Graphics.Rasterific.QuadraticFormula:discriminant from Rasterific-0.6.1

Time bar (total: 1.3s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample588.0ms (43.9%)

Memory
-11.5MiB live, 933.1MiB allocated; 130ms collecting garbage
Samples
379.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 140.0ms
ival-mult!: 122.0ms (87% of total)
ival-sub!: 17.0ms (12.1% of total)
adjust: 2.0ms (1.4% of total)
Bogosity

explain109.0ms (8.1%)

Memory
-2.5MiB live, 142.3MiB allocated; 12ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
10-0-(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
00-0-y
00-0-(*.f64 y #s(literal 4 binary64))
00-0-#s(literal 4 binary64)
00-0-z
00-0-(*.f64 x x)
00-0-(*.f64 (*.f64 y #s(literal 4 binary64)) z)
00-0-x
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
-.f64(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))nan-rescue10
(*.f64 x x)overflow66
(*.f64 (*.f64 y #s(literal 4 binary64)) z)overflow25
Confusion
Predicted +Predicted -
+10
-0255
Precision
1.0
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+100
-00255
Precision?
1.0
Recall?
1.0
Freqs
test
numberfreq
0255
11
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
46.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-mult!: 7.0ms (84.5% of total)
ival-sub!: 1.0ms (12.1% of total)
adjust: 0.0ms (0% of total)

preprocess11.0ms (0.9%)

Memory
22.9MiB live, 22.9MiB allocated; 0ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
03197
18893
222793
349890
463290
Stop Event
saturated
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
Symmetry

(abs x)

(sort y z)

Compiler

Compiled 18 to 16 computations (11.1% saved)

series12.0ms (0.9%)

Memory
-22.8MiB live, 22.6MiB allocated; 4ms collecting garbage
Counts
8 → 15
Calls
Call 1
Inputs
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
(*.f64 x x)
x
(*.f64 (*.f64 y #s(literal 4 binary64)) z)
(*.f64 y #s(literal 4 binary64))
y
#s(literal 4 binary64)
z
Outputs
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* -4 (* y z))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (- (pow x 2) (* 4 (* y z)))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (pow x 2)))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* (pow x 2) (+ 1 (* -4 (/ (* y z) (pow x 2)))))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (+ (* -4 (* y z)) (pow x 2))))
#s(approx (* (* y 4) z) #s(hole binary64 (* 4 (* y z))))
#s(approx (* y 4) #s(hole binary64 (* 4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* y (- (/ (pow x 2) y) (* 4 z)))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (pow x 2) y)) (* -4 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* z (- (/ (pow x 2) z) (* 4 y)))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (pow x 2) z)) (* -4 y))))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
y
@inf
((- (* x x) (* (* y 4) z)) (* x x) x (* (* y 4) z) (* y 4) y 4 z)
2.0ms
y
@-inf
((- (* x x) (* (* y 4) z)) (* x x) x (* (* y 4) z) (* y 4) y 4 z)
1.0ms
y
@0
((- (* x x) (* (* y 4) z)) (* x x) x (* (* y 4) z) (* y 4) y 4 z)
1.0ms
x
@inf
((- (* x x) (* (* y 4) z)) (* x x) x (* (* y 4) z) (* y 4) y 4 z)
1.0ms
z
@inf
((- (* x x) (* (* y 4) z)) (* x x) x (* (* y 4) z) (* y 4) y 4 z)

rewrite79.0ms (5.9%)

