
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (pow t_0 2.0))
(t_4 (* (floor w) dY.u))
(t_5 (pow t_4 2.0))
(t_6 (+ (* t_0 t_0) (* t_1 t_1)))
(t_7 (* (floor h) dY.v))
(t_8 (+ (* t_4 t_4) (* t_7 t_7)))
(t_9 (pow t_7 2.0))
(t_10 (+ t_5 t_9))
(t_11 (+ t_9 t_5))
(t_12 (/ 1.0 (sqrt (fmax t_6 t_8))))
(t_13 (if (>= t_6 t_8) (* t_12 t_0) (* t_12 t_4)))
(t_14 (+ t_2 t_3))
(t_15 (sqrt (fmax t_14 t_10)))
(t_16
(if (>= t_3 t_11)
(/ t_0 (sqrt (fmax t_14 t_11)))
(* dY.u (/ (floor w) t_15)))))
(if (<= t_13 -0.9999998807907104)
t_16
(if (<= t_13 0.25)
(if (>= t_2 t_9)
(/ t_0 t_15)
(/ t_4 (sqrt (fmax (+ t_2 (exp (* (log t_0) 2.0))) t_10))))
t_16))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = floorf(w) * dY_46_u;
float t_5 = powf(t_4, 2.0f);
float t_6 = (t_0 * t_0) + (t_1 * t_1);
float t_7 = floorf(h) * dY_46_v;
float t_8 = (t_4 * t_4) + (t_7 * t_7);
float t_9 = powf(t_7, 2.0f);
float t_10 = t_5 + t_9;
float t_11 = t_9 + t_5;
float t_12 = 1.0f / sqrtf(fmaxf(t_6, t_8));
float tmp;
if (t_6 >= t_8) {
tmp = t_12 * t_0;
} else {
tmp = t_12 * t_4;
}
float t_13 = tmp;
float t_14 = t_2 + t_3;
float t_15 = sqrtf(fmaxf(t_14, t_10));
float tmp_1;
if (t_3 >= t_11) {
tmp_1 = t_0 / sqrtf(fmaxf(t_14, t_11));
} else {
tmp_1 = dY_46_u * (floorf(w) / t_15);
}
float t_16 = tmp_1;
float tmp_2;
if (t_13 <= -0.9999998807907104f) {
tmp_2 = t_16;
} else if (t_13 <= 0.25f) {
float tmp_3;
if (t_2 >= t_9) {
tmp_3 = t_0 / t_15;
} else {
tmp_3 = t_4 / sqrtf(fmaxf((t_2 + expf((logf(t_0) * 2.0f))), t_10));
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_16;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(floor(w) * dY_46_u) t_5 = t_4 ^ Float32(2.0) t_6 = Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) t_7 = Float32(floor(h) * dY_46_v) t_8 = Float32(Float32(t_4 * t_4) + Float32(t_7 * t_7)) t_9 = t_7 ^ Float32(2.0) t_10 = Float32(t_5 + t_9) t_11 = Float32(t_9 + t_5) t_12 = Float32(Float32(1.0) / sqrt(fmax(t_6, t_8))) tmp = Float32(0.0) if (t_6 >= t_8) tmp = Float32(t_12 * t_0); else tmp = Float32(t_12 * t_4); end t_13 = tmp t_14 = Float32(t_2 + t_3) t_15 = sqrt(fmax(t_14, t_10)) tmp_1 = Float32(0.0) if (t_3 >= t_11) tmp_1 = Float32(t_0 / sqrt(fmax(t_14, t_11))); else tmp_1 = Float32(dY_46_u * Float32(floor(w) / t_15)); end t_16 = tmp_1 tmp_2 = Float32(0.0) if (t_13 <= Float32(-0.9999998807907104)) tmp_2 = t_16; elseif (t_13 <= Float32(0.25)) tmp_3 = Float32(0.0) if (t_2 >= t_9) tmp_3 = Float32(t_0 / t_15); else tmp_3 = Float32(t_4 / sqrt(fmax(Float32(t_2 + exp(Float32(log(t_0) * Float32(2.0)))), t_10))); end tmp_2 = tmp_3; else tmp_2 = t_16; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = floor(w) * dY_46_u; t_5 = t_4 ^ single(2.0); t_6 = (t_0 * t_0) + (t_1 * t_1); t_7 = floor(h) * dY_46_v; t_8 = (t_4 * t_4) + (t_7 * t_7); t_9 = t_7 ^ single(2.0); t_10 = t_5 + t_9; t_11 = t_9 + t_5; t_12 = single(1.0) / sqrt(max(t_6, t_8)); tmp = single(0.0); if (t_6 >= t_8) tmp = t_12 * t_0; else tmp = t_12 * t_4; end t_13 = tmp; t_14 = t_2 + t_3; t_15 = sqrt(max(t_14, t_10)); tmp_2 = single(0.0); if (t_3 >= t_11) tmp_2 = t_0 / sqrt(max(t_14, t_11)); else tmp_2 = dY_46_u * (floor(w) / t_15); end t_16 = tmp_2; tmp_3 = single(0.0); if (t_13 <= single(-0.9999998807907104)) tmp_3 = t_16; elseif (t_13 <= single(0.25)) tmp_4 = single(0.0); if (t_2 >= t_9) tmp_4 = t_0 / t_15; else tmp_4 = t_4 / sqrt(max((t_2 + exp((log(t_0) * single(2.0)))), t_10)); end tmp_3 = tmp_4; else tmp_3 = t_16; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_5 := {t\_4}^{2}\\
t_6 := t\_0 \cdot t\_0 + t\_1 \cdot t\_1\\
t_7 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_8 := t\_4 \cdot t\_4 + t\_7 \cdot t\_7\\
t_9 := {t\_7}^{2}\\
t_10 := t\_5 + t\_9\\
t_11 := t\_9 + t\_5\\
t_12 := \frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_8\right)}}\\
t_13 := \begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_8:\\
\;\;\;\;t\_12 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_12 \cdot t\_4\\
\end{array}\\
t_14 := t\_2 + t\_3\\
