
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow t_0 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_2 t_2) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (>= t_1 t_5))
(t_7 (* (floor w) dX.u))
(t_8 (+ (* t_7 t_7) (* t_0 t_0)))
(t_9 (pow t_7 2.0))
(t_10 (+ t_1 t_9))
(t_11 (/ 1.0 (sqrt (fmax t_8 t_4))))
(t_12 (if (>= t_8 t_4) (* t_11 t_0) (* t_11 t_3)))
(t_13 (+ t_5 (pow t_2 2.0)))
(t_14 (sqrt (fmax t_10 t_13)))
(t_15 (/ t_0 t_14)))
(if (<= t_12 -0.017999999225139618)
(if t_6 t_15 (/ t_3 t_14))
(if (<= t_12 9.999999747378752e-6)
(if (>= t_9 t_13) t_15 (* (/ dY.v t_14) (floor h)))
(if t_6
t_15
(/
t_3
(sqrt (fmax t_10 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_5)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_2 * t_2) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
int t_6 = t_1 >= t_5;
float t_7 = floorf(w) * dX_46_u;
float t_8 = (t_7 * t_7) + (t_0 * t_0);
float t_9 = powf(t_7, 2.0f);
float t_10 = t_1 + t_9;
float t_11 = 1.0f / sqrtf(fmaxf(t_8, t_4));
float tmp;
if (t_8 >= t_4) {
tmp = t_11 * t_0;
} else {
tmp = t_11 * t_3;
}
float t_12 = tmp;
float t_13 = t_5 + powf(t_2, 2.0f);
float t_14 = sqrtf(fmaxf(t_10, t_13));
float t_15 = t_0 / t_14;
float tmp_2;
if (t_12 <= -0.017999999225139618f) {
float tmp_3;
if (t_6) {
tmp_3 = t_15;
} else {
tmp_3 = t_3 / t_14;
}
tmp_2 = tmp_3;
} else if (t_12 <= 9.999999747378752e-6f) {
float tmp_4;
if (t_9 >= t_13) {
tmp_4 = t_15;
} else {
tmp_4 = (dY_46_v / t_14) * floorf(h);
}
tmp_2 = tmp_4;
} else if (t_6) {
tmp_2 = t_15;
} else {
tmp_2 = t_3 / sqrtf(fmaxf(t_10, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_5)));
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_2 * t_2) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = t_1 >= t_5 t_7 = Float32(floor(w) * dX_46_u) t_8 = Float32(Float32(t_7 * t_7) + Float32(t_0 * t_0)) t_9 = t_7 ^ Float32(2.0) t_10 = Float32(t_1 + t_9) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_8, t_4))) tmp = Float32(0.0) if (t_8 >= t_4) tmp = Float32(t_11 * t_0); else tmp = Float32(t_11 * t_3); end t_12 = tmp t_13 = Float32(t_5 + (t_2 ^ Float32(2.0))) t_14 = sqrt(fmax(t_10, t_13)) t_15 = Float32(t_0 / t_14) tmp_2 = Float32(0.0) if (t_12 <= Float32(-0.017999999225139618)) tmp_3 = Float32(0.0) if (t_6) tmp_3 = t_15; else tmp_3 = Float32(t_3 / t_14); end tmp_2 = tmp_3; elseif (t_12 <= Float32(9.999999747378752e-6)) tmp_4 = Float32(0.0) if (t_9 >= t_13) tmp_4 = t_15; else tmp_4 = Float32(Float32(dY_46_v / t_14) * floor(h)); end tmp_2 = tmp_4; elseif (t_6) tmp_2 = t_15; else tmp_2 = Float32(t_3 / sqrt(fmax(t_10, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_5)))); end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {t\_0}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_2 \cdot t\_2 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := t\_1 \geq t\_5\\
t_7 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_8 := t\_7 \cdot t\_7 + t\_0 \cdot t\_0\\
t_9 := {t\_7}^{2}\\
t_10 := t\_1 + t\_9\\
t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_4\right)}}\\
t_12 := \begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_4:\\
\;\;\;\;t\_11 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_11 \cdot t\_3\\
\end{array}\\
t_13 := t\_5 + {t\_2}^{2}\\
t_14 := \sqrt{\mathsf{max}\left(t\_10, t\_13\right)}\\
t_15 := \frac{t\_0}{t\_14}\\
\mathbf{if}\;t\_12 \leq -0.017999999225139618:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{t\_14}\\
\end{array}\\
\mathbf{elif}\;t\_12 \leq 9.999999747378752 \cdot 10^{-6}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_9 \geq t\_13:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{t\_14} \cdot \left\lfloor h\right\rfloor \\
\end{array}\\
