
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))))
(if (<= x 0.445)
(+ (+ (- (+ 1.0 t_2) (sqrt x)) t_1) (- (sqrt (+ t 1.0)) (sqrt t)))
(+ (+ (fma 0.5 (/ 1.0 (sqrt x)) t_2) t_1) (- (sqrt t) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = 1.0 / (sqrt(y) + sqrt((1.0 + y)));
double tmp;
if (x <= 0.445) {
tmp = (((1.0 + t_2) - sqrt(x)) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
} else {
tmp = (fma(0.5, (1.0 / sqrt(x)), t_2) + t_1) + (sqrt(t) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y)))) tmp = 0.0 if (x <= 0.445) tmp = Float64(Float64(Float64(Float64(1.0 + t_2) - sqrt(x)) + t_1) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); else tmp = Float64(Float64(fma(0.5, Float64(1.0 / sqrt(x)), t_2) + t_1) + Float64(sqrt(t) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 0.445], N[(N[(N[(N[(1.0 + t$95$2), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[t], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \frac{1}{\sqrt{y} + \sqrt{1 + y}}\\
\mathbf{if}\;x \leq 0.445:\\
\;\;\;\;\left(\left(\left(1 + t\_2\right) - \sqrt{x}\right) + t\_1\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, \frac{1}{\sqrt{x}}, t\_2\right) + t\_1\right) + \left(\sqrt{t} - \sqrt{t}\right)\\
\end{array}
\end{array}
if x < 0.445000000000000007Initial program 97.0%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.2%
Taylor expanded in x around 0
lower--.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f6497.6
Applied rewrites97.6%
if 0.445000000000000007 < x Initial program 13.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites13.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6419.3
Applied rewrites19.3%
Taylor expanded in t around inf
Applied rewrites19.3%
Taylor expanded in x around inf
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6490.8
Applied rewrites90.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z))))
(if (<= x 2.8)
(+
(+ (- (+ 1.0 (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (sqrt x)) t_1)
(- (sqrt (+ t 1.0)) (sqrt t)))
(+
(+
(+
(* 0.5 (/ 1.0 (sqrt x)))
(/ (fma -0.125 (/ 1.0 (sqrt y)) (* 0.5 (sqrt y))) y))
t_1)
(- (sqrt t) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double tmp;
if (x <= 2.8) {
tmp = (((1.0 + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x)) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
} else {
tmp = (((0.5 * (1.0 / sqrt(x))) + (fma(-0.125, (1.0 / sqrt(y)), (0.5 * sqrt(y))) / y)) + t_1) + (sqrt(t) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) tmp = 0.0 if (x <= 2.8) tmp = Float64(Float64(Float64(Float64(1.0 + Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y))))) - sqrt(x)) + t_1) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); else tmp = Float64(Float64(Float64(Float64(0.5 * Float64(1.0 / sqrt(x))) + Float64(fma(-0.125, Float64(1.0 / sqrt(y)), Float64(0.5 * sqrt(y))) / y)) + t_1) + Float64(sqrt(t) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 2.8], N[(N[(N[(N[(1.0 + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.125 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[t], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
\mathbf{if}\;x \leq 2.8:\\
\;\;\;\;\left(\left(\left(1 + \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right) - \sqrt{x}\right) + t\_1\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(0.5 \cdot \frac{1}{\sqrt{x}} + \frac{\mathsf{fma}\left(-0.125, \frac{1}{\sqrt{y}}, 0.5 \cdot \sqrt{y}\right)}{y}\right) + t\_1\right) + \left(\sqrt{t} - \sqrt{t}\right)\\
\end{array}
\end{array}
if x < 2.7999999999999998Initial program 97.0%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.2%
Taylor expanded in x around 0
lower--.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f6497.5
Applied rewrites97.5%
if 2.7999999999999998 < x Initial program 13.5%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites13.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6419.0
Applied rewrites19.0%
Taylor expanded in t around inf
Applied rewrites19.0%
Taylor expanded in x around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6491.1
Applied rewrites91.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= x 1.0)
(+
(+
(- (+ 1.0 (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (sqrt x))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_1)
(+
(+
(+ (* 0.5 (/ 1.0 (sqrt x))) (- (sqrt (+ y 1.0)) (sqrt y)))
(* (/ 1.0 (sqrt z)) 0.5))
t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (x <= 1.0) {
tmp = (((1.0 + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x)) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
} else {
tmp = (((0.5 * (1.0 / sqrt(x))) + (sqrt((y + 1.0)) - sqrt(y))) + ((1.0 / sqrt(z)) * 0.5)) + t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = sqrt((t + 1.0d0)) - sqrt(t)
if (x <= 1.0d0) then
tmp = (((1.0d0 + (1.0d0 / (sqrt(y) + sqrt((1.0d0 + y))))) - sqrt(x)) + (sqrt((z + 1.0d0)) - sqrt(z))) + t_1
else
tmp = (((0.5d0 * (1.0d0 / sqrt(x))) + (sqrt((y + 1.0d0)) - sqrt(y))) + ((1.0d0 / sqrt(z)) * 0.5d0)) + t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if (x <= 1.0) {
