69.3%
if 0.00600000005 < dY.u Initial program 72.4%
Applied rewrites72.6%
Taylor expanded in dY.u around inf
Applied rewrites68.1%
Taylor expanded in dY.u around inf
Applied rewrites69.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor w) dY.u) 2.0))
(t_2 (+ (pow t_0 2.0) t_1))
(t_3 (* (floor h) dX.v))
(t_4 (pow (* (floor w) dX.u) 2.0))
(t_5 (sqrt (fmax (+ (pow t_3 2.0) t_4) t_2)))
(t_6 (/ t_3 t_5)))
(if (<= dX.v 9.999999974752427e-7)
(if (>= (* (pow dX.u 2.0) (pow (floor w) 2.0)) t_1)
t_6
(/ t_0 (sqrt (fmax (+ (pow t_3 (/ 0.0 0.0)) t_4) t_2))))
(if (>= (* (pow dX.v 2.0) (pow (floor h) 2.0)) t_1) t_6 (/ t_0 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = powf(t_0, 2.0f) + t_1;
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf((floorf(w) * dX_46_u), 2.0f);
float t_5 = sqrtf(fmaxf((powf(t_3, 2.0f) + t_4), t_2));
float t_6 = t_3 / t_5;
float tmp_1;
if (dX_46_v <= 9.999999974752427e-7f) {
float tmp_2;
if ((powf(dX_46_u, 2.0f) * powf(floorf(w), 2.0f)) >= t_1) {
tmp_2 = t_6;
} else {
tmp_2 = t_0 / sqrtf(fmaxf((powf(t_3, (0.0f / 0.0f)) + t_4), t_2));
}
tmp_1 = tmp_2;
} else if ((powf(dX_46_v, 2.0f) * powf(floorf(h), 2.0f)) >= t_1) {
tmp_1 = t_6;
} else {
tmp_1 = t_0 / t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_2 = Float32((t_0 ^ Float32(2.0)) + t_1) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_5 = sqrt(fmax(Float32((t_3 ^ Float32(2.0)) + t_4), t_2)) t_6 = Float32(t_3 / t_5) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(9.999999974752427e-7)) tmp_2 = Float32(0.0) if (Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))) >= t_1) tmp_2 = t_6; else tmp_2 = Float32(t_0 / sqrt(fmax(Float32((t_3 ^ Float32(Float32(0.0) / Float32(0.0))) + t_4), t_2))); end tmp_1 = tmp_2; elseif (Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0))) >= t_1) tmp_1 = t_6; else tmp_1 = Float32(t_0 / t_5); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(w) * dY_46_u) ^ single(2.0); t_2 = (t_0 ^ single(2.0)) + t_1; t_3 = floor(h) * dX_46_v; t_4 = (floor(w) * dX_46_u) ^ single(2.0); t_5 = sqrt(max(((t_3 ^ single(2.0)) + t_4), t_2)); t_6 = t_3 / t_5; tmp_2 = single(0.0); if (dX_46_v <= single(9.999999974752427e-7)) tmp_3 = single(0.0); if (((dX_46_u ^ single(2.0)) * (floor(w) ^ single(2.0))) >= t_1) tmp_3 = t_6; else tmp_3 = t_0 / sqrt(max(((t_3 ^ (single(0.0) / single(0.0))) + t_4), t_2)); end tmp_2 = tmp_3; elseif (((dX_46_v ^ single(2.0)) * (floor(h) ^ single(2.0))) >= t_1) tmp_2 = t_6; else tmp_2 = t_0 / t_5; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := {t\_0}^{2} + t\_1\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_5 := \sqrt{\mathsf{max}\left({t\_3}^{2} + t\_4, t\_2\right)}\\
t_6 := \frac{t\_3}{t\_5}\\
\mathbf{if}\;dX.v \leq 9.999999974752427 \cdot 10^{-7}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{dX.u}^{2} \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2} \geq t\_1:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left({t\_3}^{\left(\frac{0}{0}\right)} + t\_4, t\_2\right)}}\\
\end{array}\\
\mathbf{elif}\;{dX.v}^{2} \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2} \geq t\_1:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_5}\\
\end{array}
\end{array}
if dX.v < 9.99999997e-7Initial program 77.1%
Applied rewrites77.4%
Taylor expanded in dY.u around inf
Applied rewrites65.6%
Taylor expanded in dX.u around inf
