Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B

Time bar (total: 2.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (45.1%)

Memory
31.8MiB live, 1 686.1MiB allocated; 342ms collecting garbage
Samples
1.0s8 254×0valid
0.0ms1valid
Precisions
Click to see histograms. Total time spent on operations: 710.0ms
ival-cos: 356.0ms (50.2% of total)
ival-sin: 234.0ms (33% of total)
ival-mult!: 69.0ms (9.7% of total)
ival-add!: 30.0ms (4.2% of total)
ival-sub!: 18.0ms (2.5% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain101.0ms (3.6%)

Memory
24.3MiB live, 164.7MiB allocated; 8ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 x (cos.f64 y))
00-0-(sin.f64 y)
00-0-y
00-0-z
00-0-(cos.f64 y)
00-0-(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
00-0-x
00-0-(*.f64 z (sin.f64 y))
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
49.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 31.0ms
ival-cos: 13.0ms (42.6% of total)
ival-sin: 12.0ms (39.3% of total)
ival-mult!: 3.0ms (9.8% of total)
ival-add!: 2.0ms (6.6% of total)
ival-sub!: 1.0ms (3.3% of total)
adjust: 0.0ms (0% of total)

preprocess57.0ms (2%)

Memory
-40.3MiB live, 54.9MiB allocated; 10ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
03699
19395
221594
336094
452194
590294
6202094
7474294
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series9.0ms (0.3%)

Memory
19.2MiB live, 19.2MiB allocated; 0ms collecting garbage
Counts
8 → 41
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
y
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite163.0ms (5.7%)

Memory
12.5MiB live, 243.3MiB allocated; 34ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0164642
0172627
1932621
08469600
Stop Event
iter-limit
node-limit
iter-limit
Counts
49 → 102
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x))
(/.f64 (+.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x))))
(/.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64))) (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x)))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x))))
(fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 (sin.f64 y)) z (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (+.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (*.f64 z #s(literal -1 binary64)) (+.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (neg.f64 z) (+.f64 (cos.f64 y) x))
(fma.f64 z (neg.f64 (sin.f64 y)) (+.f64 (cos.f64 y) x))
(-.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (+.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (+.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (+.f64 (cos.f64 y) x))))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))) (/.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 2 binary64)) (-.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64)))
(-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(-.f64 (cos.f64 y) (-.f64 (*.f64 (sin.f64 y) z) x))
(+.f64 (+.f64 x (*.f64 (neg.f64 z) (sin.f64 y))) (cos.f64 y))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)))) (/.f64 (pow.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) (-.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)))))
(+.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (+.f64 (cos.f64 y) x))
(+.f64 (+.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (cos.f64 y) (-.f64 x (*.f64 (sin.f64 y) z)))
(+.f64 (cos.f64 y) (fma.f64 (neg.f64 z) (sin.f64 y) x))
(+.f64 (cos.f64 y) (+.f64 x (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 x (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (cos.f64 y) x))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (cos.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 x (cos.f64 y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (cos.f64 y) (-.f64 (cos.f64 y) x)))))
(+.f64 (cos.f64 y) x)
(+.f64 x (cos.f64 y))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (*.f64 #s(literal 1 binary64) z) (sin.f64 y))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
z
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(neg.f64 (neg.f64 (sin.f64 y)))
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)) x))
#s(approx (+ x (cos y)) x)
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) (-.f64 x #s(literal -1 binary64))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal -1 binary64) (sin.f64 y))))

eval12.0ms (0.4%)

Memory
-20.5MiB live, 26.2MiB allocated; 3ms collecting garbage
Compiler

Compiled 1 770 to 343 computations (80.6% saved)

prune3.0ms (0.1%)

Memory
8.5MiB live, 8.5MiB allocated; 0ms collecting garbage
Pruning

5 alts after pruning (5 fresh and 0 done)