t_15 := \sqrt{\mathsf{max}\left(t\_14, t\_10\right)}\\
t_16 := \begin{array}{l}
\mathbf{if}\;t\_3 \geq t\_11:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_14, t\_11\right)}}\\
\mathbf{else}:\\
\;\;\;\;dY.u \cdot \frac{\left\lfloor w\right\rfloor }{t\_15}\\
\end{array}\\
\mathbf{if}\;t\_13 \leq -0.9999998807907104:\\
\;\;\;\;t\_16\\
\mathbf{elif}\;t\_13 \leq 0.25:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_2 \geq t\_9:\\
\;\;\;\;\frac{t\_0}{t\_15}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_2 + e^{\log t\_0 \cdot 2}, t\_10\right)}}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_16\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.999999881 or 0.25 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.5%
Applied rewrites99.9%
Applied rewrites99.4%
Taylor expanded in dX.u around inf
Applied rewrites99.4%
if -0.999999881 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 0.25Initial program 63.5%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.3
Applied rewrites63.3%
Applied rewrites63.5%
Taylor expanded in dX.u around 0
Applied rewrites63.5%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3264.0
Applied rewrites64.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (+ (* t_1 t_1) (* t_2 t_2)))
(t_4 (pow t_2 2.0))
(t_5 (* (floor w) dX.u))
(t_6 (pow t_5 2.0))
(t_7 (+ (* t_5 t_5) (* t_0 t_0)))
(t_8 (/ 1.0 (sqrt (fmax t_7 t_3))))
(t_9 (pow t_0 2.0))
(t_10 (+ t_9 t_6))
(t_11 (sqrt (fmax t_10 (+ (pow t_1 2.0) t_4))))
(t_12 (/ t_1 t_11)))
(if (<= (if (>= t_7 t_3) (* t_8 t_5) (* t_8 t_1)) -1.0)
(if (>= t_6 t_4) (/ t_5 t_11) t_12)
(if (>= t_9 t_4)
(/ t_5 (sqrt (fmax t_10 (+ (exp (* (log t_1) 2.0)) t_4))))
t_12))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = (t_1 * t_1) + (t_2 * t_2);
float t_4 = powf(t_2, 2.0f);
float t_5 = floorf(w) * dX_46_u;
float t_6 = powf(t_5, 2.0f);
float t_7 = (t_5 * t_5) + (t_0 * t_0);
float t_8 = 1.0f / sqrtf(fmaxf(t_7, t_3));
float t_9 = powf(t_0, 2.0f);
float t_10 = t_9 + t_6;
float t_11 = sqrtf(fmaxf(t_10, (powf(t_1, 2.0f) + t_4)));
float t_12 = t_1 / t_11;
float tmp;
if (t_7 >= t_3) {
tmp = t_8 * t_5;
} else {
tmp = t_8 * t_1;
}
float tmp_2;
if (tmp <= -1.0f) {
float tmp_3;
if (t_6 >= t_4) {
tmp_3 = t_5 / t_11;
} else {
tmp_3 = t_12;
}
tmp_2 = tmp_3;
} else if (t_9 >= t_4) {
tmp_2 = t_5 / sqrtf(fmaxf(t_10, (expf((logf(t_1) * 2.0f)) + t_4)));
} else {
tmp_2 = t_12;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_4 = t_2 ^ Float32(2.0) t_5 = Float32(floor(w) * dX_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) t_8 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_3))) t_9 = t_0 ^ Float32(2.0) t_10 = Float32(t_9 + t_6) t_11 = sqrt(fmax(t_10, Float32((t_1 ^ Float32(2.0)) + t_4))) t_12 = Float32(t_1 / t_11) tmp = Float32(0.0) if (t_7 >= t_3) tmp = Float32(t_8 * t_5); else tmp = Float32(t_8 * t_1); end tmp_2 = Float32(0.0) if (tmp <= Float32(-1.0)) tmp_3 = Float32(0.0) if (t_6 >= t_4) tmp_3 = Float32(t_5 / t_11); else tmp_3 = t_12; end tmp_2 = tmp_3; elseif (t_9 >= t_4) tmp_2 = Float32(t_5 / sqrt(fmax(t_10, Float32(exp(Float32(log(t_1) * Float32(2.0))) + t_4)))); else tmp_2 = t_12; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = (t_1 * t_1) + (t_2 * t_2); t_4 = t_2 ^ single(2.0); t_5 = floor(w) * dX_46_u; t_6 = t_5 ^ single(2.0); t_7 = (t_5 * t_5) + (t_0 * t_0); t_8 = single(1.0) / sqrt(max(t_7, t_3)); t_9 = t_0 ^ single(2.0); t_10 = t_9 + t_6; t_11 = sqrt(max(t_10, ((t_1 ^ single(2.0)) + t_4))); t_12 = t_1 / t_11; tmp = single(0.0); if (t_7 >= t_3) tmp = t_8 * t_5; else tmp = t_8 * t_1; end tmp_3 = single(0.0); if (tmp <= single(-1.0)) tmp_4 = single(0.0); if (t_6 >= t_4) tmp_4 = t_5 / t_11; else tmp_4 = t_12; end tmp_3 = tmp_4; elseif (t_9 >= t_4) tmp_3 = t_5 / sqrt(max(t_10, (exp((log(t_1) * single(2.0))) + t_4))); else tmp_3 = t_12; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_4 := {t\_2}^{2}\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_6 := {t\_5}^{2}\\
t_7 := t\_5 \cdot t\_5 + t\_0 \cdot t\_0\\