\mathbf{elif}\;t\_6:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_10, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_5\right)\right)}}\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.0179999992Initial program 99.4%
Applied rewrites99.8%
Taylor expanded in dY.u around 0
Applied rewrites99.5%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3299.7
Applied rewrites99.7%
if -0.0179999992 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 9.99999975e-6Initial program 58.9%
Applied rewrites59.1%
lift-/.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f32N/A
lower-/.f32N/A
lift-floor.f3259.1
Applied rewrites59.1%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3259.1
Applied rewrites59.1%
if 9.99999975e-6 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.3%
Applied rewrites99.7%
Taylor expanded in dY.u around 0
Applied rewrites98.7%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3298.5
Applied rewrites98.5%
lift-+.f32N/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
+-commutativeN/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lower-fma.f32N/A
lower-pow.f32N/A
lift-floor.f32N/A
unpow2N/A
lower-*.f3298.5
lift-*.f32N/A
pow2N/A
lift-pow.f3298.5
Applied rewrites98.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (* (floor h) dX.v))
(t_3 (+ (pow t_2 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_4 (sqrt (fmax t_3 t_1))))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = sqrtf(fmaxf(t_3, t_1));
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = sqrt(fmax(t_3, t_1)) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = floor(h) * dX_46_v; t_3 = (t_2 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 76.1%
Applied rewrites76.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor h) dY.v) 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_1 (* (floor h) dX.v))
(t_2 (+ (pow t_1 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (sqrt (fmax t_2 t_0))))
(if (>= t_2 t_0) (/ t_1 t_3) (* (/ dY.v t_3) (floor h)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = sqrtf(fmaxf(t_2, t_0));
float tmp;
if (t_2 >= t_0) {
tmp = t_1 / t_3;
} else {
tmp = (dY_46_v / t_3) * floorf(h);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32((t_1 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = sqrt(fmax(t_2, t_0)) tmp = Float32(0.0) if (t_2 >= t_0) tmp = Float32(t_1 / t_3); else tmp = Float32(Float32(dY_46_v / t_3) * floor(h)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(h) * dY_46_v) ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_1 = floor(h) * dX_46_v; t_2 = (t_1 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = sqrt(max(t_2, t_0)); tmp = single(0.0); if (t_2 >= t_0) tmp = t_1 / t_3; else tmp = (dY_46_v / t_3) * floor(h); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := \sqrt{\mathsf{max}\left(t\_2, t\_0\right)}\\
\mathbf{if}\;t\_2 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{t\_3} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
Initial program 76.1%
Applied rewrites76.4%
lift-/.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f32N/A
lower-/.f32N/A
lift-floor.f3276.3
Applied rewrites76.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (sqrt (fmax t_2 t_1))))
(if (>= t_2 t_1) (* (/ dX.v t_3) (floor h)) (/ t_0 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = sqrtf(fmaxf(t_2, t_1));
float tmp;
if (t_2 >= t_1) {
tmp = (dX_46_v / t_3) * floorf(h);
} else {
tmp = t_0 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = sqrt(fmax(t_2, t_1)) tmp = Float32(0.0) if (t_2 >= t_1) tmp = Float32(Float32(dX_46_v / t_3) * floor(h)); else tmp = Float32(t_0 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = sqrt(max(t_2, t_1)); tmp = single(0.0); if (t_2 >= t_1) tmp = (dX_46_v / t_3) * floor(h); else tmp = t_0 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := \sqrt{\mathsf{max}\left(t\_2, t\_1\right)}\\