Memory
6.1MiB live, 102.9MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059241
064237
1243237
01831220
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
23 → 174
Calls
Call 1
Inputs
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
(*.f64 x x)
x
(*.f64 (*.f64 y #s(literal 4 binary64)) z)
(*.f64 y #s(literal 4 binary64))
y
#s(literal 4 binary64)
z
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* -4 (* y z))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (- (pow x 2) (* 4 (* y z)))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (pow x 2)))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* (pow x 2) (+ 1 (* -4 (/ (* y z) (pow x 2)))))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (+ (* -4 (* y z)) (pow x 2))))
#s(approx (* (* y 4) z) #s(hole binary64 (* 4 (* y z))))
#s(approx (* y 4) #s(hole binary64 (* 4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* y (- (/ (pow x 2) y) (* 4 z)))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* -1 (* y (- (* -1 (/ (pow x 2) y)) (* -4 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* z (- (/ (pow x 2) z) (* 4 y)))))
#s(approx (- (* x x) (* (* y 4) z)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (pow x 2) z)) (* -4 y))))))
Outputs
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))))) (neg.f64 (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))) (fma.f64 (*.f64 #s(literal -4 binary64) y) z (*.f64 (neg.f64 x) x)))) (neg.f64 (fma.f64 (*.f64 #s(literal -4 binary64) y) z (*.f64 (neg.f64 x) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (*.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) y) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal -4 binary64)) (*.f64 z y) (*.f64 (*.f64 x x) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))))
(/.f64 (*.f64 (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x)))
(/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))) (fma.f64 (*.f64 #s(literal -4 binary64) y) z (*.f64 (neg.f64 x) x))) (fma.f64 (*.f64 #s(literal -4 binary64) y) z (*.f64 (neg.f64 x) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (*.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal 64 binary64))) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) y) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x x) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) x) x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) x) x))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x x) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal -4 binary64)) (*.f64 z y) (*.f64 (*.f64 x x) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x)))))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 1 binary64) x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 1 binary64) x) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 1 binary64) x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 1 binary64) x) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) x) x (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 #s(literal 1 binary64) x) x (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 #s(literal 1 binary64) x) x (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 #s(literal 1 binary64) x) x (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (neg.f64 x) (neg.f64 x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (neg.f64 x) (neg.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (neg.f64 x) (neg.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (neg.f64 x) (neg.f64 x) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (fabs.f64 x) (fabs.f64 x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (fabs.f64 x) (fabs.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (fabs.f64 x) (fabs.f64 x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (fabs.f64 x) (fabs.f64 x) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal -4 binary64) y) z (*.f64 x x))
(fma.f64 (*.f64 #s(literal -4 binary64) z) y (*.f64 x x))
(fma.f64 #s(literal 1 binary64) (*.f64 x x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 #s(literal 1 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 #s(literal 1 binary64) (*.f64 x x) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 x x) #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 x x) #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 (*.f64 x x) #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 (*.f64 x x) #s(literal 1 binary64) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 (*.f64 z y) #s(literal -4 binary64) (*.f64 x x))
(fma.f64 #s(literal -4 binary64) (*.f64 z y) (*.f64 x x))
(fma.f64 z (*.f64 #s(literal -4 binary64) y) (*.f64 x x))
(fma.f64 y (*.f64 #s(literal -4 binary64) z) (*.f64 x x))
(fma.f64 x (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 x (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 x (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 x (*.f64 x #s(literal 1 binary64)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(fma.f64 x x (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(fma.f64 x x (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(fma.f64 x x (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(fma.f64 x x (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 x x) #s(literal 2 binary64)) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -4 binary64) y) z (*.f64 (neg.f64 x) x))) (/.f64 (pow.f64 (*.f64 x x) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -4 binary64) y) z (*.f64 (neg.f64 x) x))))