t_8 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_3\right)}}\\
t_9 := {t\_0}^{2}\\
t_10 := t\_9 + t\_6\\
t_11 := \sqrt{\mathsf{max}\left(t\_10, {t\_1}^{2} + t\_4\right)}\\
t_12 := \frac{t\_1}{t\_11}\\
\mathbf{if}\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_3:\\
\;\;\;\;t\_8 \cdot t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_8 \cdot t\_1\\
\end{array} \leq -1:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_4:\\
\;\;\;\;\frac{t\_5}{t\_11}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}\\
\mathbf{elif}\;t\_9 \geq t\_4:\\
\;\;\;\;\frac{t\_5}{\sqrt{\mathsf{max}\left(t\_10, e^{\log t\_1 \cdot 2} + t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -1Initial program 100.0%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3261.6
Applied rewrites61.6%
Applied rewrites61.6%
Taylor expanded in dX.u around inf
Applied rewrites70.6%
if -1 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 72.6%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.2
Applied rewrites64.2%
Applied rewrites64.4%
Taylor expanded in dX.u around 0
Applied rewrites60.9%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3261.2
Applied rewrites61.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (+ (* t_1 t_1) (* t_2 t_2)))
(t_4 (pow t_2 2.0))
(t_5 (* (floor w) dX.u))
(t_6 (pow t_5 2.0))
(t_7 (+ (* t_5 t_5) (* t_0 t_0)))
(t_8 (pow t_0 2.0))
(t_9 (/ 1.0 (sqrt (fmax t_7 t_3))))
(t_10 (+ (pow t_1 2.0) t_4))
(t_11 (sqrt (fmax (+ t_8 t_6) t_10)))
(t_12 (/ t_1 t_11)))
(if (<= (if (>= t_7 t_3) (* t_9 t_5) (* t_9 t_1)) -1.0)
(if (>= t_6 t_4) (/ t_5 t_11) t_12)
(if (>= t_8 t_4)
(/ t_5 (sqrt (fmax (fma (* (pow (floor h) 2.0) dX.v) dX.v t_6) t_10)))
t_12))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = (t_1 * t_1) + (t_2 * t_2);
float t_4 = powf(t_2, 2.0f);
float t_5 = floorf(w) * dX_46_u;
float t_6 = powf(t_5, 2.0f);
float t_7 = (t_5 * t_5) + (t_0 * t_0);
float t_8 = powf(t_0, 2.0f);
float t_9 = 1.0f / sqrtf(fmaxf(t_7, t_3));
float t_10 = powf(t_1, 2.0f) + t_4;
float t_11 = sqrtf(fmaxf((t_8 + t_6), t_10));
float t_12 = t_1 / t_11;
float tmp;
if (t_7 >= t_3) {
tmp = t_9 * t_5;
} else {
tmp = t_9 * t_1;
}
float tmp_2;
if (tmp <= -1.0f) {
float tmp_3;
if (t_6 >= t_4) {
tmp_3 = t_5 / t_11;
} else {
tmp_3 = t_12;
}
tmp_2 = tmp_3;
} else if (t_8 >= t_4) {
tmp_2 = t_5 / sqrtf(fmaxf(fmaf((powf(floorf(h), 2.0f) * dX_46_v), dX_46_v, t_6), t_10));
} else {
tmp_2 = t_12;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_4 = t_2 ^ Float32(2.0) t_5 = Float32(floor(w) * dX_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) t_8 = t_0 ^ Float32(2.0) t_9 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_3))) t_10 = Float32((t_1 ^ Float32(2.0)) + t_4) t_11 = sqrt(fmax(Float32(t_8 + t_6), t_10)) t_12 = Float32(t_1 / t_11) tmp = Float32(0.0) if (t_7 >= t_3) tmp = Float32(t_9 * t_5); else tmp = Float32(t_9 * t_1); end tmp_2 = Float32(0.0) if (tmp <= Float32(-1.0)) tmp_3 = Float32(0.0) if (t_6 >= t_4) tmp_3 = Float32(t_5 / t_11); else tmp_3 = t_12; end tmp_2 = tmp_3; elseif (t_8 >= t_4) tmp_2 = Float32(t_5 / sqrt(fmax(fma(Float32((floor(h) ^ Float32(2.0)) * dX_46_v), dX_46_v, t_6), t_10))); else tmp_2 = t_12; end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_4 := {t\_2}^{2}\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_6 := {t\_5}^{2}\\
t_7 := t\_5 \cdot t\_5 + t\_0 \cdot t\_0\\
t_8 := {t\_0}^{2}\\
t_9 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_3\right)}}\\
t_10 := {t\_1}^{2} + t\_4\\
t_11 := \sqrt{\mathsf{max}\left(t\_8 + t\_6, t\_10\right)}\\
t_12 := \frac{t\_1}{t\_11}\\
\mathbf{if}\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_3:\\
\;\;\;\;t\_9 \cdot t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_9 \cdot t\_1\\
\end{array} \leq -1:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_4:\\
\;\;\;\;\frac{t\_5}{t\_11}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_4:\\
\;\;\;\;\frac{t\_5}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v, dX.v, t\_6\right), t\_10\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -1Initial program 100.0%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3261.6
