Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 3.7s)

start0.0ms (0%)

Memory
0.1MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (34.5%)

Memory
-6.4MiB live, 1 292.0MiB allocated; 344ms collecting garbage
Samples
923.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 540.0ms
ival-sin: 224.0ms (41.5% of total)
ival-cos: 170.0ms (31.5% of total)
ival-mult!: 127.0ms (23.5% of total)
ival-add!: 18.0ms (3.3% of total)
adjust: 2.0ms (0.4% of total)
Bogosity

explain136.0ms (3.6%)

Memory
-1.8MiB live, 150.7MiB allocated; 22ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
66.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 50.0ms
ival-sin: 31.0ms (62.5% of total)
ival-cos: 12.0ms (24.2% of total)
ival-mult!: 5.0ms (10.1% of total)
ival-add!: 1.0ms (2% of total)
adjust: 0.0ms (0% of total)

preprocess57.0ms (1.5%)

Memory
-11.6MiB live, 30.5MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series11.0ms (0.3%)

Memory
33.7MiB live, 33.7MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite284.0ms (7.6%)

Memory
2.4MiB live, 231.1MiB allocated; 83ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07893485
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))))

eval7.0ms (0.2%)

Memory
12.9MiB live, 12.9MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 143 to 243 computations (78.7% saved)

prune36.0ms (1%)

Memory
-32.9MiB live, 11.2MiB allocated; 5ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New511263
Fresh000
Picked101
Done000
Total521264
Accuracy
99.9%
Counts
64 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
41.7%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
53.0%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
76.7%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
48.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
49.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
49.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
91.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
89.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
41.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
38.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 424 to 290 computations (31.6% saved)

series16.0ms (0.4%)

Memory
29.9MiB live, 29.9MiB allocated; 0ms collecting garbage
Counts
18 → 82
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
Outputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
3.0ms
x
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
y
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
x
@0
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))

rewrite218.0ms (5.8%)

Memory
6.8MiB live, 194.1MiB allocated; 26ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02781523
02961472
115111472
080891405
Stop Event
iter-limit
node-limit
iter-limit
Counts
100 → 182
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (neg.f64 (sin.f64 y)) x))) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (sin.f64 y)) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (sin.f64 y)) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (sin.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (sin.f64 y)) x))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))) (+.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64))) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(+.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)
(+.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x)
(fma.f64 z (*.f64 #s(literal -1/2 binary64) y) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(-.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(+.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)
(+.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 z y)
(*.f64 y z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (+.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (*.f64 x y)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* z y) -1/2) x) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y (/.f64 z x))) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* z y) (*.f64 z y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -1 binary64) (neg.f64 x)) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval21.0ms (0.6%)

Memory
-3.2MiB live, 41.5MiB allocated; 5ms collecting garbage
Compiler

Compiled 4 585 to 653 computations (85.8% saved)

prune41.0ms (1.1%)

Memory
-31.3MiB live, 30.7MiB allocated; 35ms collecting garbage
Pruning

21 alts after pruning (18 fresh and 3 done)

PrunedKeptTotal
New15414168
Fresh347
Picked235
Done000
Total15921180
Accuracy
99.9%
Counts
180 → 21
Alt Table
Click to see full alt table
StatusAccuracyProgram
76.7%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
33.6%
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
48.7%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
48.9%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
48.8%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
48.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
38.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
37.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
49.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
91.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
89.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
41.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
37.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
37.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
10.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
14.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
37.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
38.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 975 to 623 computations (36.1% saved)

series58.0ms (1.6%)