tmp = (((1.0 + (1.0 / (Math.sqrt(y) + Math.sqrt((1.0 + y))))) - Math.sqrt(x)) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + t_1;
} else {
tmp = (((0.5 * (1.0 / Math.sqrt(x))) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + ((1.0 / Math.sqrt(z)) * 0.5)) + t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if x <= 1.0: tmp = (((1.0 + (1.0 / (math.sqrt(y) + math.sqrt((1.0 + y))))) - math.sqrt(x)) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + t_1 else: tmp = (((0.5 * (1.0 / math.sqrt(x))) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + ((1.0 / math.sqrt(z)) * 0.5)) + t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(Float64(Float64(1.0 + Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y))))) - sqrt(x)) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_1); else tmp = Float64(Float64(Float64(Float64(0.5 * Float64(1.0 / sqrt(x))) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(Float64(1.0 / sqrt(z)) * 0.5)) + t_1); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if (x <= 1.0)
tmp = (((1.0 + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x)) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
else
tmp = (((0.5 * (1.0 / sqrt(x))) + (sqrt((y + 1.0)) - sqrt(y))) + ((1.0 / sqrt(z)) * 0.5)) + t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.0], N[(N[(N[(N[(1.0 + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(\left(\left(1 + \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right) - \sqrt{x}\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\left(0.5 \cdot \frac{1}{\sqrt{x}} + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \frac{1}{\sqrt{z}} \cdot 0.5\right) + t\_1\\
\end{array}
\end{array}
if x < 1Initial program 97.0%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.2%
Taylor expanded in x around 0
lower--.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f6497.6
Applied rewrites97.6%
if 1 < x Initial program 13.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6416.7
Applied rewrites16.7%
Taylor expanded in x around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6476.9
Applied rewrites76.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_2)
t_3))
(t_5 (* 0.5 (/ 1.0 (sqrt z)))))
(if (<= t_4 1.0001)
(- (+ t_1 (fma 0.5 (/ 1.0 (sqrt y)) t_5)) (sqrt x))
(if (<= t_4 2.0001)
(- (+ t_1 (+ (sqrt (+ 1.0 y)) t_5)) (+ (sqrt x) (sqrt y)))
(+ (+ (+ (- (fma 0.5 x 1.0) (sqrt x)) (- 1.0 (sqrt y))) t_2) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_2) + t_3;
double t_5 = 0.5 * (1.0 / sqrt(z));
double tmp;
if (t_4 <= 1.0001) {
tmp = (t_1 + fma(0.5, (1.0 / sqrt(y)), t_5)) - sqrt(x);
} else if (t_4 <= 2.0001) {
tmp = (t_1 + (sqrt((1.0 + y)) + t_5)) - (sqrt(x) + sqrt(y));
} else {
tmp = (((fma(0.5, x, 1.0) - sqrt(x)) + (1.0 - sqrt(y))) + t_2) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_2) + t_3) t_5 = Float64(0.5 * Float64(1.0 / sqrt(z))) tmp = 0.0 if (t_4 <= 1.0001) tmp = Float64(Float64(t_1 + fma(0.5, Float64(1.0 / sqrt(y)), t_5)) - sqrt(x)); elseif (t_4 <= 2.0001) tmp = Float64(Float64(t_1 + Float64(sqrt(Float64(1.0 + y)) + t_5)) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(fma(0.5, x, 1.0) - sqrt(x)) + Float64(1.0 - sqrt(y))) + t_2) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 1.0001], N[(N[(t$95$1 + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0001], N[(N[(t$95$1 + N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(0.5 * x + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
t_5 := 0.5 \cdot \frac{1}{\sqrt{z}}\\
\mathbf{if}\;t\_4 \leq 1.0001:\\
\;\;\;\;\left(t\_1 + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{y}}, t\_5\right)\right) - \sqrt{x}\\
\mathbf{elif}\;t\_4 \leq 2.0001:\\
\;\;\;\;\left(t\_1 + \left(\sqrt{1 + y} + t\_5\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\mathsf{fma}\left(0.5, x, 1\right) - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites81.3%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00010000000000021Initial program 96.6%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites14.9%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f64N/A
Applied rewrites99.2%
if 2.00010000000000021 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.5%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6498.5
Applied rewrites98.5%
Taylor expanded in y around 0
Applied rewrites98.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= (+ (+ (+ t_2 (- (sqrt (+ y 1.0)) (sqrt y))) t_1) t_3) 0.9998)
(+ (+ (+ t_2 (/ 1.0 (+ 1.0 (sqrt y)))) t_1) (- (sqrt t) (sqrt t)))
(+
(+ (- (+ 1.0 (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (sqrt x)) t_1)
t_3))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((x + 1.0)) - sqrt(x);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if ((((t_2 + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_3) <= 0.9998) {
tmp = ((t_2 + (1.0 / (1.0 + sqrt(y)))) + t_1) + (sqrt(t) - sqrt(t));
} else {
tmp = (((1.0 + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x)) + t_1) + t_3;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = sqrt((x + 1.0d0)) - sqrt(x)
