
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
(FPCore (g h) :precision binary64 (* 2.0 (sin (/ (fma (fma PI 2.0 (acos (/ (- g) h))) 2.0 (* -3.0 PI)) -6.0))))
double code(double g, double h) {
return 2.0 * sin((fma(fma(((double) M_PI), 2.0, acos((-g / h))), 2.0, (-3.0 * ((double) M_PI))) / -6.0));
}
function code(g, h) return Float64(2.0 * sin(Float64(fma(fma(pi, 2.0, acos(Float64(Float64(-g) / h))), 2.0, Float64(-3.0 * pi)) / -6.0))) end
code[g_, h_] := N[(2.0 * N[Sin[N[(N[(N[(Pi * 2.0 + N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0 + N[(-3.0 * Pi), $MachinePrecision]), $MachinePrecision] / -6.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin \left(\frac{\mathsf{fma}\left(\mathsf{fma}\left(\pi, 2, \cos^{-1} \left(\frac{-g}{h}\right)\right), 2, -3 \cdot \pi\right)}{-6}\right)
\end{array}
Initial program 98.5%
lift-cos.f64N/A
cos-neg-revN/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lower-+.f64N/A
Applied rewrites98.5%
lift-+.f64N/A
lift-PI.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (g h) :precision binary64 (* 2.0 (sin (fma (fma PI 2.0 (acos (/ (- g) h))) -0.3333333333333333 (* 0.5 PI)))))
double code(double g, double h) {
return 2.0 * sin(fma(fma(((double) M_PI), 2.0, acos((-g / h))), -0.3333333333333333, (0.5 * ((double) M_PI))));
}
function code(g, h) return Float64(2.0 * sin(fma(fma(pi, 2.0, acos(Float64(Float64(-g) / h))), -0.3333333333333333, Float64(0.5 * pi)))) end
code[g_, h_] := N[(2.0 * N[Sin[N[(N[(Pi * 2.0 + N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333 + N[(0.5 * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin \left(\mathsf{fma}\left(\mathsf{fma}\left(\pi, 2, \cos^{-1} \left(\frac{-g}{h}\right)\right), -0.3333333333333333, 0.5 \cdot \pi\right)\right)
\end{array}
Initial program 98.5%
lift-cos.f64N/A
cos-neg-revN/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lower-+.f64N/A
Applied rewrites98.5%
Taylor expanded in g around 0
+-commutativeN/A
lower-fma.f64N/A
lift-PI.f64N/A
+-commutativeN/A
*-commutativeN/A
mul-1-negN/A
distribute-frac-negN/A
lift-/.f64N/A
lift-neg.f64N/A
lift-acos.f64N/A
lift-fma.f64N/A
lift-PI.f64N/A
lower-*.f6498.5
Applied rewrites98.5%
lift-PI.f64N/A
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-PI.f6499.9
Applied rewrites99.9%
(FPCore (g h) :precision binary64 (* 2.0 (sin (fma 0.5 PI (* -0.3333333333333333 (fma PI 2.0 (acos (/ (- g) h))))))))
double code(double g, double h) {
return 2.0 * sin(fma(0.5, ((double) M_PI), (-0.3333333333333333 * fma(((double) M_PI), 2.0, acos((-g / h))))));
}
function code(g, h) return Float64(2.0 * sin(fma(0.5, pi, Float64(-0.3333333333333333 * fma(pi, 2.0, acos(Float64(Float64(-g) / h))))))) end
code[g_, h_] := N[(2.0 * N[Sin[N[(0.5 * Pi + N[(-0.3333333333333333 * N[(Pi * 2.0 + N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin \left(\mathsf{fma}\left(0.5, \pi, -0.3333333333333333 \cdot \mathsf{fma}\left(\pi, 2, \cos^{-1} \left(\frac{-g}{h}\right)\right)\right)\right)
\end{array}
Initial program 98.5%
lift-cos.f64N/A
cos-neg-revN/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lower-+.f64N/A
Applied rewrites98.5%
Taylor expanded in g around 0
+-commutativeN/A
lower-fma.f64N/A
lift-PI.f64N/A
+-commutativeN/A
*-commutativeN/A
mul-1-negN/A
distribute-frac-negN/A
lift-/.f64N/A
lift-neg.f64N/A
lift-acos.f64N/A
lift-fma.f64N/A
lift-PI.f64N/A
lower-*.f6498.5
Applied rewrites98.5%
(FPCore (g h) :precision binary64 (* (cos (* 0.3333333333333333 (fma PI 2.0 (acos (/ (- g) h))))) 2.0))
double code(double g, double h) {
return cos((0.3333333333333333 * fma(((double) M_PI), 2.0, acos((-g / h))))) * 2.0;
}
function code(g, h) return Float64(cos(Float64(0.3333333333333333 * fma(pi, 2.0, acos(Float64(Float64(-g) / h))))) * 2.0) end
code[g_, h_] := N[(N[Cos[N[(0.3333333333333333 * N[(Pi * 2.0 + N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(0.3333333333333333 \cdot \mathsf{fma}\left(\pi, 2, \cos^{-1} \left(\frac{-g}{h}\right)\right)\right) \cdot 2
\end{array}
Initial program 98.5%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.5
Applied rewrites98.5%
Taylor expanded in g around 0
lift-/.f64N/A
lift-neg.f64N/A
lift-acos.f64N/A
div-addN/A
*-commutativeN/A
lift-acos.f64N/A
lift-neg.f64N/A
lift-/.f64N/A
+-commutativeN/A
*-commutativeN/A
mul-1-negN/A
distribute-frac-negN/A
lift-/.f64N/A
Applied rewrites98.4%
(FPCore (g h) :precision binary64 (* 2.0 (cos (fma 0.3333333333333333 (acos (/ (- g) h)) (* 0.6666666666666666 PI)))))
double code(double g, double h) {
return 2.0 * cos(fma(0.3333333333333333, acos((-g / h)), (0.6666666666666666 * ((double) M_PI))));
}
function code(g, h) return Float64(2.0 * cos(fma(0.3333333333333333, acos(Float64(Float64(-g) / h)), Float64(0.6666666666666666 * pi)))) end
code[g_, h_] := N[(2.0 * N[Cos[N[(0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] + N[(0.6666666666666666 * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\mathsf{fma}\left(0.3333333333333333, \cos^{-1} \left(\frac{-g}{h}\right), 0.6666666666666666 \cdot \pi\right)\right)
\end{array}
Initial program 98.5%
Taylor expanded in g around 0
mul-1-negN/A
distribute-frac-negN/A
lower-fma.f64N/A
lift-/.f64N/A
lift-neg.f64N/A
lift-acos.f64N/A
lower-*.f64N/A
lift-PI.f6498.4
Applied rewrites98.4%
herbie shell --seed 2025097
(FPCore (g h)
:name "2-ancestry mixing, negative discriminant"
:precision binary64
(* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))