Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3

Time bar (total: 3.8s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (38.1%)

Memory
2.8MiB live, 1 390.1MiB allocated; 354ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 764.0ms
ival-sin: 316.0ms (41.4% of total)
ival-cos: 263.0ms (34.4% of total)
ival-mult!: 164.0ms (21.5% of total)
ival-add!: 20.0ms (2.6% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain119.0ms (3.2%)

Memory
46.6MiB live, 180.8MiB allocated; 11ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
00-0-(sin.f64 y)
00-0-y
00-0-(*.f64 x (cos.f64 y))
00-0-z
00-0-(cos.f64 y)
00-0-x
00-0-(*.f64 z (sin.f64 y))
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
70.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 33.0ms
ival-sin: 15.0ms (45.7% of total)
ival-cos: 11.0ms (33.5% of total)
ival-mult!: 5.0ms (15.2% of total)
ival-add!: 1.0ms (3% of total)
adjust: 0.0ms (0% of total)

preprocess62.0ms (1.6%)

Memory
-54.4MiB live, 58.9MiB allocated; 23ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
19790
219490
334690
465690
5149990
6379990
7707190
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series11.0ms (0.3%)

Memory
17.7MiB live, 17.7MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@-inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((+ (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite264.0ms (7%)

Memory
-12.7MiB live, 220.2MiB allocated; 28ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07879485
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* x (cos y)) x)
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) y) y (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx z z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))

eval8.0ms (0.2%)

Memory
15.4MiB live, 15.4MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 215 to 245 computations (79.8% saved)

prune8.0ms (0.2%)

Memory
13.9MiB live, 13.9MiB allocated; 0ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New591271
Fresh000
Picked101
Done000
Total601272
Accuracy
99.9%
Counts
72 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
51.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
32.4%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
76.4%
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
49.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
50.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
52.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
92.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
87.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
38.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
63.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 424 to 286 computations (32.5% saved)

series21.0ms (0.5%)

Memory
-19.3MiB live, 27.9MiB allocated; 1ms collecting garbage
Counts
17 → 77
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(sin.f64 y)
y
z
(*.f64 (cos.f64 y) x)
(cos.f64 y)
x
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
(fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x)
(fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) x)
(*.f64 z (sin.f64 y))
Outputs
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 x))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
z
@0
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
3.0ms
x
@inf
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
2.0ms
x
@-inf
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
2.0ms
x
@0
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))
2.0ms
z
@-inf
((+ (* (sin y) z) (* (cos y) x)) (sin y) y z (* (cos y) x) (cos y) x (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (* y x) -1/2 (+ (* x (cos y)) (* z (sin y))) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)))

rewrite209.0ms (5.5%)

Memory
-0.7MiB live, 243.5MiB allocated; 21ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02721430
02881379
115111379
080861318
Stop Event
iter-limit
node-limit
iter-limit
Counts
94 → 178
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(sin.f64 y)
y
z
(*.f64 (cos.f64 y) x)
(cos.f64 y)
x
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
(fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x)
(fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) x)
(*.f64 z (sin.f64 y))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 x))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (cos.f64 y)) x) (*.f64 (neg.f64 (cos.f64 y)) x))) (fma.f64 (sin.f64 y) z (*.f64 (neg.f64 (cos.f64 y)) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (cos.f64 y)) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) x) (*.f64 (neg.f64 (cos.f64 y)) x) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (cos.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (cos.f64 y)) x))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(sin.f64 y)
y
z
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
x
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)))) (+.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)) (*.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64))) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) x)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))
(-.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)))))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y) x)
(+.f64 x (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) (*.f64 #s(literal 1/2 binary64) (*.f64 x y)))) (+.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 x y))))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) (*.f64 #s(literal 1/2 binary64) (*.f64 x y)) (*.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 x y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64))))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 x y) #s(literal -1/2 binary64) z)
(fma.f64 #s(literal -1/2 binary64) (*.f64 x y) z)
(fma.f64 y (*.f64 #s(literal -1/2 binary64) x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))
(-.f64 z (*.f64 #s(literal 1/2 binary64) (*.f64 x y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)))))
(+.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))))))
(+.f64 (*.f64 (*.f64 x y) #s(literal -1/2 binary64)) z)
(+.f64 z (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))
(*.f64 x y)
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(/.f64 (-.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 #s(approx (* x (cos y)) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* x (cos y)) x)))
(/.f64 (-.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* x (cos y)) x) #s(approx (* x (cos y)) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 #s(approx (* x (cos y)) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* x (cos y)) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) z) #s(approx (* x (cos y)) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (* x (cos y)) x) #s(approx (* x (cos y)) x) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (-.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* x (cos y)) x) #s(approx (* x (cos y)) x) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z)))))
(fma.f64 (sin.f64 y) z #s(approx (* x (cos y)) x))
(fma.f64 z (sin.f64 y) #s(approx (* x (cos y)) x))
(-.f64 (/.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64)) (-.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 #s(approx (* x (cos y)) x) #s(literal 3 binary64)) (fma.f64 #s(approx (* x (cos y)) x) #s(approx (* x (cos y)) x) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 #s(approx (* x (cos y)) x) #s(approx (* x (cos y)) x) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z))))))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 (sin.f64 y) z) #s(approx (* x (cos y)) x))
#s(approx (* x (cos y)) x)
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x (*.f64 z y)))
#s(approx (+ (* (* y x) -1/2) z) z)
#s(approx (+ (* (* y x) -1/2) z) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))
#s(approx (* y x) (*.f64 x y))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 z y) x))) #s(literal 1 binary64)) x)))
#s(approx (+ (* (* y x) -1/2) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 z) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* x (cos y)) x)
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 z y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (* x (cos y)) x)
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (+.f64 (/.f64 x (*.f64 y y)) (/.f64 z y))) (*.f64 y y)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal -1 binary64) (neg.f64 z)) y))) (*.f64 y y)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 (neg.f64 z) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal 1/2 binary64)) #s(literal 1 binary64))))

eval30.0ms (0.8%)

