
(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * (t - a))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\end{array}
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t, a, b)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * (t - a))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (- b y) z y))
(t_2 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
(t_3 (fma z (/ (- t a) t_1) (* x (/ y t_1))))
(t_4 (/ y (pow (- b y) 2.0)))
(t_5
(-
(+ (/ t (- b y)) (fma (/ a z) t_4 (* (/ x z) (/ y (- b y)))))
(+ (/ a (- b y)) (* (/ t z) t_4)))))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -2e-304)
t_2
(if (<= t_2 0.0) t_5 (if (<= t_2 INFINITY) t_3 t_5))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((b - y), z, y);
double t_2 = ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
double t_3 = fma(z, ((t - a) / t_1), (x * (y / t_1)));
double t_4 = y / pow((b - y), 2.0);
double t_5 = ((t / (b - y)) + fma((a / z), t_4, ((x / z) * (y / (b - y))))) - ((a / (b - y)) + ((t / z) * t_4));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -2e-304) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = t_5;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = t_5;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(Float64(b - y), z, y) t_2 = Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) t_3 = fma(z, Float64(Float64(t - a) / t_1), Float64(x * Float64(y / t_1))) t_4 = Float64(y / (Float64(b - y) ^ 2.0)) t_5 = Float64(Float64(Float64(t / Float64(b - y)) + fma(Float64(a / z), t_4, Float64(Float64(x / z) * Float64(y / Float64(b - y))))) - Float64(Float64(a / Float64(b - y)) + Float64(Float64(t / z) * t_4))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -2e-304) tmp = t_2; elseif (t_2 <= 0.0) tmp = t_5; elseif (t_2 <= Inf) tmp = t_3; else tmp = t_5; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(z * N[(N[(t - a), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(x * N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(y / N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(a / z), $MachinePrecision] * t$95$4 + N[(N[(x / z), $MachinePrecision] * N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(t / z), $MachinePrecision] * t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -2e-304], t$95$2, If[LessEqual[t$95$2, 0.0], t$95$5, If[LessEqual[t$95$2, Infinity], t$95$3, t$95$5]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b - y, z, y\right)\\
t_2 := \frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\\
t_3 := \mathsf{fma}\left(z, \frac{t - a}{t\_1}, x \cdot \frac{y}{t\_1}\right)\\
t_4 := \frac{y}{{\left(b - y\right)}^{2}}\\
t_5 := \left(\frac{t}{b - y} + \mathsf{fma}\left(\frac{a}{z}, t\_4, \frac{x}{z} \cdot \frac{y}{b - y}\right)\right) - \left(\frac{a}{b - y} + \frac{t}{z} \cdot t\_4\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;t\_5\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0 or 0.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < +inf.0Initial program 71.4%
lift-/.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites93.2%
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -1.99999999999999994e-304Initial program 99.4%
if -1.99999999999999994e-304 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 0.0 or +inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 10.9%
lift-/.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites14.8%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites98.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(fma
(* -1.0 (* (/ x z) (/ y (- b y))))
-1.0
(/ (* -1.0 (- t a)) (* -1.0 (- b y)))))
(t_2 (+ y (* z (- b y)))))
(if (<= z -3500000000000.0)
t_1
(if (<= z -3.3e-208)
(fma
z
(/ (- t a) (* b (+ z (fma -1.0 (/ (* y z) b) (/ y b)))))
(* x (/ y (fma (- b y) z y))))
(if (<= z 390000000.0)
(fma a (fma -1.0 (/ z t_2) (* (/ x a) (/ y t_2))) (/ (* t z) t_2))
t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((-1.0 * ((x / z) * (y / (b - y)))), -1.0, ((-1.0 * (t - a)) / (-1.0 * (b - y))));
double t_2 = y + (z * (b - y));
double tmp;
if (z <= -3500000000000.0) {
tmp = t_1;
} else if (z <= -3.3e-208) {
tmp = fma(z, ((t - a) / (b * (z + fma(-1.0, ((y * z) / b), (y / b))))), (x * (y / fma((b - y), z, y))));