\mathbf{if}\;t\_2 \geq t\_1:\\
\;\;\;\;\frac{dX.v}{t\_3} \cdot \left\lfloor h\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_3}\\
\end{array}
\end{array}
Initial program 76.1%
Applied rewrites76.4%
lift-/.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f32N/A
lower-/.f32N/A
lift-floor.f3276.2
Applied rewrites76.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (sqrt (fmax t_2 t_1))))
(if (>= t_2 t_1) (* dX.v (/ (floor h) t_3)) (/ t_0 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = sqrtf(fmaxf(t_2, t_1));
float tmp;
if (t_2 >= t_1) {
tmp = dX_46_v * (floorf(h) / t_3);
} else {
tmp = t_0 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = sqrt(fmax(t_2, t_1)) tmp = Float32(0.0) if (t_2 >= t_1) tmp = Float32(dX_46_v * Float32(floor(h) / t_3)); else tmp = Float32(t_0 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = sqrt(max(t_2, t_1)); tmp = single(0.0); if (t_2 >= t_1) tmp = dX_46_v * (floor(h) / t_3); else tmp = t_0 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := \sqrt{\mathsf{max}\left(t\_2, t\_1\right)}\\
\mathbf{if}\;t\_2 \geq t\_1:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_3}\\
\end{array}
\end{array}
Initial program 76.1%
Applied rewrites76.4%
lift-/.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lift-floor.f3276.2
Applied rewrites76.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dY.u) 2.0))
(t_1 (* (floor h) dY.v))
(t_2 (pow t_1 2.0))
(t_3 (+ t_2 t_0))
(t_4 (* (floor h) dX.v))
(t_5 (pow (* (floor w) dX.u) 2.0))
(t_6 (+ (pow t_4 2.0) t_5))
(t_7 (sqrt (fmax t_6 t_3)))
(t_8 (/ t_1 t_7)))
(if (<= dY.u 8000000.0)
(if (>= t_6 t_2)
(/ t_4 (sqrt (fmax (fma (* t_4 (floor h)) dX.v t_5) t_3)))
t_8)
(if (>= t_6 t_0) (/ t_4 t_7) t_8))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = t_2 + t_0;
float t_4 = floorf(h) * dX_46_v;
float t_5 = powf((floorf(w) * dX_46_u), 2.0f);
float t_6 = powf(t_4, 2.0f) + t_5;
float t_7 = sqrtf(fmaxf(t_6, t_3));
float t_8 = t_1 / t_7;
float tmp_1;
if (dY_46_u <= 8000000.0f) {
float tmp_2;
if (t_6 >= t_2) {
tmp_2 = t_4 / sqrtf(fmaxf(fmaf((t_4 * floorf(h)), dX_46_v, t_5), t_3));
} else {
tmp_2 = t_8;
}
tmp_1 = tmp_2;
} else if (t_6 >= t_0) {
tmp_1 = t_4 / t_7;
} else {
tmp_1 = t_8;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(t_2 + t_0) t_4 = Float32(floor(h) * dX_46_v) t_5 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_6 = Float32((t_4 ^ Float32(2.0)) + t_5) t_7 = sqrt(fmax(t_6, t_3)) t_8 = Float32(t_1 / t_7) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(8000000.0)) tmp_2 = Float32(0.0) if (t_6 >= t_2) tmp_2 = Float32(t_4 / sqrt(fmax(fma(Float32(t_4 * floor(h)), dX_46_v, t_5), t_3))); else tmp_2 = t_8; end tmp_1 = tmp_2; elseif (t_6 >= t_0) tmp_1 = Float32(t_4 / t_7); else tmp_1 = t_8; end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {t\_1}^{2}\\
t_3 := t\_2 + t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_5 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_6 := {t\_4}^{2} + t\_5\\
t_7 := \sqrt{\mathsf{max}\left(t\_6, t\_3\right)}\\
t_8 := \frac{t\_1}{t\_7}\\
\mathbf{if}\;dY.u \leq 8000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_2:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_4 \cdot \left\lfloor h\right\rfloor , dX.v, t\_5\right), t\_3\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_8\\
\end{array}\\
\mathbf{elif}\;t\_6 \geq t\_0:\\
\;\;\;\;\frac{t\_4}{t\_7}\\
\mathbf{else}:\\
\;\;\;\;t\_8\\
\end{array}
\end{array}
if dY.u < 8e6Initial program 78.0%
Applied rewrites78.3%
Taylor expanded in dY.u around 0
Applied rewrites69.9%
lift-+.f32N/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
associate-*r*N/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