t_3 = sqrt((t + 1.0d0)) - sqrt(t)
if ((((t_2 + (sqrt((y + 1.0d0)) - sqrt(y))) + t_1) + t_3) <= 0.9998d0) then
tmp = ((t_2 + (1.0d0 / (1.0d0 + sqrt(y)))) + t_1) + (sqrt(t) - sqrt(t))
else
tmp = (((1.0d0 + (1.0d0 / (sqrt(y) + sqrt((1.0d0 + y))))) - sqrt(x)) + t_1) + t_3
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double t_3 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if ((((t_2 + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_1) + t_3) <= 0.9998) {
tmp = ((t_2 + (1.0 / (1.0 + Math.sqrt(y)))) + t_1) + (Math.sqrt(t) - Math.sqrt(t));
} else {
tmp = (((1.0 + (1.0 / (Math.sqrt(y) + Math.sqrt((1.0 + y))))) - Math.sqrt(x)) + t_1) + t_3;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = math.sqrt((x + 1.0)) - math.sqrt(x) t_3 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if (((t_2 + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_1) + t_3) <= 0.9998: tmp = ((t_2 + (1.0 / (1.0 + math.sqrt(y)))) + t_1) + (math.sqrt(t) - math.sqrt(t)) else: tmp = (((1.0 + (1.0 / (math.sqrt(y) + math.sqrt((1.0 + y))))) - math.sqrt(x)) + t_1) + t_3 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (Float64(Float64(Float64(t_2 + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_3) <= 0.9998) tmp = Float64(Float64(Float64(t_2 + Float64(1.0 / Float64(1.0 + sqrt(y)))) + t_1) + Float64(sqrt(t) - sqrt(t))); else tmp = Float64(Float64(Float64(Float64(1.0 + Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y))))) - sqrt(x)) + t_1) + t_3); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = sqrt((x + 1.0)) - sqrt(x);
t_3 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if ((((t_2 + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_3) <= 0.9998)
tmp = ((t_2 + (1.0 / (1.0 + sqrt(y)))) + t_1) + (sqrt(t) - sqrt(t));
else
tmp = (((1.0 + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x)) + t_1) + t_3;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], 0.9998], N[(N[(N[(t$95$2 + N[(1.0 / N[(1.0 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[t], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{x + 1} - \sqrt{x}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;\left(\left(t\_2 + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_3 \leq 0.9998:\\
\;\;\;\;\left(\left(t\_2 + \frac{1}{1 + \sqrt{y}}\right) + t\_1\right) + \left(\sqrt{t} - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 + \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right) - \sqrt{x}\right) + t\_1\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.99980000000000002Initial program 20.2%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites20.3%
Taylor expanded in y around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6425.5
Applied rewrites25.5%
Taylor expanded in t around inf
Applied rewrites25.5%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f64N/A
lift-sqrt.f6423.9
Applied rewrites23.9%
if 0.99980000000000002 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.0%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.2%
Taylor expanded in x around 0
lower--.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f6497.9
Applied rewrites97.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y))))
(if (<= (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3) t_1) t_2) 1.0001)
(-
(+ (sqrt (+ 1.0 x)) (fma 0.5 (/ 1.0 (sqrt y)) (* 0.5 (/ 1.0 (sqrt z)))))
(sqrt x))
(+ (+ (+ (- (fma 0.5 x 1.0) (sqrt x)) t_3) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 1.0001) {
tmp = (sqrt((1.0 + x)) + fma(0.5, (1.0 / sqrt(y)), (0.5 * (1.0 / sqrt(z))))) - sqrt(x);
} else {
tmp = (((fma(0.5, x, 1.0) - sqrt(x)) + t_3) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 1.0001) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + fma(0.5, Float64(1.0 / sqrt(y)), Float64(0.5 * Float64(1.0 / sqrt(z))))) - sqrt(x)); else tmp = Float64(Float64(Float64(Float64(fma(0.5, x, 1.0) - sqrt(x)) + t_3) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], 1.0001], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(0.5 * x + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2 \leq 1.0001:\\
\;\;\;\;\left(\sqrt{1 + x} + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{y}}, 0.5 \cdot \frac{1}{\sqrt{z}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\mathsf{fma}\left(0.5, x, 1\right) - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites81.3%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.5%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6497.5
Applied rewrites97.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y))))
(if (<= (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3) t_1) t_2) 1.0001)
(-
(+ (sqrt (+ 1.0 x)) (fma 0.5 (/ 1.0 (sqrt y)) (* 0.5 (/ 1.0 (sqrt z)))))
(sqrt x))
(+ (+ (+ (- 1.0 (sqrt x)) t_3) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 1.0001) {
tmp = (sqrt((1.0 + x)) + fma(0.5, (1.0 / sqrt(y)), (0.5 * (1.0 / sqrt(z))))) - sqrt(x);
} else {