PrunedKeptTotal
New90595
Fresh000
Picked101
Done000
Total91596
Accuracy
99.9%
Counts
96 → 5
Alt Table
Click to see full alt table
StatusAccuracyProgram
57.1%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
73.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
29.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
45.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 130 to 106 computations (18.5% saved)

series9.0ms (0.3%)

Memory
20.5MiB live, 20.5MiB allocated; 0ms collecting garbage
Counts
17 → 60
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
(+.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
(-.f64 x #s(literal -1 binary64))
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
z
(sin.f64 y)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (cos.f64 y))
(*.f64 z (sin.f64 y))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ (cos y) x) #s(hole binary64 (cos y)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ (cos y) x) #s(hole binary64 x))
#s(approx (+ (cos y) x) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ (cos y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 x)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ (cos y) x) (cos y) y x (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- x -1) -1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (* z (sin y)))
1.0ms
z
@inf
((- (+ x (cos y)) (* z (sin y))) (+ (cos y) x) (cos y) y x (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- x -1) -1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (* z (sin y)))
1.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (+ (cos y) x) (cos y) y x (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- x -1) -1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (* z (sin y)))
1.0ms
y
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ (cos y) x) (cos y) y x (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- x -1) -1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (* z (sin y)))
1.0ms
x
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ (cos y) x) (cos y) y x (- (+ x (cos y)) (* z (sin y))) (- (+ x (cos y)) (* z (sin y))) (- x -1) -1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (* z (sin y)))

rewrite225.0ms (7.9%)

Memory
-8.5MiB live, 191.9MiB allocated; 54ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0217974
0230951
11172949
08304917
Stop Event
iter-limit
node-limit
iter-limit
Counts
77 → 135
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
(+.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
(-.f64 x #s(literal -1 binary64))
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
z
(sin.f64 y)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (cos.f64 y))
(*.f64 z (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ (cos y) x) #s(hole binary64 (cos y)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ (cos y) x) #s(hole binary64 x))
#s(approx (+ (cos y) x) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ (cos y) x) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 x)))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (cos y) x) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (cos.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (cos.f64 y) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 x (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (cos.f64 y) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 x (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (cos.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (cos.f64 y) x)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x (cos.f64 y))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 x (cos.f64 y))))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 x x) (*.f64 (cos.f64 y) x)))))
(+.f64 (cos.f64 y) x)
(+.f64 x (cos.f64 y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 x x (-.f64 #s(literal 1 binary64) (*.f64 x #s(literal 1 binary64)))))
(/.f64 (neg.f64 (fma.f64 x x #s(literal -1 binary64))) (neg.f64 (+.f64 x #s(literal -1 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal -1 binary64))) (neg.f64 (fma.f64 x x (+.f64 #s(literal 1 binary64) (*.f64 x #s(literal -1 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x))) (neg.f64 (-.f64 #s(literal 1 binary64) x)))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (fma.f64 x x (*.f64 #s(literal -1 binary64) x)))))
(/.f64 (fma.f64 x x #s(literal -1 binary64)) (-.f64 x #s(literal 1 binary64)))
(/.f64 (fma.f64 x x #s(literal -1 binary64)) (+.f64 x #s(literal -1 binary64)))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 x x (+.f64 #s(literal 1 binary64) (*.f64 x #s(literal -1 binary64)))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (fma.f64 x x (*.f64 #s(literal -1 binary64) x))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x #s(literal -1 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal -1 binary64))))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (+.f64 #s(literal 1 binary64) (*.f64 x #s(literal -1 binary64))))) (/.f64 #s(literal -1 binary64) (fma.f64 x x (+.f64 #s(literal 1 binary64) (*.f64 x #s(literal -1 binary64))))))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) x)) (/.f64 (*.f64 x x) (-.f64 #s(literal 1 binary64) x)))
(-.f64 x #s(literal -1 binary64))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (fma.f64 x x (*.f64 #s(literal -1 binary64) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 x x (*.f64 #s(literal -1 binary64) x)))))
(+.f64 #s(literal 1 binary64) x)
(+.f64 x #s(literal 1 binary64))
#s(literal -1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 (sin.f64 y)) z)
(*.f64 (neg.f64 z) (sin.f64 y))
(*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z))
(*.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64))
(*.f64 (sin.f64 y) (neg.f64 z))
(*.f64 z (neg.f64 (sin.f64 y)))
(neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)))
(neg.f64 (*.f64 (sin.f64 y) z))
(*.f64 #s(literal -1 binary64) z)
(*.f64 z #s(literal -1 binary64))
(neg.f64 (*.f64 #s(literal 1 binary64) z))
(neg.f64 z)
z
(sin.f64 y)
(/.f64 (+.f64 (pow.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(approx (+ (cos y) x) (cos.f64 y)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (+.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(approx (+ (cos y) x) (cos.f64 y)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(approx (+ (cos y) x) (cos.f64 y)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z)))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(literal 2 binary64)) (+.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (+.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(approx (+ (cos y) x) (cos.f64 y)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 #s(approx (+ (cos y) x) (cos.f64 y)) #s(approx (+ (cos y) x) (cos.f64 y)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z))))))
(-.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64)))
(-.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 z)))
(-.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)))
(-.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 #s(approx (+ (cos y) x) (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (+ (cos y) x) (cos.f64 y))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (+ (cos y) x) (cos.f64 y))
#s(approx (+ (cos y) x) (+.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- x -1) #s(literal 1 binary64))
#s(approx (- x -1) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (cos.f64 y))
#s(approx (+ (cos y) x) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)) x))
#s(approx (+ (cos y) x) x)
#s(approx (+ (cos y) x) (*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x))
#s(approx (- x -1) x)
#s(approx (- x -1) (fma.f64 #s(literal 1 binary64) x #s(literal 1 binary64)))
#s(approx (+ (cos y) x) x)
#s(approx (+ (cos y) x) (*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ (cos y) x) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ (cos y) x) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (fma.f64 (neg.f64 y) z x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y x) #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (-.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (-.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 y) z))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (cos y) x) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (-.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ (cos y) x) (-.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (neg z) (neg.f64 z))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y))) (neg.f64 z)))

