Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K

Percentage Accurate: 70.0% → 76.4%
Time: 11.8s
Alternatives: 8
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Alternative 1: 76.4% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos y)) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos(y)) - (a / (b * 3.0));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos(y)) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos(y)) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos(y)) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(y)) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos(y)) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{b \cdot 3}
\end{array}
Derivation
  1. Initial program 70.0%

    \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
  2. Taylor expanded in y around inf

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
  3. Step-by-step derivation
    1. Applied rewrites76.4%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing

    Alternative 2: 71.2% accurate, 1.0× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{x} \cdot 2\\ t_2 := \frac{a}{b \cdot 3}\\ t_3 := \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, t\_1\right)\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{-8}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-79}:\\ \;\;\;\;\cos y \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
    (FPCore (x y z t a b)
     :precision binary64
     (let* ((t_1 (* (sqrt x) 2.0))
            (t_2 (/ a (* b 3.0)))
            (t_3 (fma (/ a b) -0.3333333333333333 t_1)))
       (if (<= t_2 -2e-8) t_3 (if (<= t_2 5e-79) (* (cos y) t_1) t_3))))
    double code(double x, double y, double z, double t, double a, double b) {
    	double t_1 = sqrt(x) * 2.0;
    	double t_2 = a / (b * 3.0);
    	double t_3 = fma((a / b), -0.3333333333333333, t_1);
    	double tmp;
    	if (t_2 <= -2e-8) {
    		tmp = t_3;
    	} else if (t_2 <= 5e-79) {
    		tmp = cos(y) * t_1;
    	} else {
    		tmp = t_3;
    	}
    	return tmp;
    }
    
    function code(x, y, z, t, a, b)
    	t_1 = Float64(sqrt(x) * 2.0)
    	t_2 = Float64(a / Float64(b * 3.0))
    	t_3 = fma(Float64(a / b), -0.3333333333333333, t_1)
    	tmp = 0.0
    	if (t_2 <= -2e-8)
    		tmp = t_3;
    	elseif (t_2 <= 5e-79)
    		tmp = Float64(cos(y) * t_1);
    	else
    		tmp = t_3;
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(a / b), $MachinePrecision] * -0.3333333333333333 + t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-8], t$95$3, If[LessEqual[t$95$2, 5e-79], N[(N[Cos[y], $MachinePrecision] * t$95$1), $MachinePrecision], t$95$3]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \sqrt{x} \cdot 2\\
    t_2 := \frac{a}{b \cdot 3}\\
    t_3 := \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, t\_1\right)\\
    \mathbf{if}\;t\_2 \leq -2 \cdot 10^{-8}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-79}:\\
    \;\;\;\;\cos y \cdot t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_3\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -2e-8 or 4.99999999999999999e-79 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

      1. Initial program 81.1%

        \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
      2. Taylor expanded in y around inf

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
      3. Step-by-step derivation
        1. Applied rewrites91.5%

          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
        2. Taylor expanded in y around 0

          \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
        3. Step-by-step derivation
          1. Applied rewrites77.3%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\cos \left(\left(t \cdot z\right) \cdot -0.3333333333333333\right) \cdot \sqrt{x}, 2, \frac{a}{b} \cdot -0.3333333333333333\right)} \]
          2. Taylor expanded in z around 0

            \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \sqrt{x}} \]
          3. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{a}{b} \cdot \frac{-1}{3} + 2 \cdot \sqrt{\color{blue}{x}} \]
            2. lower-fma.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
            3. lift-/.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
            4. *-commutativeN/A

              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
            5. lift-sqrt.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
            6. lift-*.f6487.7

              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right) \]
          4. Applied rewrites87.7%

            \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \color{blue}{-0.3333333333333333}, \sqrt{x} \cdot 2\right) \]

          if -2e-8 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 4.99999999999999999e-79

          1. Initial program 55.9%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Taylor expanded in y around inf

            \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
          3. Step-by-step derivation
            1. Applied rewrites57.1%

              \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
            2. Taylor expanded in z around 0

              \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos y\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
            3. Step-by-step derivation
              1. Applied rewrites57.1%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\cos y \cdot \sqrt{x}, 2, \frac{a}{b} \cdot -0.3333333333333333\right)} \]
              2. Taylor expanded in x around inf

                \[\leadsto 2 \cdot \color{blue}{\left(\sqrt{x} \cdot \cos y\right)} \]
              3. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \left(\sqrt{x} \cdot \cos y\right) \cdot 2 \]
                2. *-commutativeN/A

                  \[\leadsto \left(\cos y \cdot \sqrt{x}\right) \cdot 2 \]
                3. associate-*l*N/A

                  \[\leadsto \cos y \cdot \left(\sqrt{x} \cdot \color{blue}{2}\right) \]
                4. *-commutativeN/A

                  \[\leadsto \cos y \cdot \left(2 \cdot \sqrt{x}\right) \]
                5. lower-*.f64N/A

                  \[\leadsto \cos y \cdot \left(2 \cdot \color{blue}{\sqrt{x}}\right) \]
                6. lift-cos.f64N/A

                  \[\leadsto \cos y \cdot \left(2 \cdot \sqrt{\color{blue}{x}}\right) \]
                7. *-commutativeN/A

                  \[\leadsto \cos y \cdot \left(\sqrt{x} \cdot 2\right) \]
                8. lift-sqrt.f64N/A

                  \[\leadsto \cos y \cdot \left(\sqrt{x} \cdot 2\right) \]
                9. lift-*.f6450.4

                  \[\leadsto \cos y \cdot \left(\sqrt{x} \cdot 2\right) \]
              4. Applied rewrites50.4%

                \[\leadsto \cos y \cdot \color{blue}{\left(\sqrt{x} \cdot 2\right)} \]
            4. Recombined 2 regimes into one program.
            5. Add Preprocessing