Applied rewrites61.1%
Applied rewrites62.6%
if 9.99999997e-7 < dX.v Initial program 74.6%
Applied rewrites74.8%
Taylor expanded in dY.u around inf
Applied rewrites64.2%
Taylor expanded in dX.u around 0
Applied rewrites61.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (+ (pow t_3 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_5 (sqrt (fmax t_4 (+ t_1 t_2))))
(t_6 (/ t_3 t_5))
(t_7 (pow (floor w) 2.0)))
(if (<= dX.u 200.0)
(if (>= (* (pow dX.v 2.0) (pow (floor h) 2.0)) t_2) t_6 (/ t_0 t_5))
(if (>= (* (pow dX.u 2.0) t_7) t_2)
t_6
(/ t_0 (sqrt (fmax t_4 (fma t_7 (* dY.u dY.u) t_1))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_5 = sqrtf(fmaxf(t_4, (t_1 + t_2)));
float t_6 = t_3 / t_5;
float t_7 = powf(floorf(w), 2.0f);
float tmp_1;
if (dX_46_u <= 200.0f) {
float tmp_2;
if ((powf(dX_46_v, 2.0f) * powf(floorf(h), 2.0f)) >= t_2) {
tmp_2 = t_6;
} else {
tmp_2 = t_0 / t_5;
}
tmp_1 = tmp_2;
} else if ((powf(dX_46_u, 2.0f) * t_7) >= t_2) {
tmp_1 = t_6;
} else {
tmp_1 = t_0 / sqrtf(fmaxf(t_4, fmaf(t_7, (dY_46_u * dY_46_u), t_1)));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32((t_3 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_5 = sqrt(fmax(t_4, Float32(t_1 + t_2))) t_6 = Float32(t_3 / t_5) t_7 = floor(w) ^ Float32(2.0) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(200.0)) tmp_2 = Float32(0.0) if (Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0))) >= t_2) tmp_2 = t_6; else tmp_2 = Float32(t_0 / t_5); end tmp_1 = tmp_2; elseif (Float32((dX_46_u ^ Float32(2.0)) * t_7) >= t_2) tmp_1 = t_6; else tmp_1 = Float32(t_0 / sqrt(fmax(t_4, fma(t_7, Float32(dY_46_u * dY_46_u), t_1)))); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_5 := \sqrt{\mathsf{max}\left(t\_4, t\_1 + t\_2\right)}\\
t_6 := \frac{t\_3}{t\_5}\\
t_7 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
\mathbf{if}\;dX.u \leq 200:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{dX.v}^{2} \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2} \geq t\_2:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_5}\\
\end{array}\\
\mathbf{elif}\;{dX.u}^{2} \cdot t\_7 \geq t\_2:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left(t\_7, dY.u \cdot dY.u, t\_1\right)\right)}}\\
\end{array}
\end{array}
if dX.u < 200Initial program 77.9%
Applied rewrites78.2%
Taylor expanded in dY.u around inf
Applied rewrites66.2%
Taylor expanded in dX.u around 0
Applied rewrites63.7%
if 200 < dX.u Initial program 70.7%
Applied rewrites70.8%
Taylor expanded in dY.u around inf
Applied rewrites61.5%
Taylor expanded in dX.u around inf
Applied rewrites60.5%
Applied rewrites60.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (pow t_3 2.0))
(t_5 (pow (* (floor w) dX.u) 2.0))
(t_6 (sqrt (fmax (+ t_5 t_4) (+ t_2 t_1))))
(t_7 (sqrt (fmax (+ t_4 t_5) (+ t_1 t_2)))))
(if (<= dX.u 200.0)
(if (>= (* (pow dX.v 2.0) (pow (floor h) 2.0)) t_2)
(/ t_3 t_7)
(/ t_0 t_7))
(if (>= t_5 t_2) (/ t_3 t_6) (/ t_0 t_6)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f);
float t_5 = powf((floorf(w) * dX_46_u), 2.0f);
float t_6 = sqrtf(fmaxf((t_5 + t_4), (t_2 + t_1)));
float t_7 = sqrtf(fmaxf((t_4 + t_5), (t_1 + t_2)));
float tmp_1;
if (dX_46_u <= 200.0f) {
float tmp_2;
if ((powf(dX_46_v, 2.0f) * powf(floorf(h), 2.0f)) >= t_2) {
tmp_2 = t_3 / t_7;
} else {
tmp_2 = t_0 / t_7;
}
tmp_1 = tmp_2;
} else if (t_5 >= t_2) {