lower-fma.f32N/A
lower-*.f32N/A
lift-floor.f3269.9
lift-*.f32N/A
pow2N/A
lift-pow.f3269.9
Applied rewrites69.9%
if 8e6 < dY.u Initial program 66.2%
Taylor expanded in dY.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.6
Applied rewrites64.6%
Applied rewrites64.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dY.u) 2.0))
(t_1 (* (floor h) dY.v))
(t_2 (pow t_1 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (+ (pow t_3 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_5 (sqrt (fmax t_4 (+ t_2 t_0))))
(t_6 (/ t_1 t_5))
(t_7 (/ t_3 t_5)))
(if (<= dY.u 8000000.0)
(if (>= t_4 t_2) t_7 t_6)
(if (>= t_4 t_0) t_7 t_6))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_5 = sqrtf(fmaxf(t_4, (t_2 + t_0)));
float t_6 = t_1 / t_5;
float t_7 = t_3 / t_5;
float tmp_1;
if (dY_46_u <= 8000000.0f) {
float tmp_2;
if (t_4 >= t_2) {
tmp_2 = t_7;
} else {
tmp_2 = t_6;
}
tmp_1 = tmp_2;
} else if (t_4 >= t_0) {
tmp_1 = t_7;
} else {
tmp_1 = t_6;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32((t_3 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_5 = sqrt(fmax(t_4, Float32(t_2 + t_0))) t_6 = Float32(t_1 / t_5) t_7 = Float32(t_3 / t_5) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(8000000.0)) tmp_2 = Float32(0.0) if (t_4 >= t_2) tmp_2 = t_7; else tmp_2 = t_6; end tmp_1 = tmp_2; elseif (t_4 >= t_0) tmp_1 = t_7; else tmp_1 = t_6; end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dY_46_u) ^ single(2.0); t_1 = floor(h) * dY_46_v; t_2 = t_1 ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = (t_3 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_5 = sqrt(max(t_4, (t_2 + t_0))); t_6 = t_1 / t_5; t_7 = t_3 / t_5; tmp_2 = single(0.0); if (dY_46_u <= single(8000000.0)) tmp_3 = single(0.0); if (t_4 >= t_2) tmp_3 = t_7; else tmp_3 = t_6; end tmp_2 = tmp_3; elseif (t_4 >= t_0) tmp_2 = t_7; else tmp_2 = t_6; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {t\_1}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_5 := \sqrt{\mathsf{max}\left(t\_4, t\_2 + t\_0\right)}\\
t_6 := \frac{t\_1}{t\_5}\\
t_7 := \frac{t\_3}{t\_5}\\
\mathbf{if}\;dY.u \leq 8000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;t\_7\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}\\
\mathbf{elif}\;t\_4 \geq t\_0:\\
\;\;\;\;t\_7\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}
\end{array}
if dY.u < 8e6Initial program 78.0%
Applied rewrites78.3%
Taylor expanded in dY.u around 0
Applied rewrites69.9%
if 8e6 < dY.u Initial program 66.2%
Taylor expanded in dY.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.6
Applied rewrites64.6%
Applied rewrites64.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow t_0 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_2 t_2) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (>= t_1 t_5))
(t_7 (* (floor w) dX.u))
(t_8 (+ (* t_7 t_7) (* t_0 t_0)))
(t_9 (/ 1.0 (sqrt (fmax t_8 t_4))))
(t_10 (if (>= t_8 t_4) (* t_9 t_0) (* t_9 t_3)))
(t_11 (pow t_7 2.0))
(t_12 (+ t_1 t_11))
(t_13 (sqrt (fmax t_12 (+ t_5 (pow t_2 2.0)))))
(t_14 (/ t_3 t_13))
(t_15 (/ t_0 t_13)))
(if (<= t_10 -9.999999974752427e-7)
(if t_6 t_15 t_14)
(if (<= t_10 3.999999886872274e-9)
(if (>= t_11 t_5) t_15 t_14)
(if t_6
t_15
(/
t_3
(sqrt (fmax t_12 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_5)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_2 * t_2) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
int t_6 = t_1 >= t_5;
float t_7 = floorf(w) * dX_46_u;
float t_8 = (t_7 * t_7) + (t_0 * t_0);
float t_9 = 1.0f / sqrtf(fmaxf(t_8, t_4));
float tmp;
if (t_8 >= t_4) {
tmp = t_9 * t_0;
} else {
tmp = t_9 * t_3;
}
float t_10 = tmp;
float t_11 = powf(t_7, 2.0f);
float t_12 = t_1 + t_11;
float t_13 = sqrtf(fmaxf(t_12, (t_5 + powf(t_2, 2.0f))));
