
Time bar (total: 4.1s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 1.1s | 8 256× | 0 | valid |
ival-sinu: 259.0ms (29.9% of total)ival-pow2: 227.0ms (26.2% of total)ival-cosu: 211.0ms (24.4% of total)ival-mult!: 146.0ms (16.9% of total)ival-add!: 21.0ms (2.4% of total)adjust: 2.0ms (0.2% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 134 | 0 | - | 2 | (1.2825343680394003e+25 3.5914155315290836e+289 5797.362929378219) | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 133 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 1 | 0 | - | 1 | (-1.1513477572848737e+179 4.5247757367945453e+195 1.975314849108341e-308) | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 133 | 1 |
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 132 | 2 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 65 | 0 |
| - | 68 | 123 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 65 | 0 | 0 |
| - | 68 | 1 | 122 |
| number | freq |
|---|---|
| 0 | 123 |
| 1 | 1 |
| 2 | 132 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 70.0ms | 512× | 0 | valid |
Compiled 191 to 49 computations (74.3% saved)
ival-cosu: 14.0ms (29.2% of total)ival-sinu: 13.0ms (27.1% of total)ival-pow2: 10.0ms (20.8% of total)ival-mult!: 7.0ms (14.6% of total)ival-div!: 3.0ms (6.2% of total)ival-add!: 1.0ms (2.1% of total)adjust: 0.0ms (0% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 59 | 216 |
| 1 | 133 | 213 |
| 2 | 464 | 213 |
| 3 | 1354 | 213 |
| 4 | 3132 | 213 |
| 5 | 5568 | 213 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(abs a)
(abs b)
(abs angle)
Compiled 42 to 30 computations (28.6% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 5.0ms | angle | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | a | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
| 3.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 278 | 1505 |
| 0 | 296 | 1397 |
| 1 | 1580 | 1385 |
| 0 | 8079 | 1337 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
b |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
| Outputs |
|---|
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) b) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
b |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx a a) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
#s(approx b b) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
Compiled 4 295 to 564 computations (86.9% saved)
21 alts after pruning (21 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 116 | 21 | 137 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 117 | 21 | 138 |
| Status | Accuracy | Program |
|---|---|---|
| 68.6% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| ▶ | 79.0% | (fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
| 12.6% | (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| ▶ | 79.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 61.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))) | |
| ▶ | 61.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
| 79.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 #s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 75.4% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 75.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 39.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) | |
| 41.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) | |
| 53.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) | |
| 43.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) | |
| ▶ | 53.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
Compiled 1 250 to 882 computations (29.4% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
b |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
#s(literal 1/32400 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (* (PI) angle) a) 2) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log b))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log (* b (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 43.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b)) |
| 39.0ms | b | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b)) |
| 23.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b)) |
| 22.0ms | b | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b)) |
| 18.0ms | b | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 619 | 5672 |
| 0 | 689 | 5111 |
| 1 | 3330 | 5091 |
| 0 | 8054 | 4923 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
b |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
#s(literal 1/32400 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (* (PI) angle) a) 2) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log b))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log (* b (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
| Outputs |
|---|
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) b) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
b |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (PI.f64) angle) (PI.f64)) #s(literal 360 binary64)))))) |
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -2 binary64) (*.f64 #s(literal 180 binary64) (neg.f64 (PI.f64)))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)) |
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) angle))) #s(literal -360 binary64)) |
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) angle))) #s(literal 360 binary64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (PI.f64) angle) (PI.f64)) #s(literal 360 binary64))))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 (PI.f64))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 b b)) |
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b))) |
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b))) |
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b))) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b b) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(-.f64 (/.f64 (pow.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(literal 2 binary64)) (-.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) a)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) a))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) a)) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a))) (exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)))) |
(*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 angle a) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) |
(*.f64 (*.f64 a a) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 a angle) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64)) a) |
(*.f64 (*.f64 a angle) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) (pow.f64 (*.f64 angle a) #s(literal 1 binary64))) |
(*.f64 (PI.f64) (*.f64 angle a)) |
(*.f64 a (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (PI.f64) angle)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 a angle))) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
#s(literal 1/32400 binary64) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) b) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (neg.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (fabs.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (fabs.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) b) b) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (log.f64 b)) #s(literal -1 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (neg.f64 (log.f64 b)) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 b)) |
