Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A

Time bar (total: 1.8s)

start0.0ms (0%)

Memory
0.1MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 7 to 7 computations (0% saved)

sample618.0ms (33.7%)

Memory
-31.7MiB live, 653.8MiB allocated; 261ms collecting garbage
Samples
422.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 210.0ms
ival-add!: 163.0ms (77.5% of total)
ival-div!: 45.0ms (21.4% of total)
adjust: 2.0ms (1% of total)
Bogosity

explain45.0ms (2.5%)

Memory
-1.9MiB live, 47.7MiB allocated; 12ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-y
00-0-(+.f64 x y)
00-0-(/.f64 (+.f64 x y) #s(literal 10 binary64))
00-0-x
00-0-#s(literal 10 binary64)
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
16.0ms512×0valid
Compiler

Compiled 31 to 19 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-div!: 3.0ms (67.9% of total)
ival-add!: 2.0ms (45.3% of total)
adjust: 0.0ms (0% of total)

preprocess8.0ms (0.4%)

Memory
7.7MiB live, 7.7MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01534
13334
25734
37534
48634
59134
Stop Event
saturated
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Symmetry

(sort x y)

Compiler

Compiled 10 to 10 computations (0% saved)

series3.0ms (0.2%)

Memory
2.6MiB live, 2.5MiB allocated; 0ms collecting garbage
Counts
5 → 16
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
x
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
1.0ms
y
@-inf
((/ (+ x y) 10) (+ x y) x y 10)
0.0ms
x
@0
((/ (+ x y) 10) (+ x y) x y 10)

rewrite200.0ms (10.9%)

Memory
-3.6MiB live, 219.2MiB allocated; 69ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
058181
059173
1257173
21955173
08521169
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 65
Calls
Call 1
Inputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) (-.f64 x y)) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(*.f64 (/.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (+.f64 y x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 x))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 y) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x)) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 x))) #s(literal -100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal -10 binary64) (*.f64 #s(literal -10 binary64) (neg.f64 y))) #s(literal 100 binary64))
(/.f64 (fma.f64 (neg.f64 x) #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y)) #s(literal -100 binary64))
(/.f64 (fma.f64 x #s(literal -10 binary64) (*.f64 #s(literal 10 binary64) (neg.f64 y))) #s(literal -100 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64))) (/.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 y x))) #s(literal 10 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64))))
(/.f64 (fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y)) #s(literal 100 binary64))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (-.f64 x y) #s(literal 10 binary64)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 10 binary64)))
(/.f64 (neg.f64 (+.f64 y x)) #s(literal -10 binary64))
(/.f64 (+.f64 y x) #s(literal 10 binary64))
(neg.f64 (/.f64 (+.f64 y x) #s(literal -10 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (pow.f64 (/.f64 y #s(literal 10 binary64)) #s(literal 2 binary64)) (/.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (*.f64 x x) (*.f64 (-.f64 x y) #s(literal 10 binary64))) (/.f64 (*.f64 y y) (*.f64 (-.f64 x y) #s(literal 10 binary64))))
(-.f64 (/.f64 (/.f64 (*.f64 x x) (-.f64 x y)) #s(literal 10 binary64)) (/.f64 (/.f64 (*.f64 y y) (-.f64 x y)) #s(literal 10 binary64)))
(+.f64 (/.f64 y #s(literal 10 binary64)) (/.f64 x #s(literal 10 binary64)))
(+.f64 (/.f64 x #s(literal 10 binary64)) (/.f64 y #s(literal 10 binary64)))
(/.f64 (neg.f64 (-.f64 (*.f64 y y) (*.f64 x x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval6.0ms (0.3%)

Memory
19.2MiB live, 19.2MiB allocated; 0ms collecting garbage
Compiler

Compiled 875 to 210 computations (76% saved)

prune4.0ms (0.2%)

Memory
11.9MiB live, 11.9MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (6 fresh and 1 done)

PrunedKeptTotal
New54660
Fresh000
Picked011
Done000
Total54761
Accuracy
100.0%
Counts
61 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
46.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.5%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
46.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 107 to 93 computations (13.1% saved)

series7.0ms (0.4%)