tmp_1 = t_3 / t_6;
} else {
tmp_1 = t_0 / t_6;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_6 = sqrt(fmax(Float32(t_5 + t_4), Float32(t_2 + t_1))) t_7 = sqrt(fmax(Float32(t_4 + t_5), Float32(t_1 + t_2))) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(200.0)) tmp_2 = Float32(0.0) if (Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0))) >= t_2) tmp_2 = Float32(t_3 / t_7); else tmp_2 = Float32(t_0 / t_7); end tmp_1 = tmp_2; elseif (t_5 >= t_2) tmp_1 = Float32(t_3 / t_6); else tmp_1 = Float32(t_0 / t_6); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = t_3 ^ single(2.0); t_5 = (floor(w) * dX_46_u) ^ single(2.0); t_6 = sqrt(max((t_5 + t_4), (t_2 + t_1))); t_7 = sqrt(max((t_4 + t_5), (t_1 + t_2))); tmp_2 = single(0.0); if (dX_46_u <= single(200.0)) tmp_3 = single(0.0); if (((dX_46_v ^ single(2.0)) * (floor(h) ^ single(2.0))) >= t_2) tmp_3 = t_3 / t_7; else tmp_3 = t_0 / t_7; end tmp_2 = tmp_3; elseif (t_5 >= t_2) tmp_2 = t_3 / t_6; else tmp_2 = t_0 / t_6; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2}\\
t_5 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_6 := \sqrt{\mathsf{max}\left(t\_5 + t\_4, t\_2 + t\_1\right)}\\
t_7 := \sqrt{\mathsf{max}\left(t\_4 + t\_5, t\_1 + t\_2\right)}\\
\mathbf{if}\;dX.u \leq 200:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{dX.v}^{2} \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2} \geq t\_2:\\
\;\;\;\;\frac{t\_3}{t\_7}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_7}\\
\end{array}\\
\mathbf{elif}\;t\_5 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_6}\\
\end{array}
\end{array}
if dX.u < 200Initial program 77.9%
Applied rewrites78.2%
Taylor expanded in dY.u around inf
Applied rewrites66.2%
Taylor expanded in dX.u around 0
Applied rewrites63.7%
if 200 < dX.u Initial program 70.7%
Applied rewrites70.8%
Taylor expanded in dY.u around inf
Applied rewrites61.5%
Taylor expanded in dX.u around inf
Applied rewrites60.5%
Applied rewrites60.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (* (floor h) dY.v))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (sqrt (fmax (+ t_1 (pow t_0 2.0)) (+ t_3 (pow t_2 2.0))))))
(if (>= t_1 t_3) (/ t_0 t_4) (/ t_2 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = floorf(h) * dY_46_v;
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = sqrtf(fmaxf((t_1 + powf(t_0, 2.0f)), (t_3 + powf(t_2, 2.0f))));
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / t_4;
} else {
tmp = t_2 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = sqrt(fmax(Float32(t_1 + (t_0 ^ Float32(2.0))), Float32(t_3 + (t_2 ^ Float32(2.0))))) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / t_4); else tmp = Float32(t_2 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = floor(h) * dY_46_v; t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = sqrt(max((t_1 + (t_0 ^ single(2.0))), (t_3 + (t_2 ^ single(2.0))))); tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / t_4; else tmp = t_2 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_1 + {t\_0}^{2}, t\_3 + {t\_2}^{2}\right)}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.5%
Taylor expanded in dY.u around inf
Applied rewrites65.1%
Taylor expanded in dX.u around inf
Applied rewrites59.4%
Applied rewrites59.4%
herbie shell --seed 2025106
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))