            Alternative 3: 76.3% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \mathsf{fma}\left(-0.3333333333333333, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos y\right) \end{array} \]
            (FPCore (x y z t a b)
             :precision binary64
             (fma -0.3333333333333333 (/ a b) (* (* (sqrt x) 2.0) (cos y))))
            double code(double x, double y, double z, double t, double a, double b) {
            	return fma(-0.3333333333333333, (a / b), ((sqrt(x) * 2.0) * cos(y)));
            }
            
            function code(x, y, z, t, a, b)
            	return fma(-0.3333333333333333, Float64(a / b), Float64(Float64(sqrt(x) * 2.0) * cos(y)))
            end
            
            code[x_, y_, z_, t_, a_, b_] := N[(-0.3333333333333333 * N[(a / b), $MachinePrecision] + N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \mathsf{fma}\left(-0.3333333333333333, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos y\right)
            \end{array}
            
            Derivation
            1. Initial program 70.0%

              \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
            2. Taylor expanded in x around 0

              \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
            3. Step-by-step derivation
              1. fp-cancel-sub-sign-invN/A

                \[\leadsto 2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3}\right)\right) \cdot \frac{a}{b}} \]
              2. metadata-evalN/A

                \[\leadsto 2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) + \frac{-1}{3} \cdot \frac{\color{blue}{a}}{b} \]
              3. +-commutativeN/A

                \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)} \]
              4. lower-fma.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \color{blue}{\frac{a}{b}}, 2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) \]
              5. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{\color{blue}{b}}, 2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) \]
              6. associate-*r*N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) \]
              7. lower-*.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) \]
              8. *-commutativeN/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) \]
              9. lower-*.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) \]
              10. lift-sqrt.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) \]
              11. lower-cos.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right) \]
              12. metadata-evalN/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \left(\mathsf{neg}\left(\frac{-1}{3}\right)\right) \cdot \left(t \cdot z\right)\right)\right) \]
              13. fp-cancel-sign-sub-invN/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y + \frac{-1}{3} \cdot \left(t \cdot z\right)\right)\right) \]
              14. +-commutativeN/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(\frac{-1}{3} \cdot \left(t \cdot z\right) + y\right)\right) \]
              15. lower-fma.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(\mathsf{fma}\left(\frac{-1}{3}, t \cdot z, y\right)\right)\right) \]
              16. lower-*.f6469.9

                \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(\mathsf{fma}\left(-0.3333333333333333, t \cdot z, y\right)\right)\right) \]
            4. Applied rewrites69.9%

              \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos \left(\mathsf{fma}\left(-0.3333333333333333, t \cdot z, y\right)\right)\right)} \]
            5. Taylor expanded in y around inf

              \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos y\right) \]
            6. Step-by-step derivation
              1. Applied rewrites76.3%

                \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \frac{a}{b}, \left(\sqrt{x} \cdot 2\right) \cdot \cos y\right) \]
              2. Add Preprocessing

              Alternative 4: 59.8% accurate, 2.6× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{a}{b \cdot 3}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-64}:\\ \;\;\;\;\frac{-0.3333333333333333 \cdot a}{b}\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-38}:\\ \;\;\;\;\sqrt{x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\frac{-0.3333333333333333}{b} \cdot a\\ \end{array} \end{array} \]
              (FPCore (x y z t a b)
               :precision binary64
               (let* ((t_1 (/ a (* b 3.0))))
                 (if (<= t_1 -5e-64)
                   (/ (* -0.3333333333333333 a) b)
                   (if (<= t_1 5e-38) (* (sqrt x) 2.0) (* (/ -0.3333333333333333 b) a)))))
              double code(double x, double y, double z, double t, double a, double b) {
              	double t_1 = a / (b * 3.0);
              	double tmp;
              	if (t_1 <= -5e-64) {
              		tmp = (-0.3333333333333333 * a) / b;
              	} else if (t_1 <= 5e-38) {
              		tmp = sqrt(x) * 2.0;
              	} else {
              		tmp = (-0.3333333333333333 / b) * a;
              	}
              	return tmp;
              }
              
              module fmin_fmax_functions
                  implicit none
                  private
                  public fmax
                  public fmin
              
                  interface fmax
                      module procedure fmax88
                      module procedure fmax44
                      module procedure fmax84
                      module procedure fmax48
                  end interface
                  interface fmin
                      module procedure fmin88
                      module procedure fmin44
                      module procedure fmin84
                      module procedure fmin48
                  end interface
              contains
                  real(8) function fmax88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmax44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmax84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmax48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                  end function
                  real(8) function fmin88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmin44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmin84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmin48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                  end function
              end module
              
              real(8) function code(x, y, z, t, a, b)
              use fmin_fmax_functions
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8), intent (in) :: a
                  real(8), intent (in) :: b
                  real(8) :: t_1
                  real(8) :: tmp
                  t_1 = a / (b * 3.0d0)
                  if (t_1 <= (-5d-64)) then
                      tmp = ((-0.3333333333333333d0) * a) / b
                  else if (t_1 <= 5d-38) then
                      tmp = sqrt(x) * 2.0d0
                  else
                      tmp = ((-0.3333333333333333d0) / b) * a
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t, double a, double b) {
              	double t_1 = a / (b * 3.0);
              	double tmp;
              	if (t_1 <= -5e-64) {
              		tmp = (-0.3333333333333333 * a) / b;
              	} else if (t_1 <= 5e-38) {
              		tmp = Math.sqrt(x) * 2.0;
              	} else {
              		tmp = (-0.3333333333333333 / b) * a;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t, a, b):
              	t_1 = a / (b * 3.0)
              	tmp = 0
              	if t_1 <= -5e-64:
              		tmp = (-0.3333333333333333 * a) / b
              	elif t_1 <= 5e-38:
              		tmp = math.sqrt(x) * 2.0
              	else:
              		tmp = (-0.3333333333333333 / b) * a
              	return tmp
              