(-.f64 (/.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) y) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))) (/.f64 (*.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) y) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))))
(-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal -4 binary64)))
(-.f64 (*.f64 x x) (*.f64 (*.f64 z #s(literal 4 binary64)) y))
(-.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) (*.f64 (neg.f64 x) x))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal -4 binary64)) (*.f64 z y) (*.f64 (*.f64 x x) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))) (/.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal -4 binary64)) (*.f64 z y) (*.f64 (*.f64 x x) (fma.f64 (*.f64 z #s(literal 4 binary64)) y (*.f64 x x))))))
(+.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(+.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y)))
(+.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal 4 binary64))))
(+.f64 (*.f64 x x) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(+.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) (*.f64 x x))
(*.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)))
(*.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (neg.f64 x))
(*.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (*.f64 #s(literal 1 binary64) (fabs.f64 x)))
(*.f64 (*.f64 #s(literal 1 binary64) (fabs.f64 x)) (fabs.f64 x))
(*.f64 (*.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 1 binary64) x))
(*.f64 (*.f64 #s(literal 1 binary64) x) x)
(*.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)))
(*.f64 (*.f64 (fabs.f64 x) #s(literal 1 binary64)) (*.f64 (fabs.f64 x) #s(literal 1 binary64)))
(*.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 x #s(literal 1 binary64)))
(*.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)))
(*.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)))
(*.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)))
(*.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 1 binary64)))
(*.f64 (neg.f64 x) (neg.f64 x))
(*.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 1 binary64)))
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 #s(literal 1 binary64) (*.f64 x x))
(*.f64 (*.f64 x x) #s(literal 1 binary64))
(*.f64 x (*.f64 x #s(literal 1 binary64)))
(*.f64 x x)
(pow.f64 (exp.f64 (log.f64 x)) #s(literal 2 binary64))
(pow.f64 (neg.f64 x) #s(literal 2 binary64))
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(pow.f64 (*.f64 x x) #s(literal 1 binary64))
(pow.f64 x #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 x x) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 x x)) #s(literal 2 binary64))
(neg.f64 (*.f64 (neg.f64 x) x))
(fabs.f64 (*.f64 x x))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 x) #s(literal 2 binary64))))
(exp.f64 (fma.f64 (log.f64 x) #s(literal 2 binary64) #s(literal 0 binary64)))
(exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))))
x
(*.f64 (*.f64 z #s(literal 4 binary64)) y)
(*.f64 (*.f64 #s(literal 4 binary64) y) z)
(*.f64 (*.f64 z y) #s(literal 4 binary64))
(*.f64 z (*.f64 #s(literal 4 binary64) y))
(*.f64 #s(literal 4 binary64) (*.f64 z y))
(*.f64 y (*.f64 z #s(literal 4 binary64)))
(neg.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)))
(*.f64 #s(literal 4 binary64) y)
(*.f64 y #s(literal 4 binary64))
(neg.f64 (*.f64 #s(literal -4 binary64) y))
y
#s(literal 4 binary64)
z
#s(approx (- (* x x) (* (* y 4) z)) (*.f64 (*.f64 z y) #s(literal -4 binary64)))
#s(approx (- (* x x) (* (* y 4) z)) (fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))))
#s(approx (* x x) (*.f64 x x))
#s(approx x x)
#s(approx (- (* x x) (* (* y 4) z)) (*.f64 x x))
#s(approx (- (* x x) (* (* y 4) z)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64) (*.f64 (*.f64 x x) #s(literal 2 binary64))) (*.f64 (*.f64 x x) #s(literal 2 binary64))) (*.f64 x x)))
#s(approx (- (* x x) (* (* y 4) z)) (fma.f64 (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 #s(literal 1 binary64) (neg.f64 x)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))))
#s(approx (* (* y 4) z) (*.f64 (*.f64 z #s(literal 4 binary64)) y))
#s(approx (* y 4) (*.f64 #s(literal 4 binary64) y))
#s(approx y y)
#s(approx (- (* x x) (* (* y 4) z)) (*.f64 (fma.f64 #s(literal -4 binary64) z (/.f64 (*.f64 x x) y)) y))
#s(approx (- (* x x) (* (* y 4) z)) (*.f64 (*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x x) y) (*.f64 z #s(literal 4 binary64))) y) #s(literal -1 binary64)))
#s(approx z z)
#s(approx (- (* x x) (* (* y 4) z)) (*.f64 (fma.f64 #s(literal -4 binary64) y (/.f64 (*.f64 x x) z)) z))
#s(approx (- (* x x) (* (* y 4) z)) (*.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) z) #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) y)) z) #s(literal -1 binary64)))