Memory
-33.2MiB live, 13.3MiB allocated; 3ms collecting garbage
Counts
15 → 32
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
Outputs
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@-inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
y
@inf
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))
1.0ms
x
@0
((/ (+ x y) 10) (* 1/10 (+ y x)) 1/10 (+ y x) y x (/ (+ x y) 10) (* 1/10 x) (/ (+ x y) 10) (* 1/10 y) (/ (+ x y) 10) (+ x y) 10 (/ (+ x y) 10) (+ x y))

rewrite142.0ms (7.8%)

Memory
2.6MiB live, 211.8MiB allocated; 27ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083419
087403
1300403
22092403
08250395
Stop Event
iter-limit
node-limit
iter-limit
Counts
47 → 123
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
#s(literal 1/10 binary64)
(+.f64 y x)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (+ x y) x)
#s(literal 10 binary64)
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (+ x y) y)
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 y)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ y x) #s(hole binary64 y))
#s(approx (+ y x) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* 1/10 x) #s(hole binary64 (* 1/10 x)))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* 1/10 x)))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ y x) #s(hole binary64 x))
#s(approx (+ y x) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (* 1/10 y) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ y x) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* 1/10 (+ y x)) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ y x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))))) (neg.f64 (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/100 binary64) (*.f64 y y)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (fma.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (*.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 y x)) #s(literal 1/10 binary64)) (-.f64 y x))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 y x))) (-.f64 y x))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/100 binary64) (*.f64 x x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (-.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64)) (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(-.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))) (/.f64 (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (fma.f64 #s(literal 1/100 binary64) (*.f64 y y) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(-.f64 (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 x x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 #s(literal 1/100 binary64) (*.f64 y y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (*.f64 #s(literal 1/1000 binary64) (pow.f64 y #s(literal 3 binary64))) (fma.f64 #s(literal 1/100 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
#s(literal 1/10 binary64)
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x)))) (neg.f64 (neg.f64 (-.f64 y x))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y)))) (neg.f64 (neg.f64 (-.f64 x y))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) (-.f64 y x)) (*.f64 (-.f64 y x) (*.f64 x x))) (*.f64 (-.f64 y x) (-.f64 y x)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y)) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 (fma.f64 x (-.f64 x y) (*.f64 y y)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 y x))) (neg.f64 (-.f64 y x)))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x y) (*.f64 y y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 y x)) (-.f64 y x))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 x (-.f64 x y) (*.f64 y y)))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 y y) (-.f64 y x)) (/.f64 (*.f64 x x) (-.f64 y x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x y) (*.f64 y y))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
y
x
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 #s(literal 1/10 binary64) x)
(*.f64 x #s(literal 1/10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(*.f64 #s(literal 1/10 binary64) y)
(*.f64 y #s(literal 1/10 binary64))
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) x))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) x)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) x) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) x) #s(literal -10 binary64)))
#s(approx (+ y x) x)
#s(literal 10 binary64)
(/.f64 (neg.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y)))) #s(literal -10 binary64))
(/.f64 (neg.f64 (neg.f64 #s(approx (+ y x) y))) #s(literal 10 binary64))
(/.f64 (neg.f64 #s(approx (+ y x) y)) #s(literal -10 binary64))
(/.f64 #s(approx (+ y x) y) #s(literal 10 binary64))
(neg.f64 (/.f64 #s(approx (+ y x) y) #s(literal -10 binary64)))
#s(approx (+ y x) y)
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx x x)
#s(approx (* 1/10 x) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (+ y x) y)
#s(approx (+ y x) (+.f64 y x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* 1/10 (+ y x)) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (+ y x) x)
#s(approx (+ y x) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (* 1/10 y) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* 1/10 (+ y x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (+ y x) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* 1/10 (+ y x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))
#s(approx (+ y x) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval9.0ms (0.5%)

Memory
16.8MiB live, 16.8MiB allocated; 0ms collecting garbage
Compiler

Compiled 2 211 to 384 computations (82.6% saved)

prune32.0ms (1.8%)

Memory
-40.6MiB live, 5.7MiB allocated; 3ms collecting garbage
Pruning

7 alts after pruning (1 fresh and 6 done)