eval42.0ms (1.5%)

Memory
-24.6MiB live, 31.3MiB allocated; 7ms collecting garbage
Compiler

Compiled 2 896 to 482 computations (83.4% saved)

prune4.0ms (0.1%)

Memory
12.1MiB live, 12.0MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (3 fresh and 4 done)

PrunedKeptTotal
New1243127
Fresh000
Picked145
Done000
Total1257132
Accuracy
99.9%
Counts
132 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
46.2%
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
73.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
29.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
10.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
19.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
45.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 99 to 79 computations (20.2% saved)

series10.0ms (0.4%)

Memory
-22.6MiB live, 21.6MiB allocated; 4ms collecting garbage
Counts
14 → 50
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- x -1) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
(*.f64 (neg.f64 z) #s(approx (sin y) y))
(neg.f64 z)
z
#s(approx (sin y) y)
y
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 z (sin.f64 y))
(sin.f64 y)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (- x -1) 1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) y (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) (* z (sin y)) (sin y))
1.0ms
z
@inf
((- (+ x (cos y)) (* z (sin y))) (- x -1) 1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) y (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) (* z (sin y)) (sin y))
1.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (- x -1) 1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) y (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) (* z (sin y)) (sin y))
1.0ms
y
@-inf
((- (+ x (cos y)) (* z (sin y))) (- x -1) 1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) y (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) (* z (sin y)) (sin y))
1.0ms
y
@inf
((- (+ x (cos y)) (* z (sin y))) (- x -1) 1 (- (+ x (cos y)) (* z (sin y))) (* (neg z) (sin y)) (neg z) z (sin y) y (- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) (* z (sin y)) (sin y))

rewrite168.0ms (5.9%)