tmp = (((1.0 - sqrt(x)) + t_3) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 1.0001) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + fma(0.5, Float64(1.0 / sqrt(y)), Float64(0.5 * Float64(1.0 / sqrt(z))))) - sqrt(x)); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + t_3) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], 1.0001], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2 \leq 1.0001:\\
\;\;\;\;\left(\sqrt{1 + x} + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{y}}, 0.5 \cdot \frac{1}{\sqrt{z}}\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites81.3%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.5%
Taylor expanded in x around 0
Applied rewrites97.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= (- (sqrt (+ y 1.0)) (sqrt y)) 0.999999999999)
(+
(- (+ (sqrt (+ 1.0 x)) (/ 1.0 (+ (sqrt y) (sqrt (+ 1.0 y))))) (sqrt x))
t_1)
(+
(+
(+ (- (fma 0.5 x 1.0) (sqrt x)) (- 1.0 (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if ((sqrt((y + 1.0)) - sqrt(y)) <= 0.999999999999) {
tmp = ((sqrt((1.0 + x)) + (1.0 / (sqrt(y) + sqrt((1.0 + y))))) - sqrt(x)) + t_1;
} else {
tmp = (((fma(0.5, x, 1.0) - sqrt(x)) + (1.0 - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) <= 0.999999999999) tmp = Float64(Float64(Float64(sqrt(Float64(1.0 + x)) + Float64(1.0 / Float64(sqrt(y) + sqrt(Float64(1.0 + y))))) - sqrt(x)) + t_1); else tmp = Float64(Float64(Float64(Float64(fma(0.5, x, 1.0) - sqrt(x)) + Float64(1.0 - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_1); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], 0.999999999999], N[(N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(N[(N[(0.5 * x + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;\sqrt{y + 1} - \sqrt{y} \leq 0.999999999999:\\
\;\;\;\;\left(\left(\sqrt{1 + x} + \frac{1}{\sqrt{y} + \sqrt{1 + y}}\right) - \sqrt{x}\right) + t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\mathsf{fma}\left(0.5, x, 1\right) - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_1\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 0.999999999999000022Initial program 81.7%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites82.2%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f6483.0
Applied rewrites83.0%
if 0.999999999999000022 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) Initial program 97.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6497.8
Applied rewrites97.8%
Taylor expanded in y around 0
Applied rewrites97.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (sqrt (+ z 1.0)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_1 (sqrt y)))
(- t_3 (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_5 (* 0.5 (/ 1.0 (sqrt z)))))
(if (<= t_4 1.0001)
(- (+ t_2 (fma 0.5 (/ 1.0 (sqrt y)) t_5)) (sqrt x))
(if (<= t_4 2.002)
(- (+ t_2 (+ (sqrt (+ 1.0 y)) t_5)) (+ (sqrt x) (sqrt y)))
(- (- (+ (+ t_2 t_1) t_3) (sqrt x)) (sqrt z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((z + 1.0));
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y))) + (t_3 - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_5 = 0.5 * (1.0 / sqrt(z));
double tmp;
if (t_4 <= 1.0001) {
tmp = (t_2 + fma(0.5, (1.0 / sqrt(y)), t_5)) - sqrt(x);
} else if (t_4 <= 2.002) {
tmp = (t_2 + (sqrt((1.0 + y)) + t_5)) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = sqrt(Float64(1.0 + x)) t_3 = sqrt(Float64(z + 1.0)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_1 - sqrt(y))) + Float64(t_3 - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_5 = Float64(0.5 * Float64(1.0 / sqrt(z))) tmp = 0.0 if (t_4 <= 1.0001) tmp = Float64(Float64(t_2 + fma(0.5, Float64(1.0 / sqrt(y)), t_5)) - sqrt(x)); elseif (t_4 <= 2.002) tmp = Float64(Float64(t_2 + Float64(sqrt(Float64(1.0 + y)) + t_5)) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 1.0001], N[(N[(t$95$2 + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.002], N[(N[(t$95$2 + N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$2 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{z + 1}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + \left(t\_3 - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_5 := 0.5 \cdot \frac{1}{\sqrt{z}}\\
\mathbf{if}\;t\_4 \leq 1.0001:\\
\;\;\;\;\left(t\_2 + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{y}}, t\_5\right)\right) - \sqrt{x}\\
\mathbf{elif}\;t\_4 \leq 2.002:\\
\;\;\;\;\left(t\_2 + \left(\sqrt{1 + y} + t\_5\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_2 + t\_1\right) + t\_3\right) - \sqrt{x}\right) - \sqrt{z}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites81.3%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.0019999999999998Initial program 96.5%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites15.9%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f64N/A
Applied rewrites98.8%
if 2.0019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites81.6%
Taylor expanded in z around inf
lift-sqrt.f6480.8
Applied rewrites80.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (sqrt (+ z 1.0)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_1 (sqrt y)))