Memory
0.7MiB live, 47.1MiB allocated; 3ms collecting garbage
Compiler

Compiled 5 194 to 661 computations (87.3% saved)

prune27.0ms (0.7%)

Memory
-5.5MiB live, 42.0MiB allocated; 1ms collecting garbage
Pruning

24 alts after pruning (20 fresh and 4 done)

PrunedKeptTotal
New19214206
Fresh167
Picked145
Done000
Total19424218
Accuracy
99.9%
Counts
218 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
76.4%
(fma.f64 (sin.f64 y) z #s(approx (* x (cos y)) x))
51.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
41.6%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* x (cos y)) x)))
32.4%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
50.3%
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
50.1%
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
49.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
50.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
45.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x)) y x))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
52.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
92.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
87.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
38.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
63.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
9.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
47.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x)))
2.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
14.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
37.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 094 to 702 computations (35.8% saved)

series45.0ms (1.2%)

Memory
35.0MiB live, 81.9MiB allocated; 2ms collecting garbage
Counts
40 → 144
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x)
(fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
z
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (* x (cos y)) x)
(*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)
(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z)
(fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z))
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z))
(*.f64 (*.f64 y y) z)
#s(literal -1/5040 binary64)
(*.f64 #s(literal 1/120 binary64) z)
#s(literal 1/120 binary64)
(*.f64 #s(literal -1/6 binary64) z)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z)))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z))))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* -1/6 z)))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (+ (* -1/6 z) (* 1/120 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z))))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* 1/120 z)))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1/5040 (* (pow y 7) z))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* (pow y 7) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* (pow y 7) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* (pow y 7) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (+ (* 1/120 (/ z (pow y 2))) (/ z (pow y 6))))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* -1/5040 (* (pow y 6) z))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* (pow y 6) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* (pow y 6) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* (pow y 6) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (+ (* 1/120 (/ z (pow y 2))) (/ z (pow y 6))))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* -1/5040 (* (pow y 4) z))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* (pow y 4) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* (pow y 4) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2))))))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* -1/5040 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* (pow y 7) (+ (* -1/120 (/ z (pow y 2))) (* 1/5040 z))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* (pow y 7) (+ (* -1/120 (/ z (pow y 2))) (+ (* 1/5040 z) (* 1/6 (/ z (pow y 4)))))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* (pow y 7) (+ (* -1 (/ z (pow y 6))) (+ (* -1/120 (/ z (pow y 2))) (+ (* 1/5040 z) (* 1/6 (/ z (pow y 4))))))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (* z (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* z (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* z (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (* 1/120 z) #s(hole binary64 (* 1/120 z)))
#s(approx (* -1/6 z) #s(hole binary64 (* -1/6 z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* y (* z (- (* (pow y 2) (+ 1/6 (* (pow y 2) (- (* 1/5040 (pow y 2)) 1/120)))) 1))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/6 (* (pow y 2) (- (* 1/5040 (pow y 2)) 1/120)))) 1)))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* -1 (* z (+ 1/6 (* (pow y 2) (- (* 1/5040 (pow y 2)) 1/120)))))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* -1 (* z (- (* 1/5040 (pow y 2)) 1/120)))))
Calls

9 calls:

TimeVariablePointExpression
11.0ms
y
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 1/2 (+ (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* (* y y) z) -1/5040 (* 1/120 z) 1/120 (* -1/6 z))
5.0ms
y
@0
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 1/2 (+ (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* (* y y) z) -1/5040 (* 1/120 z) 1/120 (* -1/6 z))
5.0ms
y
@inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 1/2 (+ (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* (* y y) z) -1/5040 (* 1/120 z) 1/120 (* -1/6 z))
5.0ms
z
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 1/2 (+ (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* (* y y) z) -1/5040 (* 1/120 z) 1/120 (* -1/6 z))
4.0ms
z
@inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (/ (sin y) x) (sin y) y x z (cos y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (* z y) (+ (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (+ (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 1/2 (+ (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* (* y y) z) -1/5040 (* 1/120 z) 1/120 (* -1/6 z))

rewrite300.0ms (8%)