Memory
23.2MiB live, 210.8MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0202839
0209818
11149816
08290788
Stop Event
iter-limit
node-limit
iter-limit
Counts
64 → 85
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- x -1) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
(*.f64 (neg.f64 z) #s(approx (sin y) y))
(neg.f64 z)
z
#s(approx (sin y) y)
y
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 z (sin.f64 y))
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (- x -1) #s(hole binary64 1))
#s(approx (- x -1) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (- x -1) #s(hole binary64 x))
#s(approx (- x -1) #s(hole binary64 (* x (+ 1 (/ 1 x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- x -1) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
(*.f64 (neg.f64 z) #s(approx (sin y) y))
(*.f64 #s(approx (sin y) y) (neg.f64 z))
(*.f64 z (neg.f64 #s(approx (sin y) y)))
(neg.f64 (*.f64 #s(approx (sin y) y) z))
(neg.f64 (*.f64 z #s(approx (sin y) y)))
(*.f64 #s(literal -1 binary64) z)
(*.f64 z #s(literal -1 binary64))
(neg.f64 (*.f64 z #s(literal 1 binary64)))
(neg.f64 (*.f64 #s(literal 1 binary64) z))
(neg.f64 z)
z
#s(approx (sin y) y)
y
(/.f64 (+.f64 (pow.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (+.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (+.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z)))))
(-.f64 (/.f64 (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (+.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (+.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(literal 3 binary64)) (fma.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))))))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 z)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (sin.f64 y) z))
(+.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (- x -1) #s(literal 1 binary64))
#s(approx (- x -1) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x)) x))
#s(approx (- x -1) x)
#s(approx (- x -1) (fma.f64 #s(literal 1 binary64) x #s(literal 1 binary64)))
#s(approx (+ x (cos y)) x)
#s(approx (+ x (cos y)) (*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (fma.f64 (neg.f64 y) z x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y x) #s(literal -1 binary64)))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 y) z))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (+ x (cos y)) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) x) #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) z z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
#s(approx (neg z) (neg.f64 z))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (neg.f64 (/.f64 (+.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y))) (neg.f64 z)))

eval7.0ms (0.3%)

Memory
17.5MiB live, 17.5MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 620 to 283 computations (82.5% saved)

prune4.0ms (0.1%)

Memory
8.9MiB live, 8.9MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New64165
Fresh000
Picked033
Done044
Total64872
Accuracy
99.9%
Counts
72 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
46.2%
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
27.3%
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
73.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
29.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
10.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
19.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
45.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 117 to 92 computations (21.4% saved)

series11.0ms (0.4%)

Memory
-21.4MiB live, 22.2MiB allocated; 4ms collecting garbage
Counts
8 → 36
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
#s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (* z (sin y)) (*.f64 z y))
(*.f64 z y)
z
y
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
3.0ms
x
@inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) 1 (* z (sin y)) (* z y) z y)
2.0ms
z
@inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) 1 (* z (sin y)) (* z y) z y)
1.0ms
z
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) 1 (* z (sin y)) (* z y) z y)
1.0ms
z
@0
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) 1 (* z (sin y)) (* z y) z y)
1.0ms
y
@-inf
((- (+ x (cos y)) (* z (sin y))) (+ x (cos y)) (cos y) 1 (* z (sin y)) (* z y) z y)

rewrite243.0ms (8.5%)