Applied rewrites61.6%
Applied rewrites61.6%
Taylor expanded in dX.u around inf
Applied rewrites70.6%
if -1 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 72.6%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.2
Applied rewrites64.2%
Applied rewrites64.4%
Taylor expanded in dX.u around 0
Applied rewrites60.9%
lift-+.f32N/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
unpow2N/A
associate-*r*N/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
lower-fma.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lift-floor.f3260.9
lift-*.f32N/A
pow2N/A
lift-pow.f3260.9
Applied rewrites60.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (+ (* t_1 t_1) (* t_2 t_2)))
(t_4 (pow t_2 2.0))
(t_5 (* (floor w) dX.u))
(t_6 (pow t_5 2.0))
(t_7 (+ (* t_5 t_5) (* t_0 t_0)))
(t_8 (/ 1.0 (sqrt (fmax t_7 t_3))))
(t_9 (pow t_0 2.0))
(t_10 (sqrt (fmax (+ t_9 t_6) (+ (pow t_1 2.0) t_4))))
(t_11 (/ t_1 t_10))
(t_12 (/ t_5 t_10)))
(if (<= (if (>= t_7 t_3) (* t_8 t_5) (* t_8 t_1)) -1.0)
(if (>= t_6 t_4) t_12 t_11)
(if (>= t_9 t_4) t_12 t_11))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = (t_1 * t_1) + (t_2 * t_2);
float t_4 = powf(t_2, 2.0f);
float t_5 = floorf(w) * dX_46_u;
float t_6 = powf(t_5, 2.0f);
float t_7 = (t_5 * t_5) + (t_0 * t_0);
float t_8 = 1.0f / sqrtf(fmaxf(t_7, t_3));
float t_9 = powf(t_0, 2.0f);
float t_10 = sqrtf(fmaxf((t_9 + t_6), (powf(t_1, 2.0f) + t_4)));
float t_11 = t_1 / t_10;
float t_12 = t_5 / t_10;
float tmp;
if (t_7 >= t_3) {
tmp = t_8 * t_5;
} else {
tmp = t_8 * t_1;
}
float tmp_2;
if (tmp <= -1.0f) {
float tmp_3;
if (t_6 >= t_4) {
tmp_3 = t_12;
} else {
tmp_3 = t_11;
}
tmp_2 = tmp_3;
} else if (t_9 >= t_4) {
tmp_2 = t_12;
} else {
tmp_2 = t_11;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_4 = t_2 ^ Float32(2.0) t_5 = Float32(floor(w) * dX_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) t_8 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_3))) t_9 = t_0 ^ Float32(2.0) t_10 = sqrt(fmax(Float32(t_9 + t_6), Float32((t_1 ^ Float32(2.0)) + t_4))) t_11 = Float32(t_1 / t_10) t_12 = Float32(t_5 / t_10) tmp = Float32(0.0) if (t_7 >= t_3) tmp = Float32(t_8 * t_5); else tmp = Float32(t_8 * t_1); end tmp_2 = Float32(0.0) if (tmp <= Float32(-1.0)) tmp_3 = Float32(0.0) if (t_6 >= t_4) tmp_3 = t_12; else tmp_3 = t_11; end tmp_2 = tmp_3; elseif (t_9 >= t_4) tmp_2 = t_12; else tmp_2 = t_11; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = (t_1 * t_1) + (t_2 * t_2); t_4 = t_2 ^ single(2.0); t_5 = floor(w) * dX_46_u; t_6 = t_5 ^ single(2.0); t_7 = (t_5 * t_5) + (t_0 * t_0); t_8 = single(1.0) / sqrt(max(t_7, t_3)); t_9 = t_0 ^ single(2.0); t_10 = sqrt(max((t_9 + t_6), ((t_1 ^ single(2.0)) + t_4))); t_11 = t_1 / t_10; t_12 = t_5 / t_10; tmp = single(0.0); if (t_7 >= t_3) tmp = t_8 * t_5; else tmp = t_8 * t_1; end tmp_3 = single(0.0); if (tmp <= single(-1.0)) tmp_4 = single(0.0); if (t_6 >= t_4) tmp_4 = t_12; else tmp_4 = t_11; end tmp_3 = tmp_4; elseif (t_9 >= t_4) tmp_3 = t_12; else tmp_3 = t_11; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_4 := {t\_2}^{2}\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_6 := {t\_5}^{2}\\
t_7 := t\_5 \cdot t\_5 + t\_0 \cdot t\_0\\
t_8 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_3\right)}}\\
t_9 := {t\_0}^{2}\\
t_10 := \sqrt{\mathsf{max}\left(t\_9 + t\_6, {t\_1}^{2} + t\_4\right)}\\
t_11 := \frac{t\_1}{t\_10}\\
t_12 := \frac{t\_5}{t\_10}\\
\mathbf{if}\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_3:\\
\;\;\;\;t\_8 \cdot t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_8 \cdot t\_1\\
\end{array} \leq -1:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_4:\\
\;\;\;\;t\_12\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}\\
\mathbf{elif}\;t\_9 \geq t\_4:\\
\;\;\;\;t\_12\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -1Initial program 100.0%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3261.6