Memory
-41.7MiB live, 260.3MiB allocated; 164ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04803652
05253527
124503520
091023318
Stop Event
iter-limit
node-limit
iter-limit
Counts
184 → 372
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x)
(fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
z
(cos.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (* x (cos y)) x)
(*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)
(fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z)
(fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z))
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z))
(*.f64 (*.f64 y y) z)
#s(literal -1/5040 binary64)
(*.f64 #s(literal 1/120 binary64) z)
#s(literal 1/120 binary64)
(*.f64 #s(literal -1/6 binary64) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (/ (sin y) x) #s(hole binary64 (/ (sin y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (/ (sin y) x) #s(hole binary64 (/ y x)))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) x)) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) x)) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (/ (sin y) x) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) x)) (* 1/120 (/ 1 x)))) (* 1/6 (/ 1 x)))) (/ 1 x)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z)))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z))))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* -1/6 z)))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (+ (* -1/6 z) (* 1/120 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z))))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* 1/120 z)))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1/5040 (* (pow y 7) z))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* (pow y 7) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* (pow y 7) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2))))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* (pow y 7) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (+ (* 1/120 (/ z (pow y 2))) (/ z (pow y 6))))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* -1/5040 (* (pow y 6) z))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* (pow y 6) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* (pow y 6) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2))))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* (pow y 6) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (+ (* 1/120 (/ z (pow y 2))) (/ z (pow y 6))))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* -1/5040 (* (pow y 4) z))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* (pow y 4) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* (pow y 4) (+ (* -1/6 (/ z (pow y 4))) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2))))))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* -1/5040 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/5040 z) (* 1/120 (/ z (pow y 2)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* (pow y 7) (+ (* -1/120 (/ z (pow y 2))) (* 1/5040 z))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* (pow y 7) (+ (* -1/120 (/ z (pow y 2))) (+ (* 1/5040 z) (* 1/6 (/ z (pow y 4)))))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* (pow y 7) (+ (* -1 (/ z (pow y 6))) (+ (* -1/120 (/ z (pow y 2))) (+ (* 1/5040 z) (* 1/6 (/ z (pow y 4))))))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* y (* z (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* z (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* z (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (* 1/120 z) #s(hole binary64 (* 1/120 z)))
#s(approx (* -1/6 z) #s(hole binary64 (* -1/6 z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) #s(hole binary64 (* -1 (* y (* z (- (* (pow y 2) (+ 1/6 (* (pow y 2) (- (* 1/5040 (pow y 2)) 1/120)))) 1))))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/6 (* (pow y 2) (- (* 1/5040 (pow y 2)) 1/120)))) 1)))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) #s(hole binary64 (* -1 (* z (+ 1/6 (* (pow y 2) (- (* 1/5040 (pow y 2)) 1/120)))))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) #s(hole binary64 (* -1 (* z (- (* 1/5040 (pow y 2)) 1/120)))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x)
(*.f64 x (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z))) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z))))))
(fma.f64 (cos.f64 y) x (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(fma.f64 (cos.f64 y) x (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(fma.f64 x (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(fma.f64 x (cos.f64 y) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 x (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))
(fma.f64 z (/.f64 (sin.f64 y) x) (cos.f64 y))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))))))
(+.f64 (*.f64 (/.f64 (sin.f64 y) x) z) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 x))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
(*.f64 z y)
(*.f64 y z)
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) x) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* (cos y) x) x) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(approx (* (cos y) x) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* (cos y) x) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* (cos y) x) x) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))))))
(/.f64 (-.f64 (pow.f64 #s(approx (* (cos y) x) x) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 2 binary64))) (-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z)))
(/.f64 (+.f64 (pow.f64 #s(approx (* (cos y) x) x) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) x) x) #s(approx (* (cos y) x) x) (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z)))))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(fma.f64 z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) #s(approx (* (cos y) x) x))
(-.f64 (/.f64 (pow.f64 #s(approx (* (cos y) x) x) #s(literal 2 binary64)) (-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))) (/.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z) #s(literal 2 binary64)) (-.f64 #s(approx (* (cos y) x) x) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z))))
(-.f64 #s(approx (* (cos y) x) x) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
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#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (sin.f64 y) z))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) x))
#s(approx (/ (sin y) x) (/.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x (*.f64 z y)))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (cos.f64 y) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (cos.f64 y))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))) x)))
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#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 z y) x))) #s(literal 1 binary64)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) x)
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 z y x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(literal 1 binary64))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 z y) x) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) y (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (/ (sin y) x) (/.f64 y x))
#s(approx (/ (sin y) x) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) y))
#s(approx (/ (sin y) x) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) x) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))) y))
#s(approx (/ (sin y) x) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) x) (*.f64 y y)) (/.f64 #s(literal 1/6 binary64) x)) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 z y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (* z y) (*.f64 z y))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) z) y) y (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) y)
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (+ (* -1/6 (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* -1/6 (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/24 (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (* 1/24 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 z y))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) z) y) y (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) z)
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (fma.f64 (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) z) y) y (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 #s(literal -1/6 binary64) z))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (fma.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) z) y) y (*.f64 #s(literal -1/6 binary64) z)))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (*.f64 #s(literal 1/120 binary64) z))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) z))
#s(approx (* (* y y) z) (*.f64 (*.f64 y y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (+.f64 (/.f64 x (*.f64 y y)) (/.f64 z y))) (*.f64 y y)))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (-.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64)))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (-.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) (*.f64 y y)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/24 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/24 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (*.f64 y y)))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (*.f64 (pow.f64 y #s(literal 7 binary64)) z) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) z)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (fma.f64 (/.f64 z (pow.f64 y #s(literal 4 binary64))) #s(literal -1/6 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) z))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (fma.f64 (/.f64 z (pow.f64 y #s(literal 4 binary64))) #s(literal -1/6 binary64) (fma.f64 #s(literal -1/5040 binary64) z (fma.f64 (/.f64 #s(literal 1/120 binary64) y) (/.f64 z y) (/.f64 z (pow.f64 y #s(literal 6 binary64)))))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (*.f64 (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 6 binary64))) z))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (*.f64 (pow.f64 y #s(literal 6 binary64)) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) z))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (*.f64 (pow.f64 y #s(literal 6 binary64)) (fma.f64 (/.f64 z (pow.f64 y #s(literal 4 binary64))) #s(literal -1/6 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) z)))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (*.f64 (pow.f64 y #s(literal 6 binary64)) (fma.f64 (/.f64 z (pow.f64 y #s(literal 4 binary64))) #s(literal -1/6 binary64) (fma.f64 #s(literal -1/5040 binary64) z (fma.f64 (/.f64 #s(literal 1/120 binary64) y) (/.f64 z y) (/.f64 z (pow.f64 y #s(literal 6 binary64))))))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (*.f64 (pow.f64 y #s(literal 4 binary64)) z) #s(literal -1/5040 binary64)))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) z)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (fma.f64 (/.f64 z (pow.f64 y #s(literal 4 binary64))) #s(literal -1/6 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) z))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64)))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) z)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 z (/.f64 x y))) y))) (*.f64 y y)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal -2 binary64)))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (neg.f64 (*.f64 (fma.f64 #s(literal 1/5040 binary64) z (*.f64 #s(literal -1/120 binary64) (/.f64 z (*.f64 y y)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (neg.f64 (*.f64 (fma.f64 #s(literal -1/120 binary64) (/.f64 z (*.f64 y y)) (fma.f64 #s(literal 1/5040 binary64) z (*.f64 (/.f64 z (pow.f64 y #s(literal 4 binary64))) #s(literal 1/6 binary64)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (neg.f64 (*.f64 (fma.f64 (/.f64 z (pow.f64 y #s(literal 6 binary64))) #s(literal -1 binary64) (fma.f64 #s(literal -1/120 binary64) (/.f64 z (*.f64 y y)) (fma.f64 #s(literal 1/5040 binary64) z (*.f64 (/.f64 z (pow.f64 y #s(literal 4 binary64))) #s(literal 1/6 binary64))))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (*.f64 z y) (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) z))
#s(approx (* 1/120 z) (*.f64 #s(literal 1/120 binary64) z))
#s(approx (* -1/6 z) (*.f64 #s(literal -1/6 binary64) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)) z))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (* (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) y) (*.f64 (neg.f64 y) (*.f64 (-.f64 (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/5040 binary64) (*.f64 y y)) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal 1/6 binary64)) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (* y y)) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/5040 binary64) (*.f64 y y)) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal 1/6 binary64)) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (neg.f64 z) (fma.f64 (-.f64 (*.f64 #s(literal 1/5040 binary64) (*.f64 y y)) #s(literal 1/120 binary64)) (*.f64 y y) #s(literal 1/6 binary64))))
#s(approx (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (*.f64 (neg.f64 z) (-.f64 (*.f64 #s(literal 1/5040 binary64) (*.f64 y y)) #s(literal 1/120 binary64))))