Memory
19.7MiB live, 111.0MiB allocated; 12ms collecting garbage
Counts
39 → 152
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)
(fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
(fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z)
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(*.f64 x x)
(*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(*.f64 #s(literal 1/2 binary64) (*.f64 z y))
#s(literal 1/2 binary64)
(*.f64 z y)
(+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* -1/4 (* (pow y 2) (pow z 2)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (- (pow x 2) (* 1/4 (* (pow y 2) (pow z 2))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* 1/2 (* y z))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (+ x (* 1/2 (* y z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x (- (+ y (/ z x)) (* 1/2 (/ (* (pow y 2) z) x))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (pow x 2)))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* (pow x 2) (+ 1 (* -1/4 (/ (* (pow y 2) (pow z 2)) (pow x 2)))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 x))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* x (+ 1 (* 1/2 (/ (* y z) x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (- z (* 1/2 (* (pow y 2) z))) x)))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* -1 (* x (- (* -1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (+ (* -1/4 (* (pow y 2) (pow z 2))) (pow x 2))))
#s(approx (* (* 1/2 (* z y)) (* 1/2 (* z y))) #s(hole binary64 (* 1/4 (* (pow y 2) (pow z 2)))))
#s(approx (* 1/2 (* z y)) #s(hole binary64 (* 1/2 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ x y) (* 1/2 z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ z (pow y 2)) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ (+ (* -4 (/ (pow x 3) (pow z 2))) (* 4 (/ (pow x 3) (pow z 2)))) (pow y 3))) (/ z (pow y 2))) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* (pow y 2) (- (/ (pow x 2) (pow y 2)) (* 1/4 (pow z 2))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* y (+ (* 1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* -1/2 z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ (* x y) (* z (- 1 (* 1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* (pow z 2) (- (/ (pow x 2) (pow z 2)) (* 1/4 (pow y 2))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* z (+ (* 1/2 y) (/ x z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* -1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
12.0ms
z
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* 1/24 (* y y)) 1/24 (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y))) (* 1/2 (* z y)) 1/2 (* z y) (+ x (* 1/2 (* z y))))
8.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* 1/24 (* y y)) 1/24 (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y))) (* 1/2 (* z y)) 1/2 (* z y) (+ x (* 1/2 (* z y))))
6.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* 1/24 (* y y)) 1/24 (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y))) (* 1/2 (* z y)) 1/2 (* z y) (+ x (* 1/2 (* z y))))
6.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* 1/24 (* y y)) 1/24 (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y))) (* 1/2 (* z y)) 1/2 (* z y) (+ x (* 1/2 (* z y))))
5.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* 1/24 (* y y)) 1/24 (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y))) (* 1/2 (* z y)) 1/2 (* z y) (+ x (* 1/2 (* z y))))

rewrite248.0ms (6.6%)

Memory
-11.0MiB live, 177.6MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05223805
05653522
127233511
0102853257
Stop Event
iter-limit
node-limit
iter-limit
Counts
191 → 424
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)
(fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
(fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z)
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(*.f64 x x)
(*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(*.f64 #s(literal 1/2 binary64) (*.f64 z y))
#s(literal 1/2 binary64)
(*.f64 z y)
(+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* -1/4 (* (pow y 2) (pow z 2)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (- (pow x 2) (* 1/4 (* (pow y 2) (pow z 2))))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* 1/2 (* y z))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (+ x (* 1/2 (* y z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x (- (+ y (/ z x)) (* 1/2 (/ (* (pow y 2) z) x))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (pow x 2)))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* (pow x 2) (+ 1 (* -1/4 (/ (* (pow y 2) (pow z 2)) (pow x 2)))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 x))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* x (+ 1 (* 1/2 (/ (* y z) x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (- z (* 1/2 (* (pow y 2) z))) x)))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* -1 (* x (- (* -1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (+ (* -1/4 (* (pow y 2) (pow z 2))) (pow x 2))))
#s(approx (* (* 1/2 (* z y)) (* 1/2 (* z y))) #s(hole binary64 (* 1/4 (* (pow y 2) (pow z 2)))))
#s(approx (* 1/2 (* z y)) #s(hole binary64 (* 1/2 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ x y) (* 1/2 z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ z (pow y 2)) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ (+ (* -4 (/ (pow x 3) (pow z 2))) (* 4 (/ (pow x 3) (pow z 2)))) (pow y 3))) (/ z (pow y 2))) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* (pow y 2) (- (/ (pow x 2) (pow y 2)) (* 1/4 (pow z 2))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* y (+ (* 1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* -1/2 z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ (* x y) (* z (- 1 (* 1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) #s(hole binary64 (* (pow z 2) (- (/ (pow x 2) (pow z 2)) (* 1/4 (pow y 2))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* z (+ (* 1/2 y) (/ x z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ x (* 1/2 (* z y))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* -1/2 y))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))))))
(fma.f64 (cos.f64 y) z (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 (cos.f64 y) z (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(fma.f64 z (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 z (cos.f64 y) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(+.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x))
(*.f64 y x)
(*.f64 x y)
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z)))))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(fma.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x)
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
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#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 y x z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) y)
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (+ (* -1/6 (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* -1/6 (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) z)
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (fma.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))))
#s(approx (* 1/24 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) z)
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (fma.f64 y x z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x) y z))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (fma.f64 (pow.f64 (*.f64 z y) #s(literal 2 binary64)) #s(literal -1/4 binary64) (*.f64 x x)))
#s(approx (* (* 1/2 (* z y)) (* 1/2 (* z y))) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 2 binary64)))
#s(approx (* 1/2 (* z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
#s(approx (* z y) (*.f64 z y))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (-.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64)))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (-.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) (*.f64 y y)))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (*.f64 (pow.f64 y #s(literal 4 binary64)) z) #s(literal 1/24 binary64)))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) z)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (fma.f64 #s(literal 1/24 binary64) z (/.f64 z (pow.f64 y #s(literal 4 binary64))))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (-.f64 (/.f64 z (*.f64 y y)) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 (/.f64 (*.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z)) #s(literal 0 binary64)) (pow.f64 y #s(literal 3 binary64))) #s(literal -1 binary64) (-.f64 (/.f64 z (*.f64 y y)) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y)))) (*.f64 y y)))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (*.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 z z))) (*.f64 y y)))
#s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 #s(literal 1/2 binary64) z (/.f64 x y)) y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal -2 binary64)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (+ x (* 1/2 (* z y))) (*.f64 (neg.f64 y) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) z))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) z))
#s(approx (* -1/2 z) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (*.f64 (-.f64 (pow.f64 (/.f64 x z) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 y y))) (*.f64 z z)))
#s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (neg.f64 (*.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) z)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (+ x (* 1/2 (* z y))) (neg.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval57.0ms (1.5%)