(- t_3 (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_4 1.0001)
(- (+ t_2 (fma 0.5 (/ 1.0 (sqrt y)) (* 0.5 (/ 1.0 (sqrt z))))) (sqrt x))
(if (<= t_4 2.0)
(- (+ t_2 (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y)))
(- (- (+ (+ t_2 t_1) t_3) (sqrt x)) (sqrt z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((z + 1.0));
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y))) + (t_3 - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_4 <= 1.0001) {
tmp = (t_2 + fma(0.5, (1.0 / sqrt(y)), (0.5 * (1.0 / sqrt(z))))) - sqrt(x);
} else if (t_4 <= 2.0) {
tmp = (t_2 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = sqrt(Float64(1.0 + x)) t_3 = sqrt(Float64(z + 1.0)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_1 - sqrt(y))) + Float64(t_3 - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_4 <= 1.0001) tmp = Float64(Float64(t_2 + fma(0.5, Float64(1.0 / sqrt(y)), Float64(0.5 * Float64(1.0 / sqrt(z))))) - sqrt(x)); elseif (t_4 <= 2.0) tmp = Float64(Float64(t_2 + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 1.0001], N[(N[(t$95$2 + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(t$95$2 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$2 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{z + 1}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + \left(t\_3 - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_4 \leq 1.0001:\\
\;\;\;\;\left(t\_2 + \mathsf{fma}\left(0.5, \frac{1}{\sqrt{y}}, 0.5 \cdot \frac{1}{\sqrt{z}}\right)\right) - \sqrt{x}\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\left(t\_2 + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_2 + t\_1\right) + t\_3\right) - \sqrt{x}\right) - \sqrt{z}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites81.3%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 97.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites11.4%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6497.5
Applied rewrites97.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.2%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites81.4%
Taylor expanded in z around inf
lift-sqrt.f6480.6
Applied rewrites80.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (sqrt (+ z 1.0)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_1 (sqrt y)))
(- t_3 (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_4 1.0001)
(- (+ t_2 (* 0.5 (/ 1.0 (sqrt y)))) (sqrt x))
(if (<= t_4 2.0)
(- (+ t_2 (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y)))
(- (- (+ (+ t_2 t_1) t_3) (sqrt x)) (sqrt z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((z + 1.0));
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y))) + (t_3 - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_4 <= 1.0001) {
tmp = (t_2 + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
} else if (t_4 <= 2.0) {
tmp = (t_2 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = sqrt((y + 1.0d0))
t_2 = sqrt((1.0d0 + x))
t_3 = sqrt((z + 1.0d0))
t_4 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (t_1 - sqrt(y))) + (t_3 - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
if (t_4 <= 1.0001d0) then
tmp = (t_2 + (0.5d0 * (1.0d0 / sqrt(y)))) - sqrt(x)
else if (t_4 <= 2.0d0) then
tmp = (t_2 + sqrt((1.0d0 + y))) - (sqrt(x) + sqrt(y))
else
tmp = (((t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((y + 1.0));
double t_2 = Math.sqrt((1.0 + x));
double t_3 = Math.sqrt((z + 1.0));
double t_4 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (t_1 - Math.sqrt(y))) + (t_3 - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double tmp;
if (t_4 <= 1.0001) {
tmp = (t_2 + (0.5 * (1.0 / Math.sqrt(y)))) - Math.sqrt(x);
} else if (t_4 <= 2.0) {
tmp = (t_2 + Math.sqrt((1.0 + y))) - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = (((t_2 + t_1) + t_3) - Math.sqrt(x)) - Math.sqrt(z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((y + 1.0)) t_2 = math.sqrt((1.0 + x)) t_3 = math.sqrt((z + 1.0)) t_4 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (t_1 - math.sqrt(y))) + (t_3 - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) tmp = 0 if t_4 <= 1.0001: tmp = (t_2 + (0.5 * (1.0 / math.sqrt(y)))) - math.sqrt(x) elif t_4 <= 2.0: tmp = (t_2 + math.sqrt((1.0 + y))) - (math.sqrt(x) + math.sqrt(y)) else: tmp = (((t_2 + t_1) + t_3) - math.sqrt(x)) - math.sqrt(z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = sqrt(Float64(1.0 + x)) t_3 = sqrt(Float64(z + 1.0)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_1 - sqrt(y))) + Float64(t_3 - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_4 <= 1.0001) tmp = Float64(Float64(t_2 + Float64(0.5 * Float64(1.0 / sqrt(y)))) - sqrt(x)); elseif (t_4 <= 2.0) tmp = Float64(Float64(t_2 + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((y + 1.0));
t_2 = sqrt((1.0 + x));
t_3 = sqrt((z + 1.0));
t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y))) + (t_3 - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
tmp = 0.0;
if (t_4 <= 1.0001)
tmp = (t_2 + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