PrunedKeptTotal
New1020102
Fresh011
Picked055
Done011
Total1027109
Accuracy
100.0%
Counts
109 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.2%
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
46.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.5%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
46.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 56 to 49 computations (12.5% saved)

series5.0ms (0.3%)

Memory
10.5MiB live, 10.4MiB allocated; 0ms collecting garbage
Counts
7 → 17
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
Outputs
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@0
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
1.0ms
x
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
1.0ms
x
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
1.0ms
y
@-inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)
1.0ms
y
@inf
((/ (+ (* y 10) (* 10 x)) 100) (+ (* y 10) (* 10 x)) y 10 (* 10 x) x 100)

rewrite194.0ms (10.6%)

Memory
32.2MiB live, 218.3MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
067252
070228
1295212
22173212
08419208
Stop Event
iter-limit
node-limit
iter-limit
Counts
24 → 211
Calls
Call 1
Inputs
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
y
#s(literal 10 binary64)
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 y)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (* 10 x) #s(hole binary64 (* 10 x)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* 10 x)))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (+ (* y 10) (* 10 x)) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
Outputs
(*.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(*.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 y x))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(*.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 1/10 binary64)) #s(literal 1/10 binary64)) (/.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (-.f64 x y)))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
(*.f64 (/.f64 (+.f64 x y) #s(literal -10 binary64)) #s(literal -1 binary64))
(*.f64 (/.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 x y) #s(literal 10 binary64)))
(*.f64 (+.f64 x y) #s(literal 1/10 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x y) #s(literal -10 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 (neg.f64 (+.f64 x y)) #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 x y))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 x y) #s(literal 100 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))))))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64))) #s(literal -10 binary64))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1/1000 binary64) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 x y)))) #s(literal -100 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 x #s(literal 10 binary64))))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 1000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) x) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)))) #s(literal 100 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal -100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -10 binary64)) #s(literal 100 binary64) (*.f64 #s(literal 10 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal -100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)))) #s(literal -1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal 10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64) (*.f64 #s(literal -100 binary64) (*.f64 x #s(literal 10 binary64)))) #s(literal -10000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 10 binary64) (*.f64 #s(literal 100 binary64) (/.f64 (*.f64 #s(literal -10 binary64) x) #s(literal -10 binary64)))) #s(literal 1000 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 10 binary64) y) #s(literal -100 binary64) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) x))) #s(literal -10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 3 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 x #s(literal 10 binary64)) #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 y x)) #s(literal 100 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) (-.f64 y x)))) #s(literal 100 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64) (pow.f64 (*.f64 #s(literal 10 binary64) y) #s(literal 3 binary64)))) (neg.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 x #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) #s(literal 100 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/10 binary64) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/10 binary64) y) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
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y
#s(literal 10 binary64)
(*.f64 x #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) x)
x
#s(literal 100 binary64)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (+.f64 x y) #s(literal 1/10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 #s(literal 10 binary64) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (+.f64 x y) #s(literal 10 binary64)))
#s(approx (* 10 x) (*.f64 x #s(literal 10 binary64)))
#s(approx x x)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 x #s(literal 10 binary64)))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx y y)
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (/ (+ (* y 10) (* 10 x)) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (+ (* y 10) (* 10 x)) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))

eval31.0ms (1.7%)

Memory
-42.5MiB live, 58.4MiB allocated; 13ms collecting garbage
Compiler

Compiled 4 838 to 664 computations (86.3% saved)

prune4.0ms (0.2%)

Memory
9.4MiB live, 9.4MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (1 fresh and 6 done)

PrunedKeptTotal
New2031204
Fresh000
Picked101
Done066
Total2047211
Accuracy
100.0%
Counts
211 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.2%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
46.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.5%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
46.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 55 to 49 computations (10.9% saved)

series3.0ms (0.2%)

Memory
6.8MiB live, 6.8MiB allocated; 0ms collecting garbage
Counts
7 → 23
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
Outputs
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Calls

6 calls:

TimeVariablePointExpression
1.0ms
x
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
1.0ms
y
@-inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
0.0ms
x
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
0.0ms
y
@inf
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)
0.0ms
x
@0
((/ (* (+ x y) 10) 100) (* (+ x y) 10) (+ x y) x y 10 100)

rewrite189.0ms (10.3%)