Memory
26.7MiB live, 70.3MiB allocated; 7ms collecting garbage
Compiler

Compiled 17 680 to 2 281 computations (87.1% saved)

prune47.0ms (1.3%)

Memory
-8.5MiB live, 46.4MiB allocated; 6ms collecting garbage
Pruning

29 alts after pruning (25 fresh and 4 done)

PrunedKeptTotal
New43818456
Fresh6713
Picked415
Done033
Total44829477
Accuracy
99.9%
Counts
477 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
76.7%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
48.8%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
33.6%
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
48.7%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
48.9%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
48.7%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
48.8%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
48.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
30.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 x x)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
38.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) #s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64) #s(literal 1 binary64)) x))) y z))
37.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 #s(literal -1/2 binary64) (*.f64 z y))) y z))
49.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
67.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
89.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
78.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) z))
73.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
41.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
48.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
32.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
37.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
10.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
14.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
37.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
37.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) y) y z)))
36.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
38.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 644 to 972 computations (40.9% saved)

series52.0ms (1.4%)

Memory
8.5MiB live, 55.0MiB allocated; 3ms collecting garbage
Counts
32 → 138
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
(fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z)
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z))
(fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
(*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(*.f64 y y)
#s(literal 1/24 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (* z (cos y)) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x (- (+ y (/ z x)) (* 1/2 (/ (* (pow y 2) z) x))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (- z (* 1/2 (* (pow y 2) z))) x)))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* (* (* y y) 1/24) z) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ x y) (* 1/2 z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ z (pow y 2)) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ (+ (* -4 (/ (pow x 3) (pow z 2))) (* 4 (/ (pow x 3) (pow z 2)))) (pow y 3))) (/ z (pow y 2))) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ (* x y) (* z (- 1 (* 1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
22.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 1/2 1 (+ (* (sin y) x) (* z (cos y))) (* z (cos y)))
5.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 1/2 1 (+ (* (sin y) x) (* z (cos y))) (* z (cos y)))
4.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 1/2 1 (+ (* (sin y) x) (* z (cos y))) (* z (cos y)))
4.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 1/2 1 (+ (* (sin y) x) (* z (cos y))) (* z (cos y)))
3.0ms
z
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 1/2 1 (+ (* (sin y) x) (* z (cos y))) (* z (cos y)))

rewrite236.0ms (6.3%)