              function code(x, y, z, t, a, b)
              	t_1 = Float64(a / Float64(b * 3.0))
              	tmp = 0.0
              	if (t_1 <= -5e-64)
              		tmp = Float64(Float64(-0.3333333333333333 * a) / b);
              	elseif (t_1 <= 5e-38)
              		tmp = Float64(sqrt(x) * 2.0);
              	else
              		tmp = Float64(Float64(-0.3333333333333333 / b) * a);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t, a, b)
              	t_1 = a / (b * 3.0);
              	tmp = 0.0;
              	if (t_1 <= -5e-64)
              		tmp = (-0.3333333333333333 * a) / b;
              	elseif (t_1 <= 5e-38)
              		tmp = sqrt(x) * 2.0;
              	else
              		tmp = (-0.3333333333333333 / b) * a;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-64], N[(N[(-0.3333333333333333 * a), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$1, 5e-38], N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(-0.3333333333333333 / b), $MachinePrecision] * a), $MachinePrecision]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{a}{b \cdot 3}\\
              \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-64}:\\
              \;\;\;\;\frac{-0.3333333333333333 \cdot a}{b}\\
              
              \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-38}:\\
              \;\;\;\;\sqrt{x} \cdot 2\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{-0.3333333333333333}{b} \cdot a\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -5.00000000000000033e-64

                1. Initial program 80.4%

                  \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                2. Taylor expanded in a around inf

                  \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
                3. Step-by-step derivation
                  1. lower-*.f64N/A

                    \[\leadsto \frac{-1}{3} \cdot \color{blue}{\frac{a}{b}} \]
                  2. lower-/.f6480.3

                    \[\leadsto -0.3333333333333333 \cdot \frac{a}{\color{blue}{b}} \]
                4. Applied rewrites80.3%

                  \[\leadsto \color{blue}{-0.3333333333333333 \cdot \frac{a}{b}} \]
                5. Step-by-step derivation
                  1. lift-*.f64N/A

                    \[\leadsto \frac{-1}{3} \cdot \color{blue}{\frac{a}{b}} \]
                  2. lift-/.f64N/A

                    \[\leadsto \frac{-1}{3} \cdot \frac{a}{\color{blue}{b}} \]
                  3. associate-*r/N/A

                    \[\leadsto \frac{\frac{-1}{3} \cdot a}{\color{blue}{b}} \]
                  4. lower-/.f64N/A

                    \[\leadsto \frac{\frac{-1}{3} \cdot a}{\color{blue}{b}} \]
                  5. lower-*.f6480.4

                    \[\leadsto \frac{-0.3333333333333333 \cdot a}{b} \]
                6. Applied rewrites80.4%

                  \[\leadsto \frac{-0.3333333333333333 \cdot a}{\color{blue}{b}} \]

                if -5.00000000000000033e-64 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 5.00000000000000033e-38

                1. Initial program 55.3%

                  \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                2. Taylor expanded in y around inf

                  \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                3. Step-by-step derivation
                  1. Applied rewrites56.2%

                    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                  2. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
                  3. Step-by-step derivation
                    1. Applied rewrites34.9%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\cos \left(\left(t \cdot z\right) \cdot -0.3333333333333333\right) \cdot \sqrt{x}, 2, \frac{a}{b} \cdot -0.3333333333333333\right)} \]
                    2. Taylor expanded in z around 0

                      \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \sqrt{x}} \]
                    3. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \frac{a}{b} \cdot \frac{-1}{3} + 2 \cdot \sqrt{\color{blue}{x}} \]
                      2. lower-fma.f64N/A

                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                      3. lift-/.f64N/A

                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                      4. *-commutativeN/A

                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                      5. lift-sqrt.f64N/A

                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                      6. lift-*.f6436.1

                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right) \]
                    4. Applied rewrites36.1%

                      \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \color{blue}{-0.3333333333333333}, \sqrt{x} \cdot 2\right) \]
                    5. Taylor expanded in x around inf

                      \[\leadsto 2 \cdot \sqrt{x} \]
                    6. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \sqrt{x} \cdot 2 \]
                      2. lift-sqrt.f64N/A

                        \[\leadsto \sqrt{x} \cdot 2 \]
                      3. lift-*.f6430.8

                        \[\leadsto \sqrt{x} \cdot 2 \]
                    7. Applied rewrites30.8%

                      \[\leadsto \sqrt{x} \cdot 2 \]

                    if 5.00000000000000033e-38 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

                    1. Initial program 81.8%

                      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                    2. Taylor expanded in y around inf

                      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                    3. Step-by-step derivation
                      1. Applied rewrites92.5%

                        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                      2. Taylor expanded in a around inf

                        \[\leadsto \color{blue}{a \cdot \left(2 \cdot \left(\frac{\cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)}{a} \cdot \sqrt{x}\right) - \frac{1}{3} \cdot \frac{1}{b}\right)} \]
                      3. Applied rewrites81.0%

                        \[\leadsto \color{blue}{\left(\left(2 \cdot \frac{\cos \left(\mathsf{fma}\left(t \cdot z, -0.3333333333333333, y\right)\right)}{a}\right) \cdot \sqrt{x} - \frac{0.3333333333333333}{b}\right) \cdot a} \]
                      4. Taylor expanded in a around inf

                        \[\leadsto \frac{\frac{-1}{3}}{b} \cdot a \]
                      5. Step-by-step derivation
                        1. lower-/.f6483.2

                          \[\leadsto \frac{-0.3333333333333333}{b} \cdot a \]
                      6. Applied rewrites83.2%

                        \[\leadsto \frac{-0.3333333333333333}{b} \cdot a \]
                    4. Recombined 3 regimes into one program.
                    5. Add Preprocessing