Memory
22.6MiB live, 217.4MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0144604
0146589
1811583
07940566
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
44 → 57
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
#s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (* z (sin y)) (*.f64 z y))
(*.f64 z y)
z
y
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (cos y) (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (- (+ x (cos y)) (* z (sin y)))))
#s(approx (+ x (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)))))
#s(approx (+ x (cos y)) #s(hole binary64 x))
#s(approx (+ x (cos y)) #s(hole binary64 (* x (+ 1 (/ (cos y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (cos y) (* z (sin y))) x)) 1)))))
#s(approx (+ x (cos y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (cos y) x)) 1)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 x)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* -1 (* y z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* -1/2 y) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ 1 (+ x (* y (- (* y (- (* 1/6 (* y z)) 1/2)) z))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 x)))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* -1/2 (pow y 2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ x (cos y)) #s(hole binary64 (+ 1 (+ x (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (cos y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (+ (cos y) (* -1 (* z (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (+ (/ x z) (/ (cos y) z)) (sin y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (+ x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(/.f64 (neg.f64 (-.f64 (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (pow.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(literal 2 binary64)))) (neg.f64 (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (* z (sin y)) (*.f64 z y)) (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))))))
(/.f64 (-.f64 (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (pow.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(literal 2 binary64))) (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (sin y)) (*.f64 z y)) (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))))))
(-.f64 (/.f64 (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))))) (/.f64 (pow.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(literal 2 binary64)) (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))))))
(-.f64 (/.f64 (pow.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(literal 3 binary64)) (fma.f64 #s(approx (* z (sin y)) (*.f64 z y)) (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))))) (/.f64 (pow.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(literal 3 binary64)) (fma.f64 #s(approx (* z (sin y)) (*.f64 z y)) (+.f64 #s(approx (* z (sin y)) (*.f64 z y)) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))) (*.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))))))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
#s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (* z (sin y)) (*.f64 z y))
(*.f64 (*.f64 #s(literal 1 binary64) y) z)
(*.f64 (*.f64 #s(literal 1 binary64) z) y)
(*.f64 (*.f64 z y) #s(literal 1 binary64))
(*.f64 z y)
(*.f64 #s(literal 1 binary64) (*.f64 z y))
(*.f64 y z)
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 z y)) #s(literal 2 binary64))
(neg.f64 (*.f64 (neg.f64 z) y))
z
y
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (+.f64 (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x) #s(literal 1 binary64)) x))
#s(approx (+ x (cos y)) x)
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (cos.f64 y)) x) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (-.f64 x (*.f64 z y)) #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 z y)) #s(literal 1/2 binary64)) y) z) y (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 x #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (-.f64 x #s(literal -1 binary64))))
#s(approx (+ x (cos y)) (-.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) x) #s(literal -1 binary64)))
#s(approx (+ x (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) (-.f64 x #s(literal -1 binary64))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z y) (*.f64 z y))
#s(approx y y)
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (+.f64 (cos.f64 y) x)))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (+.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (cos.f64 y) x) z) #s(literal -1 binary64) (sin.f64 y))))

eval7.0ms (0.3%)

Memory
-30.5MiB live, 14.6MiB allocated; 3ms collecting garbage
Compiler

Compiled 1 227 to 190 computations (84.5% saved)

prune4.0ms (0.1%)

Memory
11.6MiB live, 11.6MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (0 fresh and 8 done)

PrunedKeptTotal
New42042
Fresh000
Picked011
Done077
Total42850
Accuracy
99.9%
Counts
50 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
46.2%
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
27.3%
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
62.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
73.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
29.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
10.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
19.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
45.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Compiler

Compiled 255 to 130 computations (49% saved)

regimes27.0ms (0.9%)

Memory
-18.8MiB live, 35.8MiB allocated; 14ms collecting garbage
Counts
10 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

4 calls:

16.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
3.0ms
x
3.0ms
z
3.0ms
y
Results
AccuracySegmentsBranch
99.9%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes13.0ms (0.5%)

Memory
37.0MiB live, 37.0MiB allocated; 0ms collecting garbage
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Calls

4 calls:

3.0ms
x
3.0ms
z
3.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
3.0ms
y
Results
AccuracySegmentsBranch
73.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
91.6%3x
78.3%3y
86.8%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes8.0ms (0.3%)

Memory
-29.6MiB live, 16.3MiB allocated; 2ms collecting garbage
Counts
8 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Calls

2 calls:

5.0ms
x
3.0ms
z
Results
AccuracySegmentsBranch
86.8%3z
80.8%3x
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes3.0ms (0.1%)