Memory
9.5MiB live, 151.3MiB allocated; 15ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
086298
089270
1382270
23012270
08521264
Stop Event
iter-limit
node-limit
iter-limit
Counts
30 → 106
Calls
Call 1
Inputs
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(*.f64 (+.f64 x y) #s(literal 10 binary64))
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 y)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (+ (* 1/10 x) (* 1/10 y))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 y)))
#s(approx (* (+ x y) 10) #s(hole binary64 (+ (* 10 x) (* 10 y))))
#s(approx (+ x y) #s(hole binary64 y))
#s(approx (+ x y) #s(hole binary64 (+ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* 1/10 x)))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* x (+ 1/10 (* 1/10 (/ y x))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* 10 x)))
#s(approx (* (+ x y) 10) #s(hole binary64 (* x (+ 10 (* 10 (/ y x))))))
#s(approx (+ x y) #s(hole binary64 x))
#s(approx (+ x y) #s(hole binary64 (* x (+ 1 (/ y x)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* x (- (* -1/10 (/ y x)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* x (- (* -10 (/ y x)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 1)))))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* y (+ 1/10 (* 1/10 (/ x y))))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* y (+ 10 (* 10 (/ x y))))))
#s(approx (+ x y) #s(hole binary64 (* y (+ 1 (/ x y)))))
#s(approx (/ (* (+ x y) 10) 100) #s(hole binary64 (* -1 (* y (- (* -1/10 (/ x y)) 1/10)))))
#s(approx (* (+ x y) 10) #s(hole binary64 (* -1 (* y (- (* -10 (/ x y)) 10)))))
#s(approx (+ x y) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1)))))
Outputs
(*.f64 (/.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 y x) #s(literal 10 binary64)))
(*.f64 #s(literal 1/10 binary64) (+.f64 y x))
(*.f64 (+.f64 y x) #s(literal 1/10 binary64))
(*.f64 #s(literal 10 binary64) (/.f64 (+.f64 y x) #s(literal 100 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 1/100 binary64)))) (*.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) #s(literal 100 binary64)) (*.f64 #s(literal 100 binary64) (*.f64 #s(literal -10 binary64) y))) #s(literal 10000 binary64))
(/.f64 (/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 10 binary64)) #s(literal 10 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 1/10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 1/10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 1/10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 (*.f64 x x) #s(literal 1/100 binary64))) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1/1000 binary64)) (*.f64 #s(literal -1/1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x))) #s(literal 100 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1/1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (*.f64 (-.f64 x y) #s(literal 100 binary64)))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (*.f64 (fma.f64 y (-.f64 y x) (*.f64 x x)) #s(literal 100 binary64)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (*.f64 #s(literal 100 binary64) (-.f64 x y)))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (*.f64 #s(literal 100 binary64) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) #s(literal 100 binary64)))
(/.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) (+.f64 y x)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (*.f64 #s(literal 1/10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))) #s(literal 100 binary64)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/10 binary64) x) y) #s(literal 1/10 binary64)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1/1000 binary64))) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x)))))
(/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal -100 binary64))
(/.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) #s(literal 100 binary64))
(neg.f64 (/.f64 (*.f64 #s(literal -10 binary64) (+.f64 y x)) #s(literal 100 binary64)))
(fma.f64 #s(literal 1/10 binary64) y (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 #s(literal 1/10 binary64) x (*.f64 #s(literal 1/10 binary64) y))
(fma.f64 y #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) x))
(fma.f64 x #s(literal 1/10 binary64) (*.f64 #s(literal 1/10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 1/100 binary64)) (*.f64 #s(literal 1/10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 (neg.f64 y) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (/.f64 (*.f64 #s(literal -10 binary64) y) #s(literal 100 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal -1/10 binary64) y))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 (neg.f64 x) #s(literal 1/10 binary64)))
(-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal -1/10 binary64) x))
(+.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))) (/.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 1/100 binary64) (*.f64 (*.f64 #s(literal 1/10 binary64) y) (-.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))))))