Memory
1.3MiB live, 185.2MiB allocated; 26ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04453652
04783396
122763389
087283196
Stop Event
iter-limit
node-limit
iter-limit
Counts
170 → 313
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
(fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z)
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z))
(fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
(*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(*.f64 y y)
#s(literal 1/24 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* x (- (+ y (/ z x)) (* 1/2 (/ (* (pow y 2) z) x))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 x))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (- z (* 1/2 (* (pow y 2) z))) x)))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* (* (* y y) 1/24) z) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ x y) (* 1/2 z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (/ z (pow y 2)) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (- (+ (* -1 (/ (+ (* -4 (/ (pow x 3) (pow z 2))) (* 4 (/ (pow x 3) (pow z 2)))) (pow y 3))) (/ z (pow y 2))) (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (+ (* x y) (* z (- 1 (* 1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(*.f64 x (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))))))
(fma.f64 (sin.f64 y) x (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 (sin.f64 y) x (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(fma.f64 x (sin.f64 y) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 x (sin.f64 y) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))))
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(+.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))
(*.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x))
(*.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(/.f64 (cos.f64 y) x)
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
z
(sin.f64 y)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z))))
(fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z)
(fma.f64 y #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z)))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z)))))
(+.f64 (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y) z)
(+.f64 z (*.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x)
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 y y) #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) z)))
#s(approx (* (cos y) z) (fma.f64 (*.f64 y y) #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) z))
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#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) z)
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (fma.f64 y x z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x) y z))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/720 binary64)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) z)
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))))
#s(approx (* (* (* y y) 1/24) z) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
#s(approx (* (* y y) 1/24) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/720 binary64)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64))
#s(approx (+ (* -1/720 (* y y)) 1/24) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
#s(approx (+ (* (sin y) x) (* z (cos y))) z)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (-.f64 (/.f64 z (*.f64 y y)) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 (/.f64 (*.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (*.f64 z z)) #s(literal 0 binary64)) (pow.f64 y #s(literal 3 binary64))) #s(literal -1 binary64) (-.f64 (/.f64 z (*.f64 y y)) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y)))) (*.f64 y y)))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (*.f64 (pow.f64 y #s(literal 4 binary64)) z) #s(literal 1/24 binary64)))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) z)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (fma.f64 #s(literal 1/24 binary64) z (/.f64 z (pow.f64 y #s(literal 4 binary64))))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y)))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/720 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)) z))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x))) z)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (+ (* (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (* y y)) z) (neg.f64 (*.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))

eval46.0ms (1.2%)

Memory
13.5MiB live, 100.1MiB allocated; 15ms collecting garbage
Compiler

Compiled 14 455 to 1 874 computations (87% saved)

prune49.0ms (1.3%)

Memory
-12.2MiB live, 96.8MiB allocated; 22ms collecting garbage
Pruning

35 alts after pruning (27 fresh and 8 done)

PrunedKeptTotal
New34014354
Fresh71320
Picked145
Done044
Total34835383
Accuracy
99.9%
Counts
383 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
76.7%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
48.7%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
48.9%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
48.8%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
33.6%
(/.f64 (+.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)))))
48.7%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
48.8%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
48.8%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
41.1%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
30.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 x x)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
38.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) #s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64) #s(literal 1 binary64)) x))) y z))
37.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 #s(literal -1/2 binary64) (*.f64 z y))) y z))
49.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
67.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
89.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
89.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x)) z (sin.f64 y)) x))
78.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) z))
70.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
73.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
61.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) x))
60.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
48.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
32.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
32.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
50.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
37.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
37.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
10.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
14.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
37.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
36.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
36.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64))) (*.f64 y y) z)))
38.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 2 731 to 954 computations (65.1% saved)

regimes86.0ms (2.3%)

Memory
-12.4MiB live, 130.4MiB allocated; 19ms collecting garbage
Counts
59 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 #s(literal -1/2 binary64) (*.f64 z y))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 x x)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) #s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64) #s(literal 1 binary64)) x))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x)) z (sin.f64 y)) x))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (+.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) z) z) (*.f64 (sin.f64 y) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) z))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Calls

4 calls:

32.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
18.0ms
y
17.0ms
z
15.0ms
x
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes66.0ms (1.8%)

Memory
24.4MiB live, 116.5MiB allocated; 5ms collecting garbage
Counts
47 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 #s(literal -1/2 binary64) (*.f64 z y))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 x x)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) #s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64) #s(literal 1 binary64)) x))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
Outputs
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
Calls

4 calls:

24.0ms
y
15.0ms
x
12.0ms
z
12.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
76.7%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
87.5%3x
76.7%1y
84.5%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes49.0ms (1.3%)

Memory
-4.0MiB live, 95.5MiB allocated; 7ms collecting garbage
Counts
41 → 6
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 #s(literal -1/2 binary64) (*.f64 z y))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 x x)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) #s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64) #s(literal 1 binary64)) x))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Calls

4 calls:

13.0ms
y
13.0ms
x
11.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
11.0ms
z
Results
AccuracySegmentsBranch
60.0%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
80.6%6y
75.4%3z
73.5%3x
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes36.0ms (1%)