                    Alternative 5: 59.8% accurate, 2.6× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{a}{b \cdot 3}\\ t_2 := \frac{-0.3333333333333333 \cdot a}{b}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-64}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-38}:\\ \;\;\;\;\sqrt{x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                    (FPCore (x y z t a b)
                     :precision binary64
                     (let* ((t_1 (/ a (* b 3.0))) (t_2 (/ (* -0.3333333333333333 a) b)))
                       (if (<= t_1 -5e-64) t_2 (if (<= t_1 5e-38) (* (sqrt x) 2.0) t_2))))
                    double code(double x, double y, double z, double t, double a, double b) {
                    	double t_1 = a / (b * 3.0);
                    	double t_2 = (-0.3333333333333333 * a) / b;
                    	double tmp;
                    	if (t_1 <= -5e-64) {
                    		tmp = t_2;
                    	} else if (t_1 <= 5e-38) {
                    		tmp = sqrt(x) * 2.0;
                    	} else {
                    		tmp = t_2;
                    	}
                    	return tmp;
                    }
                    
                    module fmin_fmax_functions
                        implicit none
                        private
                        public fmax
                        public fmin
                    
                        interface fmax
                            module procedure fmax88
                            module procedure fmax44
                            module procedure fmax84
                            module procedure fmax48
                        end interface
                        interface fmin
                            module procedure fmin88
                            module procedure fmin44
                            module procedure fmin84
                            module procedure fmin48
                        end interface
                    contains
                        real(8) function fmax88(x, y) result (res)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                        end function
                        real(4) function fmax44(x, y) result (res)
                            real(4), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                        end function
                        real(8) function fmax84(x, y) result(res)
                            real(8), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                        end function
                        real(8) function fmax48(x, y) result(res)
                            real(4), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                        end function
                        real(8) function fmin88(x, y) result (res)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                        end function
                        real(4) function fmin44(x, y) result (res)
                            real(4), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                        end function
                        real(8) function fmin84(x, y) result(res)
                            real(8), intent (in) :: x
                            real(4), intent (in) :: y
                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                        end function
                        real(8) function fmin48(x, y) result(res)
                            real(4), intent (in) :: x
                            real(8), intent (in) :: y
                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                        end function
                    end module
                    
                    real(8) function code(x, y, z, t, a, b)
                    use fmin_fmax_functions
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8), intent (in) :: a
                        real(8), intent (in) :: b
                        real(8) :: t_1
                        real(8) :: t_2
                        real(8) :: tmp
                        t_1 = a / (b * 3.0d0)
                        t_2 = ((-0.3333333333333333d0) * a) / b
                        if (t_1 <= (-5d-64)) then
                            tmp = t_2
                        else if (t_1 <= 5d-38) then
                            tmp = sqrt(x) * 2.0d0
                        else
                            tmp = t_2
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t, double a, double b) {
                    	double t_1 = a / (b * 3.0);
                    	double t_2 = (-0.3333333333333333 * a) / b;
                    	double tmp;
                    	if (t_1 <= -5e-64) {
                    		tmp = t_2;
                    	} else if (t_1 <= 5e-38) {
                    		tmp = Math.sqrt(x) * 2.0;
                    	} else {
                    		tmp = t_2;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t, a, b):
                    	t_1 = a / (b * 3.0)
                    	t_2 = (-0.3333333333333333 * a) / b
                    	tmp = 0
                    	if t_1 <= -5e-64:
                    		tmp = t_2
                    	elif t_1 <= 5e-38:
                    		tmp = math.sqrt(x) * 2.0
                    	else:
                    		tmp = t_2
                    	return tmp
                    
                    function code(x, y, z, t, a, b)
                    	t_1 = Float64(a / Float64(b * 3.0))
                    	t_2 = Float64(Float64(-0.3333333333333333 * a) / b)
                    	tmp = 0.0
                    	if (t_1 <= -5e-64)
                    		tmp = t_2;
                    	elseif (t_1 <= 5e-38)
                    		tmp = Float64(sqrt(x) * 2.0);
                    	else
                    		tmp = t_2;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t, a, b)
                    	t_1 = a / (b * 3.0);
                    	t_2 = (-0.3333333333333333 * a) / b;
                    	tmp = 0.0;
                    	if (t_1 <= -5e-64)
                    		tmp = t_2;
                    	elseif (t_1 <= 5e-38)
                    		tmp = sqrt(x) * 2.0;
                    	else
                    		tmp = t_2;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-0.3333333333333333 * a), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-64], t$95$2, If[LessEqual[t$95$1, 5e-38], N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision], t$95$2]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{a}{b \cdot 3}\\
                    t_2 := \frac{-0.3333333333333333 \cdot a}{b}\\
                    \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-64}:\\
                    \;\;\;\;t\_2\\
                    
                    \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-38}:\\
                    \;\;\;\;\sqrt{x} \cdot 2\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_2\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -5.00000000000000033e-64 or 5.00000000000000033e-38 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

                      1. Initial program 81.1%

                        \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                      2. Taylor expanded in a around inf

                        \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
                      3. Step-by-step derivation
                        1. lower-*.f64N/A

                          \[\leadsto \frac{-1}{3} \cdot \color{blue}{\frac{a}{b}} \]
                        2. lower-/.f6481.6

                          \[\leadsto -0.3333333333333333 \cdot \frac{a}{\color{blue}{b}} \]
                      4. Applied rewrites81.6%

                        \[\leadsto \color{blue}{-0.3333333333333333 \cdot \frac{a}{b}} \]
                      5. Step-by-step derivation
                        1. lift-*.f64N/A

                          \[\leadsto \frac{-1}{3} \cdot \color{blue}{\frac{a}{b}} \]
                        2. lift-/.f64N/A

                          \[\leadsto \frac{-1}{3} \cdot \frac{a}{\color{blue}{b}} \]
                        3. associate-*r/N/A

                          \[\leadsto \frac{\frac{-1}{3} \cdot a}{\color{blue}{b}} \]
                        4. lower-/.f64N/A

                          \[\leadsto \frac{\frac{-1}{3} \cdot a}{\color{blue}{b}} \]
                        5. lower-*.f6481.7