elseif (t_4 <= 2.0)
tmp = (t_2 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
else
tmp = (((t_2 + t_1) + t_3) - sqrt(x)) - sqrt(z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 1.0001], N[(N[(t$95$2 + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(t$95$2 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$2 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{z + 1}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + \left(t\_3 - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_4 \leq 1.0001:\\
\;\;\;\;\left(t\_2 + 0.5 \cdot \frac{1}{\sqrt{y}}\right) - \sqrt{x}\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\left(t\_2 + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_2 + t\_1\right) + t\_3\right) - \sqrt{x}\right) - \sqrt{z}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-sqrt.f6481.1
Applied rewrites81.1%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 97.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites11.4%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6497.5
Applied rewrites97.5%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.2%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites81.4%
Taylor expanded in z around inf
lift-sqrt.f6480.6
Applied rewrites80.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_3 (+ t_1 (sqrt (+ 1.0 y)))))
(if (<= t_2 1.0001)
(- (+ t_1 (* 0.5 (/ 1.0 (sqrt y)))) (sqrt x))
(if (<= t_2 2.5)
(- t_3 (+ (sqrt x) (sqrt y)))
(- (- (+ 1.0 t_3) (sqrt x)) (sqrt y))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_3 = t_1 + sqrt((1.0 + y));
double tmp;
if (t_2 <= 1.0001) {
tmp = (t_1 + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
} else if (t_2 <= 2.5) {
tmp = t_3 - (sqrt(x) + sqrt(y));
} else {
tmp = ((1.0 + t_3) - sqrt(x)) - sqrt(y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((1.0d0 + x))
t_2 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
t_3 = t_1 + sqrt((1.0d0 + y))
if (t_2 <= 1.0001d0) then
tmp = (t_1 + (0.5d0 * (1.0d0 / sqrt(y)))) - sqrt(x)
else if (t_2 <= 2.5d0) then
tmp = t_3 - (sqrt(x) + sqrt(y))
else
tmp = ((1.0d0 + t_3) - sqrt(x)) - sqrt(y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + x));
double t_2 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double t_3 = t_1 + Math.sqrt((1.0 + y));
double tmp;
if (t_2 <= 1.0001) {
tmp = (t_1 + (0.5 * (1.0 / Math.sqrt(y)))) - Math.sqrt(x);
} else if (t_2 <= 2.5) {
tmp = t_3 - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = ((1.0 + t_3) - Math.sqrt(x)) - Math.sqrt(y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + x)) t_2 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) t_3 = t_1 + math.sqrt((1.0 + y)) tmp = 0 if t_2 <= 1.0001: tmp = (t_1 + (0.5 * (1.0 / math.sqrt(y)))) - math.sqrt(x) elif t_2 <= 2.5: tmp = t_3 - (math.sqrt(x) + math.sqrt(y)) else: tmp = ((1.0 + t_3) - math.sqrt(x)) - math.sqrt(y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_3 = Float64(t_1 + sqrt(Float64(1.0 + y))) tmp = 0.0 if (t_2 <= 1.0001) tmp = Float64(Float64(t_1 + Float64(0.5 * Float64(1.0 / sqrt(y)))) - sqrt(x)); elseif (t_2 <= 2.5) tmp = Float64(t_3 - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(1.0 + t_3) - sqrt(x)) - sqrt(y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + x));
t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
t_3 = t_1 + sqrt((1.0 + y));
tmp = 0.0;
if (t_2 <= 1.0001)
tmp = (t_1 + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
elseif (t_2 <= 2.5)
tmp = t_3 - (sqrt(x) + sqrt(y));
else
tmp = ((1.0 + t_3) - sqrt(x)) - sqrt(y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$1 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1.0001], N[(N[(t$95$1 + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.5], N[(t$95$3 - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + t$95$3), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_3 := t\_1 + \sqrt{1 + y}\\
\mathbf{if}\;t\_2 \leq 1.0001:\\
\;\;\;\;\left(t\_1 + 0.5 \cdot \frac{1}{\sqrt{y}}\right) - \sqrt{x}\\
\mathbf{elif}\;t\_2 \leq 2.5:\\
\;\;\;\;t\_3 - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 + t\_3\right) - \sqrt{x}\right) - \sqrt{y}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-sqrt.f6481.1
Applied rewrites81.1%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.5Initial program 96.5%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites17.9%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6492.6
Applied rewrites92.6%
if 2.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.7%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites81.3%
Taylor expanded in y around inf
lift-sqrt.f641.7
Applied rewrites1.7%
Taylor expanded in y around inf
lift-sqrt.f643.1
Applied rewrites3.1%
Taylor expanded in z around 0
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f6472.7
Applied rewrites72.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x))))
(if (<= y 66000000.0)
(- (+ t_1 (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y)))
(- (+ t_1 (* 0.5 (/ 1.0 (sqrt y)))) (sqrt x)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double tmp;