Memory
9.2MiB live, 9.2MiB allocated; 0ms collecting garbage
Counts
7 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 z y)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
Calls

1 calls:

3.0ms
z
Results
AccuracySegmentsBranch
85.3%3z
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes7.0ms (0.2%)

Memory
20.3MiB live, 20.3MiB allocated; 0ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 (cos.f64 y) x))
Calls

3 calls:

2.0ms
x
2.0ms
z
2.0ms
y
Results
AccuracySegmentsBranch
73.0%1y
73.0%1x
73.0%1z
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes10.0ms (0.4%)

Memory
-18.6MiB live, 26.2MiB allocated; 3ms collecting garbage
Counts
4 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) y)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 x #s(literal -1 binary64)))
Calls

4 calls:

4.0ms
z
2.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
2.0ms
x
2.0ms
y
Results
AccuracySegmentsBranch
62.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
62.0%1x
62.0%1y
62.0%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes5.0ms (0.2%)

Memory
18.3MiB live, 18.3MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (- x -1) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Calls

4 calls:

1.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
x
1.0ms
z
1.0ms
y
Results
AccuracySegmentsBranch
61.3%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
61.3%3x
45.1%1z
45.1%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes5.0ms (0.2%)

Memory
-34.9MiB live, 11.8MiB allocated; 2ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) x)
Calls

3 calls:

2.0ms
x
1.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
y
Results
AccuracySegmentsBranch
45.1%1y
45.1%1x
45.1%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 11 to 14 computations (-27.3% saved)

bsearch43.0ms (1.5%)

Memory
-4.4MiB live, 93.3MiB allocated; 8ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
15.0ms
3.976277771607808e+65
6.787771936228282e+68
23.0ms
-6286.902123872814
-1.7029605170141666e-10
Samples
27.0ms288×0valid
Compiler

Compiled 456 to 412 computations (9.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 19.0ms
ival-cos: 7.0ms (36.7% of total)
ival-sin: 6.0ms (31.4% of total)
ival-mult!: 5.0ms (26.2% of total)
ival-sub!: 1.0ms (5.2% of total)
ival-add!: 1.0ms (5.2% of total)
adjust: 0.0ms (0% of total)

bsearch35.0ms (1.2%)

Memory
48.0MiB live, 87.8MiB allocated; 14ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
8.0ms
2.5645002437150614e+105
4.1068974987398055e+105
26.0ms
-1.0058130967862453e+157
-1.3944079938101407e+153
Samples
26.0ms192×0valid
Compiler

Compiled 348 to 302 computations (13.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 21.0ms
ival-mult!: 11.0ms (53.4% of total)
ival-cos: 5.0ms (24.3% of total)
ival-sin: 4.0ms (19.4% of total)
ival-add!: 1.0ms (4.9% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch31.0ms (1.1%)

Memory
4.9MiB live, 50.4MiB allocated; 9ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
15.0ms
4.1068974987398055e+105
2.0531007187526541e+108
15.0ms
-1.0058130967862453e+157
-1.3944079938101407e+153
Samples
22.0ms192×0valid
Compiler

Compiled 476 to 414 computations (13% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.0ms
ival-cos: 4.0ms (40.2% of total)
ival-sin: 4.0ms (40.2% of total)
ival-add!: 1.0ms (10.1% of total)
ival-mult!: 1.0ms (10.1% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
105736.68779058405
85852475.41699047
0.0ms
-0.07365505985741792
0.0311157945741626
Compiler

Compiled 12 to 14 computations (-16.7% saved)

derivations207.0ms (7.2%)

Memory
-2.4MiB live, 191.1MiB allocated; 30ms collecting garbage
Stop Event
done
Compiler

Compiled 255 to 56 computations (78% saved)

preprocess90.0ms (3.1%)

Memory
10.8MiB live, 176.4MiB allocated; 47ms collecting garbage
Compiler

Compiled 528 to 128 computations (75.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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