eval19.0ms (1.4%)

Memory
-5.3MiB live, 41.4MiB allocated; 2ms collecting garbage
Compiler

Compiled 2 576 to 329 computations (87.2% saved)

prune164.0ms (12.2%)

Memory
22.2MiB live, 217.7MiB allocated; 17ms collecting garbage
Pruning

2 alts after pruning (2 fresh and 0 done)

PrunedKeptTotal
New1732175
Fresh000
Picked101
Done000
Total1742176
Accuracy
100.0%
Counts
176 → 2
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
100.0%
(fma.f64 (*.f64 #s(literal -4 binary64) z) y (*.f64 x x))
Compiler

Compiled 24 to 19 computations (20.8% saved)

series46.0ms (3.4%)

Memory
-32.4MiB live, 14.6MiB allocated; 2ms collecting garbage
Counts
16 → 26
Calls
Call 1
Inputs
(fma.f64 (*.f64 #s(literal -4 binary64) z) y (*.f64 x x))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
z
y
(*.f64 x x)
x
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(*.f64 (neg.f64 x) #s(literal 1 binary64))
(neg.f64 x)
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))
(*.f64 (*.f64 #s(literal -1 binary64) z) y)
(*.f64 #s(literal -1 binary64) z)
#s(literal -1 binary64)
#s(literal 4 binary64)
Outputs
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* -4 (* y z))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (+ (* -4 (* y z)) (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* -4 (* y z))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (+ (* -4 (* y z)) (pow x 2))))
#s(approx (* (neg x) 1) #s(hole binary64 (* -1 x)))
#s(approx (neg x) #s(hole binary64 (* -1 x)))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* (pow x 2) (+ 1 (* -4 (/ (* y z) (pow x 2)))))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* (pow x 2) (+ 1 (* -4 (/ (* y z) (pow x 2)))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (* (* -1 z) y) 4) #s(hole binary64 (* -4 (* y z))))
#s(approx (* (* -1 z) y) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* y (+ (* -4 z) (/ (pow x 2) y)))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* y (+ (* -4 z) (/ (pow x 2) y)))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (pow x 2) y)) (* 4 z))))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (pow x 2) y)) (* 4 z))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx z #s(hole binary64 z))
#s(approx (* -1 z) #s(hole binary64 (* -1 z)))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* z (+ (* -4 y) (/ (pow x 2) z)))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* z (+ (* -4 y) (/ (pow x 2) z)))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (pow x 2) z)) (* 4 y))))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (pow x 2) z)) (* 4 y))))))
Calls

9 calls:

TimeVariablePointExpression
38.0ms
y
@-inf
((+ (* (* -4 z) y) (* x x)) (* -4 z) -4 z y (* x x) x (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (* (neg x) 1) (neg x) 1 (* (* (* -1 z) y) 4) (* (* -1 z) y) (* -1 z) -1 4)
1.0ms
z
@inf
((+ (* (* -4 z) y) (* x x)) (* -4 z) -4 z y (* x x) x (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (* (neg x) 1) (neg x) 1 (* (* (* -1 z) y) 4) (* (* -1 z) y) (* -1 z) -1 4)
1.0ms
z
@0
((+ (* (* -4 z) y) (* x x)) (* -4 z) -4 z y (* x x) x (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (* (neg x) 1) (neg x) 1 (* (* (* -1 z) y) 4) (* (* -1 z) y) (* -1 z) -1 4)
1.0ms
z
@-inf
((+ (* (* -4 z) y) (* x x)) (* -4 z) -4 z y (* x x) x (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (* (neg x) 1) (neg x) 1 (* (* (* -1 z) y) 4) (* (* -1 z) y) (* -1 z) -1 4)
1.0ms
x
@inf
((+ (* (* -4 z) y) (* x x)) (* -4 z) -4 z y (* x x) x (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (* (neg x) 1) (neg x) 1 (* (* (* -1 z) y) 4) (* (* -1 z) y) (* -1 z) -1 4)

rewrite92.0ms (6.9%)