(+.f64 (log.f64 b) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) b) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx a a) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
#s(approx (pow (* (* (PI) angle) a) 2) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))) |
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b)) |
#s(approx b b) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) angle)) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b)))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 angle (*.f64 b b)) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 b (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))))) angle (*.f64 (*.f64 (*.f64 b (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 (*.f64 (*.f64 (PI.f64) angle) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* (PI) angle) (*.f64 (PI.f64) angle)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b)) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(literal 1 binary64)) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(literal 1 binary64)) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 b) #s(literal 2 binary64))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/12 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) #s(literal 1/12 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b)) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b)) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle))) |
Compiled 14 375 to 1 492 computations (89.6% saved)
34 alts after pruning (33 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 403 | 24 | 427 |
| Fresh | 7 | 9 | 16 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 414 | 34 | 448 |
| Status | Accuracy | Program |
|---|---|---|
| 68.6% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 73.8% | (fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 73.0% | (fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.0% | (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.4% | (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.0% | (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 75.4% | (fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) | |
| 79.4% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 55.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 79.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
| 53.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 61.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))) | |
| 61.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) | |
| 79.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) | |
| 79.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 61.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
| 59.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 64.2% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 75.4% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 64.2% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 75.5% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
| 75.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 75.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 39.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) | |
| 53.6% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) | |
| 41.0% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) | |
| 53.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) | |
| 53.7% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 b b))) | |
| 43.2% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) | |
| ✓ | 53.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 52.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
Compiled 2 165 to 1 537 computations (29% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) |
b |
(sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(/.f64 (PI.f64) angle) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
#s(literal 1/32400 binary64) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
(sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (* (PI) angle) a) 2) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/2 (/ (PI) angle)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (/ (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) angle))) |
#s(approx (/ (PI) angle) #s(hole binary64 (/ (PI) angle))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log b))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/180 (PI)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log (* b (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 25.0ms | b | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) 1/2 (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180))) |
| 23.0ms | b | @ | 0 | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) 1/2 (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180))) |
| 15.0ms | angle | @ | -inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) 1/2 (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180))) |
| 12.0ms | angle | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) 1/2 (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180))) |
| 10.0ms | b | @ | inf | ((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) 1/2 (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (* b b) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 632 | 5966 |
| 0 | 709 | 5411 |
| 1 | 3313 | 5391 |
| 0 | 8059 | 5217 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
a |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) |
b |
(sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(/.f64 (PI.f64) angle) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
#s(literal 1/32400 binary64) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b)) |
(*.f64 b b) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) |
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
(sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (* (PI) angle) a) 2) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (* b (sin (* 1/2 (PI)))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* angle (* b (* (PI) (cos (* 1/2 (PI))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* -1/64800 (* angle (* b (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) #s(hole binary64 (+ (* angle (+ (* 1/180 (* b (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* b (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* angle (* b (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))) (* b (sin (* 1/2 (PI))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/2 (/ (PI) angle)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (/ (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) angle))) |
#s(approx (/ (PI) angle) #s(hole binary64 (/ (PI) angle))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log b))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/180 (PI)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log (* b (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
| Outputs |
|---|
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) (neg.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) (fabs.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
#s(literal 2 binary64) |
(*.f64 (neg.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) (neg.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) (fabs.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)))) |
(*.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 1 binary64)) b) |
(*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) |
(*.f64 b (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 1 binary64))) |