Applied rewrites61.6%
Applied rewrites61.6%
Taylor expanded in dX.u around inf
Applied rewrites70.6%
if -1 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 72.6%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.2
Applied rewrites64.2%
Applied rewrites64.4%
Taylor expanded in dX.u around 0
Applied rewrites60.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_2 (* (floor w) dY.u))
(t_3 (+ (pow (* (floor h) dY.v) 2.0) (pow t_2 2.0)))
(t_4 (sqrt (fmax t_1 t_3))))
(if (>= t_1 t_3) (/ t_0 t_4) (/ t_2 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f) + powf(t_2, 2.0f);
float t_4 = sqrtf(fmaxf(t_1, t_3));
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / t_4;
} else {
tmp = t_2 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) t_4 = sqrt(fmax(t_1, t_3)) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / t_4); else tmp = Float32(t_2 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_0 ^ single(2.0)); t_2 = floor(w) * dY_46_u; t_3 = ((floor(h) * dY_46_v) ^ single(2.0)) + (t_2 ^ single(2.0)); t_4 = sqrt(max(t_1, t_3)); tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / t_4; else tmp = t_2 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {t\_2}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_1, t\_3\right)}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\end{array}
\end{array}
Initial program 76.2%
Applied rewrites76.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dY.v) 2.0))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (+ t_1 t_3)))
(if (>= t_2 t_4)
(/ t_0 (sqrt (fmax t_2 t_4)))
(* (/ dY.u (sqrt (fmax t_2 (+ t_3 t_1)))) (floor w)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = t_1 + t_3;
float tmp;
if (t_2 >= t_4) {
tmp = t_0 / sqrtf(fmaxf(t_2, t_4));
} else {
tmp = (dY_46_u / sqrtf(fmaxf(t_2, (t_3 + t_1)))) * floorf(w);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32(t_1 + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_0 / sqrt(fmax(t_2, t_4))); else tmp = Float32(Float32(dY_46_u / sqrt(fmax(t_2, Float32(t_3 + t_1)))) * floor(w)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dY_46_v) ^ single(2.0); t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_0 ^ single(2.0)); t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = t_1 + t_3; tmp = single(0.0); if (t_2 >= t_4) tmp = t_0 / sqrt(max(t_2, t_4)); else tmp = (dY_46_u / sqrt(max(t_2, (t_3 + t_1)))) * floor(w); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := t\_1 + t\_3\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left(t\_2, t\_3 + t\_1\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
Initial program 76.2%
Applied rewrites76.5%
Applied rewrites76.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor h) dY.v) 2.0))
(t_1 (* (floor w) dY.u))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (+ t_0 t_3)))
(if (>= t_2 t_4)
(* dX.u (/ (floor w) (sqrt (fmax t_2 (+ t_3 t_0)))))
(/ t_1 (sqrt (fmax t_2 t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f);
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = t_0 + t_3;
float tmp;
if (t_2 >= t_4) {
tmp = dX_46_u * (floorf(w) / sqrtf(fmaxf(t_2, (t_3 + t_0))));
} else {
tmp = t_1 / sqrtf(fmaxf(t_2, t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = Float32(t_0 + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(dX_46_u * Float32(floor(w) / sqrt(fmax(t_2, Float32(t_3 + t_0))))); else tmp = Float32(t_1 / sqrt(fmax(t_2, t_4))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(h) * dY_46_v) ^ single(2.0); t_1 = floor(w) * dY_46_u; t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = t_1 ^ single(2.0); t_4 = t_0 + t_3; tmp = single(0.0); if (t_2 >= t_4) tmp = dX_46_u * (floor(w) / sqrt(max(t_2, (t_3 + t_0)))); else tmp = t_1 / sqrt(max(t_2, t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := t\_0 + t\_3\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;dX.u \cdot \frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left(t\_2, t\_3 + t\_0\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 76.2%