eval83.0ms (2.2%)

Memory
-2.4MiB live, 140.7MiB allocated; 14ms collecting garbage
Compiler

Compiled 19 433 to 2 358 computations (87.9% saved)

prune31.0ms (0.8%)

Memory
6.2MiB live, 53.9MiB allocated; 1ms collecting garbage
Pruning

25 alts after pruning (20 fresh and 5 done)

PrunedKeptTotal
New4918499
Fresh31215
Picked415
Done044
Total49825523
Accuracy
99.9%
Counts
523 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
76.4%
(fma.f64 (sin.f64 y) z #s(approx (* x (cos y)) x))
50.3%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
51.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
41.6%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* x (cos y)) x)))
32.4%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
50.3%
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))))
50.1%
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 #s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z)) (*.f64 y y) z) y)))
50.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
52.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
87.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
73.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))) x))
38.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
63.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
45.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
47.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
30.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
9.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
2.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
14.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
37.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 207 to 751 computations (37.8% saved)

series37.0ms (1%)

Memory
19.0MiB live, 66.2MiB allocated; 1ms collecting garbage
Counts
29 → 150
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z)
(fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y))
(/.f64 (cos.f64 y) z)
(cos.f64 y)
y
z
x
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
(fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x)
#s(approx (+ (* (* y x) -1/2) z) z)
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)
(fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))
(*.f64 y y)
#s(literal -1/6 binary64)
#s(literal 1 binary64)
#s(approx (* (cos y) x) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
(*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x)
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64)))
(fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))
(fma.f64 #s(literal -1/2 binary64) y (/.f64 z x))
#s(literal -1/2 binary64)
(/.f64 z x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (/ (* y z) x)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (/ (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z)) x)))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (/ z x)))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (/ (+ z (* -1/2 (* x y))) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x)))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* -1/2 y)))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (+ (* -1/2 y) (/ z x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 x))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 1))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* -1/2 (pow y 2))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* (pow y 2) (- (/ z (* x y)) 1/2))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* (pow y 2) (- (+ (/ 1 (pow y 2)) (/ z (* x y))) 1/2))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* y (- (/ z (* x y)) 1/2))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* (pow y 2) (- (* -1 (/ (- (* -1 (/ z x)) (/ 1 y)) y)) 1/2))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* -1 (* y (+ 1/2 (* -1 (/ z (* x y))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* z (+ (* -1/2 (/ (pow y 2) z)) (+ (/ 1 z) (/ y x))))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* z (+ (* -1/2 (/ y z)) (/ 1 x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y x)) (* -1 (/ (+ 1 (* -1/2 (pow y 2))) z)))))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ y z)) (/ 1 x))))))
Calls