(*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) |
(pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 1 binary64))) |
b |
(sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(*.f64 angle (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (*.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) angle)) |
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 angle (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))) |
(+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (*.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) angle)) |
(+.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(/.f64 (neg.f64 (fma.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))))))) |
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/8 binary64) (*.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(/.f64 (fma.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (pow.f64 (/.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/8 binary64) (*.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(-.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal -1/180 binary64) (PI.f64))) |
(-.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) |
(+.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
(/.f64 (neg.f64 (neg.f64 (PI.f64))) (neg.f64 (neg.f64 angle))) |
(/.f64 (neg.f64 (PI.f64)) (neg.f64 angle)) |
(/.f64 (PI.f64) angle) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b))))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)))))) |
(-.f64 (/.f64 (pow.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)))) (/.f64 (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b))))) |
(+.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))))) |
(+.f64 #s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(*.f64 (neg.f64 (*.f64 (*.f64 (PI.f64) angle) a)) (neg.f64 (*.f64 (*.f64 (PI.f64) angle) a))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) a)) (fabs.f64 (*.f64 (*.f64 (PI.f64) angle) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a))) (exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)))) |
(*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 angle a) #s(literal 2 binary64))) |
(*.f64 (*.f64 a a) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 a angle) #s(literal 1 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64)) a) |
(*.f64 (*.f64 a angle) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) (pow.f64 (*.f64 angle a) #s(literal 1 binary64))) |
(*.f64 (PI.f64) (*.f64 angle a)) |
(*.f64 a (pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))) |
(*.f64 a (*.f64 (PI.f64) angle)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 a angle))) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
#s(literal 1/32400 binary64) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) |
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b))) |
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b))) |
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b))) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b b) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (neg.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (fabs.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) (exp.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fma.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (neg.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) |
(*.f64 (fabs.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (fabs.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) |
(*.f64 (exp.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) (exp.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))))) |
(*.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) |
(pow.f64 (exp.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) (*.f64 a #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) b) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) b) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) |
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
(*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (log.f64 b)) #s(literal -1 binary64) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (neg.f64 (log.f64 b)) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 b)) |
(+.f64 (log.f64 b) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) b) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) b) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx a a) |
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) |
#s(approx (pow (* (* (PI) angle) a) 2) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))) |
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (* (* (* (PI) angle) a) 1/180) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b)) |
#s(approx b b) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) angle)) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b)))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
(pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle)) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (/ (* (PI) angle) 180) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 angle (*.f64 b b)) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 b (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))))) angle (*.f64 (*.f64 (*.f64 b (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b))) |
#s(approx (cos (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 (*.f64 (PI.f64) angle) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) angle)) |
#s(approx (/ (PI) angle) (/.f64 (PI.f64) angle)) |
#s(approx (* (PI) angle) (*.f64 (PI.f64) angle)) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) b) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
(pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) |
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle)) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (/ (* (PI) angle) 180) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 b) #s(literal 2 binary64))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/12 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) #s(literal 1/12 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b)) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) b) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (/ (* (PI) angle) 180) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (cos (* (PI) (/ angle 180))) (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))) |
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (neg.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle))) |
Compiled 20 883 to 1 893 computations (90.9% saved)
41 alts after pruning (39 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 510 | 25 | 535 |
| Fresh | 14 | 14 | 28 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 1 | 1 |
| Total | 528 | 41 | 569 |
| Status | Accuracy | Program |
|---|---|---|
| 68.6% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 68.6% | (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| ▶ | 79.4% | (fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
| ▶ | 73.8% | (fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
| 73.0% | (fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.0% | (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.4% | (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.0% | (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 75.4% | (fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) | |