} else if (z <= 390000000.0) {
tmp = fma(a, fma(-1.0, (z / t_2), ((x / a) * (y / t_2))), ((t * z) / t_2));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(Float64(-1.0 * Float64(Float64(x / z) * Float64(y / Float64(b - y)))), -1.0, Float64(Float64(-1.0 * Float64(t - a)) / Float64(-1.0 * Float64(b - y)))) t_2 = Float64(y + Float64(z * Float64(b - y))) tmp = 0.0 if (z <= -3500000000000.0) tmp = t_1; elseif (z <= -3.3e-208) tmp = fma(z, Float64(Float64(t - a) / Float64(b * Float64(z + fma(-1.0, Float64(Float64(y * z) / b), Float64(y / b))))), Float64(x * Float64(y / fma(Float64(b - y), z, y)))); elseif (z <= 390000000.0) tmp = fma(a, fma(-1.0, Float64(z / t_2), Float64(Float64(x / a) * Float64(y / t_2))), Float64(Float64(t * z) / t_2)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(-1.0 * N[(N[(x / z), $MachinePrecision] * N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -1.0 + N[(N[(-1.0 * N[(t - a), $MachinePrecision]), $MachinePrecision] / N[(-1.0 * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3500000000000.0], t$95$1, If[LessEqual[z, -3.3e-208], N[(z * N[(N[(t - a), $MachinePrecision] / N[(b * N[(z + N[(-1.0 * N[(N[(y * z), $MachinePrecision] / b), $MachinePrecision] + N[(y / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x * N[(y / N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 390000000.0], N[(a * N[(-1.0 * N[(z / t$95$2), $MachinePrecision] + N[(N[(x / a), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t * z), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-1 \cdot \left(\frac{x}{z} \cdot \frac{y}{b - y}\right), -1, \frac{-1 \cdot \left(t - a\right)}{-1 \cdot \left(b - y\right)}\right)\\
t_2 := y + z \cdot \left(b - y\right)\\
\mathbf{if}\;z \leq -3500000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -3.3 \cdot 10^{-208}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{t - a}{b \cdot \left(z + \mathsf{fma}\left(-1, \frac{y \cdot z}{b}, \frac{y}{b}\right)\right)}, x \cdot \frac{y}{\mathsf{fma}\left(b - y, z, y\right)}\right)\\
\mathbf{elif}\;z \leq 390000000:\\
\;\;\;\;\mathsf{fma}\left(a, \mathsf{fma}\left(-1, \frac{z}{t\_2}, \frac{x}{a} \cdot \frac{y}{t\_2}\right), \frac{t \cdot z}{t\_2}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.5e12 or 3.9e8 < z Initial program 43.4%
Taylor expanded in z around -inf
associate--l+N/A
*-commutativeN/A
div-subN/A
lower-fma.f64N/A
Applied rewrites67.3%
Taylor expanded in x around inf
lower-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lift--.f6499.6
Applied rewrites99.6%
if -3.5e12 < z < -3.30000000000000006e-208Initial program 86.7%
lift-/.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites93.2%
Taylor expanded in b around inf
lower-*.f64N/A
lower-+.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6490.7
Applied rewrites90.7%
if -3.30000000000000006e-208 < z < 3.9e8Initial program 87.5%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites69.1%
Taylor expanded in t around 0
lower-fma.f64N/A
Applied rewrites83.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y))))
(t_2
(fma
(* -1.0 (* (/ x z) (/ y (- b y))))
-1.0
(/ (* -1.0 (- t a)) (* -1.0 (- b y))))))
(if (<= z -7000000.0)
t_2
(if (<= z 390000000.0)
(fma a (fma -1.0 (/ z t_1) (* (/ x a) (/ y t_1))) (/ (* t z) t_1))
t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double t_2 = fma((-1.0 * ((x / z) * (y / (b - y)))), -1.0, ((-1.0 * (t - a)) / (-1.0 * (b - y))));
double tmp;
if (z <= -7000000.0) {
tmp = t_2;
} else if (z <= 390000000.0) {
tmp = fma(a, fma(-1.0, (z / t_1), ((x / a) * (y / t_1))), ((t * z) / t_1));
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) t_2 = fma(Float64(-1.0 * Float64(Float64(x / z) * Float64(y / Float64(b - y)))), -1.0, Float64(Float64(-1.0 * Float64(t - a)) / Float64(-1.0 * Float64(b - y)))) tmp = 0.0 if (z <= -7000000.0) tmp = t_2; elseif (z <= 390000000.0) tmp = fma(a, fma(-1.0, Float64(z / t_1), Float64(Float64(x / a) * Float64(y / t_1))), Float64(Float64(t * z) / t_1)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-1.0 * N[(N[(x / z), $MachinePrecision] * N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -1.0 + N[(N[(-1.0 * N[(t - a), $MachinePrecision]), $MachinePrecision] / N[(-1.0 * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7000000.0], t$95$2, If[LessEqual[z, 390000000.0], N[(a * N[(-1.0 * N[(z / t$95$1), $MachinePrecision] + N[(N[(x / a), $MachinePrecision] * N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t * z), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