                          \[\leadsto \frac{-0.3333333333333333 \cdot a}{b} \]
                      6. Applied rewrites81.7%

                        \[\leadsto \frac{-0.3333333333333333 \cdot a}{\color{blue}{b}} \]

                      if -5.00000000000000033e-64 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 5.00000000000000033e-38

                      1. Initial program 55.3%

                        \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                      2. Taylor expanded in y around inf

                        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                      3. Step-by-step derivation
                        1. Applied rewrites56.2%

                          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                        2. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
                        3. Step-by-step derivation
                          1. Applied rewrites34.9%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\cos \left(\left(t \cdot z\right) \cdot -0.3333333333333333\right) \cdot \sqrt{x}, 2, \frac{a}{b} \cdot -0.3333333333333333\right)} \]
                          2. Taylor expanded in z around 0

                            \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \sqrt{x}} \]
                          3. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \frac{a}{b} \cdot \frac{-1}{3} + 2 \cdot \sqrt{\color{blue}{x}} \]
                            2. lower-fma.f64N/A

                              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                            3. lift-/.f64N/A

                              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                            4. *-commutativeN/A

                              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                            5. lift-sqrt.f64N/A

                              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                            6. lift-*.f6436.1

                              \[\leadsto \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right) \]
                          4. Applied rewrites36.1%

                            \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \color{blue}{-0.3333333333333333}, \sqrt{x} \cdot 2\right) \]
                          5. Taylor expanded in x around inf

                            \[\leadsto 2 \cdot \sqrt{x} \]
                          6. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \sqrt{x} \cdot 2 \]
                            2. lift-sqrt.f64N/A

                              \[\leadsto \sqrt{x} \cdot 2 \]
                            3. lift-*.f6430.8

                              \[\leadsto \sqrt{x} \cdot 2 \]
                          7. Applied rewrites30.8%

                            \[\leadsto \sqrt{x} \cdot 2 \]
                        4. Recombined 2 regimes into one program.
                        5. Add Preprocessing

                        Alternative 6: 59.8% accurate, 2.6× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{a}{b \cdot 3}\\ t_2 := -0.3333333333333333 \cdot \frac{a}{b}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-64}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-38}:\\ \;\;\;\;\sqrt{x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                        (FPCore (x y z t a b)
                         :precision binary64
                         (let* ((t_1 (/ a (* b 3.0))) (t_2 (* -0.3333333333333333 (/ a b))))
                           (if (<= t_1 -5e-64) t_2 (if (<= t_1 5e-38) (* (sqrt x) 2.0) t_2))))
                        double code(double x, double y, double z, double t, double a, double b) {
                        	double t_1 = a / (b * 3.0);
                        	double t_2 = -0.3333333333333333 * (a / b);
                        	double tmp;
                        	if (t_1 <= -5e-64) {
                        		tmp = t_2;
                        	} else if (t_1 <= 5e-38) {
                        		tmp = sqrt(x) * 2.0;
                        	} else {
                        		tmp = t_2;
                        	}
                        	return tmp;
                        }
                        
                        module fmin_fmax_functions
                            implicit none
                            private
                            public fmax
                            public fmin
                        
                            interface fmax
                                module procedure fmax88
                                module procedure fmax44
                                module procedure fmax84
                                module procedure fmax48
                            end interface
                            interface fmin
                                module procedure fmin88
                                module procedure fmin44
                                module procedure fmin84
                                module procedure fmin48
                            end interface
                        contains
                            real(8) function fmax88(x, y) result (res)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                            end function
                            real(4) function fmax44(x, y) result (res)
                                real(4), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                            end function
                            real(8) function fmax84(x, y) result(res)
                                real(8), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                            end function
                            real(8) function fmax48(x, y) result(res)
                                real(4), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                            end function
                            real(8) function fmin88(x, y) result (res)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                            end function
                            real(4) function fmin44(x, y) result (res)
                                real(4), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                            end function
                            real(8) function fmin84(x, y) result(res)
                                real(8), intent (in) :: x
                                real(4), intent (in) :: y
                                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                            end function
                            real(8) function fmin48(x, y) result(res)
                                real(4), intent (in) :: x
                                real(8), intent (in) :: y
                                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                            end function
                        end module
                        
                        real(8) function code(x, y, z, t, a, b)
                        use fmin_fmax_functions
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t
                            real(8), intent (in) :: a
                            real(8), intent (in) :: b
                            real(8) :: t_1
                            real(8) :: t_2
                            real(8) :: tmp
                            t_1 = a / (b * 3.0d0)
                            t_2 = (-0.3333333333333333d0) * (a / b)
                            if (t_1 <= (-5d-64)) then
                                tmp = t_2
                            else if (t_1 <= 5d-38) then
                                tmp = sqrt(x) * 2.0d0
                            else
                                tmp = t_2
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y, double z, double t, double a, double b) {
                        	double t_1 = a / (b * 3.0);
                        	double t_2 = -0.3333333333333333 * (a / b);
                        	double tmp;
                        	if (t_1 <= -5e-64) {
                        		tmp = t_2;
                        	} else if (t_1 <= 5e-38) {
                        		tmp = Math.sqrt(x) * 2.0;
                        	} else {
                        		tmp = t_2;
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y, z, t, a, b):
                        	t_1 = a / (b * 3.0)
                        	t_2 = -0.3333333333333333 * (a / b)
                        	tmp = 0
                        	if t_1 <= -5e-64:
                        		tmp = t_2
                        	elif t_1 <= 5e-38:
                        		tmp = math.sqrt(x) * 2.0
                        	else:
                        		tmp = t_2
                        	return tmp
                        