Memory
-21.0MiB live, 71.4MiB allocated; 6ms collecting garbage
Counts
39 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 #s(literal -1/2 binary64) (*.f64 z y))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 x x)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) #s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64) #s(literal 1 binary64)) x))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

3 calls:

13.0ms
y
11.0ms
x
10.0ms
z
Results
AccuracySegmentsBranch
65.5%2x
65.5%3z
71.8%3y
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes44.0ms (1.2%)

Memory
32.2MiB live, 77.7MiB allocated; 3ms collecting garbage
Counts
38 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) (*.f64 #s(literal -1/2 binary64) (*.f64 z y))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* (* 1/24 (* y y)) z) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (/ (- (* x x) (* (* 1/2 (* z y)) (* 1/2 (* z y)))) (+ x (* 1/2 (* z y)))) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 y y)) (*.f64 z z) (*.f64 x x)) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) #s(approx (+ x (* 1/2 (* z y))) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64) #s(literal 1 binary64)) x))) y z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

12.0ms
x
10.0ms
z
10.0ms
y
10.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
49.9%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
49.9%1z
49.9%1x
49.9%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes10.0ms (0.3%)

Memory
-39.2MiB live, 12.2MiB allocated; 7ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

4 calls:

6.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
y
1.0ms
x
1.0ms
z
Results
AccuracySegmentsBranch
42.0%3z
40.6%2x
40.1%2y
38.4%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes3.0ms (0.1%)

Memory
7.9MiB live, 7.9MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

3 calls:

1.0ms
y
1.0ms
x
1.0ms
z
Results
AccuracySegmentsBranch
38.4%1y
38.4%1z
38.4%1x
Compiler

Compiled 3 to 9 computations (-200% saved)

bsearch45.0ms (1.2%)

Memory
1.0MiB live, 47.4MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
27.0ms
1.6743867023698745e-86
8.542884894778099e-85
15.0ms
-3.624328970463817e-116
-7.773597820983739e-120
Samples
20.0ms240×0valid
Compiler

Compiled 372 to 329 computations (11.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-sin: 6.0ms (42.8% of total)
ival-cos: 5.0ms (35.7% of total)
ival-mult!: 2.0ms (14.3% of total)
ival-add!: 1.0ms (7.1% of total)
adjust: 0.0ms (0% of total)

bsearch99.0ms (2.6%)

Memory
25.0MiB live, 117.2MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
27.0ms
2.563724520751822e+103
2.5348593419302104e+110
15.0ms
1.9565786144148504e-15
0.01933395136247084
10.0ms
-0.06068193445271275
-0.0003219382239437013
28.0ms
-2.1060669168436556e+53
-9.700772811226818e+47
14.0ms
-1.6070657148486666e+105
-2.2643661768831464e+104
Samples
56.0ms656×0valid
Compiler

Compiled 1 245 to 1 032 computations (17.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 40.0ms
ival-sin: 17.0ms (43% of total)
ival-cos: 14.0ms (35.4% of total)
ival-mult!: 7.0ms (17.7% of total)
ival-add!: 1.0ms (2.5% of total)
adjust: 0.0ms (0% of total)

bsearch44.0ms (1.2%)

Memory
-41.9MiB live, 56.2MiB allocated; 27ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
5.0ms
1.9565786144148504e-15
0.01933395136247084
34.0ms
-71539710328073000.0
-3485220316187900.5
Samples
32.0ms160×0valid
Compiler

Compiled 658 to 507 computations (22.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 28.0ms
ival-sin: 22.0ms (79.4% of total)
ival-cos: 4.0ms (14.4% of total)
ival-mult!: 2.0ms (7.2% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch19.0ms (0.5%)

Memory
42.3MiB live, 42.3MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
17.0ms
-5.65567655627699e+140
-1.810731837552516e+134
Samples
12.0ms144×0valid
Compiler

Compiled 336 to 266 computations (20.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-sin: 4.0ms (48.3% of total)
ival-cos: 3.0ms (36.3% of total)
ival-mult!: 1.0ms (12.1% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

derivations283.0ms (7.6%)

Memory
-33.0MiB live, 345.8MiB allocated; 28ms collecting garbage
Stop Event
fuel
Compiler

Compiled 284 to 71 computations (75% saved)

preprocess42.0ms (1.1%)

Memory
1.6MiB live, 93.8MiB allocated; 9ms collecting garbage
Compiler

Compiled 586 to 158 computations (73% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...