t_2 := \mathsf{fma}\left(-1 \cdot \left(\frac{x}{z} \cdot \frac{y}{b - y}\right), -1, \frac{-1 \cdot \left(t - a\right)}{-1 \cdot \left(b - y\right)}\right)\\
\mathbf{if}\;z \leq -7000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 390000000:\\
\;\;\;\;\mathsf{fma}\left(a, \mathsf{fma}\left(-1, \frac{z}{t\_1}, \frac{x}{a} \cdot \frac{y}{t\_1}\right), \frac{t \cdot z}{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -7e6 or 3.9e8 < z Initial program 43.8%
Taylor expanded in z around -inf
associate--l+N/A
*-commutativeN/A
div-subN/A
lower-fma.f64N/A
Applied rewrites67.2%
Taylor expanded in x around inf
lower-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lift--.f6499.4
Applied rewrites99.4%
if -7e6 < z < 3.9e8Initial program 87.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites69.8%
Taylor expanded in t around 0
lower-fma.f64N/A
Applied rewrites84.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ y (pow (- b y) 2.0)))
(t_2 (+ y (* z (- b y))))
(t_3
(-
(+ (/ t (- b y)) (fma (/ a z) t_1 (* (/ x z) (/ y (- b y)))))
(+ (/ a (- b y)) (* (/ t z) t_1)))))
(if (<= z -7000000.0)
t_3
(if (<= z 390000000.0)
(fma a (fma -1.0 (/ z t_2) (* (/ x a) (/ y t_2))) (/ (* t z) t_2))
t_3))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y / pow((b - y), 2.0);
double t_2 = y + (z * (b - y));
double t_3 = ((t / (b - y)) + fma((a / z), t_1, ((x / z) * (y / (b - y))))) - ((a / (b - y)) + ((t / z) * t_1));
double tmp;
if (z <= -7000000.0) {
tmp = t_3;
} else if (z <= 390000000.0) {
tmp = fma(a, fma(-1.0, (z / t_2), ((x / a) * (y / t_2))), ((t * z) / t_2));
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(y / (Float64(b - y) ^ 2.0)) t_2 = Float64(y + Float64(z * Float64(b - y))) t_3 = Float64(Float64(Float64(t / Float64(b - y)) + fma(Float64(a / z), t_1, Float64(Float64(x / z) * Float64(y / Float64(b - y))))) - Float64(Float64(a / Float64(b - y)) + Float64(Float64(t / z) * t_1))) tmp = 0.0 if (z <= -7000000.0) tmp = t_3; elseif (z <= 390000000.0) tmp = fma(a, fma(-1.0, Float64(z / t_2), Float64(Float64(x / a) * Float64(y / t_2))), Float64(Float64(t * z) / t_2)); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y / N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(a / z), $MachinePrecision] * t$95$1 + N[(N[(x / z), $MachinePrecision] * N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(t / z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7000000.0], t$95$3, If[LessEqual[z, 390000000.0], N[(a * N[(-1.0 * N[(z / t$95$2), $MachinePrecision] + N[(N[(x / a), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t * z), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{{\left(b - y\right)}^{2}}\\
t_2 := y + z \cdot \left(b - y\right)\\
t_3 := \left(\frac{t}{b - y} + \mathsf{fma}\left(\frac{a}{z}, t\_1, \frac{x}{z} \cdot \frac{y}{b - y}\right)\right) - \left(\frac{a}{b - y} + \frac{t}{z} \cdot t\_1\right)\\
\mathbf{if}\;z \leq -7000000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;z \leq 390000000:\\
\;\;\;\;\mathsf{fma}\left(a, \mathsf{fma}\left(-1, \frac{z}{t\_2}, \frac{x}{a} \cdot \frac{y}{t\_2}\right), \frac{t \cdot z}{t\_2}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if z < -7e6 or 3.9e8 < z Initial program 43.8%
lift-/.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites58.7%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites95.0%
if -7e6 < z < 3.9e8Initial program 87.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites69.8%
Taylor expanded in t around 0
lower-fma.f64N/A
Applied rewrites84.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ y (pow (- b y) 2.0)))
(t_2 (+ y (* z (- b y))))
(t_3
(-
(+ (/ t (- b y)) (fma (/ a z) t_1 (* (/ x z) (/ y (- b y)))))
(+ (/ a (- b y)) (* (/ t z) t_1)))))
(if (<= z -3.3)
t_3
(if (<= z 78000.0)
(fma
a
(fma -1.0 (/ z t_2) (* (/ x a) (/ y t_2)))
(fma -1.0 (/ (* t (* y (+ 1.0 (* -1.0 z)))) (* (* b b) z)) (/ t b)))
t_3))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y / pow((b - y), 2.0);