9 calls:

TimeVariablePointExpression
7.0ms
y
@0
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z) (cos y) y z x (sin y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* (sin y) z) (* (cos y) x)) (sin y) (* (+ (* (* y y) -1/6) 1) y) (+ (* (* y y) -1/6) 1) (* y y) -1/6 1 (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (+ (* -1/2 y) (/ z x)) -1/2 (/ z x) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
6.0ms
y
@inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z) (cos y) y z x (sin y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* (sin y) z) (* (cos y) x)) (sin y) (* (+ (* (* y y) -1/6) 1) y) (+ (* (* y y) -1/6) 1) (* y y) -1/6 1 (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (+ (* -1/2 y) (/ z x)) -1/2 (/ z x) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
4.0ms
z
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z) (cos y) y z x (sin y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* (sin y) z) (* (cos y) x)) (sin y) (* (+ (* (* y y) -1/6) 1) y) (+ (* (* y y) -1/6) 1) (* y y) -1/6 1 (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (+ (* -1/2 y) (/ z x)) -1/2 (/ z x) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
4.0ms
y
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z) (cos y) y z x (sin y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* (sin y) z) (* (cos y) x)) (sin y) (* (+ (* (* y y) -1/6) 1) y) (+ (* (* y y) -1/6) 1) (* y y) -1/6 1 (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (+ (* -1/2 y) (/ z x)) -1/2 (/ z x) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))
3.0ms
x
@-inf
((+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (cos y) z) x) (sin y)) z) (+ (* (/ (cos y) z) x) (sin y)) (/ (cos y) z) (cos y) y z x (sin y) (+ (* x (cos y)) (* z (sin y))) (+ (* (+ (* (* y x) -1/2) z) y) x) (+ (* (* y x) -1/2) z) (+ (* (sin y) z) (* (cos y) x)) (sin y) (* (+ (* (* y y) -1/6) 1) y) (+ (* (* y y) -1/6) 1) (* y y) -1/6 1 (* (cos y) x) (+ (* x (cos y)) (* z (sin y))) (* (+ (* (/ (sin y) x) z) (cos y)) x) (+ (* (/ (sin y) x) z) (cos y)) (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (+ (* -1/2 y) (/ z x)) -1/2 (/ z x) (+ (* x (cos y)) (* z (sin y))) (* (sin y) z))

rewrite200.0ms (5.3%)