if (y <= 66000000.0) {
tmp = (t_1 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = (t_1 + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = sqrt((1.0d0 + x))
if (y <= 66000000.0d0) then
tmp = (t_1 + sqrt((1.0d0 + y))) - (sqrt(x) + sqrt(y))
else
tmp = (t_1 + (0.5d0 * (1.0d0 / sqrt(y)))) - sqrt(x)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + x));
double tmp;
if (y <= 66000000.0) {
tmp = (t_1 + Math.sqrt((1.0 + y))) - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = (t_1 + (0.5 * (1.0 / Math.sqrt(y)))) - Math.sqrt(x);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + x)) tmp = 0 if y <= 66000000.0: tmp = (t_1 + math.sqrt((1.0 + y))) - (math.sqrt(x) + math.sqrt(y)) else: tmp = (t_1 + (0.5 * (1.0 / math.sqrt(y)))) - math.sqrt(x) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (y <= 66000000.0) tmp = Float64(Float64(t_1 + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(t_1 + Float64(0.5 * Float64(1.0 / sqrt(y)))) - sqrt(x)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + x));
tmp = 0.0;
if (y <= 66000000.0)
tmp = (t_1 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
else
tmp = (t_1 + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, 66000000.0], N[(N[(t$95$1 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
\mathbf{if}\;y \leq 66000000:\\
\;\;\;\;\left(t\_1 + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_1 + 0.5 \cdot \frac{1}{\sqrt{y}}\right) - \sqrt{x}\\
\end{array}
\end{array}
if y < 6.6e7Initial program 97.4%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites45.7%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6460.7
Applied rewrites60.7%
if 6.6e7 < y Initial program 77.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites3.7%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-sqrt.f6481.1
Applied rewrites81.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y 3.8e-44) (- (+ (sqrt (+ 1.0 y)) (sqrt (+ 1.0 z))) (sqrt y)) (- (+ (sqrt (+ 1.0 x)) (* 0.5 (/ 1.0 (sqrt y)))) (sqrt x))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.8e-44) {
tmp = (sqrt((1.0 + y)) + sqrt((1.0 + z))) - sqrt(y);
} else {
tmp = (sqrt((1.0 + x)) + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 3.8d-44) then
tmp = (sqrt((1.0d0 + y)) + sqrt((1.0d0 + z))) - sqrt(y)
else
tmp = (sqrt((1.0d0 + x)) + (0.5d0 * (1.0d0 / sqrt(y)))) - sqrt(x)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.8e-44) {
tmp = (Math.sqrt((1.0 + y)) + Math.sqrt((1.0 + z))) - Math.sqrt(y);
} else {
tmp = (Math.sqrt((1.0 + x)) + (0.5 * (1.0 / Math.sqrt(y)))) - Math.sqrt(x);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= 3.8e-44: tmp = (math.sqrt((1.0 + y)) + math.sqrt((1.0 + z))) - math.sqrt(y) else: tmp = (math.sqrt((1.0 + x)) + (0.5 * (1.0 / math.sqrt(y)))) - math.sqrt(x) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= 3.8e-44) tmp = Float64(Float64(sqrt(Float64(1.0 + y)) + sqrt(Float64(1.0 + z))) - sqrt(y)); else tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + Float64(0.5 * Float64(1.0 / sqrt(y)))) - sqrt(x)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= 3.8e-44)
tmp = (sqrt((1.0 + y)) + sqrt((1.0 + z))) - sqrt(y);
else
tmp = (sqrt((1.0 + x)) + (0.5 * (1.0 / sqrt(y)))) - sqrt(x);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, 3.8e-44], N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{-44}:\\
\;\;\;\;\left(\sqrt{1 + y} + \sqrt{1 + z}\right) - \sqrt{y}\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{1 + x} + 0.5 \cdot \frac{1}{\sqrt{y}}\right) - \sqrt{x}\\
\end{array}
\end{array}
if y < 3.8000000000000001e-44Initial program 97.9%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites50.8%
Taylor expanded in y around inf
lift-sqrt.f641.6
Applied rewrites1.6%
Taylor expanded in y around inf
lift-sqrt.f643.1
Applied rewrites3.1%
Taylor expanded in x around inf
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f6414.3
Applied rewrites14.3%
if 3.8000000000000001e-44 < y Initial program 83.7%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites10.6%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites4.8%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-sqrt.f6460.3
Applied rewrites60.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 3.15e+32) (- (+ (sqrt (+ 1.0 x)) (sqrt z)) (+ (sqrt x) (sqrt z))) (* 0.5 (/ 1.0 (sqrt y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 3.15e+32) {
tmp = (sqrt((1.0 + x)) + sqrt(z)) - (sqrt(x) + sqrt(z));
} else {
tmp = 0.5 * (1.0 / sqrt(y));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 3.15d+32) then
tmp = (sqrt((1.0d0 + x)) + sqrt(z)) - (sqrt(x) + sqrt(z))
else
tmp = 0.5d0 * (1.0d0 / sqrt(y))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 3.15e+32) {
tmp = (Math.sqrt((1.0 + x)) + Math.sqrt(z)) - (Math.sqrt(x) + Math.sqrt(z));
} else {