float t_14 = t_3 / t_13;
float t_15 = t_0 / t_13;
float tmp_2;
if (t_10 <= -9.999999974752427e-7f) {
float tmp_3;
if (t_6) {
tmp_3 = t_15;
} else {
tmp_3 = t_14;
}
tmp_2 = tmp_3;
} else if (t_10 <= 3.999999886872274e-9f) {
float tmp_4;
if (t_11 >= t_5) {
tmp_4 = t_15;
} else {
tmp_4 = t_14;
}
tmp_2 = tmp_4;
} else if (t_6) {
tmp_2 = t_15;
} else {
tmp_2 = t_3 / sqrtf(fmaxf(t_12, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_5)));
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_2 * t_2) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = t_1 >= t_5 t_7 = Float32(floor(w) * dX_46_u) t_8 = Float32(Float32(t_7 * t_7) + Float32(t_0 * t_0)) t_9 = Float32(Float32(1.0) / sqrt(fmax(t_8, t_4))) tmp = Float32(0.0) if (t_8 >= t_4) tmp = Float32(t_9 * t_0); else tmp = Float32(t_9 * t_3); end t_10 = tmp t_11 = t_7 ^ Float32(2.0) t_12 = Float32(t_1 + t_11) t_13 = sqrt(fmax(t_12, Float32(t_5 + (t_2 ^ Float32(2.0))))) t_14 = Float32(t_3 / t_13) t_15 = Float32(t_0 / t_13) tmp_2 = Float32(0.0) if (t_10 <= Float32(-9.999999974752427e-7)) tmp_3 = Float32(0.0) if (t_6) tmp_3 = t_15; else tmp_3 = t_14; end tmp_2 = tmp_3; elseif (t_10 <= Float32(3.999999886872274e-9)) tmp_4 = Float32(0.0) if (t_11 >= t_5) tmp_4 = t_15; else tmp_4 = t_14; end tmp_2 = tmp_4; elseif (t_6) tmp_2 = t_15; else tmp_2 = Float32(t_3 / sqrt(fmax(t_12, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_5)))); end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {t\_0}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_2 \cdot t\_2 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := t\_1 \geq t\_5\\
t_7 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_8 := t\_7 \cdot t\_7 + t\_0 \cdot t\_0\\
t_9 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_4\right)}}\\
t_10 := \begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_4:\\
\;\;\;\;t\_9 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_9 \cdot t\_3\\
\end{array}\\
t_11 := {t\_7}^{2}\\
t_12 := t\_1 + t\_11\\
t_13 := \sqrt{\mathsf{max}\left(t\_12, t\_5 + {t\_2}^{2}\right)}\\
t_14 := \frac{t\_3}{t\_13}\\
t_15 := \frac{t\_0}{t\_13}\\
\mathbf{if}\;t\_10 \leq -9.999999974752427 \cdot 10^{-7}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;t\_14\\
\end{array}\\
\mathbf{elif}\;t\_10 \leq 3.999999886872274 \cdot 10^{-9}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_11 \geq t\_5:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;t\_14\\
\end{array}\\
\mathbf{elif}\;t\_6:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_12, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_5\right)\right)}}\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -9.99999997e-7Initial program 99.3%
Applied rewrites99.6%
Taylor expanded in dY.u around 0
Applied rewrites97.5%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3297.3
Applied rewrites97.3%
if -9.99999997e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 3.99999989e-9Initial program 54.9%
Applied rewrites55.0%
Taylor expanded in dY.u around 0
Applied rewrites36.4%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3240.8
Applied rewrites40.8%
if 3.99999989e-9 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.2%
Applied rewrites99.6%
Taylor expanded in dY.u around 0
Applied rewrites97.0%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3296.4
Applied rewrites96.4%
lift-+.f32N/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
+-commutativeN/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lower-fma.f32N/A
lower-pow.f32N/A
lift-floor.f32N/A
unpow2N/A
lower-*.f3296.4
lift-*.f32N/A
pow2N/A
lift-pow.f3296.4
Applied rewrites96.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow t_0 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_2 t_2) (* t_3 t_3)))
(t_5 (pow t_3 2.0))