Memory
11.2MiB live, 243.8MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04643041
04902954
124142950
092912755
Stop Event
iter-limit
node-limit
iter-limit
Counts
179 → 303
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z)
(fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y))
(/.f64 (cos.f64 y) z)
(cos.f64 y)
y
z
x
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
(fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x)
#s(approx (+ (* (* y x) -1/2) z) z)
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)
(fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))
(*.f64 y y)
#s(literal -1/6 binary64)
#s(literal 1 binary64)
#s(approx (* (cos y) x) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
(*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x)
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64)))
(fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))
(fma.f64 #s(literal -1/2 binary64) y (/.f64 z x))
#s(literal -1/2 binary64)
(/.f64 z x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
(*.f64 (sin.f64 y) z)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (sin y) (/ (* x (cos y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* y z)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 z))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (+ z (* -1/2 (* x y)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (* z (sin y)) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) x)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (/ (* y z) x)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (/ (+ (* x (+ 1 (* -1/2 (pow y 2)))) (* y z)) x)))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (/ z x)))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (/ (+ z (* -1/2 (* x y))) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (* x (cos y)) z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* x (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1/2 y) (/ z x)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (cos y))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (cos y))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* x (+ (cos y) (/ (* z (sin y)) x)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ (cos y) (/ (* z (sin y)) x))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y z) x)))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* -1/2 y)))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (+ (* -1/2 y) (/ z x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* -1 (/ (* y z) x)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ z x)) (* 1/2 y))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ y (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* x y) z)))) (/ x z))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ x z)) (* -1/6 y))))) (/ x z))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ 1 z)))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) z)) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) z)) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (/ (cos y) z) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) z)) (* 1/24 (/ 1 z)))) (* 1/2 (/ 1 z)))) (/ 1 z))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 x))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y z))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 1))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y z))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* -1/2 (* x y)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* y z) x)) 1/2)) (/ z x))))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 1))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (/ (* y z) x))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ z x))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y z)))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* (sin y) z) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (/ (cos y) z) #s(hole binary64 (/ (cos y) z)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (/ z y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 x) (+ (/ x (pow y 2)) (/ z y))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1/2 x) (/ z y)))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* (* y y) -1/6) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* -1/2 (pow y 2))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* (pow y 2) (- (/ z (* x y)) 1/2))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* (pow y 2) (- (+ (/ 1 (pow y 2)) (/ z (* x y))) 1/2))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* y (- (/ z (* x y)) 1/2))))
#s(approx (* (sin y) z) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 z) (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ z y)) (* 1/2 x))))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* (pow y 2) (- (* -1 (/ (- (* -1 (/ z x)) (/ 1 y)) y)) 1/2))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* -1 (* y (+ 1/2 (* -1 (/ z (* x y))))))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) #s(hole binary64 (/ (+ (* x (cos y)) (* z (sin y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* x (pow y 2))) (* y z)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ y (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* z (+ 1 (* -1/2 (/ (* x y) z))))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* z (+ (sin y) (/ (* x (cos y)) z)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* z (+ (/ (cos y) z) (/ (sin y) x)))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* z (+ (* -1/2 (/ (pow y 2) z)) (+ (/ 1 z) (/ y x))))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* z (+ (* -1/2 (/ y z)) (/ 1 x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 y) (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (+ (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ (* x y) z)) 1)))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) z)) (* -1 (/ (sin y) x)))))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) #s(hole binary64 (* -1 (* z (+ (* -1 (/ y x)) (* -1 (/ (+ 1 (* -1/2 (pow y 2))) z)))))))
#s(approx (+ (* -1/2 y) (/ z x)) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ y z)) (/ 1 x))))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x))) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x))))))
(fma.f64 (sin.f64 y) z (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(fma.f64 (sin.f64 y) z (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(fma.f64 z (sin.f64 y) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(fma.f64 z (sin.f64 y) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) z))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 z (*.f64 (/.f64 (cos.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x)))))
(fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y))
(fma.f64 x (/.f64 (cos.f64 y) z) (sin.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
(-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))))))
(+.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) z) x))
(*.f64 (/.f64 #s(literal -1 binary64) z) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) z))
(*.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) z))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 z))
(/.f64 (cos.f64 y) z)
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
x
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x))))
(fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x)
(fma.f64 y #s(approx (+ (* (* y x) -1/2) z) z) x)
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)))))
(+.f64 (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y) x)
(+.f64 x (*.f64 #s(approx (+ (* (* y x) -1/2) z) z) y))
#s(approx (+ (* (* y x) -1/2) z) z)
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(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 y #s(literal 3 binary64)) (pow.f64 (/.f64 z x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) y) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 z x) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x)))))
(fma.f64 #s(literal -1/2 binary64) y (/.f64 z x))
(fma.f64 y #s(literal -1/2 binary64) (/.f64 z x))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x))) (/.f64 (pow.f64 (/.f64 z x) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x))))
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(+.f64 (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y))
(+.f64 (*.f64 #s(literal -1/2 binary64) y) (/.f64 z x))
#s(literal -1/2 binary64)
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 z) (neg.f64 x))
(/.f64 z x)
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(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
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#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (sin.f64 y) z))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (sin.f64 y))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))
#s(approx x x)
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#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x (*.f64 z y)))
#s(approx (+ (* (* y x) -1/2) z) z)
#s(approx (+ (* (* y x) -1/2) z) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (sin.f64 y) z))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) x))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 y (/.f64 z x)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (/.f64 (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x (*.f64 z y)) x))
#s(approx (+ (* -1/2 y) (/ z x)) (/.f64 z x))
#s(approx (+ (* -1/2 y) (/ z x)) (/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) x))
#s(approx (/ z x) (/.f64 z x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (cos.f64 y) x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (*.f64 y (/.f64 z x))) #s(literal 1 binary64)) x))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64)))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (cos.f64 y) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (cos.f64 y))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (*.f64 y (/.f64 z x))) #s(literal 1 binary64)))
#s(approx (+ (* -1/2 y) (/ z x)) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (+ (* -1/2 y) (/ z x)) (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))) x)))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))) x)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (*.f64 y (/.f64 z x)))) #s(literal 1 binary64)) x)))
#s(approx (+ (* (* y x) -1/2) z) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 z) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y))) x)))
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#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) x)
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 z y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (+.f64 (/.f64 x z) y))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 x z) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (/.f64 x z)))
#s(approx (/ (cos y) z) (pow.f64 z #s(literal -1 binary64)))
#s(approx (/ (cos y) z) (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (/ (cos y) z) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) z) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))))
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#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 z y x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
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#s(approx (* (+ (* (* y y) -1/6) 1) y) y)
#s(approx (* (+ (* (* y y) -1/6) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (+ (* (* y y) -1/6) 1) #s(literal 1 binary64))
#s(approx (+ (* (* y y) -1/6) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (cos y) x) x)
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#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) x)
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 z y x))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y z) y x))
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#s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(literal 1 binary64))
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#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (fma.f64 y (/.f64 z x) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64)))
#s(approx (* (sin y) z) (*.f64 z y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (sin y) z) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (/ (cos y) z) (/.f64 (cos.f64 y) z))
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#s(approx (sin y) (sin.f64 y))
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#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y))
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#s(approx (+ (* (* y y) -1/6) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64)))
#s(approx (+ (* (* y y) -1/6) 1) (*.f64 (-.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) (*.f64 y y)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (*.f64 y y) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (-.f64 (/.f64 (/.f64 z x) y) #s(literal 1/2 binary64)) (*.f64 y y)))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (+.f64 (pow.f64 y #s(literal -2 binary64)) (-.f64 (/.f64 (/.f64 z x) y) #s(literal 1/2 binary64))) (*.f64 y y)))
#s(approx (+ (* -1/2 y) (/ z x)) (*.f64 (-.f64 (/.f64 (/.f64 z x) y) #s(literal 1/2 binary64)) y))
#s(approx (* (sin y) z) (*.f64 (sin.f64 y) z))
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#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 (neg.f64 z) y))))
#s(approx (* (+ (* (* y y) -1/6) 1) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal -2 binary64)))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (neg.f64 z) x) (pow.f64 y #s(literal -1 binary64))) y)) #s(literal 1/2 binary64)) (*.f64 y y)))
#s(approx (+ (* -1/2 y) (/ z x)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (/.f64 z x) y) #s(literal -1 binary64) #s(literal 1/2 binary64))))
#s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) z))
#s(approx z z)
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) (*.f64 z y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y) z))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z) (/.f64 y x)) z))
#s(approx (+ (* -1/2 y) (/ z x)) (*.f64 (fma.f64 (/.f64 y z) #s(literal -1/2 binary64) (pow.f64 x #s(literal -1 binary64))) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (* (+ (* (/ (cos y) z) x) (sin y)) z) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) y))))
#s(approx (+ (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (/.f64 (*.f64 y x) z) #s(literal 1/2 binary64)) #s(literal 1 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (* (+ (* (/ (sin y) x) z) (cos y)) x) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)))))
#s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z) #s(literal -1 binary64) (/.f64 (neg.f64 y) x))))
#s(approx (+ (* -1/2 y) (/ z x)) (*.f64 (neg.f64 z) (-.f64 (*.f64 (/.f64 y z) #s(literal 1/2 binary64)) (pow.f64 x #s(literal -1 binary64)))))