tmp = 0.5 * (1.0 / Math.sqrt(y));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 3.15e+32: tmp = (math.sqrt((1.0 + x)) + math.sqrt(z)) - (math.sqrt(x) + math.sqrt(z)) else: tmp = 0.5 * (1.0 / math.sqrt(y)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 3.15e+32) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + sqrt(z)) - Float64(sqrt(x) + sqrt(z))); else tmp = Float64(0.5 * Float64(1.0 / sqrt(y))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 3.15e+32)
tmp = (sqrt((1.0 + x)) + sqrt(z)) - (sqrt(x) + sqrt(z));
else
tmp = 0.5 * (1.0 / sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 3.15e+32], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.15 \cdot 10^{+32}:\\
\;\;\;\;\left(\sqrt{1 + x} + \sqrt{z}\right) - \left(\sqrt{x} + \sqrt{z}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{1}{\sqrt{y}}\\
\end{array}
\end{array}
if z < 3.1500000000000001e32Initial program 95.5%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites80.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites7.6%
Taylor expanded in z around inf
lift-sqrt.f6418.4
Applied rewrites18.4%
if 3.1500000000000001e32 < z Initial program 89.5%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites3.2%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites4.2%
Taylor expanded in y around 0
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f648.5
Applied rewrites8.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (+ (sqrt (+ 1.0 y)) (sqrt (+ 1.0 z))) (sqrt y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt((1.0 + y)) + sqrt((1.0 + z))) - sqrt(y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((1.0d0 + y)) + sqrt((1.0d0 + z))) - sqrt(y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt((1.0 + y)) + Math.sqrt((1.0 + z))) - Math.sqrt(y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt((1.0 + y)) + math.sqrt((1.0 + z))) - math.sqrt(y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(Float64(1.0 + y)) + sqrt(Float64(1.0 + z))) - sqrt(y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((1.0 + y)) + sqrt((1.0 + z))) - sqrt(y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{1 + y} + \sqrt{1 + z}\right) - \sqrt{y}
\end{array}
Initial program 91.9%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites33.8%
Taylor expanded in y around inf
lift-sqrt.f641.5
Applied rewrites1.5%
Taylor expanded in y around inf
lift-sqrt.f643.1
Applied rewrites3.1%
Taylor expanded in x around inf
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f6411.3
Applied rewrites11.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* 0.5 (/ 1.0 (sqrt y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 0.5 * (1.0 / sqrt(y));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.5d0 * (1.0d0 / sqrt(y))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 0.5 * (1.0 / Math.sqrt(y));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 0.5 * (1.0 / math.sqrt(y))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(0.5 * Float64(1.0 / sqrt(y))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 0.5 * (1.0 / sqrt(y));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
0.5 \cdot \frac{1}{\sqrt{y}}
\end{array}
Initial program 91.9%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites33.8%
Taylor expanded in y around inf
lower--.f64N/A
Applied rewrites5.5%
Taylor expanded in y around 0
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
lift-/.f647.9
Applied rewrites7.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt z) (sqrt y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(z) - sqrt(y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(z) - sqrt(y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(z) - Math.sqrt(y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(z) - math.sqrt(y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(sqrt(z) - sqrt(y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt(z) - sqrt(y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Sqrt[z], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{z} - \sqrt{y}
\end{array}
Initial program 91.9%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites33.8%
Taylor expanded in y around inf
lift-sqrt.f641.5
Applied rewrites1.5%
Taylor expanded in y around inf
lift-sqrt.f643.1
Applied rewrites3.1%
Taylor expanded in z around inf
lift-sqrt.f647.6
Applied rewrites7.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt y) (sqrt y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(y) - sqrt(y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(y) - sqrt(y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(y) - Math.sqrt(y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(y) - math.sqrt(y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(sqrt(y) - sqrt(y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt(y) - sqrt(y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Sqrt[y], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{y} - \sqrt{y}
\end{array}
Initial program 91.9%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites33.8%
Taylor expanded in y around inf
lift-sqrt.f641.5
Applied rewrites1.5%
Taylor expanded in y around inf
lift-sqrt.f643.1
Applied rewrites3.1%
herbie shell --seed 2025101
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))