Applied rewrites76.5%
Applied rewrites76.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor h) dY.v) 2.0))
(t_1 (* (floor w) dX.u))
(t_2 (* (floor w) dY.u))
(t_3 (pow t_2 2.0))
(t_4 (+ (pow (* (floor h) dX.v) 2.0) (pow t_1 2.0)))
(t_5 (sqrt (fmax t_4 (+ t_0 t_3)))))
(if (<= dY.v 150.0)
(if (>= t_4 t_3) (/ t_1 t_5) (/ t_2 t_5))
(if (>= t_4 t_0)
(/ t_1 (sqrt (fmax t_4 (+ (exp (* (log t_2) 2.0)) t_0))))
(/ t_2 (sqrt (fmax t_4 (+ t_3 t_0))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f);
float t_1 = floorf(w) * dX_46_u;
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf(t_2, 2.0f);
float t_4 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_1, 2.0f);
float t_5 = sqrtf(fmaxf(t_4, (t_0 + t_3)));
float tmp_1;
if (dY_46_v <= 150.0f) {
float tmp_2;
if (t_4 >= t_3) {
tmp_2 = t_1 / t_5;
} else {
tmp_2 = t_2 / t_5;
}
tmp_1 = tmp_2;
} else if (t_4 >= t_0) {
tmp_1 = t_1 / sqrtf(fmaxf(t_4, (expf((logf(t_2) * 2.0f)) + t_0)));
} else {
tmp_1 = t_2 / sqrtf(fmaxf(t_4, (t_3 + t_0)));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32(floor(w) * dY_46_u) t_3 = t_2 ^ Float32(2.0) t_4 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) t_5 = sqrt(fmax(t_4, Float32(t_0 + t_3))) tmp_1 = Float32(0.0) if (dY_46_v <= Float32(150.0)) tmp_2 = Float32(0.0) if (t_4 >= t_3) tmp_2 = Float32(t_1 / t_5); else tmp_2 = Float32(t_2 / t_5); end tmp_1 = tmp_2; elseif (t_4 >= t_0) tmp_1 = Float32(t_1 / sqrt(fmax(t_4, Float32(exp(Float32(log(t_2) * Float32(2.0))) + t_0)))); else tmp_1 = Float32(t_2 / sqrt(fmax(t_4, Float32(t_3 + t_0)))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(h) * dY_46_v) ^ single(2.0); t_1 = floor(w) * dX_46_u; t_2 = floor(w) * dY_46_u; t_3 = t_2 ^ single(2.0); t_4 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_1 ^ single(2.0)); t_5 = sqrt(max(t_4, (t_0 + t_3))); tmp_2 = single(0.0); if (dY_46_v <= single(150.0)) tmp_3 = single(0.0); if (t_4 >= t_3) tmp_3 = t_1 / t_5; else tmp_3 = t_2 / t_5; end tmp_2 = tmp_3; elseif (t_4 >= t_0) tmp_2 = t_1 / sqrt(max(t_4, (exp((log(t_2) * single(2.0))) + t_0))); else tmp_2 = t_2 / sqrt(max(t_4, (t_3 + t_0))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {t\_2}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_1}^{2}\\
t_5 := \sqrt{\mathsf{max}\left(t\_4, t\_0 + t\_3\right)}\\
\mathbf{if}\;dY.v \leq 150:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_1}{t\_5}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_5}\\
\end{array}\\
\mathbf{elif}\;t\_4 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_4, e^{\log t\_2 \cdot 2} + t\_0\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_4, t\_3 + t\_0\right)}}\\
\end{array}
\end{array}
if dY.v < 150Initial program 77.8%
Applied rewrites78.1%
Taylor expanded in dY.u around inf
Applied rewrites70.4%
if 150 < dY.v Initial program 70.8%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3266.8
Applied rewrites66.8%
Applied rewrites67.0%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3267.7
Applied rewrites67.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor h) dY.v) 2.0))
(t_1 (* (floor w) dX.u))
(t_2 (* (floor w) dY.u))
(t_3 (pow t_2 2.0))
(t_4 (+ (pow (* (floor h) dX.v) 2.0) (pow t_1 2.0)))
(t_5 (sqrt (fmax t_4 (+ t_0 t_3)))))
(if (<= dY.v 6000.0)
(if (>= t_4 t_3) (/ t_1 t_5) (/ t_2 t_5))
(if (>= t_4 t_0)
(/ t_1 (sqrt (fmax t_4 (+ t_3 t_0))))
(/
t_2
(sqrt (fmax t_4 (+ t_3 (* (pow (floor h) 2.0) (* dY.v dY.v))))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f);
float t_1 = floorf(w) * dX_46_u;
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf(t_2, 2.0f);
float t_4 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_1, 2.0f);
float t_5 = sqrtf(fmaxf(t_4, (t_0 + t_3)));
float tmp_1;
if (dY_46_v <= 6000.0f) {
float tmp_2;
if (t_4 >= t_3) {
tmp_2 = t_1 / t_5;
} else {
tmp_2 = t_2 / t_5;
}
tmp_1 = tmp_2;
} else if (t_4 >= t_0) {
tmp_1 = t_1 / sqrtf(fmaxf(t_4, (t_3 + t_0)));
} else {