(t_6 (* (floor w) dX.u))
(t_7 (+ (* t_6 t_6) (* t_0 t_0)))
(t_8 (/ 1.0 (sqrt (fmax t_7 t_4))))
(t_9 (if (>= t_7 t_4) (* t_8 t_0) (* t_8 t_3)))
(t_10 (pow t_6 2.0))
(t_11 (sqrt (fmax (+ t_1 t_10) (+ t_5 (pow t_2 2.0)))))
(t_12 (/ t_3 t_11))
(t_13 (/ t_0 t_11))
(t_14 (if (>= t_1 t_5) t_13 t_12)))
(if (<= t_9 -9.999999974752427e-7)
t_14
(if (<= t_9 3.999999886872274e-9) (if (>= t_10 t_5) t_13 t_12) t_14))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_2 * t_2) + (t_3 * t_3);
float t_5 = powf(t_3, 2.0f);
float t_6 = floorf(w) * dX_46_u;
float t_7 = (t_6 * t_6) + (t_0 * t_0);
float t_8 = 1.0f / sqrtf(fmaxf(t_7, t_4));
float tmp;
if (t_7 >= t_4) {
tmp = t_8 * t_0;
} else {
tmp = t_8 * t_3;
}
float t_9 = tmp;
float t_10 = powf(t_6, 2.0f);
float t_11 = sqrtf(fmaxf((t_1 + t_10), (t_5 + powf(t_2, 2.0f))));
float t_12 = t_3 / t_11;
float t_13 = t_0 / t_11;
float tmp_1;
if (t_1 >= t_5) {
tmp_1 = t_13;
} else {
tmp_1 = t_12;
}
float t_14 = tmp_1;
float tmp_2;
if (t_9 <= -9.999999974752427e-7f) {
tmp_2 = t_14;
} else if (t_9 <= 3.999999886872274e-9f) {
float tmp_3;
if (t_10 >= t_5) {
tmp_3 = t_13;
} else {
tmp_3 = t_12;
}
tmp_2 = tmp_3;
} else {
tmp_2 = t_14;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_2 * t_2) + Float32(t_3 * t_3)) t_5 = t_3 ^ Float32(2.0) t_6 = Float32(floor(w) * dX_46_u) t_7 = Float32(Float32(t_6 * t_6) + Float32(t_0 * t_0)) t_8 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_4))) tmp = Float32(0.0) if (t_7 >= t_4) tmp = Float32(t_8 * t_0); else tmp = Float32(t_8 * t_3); end t_9 = tmp t_10 = t_6 ^ Float32(2.0) t_11 = sqrt(fmax(Float32(t_1 + t_10), Float32(t_5 + (t_2 ^ Float32(2.0))))) t_12 = Float32(t_3 / t_11) t_13 = Float32(t_0 / t_11) tmp_1 = Float32(0.0) if (t_1 >= t_5) tmp_1 = t_13; else tmp_1 = t_12; end t_14 = tmp_1 tmp_2 = Float32(0.0) if (t_9 <= Float32(-9.999999974752427e-7)) tmp_2 = t_14; elseif (t_9 <= Float32(3.999999886872274e-9)) tmp_3 = Float32(0.0) if (t_10 >= t_5) tmp_3 = t_13; else tmp_3 = t_12; end tmp_2 = tmp_3; else tmp_2 = t_14; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = t_0 ^ single(2.0); t_2 = floor(w) * dY_46_u; t_3 = floor(h) * dY_46_v; t_4 = (t_2 * t_2) + (t_3 * t_3); t_5 = t_3 ^ single(2.0); t_6 = floor(w) * dX_46_u; t_7 = (t_6 * t_6) + (t_0 * t_0); t_8 = single(1.0) / sqrt(max(t_7, t_4)); tmp = single(0.0); if (t_7 >= t_4) tmp = t_8 * t_0; else tmp = t_8 * t_3; end t_9 = tmp; t_10 = t_6 ^ single(2.0); t_11 = sqrt(max((t_1 + t_10), (t_5 + (t_2 ^ single(2.0))))); t_12 = t_3 / t_11; t_13 = t_0 / t_11; tmp_2 = single(0.0); if (t_1 >= t_5) tmp_2 = t_13; else tmp_2 = t_12; end t_14 = tmp_2; tmp_3 = single(0.0); if (t_9 <= single(-9.999999974752427e-7)) tmp_3 = t_14; elseif (t_9 <= single(3.999999886872274e-9)) tmp_4 = single(0.0); if (t_10 >= t_5) tmp_4 = t_13; else tmp_4 = t_12; end tmp_3 = tmp_4; else tmp_3 = t_14; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {t\_0}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_2 \cdot t\_2 + t\_3 \cdot t\_3\\
t_5 := {t\_3}^{2}\\
t_6 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_7 := t\_6 \cdot t\_6 + t\_0 \cdot t\_0\\
t_8 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_4\right)}}\\
t_9 := \begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_4:\\
\;\;\;\;t\_8 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_8 \cdot t\_3\\
\end{array}\\
t_10 := {t\_6}^{2}\\
t_11 := \sqrt{\mathsf{max}\left(t\_1 + t\_10, t\_5 + {t\_2}^{2}\right)}\\
t_12 := \frac{t\_3}{t\_11}\\
t_13 := \frac{t\_0}{t\_11}\\
t_14 := \begin{array}{l}
\mathbf{if}\;t\_1 \geq t\_5:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}\\
\mathbf{if}\;t\_9 \leq -9.999999974752427 \cdot 10^{-7}:\\
\;\;\;\;t\_14\\
\mathbf{elif}\;t\_9 \leq 3.999999886872274 \cdot 10^{-9}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_10 \geq t\_5:\\