| 55.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 61.6% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) | |
| 79.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos (* (PI) (/ angle 180))) b) b) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)))) angle)))) #s(literal 2 binary64))) | |
| 53.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 53.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) | |
| 63.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) #s(literal 2 binary64))) | |
| 63.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64)))) | |
| 79.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) | |
| ✓ | 61.5% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b)) #s(literal 2 binary64)))) | |
| ▶ | 59.4% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
| 64.2% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 59.4% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))) | |
| 59.4% | (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) | |
| 64.2% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 55.9% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 50.0% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))) | |
| 75.5% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 75.6% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| ▶ | 75.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| ▶ | 75.5% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
| 63.9% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 53.6% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) | |
| 41.0% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) | |
| 53.2% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) | |
| 43.2% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) | |
| ✓ | 53.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 52.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
Compiled 2 654 to 1 954 computations (26.4% saved)
| Inputs |
|---|
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) |
(sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(/.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 b b) |
b |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
a |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64)) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
#s(literal 1/32400 binary64) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* (* (PI) angle) a) (* (* (PI) angle) a)) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* 1/2 (* (pow b 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* 1/2 (* (pow b 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/2 (/ (PI) angle)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (/ (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) angle))) |
#s(approx (/ (PI) angle) #s(hole binary64 (/ (PI) angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log b))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (sin (* 1/2 (PI)))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* 1/180 (* angle (* (pow b 2) (* (PI) (cos (* 1/2 (PI))))))) (* (pow b 2) (sin (* 1/2 (PI))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow b 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow b 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) (* (pow b 2) (sin (* 1/2 (PI))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow b 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow b 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (+ (* -1/8748000 (* angle (* (pow b 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) (* (pow b 2) (sin (* 1/2 (PI))))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/8748000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (* 2 (sin (* 1/2 (PI)))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))) (* 2 (sin (* 1/2 (PI))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/180 (PI)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log (* b (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* 1/90 (* angle (PI))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/90 (PI))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 14.0ms | angle | @ | -inf | ((+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) (PI) angle 1/2 (* 1/180 (PI)) 1/180 2 (* b b) b (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (/ angle 180) 180 a (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (PI) (/ angle 180)))) 2) (* a (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (* (PI) angle) 1/180) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) |
| 13.0ms | angle | @ | inf | ((+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) (PI) angle 1/2 (* 1/180 (PI)) 1/180 2 (* b b) b (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (/ angle 180) 180 a (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (PI) (/ angle 180)))) 2) (* a (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (* (PI) angle) 1/180) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) |
| 12.0ms | b | @ | -inf | ((+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) (PI) angle 1/2 (* 1/180 (PI)) 1/180 2 (* b b) b (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (/ angle 180) 180 a (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (PI) (/ angle 180)))) 2) (* a (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (* (PI) angle) 1/180) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) |
| 11.0ms | b | @ | 0 | ((+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) (PI) angle 1/2 (* 1/180 (PI)) 1/180 2 (* b b) b (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (/ angle 180) 180 a (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (PI) (/ angle 180)))) 2) (* a (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (* (PI) angle) 1/180) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) |
| 11.0ms | b | @ | inf | ((+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/ (PI) angle) (PI) angle 1/2 (* 1/180 (PI)) 1/180 2 (* b b) b (pow (* (sin (* (PI) (/ angle 180))) a) 2) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (/ angle 180) 180 a (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow (* a (sin (* (PI) (/ angle 180)))) 2) (* a (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (* (PI) angle) 1/180) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (/ (PI) 2) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 739 | 7856 |
| 0 | 829 | 6775 |
| 1 | 4087 | 6746 |
| 0 | 8095 | 6521 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) |
(sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(/.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 b b) |
b |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
a |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64)) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) |
(*.f64 (*.f64 (PI.f64) angle) a) |
(*.f64 (PI.f64) angle) |
#s(literal 1/32400 binary64) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (* (* (PI) angle) a) (* (* (PI) angle) a)) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* 1/2 (* (pow b 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* 1/2 (* (pow b 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b)))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b)))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (pow (sin (* 1/2 (PI))) 2))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (+ (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/2 (/ (PI) angle)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (/ (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))) angle))) |