tmp_1 = t_2 / sqrtf(fmaxf(t_4, (t_3 + (powf(floorf(h), 2.0f) * (dY_46_v * dY_46_v)))));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32(floor(w) * dY_46_u) t_3 = t_2 ^ Float32(2.0) t_4 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) t_5 = sqrt(fmax(t_4, Float32(t_0 + t_3))) tmp_1 = Float32(0.0) if (dY_46_v <= Float32(6000.0)) tmp_2 = Float32(0.0) if (t_4 >= t_3) tmp_2 = Float32(t_1 / t_5); else tmp_2 = Float32(t_2 / t_5); end tmp_1 = tmp_2; elseif (t_4 >= t_0) tmp_1 = Float32(t_1 / sqrt(fmax(t_4, Float32(t_3 + t_0)))); else tmp_1 = Float32(t_2 / sqrt(fmax(t_4, Float32(t_3 + Float32((floor(h) ^ Float32(2.0)) * Float32(dY_46_v * dY_46_v)))))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(h) * dY_46_v) ^ single(2.0); t_1 = floor(w) * dX_46_u; t_2 = floor(w) * dY_46_u; t_3 = t_2 ^ single(2.0); t_4 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_1 ^ single(2.0)); t_5 = sqrt(max(t_4, (t_0 + t_3))); tmp_2 = single(0.0); if (dY_46_v <= single(6000.0)) tmp_3 = single(0.0); if (t_4 >= t_3) tmp_3 = t_1 / t_5; else tmp_3 = t_2 / t_5; end tmp_2 = tmp_3; elseif (t_4 >= t_0) tmp_2 = t_1 / sqrt(max(t_4, (t_3 + t_0))); else tmp_2 = t_2 / sqrt(max(t_4, (t_3 + ((floor(h) ^ single(2.0)) * (dY_46_v * dY_46_v))))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {t\_2}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_1}^{2}\\
t_5 := \sqrt{\mathsf{max}\left(t\_4, t\_0 + t\_3\right)}\\
\mathbf{if}\;dY.v \leq 6000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_1}{t\_5}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_5}\\
\end{array}\\
\mathbf{elif}\;t\_4 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_4, t\_3 + t\_0\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_4, t\_3 + {\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot \left(dY.v \cdot dY.v\right)\right)}}\\
\end{array}
\end{array}
if dY.v < 6e3Initial program 77.8%
Applied rewrites78.1%
Taylor expanded in dY.u around inf
Applied rewrites70.4%
if 6e3 < dY.v Initial program 70.0%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3266.7
Applied rewrites66.7%
Applied rewrites66.9%
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lower-*.f32N/A
lift-pow.f32N/A
lift-floor.f32N/A
unpow2N/A
lower-*.f3266.9
Applied rewrites66.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor h) dY.v) 2.0))
(t_1 (* (floor w) dX.u))
(t_2 (* (floor w) dY.u))
(t_3 (pow t_2 2.0))
(t_4 (+ (pow (* (floor h) dX.v) 2.0) (pow t_1 2.0)))
(t_5 (sqrt (fmax t_4 (+ t_3 t_0))))
(t_6 (sqrt (fmax t_4 (+ t_0 t_3)))))
(if (<= dY.v 6000.0)
(if (>= t_4 t_3) (/ t_1 t_6) (/ t_2 t_6))
(if (>= t_4 t_0) (/ t_1 t_5) (/ t_2 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f);
float t_1 = floorf(w) * dX_46_u;
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf(t_2, 2.0f);
float t_4 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_1, 2.0f);
float t_5 = sqrtf(fmaxf(t_4, (t_3 + t_0)));
float t_6 = sqrtf(fmaxf(t_4, (t_0 + t_3)));
float tmp_1;
if (dY_46_v <= 6000.0f) {
float tmp_2;
if (t_4 >= t_3) {
tmp_2 = t_1 / t_6;
} else {
tmp_2 = t_2 / t_6;
}
tmp_1 = tmp_2;
} else if (t_4 >= t_0) {
tmp_1 = t_1 / t_5;
} else {
tmp_1 = t_2 / t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32(floor(w) * dY_46_u) t_3 = t_2 ^ Float32(2.0) t_4 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) t_5 = sqrt(fmax(t_4, Float32(t_3 + t_0))) t_6 = sqrt(fmax(t_4, Float32(t_0 + t_3))) tmp_1 = Float32(0.0) if (dY_46_v <= Float32(6000.0)) tmp_2 = Float32(0.0) if (t_4 >= t_3) tmp_2 = Float32(t_1 / t_6); else tmp_2 = Float32(t_2 / t_6); end tmp_1 = tmp_2; elseif (t_4 >= t_0) tmp_1 = Float32(t_1 / t_5); else tmp_1 = Float32(t_2 / t_5); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(h) * dY_46_v) ^ single(2.0); t_1 = floor(w) * dX_46_u; t_2 = floor(w) * dY_46_u; t_3 = t_2 ^ single(2.0); t_4 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_1 ^ single(2.0)); t_5 = sqrt(max(t_4, (t_3 + t_0))); t_6 = sqrt(max(t_4, (t_0 + t_3))); tmp_2 = single(0.0); if (dY_46_v <= single(6000.0)) tmp_3 = single(0.0); if (t_4 >= t_3) tmp_3 = t_1 / t_6; else tmp_3 = t_2 / t_6; end tmp_2 = tmp_3; elseif (t_4 >= t_0) tmp_2 = t_1 / t_5; else tmp_2 = t_2 / t_5; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {t\_2}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_1}^{2}\\