(+.f64 (*.f64 #s(literal 1/10 binary64) x) (*.f64 #s(literal 1/10 binary64) y))
(+.f64 (*.f64 #s(literal 1/10 binary64) y) (*.f64 #s(literal 1/10 binary64) x))
(*.f64 (+.f64 y x) #s(literal 10 binary64))
(*.f64 #s(literal 10 binary64) (+.f64 y x))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 (*.f64 y y) #s(literal 100 binary64)))) (*.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 (*.f64 x x) #s(literal 100 binary64))) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64)) (*.f64 #s(literal -1000 binary64) (pow.f64 y #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y)))) (neg.f64 (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))))
(/.f64 (*.f64 (*.f64 (+.f64 y x) (-.f64 x y)) #s(literal 10 binary64)) (-.f64 x y))
(/.f64 (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) #s(literal 10 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 10 binary64) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(/.f64 (*.f64 #s(literal 10 binary64) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(/.f64 (*.f64 (*.f64 (+.f64 y x) #s(literal 10 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (*.f64 #s(literal 10 binary64) (-.f64 x y)))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64))) (fma.f64 (*.f64 y y) #s(literal 100 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 10 binary64) x) y) #s(literal 10 binary64)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64))) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x)))))
(fma.f64 #s(literal 10 binary64) y (*.f64 #s(literal 10 binary64) x))
(fma.f64 #s(literal 10 binary64) x (*.f64 #s(literal 10 binary64) y))
(fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x))
(fma.f64 x #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) y))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))) (/.f64 (*.f64 (*.f64 y y) #s(literal 100 binary64)) (*.f64 #s(literal 10 binary64) (-.f64 x y))))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 (neg.f64 y) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal -10 binary64) y))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 (neg.f64 x) #s(literal 10 binary64)))
(-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal -10 binary64) x))
(+.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))) (/.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1000 binary64)) (fma.f64 (*.f64 x x) #s(literal 100 binary64) (*.f64 (*.f64 #s(literal 10 binary64) y) (-.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))))))
(+.f64 (*.f64 #s(literal 10 binary64) x) (*.f64 #s(literal 10 binary64) y))
(+.f64 (*.f64 #s(literal 10 binary64) y) (*.f64 #s(literal 10 binary64) x))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x y)) (*.f64 (-.f64 x y) (*.f64 y y))) (*.f64 (-.f64 x y) (-.f64 x y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 x x)) (-.f64 y x))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (-.f64 x y))) (neg.f64 (-.f64 x y)))
(/.f64 (neg.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 y (-.f64 y x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (-.f64 x y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 x x) (*.f64 y x))))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x y)) (/.f64 (*.f64 y y) (-.f64 x y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 y (-.f64 y x) (*.f64 x x))))
(+.f64 y x)
(+.f64 x y)
x
y
#s(literal 10 binary64)
#s(literal 100 binary64)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
#s(approx (* (+ x y) 10) (*.f64 #s(literal 10 binary64) y))
#s(approx (* (+ x y) 10) (*.f64 (+.f64 y x) #s(literal 10 binary64)))
#s(approx (+ x y) y)
#s(approx (+ x y) (+.f64 y x))
#s(approx x x)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) x))
#s(approx (* (+ x y) 10) (*.f64 #s(literal 10 binary64) x))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 y x) #s(literal 10 binary64) #s(literal 10 binary64)) x))
#s(approx (+ x y) x)
#s(approx (+ x y) (fma.f64 (/.f64 y x) x x))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -1/10 binary64) (/.f64 y x)) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -10 binary64) (/.f64 y x)) #s(literal 10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx y y)
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (fma.f64 (/.f64 x y) #s(literal 1/10 binary64) #s(literal 1/10 binary64)) y))
#s(approx (* (+ x y) 10) (*.f64 (fma.f64 (/.f64 x y) #s(literal 10 binary64) #s(literal 10 binary64)) y))
#s(approx (+ x y) (fma.f64 (/.f64 x y) y y))
#s(approx (/ (* (+ x y) 10) 100) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -1/10 binary64)) #s(literal 1/10 binary64))))
#s(approx (* (+ x y) 10) (*.f64 (neg.f64 y) (-.f64 (*.f64 (/.f64 x y) #s(literal -10 binary64)) #s(literal 10 binary64))))
#s(approx (+ x y) (*.f64 (neg.f64 y) (fma.f64 (/.f64 x y) #s(literal -1 binary64) #s(literal -1 binary64))))