#s(approx (/ (PI) angle) #s(hole binary64 (/ (PI) angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* angle (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow b 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* angle (* (pow b 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow b 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log b)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log b))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (+ (* 2 (log b)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (* (pow b 2) (sin (* 1/2 (PI)))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* 1/180 (* angle (* (pow b 2) (* (PI) (cos (* 1/2 (PI))))))) (* (pow b 2) (sin (* 1/2 (PI))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow b 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow b 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) (* (pow b 2) (sin (* 1/2 (PI))))))) |
#s(approx (+ (* (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (* b b)) (pow (* (sin (* (PI) (/ angle 180))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow b 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow b 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (+ (* -1/8748000 (* angle (* (pow b 2) (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) (* (pow b 2) (sin (* 1/2 (PI))))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/8748000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (* 2 (sin (* 1/2 (PI)))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))) (* 2 (sin (* 1/2 (PI))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (pow (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) 2) #s(hole binary64 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) |
#s(approx (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (* 1/180 (PI)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) #s(hole binary64 (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) #s(hole binary64 (* 2 (log (* b (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) #s(hole binary64 (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) #s(hole binary64 (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* 1/90 (* angle (PI))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/90 (PI))))))) |
| Outputs |
|---|
(/.f64 (-.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) (neg.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))))) |
(*.f64 (fabs.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) (fabs.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))))) |
(*.f64 (exp.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))))) (exp.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))))) |
(*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) |
(pow.f64 (exp.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) (cos.f64 (+.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal -1 binary64))) |
(sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 1 binary64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
(*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(*.f64 angle (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (*.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) angle)) |
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 angle (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))) |
(+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (*.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) angle)) |
(+.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(/.f64 (fma.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)))))) |
(/.f64 (fma.f64 (pow.f64 (/.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/8 binary64) (*.f64 #s(literal 1/5832000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(fma.f64 (PI.f64) #s(literal 1/180 binary64) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
(-.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal -1/180 binary64) (PI.f64))) |
(-.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) |
(+.f64 (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
(/.f64 (neg.f64 (PI.f64)) (neg.f64 angle)) |
(/.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b))) |
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b))) |
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b))) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b b) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(fabs.f64 (*.f64 b b)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
b |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
a |
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)))))) |
(+.f64 #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(+.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64))) |
(*.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 angle (PI.f64)) a))) (neg.f64 (neg.f64 (*.f64 (*.f64 angle (PI.f64)) a)))) |
(*.f64 (neg.f64 (fabs.f64 (*.f64 (*.f64 angle (PI.f64)) a))) (neg.f64 (fabs.f64 (*.f64 (*.f64 angle (PI.f64)) a)))) |
(*.f64 (fabs.f64 (fabs.f64 (*.f64 (*.f64 angle (PI.f64)) a))) (fabs.f64 (fabs.f64 (*.f64 (*.f64 angle (PI.f64)) a)))) |
(*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1 binary64)) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1 binary64)) (*.f64 (*.f64 angle (PI.f64)) a)) |
(*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (PI.f64))) a) |
(*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 (neg.f64 (*.f64 (*.f64 angle (PI.f64)) a)) (neg.f64 (*.f64 (*.f64 angle (PI.f64)) a))) |
(*.f64 (fabs.f64 (*.f64 (*.f64 angle (PI.f64)) a)) (fabs.f64 (*.f64 (*.f64 angle (PI.f64)) a))) |
(*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 angle a) #s(literal 2 binary64))) |
(*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 angle (PI.f64)) a)) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))) |
(pow.f64 (neg.f64 (*.f64 (*.f64 angle (PI.f64)) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (*.f64 angle (PI.f64)) a)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) |
(fabs.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) a)) #s(literal 2 binary64))) |
(*.f64 (*.f64 a angle) (PI.f64)) |
(*.f64 (*.f64 angle (PI.f64)) a) |
(*.f64 a (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle a)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 a angle))) |
(*.f64 angle (PI.f64)) |
(*.f64 (PI.f64) angle) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
#s(literal 1/32400 binary64) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) |
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))))) |
(+.f64 #s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b b)) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(cos.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))) (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) (neg.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))) |
(*.f64 (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) (fabs.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))) (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)))) |
(*.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64)) a) |
(*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) |
(*.f64 a (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) #s(literal 1 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b b)) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(exp.f64 (+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (log.f64 b)) #s(literal -1 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1 binary64) (neg.f64 (log.f64 b)) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 b)) |