double t_2 = y + (z * (b - y));
double t_3 = ((t / (b - y)) + fma((a / z), t_1, ((x / z) * (y / (b - y))))) - ((a / (b - y)) + ((t / z) * t_1));
double tmp;
if (z <= -3.3) {
tmp = t_3;
} else if (z <= 78000.0) {
tmp = fma(a, fma(-1.0, (z / t_2), ((x / a) * (y / t_2))), fma(-1.0, ((t * (y * (1.0 + (-1.0 * z)))) / ((b * b) * z)), (t / b)));
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(y / (Float64(b - y) ^ 2.0)) t_2 = Float64(y + Float64(z * Float64(b - y))) t_3 = Float64(Float64(Float64(t / Float64(b - y)) + fma(Float64(a / z), t_1, Float64(Float64(x / z) * Float64(y / Float64(b - y))))) - Float64(Float64(a / Float64(b - y)) + Float64(Float64(t / z) * t_1))) tmp = 0.0 if (z <= -3.3) tmp = t_3; elseif (z <= 78000.0) tmp = fma(a, fma(-1.0, Float64(z / t_2), Float64(Float64(x / a) * Float64(y / t_2))), fma(-1.0, Float64(Float64(t * Float64(y * Float64(1.0 + Float64(-1.0 * z)))) / Float64(Float64(b * b) * z)), Float64(t / b))); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y / N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(a / z), $MachinePrecision] * t$95$1 + N[(N[(x / z), $MachinePrecision] * N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(t / z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.3], t$95$3, If[LessEqual[z, 78000.0], N[(a * N[(-1.0 * N[(z / t$95$2), $MachinePrecision] + N[(N[(x / a), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 * N[(N[(t * N[(y * N[(1.0 + N[(-1.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(b * b), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + N[(t / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{{\left(b - y\right)}^{2}}\\
t_2 := y + z \cdot \left(b - y\right)\\
t_3 := \left(\frac{t}{b - y} + \mathsf{fma}\left(\frac{a}{z}, t\_1, \frac{x}{z} \cdot \frac{y}{b - y}\right)\right) - \left(\frac{a}{b - y} + \frac{t}{z} \cdot t\_1\right)\\
\mathbf{if}\;z \leq -3.3:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;z \leq 78000:\\
\;\;\;\;\mathsf{fma}\left(a, \mathsf{fma}\left(-1, \frac{z}{t\_2}, \frac{x}{a} \cdot \frac{y}{t\_2}\right), \mathsf{fma}\left(-1, \frac{t \cdot \left(y \cdot \left(1 + -1 \cdot z\right)\right)}{\left(b \cdot b\right) \cdot z}, \frac{t}{b}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if z < -3.2999999999999998 or 78000 < z Initial program 44.4%
lift-/.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites59.3%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites94.4%
if -3.2999999999999998 < z < 78000Initial program 87.4%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites69.8%
Taylor expanded in t around 0
lower-fma.f64N/A
Applied rewrites84.5%
Taylor expanded in y around 0
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f6436.9
Applied rewrites36.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ y (pow (- b y) 2.0))))
(-
(+ (/ t (- b y)) (fma (/ a z) t_1 (* (/ x z) (/ y (- b y)))))
(+ (/ a (- b y)) (* (/ t z) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y / pow((b - y), 2.0);
return ((t / (b - y)) + fma((a / z), t_1, ((x / z) * (y / (b - y))))) - ((a / (b - y)) + ((t / z) * t_1));
}
function code(x, y, z, t, a, b) t_1 = Float64(y / (Float64(b - y) ^ 2.0)) return Float64(Float64(Float64(t / Float64(b - y)) + fma(Float64(a / z), t_1, Float64(Float64(x / z) * Float64(y / Float64(b - y))))) - Float64(Float64(a / Float64(b - y)) + Float64(Float64(t / z) * t_1))) end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y / N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(a / z), $MachinePrecision] * t$95$1 + N[(N[(x / z), $MachinePrecision] * N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[(b - y), $MachinePrecision]), $MachinePrecision] + N[(N[(t / z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{{\left(b - y\right)}^{2}}\\
\left(\frac{t}{b - y} + \mathsf{fma}\left(\frac{a}{z}, t\_1, \frac{x}{z} \cdot \frac{y}{b - y}\right)\right) - \left(\frac{a}{b - y} + \frac{t}{z} \cdot t\_1\right)
\end{array}
\end{array}
Initial program 65.5%
lift-/.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites74.4%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites56.2%
herbie shell --seed 2025093
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))