Memory
12.6MiB live, 107.0MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
081502
091406
1334404
02321394
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
42 → 211
Calls
Call 1
Inputs
(fma.f64 (*.f64 #s(literal -4 binary64) z) y (*.f64 x x))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
z
y
(*.f64 x x)
x
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
(*.f64 (neg.f64 x) #s(literal 1 binary64))
(neg.f64 x)
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))
(*.f64 (*.f64 #s(literal -1 binary64) z) y)
(*.f64 #s(literal -1 binary64) z)
#s(literal -1 binary64)
#s(literal 4 binary64)
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* -4 (* y z))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (+ (* -4 (* y z)) (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* -4 (* y z))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (+ (* -4 (* y z)) (pow x 2))))
#s(approx (* (neg x) 1) #s(hole binary64 (* -1 x)))
#s(approx (neg x) #s(hole binary64 (* -1 x)))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* (pow x 2) (+ 1 (* -4 (/ (* y z) (pow x 2)))))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* (pow x 2) (+ 1 (* -4 (/ (* y z) (pow x 2)))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (* (* -1 z) y) 4) #s(hole binary64 (* -4 (* y z))))
#s(approx (* (* -1 z) y) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* y (+ (* -4 z) (/ (pow x 2) y)))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* y (+ (* -4 z) (/ (pow x 2) y)))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (pow x 2) y)) (* 4 z))))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (pow x 2) y)) (* 4 z))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx z #s(hole binary64 z))
#s(approx (* -1 z) #s(hole binary64 (* -1 z)))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* z (+ (* -4 y) (/ (pow x 2) z)))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* z (+ (* -4 y) (/ (pow x 2) z)))))
#s(approx (+ (* (* -4 z) y) (* x x)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (pow x 2) z)) (* 4 y))))))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (pow x 2) z)) (* 4 y))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 4 binary64) y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) x) x (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (*.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 4 binary64) y) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (*.f64 (*.f64 x x) #s(literal -1 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) y)) z (*.f64 x x)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64))))) (neg.f64 (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) y))))))
(/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) y)) z (*.f64 x x)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64))) (fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) #s(literal 1 binary64) (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64))))))
(fma.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) y)) z (*.f64 x x))
(fma.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) z)) y (*.f64 x x))
(fma.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) #s(literal 4 binary64)) y (*.f64 x x))
(fma.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -1 binary64) x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 4 binary64) y) z) #s(literal -1 binary64) (*.f64 x x))
(fma.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 #s(literal 4 binary64) z) (*.f64 x x))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal -1 binary64) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (fabs.f64 x) (fabs.f64 x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal 4 binary64) y) (*.f64 #s(literal -1 binary64) z) (*.f64 x x))
(fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 x x))
(fma.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64) (*.f64 x x))
(fma.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y) (*.f64 x x))
(fma.f64 (*.f64 x x) #s(literal 1 binary64) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (*.f64 y z) #s(literal -4 binary64) (*.f64 x x))
(fma.f64 (*.f64 z #s(literal -4 binary64)) y (*.f64 x x))
(fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y) (*.f64 x x))
(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 #s(literal 4 binary64) y) z) (*.f64 x x))
(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 x x) #s(literal -1 binary64)) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1 binary64) x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 x x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 x x (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 y (*.f64 (*.f64 #s(literal -1 binary64) z) #s(literal 4 binary64)) (*.f64 x x))
(fma.f64 y (*.f64 z #s(literal -4 binary64)) (*.f64 x x))
(fma.f64 z (*.f64 #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) y)) (*.f64 x x))
(fma.f64 z (*.f64 y #s(literal -4 binary64)) (*.f64 x x))
(fma.f64 #s(literal -4 binary64) (*.f64 y z) (*.f64 x x))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))) (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64)) (fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))
(-.f64 (*.f64 x x) (*.f64 (neg.f64 (*.f64 #s(literal -1 binary64) z)) (*.f64 #s(literal 4 binary64) y)))
(-.f64 (*.f64 x x) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))
(-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal -4 binary64)))
(-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal -4 binary64))))
(-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 4 binary64) y) z))
(-.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (*.f64 (*.f64 x x) #s(literal -1 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) y))))) (/.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) y))))))
(+.f64 (*.f64 x x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(+.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (*.f64 x x))
(*.f64 z #s(literal -4 binary64))
(*.f64 #s(literal -4 binary64) z)
(neg.f64 (*.f64 #s(literal 4 binary64) z))
#s(literal -4 binary64)
z
y
(*.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)))
(*.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 x)))
(*.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -1 binary64) x))
(*.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal -1 binary64))
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 (*.f64 x x) #s(literal 1 binary64))
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x x) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1 binary64) x))
(*.f64 #s(literal 1 binary64) (*.f64 x x))
(*.f64 x x)
(pow.f64 (exp.f64 (log.f64 x)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(pow.f64 (*.f64 x x) #s(literal 1 binary64))
(pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 2 binary64))
(pow.f64 x #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 x x) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 x x)) #s(literal 2 binary64))
(neg.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)))
(fabs.f64 (*.f64 x x))
(exp.f64 (fma.f64 (log.f64 x) #s(literal 2 binary64) #s(literal 0 binary64)))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 x) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal -1 binary64) x)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 x) #s(literal 2 binary64))))
x
(/.f64 (-.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 4 binary64) y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) x) x (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (*.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 4 binary64) y) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (*.f64 (*.f64 x x) #s(literal -1 binary64))))))