eval12.0ms (0.6%)

Memory
-18.3MiB live, 26.6MiB allocated; 5ms collecting garbage
Compiler

Compiled 1 570 to 348 computations (77.8% saved)

prune4.0ms (0.2%)

Memory
11.5MiB live, 11.5MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (0 fresh and 7 done)

PrunedKeptTotal
New99099
Fresh000
Picked011
Done066
Total997106
Accuracy
100.0%
Counts
106 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.2%
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
46.6%
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
54.5%
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
99.5%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
46.4%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
54.3%
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Compiler

Compiled 118 to 75 computations (36.4% saved)

regimes14.0ms (0.7%)

Memory
-13.1MiB live, 33.2MiB allocated; 3ms collecting garbage
Counts
8 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
(/.f64 (+.f64 x y) #s(literal 10 binary64))
(/.f64 (*.f64 (+.f64 x y) #s(literal 10 binary64)) #s(literal 100 binary64))
(/.f64 (fma.f64 y #s(literal 10 binary64) (*.f64 #s(literal 10 binary64) x)) #s(literal 100 binary64))
Outputs
(/.f64 (+.f64 x y) #s(literal 10 binary64))
Calls

4 calls:

5.0ms
(+.f64 x y)
3.0ms
y
3.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
3.0ms
x
Results
AccuracySegmentsBranch
100.0%1(+.f64 x y)
100.0%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
100.0%1x
100.0%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes9.0ms (0.5%)

Memory
23.4MiB live, 23.4MiB allocated; 0ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) (+.f64 y x)))
Calls

4 calls:

2.0ms
y
2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
99.5%1(+.f64 x y)
99.5%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
99.5%1x
99.5%1y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes8.0ms (0.4%)

Memory
20.9MiB live, 20.9MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
(/.f64 #s(approx (+ x y) y) #s(literal 10 binary64))
Calls

4 calls:

2.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
y
2.0ms
x
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.5%2(+.f64 x y)
97.5%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
83.1%2x
82.4%2y
Compiler

Compiled 10 to 12 computations (-20% saved)

regimes28.0ms (1.5%)

Memory
-36.4MiB live, 9.0MiB allocated; 2ms collecting garbage
Counts
3 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
Outputs
(/.f64 #s(approx (+ x y) x) #s(literal 10 binary64))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

25.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
2.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.3%2(+.f64 x y)
97.3%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes3.0ms (0.2%)

Memory
7.8MiB live, 7.8MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) y))
Calls

2 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
Results
AccuracySegmentsBranch
97.1%2(+.f64 x y)
97.1%2(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 8 to 8 computations (0% saved)

regimes4.0ms (0.2%)

Memory
12.4MiB live, 12.4MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Outputs
#s(approx (/ (+ x y) 10) (*.f64 #s(literal 1/10 binary64) x))
Calls

4 calls:

1.0ms
(/.f64 (+.f64 x y) #s(literal 10 binary64))
1.0ms
(+.f64 x y)
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
54.3%1y
54.3%1x
54.3%1(+.f64 x y)
54.3%1(/.f64 (+.f64 x y) #s(literal 10 binary64))
Compiler

Compiled 10 to 12 computations (-20% saved)

bsearch0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-5.997878590419741e-239
1.0307777447705558e-296
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-5.997878590419741e-239
1.0307777447705558e-296
Compiler

Compiled 8 to 10 computations (-25% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-5.997878590419741e-239
1.0307777447705558e-296
Compiler

Compiled 8 to 10 computations (-25% saved)

derivations174.0ms (9.5%)

Memory
6.5MiB live, 154.7MiB allocated; 22ms collecting garbage
Stop Event
done
Compiler

Compiled 97 to 25 computations (74.2% saved)

preprocess76.0ms (4.2%)

Memory
-21.4MiB live, 76.3MiB allocated; 16ms collecting garbage
Compiler

Compiled 398 to 194 computations (51.3% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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