Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.6s)

start0.0ms (0%)

Memory
0.0MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample523.0ms (32.7%)

Memory
15.2MiB live, 668.5MiB allocated; 175ms collecting garbage
Samples
336.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 116.0ms
ival-div!: 64.0ms (55.1% of total)
ival-add!: 50.0ms (43.1% of total)
adjust: 2.0ms (1.7% of total)
Bogosity

explain40.0ms (2.5%)

Memory
14.1MiB live, 59.8MiB allocated; 5ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-y
00-0-(+.f64 x y)
00-0-(/.f64 (+.f64 x y) #s(literal 10 binary64))
00-0-x
00-0-#s(literal 10 binary64)
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
16.0ms512×0valid
Compiler

Compiled 31 to 19 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 5.0ms
ival-div!: 3.0ms (66.1% of total)
ival-add!: 2.0ms (44.1% of total)
adjust: 0.0ms (0% of total)

preprocess8.0ms (0.5%)

Memory
12.0MiB live, 12.0MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
Stop Event
saturated
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 10 to 10 computations (0% saved)

series6.0ms (0.4%)

Memory
-46.3MiB live, 5.4MiB allocated; 6ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
4.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite161.0ms (10%)

Memory
13.9MiB live, 198.4MiB allocated; 26ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval6.0ms (0.4%)

Memory
10.9MiB live, 10.9MiB allocated; 0ms collecting garbage
Compiler

Compiled 880 to 210 computations (76.1% saved)

prune4.0ms (0.2%)

Memory
7.3MiB live, 7.3MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New55661
Fresh000
Picked011
Done000
Total55762
Accuracy
100.0%
Counts
62 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.1%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
54.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
54.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
46.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 107 to 93 computations (13.1% saved)

series5.0ms (0.3%)

Memory
7.5MiB live, 7.5MiB allocated; 0ms collecting garbage
Counts
15 → 32
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))

rewrite147.0ms (9.2%)

Memory
-14.8MiB live, 173.4MiB allocated; 33ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083419
087403
1300403
22092403
08250395
Stop Event
iter-limit
node-limit
iter-limit
Counts
47 → 123
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))))) (neg.f64 (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (fma.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (*.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(-.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))) (/.f64 (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 1/10 binary64)
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (neg.f64 (-.f64 y x))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) (-.f64 y x)) (*.f64 (-.f64 y x) (*.f64 x x))) (*.f64 (-.f64 y x) (-.f64 y x)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(*.f64 y #s(literal 1/10 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) x) #s(literal -10 binary64)))
#s(approx (+ y x) x)
#s(literal 10 binary64)
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) y) #s(literal -10 binary64)))
#s(approx (+ y x) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx x x)
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval9.0ms (0.6%)

Memory
20.4MiB live, 20.4MiB allocated; 0ms collecting garbage
Compiler

Compiled 2 225 to 384 computations (82.7% saved)

prune6.0ms (0.4%)

Memory
-36.6MiB live, 10.3MiB allocated; 2ms collecting garbage
Pruning

8 alts after pruning (3 fresh and 5 done)

PrunedKeptTotal
New1022104
Fresh011
Picked055
Done101
Total1038111
Accuracy
100.0%
Counts
111 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.1%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
54.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y)))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
54.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
46.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 75 to 62 computations (17.3% saved)

series8.0ms (0.5%)

Memory
16.4MiB live, 16.4MiB allocated; 0ms collecting garbage
Counts
14 → 40
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y)))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
x
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) y)
y
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
2.0ms
x
@0
((/ (+ x y) 10) (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y) y (/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y) y (/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
x
@inf
((/ (+ x y) 10) (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y) y (/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y) y (/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)
1.0ms
y
@inf
((/ (+ x y) 10) (+ (* x 1/10) (* 1/10 y)) x 1/10 (* 1/10 y) y (/ (+ x y) 10) (+ (* y 1/10) (* 1/10 x)) (* 1/10 x) (/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) 10 (* 10 x) 100)

rewrite256.0ms (16%)

Memory
-5.9MiB live, 236.9MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0102608
0109538
1385538
22457538
09654528
Stop Event
iter-limit
node-limit
iter-limit
Counts
54 → 675
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y)))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
x
#s(literal 1/10 binary64)
(*.f64 #s(literal 1/10 binary64) y)
y
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
#s(literal 100 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 y)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* 1/10 x)))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* x 1/10) (* 1/10 y)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 1/10) (* 1/10 x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(*.f64 (/.f64 (*.f64 #s(literal 10 binary64) (+.f64 y x)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))
(*.f64 (/.f64 (*.f64 #s(literal 10 binary64) (+.f64 y x)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 (/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (-.f64 x y)))
(*.f64 (/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 y x)) (-.f64 y x)))
(*.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal -1 binary64) (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) #s(literal 1 binary64))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))))) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) (-.f64 y x)))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64))))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -10 binary64))) #s(literal -10 binary64))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))))))
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#s(literal 10 binary64)
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#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx x x)
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#s(approx (+ (* y 1/10) (* 1/10 x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
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eval33.0ms (2%)