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(fma.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 #s(literal 4 binary64) z) (*.f64 x x))
(fma.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal -1 binary64) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (fabs.f64 x) (fabs.f64 x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (*.f64 #s(literal 4 binary64) y) (*.f64 #s(literal -1 binary64) z) (*.f64 x x))
(fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 x x))
(fma.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64) (*.f64 x x))
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(fma.f64 (*.f64 x x) #s(literal 1 binary64) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 (*.f64 y z) #s(literal -4 binary64) (*.f64 x x))
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(fma.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1 binary64) x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 x x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 x x (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(fma.f64 y (*.f64 (*.f64 #s(literal -1 binary64) z) #s(literal 4 binary64)) (*.f64 x x))
(fma.f64 y (*.f64 z #s(literal -4 binary64)) (*.f64 x x))
(fma.f64 z (*.f64 #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) y)) (*.f64 x x))
(fma.f64 z (*.f64 y #s(literal -4 binary64)) (*.f64 x x))
(fma.f64 #s(literal -4 binary64) (*.f64 y z) (*.f64 x x))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))) (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64)) (fma.f64 (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))
(-.f64 (*.f64 x x) (*.f64 (neg.f64 (*.f64 #s(literal -1 binary64) z)) (*.f64 #s(literal 4 binary64) y)))
(-.f64 (*.f64 x x) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))
(-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal -4 binary64)))
(-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 z #s(literal -4 binary64))))
(-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 4 binary64) y) z))
(-.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (*.f64 (*.f64 x x) #s(literal -1 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 x x) x) x (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (fma.f64 (*.f64 y #s(literal -4 binary64)) z (*.f64 (*.f64 x x) #s(literal -1 binary64)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) y))))) (/.f64 (pow.f64 (*.f64 x x) #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) y) (*.f64 z #s(literal -4 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1 binary64) z) y))))))
(+.f64 (*.f64 x x) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
(+.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) (*.f64 x x))
(*.f64 #s(literal -1 binary64) x)
(*.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) x))
(*.f64 x #s(literal -1 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1 binary64) x)) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 2 binary64)) #s(literal 2 binary64))
(neg.f64 x)
(*.f64 #s(literal -1 binary64) x)
(*.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) x))
(*.f64 x #s(literal -1 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1 binary64) x)) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 #s(literal -1 binary64) x) #s(literal 2 binary64)) #s(literal 2 binary64))
(neg.f64 x)
#s(literal 1 binary64)
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) y)) z)
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) z)) y)
(*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) #s(literal 4 binary64)) y)
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) y) z) #s(literal -1 binary64))
(*.f64 (*.f64 #s(literal -1 binary64) y) (*.f64 #s(literal 4 binary64) z))
(*.f64 (*.f64 #s(literal 4 binary64) y) (*.f64 #s(literal -1 binary64) z))
(*.f64 (*.f64 y #s(literal -4 binary64)) z)
(*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64))
(*.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal 4 binary64) y))
(*.f64 (*.f64 y z) #s(literal -4 binary64))
(*.f64 (*.f64 z #s(literal -4 binary64)) y)
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y))
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 #s(literal 4 binary64) y) z))
(*.f64 y (*.f64 (*.f64 #s(literal -1 binary64) z) #s(literal 4 binary64)))
(*.f64 y (*.f64 z #s(literal -4 binary64)))
(*.f64 z (*.f64 #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) y)))
(*.f64 z (*.f64 y #s(literal -4 binary64)))
(*.f64 #s(literal -4 binary64) (*.f64 y z))
(neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 #s(literal -1 binary64) z) y)))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal -4 binary64)))
(neg.f64 (*.f64 (*.f64 #s(literal 4 binary64) y) z))
(*.f64 (*.f64 #s(literal -1 binary64) y) z)
(*.f64 (*.f64 #s(literal -1 binary64) z) y)
(*.f64 (*.f64 y z) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (*.f64 y z))
(*.f64 y (*.f64 #s(literal -1 binary64) z))
(*.f64 z (*.f64 #s(literal -1 binary64) y))
(neg.f64 (*.f64 y z))
(*.f64 #s(literal -1 binary64) z)
(*.f64 z #s(literal -1 binary64))
(neg.f64 z)
#s(literal -1 binary64)
#s(literal 4 binary64)
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (fma.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) y)) z (*.f64 x x)))
#s(approx (* x x) (*.f64 x x))
#s(approx x x)
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (fma.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -1 binary64) y)) z (*.f64 x x)))
#s(approx (* (neg x) 1) (*.f64 #s(literal -1 binary64) x))
#s(approx (* (neg x) 1) (*.f64 #s(literal -1 binary64) x))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 x x))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64) (*.f64 (*.f64 x x) #s(literal 2 binary64))) (*.f64 (*.f64 x x) #s(literal 2 binary64))) (*.f64 x x)))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 x x))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y z) #s(literal -4 binary64)) #s(literal 2 binary64) (*.f64 (*.f64 x x) #s(literal 2 binary64))) (*.f64 (*.f64 x x) #s(literal 2 binary64))) (*.f64 x x)))
#s(approx y y)
#s(approx (* (* (* -1 z) y) 4) (*.f64 (*.f64 y z) #s(literal -4 binary64)))
#s(approx (* (* -1 z) y) (*.f64 (*.f64 #s(literal -1 binary64) z) y))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (fma.f64 z #s(literal -4 binary64) (/.f64 (*.f64 x x) y)) y))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (fma.f64 z #s(literal -4 binary64) (/.f64 (*.f64 x x) y)) y))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) y) #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) z)) y) #s(literal -1 binary64)))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) y) #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) z)) y) #s(literal -1 binary64)))
#s(approx (* -4 z) (*.f64 z #s(literal -4 binary64)))
#s(approx z z)
#s(approx (* -1 z) (*.f64 #s(literal -1 binary64) z))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (fma.f64 y #s(literal -4 binary64) (/.f64 (*.f64 x x) z)) z))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (fma.f64 y #s(literal -4 binary64) (/.f64 (*.f64 x x) z)) z))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) z) #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) y)) z) #s(literal -1 binary64)))
#s(approx (+ (* (* (neg x) 1) (* (neg x) 1)) (* (* (* -1 z) y) 4)) (*.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) z) #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) y)) z) #s(literal -1 binary64)))