t_5 := \sqrt{\mathsf{max}\left(t\_4, t\_3 + t\_0\right)}\\
t_6 := \sqrt{\mathsf{max}\left(t\_4, t\_0 + t\_3\right)}\\
\mathbf{if}\;dY.v \leq 6000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_1}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_6}\\
\end{array}\\
\mathbf{elif}\;t\_4 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{t\_5}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_5}\\
\end{array}
\end{array}
if dY.v < 6e3Initial program 77.8%
Applied rewrites78.1%
Taylor expanded in dY.u around inf
Applied rewrites70.4%
if 6e3 < dY.v Initial program 70.0%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3266.7
Applied rewrites66.7%
Applied rewrites66.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (pow (* (floor h) dY.v) 2.0))
(t_4 (sqrt (fmax (+ t_1 (pow t_0 2.0)) (+ (pow t_2 2.0) t_3)))))
(if (>= t_1 t_3) (/ t_0 t_4) (/ t_2 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float t_4 = sqrtf(fmaxf((t_1 + powf(t_0, 2.0f)), (powf(t_2, 2.0f) + t_3)));
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / t_4;
} else {
tmp = t_2 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_4 = sqrt(fmax(Float32(t_1 + (t_0 ^ Float32(2.0))), Float32((t_2 ^ Float32(2.0)) + t_3))) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / t_4); else tmp = Float32(t_2 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = floor(w) * dY_46_u; t_3 = (floor(h) * dY_46_v) ^ single(2.0); t_4 = sqrt(max((t_1 + (t_0 ^ single(2.0))), ((t_2 ^ single(2.0)) + t_3))); tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / t_4; else tmp = t_2 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_1 + {t\_0}^{2}, {t\_2}^{2} + t\_3\right)}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\end{array}
\end{array}
Initial program 76.2%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.9
Applied rewrites63.9%
Applied rewrites64.1%
Taylor expanded in dX.u around 0
Applied rewrites59.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (pow (* (floor h) dY.v) 2.0))
(t_3 (+ (pow t_1 2.0) t_2))
(t_4 (pow (* (floor h) dX.v) 2.0))
(t_5 (pow t_0 2.0)))
(if (>= t_4 t_2)
(/ t_0 (sqrt (fmax t_5 t_3)))
(/ t_1 (sqrt (fmax (+ t_4 t_5) t_3))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf((floorf(h) * dY_46_v), 2.0f);
float t_3 = powf(t_1, 2.0f) + t_2;
float t_4 = powf((floorf(h) * dX_46_v), 2.0f);
float t_5 = powf(t_0, 2.0f);
float tmp;
if (t_4 >= t_2) {
tmp = t_0 / sqrtf(fmaxf(t_5, t_3));
} else {
tmp = t_1 / sqrtf(fmaxf((t_4 + t_5), t_3));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_3 = Float32((t_1 ^ Float32(2.0)) + t_2) t_4 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_5 = t_0 ^ Float32(2.0) tmp = Float32(0.0) if (t_4 >= t_2) tmp = Float32(t_0 / sqrt(fmax(t_5, t_3))); else tmp = Float32(t_1 / sqrt(fmax(Float32(t_4 + t_5), t_3))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(w) * dY_46_u; t_2 = (floor(h) * dY_46_v) ^ single(2.0); t_3 = (t_1 ^ single(2.0)) + t_2; t_4 = (floor(h) * dX_46_v) ^ single(2.0); t_5 = t_0 ^ single(2.0); tmp = single(0.0); if (t_4 >= t_2) tmp = t_0 / sqrt(max(t_5, t_3)); else tmp = t_1 / sqrt(max((t_4 + t_5), t_3)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_3 := {t\_1}^{2} + t\_2\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_5 := {t\_0}^{2}\\
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5, t\_3\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_4 + t\_5, t\_3\right)}}\\
\end{array}
\end{array}
Initial program 76.2%
Taylor expanded in dY.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.9
Applied rewrites63.9%
Applied rewrites64.1%
Taylor expanded in dX.u around 0
Applied rewrites59.3%
Taylor expanded in dX.u around inf
Applied rewrites43.0%
herbie shell --seed 2025106
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))