                        function code(x, y, z, t, a, b)
                        	t_1 = Float64(a / Float64(b * 3.0))
                        	t_2 = Float64(-0.3333333333333333 * Float64(a / b))
                        	tmp = 0.0
                        	if (t_1 <= -5e-64)
                        		tmp = t_2;
                        	elseif (t_1 <= 5e-38)
                        		tmp = Float64(sqrt(x) * 2.0);
                        	else
                        		tmp = t_2;
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y, z, t, a, b)
                        	t_1 = a / (b * 3.0);
                        	t_2 = -0.3333333333333333 * (a / b);
                        	tmp = 0.0;
                        	if (t_1 <= -5e-64)
                        		tmp = t_2;
                        	elseif (t_1 <= 5e-38)
                        		tmp = sqrt(x) * 2.0;
                        	else
                        		tmp = t_2;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-0.3333333333333333 * N[(a / b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-64], t$95$2, If[LessEqual[t$95$1, 5e-38], N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision], t$95$2]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := \frac{a}{b \cdot 3}\\
                        t_2 := -0.3333333333333333 \cdot \frac{a}{b}\\
                        \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-64}:\\
                        \;\;\;\;t\_2\\
                        
                        \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-38}:\\
                        \;\;\;\;\sqrt{x} \cdot 2\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;t\_2\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -5.00000000000000033e-64 or 5.00000000000000033e-38 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

                          1. Initial program 81.1%

                            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                          2. Taylor expanded in a around inf

                            \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
                          3. Step-by-step derivation
                            1. lower-*.f64N/A

                              \[\leadsto \frac{-1}{3} \cdot \color{blue}{\frac{a}{b}} \]
                            2. lower-/.f6481.6

                              \[\leadsto -0.3333333333333333 \cdot \frac{a}{\color{blue}{b}} \]
                          4. Applied rewrites81.6%

                            \[\leadsto \color{blue}{-0.3333333333333333 \cdot \frac{a}{b}} \]

                          if -5.00000000000000033e-64 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 5.00000000000000033e-38

                          1. Initial program 55.3%

                            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                          2. Taylor expanded in y around inf

                            \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                          3. Step-by-step derivation
                            1. Applied rewrites56.2%

                              \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                            2. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
                            3. Step-by-step derivation
                              1. Applied rewrites34.9%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\cos \left(\left(t \cdot z\right) \cdot -0.3333333333333333\right) \cdot \sqrt{x}, 2, \frac{a}{b} \cdot -0.3333333333333333\right)} \]
                              2. Taylor expanded in z around 0

                                \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \sqrt{x}} \]
                              3. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \frac{a}{b} \cdot \frac{-1}{3} + 2 \cdot \sqrt{\color{blue}{x}} \]
                                2. lower-fma.f64N/A

                                  \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                                3. lift-/.f64N/A

                                  \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                                4. *-commutativeN/A

                                  \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                                5. lift-sqrt.f64N/A

                                  \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                                6. lift-*.f6436.1

                                  \[\leadsto \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right) \]
                              4. Applied rewrites36.1%

                                \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \color{blue}{-0.3333333333333333}, \sqrt{x} \cdot 2\right) \]
                              5. Taylor expanded in x around inf

                                \[\leadsto 2 \cdot \sqrt{x} \]
                              6. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \sqrt{x} \cdot 2 \]
                                2. lift-sqrt.f64N/A

                                  \[\leadsto \sqrt{x} \cdot 2 \]
                                3. lift-*.f6430.8

                                  \[\leadsto \sqrt{x} \cdot 2 \]
                              7. Applied rewrites30.8%

                                \[\leadsto \sqrt{x} \cdot 2 \]
                            4. Recombined 2 regimes into one program.
                            5. Add Preprocessing

                            Alternative 7: 65.2% accurate, 4.8× speedup?

                            \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right) \end{array} \]
                            (FPCore (x y z t a b)
                             :precision binary64
                             (fma (/ a b) -0.3333333333333333 (* (sqrt x) 2.0)))
                            double code(double x, double y, double z, double t, double a, double b) {
                            	return fma((a / b), -0.3333333333333333, (sqrt(x) * 2.0));
                            }
                            
                            function code(x, y, z, t, a, b)
                            	return fma(Float64(a / b), -0.3333333333333333, Float64(sqrt(x) * 2.0))
                            end
                            
                            code[x_, y_, z_, t_, a_, b_] := N[(N[(a / b), $MachinePrecision] * -0.3333333333333333 + N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right)
                            \end{array}
                            
                            Derivation
                            1. Initial program 70.0%

                              \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                            2. Taylor expanded in y around inf

                              \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                            3. Step-by-step derivation
                              1. Applied rewrites76.4%

                                \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                              2. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
                              3. Step-by-step derivation
                                1. Applied rewrites58.7%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\cos \left(\left(t \cdot z\right) \cdot -0.3333333333333333\right) \cdot \sqrt{x}, 2, \frac{a}{b} \cdot -0.3333333333333333\right)} \]
                                2. Taylor expanded in z around 0

                                  \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \sqrt{x}} \]
                                3. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \frac{a}{b} \cdot \frac{-1}{3} + 2 \cdot \sqrt{\color{blue}{x}} \]
                                  2. lower-fma.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                                  3. lift-/.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                                  4. *-commutativeN/A

                                    \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                                  5. lift-sqrt.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                                  6. lift-*.f6465.2

                                    \[\leadsto \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right) \]
                                4. Applied rewrites65.2%

                                  \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \color{blue}{-0.3333333333333333}, \sqrt{x} \cdot 2\right) \]
                                5. Add Preprocessing

                                Alternative 8: 18.0% accurate, 9.9× speedup?

