
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t)
:precision binary64
(let* ((t_1 (* (sqrt 2.0) PI)))
(/
(fma
(- (* (/ (- (* (* v v) -15.0625) 6.625) t_1) (* v v)) (/ 2.5 t_1))
(* v v)
(pow t_1 -1.0))
t)))
double code(double v, double t) {
double t_1 = sqrt(2.0) * ((double) M_PI);
return fma(((((((v * v) * -15.0625) - 6.625) / t_1) * (v * v)) - (2.5 / t_1)), (v * v), pow(t_1, -1.0)) / t;
}
function code(v, t) t_1 = Float64(sqrt(2.0) * pi) return Float64(fma(Float64(Float64(Float64(Float64(Float64(Float64(v * v) * -15.0625) - 6.625) / t_1) * Float64(v * v)) - Float64(2.5 / t_1)), Float64(v * v), (t_1 ^ -1.0)) / t) end
code[v_, t_] := Block[{t$95$1 = N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(N[(N[(v * v), $MachinePrecision] * -15.0625), $MachinePrecision] - 6.625), $MachinePrecision] / t$95$1), $MachinePrecision] * N[(v * v), $MachinePrecision]), $MachinePrecision] - N[(2.5 / t$95$1), $MachinePrecision]), $MachinePrecision] * N[(v * v), $MachinePrecision] + N[Power[t$95$1, -1.0], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2} \cdot \pi\\
\frac{\mathsf{fma}\left(\frac{\left(v \cdot v\right) \cdot -15.0625 - 6.625}{t\_1} \cdot \left(v \cdot v\right) - \frac{2.5}{t\_1}, v \cdot v, {t\_1}^{-1}\right)}{t}
\end{array}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
*-commutativeN/A
Applied rewrites99.1%
Taylor expanded in t around 0
lower-/.f64N/A
Applied rewrites99.6%
Applied rewrites99.6%
(FPCore (v t) :precision binary64 (/ (/ (fma -5.0 (* v v) 1.0) (* (sqrt (fma (* v v) -6.0 2.0)) (* t PI))) (- 1.0 (* v v))))
double code(double v, double t) {
return (fma(-5.0, (v * v), 1.0) / (sqrt(fma((v * v), -6.0, 2.0)) * (t * ((double) M_PI)))) / (1.0 - (v * v));
}
function code(v, t) return Float64(Float64(fma(-5.0, Float64(v * v), 1.0) / Float64(sqrt(fma(Float64(v * v), -6.0, 2.0)) * Float64(t * pi))) / Float64(1.0 - Float64(v * v))) end
code[v_, t_] := N[(N[(N[(-5.0 * N[(v * v), $MachinePrecision] + 1.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision] * N[(t * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(-5, v \cdot v, 1\right)}{\sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)} \cdot \left(t \cdot \pi\right)}}{1 - v \cdot v}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f64N/A
pow2N/A
lift-*.f6499.3
Applied rewrites99.3%
lift-/.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites99.3%
(FPCore (v t) :precision binary64 (/ (fma (/ (/ (* v v) PI) (sqrt 2.0)) -2.5 (pow (* (sqrt 2.0) PI) -1.0)) t))
double code(double v, double t) {
return fma((((v * v) / ((double) M_PI)) / sqrt(2.0)), -2.5, pow((sqrt(2.0) * ((double) M_PI)), -1.0)) / t;
}
function code(v, t) return Float64(fma(Float64(Float64(Float64(v * v) / pi) / sqrt(2.0)), -2.5, (Float64(sqrt(2.0) * pi) ^ -1.0)) / t) end
code[v_, t_] := N[(N[(N[(N[(N[(v * v), $MachinePrecision] / Pi), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * -2.5 + N[Power[N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\frac{\frac{v \cdot v}{\pi}}{\sqrt{2}}, -2.5, {\left(\sqrt{2} \cdot \pi\right)}^{-1}\right)}{t}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
*-commutativeN/A
lower-fma.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
pow2N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lift-PI.f64N/A
inv-powN/A
lower-pow.f64N/A
Applied rewrites98.9%
Taylor expanded in t around 0
lower-/.f64N/A
Applied rewrites99.3%
(FPCore (v t) :precision binary64 (/ (pow (* (sqrt 2.0) PI) -1.0) t))
double code(double v, double t) {
return pow((sqrt(2.0) * ((double) M_PI)), -1.0) / t;
}
public static double code(double v, double t) {
return Math.pow((Math.sqrt(2.0) * Math.PI), -1.0) / t;
}
def code(v, t): return math.pow((math.sqrt(2.0) * math.pi), -1.0) / t
function code(v, t) return Float64((Float64(sqrt(2.0) * pi) ^ -1.0) / t) end
function tmp = code(v, t) tmp = ((sqrt(2.0) * pi) ^ -1.0) / t; end
code[v_, t_] := N[(N[Power[N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision], -1.0], $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(\sqrt{2} \cdot \pi\right)}^{-1}}{t}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
*-commutativeN/A
lower-fma.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
pow2N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lift-PI.f64N/A
inv-powN/A
lower-pow.f64N/A
Applied rewrites98.9%
Taylor expanded in t around 0
lower-/.f64N/A
Applied rewrites99.3%
Taylor expanded in v around 0
*-commutativeN/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
unpow-1N/A
lift-pow.f6498.7
Applied rewrites98.7%
herbie shell --seed 2025101
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))