eval55.0ms (1.5%)

Memory
-17.0MiB live, 89.2MiB allocated; 10ms collecting garbage
Compiler

Compiled 10 499 to 1 375 computations (86.9% saved)

prune33.0ms (0.9%)

Memory
-10.9MiB live, 83.3MiB allocated; 5ms collecting garbage
Pruning

30 alts after pruning (22 fresh and 8 done)

PrunedKeptTotal
New31511326
Fresh41115
Picked235
Done055
Total32130351
Accuracy
99.9%
Counts
351 → 30
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
76.4%
(fma.f64 (sin.f64 y) z #s(approx (* x (cos y)) x))
50.3%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 y (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
38.2%
(fma.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* y y) -1/6) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) z #s(approx (* (cos y) x) x))
51.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
41.6%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* x (cos y)) x)))
32.4%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
50.1%
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 #s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z)) (*.f64 y y) z) y)))
50.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
52.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
73.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))) x))
38.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
63.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
45.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
30.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
2.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (*.f64 y y) #s(literal -1/2 binary64)))) x))
9.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 y (/.f64 z x)))) x))
44.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
34.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
51.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
87.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) x)) z))
14.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
9.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
14.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
14.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
37.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
38.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
40.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 2 026 to 784 computations (61.3% saved)

regimes57.0ms (1.5%)

Memory
-11.9MiB live, 129.9MiB allocated; 11ms collecting garbage
Counts
46 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (*.f64 y y) #s(literal -1/2 binary64)))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 y (/.f64 z x)))) x))
(fma.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* y y) -1/6) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) z #s(approx (* (cos y) x) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 y (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x)) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 #s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z)) (*.f64 y y) z) y)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z #s(approx (* x (cos y)) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) z) x (sin.f64 y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) x) z (cos.f64 y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) x)) z))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 #s(approx (* x (cos y)) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) #s(approx (* x (cos y)) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) x) z))))) x))
Outputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
Calls

4 calls:

15.0ms
z
14.0ms
x
12.0ms
y
11.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes43.0ms (1.1%)

Memory
8.5MiB live, 105.5MiB allocated; 5ms collecting garbage
Counts
37 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (*.f64 y y) #s(literal -1/2 binary64)))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 y (/.f64 z x)))) x))
(fma.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* y y) -1/6) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) z #s(approx (* (cos y) x) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 y (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x)) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 #s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z)) (*.f64 y y) z) y)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z #s(approx (* x (cos y)) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (*.f64 (/.f64 (cos.f64 y) z) x)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (*.f64 (/.f64 (sin.f64 y) x) z)) x))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) z #s(approx (* x (cos y)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

4 calls:

12.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
10.0ms
y
10.0ms
z
9.0ms
x
Results
AccuracySegmentsBranch
76.4%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
90.7%3x
79.9%2y
87.4%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes37.0ms (1%)

Memory
2.2MiB live, 96.9MiB allocated; 2ms collecting garbage
Counts
33 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (*.f64 y y) #s(literal -1/2 binary64)))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 y (/.f64 z x)))) x))
(fma.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* y y) -1/6) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) z #s(approx (* (cos y) x) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 y (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x)) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 #s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z)) (*.f64 y y) z) y)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

4 calls:

9.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.0ms
z
9.0ms
x
8.0ms
y
Results
AccuracySegmentsBranch
63.5%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
77.0%3y
74.6%3z
78.5%3x
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes19.0ms (0.5%)