                                \[\begin{array}{l} \\ \sqrt{x} \cdot 2 \end{array} \]
                                (FPCore (x y z t a b) :precision binary64 (* (sqrt x) 2.0))
                                double code(double x, double y, double z, double t, double a, double b) {
                                	return sqrt(x) * 2.0;
                                }
                                
                                module fmin_fmax_functions
                                    implicit none
                                    private
                                    public fmax
                                    public fmin
                                
                                    interface fmax
                                        module procedure fmax88
                                        module procedure fmax44
                                        module procedure fmax84
                                        module procedure fmax48
                                    end interface
                                    interface fmin
                                        module procedure fmin88
                                        module procedure fmin44
                                        module procedure fmin84
                                        module procedure fmin48
                                    end interface
                                contains
                                    real(8) function fmax88(x, y) result (res)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                    end function
                                    real(4) function fmax44(x, y) result (res)
                                        real(4), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                    end function
                                    real(8) function fmax84(x, y) result(res)
                                        real(8), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                    end function
                                    real(8) function fmax48(x, y) result(res)
                                        real(4), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                    end function
                                    real(8) function fmin88(x, y) result (res)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                    end function
                                    real(4) function fmin44(x, y) result (res)
                                        real(4), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                    end function
                                    real(8) function fmin84(x, y) result(res)
                                        real(8), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                    end function
                                    real(8) function fmin48(x, y) result(res)
                                        real(4), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                    end function
                                end module
                                
                                real(8) function code(x, y, z, t, a, b)
                                use fmin_fmax_functions
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    real(8), intent (in) :: a
                                    real(8), intent (in) :: b
                                    code = sqrt(x) * 2.0d0
                                end function
                                
                                public static double code(double x, double y, double z, double t, double a, double b) {
                                	return Math.sqrt(x) * 2.0;
                                }
                                
                                def code(x, y, z, t, a, b):
                                	return math.sqrt(x) * 2.0
                                
                                function code(x, y, z, t, a, b)
                                	return Float64(sqrt(x) * 2.0)
                                end
                                
                                function tmp = code(x, y, z, t, a, b)
                                	tmp = sqrt(x) * 2.0;
                                end
                                
                                code[x_, y_, z_, t_, a_, b_] := N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                \sqrt{x} \cdot 2
                                \end{array}
                                
                                Derivation
                                1. Initial program 70.0%

                                  \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
                                2. Taylor expanded in y around inf

                                  \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                                3. Step-by-step derivation
                                  1. Applied rewrites76.4%

                                    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos \color{blue}{y} - \frac{a}{b \cdot 3} \]
                                  2. Taylor expanded in y around 0

                                    \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) - \frac{1}{3} \cdot \frac{a}{b}} \]
                                  3. Step-by-step derivation
                                    1. Applied rewrites58.7%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\cos \left(\left(t \cdot z\right) \cdot -0.3333333333333333\right) \cdot \sqrt{x}, 2, \frac{a}{b} \cdot -0.3333333333333333\right)} \]
                                    2. Taylor expanded in z around 0

                                      \[\leadsto \frac{-1}{3} \cdot \frac{a}{b} + \color{blue}{2 \cdot \sqrt{x}} \]
                                    3. Step-by-step derivation
                                      1. *-commutativeN/A

                                        \[\leadsto \frac{a}{b} \cdot \frac{-1}{3} + 2 \cdot \sqrt{\color{blue}{x}} \]
                                      2. lower-fma.f64N/A

                                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                                      3. lift-/.f64N/A

                                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, 2 \cdot \sqrt{x}\right) \]
                                      4. *-commutativeN/A

                                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                                      5. lift-sqrt.f64N/A

                                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \frac{-1}{3}, \sqrt{x} \cdot 2\right) \]
                                      6. lift-*.f6465.2

                                        \[\leadsto \mathsf{fma}\left(\frac{a}{b}, -0.3333333333333333, \sqrt{x} \cdot 2\right) \]
                                    4. Applied rewrites65.2%

                                      \[\leadsto \mathsf{fma}\left(\frac{a}{b}, \color{blue}{-0.3333333333333333}, \sqrt{x} \cdot 2\right) \]
                                    5. Taylor expanded in x around inf

                                      \[\leadsto 2 \cdot \sqrt{x} \]
                                    6. Step-by-step derivation
                                      1. *-commutativeN/A

                                        \[\leadsto \sqrt{x} \cdot 2 \]
                                      2. lift-sqrt.f64N/A

                                        \[\leadsto \sqrt{x} \cdot 2 \]
                                      3. lift-*.f6418.0

                                        \[\leadsto \sqrt{x} \cdot 2 \]
                                    7. Applied rewrites18.0%

                                      \[\leadsto \sqrt{x} \cdot 2 \]
                                    8. Add Preprocessing

                                    Developer Target 1: 73.9% accurate, 0.8× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\ t_2 := \frac{\frac{a}{3}}{b}\\ t_3 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\ \;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\ \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\ \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\ \mathbf{else}:\\ \;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\ \end{array} \end{array} \]
                                    (FPCore (x y z t a b)
                                     :precision binary64
                                     (let* ((t_1 (/ (/ 0.3333333333333333 z) t))
                                            (t_2 (/ (/ a 3.0) b))
                                            (t_3 (* 2.0 (sqrt x))))
                                       (if (< z -1.3793337487235141e+129)
                                         (- (* t_3 (cos (- (/ 1.0 y) t_1))) t_2)
                                         (if (< z 3.516290613555987e+106)
                                           (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) t_2)
                                           (- (* (cos (- y t_1)) t_3) (/ (/ a b) 3.0))))))
                                    double code(double x, double y, double z, double t, double a, double b) {
                                    	double t_1 = (0.3333333333333333 / z) / t;
                                    	double t_2 = (a / 3.0) / b;
                                    	double t_3 = 2.0 * sqrt(x);
                                    	double tmp;
                                    	if (z < -1.3793337487235141e+129) {
                                    		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
                                    	} else if (z < 3.516290613555987e+106) {
                                    		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
                                    	} else {
                                    		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
                                    	}
                                    	return tmp;
                                    }
                                    
                                    module fmin_fmax_functions
                                        implicit none
                                        private
                                        public fmax
                                        public fmin
                                    