(+.f64 (log.f64 b) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) b) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) |
(/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(cos.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cos.f64 (-.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (+.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (-.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal -2 binary64)) |
(/.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (+.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (-.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(/.f64 (+.f64 (pow.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))) |
(+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(-.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(fma.f64 (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(/.f64 (-.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))) (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (+.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) |
#s(approx a a) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) |
#s(approx (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64))) |
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 angle (PI.f64)) a)) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 b b)) (*.f64 a a)) #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx b b) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (fma.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b))) (*.f64 b b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) angle)) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b)))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) angle (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (cos (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle)) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (*.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (/.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) angle)) |
#s(approx (/ (PI) angle) (/.f64 (PI.f64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/180 binary64))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 a (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) angle)) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b)))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (* (PI) angle) (*.f64 angle (PI.f64))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 angle (*.f64 b b)) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 angle (*.f64 b b)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 b b))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) b) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (pow (* a (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/180 binary64))) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 a (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle)) |
#s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (* (* (PI) angle) 1/180) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (*.f64 b b)) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2)) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 b) #s(literal 2 binary64))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/12 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) #s(literal 1/12 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b)) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (log.f64 b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b))) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) b) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b)) |
#s(approx (* (cos (* (PI) (/ angle 180))) b) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) angle (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 b b)))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/32400 binary64) (fma.f64 (*.f64 #s(literal -1/8748000 binary64) angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 b b)) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) angle (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/180 binary64))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 b b)))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/8748000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (fma.f64 (*.f64 (*.f64 angle (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/90 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/4374000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle)) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/4374000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle)) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (pow.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
#s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) b)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))) |
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (/ (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) 2) (*.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/2 binary64))) |
#s(approx (+ (sin (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))))) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (sin (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180)))) (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)) |
#s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle))) |
#s(approx (* (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) angle) (neg.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle))) |
#s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (neg.f64 (*.f64 (fma.f64 #s(literal -1/90 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle))) |
Compiled 31 800 to 2 338 computations (92.6% saved)
47 alts after pruning (46 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 680 | 24 | 704 |
| Fresh | 12 | 22 | 34 |
| Picked | 5 | 0 | 5 |
| Done | 1 | 1 | 2 |
| Total | 698 | 47 | 745 |
| Status | Accuracy | Program |
|---|---|---|
| 68.6% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 68.6% | (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) | |
| 75.6% | (fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) | |
| 78.0% | (fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.1% | (fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 63.7% | (fma.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 71.9% | (fma.f64 (/.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.1% | (fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 #s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.2% | (fma.f64 (/.f64 (+.f64 (sin.f64 #s(approx (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 73.0% | (fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.0% | (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.4% | (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 64.4% | (fma.f64 (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.0% | (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) | |
| 79.4% | (fma.f64 (*.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) | |
| 55.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) #s(literal 2 binary64))) | |
| 79.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) | |
| 79.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos (* (PI) (/ angle 180))) b) b) #s(literal 2 binary64))) | |
| 63.4% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 79.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)))) angle)))) #s(literal 2 binary64))) | |