\;\;\;\;t\_13\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_14\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -9.99999997e-7 or 3.99999989e-9 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.3%
Applied rewrites99.6%
Taylor expanded in dY.u around 0
Applied rewrites97.3%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3296.8
Applied rewrites96.8%
if -9.99999997e-7 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 3.99999989e-9Initial program 54.9%
Applied rewrites55.0%
Taylor expanded in dY.u around 0
Applied rewrites36.4%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3240.8
Applied rewrites40.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (pow t_0 2.0))
(t_4
(sqrt
(fmax
(+ t_2 (pow (* (floor w) dX.u) 2.0))
(+ t_3 (pow (* (floor w) dY.u) 2.0))))))
(if (>= t_2 t_3) (/ t_1 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = sqrtf(fmaxf((t_2 + powf((floorf(w) * dX_46_u), 2.0f)), (t_3 + powf((floorf(w) * dY_46_u), 2.0f))));
float tmp;
if (t_2 >= t_3) {
tmp = t_1 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = sqrt(fmax(Float32(t_2 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))), Float32(t_3 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))))) tmp = Float32(0.0) if (t_2 >= t_3) tmp = Float32(t_1 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(h) * dX_46_v; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = sqrt(max((t_2 + ((floor(w) * dX_46_u) ^ single(2.0))), (t_3 + ((floor(w) * dY_46_u) ^ single(2.0))))); tmp = single(0.0); if (t_2 >= t_3) tmp = t_1 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_2 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}, t\_3 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\right)}\\
\mathbf{if}\;t\_2 \geq t\_3:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 76.1%
Applied rewrites76.4%
Taylor expanded in dY.u around 0
Applied rewrites65.6%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3260.5
Applied rewrites60.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (pow (* (floor h) dX.v) 2.0))
(t_3 (pow t_0 2.0))
(t_4 (+ t_3 (pow (* (floor w) dY.u) 2.0))))
(if (>= t_2 t_3)
(* (/ dX.v (sqrt (fmax (+ t_1 t_2) t_4))) (floor h))
(/ t_0 (sqrt (fmax (+ t_2 t_1) t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = t_3 + powf((floorf(w) * dY_46_u), 2.0f);
float tmp;
if (t_2 >= t_3) {
tmp = (dX_46_v / sqrtf(fmaxf((t_1 + t_2), t_4))) * floorf(h);
} else {
tmp = t_0 / sqrtf(fmaxf((t_2 + t_1), t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) tmp = Float32(0.0) if (t_2 >= t_3) tmp = Float32(Float32(dX_46_v / sqrt(fmax(Float32(t_1 + t_2), t_4))) * floor(h)); else tmp = Float32(t_0 / sqrt(fmax(Float32(t_2 + t_1), t_4))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (floor(h) * dX_46_v) ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = t_3 + ((floor(w) * dY_46_u) ^ single(2.0)); tmp = single(0.0); if (t_2 >= t_3) tmp = (dX_46_v / sqrt(max((t_1 + t_2), t_4))) * floor(h); else tmp = t_0 / sqrt(max((t_2 + t_1), t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := t\_3 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
\mathbf{if}\;t\_2 \geq t\_3:\\
\;\;\;\;\frac{dX.v}{\sqrt{\mathsf{max}\left(t\_1 + t\_2, t\_4\right)}} \cdot \left\lfloor h\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2 + t\_1, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 76.1%
Applied rewrites76.4%
Taylor expanded in dY.u around 0
Applied rewrites65.6%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow-prod-downN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-pow.f3260.5
Applied rewrites60.5%
Applied rewrites60.3%
herbie shell --seed 2025101
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))