                                        interface fmax
                                            module procedure fmax88
                                            module procedure fmax44
                                            module procedure fmax84
                                            module procedure fmax48
                                        end interface
                                        interface fmin
                                            module procedure fmin88
                                            module procedure fmin44
                                            module procedure fmin84
                                            module procedure fmin48
                                        end interface
                                    contains
                                        real(8) function fmax88(x, y) result (res)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                        end function
                                        real(4) function fmax44(x, y) result (res)
                                            real(4), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                        end function
                                        real(8) function fmax84(x, y) result(res)
                                            real(8), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                        end function
                                        real(8) function fmax48(x, y) result(res)
                                            real(4), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                        end function
                                        real(8) function fmin88(x, y) result (res)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                        end function
                                        real(4) function fmin44(x, y) result (res)
                                            real(4), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                        end function
                                        real(8) function fmin84(x, y) result(res)
                                            real(8), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                        end function
                                        real(8) function fmin48(x, y) result(res)
                                            real(4), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                        end function
                                    end module
                                    
                                    real(8) function code(x, y, z, t, a, b)
                                    use fmin_fmax_functions
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8), intent (in) :: t
                                        real(8), intent (in) :: a
                                        real(8), intent (in) :: b
                                        real(8) :: t_1
                                        real(8) :: t_2
                                        real(8) :: t_3
                                        real(8) :: tmp
                                        t_1 = (0.3333333333333333d0 / z) / t
                                        t_2 = (a / 3.0d0) / b
                                        t_3 = 2.0d0 * sqrt(x)
                                        if (z < (-1.3793337487235141d+129)) then
                                            tmp = (t_3 * cos(((1.0d0 / y) - t_1))) - t_2
                                        else if (z < 3.516290613555987d+106) then
                                            tmp = ((sqrt(x) * 2.0d0) * cos((y - ((t / 3.0d0) * z)))) - t_2
                                        else
                                            tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0d0)
                                        end if
                                        code = tmp
                                    end function
                                    
                                    public static double code(double x, double y, double z, double t, double a, double b) {
                                    	double t_1 = (0.3333333333333333 / z) / t;
                                    	double t_2 = (a / 3.0) / b;
                                    	double t_3 = 2.0 * Math.sqrt(x);
                                    	double tmp;
                                    	if (z < -1.3793337487235141e+129) {
                                    		tmp = (t_3 * Math.cos(((1.0 / y) - t_1))) - t_2;
                                    	} else if (z < 3.516290613555987e+106) {
                                    		tmp = ((Math.sqrt(x) * 2.0) * Math.cos((y - ((t / 3.0) * z)))) - t_2;
                                    	} else {
                                    		tmp = (Math.cos((y - t_1)) * t_3) - ((a / b) / 3.0);
                                    	}
                                    	return tmp;
                                    }
                                    
                                    def code(x, y, z, t, a, b):
                                    	t_1 = (0.3333333333333333 / z) / t
                                    	t_2 = (a / 3.0) / b
                                    	t_3 = 2.0 * math.sqrt(x)
                                    	tmp = 0
                                    	if z < -1.3793337487235141e+129:
                                    		tmp = (t_3 * math.cos(((1.0 / y) - t_1))) - t_2
                                    	elif z < 3.516290613555987e+106:
                                    		tmp = ((math.sqrt(x) * 2.0) * math.cos((y - ((t / 3.0) * z)))) - t_2
                                    	else:
                                    		tmp = (math.cos((y - t_1)) * t_3) - ((a / b) / 3.0)
                                    	return tmp
                                    
                                    function code(x, y, z, t, a, b)
                                    	t_1 = Float64(Float64(0.3333333333333333 / z) / t)
                                    	t_2 = Float64(Float64(a / 3.0) / b)
                                    	t_3 = Float64(2.0 * sqrt(x))
                                    	tmp = 0.0
                                    	if (z < -1.3793337487235141e+129)
                                    		tmp = Float64(Float64(t_3 * cos(Float64(Float64(1.0 / y) - t_1))) - t_2);
                                    	elseif (z < 3.516290613555987e+106)
                                    		tmp = Float64(Float64(Float64(sqrt(x) * 2.0) * cos(Float64(y - Float64(Float64(t / 3.0) * z)))) - t_2);
                                    	else
                                    		tmp = Float64(Float64(cos(Float64(y - t_1)) * t_3) - Float64(Float64(a / b) / 3.0));
                                    	end
                                    	return tmp
                                    end
                                    
                                    function tmp_2 = code(x, y, z, t, a, b)
                                    	t_1 = (0.3333333333333333 / z) / t;
                                    	t_2 = (a / 3.0) / b;
                                    	t_3 = 2.0 * sqrt(x);
                                    	tmp = 0.0;
                                    	if (z < -1.3793337487235141e+129)
                                    		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
                                    	elseif (z < 3.516290613555987e+106)
                                    		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
                                    	else
                                    		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(0.3333333333333333 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a / 3.0), $MachinePrecision] / b), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[Less[z, -1.3793337487235141e+129], N[(N[(t$95$3 * N[Cos[N[(N[(1.0 / y), $MachinePrecision] - t$95$1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[z, 3.516290613555987e+106], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[N[(y - N[(N[(t / 3.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[(N[Cos[N[(y - t$95$1), $MachinePrecision]], $MachinePrecision] * t$95$3), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\
                                    t_2 := \frac{\frac{a}{3}}{b}\\
                                    t_3 := 2 \cdot \sqrt{x}\\
                                    \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\
                                    \;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\
                                    
                                    \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\
                                    \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    

                                    Reproduce

                                    ?
                                    herbie shell --seed 2025096 
                                    (FPCore (x y z t a b)
                                      :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, K"
                                      :precision binary64
                                    
                                      :alt
                                      (! :herbie-platform default (if (< z -1379333748723514100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 3333333333333333/10000000000000000 z) t)))) (/ (/ a 3) b)) (if (< z 35162906135559870000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 3333333333333333/10000000000000000 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3)))))
                                    
                                      (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))