eval19.0ms (1.4%)

Memory
-7.5MiB live, 38.1MiB allocated; 4ms collecting garbage
Compiler

Compiled 2 681 to 358 computations (86.6% saved)

prune144.0ms (10.8%)

Memory
40.7MiB live, 278.7MiB allocated; 18ms collecting garbage
Pruning

2 alts after pruning (0 fresh and 2 done)

PrunedKeptTotal
New1620162
Fresh000
Picked022
Done000
Total1622164
Accuracy
100.0%
Counts
164 → 2
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.6%
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
100.0%
(fma.f64 (*.f64 #s(literal -4 binary64) z) y (*.f64 x x))
Compiler

Compiled 57 to 38 computations (33.3% saved)

regimes16.0ms (1.2%)

Memory
-17.2MiB live, 33.3MiB allocated; 6ms collecting garbage
Counts
3 → 1
Calls
Call 1
Inputs
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
(fma.f64 (*.f64 #s(literal -4 binary64) z) y (*.f64 x x))
(fma.f64 (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (neg.f64 x) #s(literal 1 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1 binary64) z) y) #s(literal 4 binary64)))
Outputs
(fma.f64 (*.f64 #s(literal -4 binary64) z) y (*.f64 x x))
Calls

7 calls:

7.0ms
z
2.0ms
x
1.0ms
y
1.0ms
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
1.0ms
(*.f64 y #s(literal 4 binary64))
Results
AccuracySegmentsBranch
100.0%1(*.f64 y #s(literal 4 binary64))
100.0%1(*.f64 (*.f64 y #s(literal 4 binary64)) z)
100.0%1(*.f64 x x)
100.0%1(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 23 to 32 computations (-39.1% saved)

regimes9.0ms (0.7%)

Memory
-29.7MiB live, 17.4MiB allocated; 3ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
Outputs
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
Calls

7 calls:

1.0ms
(*.f64 y #s(literal 4 binary64))
1.0ms
x
1.0ms
z
1.0ms
y
1.0ms
(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
Results
AccuracySegmentsBranch
99.6%1(*.f64 y #s(literal 4 binary64))
99.6%1(*.f64 (*.f64 y #s(literal 4 binary64)) z)
99.6%1(*.f64 x x)
99.6%1(-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) z))
99.6%1x
99.6%1y
99.6%1z
Compiler

Compiled 23 to 32 computations (-39.1% saved)

derivations11.0ms (0.8%)

Memory
16.6MiB live, 16.6MiB allocated; 0ms collecting garbage
Stop Event
done
Compiler

Compiled 17 to 11 computations (35.3% saved)

preprocess20.0ms (1.5%)

Memory
-8.8MiB live, 38.3MiB allocated; 2ms collecting garbage
Remove

(sort y z)

(abs x)

Compiler

Compiled 120 to 98 computations (18.3% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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