Memory
19.9MiB live, 63.3MiB allocated; 9ms collecting garbage
Compiler

Compiled 7 578 to 1 099 computations (85.5% saved)

prune7.0ms (0.4%)

Memory
19.0MiB live, 19.0MiB allocated; 0ms collecting garbage
Pruning

9 alts after pruning (1 fresh and 8 done)

PrunedKeptTotal
New2871288
Fresh000
Picked033
Done055
Total2879296
Accuracy
100.0%
Counts
296 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.1%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
99.1%
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
54.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y)))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
54.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
46.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 82 to 69 computations (15.9% saved)

series6.0ms (0.4%)

Memory
-56.4MiB live, 4.4MiB allocated; 6ms collecting garbage
Counts
7 → 23
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(+.f64 y x)
y
x
#s(literal 10 binary64)
#s(literal 100 binary64)
Outputs
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ y x) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ y x) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
y
@-inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
1.0ms
x
@-inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
0.0ms
x
@inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
0.0ms
y
@inf
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)
0.0ms
x
@0
((/ (* (+ y x) 10) 100) (* (+ y x) 10) (+ y x) y x 10 100)

rewrite168.0ms (10.5%)

Memory
55.6MiB live, 187.2MiB allocated; 15ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
087298
090270
1393270
23110270
08647264
Stop Event
iter-limit
node-limit
iter-limit
Counts
30 → 123
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(+.f64 y x)
y
x
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ y x) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ y x) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ y x) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ y x) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y))) #s(literal 100 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 10 binary64)) (*.f64 (-.f64 y x) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (*.f64 #s(literal 100 binary64) (-.f64 y x)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 #s(literal 100 binary64) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 1/10 binary64)) y))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)) #s(literal 100 binary64)))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 x y))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 100 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 #s(literal -1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 y x)) #s(literal 10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 x y) (-.f64 x y)) #s(literal 10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 x y) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) y) #s(literal 10 binary64)))))
(/.f64 (fma.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) x))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))) (/.f64 (*.f64 #s(literal 1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))))
(+.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) y))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))
(/.f64 (-.f64 (*.f64 (*.f64 y y) (-.f64 y x)) (*.f64 (-.f64 y x) (*.f64 x x))) (*.f64 (-.f64 y x) (-.f64 y x)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 x y) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 x y) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 x y) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 x y)
(+.f64 y x)
y
x
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ y x) 10) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 x y)))
#s(approx (* (+ y x) 10) (*.f64 #s(literal 10 binary64) y))
#s(approx (* (+ y x) 10) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 x y))
#s(approx x x)
#s(approx (/ (* (+ y x) 10) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* (+ y x) 10) (*.f64 #s(literal 10 binary64) x))
#s(approx (* (+ y x) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* (+ y x) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* (+ y x) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (* (+ y x) 10) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* (+ y x) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval18.0ms (1.1%)

Memory
-26.6MiB live, 28.8MiB allocated; 8ms collecting garbage
Compiler

Compiled 1 890 to 394 computations (79.2% saved)

prune6.0ms (0.4%)

Memory
15.2MiB live, 15.2MiB allocated; 0ms collecting garbage
Pruning

9 alts after pruning (0 fresh and 9 done)

PrunedKeptTotal
New1170117
Fresh000
Picked011
Done088
Total1179126
Accuracy
100.0%
Counts
126 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.1%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
99.1%
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
54.9%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
47.1%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
99.4%
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y)))
99.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
54.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
46.8%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 169 to 99 computations (41.4% saved)

regimes16.0ms (1%)

Memory
-15.6MiB live, 29.8MiB allocated; 5ms collecting garbage
Counts
10 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

6.0ms
y
3.0ms
x
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes13.0ms (0.8%)

Memory
-21.2MiB live, 24.6MiB allocated; 3ms collecting garbage
Counts
7 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (/ (+ x y) 10) (fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y)))
#s(approx (/ (+ x y) 10) (fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

5.0ms
(+.f64 x y)
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
x
2.0ms
y
Results
AccuracySegmentsBranch
99.4%1(+.f64 x y)
99.4%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.4%1x
99.4%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes5.0ms (0.3%)

Memory
14.7MiB live, 14.7MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

4 calls:

1.0ms
(+.f64 x y)
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
y
1.0ms
x
Results
AccuracySegmentsBranch
97.9%2(+.f64 x y)
97.9%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
83.7%2x
86.1%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes4.0ms (0.3%)

Memory
17.9MiB live, 17.9MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

1.0ms
y
1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
x
Results
AccuracySegmentsBranch
46.8%1x
46.8%1y
46.8%1(+.f64 x y)
46.8%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.341010196608922e-245
1.1250343135210585e-260
Compiler

Compiled 8 to 10 computations (-25% saved)

derivations126.0ms (7.9%)

Memory
-35.1MiB live, 61.5MiB allocated; 27ms collecting garbage
Stop Event
done
Compiler

Compiled 51 to 19 computations (62.7% saved)

preprocess20.0ms (1.2%)

Memory
38.1MiB live, 38.1MiB allocated; 0ms collecting garbage
Remove

(sort x y)

Compiler

Compiled 214 to 124 computations (42.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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