| 53.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) #s(literal 2 binary64))) | |
| 63.0% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64)))) | |
| 79.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b)) #s(literal 2 binary64)))) | |
| 68.0% | (+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (log.f64 b))) #s(literal 2 binary64)))) | |
| 64.2% | (+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | |
| 55.9% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) | |
| 75.6% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 74.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (PI.f64))) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 75.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) | |
| 59.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) | |
| 70.6% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b b)) #s(literal 2 binary64))) | |
| 59.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) | |
| 75.5% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 74.4% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 75.6% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 63.9% | (+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) | |
| 53.6% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) | |
| 41.0% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) | |
| 53.2% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) | |
| 43.2% | #s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) | |
| ✓ | 53.8% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| 52.4% | #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) | |
| 53.4% | #s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
Compiled 5 099 to 1 691 computations (66.8% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (PI.f64))) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos (* (PI) (/ angle 180))) b) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b b)) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 #s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 b b))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (+.f64 (sin.f64 #s(approx (- (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 #s(approx (+ (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (* (PI) (/ angle 180))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) a)) #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) b))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)))) angle)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64)))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(fma.f64 (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) #s(literal 2 binary64))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
6 calls:
| 37.0ms | angle |
| 26.0ms | b |
| 24.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 24.0ms | a |
| 22.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 79.4% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 79.4% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 79.4% | 1 | a |
| 79.4% | 1 | b |
| 79.4% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (PI.f64))) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos (* (PI) (/ angle 180))) b) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b b)) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (log.f64 b))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 #s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 #s(approx (+ (* (/ (PI) angle) 1/2) (* 1/180 (PI))) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a))) |
| Outputs |
|---|
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
4 calls:
| 15.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 14.0ms | angle |
| 14.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 13.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.4% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 79.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 79.4% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 79.4% | 1 | angle |
Compiled 30 to 30 computations (0% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (PI.f64))) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (PI) (/ angle 180)))) 2) (exp (* (log (* (cos (* (PI) (/ angle 180))) b)) 2))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos (* (PI) (/ angle 180))) b) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 b b)) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (+ (* (PI) (/ angle 180)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(approx (pow (* (sin (* (PI) (/ angle 180))) a) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 #s(approx (* a (sin (/ (* (PI) angle) 180))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) |
6 calls:
| 11.0ms | b |
| 10.0ms | angle |
| 9.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 9.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 9.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.3% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 79.3% | 1 | a |
| 79.3% | 1 | b |
| 79.3% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 79.3% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 79.3% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (PI.f64))) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
6 calls:
| 7.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 5.0ms | angle |
| 5.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 5.0ms | b |
| 5.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.4% | 2 | a |
| 75.6% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 77.5% | 2 | b |
| 75.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 75.6% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 75.6% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 a (*.f64 (*.f64 angle (PI.f64)) a))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (PI.f64))) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (sin (+ (* (PI) (/ angle 180)) (/ (PI) 2)))) 2) (*.f64 b b))) |
2 calls:
| 3.0ms | b |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.4% | 2 | a |
| 75.6% | 1 | b |
Compiled 2 to 6 computations (-200% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
6 calls:
| 1.0ms | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | a |
| 1.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.8% | 1 | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 53.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 53.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 53.8% | 1 | b |
| 53.8% | 1 | angle |
| 53.8% | 1 | a |
Compiled 32 to 36 computations (-12.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 19.0ms | 1.1489901589307226e-154 | 9.955177851914316e-154 |
| 15.0ms | 96× | 0 | valid |
Compiled 474 to 334 computations (29.5% saved)
ival-pow2: 6.0ms (48.3% of total)ival-sinu: 3.0ms (24.2% of total)ival-cosu: 2.0ms (16.1% of total)ival-mult!: 1.0ms (8.1% of total)adjust: 0.0ms (0% of total)ival-add!: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 11.0ms | 6.342621854344924e-37 | 2.2822501741558865e-36 |
| 8.0ms | 80× | 0 | valid |
Compiled 364 to 246 computations (32.4% saved)
ival-sinu: 2.0ms (32.5% of total)ival-cosu: 2.0ms (32.5% of total)ival-mult!: 1.0ms (16.2% of total)ival-pow2: 1.0ms (16.2% of total)adjust: 0.0ms (0% of total)ival-add!: 0.0ms (0% of total)| 1× | fuel |
Compiled 278 to 73 computations (73.7% saved)
(abs angle)
(abs b)
(abs a)
Compiled 2 722 to 1 506 computations (44.7% saved)
Loading profile data...