Memory
3.4MiB live, 50.4MiB allocated; 1ms collecting garbage
Counts
32 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (*.f64 y y) #s(literal -1/2 binary64)))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 y (/.f64 z x)))) x))
(fma.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* y y) -1/6) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) z #s(approx (* (cos y) x) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 y (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x)) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 #s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z)) (*.f64 y y) z) y)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 y (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

2 calls:

9.0ms
y
8.0ms
x
Results
AccuracySegmentsBranch
75.5%3y
70.9%3x
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes35.0ms (0.9%)

Memory
-6.7MiB live, 90.6MiB allocated; 3ms collecting garbage
Counts
31 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 (*.f64 y y) #s(literal -1/2 binary64)))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (/.f64 x z)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 x y) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/2 binary64) z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* (sin y) z) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) #s(approx (+ (* (+ (* -1/2 y) (/ z x)) y) 1) (*.f64 y (/.f64 z x)))) x))
(fma.f64 #s(approx (sin y) (*.f64 #s(approx (+ (* (* y y) -1/6) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64))) y)) z #s(approx (* (cos y) x) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 y (/.f64 z x) #s(literal 1 binary64))) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 y (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) z #s(approx (* (cos y) x) x))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(+.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) (*.f64 y y))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (sin y) x) z) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) y #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (+ (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 z x)) x)) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 z y) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (+ (* (/ (cos y) z) x) (sin y)) (fma.f64 (fma.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 x z))) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (* x (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 #s(approx (+ (* (+ (* (* (* y y) z) -1/5040) (* 1/120 z)) (* y y)) (* -1/6 z)) (*.f64 (-.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) z)) (*.f64 y y) z) y)))
(+.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
Calls

4 calls:

9.0ms
z
9.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
8.0ms
x
8.0ms
y
Results
AccuracySegmentsBranch
52.1%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
52.1%1x
52.1%1z
52.1%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes5.0ms (0.1%)

Memory
18.8MiB live, 18.8MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* (* y x) -1/2) z) y) x) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Calls

4 calls:

1.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
x
1.0ms
y
1.0ms
z
Results
AccuracySegmentsBranch
40.6%1z
40.6%1y
44.3%3x
40.6%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes3.0ms (0.1%)

Memory
12.6MiB live, 12.6MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) x)
Calls

3 calls:

1.0ms
x
1.0ms
z
1.0ms
y
Results
AccuracySegmentsBranch
40.6%1y
40.6%1z
40.6%1x
Compiler

Compiled 3 to 9 computations (-200% saved)

bsearch39.0ms (1%)

Memory
5.5MiB live, 100.3MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
19.0ms
5.453337953223964e+29
9.699487182379339e+48
17.0ms
-1.4317435928652757e+111
-1.9773548660418637e+107
Samples
25.0ms288×0valid
Compiler

Compiled 444 to 392 computations (11.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-cos: 7.0ms (42.6% of total)
ival-sin: 6.0ms (36.5% of total)
ival-mult!: 3.0ms (18.3% of total)
ival-add!: 1.0ms (6.1% of total)
adjust: 0.0ms (0% of total)

bsearch62.0ms (1.6%)

Memory
-7.3MiB live, 122.7MiB allocated; 33ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
41.0ms
1.5424592002550556e-80
4.1562103394583314e-69
18.0ms
-5.933677973476166e-159
-3.4340033159463845e-161
Samples
40.0ms272×0valid
Compiler

Compiled 488 to 422 computations (13.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-sin: 18.0ms (55.7% of total)
ival-mult!: 7.0ms (21.7% of total)
ival-cos: 6.0ms (18.6% of total)
ival-add!: 1.0ms (3.1% of total)
adjust: 0.0ms (0% of total)

bsearch76.0ms (2%)

Memory
0.2MiB live, 102.0MiB allocated; 35ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
40.0ms
4.4444440080506944e-11
7711748.995792896
33.0ms
-24103532898234.63
-2417.830538918138
Samples
60.0ms320×0valid
Compiler

Compiled 672 to 554 computations (17.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 51.0ms
ival-cos: 40.0ms (78% of total)
ival-sin: 7.0ms (13.7% of total)
ival-mult!: 3.0ms (5.9% of total)
ival-add!: 1.0ms (2% of total)
adjust: 0.0ms (0% of total)

bsearch41.0ms (1.1%)

Memory
-18.1MiB live, 78.9MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
18.0ms
8.701437462626763e-117
1.4765218255952708e-107
21.0ms
-1.3821100156555369e-173
-5.186224653008103e-181
Samples
24.0ms288×0valid
Compiler

Compiled 660 to 518 computations (21.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-cos: 7.0ms (42.2% of total)
ival-sin: 6.0ms (36.2% of total)
ival-mult!: 3.0ms (18.1% of total)
ival-add!: 1.0ms (6% of total)
adjust: 0.0ms (0% of total)

derivations312.0ms (8.3%)

Memory
32.4MiB live, 413.4MiB allocated; 12ms collecting garbage
Stop Event
fuel
Compiler

Compiled 239 to 62 computations (74.1% saved)

preprocess59.0ms (1.6%)

Memory
-9.4MiB live, 83.8MiB allocated; 32ms collecting garbage
Compiler

Compiled 496 to 140 computations (71.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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